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Your Android smartwatch could soon work much better on iPhone, thanks to the EU

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Google Pixel Watch 3 Fitness

The European Commission has started proceedings to help Apple comply with the interoperability obligations of its Digital Markets Act, a move that Apple warns could put European consumers at risk. 

The EC announced Thursday that it has started two specification proceedings “to assist Apple in complying with its interoperability obligations under the DMA.” 

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Ancient mummy with shrieking expression may have “died screaming from agony,” Egyptian researchers say

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Ancient mummy with shrieking expression may have "died screaming from agony," Egyptian researchers say


The mummy of an ancient Egyptian woman with her mouth wide open in what looks like an anguished shriek may have died “screaming from agony,” researchers say.

The unnamed woman mummy, discovered in a 1935 archeological expedition in Deir el-Bahari near Luxor, was kept in The Cairo Egyptian Museum and referred to as “Screaming Woman Mummy of the store of Kasr al Ainy.”

The face of the “Screaming Woman” mummy, discovered in 1935 near Luxor, is seen at the Egyptian Museum in Cairo, Egypt, January 18, 2023 in this handout photograph released on August 2, 2024.

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Sahar Saleem


In an article in the journal Frontiers in Medicine, scientists said they used CT scans and other testing to examine whether the mummy had any pathological abnormalities and assess potential causes of death.

They found that the woman, who was around 48 years old at the time she died, had lost some teeth and lived with mild arthritis of the spine. Her body was embalmed about 3,500 years ago with high quality ingredients.

Ancient Egyptians mummified bodies because they believed preserving them after death secured a worthy existence in the afterlife. Usually, internal organs would be removed during the mummification process, but that did not take place with the “Screaming Woman.”

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“In ancient Egypt, the embalmers took care of the dead body so it would look beautiful for the afterlife. That’s why they were keen to close the mouth of the dead by tying the jaw to the head to prevent the normal postmortem jaw drop,” lead researcher in the study, Cairo University radiology professor Sahar Saleem, told the Reuters news agency.

But this had not happened in the case of the “Screaming Woman.”

“This opened the way to other explanations of the widely opened mouth — that the woman died screaming from agony or pain and that the muscles of the face contracted to preserve this appearance at the time of death due to cadaveric spasm,” Saleem told Reuters, adding that, due to all of the unknowns around her history, the cause of her expression can’t be established with certainty.

Saleem told Reuters that cadaveric spasm is a poorly understood condition, where contracted muscles become rigid immediately after death.

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Confluent platform update targets developer choice, security

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Confluent platform update targets developer choice, security

Data streaming specialist Confluent on Tuesday unveiled its latest platform update, including new security capabilities and support for the Table API that makes the Apache Flink platform accessible to Java and Python developers.

The release, which includes generally available features as well as some in preview, closely follows Confluent’s acquisition of WarpStream, another streaming data vendor that Confluent bought Sept. 9.

Based in Mountain View, Calif., Confluent develops a streaming data platform built on Apache Kafka, an open source technology developed by Confluent co-founders Jay Kreps, Neha Narkhede and Jun Rao when they were working at LinkedIn. Kafka, which was first released in 2011, enables users to ingest and process data as it is produced in real time.

Using Kafka as a foundation, Confluent offers Confluent Cloud as a managed service and Confluent Platform for on-premises users.

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Apache Flink, meanwhile, was launched in 2014 and is a processing framework for data streaming similar to Confluent’s proprietary platforms. Flink provides a compute layer that enables users to filter, combine and enrich data as it’s produced and processed to foster real-time analysis.

Confluent unveiled support for Flink in March to provide users the option of using it as a managed service rather than Confluent Cloud.

New capabilities

Just as adding support for Flink provided Confluent users with more choice as they build their streaming data infrastructure, adding support for the Table API — which is now in open preview — similarly adds more choice to the Confluent platform while also opening it to a new set of potential users.

When Confluent first provided customers with Flink as an option, it did so with a SQL API that enabled developers to build data streams using SQL code. However, not all developers know SQL. And even among those who do know SQL, the programming language may not be their preferred coding format.

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The Table API, like the SQL API, is a tool that enables Flink users to develop pipelines by writing code. But rather than SQL, the Table API enables developers to use Java and Python.

Choice is important as developers create environments for data management and analytics. It not only enables enterprises to avoid vendor lock-in but also lets them use the tools that best fit their needs for a given task or that users know best and prefer. Therefore, Confluent’s addition of support for the Table API is a logical step for the vendor following its initial support for Flink, according to David Menninger, an analyst at ISG’s Ventana Research.

It will be significant to developers that would prefer to write code rather than SQL statements. In some cases, developers may not be very well versed in SQL. In some cases, it may just be a preference.
David MenningerAnalyst, ISG’s Ventana Research

“It will be significant to developers that would prefer to write code rather than SQL statements,” he said. “In some cases, developers may not be very well versed in SQL. In some cases, it may just be a preference.”

Beyond support for the Table API, Confluent’s addition of new security features is important, according to Menninger.

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Specifically, Confluent’s platform now offers private networking support for Flink so users of private networks rather than public clouds can take advantage of Flink’s capabilities. In addition, the platform now includes client-side field level encryption, which enables customers to encrypt fields within data streams to ensure security and regulatory compliance.

Data volume is growing at an exponential rate. So is the complexity of data. To ensure security so sensitive information remains private, many organizations have hybrid data storage environments, with their less-regulated data stored in public clouds such as AWS and Azure and their more regulated data, such as that with personally identifiable information, kept on premises or in private clouds.

By enabling customers to use Flink in private networks, Confluent is supporting potential customers that may not have been able to use its platform in the past due to security concerns to now use its streaming data capabilities.

Specific features of Confluent’s private networking support for Flink, which is generally available on AWS for Confluent Enterprise users, include:

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  • Safeguards for in-transit data, including a private network to provide secure connections between private clouds and Flink.
  • Simple configuration that enables users without extensive networking expertise to set up private connections between their private data storage environments and Flink.
  • Flexible data stream processing of Kafka clusters within the secure environment so that private cloud users can benefit from the same speed and efficiency as other Confluent users.

“It may not be very sexy, but new security features including private networking and client-side field-level encryption will be welcomed additions,” Menninger said. “Enterprises have a heightened focus on governance, compliance and security. The lack of these capabilities may, in fact, have prevented certain organizations from using Flink previously.”

Confluent’s impetus for including support for the Table API and the new security features — along with an extension for the Visual Studio Code development platform — came from a combination of customer interactions and observation of market trends, according to Jean-Sébastien Brunner, Confluent’s director of product management.

Confluent maintains a feedback loop with its users and takes information gathered from that feedback into account when deciding what to add in any given platform update, he said.

In addition, the vendor pays close attention to industry trends to make sure its tools are consistent with those being offered by competing platforms such as Cloudera, Aiven and streaming data tools from tech giants such as AWS, Google Cloud and Microsoft.

Finally, with its roots in the open source community, a focal point for Confluent is making sure that technologies such as Kafka and Flink are accessible and easy to use.

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“We look at several signals,” he said.

While Confluent’s platform update aims to meet customer needs and respond to industry trends, the vendor’s acquisition of WarpStream was designed to expand Confluent’s reach within an enterprise’s data stack by adding new applications for its platform, according to Kreps, Confluent’s CEO.

Confluent, which was founded in 2014, provides certain capabilities and is a good fit for certain companies. WarpStream provides different capabilities such as a bring-your-own-cloud (BYOC) architecture that enables users to deploy the streaming data platform in their own clouds rather than a vendor’s.

In a sense, BYOC is similar to Confluent’s private networking support for Flink. However, as a native architecture, it is a foundation rather than an add-on.

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“Our goal is to make data streaming the central nervous system of every company,” Kreps said. “To do that we need to make it something that is a great fit for a vast array of use cases and companies. The big thing they did that got our attention was their next-generation approach to BYOC architectures.”

Once integrated, WarpStream’s BYOC capabilities should help Confluent accomplish its aim of providing customers with more deployment options, according to Menninger.

He noted that some vendors offer a managed cloud service or a self-managed option that can be run in the cloud. Other vendors that are more mature offer both. Both options have benefits and drawbacks. For example, managed cloud versions reduce management burdens but can be expensive. Self-managed versions can be less expensive but require more labor.

WarpStream provides a third choice.

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“WarpStream offers an option in between,” Menninger said. “Enterprises can offload some of the management and administrative responsibilities, but not all of them.”

How data streaming works

Plans

As Confluent plots future platform updates, continuing to add security and networking capabilities to ensure regulatory compliance is a continued focus, according to Brunner. So is enabling customers to connect to external sources to better foster real-time analysis and insights.

“We remain focused on helping our customers get insights faster by making data accessible once it’s generated,” Brunner said.

Menninger, meanwhile, suggested that Confluent could further meet the needs of customers by enabling them to more easily combine streaming data with data at rest.

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While streaming data is an imperative for real-time decision-making, streaming data can have broader applications when used together with data at rest. For example, as enterprises increasingly develop generative AI tools, streaming data could be used to keep models current.

However, despite potential real-world applications for streaming data and data at rest being used together, the two are too often kept separate, according to Menninger. Therefore, anything vendors such as Confluent can do to bring streaming data together with data at rest would be beneficial.

“The worlds of streaming data and data at rest are coming closer together, but they are still largely separate worlds that can be integrated or co-exist,” Menninger said. “I’d like to see Confluent and others create a more unified platform across both streaming data and data at rest.”

Eric Avidon is a senior news writer for TechTarget Editorial and a journalist with more than 25 years of experience. He covers analytics and data management.

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Fossil discovery in Greenland ice sheet reveals increased risk of sea level rise

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Fossil discovery in Greenland ice sheet reveals increased risk of sea level rise


Greenland has melted before, and as the climate warms, it will melt again — this time leading to what scientists warn could be 20 to 25 feet of sea-level rise.

During one of the warm periods within the last 1.1 million years, the center, not just the edges, of Greenland’s massive ice sheet melted away, new research has found, giving way to a dry and barren “tundra landscape” that was home to various insects and plant life. The findings were shared in a new paper published today in the Proceedings of the National Academy of Sciences

When the ice sheet initially melted, there were lower levels of greenhouse gasses in the atmosphere than there are today. Now with more carbon dioxide in the atmosphere, scientists say Greenland’s ice sheet is more susceptible to melting than previously thought. 

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“Greenland has been around for 2.7 million years with its ice,” said Paul Bierman, a scientist at the University of Vermont who co-led the new study. “Now there’s some evidence that this ice sheet is fragile.”

The researchers have been studying materials from beneath the hood of the Greenland ice sheet, the largest in the Northern hemisphere, since 2014. They examined sediment from the bottom of an ice core — dubbed GISP2 — extracted from two miles below the surface at the center of the ice sheet nearly 30 years ago. 

The 1-ounce sample of sediment was filled with clues of Greenland’s past. Tiny little black specks, when put under the microscope, revealed an insect eye, an Arctic poppy seed, parts of an Arctic willow, and tiny bits of soil fungus and spike moss — what Bierman referred to as a “frozen ecosystem underneath the ice.”

20x-noedf-dark-2.jpg
Willow bud scale, arctic poppy seed, fungal bodies, and rock spike moss megaspores found in the GISP2 soil sample viewed under a microscope.

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Halley Mastro


According to researchers, the fossils provide “direct confirmation” that 90% of the ice sheet was once gone.

“Finding these fossils in the center of the ice sheet is unambiguous evidence that Greenland’s ice has disappeared [in the past],” said Bierman. “And once you lose the center of the ice sheet, you’ve lost it all.”

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The findings supports what’s called the “fragile Greenland” hypothesis: that nature, outside of human influence, has caused the ice sheet to melt at least once since it formed, Bierman said. 

At 656,000 square miles, the Greenland ice sheet currently covers around 80% of the island territory. To put that into perspective, it’s about three times the size of Texas.

massey-gisp2dome-greenland90.jpg
Drill dome and camp for GISP2, in Summit Greenland.

Christine Massey

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NASA, which has mapped Greenland’s ice loss, says the sheet has “rapidly declined in the last several years,” prompting the global sea level to rise around 0.03 inches per year. Greenland’s melting ice mass is now the No. 1 driver of sea level rise,  according to Bierman.

“In the early years of the climate warming, it was mountain glaciers that were doing most of the melting and adding water to the ocean,” he said. “Now it’s Greenland.”

While it could be a few thousand years before the entire Greenland mass melts, Bierman said, the consequences would be dire: hundreds of millions of people could lose their homes and businesses. Places we hold near and dear to our hearts would be lost.

“As I like to say when people ask me, why does it matter? I say think about your favorite beach. And then imagine your favorite beach with 25 feet of water on it,” Bierman said.

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Monument Valley 3 breaks the series’ old boundaries by adding a sailboat

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Monument Valley 3 breaks the series' old boundaries by adding a sailboat

During , some more details about Monument Valley 3 emerged. Developer Ustwo Games says the builds on its predecessors in several ways, especially in terms of the gameplay, art style and story.

Perhaps the biggest change in Monument Valley 3 is the introduction of sailing. You’ll be able to move the boat in almost any direction and, as such, “the game is no longer restricted to geometric spaces,” game director Jennifer Estaris said during a call with reporters. Along with unfolding cubes that shift new protagonist Noor onto different planes, Monument Valley 3 is in large part about “deconstructing what we know,” Estaris said.

Naturally, those changes allow for fresh puzzles and visuals as players navigate impossible-looking, MC Escher-style architectural spaces. Aligned with that, Ustwo has evolved the art style with softer and more abstract shapes (you are going to be navigating rivers after all). The result is something that looks very familiar, but like a hazy memory. Meanwhile, the soundtrack from an 18-piece orchestra might just stir up some emotions.

While the original game was about forgiveness and its sequel was a coming-of-age tale, Monument Valley 3 focuses on the themes of hope, togetherness and resilience. Noor is a lighthouse keeper’s apprentice who is tasked with searching for a new source of power before light fades away from the world forever. It’s the “most ambitious story” to date for a Monument Valley game, according to Ustwo marketing manager Jamie Wotton.

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All three Monument Valley games are standalone titles with their own stories. That means you’ll be able to glide right into Monument Valley 3 without playing the previous two entries. But there’s plenty of time to check those out first (or revisit them). You won’t have to pay extra for those mobile gaming classics if you have a Netflix subscription. There are no ads or in-app purchases in the company’s games.

Monument Valley is available to Netflix subscribers on iOS and Android starting today, and its sequel will arrive on the service on October 29. Monument Valley 3 will then debut as a Netflix mobile exclusive on December 10.

Netflix revealed some other mobile gaming news during Geeked Week. Its  (which includes special weapons and ranked modes) will drop on September 24. Subscribers will soon be able to play and on their mobile devices at no extra cost — the Netflix version of the latter will offer cross-play between iOS and Android.

Meanwhile, Netflix at Squid Game: Unleashed before that multiplayer tie-in game arrives later this year. Last but not least, there was a first look at Blood Line: A Rebel Moon Game, based on Zack Snyder’s Rebel Moon movies. The Netflix-exclusive co-op action game from developer Super Evil Megacorp will debut in 2025.

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Discovery of “hobbit” fossils suggests tiny humans roamed Indonesian islands 700,000 years ago

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Discovery of "hobbit" fossils suggests tiny humans roamed Indonesian islands 700,000 years ago


Twenty years ago on an Indonesian island, scientists discovered fossils of an early human species that stood at about 3 1/2 feet tall, earning them the nickname “hobbits.”

Now a new study suggests ancestors of the hobbits were even slightly shorter.

“We did not expect that we would find smaller individuals from such an old site,” said Yousuke Kaifu, co-author of the study, which was published on Tuesday in the journal Nature. 

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The original hobbit fossils date back to between 60,000 and 100,000 years ago. The new fossils were excavated at a site called Mata Menge, about 45 miles from the cave where the first hobbit remains were uncovered. The fossils were found on the top of a ribbon-shaped, pebbly sandstone layer in a small stream. They included exceptionally small teeth that possibly came from two individuals, researchers said. 

Hobbit Fossils
This image provided by Yousuke Kaifu shows an excavated arm bone fragment, left, next to the upper arm bone of an original “hobbit” that lived on the Indonesian island of Flores.

Yousuke Kaifu / AP


In 2016, researchers suspected the earlier relatives could be shorter than the hobbits after studying a jawbone and teeth collected from the new site. Further analysis of a tiny arm bone fragment and teeth suggests the ancestors were a mere 2.4 inches shorter and existed 700,000 years ago.

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“They’ve convincingly shown that these were very small individuals,” said Dean Falk, an evolutionary anthropologist at Florida State University who was not involved with the research.

Researchers have debated how the hobbits — named Homo floresiensis after the remote Indonesian island of Flores — evolved to be so small and where they fall in the human evolutionary story. They’re thought to be among the last early human species to go extinct.

Hobbit Fossils
This photo provided by Gerrit van den Bergh shows the Mata Menge excavation site on the Indonesian island of Flores on Oct. 15, 2014.

Gerrit van den Bergh / AP

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Scientists don’t yet know whether the hobbits shrank from an earlier, taller human species called Homo erectus that lived in the area, or from an even more primitive human predecessor. More research — and fossils — are needed to pin down the hobbits’ place in human evolution, said Matt Tocheri, an anthropologist at Canada’s Lakehead University.

“This question remains unanswered and will continue to be a focus of research for some time to come,” Tocheri, who was not involved with the research, said in an email.



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1X releases generative world models to train robots

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1x robot simulation objects

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Robotics startup 1X Technologies has developed a new generative model that can make it much more efficient to train robotics systems in simulation. The model, which the company announced in a new blog post, addresses one of the important challenges of robotics, which is learning “world models” that can predict how the world changes in response to a robot’s actions.

Given the costs and risks of training robots directly in physical environments, roboticists usually use simulated environments to train their control models before deploying them in the real world. However, the differences between the simulation and the physical environment cause challenges. 

“Robicists typically hand-author scenes that are a ‘digital twin’ of the real world and use rigid body simulators like Mujoco, Bullet, Isaac to simulate their dynamics,” Eric Jang, VP of AI at 1X Technologies, told VentureBeat. “However, the digital twin may have physics and geometric inaccuracies that lead to training on one environment and deploying on a different one, which causes the ‘sim2real gap.’ For example, the door model you download from the Internet is unlikely to have the same spring stiffness in the handle as the actual door you are testing the robot on.”

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Generative world models

To bridge this gap, 1X’s new model learns to simulate the real world by being trained on raw sensor data collected directly from the robots. By viewing thousands of hours of video and actuator data collected from the company’s own robots, the model can look at the current observation of the world and predict what will happen if the robot takes certain actions.

The data was collected from EVE humanoid robots doing diverse mobile manipulation tasks in homes and offices and interacting with people. 

“We collected all of the data at our various 1X offices, and have a team of Android Operators who help with annotating and filtering the data,” Jang said. “By learning a simulator directly from the real data, the dynamics should more closely match the real world as the amount of interaction data increases.”

1x robot simulation objects
source: 1X Technologies

The learned world model is especially useful for simulating object interactions. The videos shared by the company show the model successfully predicting video sequences where the robot grasps boxes. The model can also predict “non-trivial object interactions like rigid bodies, effects of dropping objects, partial observability, deformable objects (curtains, laundry), and articulated objects (doors, drawers, curtains, chairs),” according to 1X. 

Some of the videos show the model simulating complex long-horizon tasks with deformable objects such as folding shirts. The model also simulates the dynamics of the environment, such as how to avoid obstacles and keep a safe distance from people.

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1x robot simulation folding laundry
Source: 1X Technologies

Challenges of generative models

Changes to the environment will remain a challenge. Like all simulators, the generative model will need to be updated as the environments where the robot operates change. The researchers believe that the way the model learns to simulate the world will make it easier to update it.

“The generative model itself might have a sim2real gap if its training data is stale,” Jang said. “But the idea is that because it is a completely learned simulator, feeding fresh data from the real world will fix the model without requiring hand-tuning a physics simulator.”

1X’s new system is inspired by innovations such as OpenAI Sora and Runway, which have shown that with the right training data and techniques, generative models can learn some kind of world model and remain consistent through time.

However, while those models are designed to generate videos from text, 1X’s new model is part of a trend of generative systems that can react to actions during the generation phase. For example, researchers at Google recently used a similar technique to train a generative model that could simulate the game DOOM. Interactive generative models can open up numerous possibilities for training robotics control models and reinforcement learning systems. 

However, some of the challenges inherent to generative models are still evident in the system presented by 1X. Since the model is not powered by an explicitly defined world simulator, it can sometimes generate unrealistic situations. In the examples shared by 1X, the model sometimes fails to predict that an object will fall down if it is left hanging in the air. In other cases, an object might disappear from one frame to another. Dealing with these challenges still requires extensive efforts.

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1x robot simulation failure
Source: 1X Technologies

One solution is to continue gathering more data and training better models. “We’ve seen dramatic progress in generative video modeling over the last couple of years, and results like OpenAI Sora suggest that scaling data and compute can go quite far,” Jang said.

At the same time, 1X is encouraging the community to get involved in the effort by releasing its models and weights. The company will also be launching competitions to improve the models with monetary prizes going to the winners. 

“We’re actively investigating multiple methods for world modeling and video generation,” Jang said.


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