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Meet Looking Glass Musubi, the World’s First Consumer Holographic Photo / Video Frame

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Looking Glass Musubi Holographic Photo Video Frame
Looking Glass has revealed Musubi, a really device that allows you to project holographic photos and videos directly into your living room without the need for a headset or special glasses. At first glance, the 7-inch frame appears to be a standard picture frame, with the same clean glass border and white matte finish that you would use to show a photo of your grandchildren. Users can simply add their own personal photos or short video clips and watch as they are turned into 3D scenes that appear to float right in the room and follow you as you move about.



The Musubi uses Hololuminescent Display technology, which essentially uses light to produce several view points at the same time, which sounds quite ingenious. This implies that you may combine up to 100 separate viewpoints to create a single image with a lot of convincing depth, allowing several people to see it from different angles all at once. The viewing angle is also rather wide, about 170 degrees, so even if you stand to the side, you won’t lose the illusion.


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Looking Glass Musubi Holographic Photo Video Frame
The 3D effect is achieved using free software on your PC or Mac; nothing fancy, just a local AI that determines what is the main part of the photo or video, separates it from the backdrop, and places it in a 3D environment. It’s all done on your own machine, so no data is sent to any servers, simply copy the files over to the frame with a USB-C cord.

Looking Glass Musubi Holographic Photo Video Frame
Musubi can store approximately 1000 images or 30 seconds of video clips, and the battery life lasts about 3 hours if not plugged in, but let’s be honest, most people will leave it plugged in all day. They’ve also kept things simple by not including a Wi-Fi connection, an app, or a camera, opting for a clean look.

Looking Glass Musubi Holographic Photo Video Frame
Musubi starts at $149, and they’re presently offering it for $99 during the first 24 hours of a Kickstarter campaign that launched today. Shipping is scheduled to begin in June 2026, but they intend to proceed with production regardless of the outcome of the campaign, since they have a track record with previous goods.

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AI-Powered Cybercrime Is Surging. The US Lost $16.6 Billion in 2024.

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I was fortunate enough to spend several days last week at the Aspen Institute’s Crosscurrent summit on AI and national security in San Francisco. My first takeaway: I very much recommend being in sunny (at the moment, at least) San Francisco rather than slushy, raw New York in early March. The second took a little longer to form.

The conference was full of former national security officials, cybersecurity executives, and AI leaders, and the conversation mostly went where you’d expect: the Anthropic-Pentagon fight, the role of AI in the Iran conflict, the coming of autonomous weapons. But the panel that stuck with me was about something less dramatic. It was about something almost old-fashioned, now supercharged by AI: scams.

At one point, Todd Hemmen, a deputy assistant director in the FBI’s Cyber Division’s Cyber Capabilities branch, described how North Korean operatives are using AI-generated face overlays to pass remote job interviews at Western tech companies — then working multiple remote positions simultaneously, funneling the salaries and any intelligence back to the regime in Pyongyang. They fabricate résumés with AI, prep for interviews with AI, and use AI to wear the “face of someone who’s not the person behind the camera,” Hemmen told the audience. Some of the most proficient actors are holding down several full-time jobs at once, all under fake identities, all enabled by tools that didn’t exist two years ago.

That detail has been rattling around in my head since, not the least because it made me wonder how these industrious operatives can manage multiple jobs when I find just one taxing enough. But Hemmen’s story captures something deeper about the moment we find ourselves in. The AI risks getting the most airtime right now are speculative and cinematic — killer robots, AI panopticons. But the AI threat that’s here right now is a foreign agent wearing a synthetic face on a Zoom call, collecting a paycheck from your company. And almost nobody is treating it with the same urgency.

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How cybercrime got worse than ever

Cybercrime has been a problem since the days of dial-up, but the scale of what’s happening now is staggering. The FBI reported that the US suffered $16.6 billion in known cybercrime losses in 2024 — up 33 percent in a single year, and more than doubled over three years. Americans over 60 lost nearly $5 billion. And those are just the reported numbers; Alice Marwick, director of research at Data & Society, told the Aspen Institute audience that only about one in five victims ever reports a scam. The real number is unknowable, but it’s much worse.

And now comes generative AI to make all of this faster, cheaper, and more convincing. Phishing emails no longer arrive riddled with typos from supposed Nigerian princes; LLMs can produce fluent, regionally specific language. AI image generators can create entire synthetic identities — dozens of photos of a person who doesn’t exist, complete with vacation shots and designer handbags.

Voice cloning has enabled heists that were science fiction five years ago: In early 2024, a finance worker at the Hong Kong office of UK engineering firm Arup transferred $25 million after a deepfake video call in which the company’s CFO and several colleagues seemed to appear on screen. All of them, it turns out, were fake. CrowdStrike’s 2026 Global Threat Report found that AI-enabled attacks surged 89 percent year-over-year, while the average time from initial breach to being able to spread throughout a network dropped to just 29 minutes. The fastest observed breakout: 27 seconds.

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Will AI cyberoffense beat AI cyberdefense?

Why is this problem so comparatively neglected? Partly because we’ve normalized it. Cybercrime has been growing for years, driven by the professionalization of criminal syndicates, cryptocurrency, remote work, and the industrialization of scam compounds in Southeast Asia. (My Vox colleague Josh Keating wrote a great story a couple of years ago on these so-called pig butchering scams.)

We’ve absorbed each year’s record losses as the cost of doing business online. But the curve is steepening: Deloitte projects that generative AI-enabled fraud losses in the US alone could hit $40 billion by 2027. “In the same way that legitimate businesses are integrating automation, so are organized crime,” Marwick said.

That so much of this goes unsaid and unreported adds to the toll. Marwick’s research focuses on romance scams — people targeted during periods of loneliness or transition, slowly bled of their savings by someone they believe loves them. She told the audience that victims often refuse to believe they’re being scammed even when confronted with direct proof. AI makes the emotional manipulation far more persuasive, and no spam filter will protect someone who is willingly sending money.

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Can defense keep up? Marwick drew a hopeful comparison to spam, which nearly broke email in the 1990s before a combination of technical fixes, legislation, and social adaptation tamed it, at least to a large extent. Financial institutions are deploying AI to catch AI-enabled fraud. The FBI froze hundreds of millions in stolen funds last year.

But the consensus at the conference was largely grim. “We’re entering this window of time where the offense is so much more capable than the defense,” said Rob Joyce, former director of cybersecurity at the National Security Agency. Marwick was blunter: “I would say generally I’m pretty pessimistic.”

So am I. As I was writing this story, I received an email from a friend with what appeared to be a Paperless Post invitation. The language in the email looked a little odd, but when I clicked on the invite, it took me to a page that seemed very similar to Paperless Post, down to the logo. Still suspicious, I emailed my friend, asking if this was real. “Yes, it is legit,” he wrote back.

That was enough proof for me, but I got distracted and didn’t click on the next step of the invite. Good thing — a few minutes later, my friend emailed me and others to tell us that, yes, he had been hacked.

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Lyngdorf SB-75 Passive Soundbar Announced: High-End Audio Upgrade for 75″ and 77″ TVs

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Lyngdorf Audio has introduced the SB-75, a high-end passive soundbar designed to complement 75- and 77-inch televisions, with wider cabinet sizes available by special order. Expected to arrive in the U.S. by Summer 2026, the SB-75 continues the company’s push into luxury home theater solutions alongside its FR-2 loudspeakers, Cue-100 speaker system, and the TDAI-2210 integrated streaming amplifier.

Unlike the $500 all-in-one soundbars stacked by the pallet at big-box retailers, passive soundbars like the SB-75 target a very different audience. These are buyers who already own serious amplification, care about room correction and system matching, and expect a soundbar to deliver the same level of fidelity they demand from their two-channel music systems. In other words, this is for the listener who wants one elegant LCR solution beneath the TV without sacrificing the kind of clarity, dynamics, and scale normally associated with a dedicated speaker system.

That places the SB-75 in a niche but growing category occupied by brands such as Theory Audio Design, which specializes in custom-width passive LCR soundbars designed for 65- to 85-inch displays. Like those systems, Lyngdorf’s approach assumes the use of external amplification, advanced room setup software, and higher-end A/V processors, creating a performance-first alternative to the convenience-driven soundbars that dominate the mainstream market.

SB-75 Overview: Bring Your Own Power

lyngdorf-audio-sb-75-passive-soundbar-gray-angle
Lyngdorf SB-75 passive soundbar in gray

The SB-75 combines two high-end stereo speakers within a single cabinet, giving it the form factor of a soundbar but the design philosophy of a traditional hi-fi loudspeaker. Intended to be wall mounted below a TV or projection screen, the SB-75 is engineered to deliver a wide soundstage and powerful output for both movies and music.

Unlike most soundbars, however, the SB-75 does not include built in amplification. Instead, it uses standard speaker connections, allowing owners to pair it with the external amplifier or amplifiers of their choice, whether that means a high quality two channel amplifier or a pair of monoblocks. This approach provides far greater flexibility for system matching and performance tuning than the typical all in one soundbar design.

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High-End Soundbar Design Built Like Real Speakers

lyngdorf-audio-sb-75-passive-soundbar-gray

The Lyngdorf SB-75 may look like a soundbar, but under the hood it’s closer to a pair of serious hi fi loudspeakers housed in a single cabinet. Designed for on wall installation below a TV or projection screen, the SB-75 combines a slim, space saving footprint with the engineering approach Lyngdorf typically applies to its high end speakers.

Inside the rigid MDF cabinet are six drivers arranged in a stereo configuration. The SB-75 uses four 180 mm (6.5 inch) aluminum cone midrange woofers with 35 mm voice coils, die cast baskets, and vented magnets, paired with two 28 mm (1.1 inch) fabric soft dome tweeters. This configuration allows the SB-75 to function as a full range passive stereo speaker capable of delivering both music and movie soundtracks with convincing scale and clarity.

The cabinet itself is shallow but carefully tuned for placement close to a wall, which improves efficiency and overall output. With a rated sensitivity of 92 dB and a nominal impedance of 4 ohms, the SB-75 is designed to deliver high output levels when paired with quality external amplification.

Lyngdorf lists the SB-75 with a frequency response of 57 Hz to 20 kHz (±3 dB), making it capable of substantial bass performance on its own while still integrating easily with a subwoofer for home theater systems. The soundbar measures 168 x 20 x 11 cm (66 x 7.9 x 4.3 inches), or 11.6 cm (4.6 inches) deep when mounted with the included wall bracket, allowing it to sit discreetly below large flat panel displays while delivering the soundstage of a traditional stereo speaker setup.

Designed for Clean Wall Installation

lyngdorf-audio-sb-75-passive-soundbar-lifestyle-front

The Lyngdorf SB-75 is engineered for simple wall mounting and ships with an integrated wall mount bracket for straightforward installation below a TV or projection screen. Its shallow cabinet profile makes placement easy while maintaining a low visual impact in both dedicated home theaters and everyday living spaces.

Finished in an extra matte black, the SB-75 is designed to visually disappear in dark cinema rooms or when placed behind an acoustically transparent projection screen. For more traditional media rooms and living rooms, the speaker features rounded cabinet edges and an elegant midnight gray fabric grille that helps it blend seamlessly with modern interior design.

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Pro Tip: The SB-75 is sized to match 75 inch and 77 inch televisions, creating a clean, proportional look beneath large displays. Lyngdorf also offers custom cabinet widths by special order, allowing integrators and homeowners to match the soundbar precisely to other screen sizes.

Steinway Lyngdorf Model S

Steinway Lyngdorf Model S Soundbar Under TV Lifestyle
Steinway Lyngdorf Model S Soundbar

In addition to the SB-75, Lyndorf Audio’s sister company, Steinway Lyngdorf, offers an integrated powered soundbar system, the Steinway & Sons Model S (originally released in 2024).

Instead of a passive design, the Model S incorporates a high-end speaker speaker assembly, but also provides Room Perfect technology for performance optimization in different room acoustic properties and size, and also includes an externally connected Steinway Lyngdorf amplification system.

Comparison

Lyngdorf SB-75 Steinway & Sons Model S
Product Type Passive Soundbar Powered Soundbar
Price $5,000 $17,000
Description 2 x 2-way speaker (stereo soundbar) Full-range on-wall loudspeaker
Enclosure MDF construction, closed cabinet Aluminum front and back, MDF frame
Tweeter 2 x 28mm (1.1″) Fabric soft dome 3 x Air Motion Transformer, Kapton foil, neodymium magnet
Midrange 4 x 180 mm (6.5″), 35mm voice coil, cone material: aluminum, die-cast basket, vented magnet  3 x 5.25″ anodized aluminum cone, neodymium magnet 
Woofer 2 x 10″ aluminum cone, 4-layer voice coil, neodymium magnet
Nominal Impedance 4 Ohms N/A
Frequency Response (-3dB) 57 – 20,000 Hz 40 Hz – 20 kHz
Power Handling 250 Watts 1,600 Watts
Amplification External A1 or A2 amplifiers, 4 x 400 watt  (left channel, right channel, center channel, dual woofers)
Max SPL@1m 117 dB 113 dB
Sensitivity (2.83V/1m) 92 dB N/A
Crossover 2,200 Hz Woofer/midrange: Digital, stored in processor (200 Hz, 4th order) 
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Midrange/tweeter: (2,500 Hz, 4th order)

Connections Binding posts (2 pairs; one for left and one for right channel) 2 x Neutrik speakON NL4
Placement On-wall with supplied wall-mount bracket On-wall
Dimension (WHD) 168 x 20 x 11 cm (11.6 cm with wall mount bracket)

66 x 7.9 x 4.3 inches (4.6 inches with wall mount bracket)

Custom Width available by special order

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189 x 30 x 10.4 cm

74.4 x 11.8 x 4.1 inches (incl. base plinth)

Weight 28 kg / 62 lbs 48 kg / 106 lbs
Finish Ultra matte black, detachable fabric grille in midnight grey Matte black and high-gloss black with gold accents. Customized lacquers and finishes are available on request.  
lyngdorf-audio-sb-75-passive-soundbar-front
Lyngdorf SB-75

The Bottom Line 

The Lyngdorf SB-75 isn’t meant for shoppers comparing $300 soundbars at the local electronics store. It’s aimed squarely at enthusiasts and custom installers who want the clean look of a soundbar but refuse to give up the performance of real loudspeakers. By using a fully passive design with external amplification, Lyngdorf offers far more flexibility and system matching than the typical all in one soundbar.

For listeners who value both music fidelity and cinematic impact and already own high quality amplification or plan to build a serious home theater system, the SB-75 delivers something unique: the sound of high end stereo speakers in a single, elegant cabinet designed to sit seamlessly beneath a large screen.

lyngdorf-audio-sb-75-grill-logo-closeup
Lyngdorf logo on SB-75 grille

Price & Availability

The Lyngdorf SB-75 is expected to become available by Summer 2026 via Authorized Dealers for an approximate price of $5,000 USD (that does not include required amplification).

Note: The Steinway Lyngdorf Model S is currently available at Authorized Dealers for $17,000.

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Honor of Kings Is Finally Available in India (Free Skins, Events, and Esports)

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Tencent’s TiMi Studio and Level Infinite have officially launched Honor of Kings in India. The mobile MOBA game, often described as the world’s most-played MOBA, is now available to download on both Android and iOS devices starting today. The game follows a “Free to Play, Fair to Win” philosophy, meaning players can progress and compete based on skill rather than paid advantages. With the India launch, Honor of Kings is introducing localized content, community events, and esports opportunities aimed specifically at Indian players.

Classic 5v5 MOBA Gameplay Comes to Indian Players

Honor of kings character holding a sword

At its core, Honor of Kings brings traditional 5v5 MOBA gameplay to mobile devices. Matches take place in Hero’s Gorge, a battlefield where teams compete to destroy the enemy base through strategy, teamwork, and hero abilities. Players can choose from a wide roster of heroes with different roles and abilities. The game also features quick matchmaking, ranked battles, and localized voiceovers designed to improve the experience for Indian users.

Interestingly, Dean Huang, Producer of Honor of Kings, said the company will invest ₹100 million in India to support creators and the esports ecosystem, which is amazing news for the eSports community.

Launch Events Offer Free Heroes and Skins

Character in honor of kings game

To celebrate the India launch, Honor of Kings is running several limited-time in-game events that reward players with free items. The “Sign In for a Free Epic Skin” event runs until April 11, allowing players to unlock rewards by logging in regularly. These include heroes such as Mai Shiranui, Ziya, Ukyo Tachibana, Haya, Charlotte, and Augran, along with the Epic Skin Feline Whisperer for Mai Shiranui.

Beyond that, another event, “Game Paltega: Desi Legends United,” runs until March 24. This influencer-led challenge allows players to earn redemption coins that can be exchanged for rewards such as avatar frames, creator voice packs, and stickers featuring popular gaming creators like Scout, Mortal, and Kaash Plays. Players can also participate in the “Draw Daily to Get Gift Cards” event between March 13 and March 21, and the game plans to introduce a new hero inspired by Indian culture as well.

Esports Plans for India

We’ve been to Tencent’s eSports events, and they have always been amazing. Keeping that spirit in mind, the company is building an esports pipeline for Indian players. In fact, two Indian teams will get slots in the KWC at EWC26, the global Honor of Kings tournament pathway. Additionally, the KINGS’ Arise: India City Tour will host offline finals in multiple cities:

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  • Bengaluru — March 22
  • Mumbai — March 29
  • Delhi — April 5

Each event will feature a ₹100,000 prize pool.

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Microsoft’s brief in Anthropic case shows new alliance and willingness to challenge Trump administration

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Microsoft said the action against Anthropic imposes “substantial and wide-ranging costs and risks.” (GeekWire File Photo / Todd Bishop)

A brief filed by Microsoft in Anthropic’s lawsuit against the U.S. Department of War shows the deepening ties between the two companies, and Microsoft’s willingness to take on the federal government at key moments in its history.

Microsoft on Tuesday urged a federal judge in San Francisco to temporarily block the Pentagon’s designation of Anthropic as a supply chain risk, arguing that immediate enforcement would hurt Microsoft and other government contractors that depend on Anthropic’s technology.

The government’s designation imposes “substantial and wide-ranging costs and risks” on companies that use Anthropic’s models “as a foundational layer of their own products and services, which they provide to the U.S. military,” Microsoft said in the filing.

The New York Times DealBook called Microsoft’s brief “a remarkable act” and “a momentous decision” for a company that is one of the largest government contractors in America, noting that it stands out in a period when corporate America’s unwritten rule has been to avoid picking fights with the White House.

It came a day after Microsoft launched Copilot Cowork, a new AI product built on Anthropic’s Claude models, and four months after Microsoft committed to invest up to $5 billion in the startup in a deal that includes  Anthropic spending at least $30 billion on Microsoft Azure.

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Amazon, which has invested $8 billion in Anthropic, has not publicly weighed in on the lawsuit or the supply chain risk designation. We’ve contacted the company for comment.

Microsoft hasn’t shied away from fighting with Washington, D.C., at key moments in its history, ranging from its landmark antitrust battle with the Justice Department in the late 1990s to its Supreme Court fight against the Trump administration over DACA immigration protections. 

The Redmond-based company has built one of the deepest government-relations operations in tech, led by President and Vice Chair Brad Smith, a former D.C. lawyer whom the New York Times once called “a de facto ambassador for the technology industry at large.”

Anthropic sued the Department of War on Monday over the designation, which is historically reserved for foreign adversaries. It followed the collapse of contract negotiations in which Anthropic refused to drop two guardrails on its AI models: no use for fully autonomous weapons and no use for mass domestic surveillance of Americans.

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President Trump separately directed all federal agencies to stop using Anthropic’s technology.

OpenAI, meanwhile, moved quickly to fill the gap left by Anthropic, announcing its own Pentagon deal on the same day the designation came down. CEO Sam Altman later acknowledged the timing looked “opportunistic and sloppy.” Thirty-seven engineers and researchers from OpenAI and Google, including Google chief scientist Jeff Dean, separately filed their own amicus brief in support of Anthropic.

In its amicus brief, Microsoft said AI should not be used “to conduct domestic mass surveillance or put the country in a position where autonomous machines could independently start a war,” aligning itself with Anthropic’s position on the two sticking points in the negotiations.

Microsoft also flagged a double-standard in the government approach: the Pentagon gave itself six months to transition off Anthropic’s models but made the designation effective immediately for contractors. Without a restraining order, Microsoft warned, it and other companies would have to “act immediately to alter existing product and contract configurations” for the military.

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Valve defends loot boxes in response to New York’s lawsuit

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It must be 2017 because loot boxes are back in the news again. Two weeks after New York’s attorney general sued Valve over its use of the gimmick, the company has responded. In short, the Steam maker essentially said, “See you in court.”

New York’s lawsuit accuses Valve of promoting illegal gambling through its games. AG Letitia James called the loot boxes found in titles like Counter-Strike 2, Team Fortress 2 and Dota 2 “addictive, harmful and illegal.” The state seeks to “permanently stop Valve from continuing to promote illegal gambling in its games” and pay relevant fines.

In its defense posted on Thursday, Valve likened its mystery boxes to kids buying packs of physical trading cards. “Players don’t have to open mystery boxes to play Valve games,” the company wrote. “In fact, most of you don’t open any boxes at all and just play the games — because the items in the boxes are purely cosmetic, there is no disadvantage to a player not spending money.”

That last point, while applicable within the game itself, isn’t quite that cut and dry once you zoom out beyond that. As James pointed out, players can trade the cosmetic items they win from loot boxes on Steam’s marketplace or sell them on third-party marketplaces. Rarer ones can sometimes fetch lucrative sums.

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CS2 gun skin listed for $20,000 on a marketplace

A CS2 gun skin listed for $20,000 on DMarket (DMarket)

Here, too, Valve defended the profitable practice by rolling out the trading card comparison. “We think the transferability of a digital game item is good for consumers — it gives a user the ability to sell or trade an old or unwanted item for something else, in the same way an owner can sell or trade a tangible item like a Pokémon or baseball card,” the company wrote. “NYAG proposes to take away users’ ability to transfer their digital items from Valve games. Transferability is a right we believe should not be taken away, and we refuse to do that.”

Valve is also facing a new class-action lawsuit over its loot boxes.

Some of Valve’s points land a bit more than its righteous defense of a gaming gimmick that, well, isn’t exactly beloved. The company accused the NYAG of proposing that Valve collect additional user information to prevent VPN use. In addition, the state allegedly “demanded that Valve collect more personal data about our users to do additional age verification.” Privacy experts have been sounding the alarm about the recent push for online age verification.

Valve also addressed James’s erroneous and outdated statement that video games encourage real-world violence. “Those extraneous comments are a distraction and a mischaracterization we’ve all heard before,” the company wrote. “Numerous studies throughout the years have concluded there is no link between media (movies, TV, books, comics, music and games) and real world violence. Indeed, many studies highlight the beneficial impact of games to users.”

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The company says that, while it may have been cheaper to settle the suit, it deemed the NYAG’s demands user-hostile. “Ultimately, a court will decide whose position — ours or NYAG’s — is correct. In the meantime, we wanted to make sure you were aware of the potential impact to users in New York and elsewhere.”

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MacBook Neo proves that it would be great if Apple let an iPhone or iPad be your Mac

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The MacBook Neo proves that macOS can run on an iPhone processor. More than that, it shows how Apple now has all of the elements to make a device that’s transformative in every sense.

Tablet computer attached to a white keyboard, displaying a colorful blue and yellow wave wallpaper with desktop icons, calendar, weather widget, and small grayscale photo thumbnails on the screen
macOS doesn’t work on iPad, but imagine if it did.

Imagine only ever needing to carry around your iPhone, regardless of whether you were working with macOS or not. Imagine connecting your iPad to a Magic Keyboard, and firing up macOS.
Either would be one single device that works like an iPhone in your hand, or an iPad on your lap, but a Mac when you connect it to the right input and output devices.
Continue Reading on AppleInsider | Discuss on our Forums

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Why NYC Schools Invested in Coaching for Staff Outside the Classroom

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In a system serving nearly 1 million students across more than 1,800 schools, the distance between a central office cubicle and a second grade classroom in New York City Public Schools can feel immense — yet they are inextricably linked. When the central office works, schools get the resources and support they need. When it does not, the friction and challenges can ripple directly into classrooms.

Supporting that system requires thousands of central office staff whose work rarely makes headlines but directly shapes how schools function, from budgets to policies to resource allocation. Recently, the district tried something unusual: offering executive coaching — including human- and AI-powered options — to those behind-the-scenes employees.

The move came as staff navigated shifting priorities and persistent uncertainty in the years after the pandemic, raising questions about how best to provide a stable foundation for schools. Through a partnership with the digital coaching and workforce development company BetterUp, central office staff are developing skills such as agency, agility and clarity — capabilities district leaders see as essential to sustaining and stabilizing the nation’s largest school system.

EdSurge spoke with Tracie Benjamin-Van Lierop, New York City Public Schools’ executive director of organizational development, talent and culture, about what this coaching looks like in practice and why investing in the people outside the classroom supports the success of the people inside it.

EdSurge: What was the climate like for central staff before coaching began?

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Benjamin-Van Lierop: Coming out of the pandemic, there was a lot of uncertainty. I would say the biggest challenge was feeling seen.

A lot of focus is rightfully on supporting school-based staff, but the people behind the scenes — the ones making sure schools run smoothly — also need development and support.

How did you view coaching at first?

At first, my schedule was just crazy, and I thought, “This is just one more thing I have to do.” One colleague attended the orientation, came back excited and said, “I think this is something we should really look into.” I tried one session, then a second, and three years later, I’m with the same coach.

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Sometimes coaching can be seen as punitive — maybe that isn’t the right word — but it’s like it’s there to fix something, and that’s not what I wanted. I wanted us to see coaching as a lever to improve the culture in the organization. We want people who want to work here, and if the environment has room for improvement, we want to hear that.

What shifts have you seen in how people approach coaching?

One person’s story was very similar to mine. They kept hearing colleagues talk about their positive experiences with coaching and said, “Let me try it out.”

They tried it and ended up getting a promotion because they learned to speak up in a respectful way. A lot of that newfound confidence and professionalism came from role-playing with their coach. Role-playing felt like a safe way to prepare for difficult conversations. That person said, “I don’t know that my supervisor would have seen me in the light that they see me in now had I not been able to do those role-play activities with my coach.”

Other signs of success are easy to see: People vote with their feet. If they did not want to continue, they wouldn’t. We’ve gone from “This is something that I have to do,” to “This is something I want to do.”

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This affects the work itself. We’re seeing stronger work products and stronger connections between offices and schools as we develop a clearer understanding of why we do this work.

Employee Resource Group (ERG) leaders were among the first central-office staff invited into the coaching pilot. Several describe it as an important source of support as they work to amplify employee voice and strengthen culture across the system. Because ERG leadership is layered on top of full-time roles, coaching has offered space for reflection and skill-building in a complex and demanding environment. The benefits carry into the teams and schools they serve.

How does AI coaching fit in alongside human coaching?

It depends on comfort level and sometimes generation. I’ve tried my AI coach and thought, “No, thanks. I need a human.” But some of our [younger] leaders choose AI because that’s their comfort level. One colleague will only do role-plays with their AI coach because they feel it’s a safe, nonjudgmental space.

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At the end of the day, if that tool is supporting what is happening in schools, then it’s helpful. I see that as an area that will continue to grow.

How has coaching shaped your own leadership?

It has changed me — or I would say transformed me — in a holistic way. It’s not just at work; it has transformed my whole approach to decision-making, my sense of impact and my intentionality.

It has also made me a more curious leader. Sometimes I make judgments based on a story I’ve created in my head, and that story may not be true. I’ve learned to recognize that tendency and ask, “How am I getting to the heart of the matter?” Nine times out of ten, when I take that curious stance, it elevates the work in ways I wasn’t able to three and a half years ago.

What advice would you give to districts thinking about coaching?

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First, make it voluntary. Coaching can be seen as, “You’re getting a coach because you’re not doing your job well,” but that’s not what it is. People who opt in often become the biggest supporters later.

Second, coaching requires effort. It’s not just about meeting for 45 minutes. It’s a partnership — a two-way street — and you have to put in the work. It won’t work if you don’t.

Third, really use the data from your coaching partner to track progress and refine your approach.

Coaching is often seen as a nice-to-have, and I understand that, especially with all the demands right now. But this is an investment in your people. If your people are going to do the job well, they need to feel invested in, and this is one of the best investments I’ve experienced in my career.

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Nvidia Is Planning to Launch Its Own Open-Source OpenClaw Competitor

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Nvidia is preparing to launch an open-source AI agent platform called NemoClaw, designed to compete with the likes of OpenClaw. According to Wired, the platform will allow enterprise software companies to dispatch AI agents to perform tasks for their own workforces. “Companies will be able to access the platform regardless of whether their products run on Nvidia’s chips,” the report adds. From the report: The move comes as Nvidia prepares for its annual developer conference in San Jose next week. Ahead of the conference, Nvidia has reached out to companies including Salesforce, Cisco, Google, Adobe, and CrowdStrike to forge partnerships for the agent platform. It’s unclear whether these conversations have resulted in official partnerships. Since the platform is open source, it’s likely that partners would get free, early access in exchange for contributing to the project, sources say. Nvidia plans to offer security and privacy tools as part of this new open-source agent platform. […]

For Nvidia, NemoClaw appears to be part of an effort to court enterprise software companies by offering additional layers of security for AI agents. It’s also another step in the company’s embrace of open-source AI models, part of a broader strategy to maintain its dominance in AI infrastructure at a time when leading AI labs are building their own custom chips. Nvidia’s software strategy until now has been heavily reliant on its CUDA platform, a famously proprietary system that locks developers into building software for Nvidia’s GPUs and has created a crucial “moat” for the company.

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AI code wreaked havoc with Amazon outage, and now the company is making tight rules

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Amazon has been aggressively pushing its engineers to adopt AI tools. At least 80% of its developers are expected to use AI for coding tasks at least once a week. However, recent events suggest that this fast-tracked rollout may have come at a cost.

As reported by the Financial Times, Amazon Web Services suffered a 13-hour outage in December after engineers let its Kiro AI coding tool update code without requiring any oversight. Kiro decided the best solution was to “delete and recreate the environment.” That’s one way to fix a problem, I suppose.

That wasn’t a one-off. A follow-up FT report revealed that Amazon’s e-commerce business has been dealing with a “trend of incidents” since Q3 2025, prompting a company-wide deep dive meeting led by SVP Dave Treadwell. 

Some employees were already skeptical about how useful these AI tools actually are for day-to-day work, and these incidents haven’t exactly helped build confidence.

Just how bad did it get?

Business Insider obtained internal documents that paint a clearer picture of what actually happened. On March 2, 2026, Amazon’s AI coding tools contributed to an incident that caused 120,000 lost orders and 1.6 million website errors. 

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Three days later, on March 5, 2026, a separate outage caused a 99% drop in orders across North American marketplaces, resulting in 6.3 million lost orders. That’s a number that will surely show on the bottom line of a financial sheet, even for a company as big as Amazon. 

What is Amazon doing to ensure it never happens again?

Amazon is now rolling out a 90-day safety reset targeting around 335 critical systems. Engineers must get two people to review changes before deployment, use a formal documentation and approval process, and follow stricter automated checks.

The company maintains that these were user errors, not AI errors, and that the same mistakes could happen with any developer tool. That’s a fair point, but it doesn’t change the outcome. 

When artificial intelligence tools are handed broad permissions without adequate oversight, things break, and the scale of AI-generated code only amplifies the damage.

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You can now stream full songs on TikTok, if you pay for Apple Music

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TikTok has teamed up with Apple Music to introduce a new feature called Play Full Song. It allows you to stream entire tracks directly from TikTok, but you will need an Apple Music subscription to access this feature.

Once connected, you can move from short clips to full songs without leaving the app. The feature builds on how people already discover music on TikTok. Millions of users hear a track in a video and then jump to a streaming service to play the full version.

With this update, whenever you come across a song you like on the For You feed or the Sound Detail page, you can tap the Play Full Song button. TikTok will launch an Apple Music player where you can listen to the entire track.

New music features are coming to TikTok

The new integration uses Apple’s MusicKit technology, which allows Apple Music to power playback inside the TikTok experience. This means streams count toward Apple Music listening data, and artists are compensated the same way they would be on the streaming service.

Once you start playing a track, you are not limited to that single song. TikTok can also surface a personalized stream of recommended songs through Apple Music. If you like what you hear, you can save the track to your Apple Music library or add it to one of your playlists directly from TikTok.

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TikTok and Apple Music are also introducing a feature called Listening Party. It allows multiple users to listen to music simultaneously and interact with each other and even the artist while the track plays.

How TikTok is evolving from music discovery to music streaming

TikTok has already been expanding how music travels across platforms. The music streaming platform is trying to make song discovery more social instead of a solo listening experience.

For instance, Amazon Music recently added a feature that lets you share tracks, playlists, and even listening stats directly to TikTok with a dedicated “Share to TikTok” button.

The new Play Full Song feature and Listening Party are rolling out globally over the coming weeks. If you already use Apple Music, your TikTok feed can soon double as a place to discover songs and music streaming without leaving the app.

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