Insomniac is still keeping quiet on the release date for Marvel’s Wolverine
Insomniac’s co-head Chad Dezern said there is “pent-up excitement” around the project, but couldn’t offer any more details
Marvel’s Wolverine was announced back in 2021
Four years after its initial announcement, we still have no idea when Marvel’s Wolverine is launching, and Insomniac Games still can’t confirm if it will be released in 2025.
News recently broke that Insomniac’s founder and CEO Ted Price will be stepping down from the role after more than 30 years. Following the announcement, the studio’s new co-chiefs Ryan Schneider, Chad Dezern, and Jen Huang sat down with Variety to discuss the switch in leadership as well as what’s in store for the company.
While Chad Dezern did touch on Insomniac’s next superhero game, Marvel‘s Wolverine, the co-head was still unable to offer any juicy details about it or an idea of when players can expect to get their hands on it.
“We’ve announced Wolverine, and we’d love to talk more about Wolverine, but we have to be like Logan today, and remain very stoic until it’s time to pop the claws down the road,” said Dezern.
“As much as we’re as much as we have pent-up excitement, we got to hold on to it. So that’s, that’s about as much as we could say about our upcoming projects today.”
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Marvel’s Wolverine was announced in 2021 alongside a short teaser trailer but development updates have been quiet since. Following a cyber attack in December 2023 which resulted in a number of leaks, the studio did release a statement about the situation while also confirming that the game “continues as planned” and “is in early production and will no doubt greatly evolve throughout development, as do all our plans.”
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The announcement of the 2025 Oscar nominees marks the countdown to the biggest and most respected awards ceremony in entertainment, and although I had a strong idea of which new movies would be nominated (thanks to the 2025 Golden Globe awards) that’s not saying that I wasn’t left bewildered beyond comprehension when a certain Netflix movie scored big with nods. I’m of course talking about Emilia Pérez (2024), the crime-thriller musical hybrid that follows a cartel boss’ gender transition.
I won’t lie, I was expecting Jacques Audiard’s drama to get some recognition at the 2025 Oscars, but I wasn’t expecting Emilia Pérez to receive 13 nominations. 13 nominations?! This puts Emilia Pérez above fellow nominees The Brutalist, Conclave, and The Substance, which make up some of the best movies of 2024. If you were to ask me, Emilia Pérez doesn’t even come close and frankly, I’d rather put myself through Joker: Folie a Deux again.
I have no doubt that this will go down in history as one of the most divisive movies to circulate cultural discourse, and not just in the history of the Oscars. Alas, what’s done is done, and all will be revealed on March 3 when the 2025 Oscars will air and for those who are still undecided whether you love or hate Emilia Pérez, hear me out.
Putting 13 Oscar nominations into context
Depending on a movie’s anticipation, marketing, and audience reception, singular movies can reach a relatively high number – just look at how the ‘Barbenheimer’ double bill influenced last year’s awards season. Unfortunately, Emilia Pérez is this year’s Oppenheimer (2023), and 13 nominations for a single movie means so much more than you may think.
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Since the 2025 Oscar nominations were unveiled, Emilia Pérez has since been inducted into the so-called ‘13 Club’, an elite select group of movies that earned a grand total of 13 Oscar nominations at the time of their release. That group includes, but isn’t limited to the following movies:
Forrest Gump (1994) Oppenheimer (2023) Mary Poppins (1964) Who’s Afraid of Virginia Woolf? (1966) Gone with the Wind (1939) Chicago (2002)
Shocking, I know, right? Not only has Emilia Pérez earned a place among movies that are considered to be cinematic staples, it has gone on to earn more Oscar nominations than the first installment in the original Star Wars trilogy, A New Hope (1977), and has the same amount of Oscar nominations as Stanley Kubrick had throughout his entire career. Excuse me, while I go and slam my head against a wall.
Jacques Audiard doesn’t care about trans stories, he just wants an Oscar
If you’ve seen Emilia Pérez and stand on the same side of the fence as me, then I hope you understand what I mean when I say that Audiard’s crime musical feels formulaic and manufactured for Oscar appeal. On paper, Emilia Pérez could’ve been a compelling and influential story, one that could’ve rewritten the representation of trans people and Mexican communities through an authentic narrative. Instead, it’s an unfortunate mess of three different plotlines, with a lot of head-scratching.
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In addition to its voice enhancement controversy, GLAAD has described Emilia Pérez as a “retrograde portrayal of a trans woman” and many trans movie critics challenging Emilia Pérez for its ‘transition equals death’ treatment, the film has come under fire for its equally questionable portrayal of Mexican communities, with the BBC highlighting both the lack of involvement from Mexican individuals in the production of Emilia Pérez, and the mockery that the film makes of the ongoing violent hardships of drug war through its musical format.
Though my disappointment speaks for itself, that doesn’t mean I would tell people to avoid Emilia Pérez. If anything, I encourage you to watch it if you haven’t yet already, just so you can see how abysmal it is as both a drama, and a depiction of a vulnerable minority that’s already the target of an increasingly worrying social and political attack.
Slowly but surely, we are making good on the gadgets we imagined, as kids, that the future would hold. Penny Brown’s video watch from Inspector Gadget? Check. The Starfleet tricoder from Star Trek? Almost there. But web-shooting? Web-slinging? That wasn’t one we really thought would make the crossover. And it wasn’t exactly in the plans for the scientist who has made the strong, sticky air-spun web a reality either, Marco Lo Presti, from Tufts University’s Silklab.
Back in 2020, Lo Presti, a research assistant professor in biomedical engineering, was working on the challenge of underwater adhesives. The first material he chose to work on was made up of silk and dopamine, a popular combination because it mimics the way that mussels stick firmly to rock surfaces in water—something that has been useful in other applications.
“While using acetone to clean the glassware of this silk and dopamine substance,” he says, “I noticed it was undergoing a transition into a solid format, into a web-looking material, into something that looked like a fiber. I showed the vials to Fio, and we immediately started thinking about how we could make a remote adhesive [a substance that sticks to an object from a distance] out of it.”
Fio is Fiorenzo Omenetto, professor of engineering at Tufts and “puppeteer” of the Silklab. “We’d like to say that every experiment is painstakingly planned with equations and lots of forethought but it’s really about connection,” he says. “You explore and you play and you sort of connect the dots. Part of the play that is very underestimated is where you say “hey, wait a second, is this like a Spider-Man thing?” And you brush it off at first, but a material that mimics superpowers is always a very, very good thing.”
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Before Lo Presti could turn his attention to these accidental webs, though, he had to complete his paper on underwater adhesives using biomolecules, which he did in 2021. A lot of the Silklab’s work is “bio-inspired” by spiders and silkworms, mussels and barnacles, velvet worm slime, even tropical orchids—so working out if this sticky web could become something useful might seem like an easy side-step for the team.
However, Lo Presti points out that while the new material does mimic spider threads, “there is no spider able to eject, to shoot a stream of solution, which turns into a fiber and does the remote capturing of a distant object”. This was something new, for the real world at least.
But as the research paper in Advanced Functional Materials notes—enter fictional characters. In Stan Lee and Steve Ditko’s original 1960s comic books, starting with Amazing Fantasy #15, Peter Parker builds a “little device”, one fastened to each wrist and triggered by finger pressure, to produce strands of ejectable ‘spider webs’. By the time of the mid-2000s Sam Raimi Spider-Man films, the web-shooting switched from a wrist-worn spinneret gadget to an organic part of his superhero transformation.
Microsoft says it’s shutting down its UK “experience center” in London next month, nearly six years after it first opened as a 21,000-square-foot Microsoft store. “To better align with its focus on digital growth, Microsoft has decided to exit the lease at the Microsoft Experience Centre in London early,” says an unnamed Microsoft spokesperson in a statement to Windows Central.
The store originally opened in July 2019, just months before the pandemic lockdowns began. Microsoft then quickly transitioned it to an “experience center” alongside closing its stores in the US in 2020.
I visited the London flagship store for its opening day, at a time when the company had more than 80 retail stores worldwide. The big, bold, and British store included Surface devices on every floor, HoloLens headsets, a big Xbox gaming lounge, and even a real-life McLaren Senna sports car that you could sit in and play Forza.
It was quite the venue, set in the heart of Oxford Circus and inside a historic building with windows and ceilings from the 1920s. Microsoft spent two years renovating the space, with giant 4K video walls and an opening party that included British celebrities like Peter Crouch.
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After transitioning the UK Microsoft store to an experience center, the software giant regularly used the space for business meetings and partner events — turning it into a showcase for Microsoft products and services in recent years. A similar experience center still exists in New York City, but I suspect it’s only a matter of time until that meets a similar fate to the one across the pond.
Apple announced on Thursday a new API called the Advanced Commerce API to support more in-app purchase formats, such as subscriptions and content add-ons. The company added that it is not changing the commission structure to support these use cases.
“The App Store facilitates billions of transactions annually to help developers grow their businesses and provide a world-class customer experience. To further support developers’ evolving business models — such as exceptionally large content catalogs, creator experiences, and subscriptions with optional add-ons — we’re introducing the Advanced Commerce API,” the company said in an announcement.
In an accompanying support document, Apple expanded on the use cases and the eligibility of apps and developers to apply for this program across three broad categories. Apple said the first use case is apps that have a big library of one-time purchases with frequent updates, such as audiobooks or courses; the second use case is apps adding creator-led content where users can purchase access to that content as a one-time or renewable subscription; and the third use case is users buying add-ons within a subscription service, such as additional channels, sports, or regional content, sold as renewable purchase.
Last year, Apple asked creator platform Patreon to switch to the App Store billing system for creator content or risk being booted out. In response, the company said it will start slowly migrating to Apple’s payment system for its iOS app and will complete the process by November 2025. Apple’s decision to debut a new API could be to support use cases like Patreon’s better.
Who says you need to spend a fortune to own a top-tier laptop? With this incredible offer, you can buy a grade-A refurbished 16-inch MacBook Pro (2019) for just $539.99, a jaw-dropping 77% discount from its original price of $2,399.
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With a 16-inch Retina display, you get an immersive viewing experience with stunning clarity and vibrant colors. Paired with AMD Radeon Pro 5300M graphics, it’s a dream machine for creative professionals who demand top-tier visuals. The Magic Keyboard adds comfort and precision, making extended work sessions more productive and enjoyable.
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The iPhone 16 and 15 both have Thread radios inside them
An Apple director and Thread president has explained why they’re there
Both of the main benefits are related to smart home future-proofing
Apple‘s kept pretty quiet about that the fact that its iPhone 16 and iPhone 15 series, alongside many recent iPads and MacBooks, have Thread radios inside them. But now one of its directors has explained why they’re there – and how they’ll soon be able to boost your smart home plans.
What is Thread?
Thread is a wireless protocol that’s been specifically designed for the smart home. It’s designed to complement Wi-Fi by offering a low-power, low-bandwidth way for devices to communicate with each other.
In an interview with The Verge (via 9to5Mac), Vividh Siddha – who is Director of software engineering at Apple, and also president of Thread Group – said that Apple’s inclusion of Thread radios is to “enable an early adopter” to build a Matter-based smart home, and then gave two clear examples of how the fledgling protocol can help.
“If you take a very early on smart home user – somebody who goes to Ikea, buys a bulb and a switch – what happens with those users is they discover they cannot do automations. So, Thread on mobile can enable that evolution [to a border router]”, Siddha said.
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In other words, while you typically need a hub to unlock powerful smart home functions such as automations, having Thread on your phone can act as the necessary glue to get them all talking to a border router (like the Apple TV, for example). Because any device that supports Thread can act as a border router, you hopefully already have one somewhere in your setup.
The other benefit of that Thread radio inside your iPhone 16 or 15, according to Vividh Siddha, is that it can act as a handy backup during power cuts. “The other important factor is the ability to use your accessories, and some important ones, like your front door lock when there’s a power outage” Siddha said.
“If you have no infrastructure – your Wi-Fi router is down, your Thread border router is down – and you still want the ability to get into your house or do other things that might be smart home related. Those are some use cases that it’s explicitly designed for, but it’s not limited to that,” Siddha added.
Matter is still a mess – but there’s hope
The problem with the smart home and Matter (the standard that will supposedly get everything singing from the same hymn sheet) is that it’s still very messy and confusing. Unless you have a qualification in networking protocols, you probably don’t care about Thread, border routers or Matter – you just want everything you buy to work out of the box.
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This is probably why Apple has been quiet about Thread support in your iPhone, iPads and Macs – because it’s still early days. But there is hope on the horizon, according to this interview at least.
Referring the issues that have hampered Matter and Thread, Tobin Richardson (president and CEO of the Connectivity Standards Alliance, or CSA) said: “2025 is going to be a really important year for Matter. We’re not looking to add 100 new device types this year. We’re looking to really hit reliability and make sure that things just work. That’s been a strong focus, and that’s why these relationships are so important.”
Vividh Siddha, from Thread and Apple, agreed by adding that “2025 is really pivotal for us to get all those issues resolved, to get all these product experiences to be more robust and reliable”.
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So while that seamless smart home experience we’ve been promised for years may still be a little while off, at least you know the latest iPhones, alongside other Apple devices like the latest Apple TVs and HomePods, will be future-proofed and ready to join the party when it finally kicks off.
All the tech we rely on, from cars to smartphones, was engineered using physics. You don’t need to know the science to use these things. But a well-rounded human should understand at least some of the key concepts—along with some music, art, history, and economics. Robert Heinlein said it all in Time Enough for Love:
“A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.”
So, in the interest of not being insects, here’s my top-five physics equations you should know.
1. Newton’s Second Law
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I’m sure you’ve seen this one before—it’s over 300 years old, and it’s popular for science memes and T-shirts. It says the net force on an object equals its mass (m) times acceleration (a). But what does that really mean? It’s all about interactions—like when you kick a soccer ball or drop a water bottle on the floor.
Newton’s second law says we can describe these interactions with the concept of “force.” And what do forces do? The net force on an object changes the object’s motion. But wait! There’s a bunch more cool stuff in this simple-looking equation.
See those arrows over F and a? That indicates variables that are vectors, meaning they contain more than one piece of information. For example, if someone asks you to “socially distance” yourself by 1 meter, where would you end up? Who knows? You could go 1 meter to the east or west or 39 degrees from north. The distance by itself isn’t the full story; you also need to specify a direction. This is true for both the forces and the acceleration. Other quantities (like mass or temperature) don’t have direction. We call those scalar values.
Newton’s second law is super useful, but weirdly, people don’t seem to believe it. The common misconception is that a constant force makes an object move at a constant speed. What this equation says, rather, is that if you push on an object with a steady force, it will keep accelerating.
Google will take firmer action against British businesses that use fake reviews to boost their star ratings on the search giant’s reviews platform. The UK’s Competition and Markets Authority (CMA) announced on Friday that Google has agreed to improve its processes for detecting and removing fake reviews, and will take action against the businesses and reviewers that post them.
This includes deactivating the ability to add new reviews for businesses found to be using fake reviews, and deleting all existing reviews for at least six months if they repeatedly engage in suspicious review activity. Google will also place prominent “warning alerts” on the Google profiles of businesses using fake reviews to help consumers be more aware of potentially misleading feedback. Individuals who repeatedly post fake or misleading reviews on UK business pages will be banned and have their review history deleted, even if they’re located in another country.
Google is required to report to the CMA over the next three years to ensure it’s complying with the agreement.
“The changes we’ve secured from Google ensure robust processes are in place, so people can have confidence in reviews and make the best possible choices,” CMA chief executive Sarah Cardell said in a statement. “This is a matter of fairness – for both business and consumers – and we encourage the entire sector to take note.”
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Google made similar changes to reviews in Maps last year, saying that contributions “should reflect a genuine experience at a place or business.” However, those changes apply globally while Google’s commitment to improving reviews across all its properties appears to just apply to the UK for now.
The changes to reviews follow a CMA investigation launched against Google and Amazon in 2021 over concerns the companies had violated consumer protection laws by not doing enough to tackle fake reviews on their platforms. The CMA says its probe into Amazon is still ongoing and that an update will be announced “in due course.”
LG Electronics is betting on robotics as its next big growth driver. The South Korean electronics company said on Friday that it has agreed to acquire an additional 30% stake in Bear Robotics, a California-based startup it previously backed that is building AI-powered server robots for restaurants. The deal gives LG a majority ownership of 51% in the startup, which will now become a subsidiary of the larger company. LG declined to comment on the value of its latest stake; a local outlet in Korea say it’s around $180 million. If accurate, that would give Bear an overall valuation of $600 million.
A company spokesperson added that the exact figure would be disclosed once the deal closes.
Bear is known for its expertise in AI technology that is capable of controlling multiple robots, specifically the management of fleets remotely, LG said in its statement. The tech giant intends to integrate Bear with its commercial robot unit, which has developed “LG CLOi Robots,” to reinforce its home robot and industrial robot divisions.
The tech behemoth says it is working on developing a comprehensive software platform for commercial, industrial, and home robots using Bear’s technology. With the robotics industry moving more towards AI-focused solutions, this investment and deal is expected to improve LG’s robotics software capabilities, LG said.
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The news comes less than a year after the electronics company poured $60 million into Bear Robotics in March 2024. That deal already made LG into Bear’s largest shareholder. Bear’s previous funding in 2022 valued it at over $490 million, per PitchBook data.
CEO and founder John Ha and the Bear management team will remain and continue to help create synergies with LG’s robotics unit.
Ha, a former Google software engineer turned restaurateur, founded Bear in 2017 after witnessing the challenges of running a restaurant, which motivated him to develop serving robots. The SoftBank-backed startup operates indoor delivery robots in the U.S., South Korea, and Japan. Its robots are designed to help deliver food to restaurant customers.
“This additional investment underscores our dedication to positioning robots as a pivotal growth engine for the company, reflecting our belief in their inevitable role in the future,” Lee Sam-soo, chief strategy officer at LG Electronics, said in a statement. “We will persist in driving innovation across all sectors of robotics, encompassing commercial, industrial and home applications.”
Robots and robotics were a bit theme this year at CES 2025, and LG made itself a part of that story. with LG CEO William Cho emphasizing the potential for robots to broaden their applications beyond their current roles in sectors like hospitality and delivery logistics.
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LG’s interest in the tech goes back well before this year and the recent vogue of AI in everything, with both Korea and Japan being early commercial adopters of some of the earliest iterations in the field. The Korean electronics company has been researching and developing robot software and hardware more than a decade. In 2017, LG deployed guide robots at South Korea’s largest airport, Incheon International Airport.
LG also has a substantial home robotics business by way of its LG Home Appliance Solution Division. Its home robots are designed to work with home appliances and other domestic scenarios. One example the self-driving AI home hub, a project named Q9, which is scheduled for release later this year. It has autonomous driving technology and can sense voices, sounds, and images. The Q9 has Microsoft’s voice recognition and synthesis technology, so users can have easy and natural conversations with it.
Its industrial robot, the “Autonomous Vertical Articulated Robot,” uses sensors to navigate, move, and carry out tasks with its robotic arm.
Reviews of this second Blackwell GeForce GPU are imminent, and thanks to Benchleaks (via Tom’s Hardware), we’ve caught a purported Geekbench result (be skeptical with it, as with any such spillage).
The results are for the graphics tests from Geekbench and they suggest that the RTX 5080 will hit a score of around 262,000 in Vulkan and 256,000 in OpenCL.
That would represent about a 20% generational increase (just over) in performance compared to the RTX 4080 with the Vulkan score, but less than 10% for OpenCL. As Tom’s notes, Blackwell Vulkan performance appears stronger than OpenCL.
As our sister site further points out, the Vulkan score here is actually quite close to the RTX 4090, but the RTX 5080 is some way off with OpenCL, as the last-gen flagship is about 20% faster than the new graphics card.
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The RTX 5090 is around 40% and 45% faster than the RTX 5080, if you were wondering how the new flagship stacks up, but again this is based on rumors.
Analysis: In line with other speculation, pretty much
As always when looking at benchmarks, synthetic results aren’t as valuable as real-world gaming tests, and Geekbench is not the first place anyone would turn to for a metric to judge a graphics card’s gaming prowess by. But nonetheless, this does give us something of a clue about where the RTX 5080 might land in terms of raw power for PC games.
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And, as this hint goes, it’s pretty much what I expected. Pushing the OpenCL score to one side, I’d say a 20% performance uplift (for rasterized, non-DLSS, non-ray tracing games) sounds about on the money, based on previous spinning from the rumor mill – but obviously we’re still a long way from being able to draw that conclusion.
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It’s worth remembering that games which support DLSS 4 (and Nvidia’s new frame generation tech, MFG) can expect a way, way bigger frame rate boost from the RTX 5080, or indeed any of the new Blackwell desktop graphics cards. And it’s equally worth noting that while the RTX 4080 was an undoubted major leap in performance for an xx80-class graphics card, the price that Nvidia stuck on it was shocking at the time, and meant we weren’t a fan in our review (and this GPU did not fly off the shelves by any means, back in the day).
We’re now more acclimatized to Nvidia’s weighty pricing at the higher-end, and of course, with the RTX 5080, its MSRP has dropped back to $999 in the US (compared to $1,199 for the RTX 4080). So that’s something of a win for consumers, albeit a grand is still an eye-watering sum to be parting with for a desktop GPU.
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