A Paris startup wants to loosen Nvidia’s grip on AI, not with a new chip, but with software. ZML has released a free tool that runs open-source models fast across Nvidia, AMD, Google, Apple and Intel silicon alike.
Nvidia still rules AI hardware, but its walls keep thinning. ZML, a Paris startup backed by AI pioneer Yann LeCun, has released free software that runs open-source language models across a mix of chips, TechCrunch reports. The list spans five targets: Nvidia, AMD, Google’s TPUs, Intel and Apple.
The tool, ZML/LLMD, is an inference server. Inference means running a trained model to answer prompts, the part of AI that now eats most of the compute. Founder Steeve Morin says the goal is to break the silos that lock users to one vendor, and to squeeze each chip to its top speed.
Why a mix of chips matters
Cost is the driver. As AI bills climb, enterprises and clouds want the freedom to pick cheaper or less power-hungry silicon for a given job. “The idea is to give people back the power to create their own system,” Morin said. Do that well, and it reads less like a feature and more like a wedge under Nvidia’s moat.
It could also lift a wave of novel chipmakers, many of them European. Morin name-checked Axelera, Fractile, Kalray, SiPearl, VSORA and others. Software that treats their chips as first-class, not second-best, gives buyers a real reason to try them.
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A crowded, costly race
Morin does not write off Nvidia, and says ZML has a good relationship with the chip giant. But the field is crowded. The “inference gold rush” has minted rivals like Baseten, recently valued at $13bn, plus the teams behind the open-source projects vLLM and SGLang. All chase the same prize: making AI cheaper to run.
Morin thinks ZML reaches further. “We have reached the point where we are co-designing silicon,” he said. His lean team of 20 has shipped fast, with more releases to come.
Why it matters
LLMD ships free for now to gather usage, not yet a paid product. Its unusual root is the bigger signal. A tool built to loosen Nvidia’s grip and to back Europe’s own AI stack landed from Paris, not Silicon Valley. Morin, who raised $20m from investors including Xavier Niel’s Kima Ventures, put it plainly. “I couldn’t do ZML anywhere but in Paris,” he said.
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The best cordless power tool brands, like DeWalt, stand at the top of the heap thanks to the power, performance, and reliability of their tools, but not necessarily because of their affordability. These tools tend to reside on the more expensive end of the aisle at your local hardware store, but that doesn’t mean you can’t find them at more affordable prices if you know where to look.
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Quite a few DeWalt tools have gone on sale since the end of Amazon’s Prime Day, and there are even more now that we’re in July. The problem is that many of these discounts are scattered across the numerous major retailers that sell DeWalt’s products. We’ve done the work for you, though, checking these retailers to identify a handful of great DeWalt tools available at deep discounts. If you’re interested in adding a few more DeWalt products to your garage, this is the list for you.
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DeWalt 20V Max Drill and Impact Driver Combo Kit
A good drill and impact driver are two of the most important tools in any collection, so it’s worthwhile to get some high-quality ones. DeWalt has a DCK277D2 20V Max Drill and Impact Driver Combo Kit that includes everything you need to get started. The kit usually runs $249.00, but there is a limited-time deal at Acme Tool, True Value, and Amazon right now that allows you to get it for just $169.00. It’s also on sale at Home Depot, though it will cost you $179.00 there.
Both the drill and the impact driver that come in the kit have brushless motors. That means they will be able to generate more power than brushed motors, with reduced wear and tear and better battery life. The DCD777 20V Max ½-inch Compact Drill/Driver has 15 clutch settings, two speed settings, and a maximum rotational speed of 1,600 rpm. Meanwhile, the DCF787 20V Max ¼-inch Impact Driver generates 3,200 impacts per minute, has a max speed of 2,800 RPM, and produces 1,500 in-lbs of torque. Both come with additional features like overmolded comfort grips and built-in LED worklights. The kit also comes with a pair of 2.0Ah 20V Max batteries, a standard charger, and a canvas contractor bag.
The kit has 4.8 out of 5 stars from over 4,500 user ratings on Amazon. Customers generally seem happy with the power, performance, durability, and value, with no consistent complaints to indicate serious issues with the products.
This miter saw has a 1,100-watt, 15-amp motor that can hit 3,800 rpm. It has tall, sliding fences designed to support regular cuts up to 2×14 inches, crown molding up to 7-½ inches, and base molding up to 6-½ inches vertically, with an integrated XPS blade positioning system for more accurate cuts. It has a 60-degree miter capacity to the right and a 50-degree capacity to the left, with a stainless steel detent plate that has 10 positive stops for precise angle cuts. The saw also has steel rails with linear ball bearings on either side, with a built-in clamping mechanism, and promises an exceptionally efficient dust collection system that captures more than 75% of the dust it generates.
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DeWalt’s DWS770 has a 4.8 out of 5 rating on Amazon, aggregated from over 2,400 user ratings, and a 4.7 out of 5 on Home Depot based on over 1,400 user responses. Users across both sites praise the tool for its power and precision, with many praising the XPS cut line positioning system and how it makes lining things up much easier.
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DeWalt 60V Max 16-inch Brushless Chainsaw
Those who have invested in DeWalt’s line of power-hungry 60V tools are in luck as well. The DCCS670B DeWalt 60V Max 16-inch Brushless Chainsaw is on sale through ToolUp. This would cost you $479.81 at full price, but ToolUp currently has it discounted to $289.00.
This saw has a 16-inch Oregon Bar and chain that are useful for both outdoor and construction cutting applications. The saw itself is powered by a brushless motor that can generate chain speeds up to 15 meters per second. It has a chain brake that’s designed to eliminate kickback, an automatic oiling feature, and tool-free tensioning via a tightening knob. The tool weighs 9.4 pounds, and DeWalt promises that it can make up to 70 cuts through 6×6-inch pressure-treated pine on a single charge.
This chainsaw doesn’t have many reviews on ToolUp, but it has a 4.3 out of 5-star rating from over 35 users so far. Most reviews only had positive things to say about the tool’s overall power and performance. That said, there are complaints about the automatic oiling system that claim it either makes a mess or fails to lubricate the saw outright.
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DeWalt 20V Max Reciprocating Saw
A good reciprocating saw deserves a spot in just about everyone’s garage, and DeWalt makes some great ones. One DeWalt offering currently available at a discount is the DCS380B DeWalt 20V Max Reciprocating Saw. This saw typically costs $159.00 at full price, but you can get it from Amazon right now for just $99.00.
This isn’t one of DeWalt’s high-end brushless tools, which is partly why it’s so affordable. Even so, it has a variable-speed trigger and maxes out at 3,000 strokes per minute with a 1-⅛-inch stroke length. The tool has a four-position blade clamp, adding versatility to your cuts. On top of that, it also has a pivoting adjustable shoe, making it easier to achieve even more complex positions. It has a double oil-sealed shaft to prevent dust and moisture contamination and an overmolded comfort grip to reduce vibrations when in use.
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This reciprocating saw has received nearly 13,000 reviews on Amazon and has an excellent weighted score of 4.8 out of 5. Customers have praised the quality of the tool’s design, its cutting ability, the versatility of the blade and shoe, and its compact size. Opinions regarding battery life are a bit more mixed, however, with claims that it eats through modest-capacity batteries fairly quickly.
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DeWalt 20V Max XR Brushless Jigsaw Kit
If you need a versatile saw for making precise and non-linear cuts, you’ll want a jigsaw. One of the best deals on DeWalt tools that you’re likely to find in July is for the DCS334BWDCB609C DeWalt 20V Max XR Brushless Jigsaw Kit. This generally retails for $528.00, but it’s been discounted by a whopping 57% at Home Depot, and you can currently get it for just $229.00.
This jigsaw is part of DeWalt’s XR tool system, which means it has a brushless motor — in this case, one that runs at up to 3,200 strokes per minute. It has a variable-speed trigger, a four-position orbital action setting, a lever-action keyless blade clamp, and an adjustable shoe with detents at 0, 15, and 30 degrees and a positive stop at 45 degrees. But the jigsaw isn’t what makes this kit so enticing. It also comes with one of DeWalt’s 9Ah 20V/60V Flexvolt Batteries and an 8-amp fan-cooled Fast Charger that works with 20V and 60V batteries, opening up a whole world of 60V DeWalt tools. What’s more, a 9Ah battery is pretty hefty, so it will likely end up being your go-to power source.
This kit has a 4.9 out of 5-star rating on the Home Depot site based on over 1,300 user ratings; 89% of them indicate they would recommend it to others. Most appreciate the tool’s power and versatility, with the long battery life and easy blade-changing apparatus also being boons.
Share one API key across five AI agents, and a single compromised agent inherits the reach of all five. The attacker immediately benefits from the accumulated permissions of every workflow that the key touches. The forensic trail goes cold at the credential level because five agents on one account leave no record of which agent did what.
Sixty-nine percent of enterprises run agents with credential sharing somewhere in their deployments, according to VentureBeat’s June 2026 Pulse Research wave of 107 enterprises.
That one number explains the buying spree reshaping enterprise security this year. Palo Alto Networks, CrowdStrike, and Cisco have collectively bet more than $22 billion on it in the past year, targeting exactly the layer most enterprises in this survey haven’t finished building.
For a security director, this survey reads as a board-level question, not a trend line. It also surfaces a finding no competitor’s data shows, one that exposes which companies are the most at risk.
The data below is the first look at VentureBeat’s Q2 Agentic Security report, drawn from 107 qualified respondents at organizations with more than 100 employees. The full report will be released to attendees at VB Transform, the event in Menlo Park next week (July 14-15) focusing on enterprise autonomous agents.
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Forty-five percent are final decision-makers for AI purchases. The sample skews mid-market, so read the numbers as the view from organizations adopting agent security right now rather than from the largest enterprises.
More than half of respondents, 54%, have already had an agent security incident or near-incident. Eighteen percent confirmed an incident, and thirty-six percent caught a near-miss before a breach. Security teams are stopping most of these events at the last control point in the chain, but the rest of the data shows how thin that margin is.
Your agents are sharing credentials
Only 32% of enterprises give every AI agent its own scoped, managed identity. Nearly half (48%) report that some agents have scoped identities, while many still share credentials. Another 32% say agents mostly run on shared API keys or borrowed human and service-account credentials. The survey question allowed more than one selection, and 24 of the 107 respondents chose multiple options — which is why the three categories sum to 112%. Deduplicated by respondent, 74 organizations, or 69%, flagged credential sharing in at least one answer.
One number explains why the acquisitions target this layer. A shared credential converts a single compromised agent into many, and CyberArk’s research puts machine identities at 82 for every human in organizations worldwide, with agents as the fastest-growing category of the ratio. Cisco made the same diagnosis when it bought Astrix, whose founders built the company around API keys, service accounts, and OAuth tokens. Cisco’s announcement calls those the credentials AI agents are now “using (and abusing)” to execute work at scale.
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Adam Meyers, senior vice president of counter adversary operations at CrowdStrike, described the mechanism directly in an interview with VentureBeat. Some AI systems have their own identities, he said, and in other cases “people give their identity to the AI to take action on their behalf, and that also further kind of murkies the water and makes it very complex.” The murk is the point, because when the identity is shared, attribution dies with it.
Exposure scales with size, and containment does not
Forty-nine percent of enterprises enforce scoped permissions at runtime, and 47% monitor and log agent activity, which can help reduce security incidents. Only 30% sandbox their highest-risk agents, the one control that limits blast radius when the first two fail. Isolation is what keeps a single compromised agent from becoming a deployment-wide event. Enterprises have funded detection and resistance, but the containment layer barely exists.
The sharpest finding in the survey, and the one no vendor report captures, shows up when you split results by company size. The incident rate is 49% for companies with 101 to 1,000 employees, but it shoots up to 63% for companies with more than 1,000. Sandbox isolation moves the other way, falling from 35% to 20% at the larger companies.
The exposure-to-containment gap widens from 7 points at small companies to 60 points at the largest. Source: VentureBeat Pulse Research, June 2026 wave, n=107.
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The chart above shows the same finding at finer granularity: the 49%/63% split above is a binary cut at 1,000 employees, while the bars here break incident rate and isolation rate into four size bands. The red line measures incidents and near-misses, and the navy tracks the one control that contains damage after everything else fails. At organizations with 101 to 250 employees, the two sit 7 points apart, but above 5,000, the gap blows out to 60 points. That top band pools the survey’s two largest size groups and holds only 15 respondents, so treat the number as directional. Larger enterprises run more agents across more systems, which drives incidents up while sandboxing, the engineering project that would contain them, goes unfunded. The enterprises with the most agents have the least isolation around them.
The deals target exactly those accounts. Palo Alto Networks, Cisco, and CrowdStrike sell to large enterprises first, where incident rates are highest and containment is the thinnest.
Guarded by whoever shipped the model
The model providers are the security layer. OpenAI’s built-in guardrails lead at 51%. Google Cloud reaches 36%, Microsoft Azure’s Purview and Copilot Studio DLP 35%, and Anthropic’s managed-agent controls 29%. Eighty-two percent of respondents name a provider-native or hyperscaler control as their single primary agent security layer.
A red cliff of bundled controls, then a long tail of purpose-built specialists in single digits. Source: VentureBeat Pulse Research, June 2026 wave, n=107.
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The purpose-built specialists are in single digits, with Palo Alto Networks’ Prisma AIRS at 7%, CrowdStrike at 6%, and Okta for AI Agents at 4%. Zenity and the dedicated non-human identity platforms are at 3% each. Microsoft Entra Agent ID is the highest-penetration identity-specific control in the dataset at 13%, the only one from a hyperscaler, and it still falls outside the top four. Only 5% of enterprises run no dedicated agent tooling at all, and the rest have tooling that came pre-installed.
Bundled controls lead because they ship free and are enabled by default. Most filter prompts and outputs, but they do not give an agent its own identity or sandbox it. Hyperscalers sell identity-layer products, and Entra Agent ID is in the dataset at 13%, but adoption stays low. The two controls that reward incident data the most, scoped identity and isolation, are the two that the default stack does not include.
Prompt-and-output filters evaluate whether a call looks malicious. That is an intent problem, and intent cannot be solved at the language layer. CrowdStrike CTO Elia Zaitsev drew the line in an interview at RSAC 2026. “Observing actual kinetic actions is a structured, solvable problem,” Zaitsev said. “Intent is not.” CrowdStrike’s Falcon sensor walks the process tree on an endpoint and tracks what agents did, not what agents appeared to intend. A scoped identity and an isolation boundary give that sensor something to track, while a shared credential on a bundled guardrail does not.
Cloud security went through the same cycle a decade ago, and Palo Alto Networks, CrowdStrike, and Wiz built multi-billion-dollar businesses on the gaps native cloud controls left open. Agent security is tracking the same path faster. A misconfigured storage bucket sat open until a human noticed. A misconfigured agent exploits its own over-permissioning on every run, and no human is watching when it does. Merritt Baer, chief security officer at Enkrypt AI and a former deputy CISO at AWS, told VentureBeat that the default layer is thinner than enterprises assume. “Enterprises believe they’ve ‘approved’ AI vendors, but what they’ve actually approved is an interface, not the underlying system,” Baer said. “The real dependencies are one or two layers deeper, and those are the ones that fail under stress.”
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Comfortable, unconvinced, and already shopping
Here is the contradiction worth a keynote slide. Enterprises rate their agent security tooling 4.2 out of 5, with value for money at 4.1 and ease of implementation at 3.9. Those scores would make most SaaS vendors envious.
High satisfaction, low conviction, and a 12-month buying wave. Source: VentureBeat Pulse Research, June 2026 wave, n=107. Arms-race shares sum to over 100% (multiple responses).
Only 35% believe their AI-enabled defenses are ahead of AI-enabled attackers, while thirty-two percent call it roughly even. Twenty-one percent say attackers lead, and another 21% say it is too early to tell, showing how enterprises trust their tooling more than they trust its outcomes.
Budgets confirm it. Forty-six percent allocate 6 to 10% of the security budget to agent security, and a full third spend 5% or less. Half the sample has already had an incident or near-miss, but the funding does not match the exposure.
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Fifty-nine percent plan to adopt, add, or replace agent security tooling within 12 months, and twenty-nine percent plan to move this quarter. OpenAI leads forward interest at 34%, followed by Google at 30%, Anthropic at 29%, and Azure at 25%. The dedicated vendors draw more interest looking forward than their current single-digit footprint suggests. Satisfied customers do not reshuffle this fast unless they know the stack they’re currently using is provisional.
Three moves for security directors
1. Inventory every agent’s credentials this quarter. Map which agents share credentials with other agents and which run on borrowed human or service-account identities. The goal is not one credential per agent. Agents that touch multiple systems need multiple scoped identities. The goal is zero shared credentials between agents and zero borrowed human identities. Thirteen percent of surveyed enterprises already run Microsoft Entra Agent ID. Okta for AI Agents and the non-human identity specialists sell equivalents. Shared and borrowed credentials are the first thing to eliminate.
2. Sandbox the riskiest agents first. Isolation is the least-adopted control at 30% and the only one that contains blast radius after prevention fails. Rank agents by the sensitivity of what they touch and isolate the top of the list. Above 1,000 employees, where isolation falls to 20%, this is the single highest-return move in the dataset. Sandboxing does not require replacing the agent or the platform. It requires a policy decision and an isolation layer.
3. Match the budget to the incident rate. A third of enterprises fund agent security at 5% or less of the security budget, even though more than half have already had an incident or near-miss. Nine percent allocate more than 25% today. The full report breaks out exposure and containment by company size, showing which bands carry the most risk and the least protection.
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The board’s question is simpler. If one of our AI agents was compromised this afternoon, which systems did it touch, and whose credentials was it holding? For the 69% of enterprises running agents on shared credentials, the answer is a shrug. The trail goes cold at the key.
The full Q2 Agentic Security report, with the complete vendor matrix, industry cuts, and the full dataset behind these charts, debuts July 14 and 15 at VB Transform, held at Hotel Nia in Menlo Park. The open question it leaves is whether enterprises close the agent security gap on their own terms, or whether a confirmed breach closes it for them.
4 generations of Xbox hardware. (GeekWire Photo / Thomas Wilde)
Commentary: The last couple of weeks have served as a capstone to what’s become a bad few years for the international video game industry. Now it appears the larger sector is headed directly into a significant crash, as several unsustainable practices all seem to be approaching a crisis point at once.
The first and most obvious issue is the ongoing component shortage. Due to the rush to build AI data centers, both RAM and solid-state drives have risen dramatically in price in 2026, with analysts forecasting that costs might not settle back down until at least 2028.
Both the PlayStation 5 and Xbox Series X|S are at the point in their life cycle when they’d ordinarily be declining in per-unit costs as the technology matured. Instead, both Sony and Microsoft have raised console prices multiple times this year due to the high demand for parts.
This would ordinarily be a great time to get into video games, as we’re almost six years into the current console generation. Instead, it’s one of the worst. The base PS5 and Series X are about as expensive as they were at launch in November 2020, and building a new gaming PC right now can be costly.
The component crunch also harmed the debut of Valve’s new Steam Machine, which officially launched late last month with a starting MSRP of $1,049. Valve, based in Bellevue, Wash., was forced to offer the new hardware at a significantly higher price than planned due to the difficulty in getting components.
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That’s been reflected in its early reviews, with manyoutletsnoting that the Steam Machine’s current price doesn’t match its power. At $700, the Machine would be a great gateway product for PC gaming, the way the Steam Deck was, and a genuine competitor in the console field, but a $1,049 price tag makes it an expensive curiosity for financially secure gadget-heads.
Another bad sign came from Sony’s recent announcement that it would sunset physical media for the PlayStation platform by 2028. This decision, which allegedly took many of Sony’s publishing partners by surprise, has serious knock-on effects for collectors, historians, developers, and most prominently consumers.
Sony has already caught one lawsuit over alleged market exploitation on the PlayStation Store, and that was a few days before it announced it wants to kill discs. An all-digital PlayStation library means that Sony would get to exercise full monopolistic control over pricing and access for every game it sells; licensing agreements mean that anything purchased on a digital storefront like the PlayStation Store is subject to deletion at any time without notice; and players wouldn’t be able to resort to any of the usual cost-cutting measures such as bargain bins, buying used copies, or even trading games with a friend.
That suggests that Sony has decided its best path forward is to continue to extract money from its established audience, rather than to have more options in place for gaming on a budget. There are free-to-play games on the PS5, of course, but most if not all are cross-platform and/or designed as money sinks. Ask any parent whose kids accidentally ran up a big tab in Fortnite.
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Sony’s PlayStation 5. (Sony press image)
If Sony has decided to end physical media, then it’s likely Microsoft will follow suit. While Xbox hasn’t mentioned its next-generation console, codenamed Project Helix, for a hot minute, it has been eager to get rid of discs since at least 2013. Some sources, such as Windows Central, allege that Xbox is already planning to do so.
(Meanwhile, Nintendo is likely to do its own thing. While Nintendo has been forced to raise the price of the Switch 2 alongside its competitors, it has offered no sign that it plans to stop selling game cards or Switch cartridges. In an uncertain world, Nintendo can be relied upon to only ever follow its own peculiar instincts.)
This sets up an early look at the environment that surrounds the 10th generation of console hardware. If both Sony and Microsoft stick to traditional timelines, we’re likely to start hearing more about the PlayStation 6 and Project Helix over the course of 2027, with launch in holiday 2027 or 2028.
If they do launch along that timeline, then it’s difficult to see how either system will retail for less than $1,000, since the storage and RAM supplies will still be constrained by that point. That automatically prices most of the potential audience out of the market. Once the starting costs hit the four-digit range, a console stops being a hobby or a toy for children and becomes an expensive extravagance. (As a general rule, you probably don’t want your console to cost significantly more than the TV you’re attaching it to.)
Further, it’s arguable that neither the PlayStation 5 nor the Xbox Series X|S have really hit their potential. Sony has famously squandered much of this generation on a largely abortive pivot to games-as-a-service, while Xbox has often seemed more interested in laying off developers than actually making or marketing games. The 9th generation of consoles has had a few big hits, but it’s mostly despite itself.
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Not only is there likely to be limited demand for the 10th-generation PlayStation or Xbox, but neither of them actually seem necessary. The only reason to make them is for a brand refresh, and that’s got nothing to do with consumers.
Microsoft, following its acquisition of Activision Blizzard in 2023, is currently the second largest game developer in the world, while Sony dominates today’s console market. These two companies influence much of what happens in the modern video game industry, and as of right now, both are apparently determined to do the most short-sighted thing possible at any given time.
Sony has decided that only part of its audience actually matters, while Microsoft seems to be saddling Xbox with unrealistic expectations, possibly to justify its eventual sale or shutdown, and is ignoring at least one organized boycott.
Reggie Fils-Aimé (center) leads a roundtable discussion of Xbox architects to celebrate the platform’s 20th anniversary in 2021. Left to right: Robbie Bach, Ed Fries, Fils-Aimé, Peter Moore, Bonnie Ross. (Microsoft Alumni Network)
Whenever the video game industry undergoes any kind of significant disruption, someone somewhere always asks if it’s the start of another “Crash of ‘83.” This is usually hyperbole, but it’s hard not to see the parallels between then and now: the video game market is flooded, there are few true exclusives left outside of Nintendo, many members of the gaming audience buy as few as 2 games a year, and the end of physical media will end both retail support and much of the casual audience.
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This is unfolding as a slow, years-long plummet rather than the comparatively sudden shock of ‘83, but a crash is a crash. It’s avoidable, but it would require a massive, simultaneous course correction from several of the largest entertainment companies in the world.
That being said, it’s unlikely that video games as a medium are facing any kind of existential threat. Nintendo, as noted above, is well-positioned to ride out any potential problems with the larger market, PC gaming is hanging on, and the mobile sector is actually having a sort of quiet renaissance right now. There will still be video games to play in 2030, barring some larger disaster.
If there’s one big opportunity here, it’s that many of the major players in the games industry have either voluntarily abandoned the market for budget gaming or have been forced out by component costs. Some of the biggest hits of the 2020s to date, such as Vampire Survivors, Among Us, Lethal Company, and Balatro, are cheap, retro-styled games designed to run on almost any hardware, from a PlayStation 5 to your 4-year-old tablet.
The best step forward for mainstream gaming, then, might actually be to take a step back, in a similar way to projects such as Panic’s Playdate retro handheld (still going strong 5 years later) or Seattle’s Tin Can, seeing success with its land-line phones for kids and families. Chasing bigger games, higher frame-rates, and more realistic graphics for 30 years has gotten us here, up to the edge of a second major crash, while thousands of people log on every day to play games that could be run on a particularly big potato.
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Instead of rushing into the 10th generation, the solution now might be to think simpler and cheaper, making smaller, more focused projects rather than the 5-year moonshot of a typical AAA game. Otherwise, mainstream video games may end up like Western comics: increasingly expensive options presented to a shrinking handful of fervent fans.
SambaNova last announced a $350m Series E raise in February.
Intel-backed SambaNova has secured $1bn in funding to expand its AI chipmaking business, as demand for its inference technology continues to grow.
The Series F round, which drives up SambaNova’s valuation to $11bn, was led by General Atlantic, with participation from long-term backer Intel Capital, alongside Cambium Capital, BlackRock and the Qatar Investment Authority.
A&E Investment, Assam Ventures, Battery Ventures, Kabila Capital, QFO Capital, Vista Equity Partners and Volantis also participated in the raise.
In recent months, the company launched its specialised SN50 chips that prioritise token efficiency, and announced a multi-year collaboration with Intel to deliver cost-efficient AI inference solutions to customers and roll out an Intel-powered AI cloud.
The 2017-founded SambaNova has close ties with Intel, whose CEO Lip-Bu Tan serves as chair of SambaNova’s board.
SambaNova said it will use proceeds from the latest raise to expand capacity, accelerate product innovation and scale deployments. Continuing on its growth momentum, the chipmaker plans to continue investing across chips, systems, software and full-stack AI infrastructure.
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Alongside the funding, SambaNova has announced JPMorganChase as its latest customer to deploy the SN40 and SN50 chips.
“SambaNova’s platform is differentiated, built for a market where inference has become foundational to enterprise and industry transformation,” said Martín Escobari, the co-president and head of global growth equity at General Atlantic.
“Rodrigo and the team are driving deep technical innovation to achieve growing commercial momentum while demand for inference is accelerating well ahead of supply. We are pleased to lead this round to support SambaNova in shaping the next generation of AI infrastructure.”
SambaNova co-founder and CEO Rodrigo Liang told CNBC last month that “business is growing at an incredibly rapid rate”, adding that he is “really excited” about the current IPO market.
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Earlier this week, Bloomberg reported that Microsoft was replacing some of OpenAI’s software with its own in-house models in an effort to cut costs. Those in-house models, known as MAI, were increasingly being used to power apps like Word and Excel, the outlet noted.
The story raised an increasingly common question about the two companies, which were once seemingly inseparable, and have recently sent mixed signals about the status of their situationship: Were the two companies drifting apart?
Now, OpenAI is attempting to put any insinuations of such a break to rest. During OpenAI’s launch of GPT 5.6 on Thursday, the company announced that it would become the “preferred model” powering Microsoft’s 365 Copilot.
OpenAI noted in a blog post published Thursday that GPT 5.6 would support Microsoft users across the company’s suite of productivity apps, including Word, Excel, PowerPoint, and Cowork.
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“Our partnership with Microsoft has always been about bringing the benefits of advanced AI to more individuals and organizations, and we’re excited to continue building on that shared commitment,” OpenAI wrote in a blog post.
What being a “preferred model” actually means isn’t entirely clear, other than that OpenAI’s software will continue to power Microsoft’s apps.
That said, it was never reported that ChatGPT’s software would stop powering Microsoft’s apps — merely that Microsoft was relying increasingly on its own software in an effort to reduce costs. The new “preferred model” disclosure doesn’t appear to negate that previous reporting.
On Thursday, multiple news organizations accused OpenAI of withholding evidence about how the company trains its artificial intelligence models in a new motion that’s connected to a series of ongoing copyright lawsuits.
The motion was filed by 17 publishers, including The New York Times, the New York Daily News, the Chicago Tribune and Ziff Davis (CNET’s parent company). Ziff Davis sued OpenAI in 2025, alleging that OpenAI scraped its copyrighted works to train ChatGPT and other large language models.
The initial lawsuit dates back to 2023 when The New York Times first sued OpenAI and Microsoft, alleging the companies built their AI technologies using millions of news articles written by journalists. Microsoft and OpenAI have denied the claims.
The motion asks the court to impose legal sanctions against OpenAI, but not Microsoft, for allegedly withholding evidence, such as datasets and output logs, and claims that “OpenAI chose obstruction” by failing to produce it. If those sanctions are granted, OpenAI could be ordered to pay financial penalties.
“This motion asks the court to punish OpenAI for hiding and destroying evidence showing how ChatGPT was trained on stolen journalism,” New York Daily News attorney Steven Lieberman said, per the Associated Press.
At the center of the lawsuits is how generative AI, such as ChatGPT, is trained and how it sources its information. The Times’ original lawsuit claims that OpenAI’s generative AI tools “can generate output that recites Times content verbatim, closely summarizes it, and mimics its expressive style,” raising questions of copyright infringement.
The lawsuits come amid a broader conversation in the journalism industry: declining traffic across digital media outlets. AI overviews are often cited as a major reason for the decline in clicks to original reporting by writers and editors, which in turn impacts publishers’ advertising revenue.
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A growing reliance on AI chatbots for finding news and other content is also a major concern for publishers, as it siphons off loyal readership and audience. Some data shows that small publishers have been hit the hardest, with a reported 60% traffic drop, while another analysis predicts traffic declines of more than 40% by 2029.
A statement by Ziff Davis notes that “OpenAI has copied and monetized Ziff Davis content without permission on a massive scale.” Lance Koonce, partner at Klaris Law and counsel for Ziff Davis, said that, since the lawsuit, “OpenAI repeatedly lied about its ability to search its own data sets for Ziff Davis content and engaged in other serious litigation misconduct.”
An ongoing debate over copyright and AI
OpenAI has long maintained that AI training is fair use. An OpenAI spokesperson denied the allegations in a statement to CNET, stating: “As the Times’ case weakens and they’ve been forced to drop claims against us, they’re persisting with their efforts to invade the privacy of people who have nothing to do with this case, including by making these blatantly false allegations.” The statement went on to say: “We’ll continue defending our users’ privacy and the long-established principles of fair use.”
In a 2024 rebuttal to the original lawsuit filed by The New York Times, OpenAI said the publisher falsely accused the company of destroying data and instead accused the newspaper of “secretly” deleting its own data that would have shown internal use of OpenAI products. Although the Times has dropped one claim against OpenAI, the larger lawsuit remains in litigation.
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Other tech giants, including Meta, have also been accused by authors and news publishers of copyright infringement. Many of those cases are still in litigation as courts decide where to draw the line between fair use and infringement in the age of AI.
A walk through the trees turned up more than expected a few years ago. One person spotted a plastic Nintendo 64 cartridge half-hidden on the forest floor. Its paper labels had vanished completely, leaving no hint of what game sat inside. The finder brought it home, then passed it along to someone who fixes old consoles for a closer look.
Rust had plainly gotten hold of the metal shield that covers the back, which is normally sealed up tight. The plastic shell that surrounded it had accumulated stains and scrapes from all of its time spent outside over the months or years, not to mention wear and tear. Inside, the circuit board, which is what actually matters, revealed some considerable corrosion around the vias on one side and a rougher surface on the other, and to top it all off, some of the screws had come free, adding to the overall ‘battered’ aspect. The real test would be when someone finally opened it up and attempted to get the parts to work again. First, you’ll need the right screwdriver, which should be a game-bit. When you take the shield off, you’re left with a wonderful mess of heavy crust and pitting across the metal underneath. Given the state of the outside, the board itself appears to be far superior to what you might assume. The pins on the edge connector are still in good condition, with no major damaged traces or fried components visible at first examination.
The next step was to clean it, starting with the board, then using high-strength isopropyl alcohol and a delicate brush. The residue is quickly removed without causing any damage, and the contacts can be polished with a Q-tip to look their finest. To be honest, the board appears very clean, nearly immaculate in sections. And the rusting hasn’t really taken hold, which is a comfort. In contrast, the shield and plastic shell told a different tale. Vinegar soaks appeared to dislodge some of the rust, and a combination of wire brushing and hot soapy water removed the most of the gunk. Some of the lighter stuff was removed with a magic eraser, but there is still some discoloration. If you were to restore it to its original condition, you’d probably have to replace the entire shell and shield, which would be a significant undertaking.
Before even attempting to boot the thing, he gave the N64 console a quick scrub just to be safe, and used an old cleaning kit to thoroughly clean the cartridge slot. One of the other known functional games proved that the device boots up normally. Then it was time to verify if our mystery cartridge was still functional. Slide it in, hit the power button, and the familiar title screen shows immediately.
The game was, of course, Super Mario 64, as the markings on the ROM chip showed that it was the regular version, with no special hardware or hidden modifications.The save data was particularly noteworthy, as someone’s previous progress was still present, intact, after years of exposure to moisture and temperature fluctuations. Unlike several other N64 games, Super Mario 64 keeps its saves in a non-battery-dependent manner. That was a pleasant surprise, even if the cartridge still appeared a little rough.
You have to give Nintendo credit because these cartridges were engineered to survive far more than a few scrapes and scuffs. They’re designed to endure dust and harsh handling by children, as well as repetitive insertion and removal, and it turns out the strong plastic shell and metal shield worked harder than we thought. They shielded the electronics within from the woodland environment considerably better than anyone could have anticipated. The shield, in particular, did an excellent job of soaking the majority of the corrosion that had developed in, leaving the board and pins in good shape. One final touch: a quick print of a new label to cover up the old one. [Source]
A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing ‘today’s game’ while others are playing ‘yesterday’s’. If you’re looking for Thursday’s puzzle instead then click here: NYT Strands hints and answers for Thursday, July 9 (game #858).
Strands is the NYT’s latest word game after the likes of Wordle, Spelling Bee and Connections – and it’s great fun. It can be difficult, though, so read on for my Strands hints.
Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc’s Wordle today page for the original viral word game.
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SPOILER WARNING: Information about NYT Strands today is below, so don’t read on if you don’t want to know the answers.
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NYT Strands today (game #859) – hint #1 – today’s theme
What is the theme of today’s NYT Strands?
• Today’s NYT Strands theme is… I think…
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NYT Strands today (game #859) – hint #2 – clue words
Play any of these words to unlock the in-game hints system.
STAY
STORY
SNAKE
LEEK
ROBE
HATE
NYT Strands today (game #859) – hint #3 – spangram letters
How many letters are in today’s spangram?
• Spangram has 11 letters
NYT Strands today (game #859) – hint #4 – spangram position
What are two sides of the board that today’s spangram touches?
• First side: left, 1st row
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• Last side: right, 6th row
Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON’T WANT TO SEE THEM.
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NYT Strands today (game #859) – the answers
(Image credit: New York Times)
The answers to today’s Strands, game #859, are…
BELIEVE
HISTORY
HASTE
GOOD
MERRY
LOVE
SENSE
SPANGRAM: WECANMAKEIT
My rating: Hard
My score: Perfect
Is it possible to look at today’s theme and not say to yourself “… therefore I am”? Apparently it is, because the words that complete “I think…” here were instead the more seemingly everyday “we can make it”.
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Thinking that I was missing out on some cultural reference point I googled all of today’s game words, along with the spangram, and the AI result claimed that all the words feature in the 17th-century Irish Jacobite love song, Mo Ghile Mear (My Gallant Hero). And there was me thinking it was from Ted Lasso or a Taylor Swift song I’d not heard of.
Despite my ignorance I was able to navigate the game without using any hints.
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Yesterday’s NYT Strands answers (Thursday, July 9, game #858)
STICK
GLOSS
STAIN
LINER
TINT
BALM
PLUM
SPANGRAM: KISSANDMAKEUP
What is NYT Strands?
Strands is the NYT’s not-so-new-any-more word game, following Wordle and Connections. It’s now a fully fledged member of the NYT’s games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.
I’ve got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you’re struggling to beat it each day.
A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing ‘today’s game’ while others are playing ‘yesterday’s’. If you’re looking for Thursday’s puzzle instead then click here: Quordle hints and answers for Thursday, July 9 (game #1627).
Quordle was one of the original Wordle alternatives and is still going strong now more than 1,500 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today — or scroll down further for the answers.
Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc’s Wordle today column covers the original viral word game.
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SPOILER WARNING: Information about Quordle today is below, so don’t read on if you don’t want to know the answers.
Latest Videos From
Quordle today (game #1628) — hint #1 — Vowels
How many different vowels are in Quordle today?
• The number of different vowels in Quordle today is 3*.
* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).
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Quordle today (game #1628) — hint #2 — repeated letters
Do any of today’s Quordle answers contain repeated letters?
• The number of Quordle answers containing a repeated letter today is 1.
Quordle today (game #1628) — hint #3 — uncommon letters
Do the letters Q, Z, X or J appear in Quordle today?
• No. None of Q, Z, X or J appear among today’s Quordle answers.
A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing ‘today’s game’ while others are playing ‘yesterday’s’. If you’re looking for Thursday’s puzzle instead then click here: NYT Connections hints and answers for Thursday, July 9 (game #1124).
Good morning! Let’s play Connections, the NYT’s clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.
What should you do once you’ve finished? Why, play some more word games of course. I’ve also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc’s Wordle today page covers the original viral word game.
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SPOILER WARNING: Information about NYT Connections today is below, so don’t read on if you don’t want to know the answers.
Latest Videos From
NYT Connections today (game #1125) – today’s words
(Image credit: New York Times)
Today’s NYT Connections words are…
OUTKAST
DEPECHE MODE
FRESH-BAKED
BALL GOWN
DO NOT DISTURB
À LA MODE
STRIKE A POSE
AIRPLANE MODE
ERASURE
SAFE MODE
DECADENT
NEW ORDER
HOTSPOT
PET SHOP BOYS
MOLTEN
LOCATION SERVICES
NYT Connections today (game #1125) – hint #1 – group hints
What are some clues for today’s NYT Connections groups?
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YELLOW: iPhone options
GREEN: Pudding levels
BLUE: UK chart acts of yesteryear
PURPLE: Umpire beginnings
Need more clues?
We’re firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today’s NYT Connections puzzles…
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NYT Connections today (game #1125) – hint #2 – group answers
What are the answers for today’s NYT Connections groups?
YELLOW: SMARTPHONE SETTINGS
GREEN: DESSERT MENU DESCRIPTORS
BLUE: ‘8OS SYNTH-POP BANDS
PURPLE: STARTING WITH BASEBALL CALLS
Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON’T WANT TO SEE THEM.
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NYT Connections today (game #1125) – the answers
(Image credit: New York Times)
The answers to today’s Connections, game #1125, are…
YELLOW: SMARTPHONE SETTINGS: AIRPLANE MODE, DO NOT DISTURB, HOTSPOT, LOCATION SERVICES
GREEN: DESSERT MENU DESCRIPTORS: DECADENT, FRESH-BAKED, MOLTEN, À LA MODE
BLUE: ‘8OS SYNTH-POP BANDS: DEPECHE MODE, ERASURE, NEW ORDER, PET SHOP BOYS
PURPLE: STARTING WITH BASEBALL CALLS: BALL GOWN, OUTKAST, SAFE MODE, STRIKE A POSE
My rating: Hard
My score: 1 mistake
There were a number of fashion links among today’s tiles: A LA MODE, of course, STRIKE A POSE — which features in Madonna’s Vogue — BALL GOWN, and DEPECHE MODE, which was the name of a French fashion magazine.
What caught me out, however, was the SMARTPHONE SETTINGS, as I originally included SAFE MODE instead of DO NOT DISTURB.
Today’s game also featured my two favorite bands — PET SHOP BOYS and NEW ORDER, both of whom joined forces in the 1990s with Electronic and who still tour together occasionally.
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Yesterday’s NYT Connections answers (Thursday, July 9, 2026, game #1124)
GREEN: MUSIC PUBLICATIONS: BILLBOARD, PITCHFORK, ROLLING STONE, SPIN
BLUE: KINDS OF RUGS: PERSIAN, PRAYER, SHAG, THROW
PURPLE: PONTIAC MODELS: FIREBIRD, G6, GRAND PRIX, TRANS AM
What is NYT Connections?
NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.
On the plus side, you don’t technically need to solve the final one, as you’ll be able to answer that one by a process of elimination. What’s more, you can make up to four mistakes, which gives you a little bit of breathing room.
It’s a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.
It’s playable for free via the NYT Games site on desktop or mobile.
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