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Playnance Announces G Coin Launch Ahead of March 18 Token Generation Event

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Playnance Announces G Coin Launch Ahead of March 18 Token Generation Event

[PRESS RELEASE – Tel Aviv, Israel, March 12th, 2026]

Playnance, a Web3 infrastructure company focused on blockchain-based digital entertainment platforms, is set to launch G Coin on March 18th, the utility token powering activity across its ecosystem of on-chain gaming, prediction markets, and interactive financial platforms.

Unlike many token launches that precede product adoption, G Coin enters the market as part of a live ecosystem already processing significant daily activity. According to Playnance’s public tracker, the token currently has more than 200,000 holders, with approximately 13 billion G Coin distributed during the presale phase and an estimated market capitalization of around $38 million ahead of its Token Generation Event.

G Coin functions as the unified economic layer of the Playnance ecosystem, facilitating gameplay activity, predictions, settlements, rewards, and other forms of participation across the network’s platforms. The token operates on PlayBlock, Playnance’s blockchain infrastructure, which enables fast, gasless interactions while maintaining non-custodial ownership and on-chain transparency.

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The broader Playnance ecosystem operates at scale across a network of digital entertainment platforms. The infrastructure supports more than 300,000 registered accounts, integrates with over 30 game studios, and runs more than 10,000 on-chain games. Across the network, platforms process approximately 2 million on-chain transactions per day and support interaction with more than 2.5 million sports events annually. Together, these platforms form a high-volume on-chain environment where millions of daily interactions are powered by G Coin across gaming, sports events, and financial prediction markets.

“On March 18, G Coin will enter the market with real adoption already in place,” said Pini Peter, CEO of Playnance. “With more than 200,000 holders and millions of daily on-chain interactions, G Coin introduces a usage-driven token economy designed to grow alongside its expanding global community. There are many other surprises on the way to take the entertainment world to the next level, stay tuned”

Recent ecosystem developments have reflected continued activity growth ahead of the token launch. Earlier this year, Playnance reported that its “Be The Boss” program surpassed $2 million in real cash payouts to participants, while the broader ecosystem generated more than $5.3 million in total revenue.

G Coin operates within a fixed supply model capped at 77 billion tokens, with no future minting. Supply management is handled through a structured lock and release mechanism designed to moderate circulating supply. Tokens lost through gameplay are locked for 12 months before returning to circulation according to their original loss date, while unsold tokens at the Token Generation Event are subject to a 12-month cliff followed by a 24-month linear vesting schedule.

With the launch of G Coin, Playnance formalizes the economic layer supporting its digital entertainment infrastructure, connecting gameplay, sports events, prediction markets, and partner platforms within a single on-chain ecosystem.

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About Playnance

Founded in 2020, Playnance is a Web3 infrastructure company developing live, non-custodial, on-chain products designed to onboard mainstream Web2 users into blockchain environments. The company develops consumer-facing platforms built on shared wallet systems and high-volume on-chain execution, currently processing approximately 2 million transactions per day. Playnance focuses on reducing friction between user experience and blockchain infrastructure by abstracting complexity while maintaining full on-chain transparency and non-custodial architecture.

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Crypto World

Hackers Claim They Leaked Swedish E-Government Source Code

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Hackers Claim They Leaked Swedish E-Government Source Code

A threat actor has claimed to have leaked source code and other sensitive material tied to Sweden’s e-government platform, prompting an investigation by Swedish authorities and an incident response by CGI Sverige.

Cybersecurity accounts on X and local media reported Thursday that a threat actor calling itself ByteToBreach had published material it said came from CGI Sverige, the Swedish subsidiary of global IT giant CGI Group, and Sweden’s e-government infrastructure, according to local news outlet Aftonbladet.

CGI told Aftonbladet its cybersecurity team discovered an incident involving two internal test servers in Sweden that were not used in production. The company said an older application version and its source code were accessible, but that there was no indication that customer production data or operational services were affected. CGI press secretary Agneta Hansson confirmed to the news outlet that authorities are investigating the leak.

About 95% of Sweden’s 10.7 million population used e-government services in 2024, according to Eurostat data

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The leaked files could include the platform’s source code and configuration files, internal staff database, citizens’ personally identifiable information databases, electronic signing documents and other sensitive data.

Source: Vecert Analyzer

Cointelegraph contacted CGI Group and Sweden’s national IT incident center, CERT-SE, for comment on the reported leak.

Swedish civil defense minister confirms cybersecurity incident

However, Carl-Oskar Bohlin, Sweden’s minister of civil defense, confirmed the data leak and said the government is working with CERT-SE and the National Cyber Security Center to identify the culprits.

IT security expert Anders Nilsson confirmed that the hacked resources seemed authentic. “Source code for several programs seems to exist, and from what I can see, the hack looks genuine,” Nilsson wrote in an email to media outlet SVT.

Related: SlowMist introduces Web3 security stack for autonomous AI agents

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Hackers target Swedish and European infrastructure

Hackers are increasingly targeting public-facing cyber infrastructure throughout Sweden and Europe, warned threat intelligence platform Threat Landscape.

“This is not an isolated incident,” the platform said in a Thursday report.

“ByteToBreach is the same actor responsible for the Viking Line breach posted just one day prior, suggesting an ongoing campaign targeting Swedish and European infrastructure via CGI’s managed services footprint.”

Related: French couple robbed of $1M in Bitcoin by criminals posing as police

The threat actor claimed to have leaked the full source code of the e-government platform, sharing multiple supporting materials.

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Leaked folders uploaded by threat actor ByteToBreach. Source: Threat Landscape

Threat-intelligence researchers said the exposure could still carry follow-on risk if attackers use the leaked code or documentation to identify weaknesses in public-facing systems, though the full contents of the dump have not been independently verified.

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