At this point in time it can be safely stated that the question ‘Does it run Doom?’ defaults to a resounding ‘Yes’. This raises the question of what next games should be seen as some kind impressive benchmark, with [Game of Tobi] gunning heavily for Nintendo 64 titles. Most recently he ported Legend of Zelda: Ocarina of Timeto the Apple Watch, with the port almost ready for release along with Super Mario 64 after a few more issues are fixed.
Although there are a few approaches when it comes to porting Nintendo 64 games to other systems, if the target system is effectively a small PC with all of the amenities such as rendering APIs, then using the Ship of Harkinian project as the basis is a good start. This is what [Toby] did with the Apple Watch, and after some work it runs Ocarina of Time at a solid pace, with as the main flaw being busted text rendering.
Of course, the overwhelming flaw with any small gaming system and touchscreen-only systems is that our meaty paws do not shrink that well, and using telepathy to control game systems still isn’t a feature. Thus the biggest compromise with the Apple Watch port is that you have the controls overlaid on the screen. This could probably be compensated for with a Bluetooth controller or similar, but that poses its own problems when it comes to two-handed playing.
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Practical issues aside, it’s pretty amazing that just about any ‘smart’ device that we carry around with us can also be a full-featured retro gaming system, and we appreciate [Toby]’s efforts in making this a reality.
The MacBook Neo proves that macOS can run on an iPhone processor. More than that, it shows how Apple now has all of the elements to make a device that’s transformative in every sense.
macOS doesn’t work on iPad, but imagine if it did.
Imagine only ever needing to carry around your iPhone, regardless of whether you were working with macOS or not. Imagine connecting your iPad to a Magic Keyboard, and firing up macOS. Either would be one single device that works like an iPhone in your hand, or an iPad on your lap, but a Mac when you connect it to the right input and output devices. Continue Reading on AppleInsider | Discuss on our Forums
In a system serving nearly 1 million students across more than 1,800 schools, the distance between a central office cubicle and a second grade classroom in New York City Public Schools can feel immense — yet they are inextricably linked. When the central office works, schools get the resources and support they need. When it does not, the friction and challenges can ripple directly into classrooms.
Supporting that system requires thousands of central office staff whose work rarely makes headlines but directly shapes how schools function, from budgets to policies to resource allocation. Recently, the district tried something unusual: offering executive coaching — including human- and AI-powered options — to those behind-the-scenes employees.
The move came as staff navigated shifting priorities and persistent uncertainty in the years after the pandemic, raising questions about how best to provide a stable foundation for schools. Through a partnership with the digital coaching and workforce development company BetterUp, central office staff are developing skills such as agency, agility and clarity — capabilities district leaders see as essential to sustaining and stabilizing the nation’s largest school system.
EdSurge spoke with Tracie Benjamin-Van Lierop, New York City Public Schools’ executive director of organizational development, talent and culture, about what this coaching looks like in practice and why investing in the people outside the classroom supports the success of the people inside it.
EdSurge: What was the climate like for central staff before coaching began?
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Benjamin-Van Lierop: Coming out of the pandemic, there was a lot of uncertainty. I would say the biggest challenge was feeling seen.
A lot of focus is rightfully on supporting school-based staff, but the people behind the scenes — the ones making sure schools run smoothly — also need development and support.
How did you view coaching at first?
At first, my schedule was just crazy, and I thought, “This is just one more thing I have to do.” One colleague attended the orientation, came back excited and said, “I think this is something we should really look into.” I tried one session, then a second, and three years later, I’m with the same coach.
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Sometimes coaching can be seen as punitive — maybe that isn’t the right word — but it’s like it’s there to fix something, and that’s not what I wanted. I wanted us to see coaching as a lever to improve the culture in the organization. We want people who want to work here, and if the environment has room for improvement, we want to hear that.
What shifts have you seen in how people approach coaching?
One person’s story was very similar to mine. They kept hearing colleagues talk about their positive experiences with coaching and said, “Let me try it out.”
They tried it and ended up getting a promotion because they learned to speak up in a respectful way. A lot of that newfound confidence and professionalism came from role-playing with their coach. Role-playing felt like a safe way to prepare for difficult conversations. That person said, “I don’t know that my supervisor would have seen me in the light that they see me in now had I not been able to do those role-play activities with my coach.”
Other signs of success are easy to see: People vote with their feet. If they did not want to continue, they wouldn’t. We’ve gone from “This is something that I have to do,” to “This is something I want to do.”
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This affects the work itself. We’re seeing stronger work products and stronger connections between offices and schools as we develop a clearer understanding of why we do this work.
Employee Resource Group (ERG) leaders were among the first central-office staff invited into the coaching pilot. Several describe it as an important source of support as they work to amplify employee voice and strengthen culture across the system. Because ERG leadership is layered on top of full-time roles, coaching has offered space for reflection and skill-building in a complex and demanding environment. The benefits carry into the teams and schools they serve.
How does AI coaching fit in alongside human coaching?
It depends on comfort level and sometimes generation. I’ve tried my AI coach and thought, “No, thanks. I need a human.” But some of our [younger] leaders choose AI because that’s their comfort level. One colleague will only do role-plays with their AI coach because they feel it’s a safe, nonjudgmental space.
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At the end of the day, if that tool is supporting what is happening in schools, then it’s helpful. I see that as an area that will continue to grow.
How has coaching shaped your own leadership?
It has changed me — or I would say transformed me — in a holistic way. It’s not just at work; it has transformed my whole approach to decision-making, my sense of impact and my intentionality.
It has also made me a more curious leader. Sometimes I make judgments based on a story I’ve created in my head, and that story may not be true. I’ve learned to recognize that tendency and ask, “How am I getting to the heart of the matter?” Nine times out of ten, when I take that curious stance, it elevates the work in ways I wasn’t able to three and a half years ago.
What advice would you give to districts thinking about coaching?
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First, make it voluntary. Coaching can be seen as, “You’re getting a coach because you’re not doing your job well,” but that’s not what it is. People who opt in often become the biggest supporters later.
Second, coaching requires effort. It’s not just about meeting for 45 minutes. It’s a partnership — a two-way street — and you have to put in the work. It won’t work if you don’t.
Third, really use the data from your coaching partner to track progress and refine your approach.
Coaching is often seen as a nice-to-have, and I understand that, especially with all the demands right now. But this is an investment in your people. If your people are going to do the job well, they need to feel invested in, and this is one of the best investments I’ve experienced in my career.
Nvidia is preparing to launch an open-source AI agent platform called NemoClaw, designed to compete with the likes of OpenClaw. According to Wired, the platform will allow enterprise software companies to dispatch AI agents to perform tasks for their own workforces. “Companies will be able to access the platform regardless of whether their products run on Nvidia’s chips,” the report adds. From the report: The move comes as Nvidia prepares for its annual developer conference in San Jose next week. Ahead of the conference, Nvidia has reached out to companies including Salesforce, Cisco, Google, Adobe, and CrowdStrike to forge partnerships for the agent platform. It’s unclear whether these conversations have resulted in official partnerships. Since the platform is open source, it’s likely that partners would get free, early access in exchange for contributing to the project, sources say. Nvidia plans to offer security and privacy tools as part of this new open-source agent platform. […]
For Nvidia, NemoClaw appears to be part of an effort to court enterprise software companies by offering additional layers of security for AI agents. It’s also another step in the company’s embrace of open-source AI models, part of a broader strategy to maintain its dominance in AI infrastructure at a time when leading AI labs are building their own custom chips. Nvidia’s software strategy until now has been heavily reliant on its CUDA platform, a famously proprietary system that locks developers into building software for Nvidia’s GPUs and has created a crucial “moat” for the company.
Amazon has been aggressively pushing its engineers to adopt AI tools. At least 80% of its developers are expected to use AI for coding tasks at least once a week. However, recent events suggest that this fast-tracked rollout may have come at a cost.
As reported by the Financial Times, Amazon Web Services suffered a 13-hour outage in December after engineers let its Kiro AI coding tool update code without requiring any oversight. Kiro decided the best solution was to “delete and recreate the environment.” That’s one way to fix a problem, I suppose.
Kiro
That wasn’t a one-off. A follow-up FT report revealed that Amazon’s e-commerce business has been dealing with a “trend of incidents” since Q3 2025, prompting a company-wide deep dive meeting led by SVP Dave Treadwell.
Some employees were already skeptical about how useful these AI tools actually are for day-to-day work, and these incidents haven’t exactly helped build confidence.
Just how bad did it get?
Business Insider obtained internal documents that paint a clearer picture of what actually happened. On March 2, 2026, Amazon’s AI coding tools contributed to an incident that caused 120,000 lost orders and 1.6 million website errors.
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Three days later, on March 5, 2026, a separate outage caused a 99% drop in orders across North American marketplaces, resulting in 6.3 million lost orders. That’s a number that will surely show on the bottom line of a financial sheet, even for a company as big as Amazon.
What is Amazon doing to ensure it never happens again?
Amazon is now rolling out a 90-day safety reset targeting around 335 critical systems. Engineers must get two people to review changes before deployment, use a formal documentation and approval process, and follow stricter automated checks.
The company maintains that these were user errors, not AI errors, and that the same mistakes could happen with any developer tool. That’s a fair point, but it doesn’t change the outcome.
When artificial intelligence tools are handed broad permissions without adequate oversight, things break, and the scale of AI-generated code only amplifies the damage.
TikTok has teamed up with Apple Music to introduce a new feature called Play Full Song. It allows you to stream entire tracks directly from TikTok, but you will need an Apple Music subscription to access this feature.
Once connected, you can move from short clips to full songs without leaving the app. The feature builds on how people already discover music on TikTok. Millions of users hear a track in a video and then jump to a streaming service to play the full version.
With this update, whenever you come across a song you like on the For You feed or the Sound Detail page, you can tap the Play Full Song button. TikTok will launch an Apple Music player where you can listen to the entire track.
New music features are coming to TikTok
TikTok
The new integration uses Apple’s MusicKit technology, which allows Apple Music to power playback inside the TikTok experience. This means streams count toward Apple Music listening data, and artists are compensated the same way they would be on the streaming service.
Once you start playing a track, you are not limited to that single song. TikTok can also surface a personalized stream of recommended songs through Apple Music. If you like what you hear, you can save the track to your Apple Music library or add it to one of your playlists directly from TikTok.
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TikTok
TikTok and Apple Music are also introducing a feature called Listening Party. It allows multiple users to listen to music simultaneously and interact with each other and even the artist while the track plays.
How TikTok is evolving from music discovery to music streaming
TikTok has already been expanding how music travels across platforms. The music streaming platform is trying to make song discovery more social instead of a solo listening experience.
The new Play Full Song feature and Listening Party are rolling out globally over the coming weeks. If you already use Apple Music, your TikTok feed can soon double as a place to discover songs and music streaming without leaving the app.
Meta has that it’s introducing parent-managed accounts on WhatsApp. Designed to allow young people under the age of 13 to use the messaging platform more safely, these accounts feature new controls that enable a parent or guardian to restrict who can send them messages. Parent-managed accounts can also only be used for messaging and calling, so additional features like Channels, location sharing and Meta AI integration aren’t included.
To set up an account, you’ll need to put your phone next to the pre-teen’s device to link the two accounts. Once that’s done, the person managing the kids’ account can decide who’s able to contact them and which groups they’re able to join. Step-by-step instructions on how to activate the new accounts can be found
They’ll also see message requests from unknown contacts first and can adjust privacy settings from the managed device. Parent-managed accounts are PIN-protected and only the parent or guardian can make changes to privacy settings.
Like all WhatsApp conversations, end-to-end encryption means nobody else can see messages exchanged on parent-managed accounts. By default, only saved contacts can message a managed account, and a child won’t be able to join a group or view group invites from strangers before they’re separately approved by the owner of the parent account. These requests will appear as notifications to the parent.
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WhatsApp doesn’t specify a minimum age suitable for a parent-messaged account, but says it’ll roll the new features out gradually in the coming months.
Meta has spent the last few years ramping up its parental controls features across its various platforms. In September it introduced — aimed at teens between the age of 13 and 15 — for Facebook and Messenger. A year earlier, Under-16 became a requirement on Instagram. Like the new parent-managed accounts on WhatsApp, these allow parents to vet requests and enable stricter privacy settings.
At the start of 2026, Meta put a temporary on allowing teens to interact with its AI chatbot characters, following that some of these bots had engaged in sexual conversations and other concerning interactions with minors.
We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.
UPERFECT UFree V: 30-second review
This isn’t the best monitor in the world, but it’s one that should work with almost anything that outputs a display, and it’s easy to carry.
The UPerfect UFree V is a bold attempt to solve one of the most persistent frustrations in portable computing. Specifically, the tangle of cables that tends to follow you everywhere. Positioned as a 15.6-inch wireless portable monitor with a 1080P Full HD display, it comes bundled with a Bluetooth keyboard, all the necessary cables and a power supply.
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It’s pitched squarely at remote workers, frequent travellers, and anyone who wants an ad hoc second screen without the faff of setting one up.
The headline feature is UPerfect’s proprietary UFree wireless technology. Rather than relying on Bluetooth pairing or a Wi-Fi connection, the system uses a USB-C transmitter to cast your screen wirelessly, with no drivers, no pairing process, and no waiting around. It is a plug-and-play approach that, on paper at least, removes the usual friction of getting a portable monitor up and running. The wireless signal can operate at up to 13 metres, which should comfortably cover most office and café scenarios.
According to the company, this IPS panel delivers a 1920×1080 resolution, a 178-degree viewing angle, 350 nits of brightness, a 1500:1 contrast ratio, and covers 125% of the sRGB colour gamut. Although my testing suggests some of those numbers are wildly optimistic.
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Low blue light technology is also built in, aimed at reducing eye strain during longer sessions.
Portability is central to this proposition. The monitor weighs just 0.79kg and measures a mere 5.5mm thick, making it genuinely slim enough to slip into a bag alongside a laptop. Crucially, an 8,000mAh built-in battery provides around four hours of use on a single charge, meaning you are not dependent on finding a power socket.
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Connectivity extends beyond wireless, with full-featured USB-C, mini HDMI, and a 3.5mm audio output, making it compatible with laptops, smartphones, and game consoles. Whether the wireless technology lives up to its promises in real-world conditions is what this review sets out to find out.
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If only for its low-price, this is an obvious candidate for one of the best portable monitors.
UPERFECT UFree V: Price and availability
(Image credit: Mark Pickavance)
How much does it cost? $190/£142/€164
When is it out? It available now
Where can you get it? Direct from UPerfect or via online retailers like Amazon
Direct from the maker, the UFree V is $189.99, £141.53 or €163.55, depending on where in the world you are. However, there is currently a spring sale that can reduce the cost by another 12% off, reducing the UK cost to only £124.55. There are also deals for corporate and bulk purchases, so this hardware can be extremely cheap.
For US customers, it can be found on Amazon for only $159.99, although that version doesn’t include the Bluetooth keyboard. It’s also on European Amazon sites, and from amazon.co.uk, it can be found with a voucher for £129.99.
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If you didn’t guess already, this product is also sold under a wider range of brand names, and I can’t say with any certainty that UPerfect is the primary source. However, most other brands selling displays with almost identical specifications are asking slightly more.
This is a slice of the market that the branded monitor makers are staying well clear of, since the margins for a display like this must be paper-thin.
UPERFECT UFree V: Specs
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Specification
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Value
Model
Ufree V
Screen Size
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15.6 inches
Resolution
1920 × 1080 (Full HD)
Panel Type
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IPS
Quoted Brightness
350 cd/m²
Quoted Contrast Ratio
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1500:1
Quoted Colour Gamut
125% sRGB
Colour Depth
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16.7M (8-bit)
Viewing Angle
178°
Refresh Rate
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60Hz
Response Time
30ms
Screen Type
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Matte
Pixel Density
141 PPI
Wireless Technology
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UFree (proprietary, no Bluetooth/Wi-Fi required)
Wireless Range
Up to 13m (45ft)
USB-C (A/V Input)
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1× Full-featured
USB-C (Power Input)
1×
HDMI
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1× Mini HDMI (Audio & Video Input)
Audio Output
3.5mm AUX
Battery Capacity
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8,000mAh (built-in)
Charge Time
2 hours
Battery Life
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Up to 4 hours
Rated Power
8W
Built-in Speakers
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2× 8Ω 1W
Dimensions
356 × 226 × 5.5mm
Weight
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0.79kg (1.73 lbs)
Material
ABS
VESA Mount
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75 × 75mm (M4)
Touch Screen
No
HDR
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No
FreeSync
No
Driver Required
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None (plug-and-play)
Included Accessories
Bluetooth keyboard, 2× USB-C cables, 1× Mini HDMI cable, power adapter, carry bag, manual
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UPERFECT UFree V: Design
(Image credit: Mark Pickavance)
Lightweight
Poor port placement
Versatility
What anyone travelling is most interested in is the weight of devices like the UFree V, since carrying it around will ultimately decide whether it’s used.
Thankfully, and somewhat amazingly, even with all the cables and PSU, this device is only a little over 2kg. And if you decide not to bring all the accessories, things become even lighter.
The form factor is basic, with a 15.6-inch 1080p panel that rests in landscape mode on two rubber feet with a folder-out foot determining the viewing angle.
It is possible to use it in portrait mode, although that causes some issues with the cabling due to the placement of the ports and controls.
What I really didn’t care for was that the support covers up the three ports and the controls when it is folded flat, and that could be even more of a problem if you VESA mount the screen, since the foot won’t be able to sit flat. Having the support potentially guillotining the USB-C and HDMI cables when the support is pressed down seems a less-than-ideal scenario.
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On the left are two USB-C ports and one HDMI mini, and a cable is provided to enable a full-size HDMI to be connected to the latter. The USB-C ports are multifunctional: you can use USB-C as a display connection from two sources, and they can also power the panel and charge its internal battery. If you use HDMI as the display connection, the screen must use either battery power or the provided USB-C PSU.
(Image credit: Mark Pickavance)
For most screens, that would be plenty of inputs, but the Ufree V also supports a wide range of wireless connectivity, such as MiraCast, so it’s entirely possible to arrive only with the screen (battery charged) and use it without any cables whatsoever.
That makes this a truly flexible solution, since you can connect a phone or a laptop, and with the provided Bluetooth keyboard, you could even use something like a Raspberry Pi on this display.
From a design perspective, it would have been better if the inputs and the OSD controls had not been covered by the stand. And, I should also make note that placing the inputs on the left was a poor choice over putting them on the right. That’s because the majority of laptops put their USB-C and HDMI on the left also, forcing the user to put the Ufree V on the right of their laptop.
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I realised that UPerfect identified their mistake when I noticed that one of the accessories they offer beyond what’s in the box was a USB-C female to male adapter in a U-shape. This adapter allows the connecting USB-C cable to come from the right side of the screen instead of the left.
Despite the port placement issue, this is a highly flexible design that provides an additional screen, and by using the built-in battery, it also doesn’t drain power from the host system.
(Image credit: Mark Pickavance)
UPERFECT UFree V: Performance
Better than 300 nits
80% sRGB
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Colour Gamut
Percentage
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sRGB
80%
AdobeRGB
62%
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P3
62%
NTSC
59%
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Rec2020
44%
Gamma
2.1
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Brightness/Contrast
Maximum Brightness
347.6
Maximum Contrast
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1250:1
Given the price of this screen, I wasn’t expecting anything special about the quality of this IPS panel, and it delivered almost exactly what I predicted.
The results were also oddly familiar, as they were almost identical to the KYY X90E I reviewed, as I presume they both use the same underlying panel.
In terms of colour representation, this isn’t great, managing only 80% of the sRGB gamut, but on the upside, brightness and contrast are decent.
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I should also say that testing this panel with the Datacolor Spyder X2 Ultra proved more difficult than usual, as the panel only steps its brightness in ten levels. Since the brightness testing asks for 25% and 75%, that part of the testing was slightly fudged.
Also, operating the OSD menu with four buttons you can’t see is a royal pain, and you really need to develop an app or add a joystick control to this device. The menu is something most users will likely use only once because it’s so annoying to navigate.
The weaknesses of this hardware are a mediocre tone response and poor white point. And with all these lightweight panels, luminance uniformity is a major low point. The brightest part of the screen is the middle, and each corner is at least 10% darker; in one instance, 20%.
For those not in direct sunlight, it’s good enough to work with, but it’s hardly a cutting-edge display.
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How high you set the brightness is the critical factor in how long the 8000mAh battery onboard lasts, with UPerfect quoting up to four hours of use. I set the brightness to 10 (100%), connected a phone via Miracast, set a 30-minute timer, and left the battery at 98%.
Amazingly, after 30 minutes of running a YouTube video from the phone, it had used only 11% of the capacity. That would infer more than four hours running with the brightness at max, which is an excellent result.
(Image credit: Mark Pickavance)
UPERFECT UFree V: Final verdict
There is an odd contradiction about this hardware where relatively few aspects are in the middle, and most are either wonderful or dire.
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In the plus corner is undoubtedly the low asking price, the input flexibility, being able to run from an internal battery and the great portability. Opposing that is a kick-stand that wants to cut off the cable and obscure the controls, a panel where the backlight isn’t evenly distributed, and port placement that didn’t take into account current laptop designs.
Yet despite how many points are on the wrong end of this scale, there is something wonderfully freeing about a device this flexible and so cheap.
I wouldn’t normally suggest that a hardware maker raise their prices, but perhaps what would be acceptable is for UPerfect to revamp this design with maybe a better panel, a bigger battery, and a kickstand that doesn’t obscure ports and inputs. Because if they did that, then they could ask for more money and still get a significant number of sales.
The Ufree V isn’t perfect by a long way, but for those on the move, it could be the flexible second display they need and can afford.
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(Image credit: Mark Pickavance)
UPERFECT UFree V Portable Monitor: Report card
Swipe to scroll horizontally
Value
Cheap from online retailers
5 / 5
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Design
Placement of ports and kick stand is an issue
3.5 / 5
Performance
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Other than brightness uniformity, these are decent monitors
4 / 5
Total
Excellent value for money and a highly flexible solution
Looking Glass has revealed Musubi, a really device that allows you to project holographic photos and videos directly into your living room without the need for a headset or special glasses. At first glance, the 7-inch frame appears to be a standard picture frame, with the same clean glass border and white matte finish that you would use to show a photo of your grandchildren. Users can simply add their own personal photos or short video clips and watch as they are turned into 3D scenes that appear to float right in the room and follow you as you move about.
The Musubi uses Hololuminescent Display technology, which essentially uses light to produce several view points at the same time, which sounds quite ingenious. This implies that you may combine up to 100 separate viewpoints to create a single image with a lot of convincing depth, allowing several people to see it from different angles all at once. The viewing angle is also rather wide, about 170 degrees, so even if you stand to the side, you won’t lose the illusion.
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The 3D effect is achieved using free software on your PC or Mac; nothing fancy, just a local AI that determines what is the main part of the photo or video, separates it from the backdrop, and places it in a 3D environment. It’s all done on your own machine, so no data is sent to any servers, simply copy the files over to the frame with a USB-C cord.
Musubi can store approximately 1000 images or 30 seconds of video clips, and the battery life lasts about 3 hours if not plugged in, but let’s be honest, most people will leave it plugged in all day. They’ve also kept things simple by not including a Wi-Fi connection, an app, or a camera, opting for a clean look.
Musubi starts at $149, and they’re presently offering it for $99 during the first 24 hours of a Kickstarter campaign that launched today. Shipping is scheduled to begin in June 2026, but they intend to proceed with production regardless of the outcome of the campaign, since they have a track record with previous goods.
Editor’s note: GeekWire publishes guest opinions to foster informed discussion and highlight a diversity of perspectives on issues shaping the tech and startup community. If you’re interested in submitting a guest column, email us at tips@geekwire.com. Submissions are reviewed by our editorial team for relevance and editorial standards.
Jesse Proudman.
As a kid growing up in Tacoma, I remember visiting Seattle to interview executives at Go2Net and leaving in awe of what was possible. That moment distinctly shaped my career, one I’ve spent as a founder building multiple companies in Washington state. I stayed because this region had something special: a culture of innovation, a willingness to take risks, and a tax climate that fostered the high risk, high reward reality of startup life.
Watching what’s happening in Olympia, I’m saddened by the storm brewing on the horizon. I see an unconstitutional tax being passed to plug a hole created by a spending problem that in turn will cause an exodus of talent and capital, widen the deficit, and result in the application of this income tax to every Washingtonian. And all of this is happening just as AI transforms the knowledge economy in a way almost no one yet understands.
Washington legislators have a spending addiction, and Olympia’s solution is to reach deeper into the pockets of its citizens. The proposed SB 6346, the “millionaires tax,” would impose a 9.9% income tax on high earners, not through a constitutional amendment approved by voters, but through legislative sleight-of-hand. Proponents promise revenue to close a projected $4.3 billion deficit in the state’s budget. But the numbers don’t work, the constitutional bypass is dangerous, and the consequences for Washington’s economic future have been wildly underestimated.
The state’s spending problem is undeniable and untenable. The budget has more than tripled in the last decade: from $33.6 billion in 2013-2015 biennium to a projected $173 billion for ‘25-27 biennium. Even adjusted for inflation and population growth, real per-capita spending is up over 50%. The state faces a $1.5 billion deficit this biennium and a projected $4.3 billion hole in the next.
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Now, in the 11th hour of this legislative session, SB 6346 is introduced: an income tax that attempts to bypass 90 years of constitutional precedent. Washington’s constitution treats income as property, capped at a 1% tax, and changing that requires two-thirds legislative support plus voter approval. That’s a high bar and intentionally so. SB 6346 side steps this entirely, passing the tax as ordinary legislation and relying on five justices to overturn nine decades of precedent. If Washington wants a progressive income tax, there’s a legitimate path: amend the constitution. Punting to the courts isn’t leadership, it’s a gamble with the state’s economic future.
But more importantly, this tax won’t just apply to millionaires — that’s simply the wedge being used to get it approved. Senate Majority Leader Jamie Pedersen, the bill’s sponsor, has acknowledged that once the infrastructure requiring all Washingtonians to file tax returns is in place, “we all want to make sure that our successors will have the flexibility to respond to the challenges that they see.” This is a polite way of saying the door is open to a universal income tax. On March 10, lawmakers rejected amendments to the bill that would have locked in the $1 million threshold to the law.
Proponents argue that wealthy residents won’t leave over a 9.9% income tax, but history says otherwise. Washington already ranks 45th nationally in tax competitiveness and after the capital gains tax passed in 2022, the state saw major capital flight in years following. Forbes estimated one high-profile relocation saved nearly $1 billion in annual taxes, more than the state collects from capital gains in a year. A February 2026 survey by the Association of Washington Business found 44% of business leaders are considering moving their personal residence out of state, and the share actively looking to relocate has nearly doubled.
The revenue projections for SB 6346 are almost certainly overstated. Capital gains collections fell short because the tax base shrunk from unexpected relocations in the years following and the same will happen here. Every entrepreneur who leaves takes future job creation with them. Every company that moves employees takes their spending (sales tax), housing budget (property tax), and charitable giving with them. The people who feel they “couldn’t be paid to leave” will find their neighbors already have, and those left behind will foot the state’s deficit on their own.
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All of this comes at the worst possible moment. Washington’s tech sector is facing a once-in-a-century transformation from the application of AI. The knowledge economy is in deep trouble as companies determine the breadth and depth of cuts with a post-AI enabled workforce. In October 2025, Amazon announced 2,300 corporate layoffs in Washington. Microsoft has cut more than 3,200 jobs in the state since last May. Tech employment here fell 6% even as the national economy added jobs, and entry-level roles for workers under 25 plummeted by 13%. Microsoft’s CEO recently acknowledged that AI now generates 30% of the company’s code. We’re not just seeing layoffs, we’re witnessing a fundamental restructuring of the industry that has been a core pillar for Washington.
There’s a legitimate path to an income tax: ask the voters. But that’s not what’s happening here. What’s happening is a constitutional end-run in the final days of a legislative session, passed by lawmakers who won’t be around to answer for the exodus that follows and who have acknowledged this tax will ultimately be paid by all. Florida, Nevada, Texas, and Tennessee are watching and they won’t need to recruit, they’ll just need to wait.
The company removed 159 million scam ads last year and took down 10.9 million accounts linked to criminal networks. Now it wants to catch scammers before they get to you.
Meta has announced a fresh wave of anti-scam tools across its platforms, WhatsApp, Messenger, and Facebook, as it steps up both on-platform detection and cooperation with law enforcement in Southeast Asia and beyond.
The centrepiece of the announcement is a new Facebook feature, currently in testing, that flags suspicious friend or follow requests before users act on them. When a request arrives from an account with no mutual connections, a different country location, or a suspiciously recent join date, Facebook will display a warning.
The same alert will appear when users send requests to similarly flagged accounts. The feature is designed to interrupt one of the most common social engineering pipelines: fake profiles that accumulate mutual friends over time to lend themselves a veneer of legitimacy, then pivot to scam messages through Messenger.
WhatsApp is also getting a new layer of protection targeting a specific and growing attack vector: device linking fraud. Scammers have been tricking users into scanning malicious QR codes, sometimes under the pretence of a customer service call or technical support request, which links the scammer’s device to the victim’s WhatsApp account.
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The app will now display a warning when it detects a suspicious device linking request and show the user where the request originated.
For Messenger, Meta says it is expanding its existing scam detection feature to more countries this month. The system works in two stages. First, on-device analysis automatically flags messages from unfamiliar contacts that match the patterns of common scams, fraudulent job offers, fake investment pitches, work-from-home schemes.
If flagged, the user is warned and given the option to send the conversation to Meta’s AI for a cloud-based second review. That opt-in step breaks the message’s end-to-end encryption, which Meta discloses; users who prefer not to submit can still act on the on-device warning alone.
The detection feature can be accessed and toggled in Settings > Privacy & Safety Settings > Scam Detection.
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Alongside the platform-level tools, Meta is accelerating a broader advertiser verification push. The company says it wants verified advertisers to account for 90% of its ad revenue by the end of 2026, up from 70% at present.
The remaining 10% would be reserved for low-risk advertisers such as small local businesses, which Meta gives as an example of a category it deems exempt from the high-risk verification requirement.
The announcement comes with a significant set of enforcement numbers. Meta says it removed more than 159 million scam ads last year and took down 10.9 million Facebook and Instagram accounts associated with criminal scam operations.
It also disclosed the outcome of a recent joint operation with the Royal Thai Police, which resulted in 21 arrests and Meta disabling more than 150,000 accounts linked to scam centre networks.
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This was the second such “Joint Disruption Week,” according to Axios, the first, in December, had seen Meta remove 59,000 accounts and pages; the second expanded the coalition to include the UK, Canada, South Korea, Japan, Singapore, the Philippines, Australia, New Zealand, and Indonesia.
Meta also confirmed a partnership with the US Department of State to launch the ‘Trapped in Scam Crime’ awareness campaign in Vietnam, Thailand, Laos, Cambodia, and several other countries.
The campaign targets the supply side of the problem: the trafficked workers who are themselves coerced into staffing scam centres, often lured with fake job offers before being held against their will in compounds primarily based in Myanmar, Cambodia, and Laos.
The moves come as Meta faces intensifying scrutiny over scam advertising more broadly. A Reuters investigation in late 2025 reported that internal Meta documents showed the company earned an estimated $7 billion annually from ads linked to scams and prohibited goods, and showed users roughly 15 billion higher-risk ads per day on average.
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Meta has disputed some of the Reuters framing; the current announcement is the latest in a series of enforcement updates the company has made public in the months since.