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The 10 best VR games of 2025 – Marvel’s Deadpool, Lumines Arise, Reach, and more
It’s been a bumper year for virtual reality games, as GameCentral takes a look at the best titles for PSVR2, Meta Quest, and PC VR.
If you’ve never tried virtual reality, do yourself a favour – give it a go. It’s by no means a fully formed technology but it can still be mind-blowing in a way that PC and console games haven’t managed in decades.
For an embryonic medium it’s had a good year for games, which varied from first rate ports of flat screen games like Lumines Arise and Hitman: World Of Assassination, to the magic of VRacer Hoverbike and the knockabout absurdity of Marvel’s Deadpool VR.
Getting hold of a headset isn’t cheap, no matter which one you choose, but despite that large initial outlay they can prove to be worth the money once you start to enjoy the unique experiences they offer.
Hitman: World Of Assassination VR
PlayStation VR2, £7.99 if you own the base game (IO Interactive)
There have been several attempts at bringing the world of Agent 47 to life in VR, each of which seemed to fail in its own inimitable way, that is until World of Assassination VR arrived on PlayStation VR2.
It takes almost all the content from Hitman 1 to 3, adding superbly realised gesture controls and fully immersing you in the role of an inventive, silent killer, with its famous locations from Sapienza to Dubai looking great in the headset.
As in most flat screen games ported to VR, the sheer quantity of content to explore is incredible, the new perspective breathing fresh life into an ageing franchise.
Score: 8/10
The Midnight Walk
PlayStation VR2 and PC VR, £32.99 (Fast Travel Games)
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Although graphically simplistic, The Midnight Walk isn’t going for photorealism, instead looking like a stop motion Tim Burton film, its peculiar characters and supernatural themes making for a genuinely offbeat experience.
You’re The Burnt One, and you’ll need to escort Pot Boy on his way through a creepy forest, where you help by solving puzzles, many involving fire and flame, and listen to the stories its twisted world has to tell you.
The stealth elements are a bit simplistic, and progression very linear, but it’s atmospheric and purposely strange, with its own bizarre internal logic; The Midnight Walk is a memorable and occasionally moving experience.
Score: 7/10
Roboquest VR
PlayStation VR2 and PC VR, £19.99 (Impact Reality)
Ported from its critically and commercially successful outing on PC and consoles, Roboquest VR is a roguelite shooter that gets you to run through procedurally generated levels laying waste to legions of fellow automata.
Colourful, fast-paced, and fun, its weaponry gets increasingly unhinged as you play, starting with the usual machine guns and six shooters, before moving onto shotgun/mini-gun hybrids, and then the bee cannon – which does indeed fire stinging insects at your enemies (although why that would be effective against robots is never adequately addressed).
It has a few rough edges from its conversion, but they pale into insignificance next to the addictive gunplay and impressive range of levels to work your way through.
Score: 8/10
Ghost Town
PlayStation VR2, Meta Quest, and PC VR, £19.99 (Fireproof Games)
Set in the 1980s, in Ghost Town you play a psychic investigator whose brother has gone missing, putting you on a quest to liberate him from the forces of darkness, that he’s accidentally unleashed on himself.
Doing that involves poking around various lightly spooky places, from an abandoned theatre to ancient chapels buried underneath a disused tube station, where you’ll be solving well designed and satisfying puzzles.
Its controls and settings work brilliantly in VR, and its high level of polish makes it a pleasure to explore.
Score: 8/10
Marvel’s Deadpool VR
Meta Quest, £38.99 (Oculus Studios)
Everyone’s favourite foul-mouthed Canadian mercenary, and his unique brand of nihilistic humour, work well in virtual reality; Deadpool’s brace of swords and guns, complimented by wrist mounted grenades, create a non-stop, blood-drenched chaos of severed limbs, often including Deadpool’s own.
The combat in Deadpool VR may not have much depth but it’s still fun, and the laughs come thick and fast, as do fresh ideas as he tours the galaxy in search of reluctant new contestants for a brutal TV game show.
High production values and a tight script work wonders, making this one of the best Quest exclusives to date, and a good use of Meta’s headset that departs from their usual obsession with mixed reality.
Score: 7/10
Alien: Rogue Incursion
PlayStation VR2, Meta Quest, and PC VR, £32.99 (Survios)
Set on a planet that looks non-coincidentally very much like LV-426, with its desolation, high winds, and doomed shake ’n’ bake colony, Rogue Incursion cements its Aliens references by handing you an M41A pulse rifle, the standard weapon of colonial marines.
As soon as you fire it, the four jets of fire leaping from the muzzle, along with the glorious movie sound effects and PlayStation VR2 haptics, you can’t help but smile, even while being assailed by multiple faculty xenomorphs.
The game doesn’t quite live up to its look and feel, with a surfeit of aliens soon rendering them more annoyance than terror, but it’s a testament to VR’s unrivalled capability of making you feel as though you’re somewhere else entirely.
Score: 7/10
V-Racer Hoverbike
PlayStation VR2, Meta Quest and PC VR, £24.49 (Impact Reality)
Now that WipEout’s been indefinitely mothballed, after Sony closed its developer Studio Liverpool, there’s still an appetite for anti-gravity racing, but these days it’s mostly served by well-meaning independent games that aren’t very good.
That all changed with the arrival of V-Racer, which not only has a handling model that is, if anything, superior to WipEout’s, but also manages to look wonderfully crisp in VR, despite clipping along at truly alarming rates.
Well-structured, with plenty of tracks and championships to keep you busy, it also has an excellent multiplayer mode. This is exactly the kind of game that should sell VR headsets, delivering excitement levels that were previously the preserve of theme park rides.
Score: 8/10
No Man’s Sky
PlayStation VR2 and PC VR, £39.99 (Hello Games)
Yes, it’s been out for years, but No Man’s Sky hasn’t been standing still, and you can’t compare its current state to even last year’s iteration. The same is very much true in VR.
Initially something of a blurry, overly ambitious mess, it’s now a deep and coherent experience, offering an immersive way to play what is a vast and complex game, that’s received some of the most generous free ongoing support in the history of video games.
If you’ve yet to experience its charms in VR, this is a great time to get started, and if you tried it on the original PlayStation VR and didn’t like it, you may find your mind being changed by its current state.
Score: 8/10
Reach
PlayStation VR2, Meta Quest, and PC VR, £32.99 (nDreams)
Bow and arrow combat is one of those things that doesn’t always work in VR. Skyrim did it well, Reach does it passably, but fortunately combat isn’t its main focus. It’s far more interested in subterranean puzzle solving.
That means hurling yourself around its vast underground playgrounds, your enjoyably accurate parkour and acrobatics put into service to make your way past the game’s cathedral-sized puzzles, artfully blending fast motion and thrills with the more cerebral job of figuring out what to do.
You will need to fight a good few sentry bots, whose armaments are a lot better than yours, but slog your way past them and there’s always another puzzle just around the corner.
Score: 7/10
Lumines Arise
PlayStation VR2 and PC VR, £32.99 (Enhance Games)
If you’re a fan of Tetsuya Mizuguchi, whose works range from Sega Rally to the awesome sensory spectacle of Rez, to the more recent Tetris Effect, you’ll know a little about what to expect here.
The hypnotic, kinetic, puzzling deliberately nudges you into ‘the zone’, while supplying trippy music and visuals to help you appreciate the thought-free, primal experience of being there.
Lumines Arise on a flat screen is great, but in VR it’s Mizuguchi at his trance-inducing best. It’s also an oddly emotional experience that multiplies the sense of involvement, letting you lose yourself in its sound and visuals.
Score: 9/10
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