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The future of surgery is here: Dr. Alberto Rodriguez-Navarro’s MARS surgical system transforms minimally invasive procedures

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The future of surgery is here: Dr. Alberto Rodriguez-Navarro’s MARS surgical system transforms minimally invasive procedures

MARS is empowering surgeons with enhanced control, reducing patient recovery times, and streamlining hospital operations through innovative magnetic technology.

Dr. Alberto Rodriguez-Navarro is advancing minimally invasive surgery with his innovative technology, the MARS Surgical System.

“Our purpose as a company is to develop technology to empower the surgeon. That’s why we see our latest development, MARS Surgical System, making surgery better.”

Dr. Rodriguez-Navarro is a surgeon and the CEO, Founder, and President of Levita® Magnetics, a medical equipment manufacturing company established in 2011. For the past 13 years, he and his team have developed proprietary technology that maximizes the benefit of minimally invasive surgery—for both surgeons and patients.

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“We started with a manual system [magnetic surgery], in which you have to move the magnet with your hand. Now, we’ve evolved to create a robotic system that controls the movement of the magnet.”

What does this mean for surgeons?

The MARS System, which leverages Levita Magnetics’ proprietary Dynamic Magnetic Positioning technology, builds on the clinical benefits of the Levita Magnetic Surgical System providing faster recovery, less pain, and fewer scars for patients. But now, the team has developed surgeon-controlled arms allowing full control over the laparoscopic view and the magnetic retractor.

The MARS system gives surgeons “two extra arms” for instrument control, as well as camera stability, removing the need for additional assistance, which standard abdominal surgeries require.

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“MARS represents a noteworthy advancement and is part of the pathway to enhance minimally invasive surgery for healthcare institutions, surgeons, and most importantly, for patients. It’s also remarkably easy to use,” said Prof Dr. Matthew Kroh, MD, vice chair of innovation and technology at the Cleveland Clinic, who performed the first procedure with the new system last September 2023.

“We aim to show that this revolutionary technology can empower surgeons with increased control and better visualization while reducing the number of incisions, delivering significant patient benefits,” says Dr. Rodriguez-Navarro.

For Dr. Rodriguez-Navarro, who worked for nearly ten years as a surgeon and performed over 3,000 laparoscopic surgeries, this is a major feat in the advancement of minimally invasive surgeries.

Levita is headquartered in Silicon Valley, and the MARS System is FDA-approved and currently available in the U.S. and Chile. It is cleared for laparoscopic bariatric surgeries, cholecystectomy (gallbladder), prostate, and colorectal procedures.

“We invented a system to deploy a magnetic piece inside the abdomen, and then using a powerful external magnet, we generate the movement to reduce the number of incisions typically needed for the surgery,” Dr. Rodriguez-Navarro explains. “That’s the core benefit—we reduce the number of incisions for the patient. Meanwhile, the surgeon maintains the ability to perform the procedure in a fast and reliable way.”

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While it may be easier for surgeons to continue performing standard procedures, learning and integrating this new system has a “triple impact” for patients, surgeons, and hospitals—and aids in providing more efficient, economical care.

The current state of the U.S. healthcare system is dire—a very circulated topic—and Duquesne University forecasts a shortage of more than 29,400 nurse practitioners by 2025. Dr. Rodriguez-Navarro’s system removes the need for an additional assistant during procedures and cuts recovery time for patients. The MARS System is easy to use, as Prof Dr. Matthew Kroh noted above, and can also “play a major role in the transition of high volume abdominal procedures to an ambulatory or same-day discharge setting,” says Dr. Rodriguez-Navarro.

In 2018, there were 9.6 million inpatient operating room procedures of which 11.2% were MIS and 2.9% were robotic-assisted. Cholecystectomy (gallbladder removal) surgery is one of the most common procedures performed worldwide, and Dr. Rodriguez-Navarro positions Levita Magnetics as an economical medical innovation to lessen the demand on the current healthcare system.

“That’s the opportunity that we see. We can bring a solution that is a fraction of the cost of other robotic leaders in surgery, plus the clinical benefit and the reduction of personnel, to make the procedure more cost-effective. That’s our opportunity in the market,” he says.

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In April, Dr. Rodriguez-Navarro performed the first-ever augmented reality abdominal surgery in Santiago, Chile using the MARS System and Meta Quest 3 headset. “It opens a new world for how the surgeon can access [data] in real-time during the surgery,” he told Fox News Digital. “It will be a revolution in how surgeries are performed, and I’m very happy [about] how technology is empowering surgeons to do more.”

While the early stages of Dr. Rodriguez-Navarro’s ideations faced criticism and doubt, he understood that initial resistance is normal for any new technology, and today he and his team have proven the effectiveness and revolutionary capabilities of magnetic surgery.

“Our goal as a company is to continue to develop tools for surgeons to have better surgical outcomes,” Dr. Rodriguez-Navarro concludes. “Robots, AI, and magnets will be utilized heavily in surgical procedures in the coming years.”

To learn more about Levita Magnetics, visit the website here. To get in touch with Dr. Alberto Rodriguez-Navarro, reach out to him on LinkedIn.

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VentureBeat newsroom and editorial staff were not involved in the creation of this content. 

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Tomb Raider IV-VI Remastered hits the PS4 and PS5 on February 14

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Tomb Raider IV-VI Remastered hits the PS4 and PS5 on February 14

It’s time to dust off a pair of pistols, as Tomb Raider IV-VI Remastered on February 14, 2025. What better way to spend the next Valentine’s Day by foraging around caverns for loot?

These remasters boast updated visuals, though you can toggle to the old-school graphics to soak in the nostalgia. The same goes for controls. There are modern controls inspired by the newer entries in the series, but those retro inputs are just a toggle away.

The collection includes more than 150 trophies, which feature “nods to iconic moments from the series.” The photo mode from Tomb Raider I-III Remastered has also returned, allowing players to share “favorite moments and the beauty of the remastered environments with the community.”

It’s worth noting that the three games included in this collection were never referred to as numbered sequels. The remaster features Tomb Raider: The Last Revelation, Tomb Raider: Chronicles and Tomb Raider: The Angel of Darkness.

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Crystal Dynamics and Eidos are behind these remasters, so this is the real deal. This is the team that made the aforementioned Tomb Raider I-III Remastered, .

It sure looks like we are in the midst of a Croft-ian renaissance. The animated Tomb Raider: The Legend of Lara Croft and Phoebe Waller-Bridge, who starred in the latest Indiana Jones film, is writing a live-action .

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NearStudios unveils Hawthorn co-op sandbox RPG with animals

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NearStudios unveils Hawthorn co-op sandbox RPG with animals

Former Bethesda game developers have announced their indie game studio, NearStudios, and their debut game called Hawthorn.

Hawthorn is a nostalgic co-op sandbox role-playing game with animals as the characters. It has a creative mixture of cozy gameplay with more realistic looking animated creatures and environments.

Potomac, Maryland-based NearStudios (spelled NEARstudios by the firm) is led by Heather Cerlan, CEO and creative director, as well as cofounder Jason Richardson, game director.

“We had to idea of blending the charm and the accessibility of a cozy game with the depth and visual appeal of a core RPG,” Cerlan said in an interview with GamesBeat.

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Hawthorn

NearStudios is making the cozy RPG Hawthorn.

She said that early play testers have described it as “an intimate Skyrim sandbox meets a Stardew Valley village simulation.” Hawthorn promises to bring friends together into an immersive and charming world where everyone can determine their player experience while being incentivized to work together towards shared objectives.

You can play as characters such as a mouse, owl or more. The mouse can mount the back of the owl or eagle, and you can go flowing around the beautiful bucolic environment. There will be more playable characters coming. The name comes from the Hawthorn tree, which has been associated with philosophies, outlooks and superstitions over time and across cultures.

“We’re mostly interested in how it’s known as the faries tree,” Cerlan said. “In some literature, it’s been known to be a tree that they protect, and that it’s the portal to their magical world.”

A seasoned team

Heather Cerlan is cofounder, CEO and creative director of NearStudios.

The team includes industry veterans such as Bruce Nesmith, the lead designer of Skyrim, who has taken time out of retirement, where he’s been focused on writing his LitRPG series Glory Seeker, to lend his extensive sandbox systems expertise to the project. The team also features developers with experience on triple-A titles like Mass Effect, Dragon Age, The Last of Us, Ultima Online, League of Legends, and Fallout, among others.

Cerlan said that Hawthorn is a unique fairytale-inspired fantasy. In particular, it’s inspired by Victorian-era European fairytales and the spirit of 80s and 90s adventure stories featuring anthropomorphic animals.

Hawthorn offers a rich fantasy world where woodland creatures and fairy beings coexist in a complex, layered sandbox. Players will have the opportunity to build a village, forge relationships with endearing NPCs, and explore a world that is both familiar and refreshingly new.

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Despite the triple-A pedigree, the team operates as a small, indie outfit, currently bootstrapping Hawthorn.

“We’re relishing the freedom to explore new creative possibilities and build a genuine relationship with our players,” said Cerlan. “This is our passion project, and we are putting everything we have into it. We have a strong vision, and we can’t wait to develop it alongside our community.”

NearStudios is committed to crafting games that foster connection and collaboration. With Hawthorn, they aim to create a world where players of all interests can work together toward common goals.

NearStudios is inviting players to join them on the journey to create Hawthorn. The studio is committed to involving players and creators early in the development process, offering unique insight into the challenges and triumphs of bringing an ambitious game to life.

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“In Hawthorn, everything—from crafting to adventuring—is centered around a living village of NPCs and your co-op friends,” said Richardson, in a statement. “We want to evoke the nostalgic joy and wonder of shared adventures, much like the timeless stories and simple pleasures that connect us across generations.”

A new era of game development

Jason Richardson is cofounder and game director at NearStudios.
Jason Richardson is cofounder and game director at NearStudios. I dunno about the cat.

As the gaming industry faces challenges like funding shortages, layoffs, and studio closures, NearStudios is proud of its passionate team and the mission to innovate alongside a tight-knit community. The devs believe that the future of gaming lies in the hands of smaller, dedicated studios willing to break new ground.

You can Wishlist Hawthorn now on Steam. Stay updated on Hawthorn’s development, get exclusive insights, and participate in the community by following the game on social media, or joining the Discord.

The team has been working hard for a year and a half. Cerlan has had to assemble a team of freelancers who have helped the company get to this stage. She said the game received positive feedback from hundreds of content creators at TwitchCon a couple of weeks ago.

“Our strategy is to keep our heads down, build the community, and build the game,” Cerlan said. “The community is very passionate and excited about it. We have a lot of momentum from that and hopefully it will keep on growing.”

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It’s a co-op title in part because Cerlan felt like there weren’t enough games on the market that allowed couples to play together, particularly those with very different play styles.

“There’s a dynamic where there’s a cozier counterpart and we’re more like a hardcore gamer in the mix, and there’s not a really whole lot of immersive games on the market that allow these two playstyles to come together,” Cerlan said. “When I reached out to Jason, it turned out that he was also interested in starting a company and he had been thinking about the same exact problem. We were thinking about a world and a visual style that would appeal to both of those groups.”

It’s interesting that Richardson is working on something that is cozy, as much of his background has been in combat design. They had previously worked together at Bethesda and began prototyping. Recognizing the market was tough, they pivoted to a simpler design.

“That’s where we are right now,” Cerlan said.

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The team is thinking about harmonizing the playstyles, and that may make it unlike any other game on the market, Cerlan said. At the moment, the game is envisioned as a sandbox with a lot of side quests where players can express themselves.

More internal playtesting is on the way and a public demo is expected sometime next year. The company has had some angel funding, but it is largely bootstrapped.

“We’re thankful for everybody’s help,” Cerlan said.


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The Internet Archive is still down but will return in ‘days, not weeks’

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The Internet Archive is still down but will return in ‘days, not weeks’

The Internet Archive will come back within “days” following a cyberattack that brought down the organization’s vast digital library and the Wayback Machine, according to an update from founder Brewster Kahle. It’s been struggling due to a data breach and DDoS attack earlier this week that revealed the email addresses, screen names, password change timestamps, and other information associated with more than 31 million unique email addresses.

Currently, if you try to access the Internet Archive’s website, you’ll see a notice that says it’s “temporarily” offline. Links to the Wayback Machine also won’t load.

“The data is safe. Services are offline as we examine and strengthen them. Sorry, but needed. @internetarchive staff is working hard. Estimated Timeline: days, not weeks,” writes Kahle.

After a pop-up from a purported hacker claimed the archive had suffered a “catastrophic security breach” earlier this week, Have I Been Pwned founder Troy Hunt confirmed he’d received a file with the stolen data, so anyone registered on his site can get an alert if it includes their information.

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RACK DE SERVIDORES FIXXNET 42U SHIELD

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NYT Connections today — hints and answers for Saturday, October 12 (game #489)

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NYT Connections homescreen on a phone, on a purple background

Good morning! Let’s play Connections, the NYT’s clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need clues.

What should you do once you’ve finished? Why, play some more word games of course. I’ve also got daily Wordle hints and answers, Strands hints and answers and Quordle hints and answers articles if you need help for those too.

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