Connect with us

Technology

How gaming can get back to balanced growth | The DeanBeat

Published

on

How gaming can get back to balanced growth | The DeanBeat

Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More


This week, we had 42 sessions and 97 speakers at our GamesBeat Next 2024 event. And many of them spoke around our theme of getting the game industry back to growth. Thank you all for coming and listening.

David Glass and I came up with the theme months ago on the hope that the game industry, which has seen 2.5 years of layoffs (with 33,000 jobs eliminated), would return to growth. But during the course of the day-and-a-half event, I began to realize what it really meant.

During the Game Changers session (where we ended our conference with the announcement of the list of the top 25 game startups), Lightspeed partner Moritz Baier-Lentz asked me for a prediction of the future. And I said I wanted the game industry to get back to balanced growth.

Advertisement

Balanced growth

Amir Satvat helps people find jobs in his offtime. He works at Tencent Games.
Amir Satvat helps people find jobs in his offtime. He works at Tencent Games.

That means, of course, a return to revenue growth, where the numbers have good percentage growth year on year. I think we’ll easily accomplish that with big games in 2025 like Grand Theft Auto 6 coming from Rockstar Games. But that’s not all we need.

We also need balanced growth. If we grow industry revenues in 2024 and we also see layoffs of more than 13,000 people in gaming, that’s not balanced growth. Next year, we want to the see the industry return to revenue growth. But we also want to see hiring exceed firing. Amir Satvat, the quant who works for Tencent by day and helps people find jobs in his offtime (he has helped 2,800 people find jobs through his free online resources), has amassed so much data around job seekers that he can predict how the aggregate picture in game jobs is changing.

By December, Satvat predicts that hiring will exceed hiring during that month on a 60-day trailing basis for the first time in years. That’s a significant event and it would be wonderful if the crossover happens.

If there are just a thousand more layoffs this year, Satvat warns that the crossover could be delayed into next year. But in an industry that has 300,000 or so people, we want to see much more than just a return to more hiring. We would love to see the return of talent wars so that the people who want a career in games can make it happen on their terms.

Many of the people at GamesBeat Next were looking for jobs, and so were some of our speakers. In my fireside chat with him, Satvat calculated that more than 10,000 people are actively looking for work now, and 45% of them have been out of work for more than a year. The young folks who are getting out of college now with zero experience up to three years of experience have a 1% to 2% chance of finding a job in the next year. And there’s ageism too. Those 50 and older have the same 1% to 2% chance of finding a job in the coming year. Those figures show that games are a pretty brutal industry. It’s only through Satvat that we have transparency when it comes to job numbers.

Advertisement
The AI and Games panel at GamesBeat Next 2024 focused on ethical AI.
The AI and Games panel at GamesBeat Next 2024 focused on ethical AI.

We’re all of course fearful and hopeful of the impact that AI can bring to games. Many fear it will take away more jobs. Yet we are just beginning to see its magic happen. Electronic Arts brought EA Sports College Football back this year (after splitting with the longtime licensor NCAA) and it signed up more than 11,000 college athletes for its game. It was able to create the realistic likenesses of those players in the game in just three months, thanks in part to the efficiency of AI creation. Our AI and games panel moderated by Hilary Mason of Hidden Door focused on ethical AI.

I think we must embrace the future and use the technology that comes our way. Gaming has always done that, and it has usually benefited both developers and consumers. We don’t want to reject new technology because it might make the old ways of doing things obsolete. We want to see how it can enable young people to break into the industry more easily, or improve someone’s chances of finding meaningful work.

Balanced diversity

Rachel Kaser (left) and Dametra Johnson-Martelli at the 9th GamesBeat Women in Gaming Breakfast.

Another place where we need balance is with diversity. When gaming culture reaches its true dominance and the talent war finally comes back, we’ll need everyone who can help. Dametra Johnson-Martelli, corporate vice president of gaming consumer sales at Microsoft spoke with Rachel Kaser at our 9th Women in Gaming Breakfast about breaking into the best companies and remembering you’re there for a reason. You bring a unique perspective that the company; find your voice, throw your ideas out, be vocal and take your shot. You’ll find that you can make a difference.

Our Diversity in Gaming panel, led by Xsolla’s Bridget Stacy, featured similar sentiments from Sheloman Byrd, Jenny Xu and Jessica Murrey as they talked about what raising money is like for people of color in games. Somehow they overcame skepticism and animosity and managed to show their tenacity to overcome the odds and finally raise the money that they needed to get their dreams off the ground.

At our event, Shelby Moledina made a short film, Resting Pitch Face, about what it’s like for women to raise money from gaming VCs, and she made a standing-room-only crowd laugh at the dark comedy. And Amy Hennig and her team at Skydance made me chuckle as they discussed their “no-asshole” policy.

The Diversity in Gaming panel at GamesBeat Next 2024.

Johnson-Martelli said you’ll spend 90,000 working in your lifetime. Make sure you wind up in a place with the right culture and show people why you belong there. Microsoft’s motto is that when we all play, everybody wins. About 25% of gamers are BIPOC, Johnson-Martelli said, and the game industry cannot afford to forget about them as they desperately look for more players for their blockbuster games.

Balanced technology

Tim Sweeney and Dean Takahashi talk about the path to the open metaverse.
Tim Sweeney and Dean Takahashi talk about the path to the open metaverse.

Yes, we fear for our colleagues because of AI. And we know there are false gods in the hype cycles that generated a quick buck for those who don’t really believe in what they’re selling. For sure, we want to expose those frauds who take advantage of the cycles and the easily duped.

But as brutal as the industry and the cycles and the frauds can be, gaming is also so rewarding. We also want to make sure that we see real technology put to good use so that it enhances not only our efficiency but our creativity, with the result being that games of the future can ignite the minds of those who play them. If AI works, it means a company with 100 people might get by with only 10. But it also means that one person trying to break into games as an indie could possibly do the work of 10.

Advertisement

For sure, 2025 will have a lot of winners and losers. We saw solid growth this quarter in the results for Microsoft’s Xbox division and Electronic Arts’ earnings. But there are companies struggling out there, like Ubisoft, and it has more than 19,000 workers who are facing cost reductions. The picture is going to be mixed for a while, and we can only hope that those who see the way make the right decisions because there is so much at stake among those who are following them into battle.

And finally, as we noted in our sessions with Tim Sweeney, CEO of Epic Games, and Neal Stephenson, the author of Snow Crash who coined the term the “metaverse,” we also want to see creativity and a return to the growth of our imaginations. Like these visionary seers, I want us to hear that word “metaverse” and think not of all the scams and duds that happened along the way, but the hope is that someday it will be a reality.

The metaverse should be a spatial expression of the internet, according to Stephenson and Sweeney, and the only way to build it is with open technology, not taxed by platforms that contribute nothing. And then it will help games, entertainment and all of the digital world grow to the next level.

Thank you

The GamesBeat/VentureBeat team at GamesBeat Next 2024.
The GamesBeat/VentureBeat team at GamesBeat Next 2024.

I don’t want to come off sounding like a carnival salesman. But we’re so glad you came and we hope you’ll come back.

A total of 577 people came through our event in the day and a half at the lovely Convene meeting place in San Francisco. That was more than the 550 who came last year, even though it has been such a tough year for game people. That means a lot to us.

Advertisement
Game Changers from Lightspeed and GamesBeat showed up in Times Square on the Nasdaq Tower.

Thank you all for coming. We appreciate your support and we like to pay it back. We had the support of generous sponsors, and we supported those in our GamesBeat community who needed discounts or free tickets to get into GamesBeat Next for free. We gave speaking roles to people who needed jobs. And I was thrilled to see so many people networking in our central spaces at the event at all hours of the day. We hope that good things come from that.

We hope that one day your startup or company could be one of our Game Changers one day and wind up on the Nasdaq Tower in Times Square. Or maybe show up on the Nasdaq Tower a second time as you launch your initial public offering.

We can dream. See you at the next one.


Source link
Continue Reading
Advertisement
Click to comment

You must be logged in to post a comment Login

Leave a Reply

Technology

How national interest startups should be thinking about government contracts

Published

on

How national interest startups should be thinking about government contracts

National interest technology can show up in a lot of ways, like in data analysis and cybersecurity, as well as satellites and weapons. Many startups with dual-use applications are increasingly looking at the government as an attractive customer due to its wide range of use cases and the amount of federal dollars available. 

And while there are several grant programs (like those offered via the Inflation Reduction Act) that provide nondilutive funding for startups, Rebecca Gevalt, managing partner at Dcode Capital who used to work at the CIA, says she advises companies to go after contracts instead. 

“The real key is, how do you figure out a repeatable way to get government revenue so that it can be a core part of your business?” Gevalt said onstage this week at TechCrunch Disrupt 2024.

Gevalt spoke alongside Topher Haddad, founder and CEO of satellite imagery startup Albedo, and Kai Kloepfer, founder and CEO of biometric weapons startup Biofire, about the boom in national interest startups and how startups can go about getting a foot in the government door.

Advertisement

The DOD is “flush with money”

The goal for startups working with the government should be to get repeatable revenue, not just grant money or other nondilutive funding. One easy target for startups with a national interest use case? The Department of Defense (DOD), which Gevalt says is “flush with money.” 

The DOD’s budget request for 2025 was close to $850 billion, with $143.2 billion for research, development, testing, and evaluation and then another $167.5 billion set aside for procurement. The agency is actively looking to work with startups developing AI, autonomous systems, quantum computing, and space technologies. 

There are a number of entry points for startups, such as the Small Business Innovation Research (SBIR) and Small Business Technology Transfer (STTR) programs through DARPA. And while startups can get a foot in the door through those programs, Gevalt recommends that startups have a partner to guide them from concept and prototyping phases through to commercial contracts. 

“There are strategies to go from that first in the door, R&D dollars for development into more programmatic revenue, and that’s where our advisory firm helps companies, but there’s a number of them in DC that help companies do that,” she said.

Advertisement

And Gevalt has a point. A 2023 Defense Innovation Board report found that only 16% of DOD SBIR-funded companies made it to commercialization contracts over the last 10 years. 

But it’s not all defense

“I think a lot of times people can fall into the trap of thinking, if I want to sell to the government, then it has to be related to defense tech, and I have to be involved in drones, missiles, things like that. And that’s fundamentally not the case,” Gevalt said.

She says Dcode is heavily focused on investing in startups that handle and analyze data, as well as ones that offer cybersecurity solutions. 

“By law, the government cannot delete any of its data, so it’s going to be a continually growing problem for them to manage it and to drive insights out of it,” Gevalt said. “And then, from a cybersecurity perspective, they get hacked rather frequently, so trying to get them access to the best tools.”

Advertisement

Put your blinders up to politics

Topher Haddad, Albedo, TechCrunch Disrupt 2024. Image Credits:TechCrunch

In the lead-up to the U.S. election, should startups be coming up with contingency plans for different presidential candidates? Gevalt and Albedo’s Haddad say that’s not exactly necessary.

“Across administrations, you are going to have people interested in data, tools, cybersecurity, the latest in AI,” Gevalt said. “Where the dollars flow change, how big the government will be could change. But I fundamentally believe whether or not the government grows or gets smaller, there’s going to be a requirement for them to upgrade their systems from the year 2000.”

Haddad noted that Albedo is in “wait-and-see” mode, as it’s expecting some effects. But not enough to have a Plan A and Plan B for different candidates.

“Generally, space is a big priority, and I don’t think that will change,” Haddad said. “Maybe it will change a bit of the business development in terms of how we focus on different agencies or departments.”

Gevalt said that the best way to remain unaffected by changing administrations is to seek out relationships with nonpolitical appointments. 

Advertisement

“As you’re developing your federal go-to-market motion, you don’t typically want to talk to the politicals,” she said. “You want to talk to the people who are doing the jobs day in, day out, regardless of who’s in the administration, because those are the people who are going to buy your products.”

Made in the USA

Kai Kloepfer, CEO of Biofire, at TechCrunch Disrupt 2024.Image Credits:TechCrunch

Gevalt said that for government, contracting with startups that are based in and producing products in the U.S. is preferred — but more so for software than hardware. 

“If there are certain people on your team doing certain work from certain countries, then it makes it very hard to do sales into the government, at least into the DOD and into some intelligence community agencies,” she said.

Both Albedo and Biofire are based in the U.S., with manufacturing facilities in Colorado. Kloepfer noted that building in the U.S. was important for Biofire because of the nature of its business. 

“We are quite strongly regulated by the Department of Commerce with respect to export controls. … [T]he U.S. is excited about keeping its weapons technology inside the U.S.,” he said, noting that Biofire would likely need special approval to contract foreign manufacturers.

Advertisement

He added that investors also like to see onshored manufacturing because it helps with quality control and scaling.

“For the early stage that we’re at, it’s how fast can we iterate? How fast can we improve?” Kloepfer said. “And doing that at our current headquarters facility … is orders of magnitude easier than iterating with some sort of overseas vendor, if that’s even possible.”

Finding product-market fit in government

Rebecca Bellan, TechCrunch (Left) and Rebecca Gevalt, DCode Capital (Right) onstage at TechCrunch Disrupt 2024 to discuss the boom in national interest startups.Image Credits:TechCrunch

Gevalt says that her firm often sees early-stage companies hire a salesperson or lobbyist out the gate when trying to secure contracts with the federal government. She advises instead that startups first figure out which agencies have a need for their technology using available data from sites like Bloomberg Government (BGov), GovTribe, and GovWin IQ

“When the government says they want to go buy something, they have to put it out publicly, unless it’s a classified thing,” she said. “So … you can sift through that data. And if you know whoever your competitor is, and you know they’re selling to the government, you can … see what contracts have they won? In what offices have they won them? Are they working with partners like Deloitte or Booz Allen?”

That’s also true for AI startups looking to work with government.

Advertisement

The key mindset is to be strategic and tactical, Gevalt says, noting that startups should look at the government’s overarching strategy documents regarding AI and then tactically seek out offices that are actively leveraging AI technologies. 

“You have a lot of people who’ve been in the government for a very long time, and so they know conceptually what AI is, but a lot of the data architecture that they have won’t actually facilitate the use of an AI product on whatever datasets they’re working on anyway,” Gevalt said. “So … strategically, you can see the Biden administration right now wants to leverage AI in this way. But tactically, how are the agencies actually doing it? … How are they buying it? Are they buying it through a partner?”

Source link

Continue Reading

Technology

Hyundai’s retro-futuristic Initium is a good-looking concept SUV

Published

on

Hyundai’s retro-futuristic Initium is a good-looking concept SUV

Hyundai is one of several automakers working to make hydrogen-powered electric vehicles a thing, and a good first step is making sure they’re not ugly. I think the designers hit the target with the “Art of Steel” design language used in the Initium concept SUV revealed this week at an event in Korea. It seems to borrow some of the fearlessly angular and retro-inspired looks it’s teased over the years on other vehicles like the N Vision 74 concept and the Seven (which will eventually become the Ioniq 9).

According to Hyundai’s estimates, the Initium can drive more than 400 miles (650km) on a single refuel — about 30 miles further than its production Nexo fuel cell SUV. Hyundai says the Initium is a “preview” of an upcoming fuel cell EV it will reveal in the first half of next year.

Not too shabby for an anti-greenhouse gas machine.
Image: Hyundai

Earlier this year, Hyundai claimed hydrogen vehicles will “play a prominent role” in the company’s goal of going carbon neutral by 2050. It plans to use hydrogen in cars, commercial trucks, buses, generators, and other applications. Hyundai is building it all under its “HTWO” hydrogen business brand.

Advertisement

Hydrogen is the most abundant element in the world, and vehicles that use it release water vapor instead of tailpipe emissions. However, it’s not easy to package and distribute, and its infrastructure is still in its infancy (despite development lasting decades) compared to how far EV charging networks have come in just over one decade.

Source link

Continue Reading

Technology

ICYMI: the week’s 7 biggest tech stories from Apple’s M4 Mac launch to Marvel’s 2025 TV lineup on Disney Plus

Published

on

An m4 iMac on a desk, Spider-Man swings in to save a civilian, and the TechRadar Choice Awards 2024 logo next to each other.

This week we announced the TechRadar Choice Awards 2024 winners, Apple launched a slew of M4 Macs, and Marvel outlined its MCU TV line-up (and boy are we excited).

To catch up on all this and more we’ve rounded up the top seven tech news stories from the week below, with links to the original articles if you want to find out more.

Source link

Continue Reading

Technology

Will my phone change for daylight saving time automatically?

Published

on

Will my phone change for daylight saving time automatically?

It’s that time of year once again. The leaves are changing, the weather is getting colder, and it’s just about time to set your clocks back an hour. That’s right! On Sunday, November 3, daylight saving time officially ends, and you’ll need to set your clocks back an hour.

However, it’s important to know whether your phone will automatically change to daylight saving time or if you need to do it manually. It’s a question that applies regardless of which phone you have. Whether you’re rocking an iPhone 16, Google Pixel 9, Samsung Galaxy S24, or any other smartphone, it’s essential to know whether or not you need to change it for the new time.

Before the advent of smart devices, we manually changed the clocks to adjust for either daylight saving time or standard time. However, some clocks, such as wall clocks, oven clocks, and car clocks, are still non-internet-connected and require manual adjustment.

If your smartphone’s software is up to date, its clock should automatically adjust. But if you had previously customized the date or time settings, you might have to update your clock manually to ensure it’s ready.

Advertisement

When is daylight saving time?

This year, standard time begins at 2 a.m. local time on Sunday, November 3, 2024. It marks the end of daylight saving time, which started on March 10 earlier this year.

Right before your phone clock hits 2 a.m. on Sunday, it should automatically update and “fall back” to 1 a.m. However, in some rare cases, it may not be updated. If that’s the case, you’ll find instructions below on how to fix it.

How to update your iPhone when daylight saving begins

Open Settings, tap General, tap Date & Time, tap toggle for Set Automatically

First, let’s look at how to update the time on the iPhone. If you have an iPhone, like the iPhone 16 Pro, go to the Settings app, select General, then Date & Time, and toggle on Set Automatically.

Once that’s done, your iPhone time will automatically update — no extra work from you is required! When daylight saving begins, your iPhone won’t skip a beat.

How to update your Android phone when daylight saving begins

Open Settings, tap System, tap Date & Time, tap toggle for Set Automatically
Digital Trends

The process for Android is mostly the same, though it follows a slightly different process. On an Android phone like the Google Pixel 9 Pro, go to Settings > System >Date & Time, and toggle on Set Automatically.

Open Settings, tap General Management, tap Date & Time, tap toggle for Set Automatically
Digital Trends

On a Samsung phone, like the Samsung Galaxy S24 Ultra, you’ll need to follow a slightly different path. Go to Settings > General Management > Date and Time, and make sure Automatic Date and Time is turned on.

With these settings configured, your Android phone is prepped and ready to automatically change the time once daylight saving time begins for another year.

Advertisement

Other daylight saving phone tips

The iPhone 14 Pro and Galaxy S23 Ultra's screens.
Andy Boxall / Digital Trends

Although the above steps should be all you need to worry about, there are some other things you can do to be extra sure your phone changes when it should for daylight saving time.

If you haven’t updated your phone in a while, ensure it’s running the latest available software. Open the Settings app on an iPhone, tap General, and then Software Update. If you have an Android phone, go to the Settings app, scroll down the page, and tap on Software update or System update (the wording will be slightly different depending on which Android phone you have).

Outdated software shouldn’t impact your phone automatically changing for standard time, but installing an update if one is available doesn’t hurt. If you have any alarms set on your phone, they’ll also automatically update to the new time without any extra work required from you.






Source link

Continue Reading

Technology

Mint Mobile launches a new kids-focused plan for $15

Published

on

Mint Mobile launches a new kids-focused plan for $15

Mint Mobile, now owned by T-Mobile and with Ryan Reynolds as its most prominent public face, has launched a new kids-focused plan. The company touts it as an ideal, easy-to-manage plan for parents. However, there are still some questions about what makes it so ideal for little ones.

Mint Mobile’s kids plan includes 5GB of mobile data

Mint Mobile’s new kids plan offers 5GB of data quota so your kids can stay connected and in touch when they need it and there’s no WiFi available. The plan has an introductory offer of $15 a month, though you have to pay three months upfront if you want to sign up ($45). After that period, you’ll have to pay the equivalent of $25 a month for the three-month plan.

You have the option to subscribe for either six months at $20 per month or for twelve months at the initial price of $15 per month, with quarterly payments. Yes, the plan seems designed for parents to opt for the year-long option. Aside from the 5GB of mobile data, the kids plan is pretty similar to Mint’s standard plans in terms of features, including hotspot support. Once they go over the 5GB data limit, kids will still be able to stay connected through the T-Mobile network, but at 2G speeds.

Parents will receive email communications, announcements, and advertising from Mint Mobile. The carrier also states that parents can “monitor child’s data usage.” However, beyond that, the plan doesn’t appear to offer any additional options or features specifically designed for children. For example, there isn’t a dedicated app with additional parental control and monitoring options, or anything like that.

Advertisement

Other plans offer better value for money

Mint Mobile already offers other plans that, for a similar price, offer a much higher data quota. Therefore, if you’re seeking an affordable plan for kids that doesn’t necessitate heavy mobile data usage, other options appear to be more suitable. The carrier should provide more details about all the features that are actually available in the plan and what makes it so special for children.

Source link

Continue Reading

Technology

Atari 50’s console-war expansion adds 19 more games on November 8

Published

on

Atari 50's console-war expansion adds 19 more games on November 8

Atari and developer Digital Eclipse have announced details of the next paid expansion for Atari 50: The Anniversary Celebration, a remarkable collection that’s both a compilation of many of the publisher’s games and a documentary about its half-century history. This second DLC is called The First Console War and it highlights the rivalry with Mattel’s Intellivision, Atari’s first real competitor in the console market.

The bundle includes 19 more games and eight video segments that delve into the rivalry, as well as what eventually led to Mattel making games for Atari systems. Atari and Digital Eclipse say the DLC includes more The First Console War DLC features additional interviews, vintage ads and never-before-seen historical artifacts that help tell the story of the battle between Atari and Mattel. As it happens, it was a war Atari ended up decisively winning, as it bought the Intellivision brand earlier this year.

The DLC includes prototypes and other games that never saw the light of day until now. The full list is as follows:

  • Air Raiders — 2600 M Network

  • Antbear — 2600 M Network (unreleased, based on Stern IP)

  • Armor Ambush — 2600 M Network

  • Astroblast — 2600 M Network

  • Frogs & Flies — 2600 M Network

  • International Soccer — 2600 M Network

  • Dark Cavern — 2600 M Network

  • Star Strike — 2600 M Network

  • Super Challenge Baseball — 2600 M Network

  • Super Challenge Football — 2600 M Network

  • Swordfight — 2600 M Network (rare, unreleased)

  • Sea Battle — 2600 M Network (rare, unreleased)

  • Tower of Mystery (unreleased prototype, recently rescued)

  • Video Pinball — 2600

  • Basketball — 2600

  • Hardball — Atari 8-bit (XE)

  • Final Legacy (prototype) — 5200

  • Xari Arena — Atari 8—bit

  • Desert Falcon — 7800

The Last Console War follows a previous DLC called The Wider World of Atari that arrived in September and added another 19 games to the collection. Factoring in the two expansions, Atari 50 will have around 130 games in total.

Advertisement

Those who already have Atari 50 on PC, Nintendo Switch, Xbox One, Xbox Series X/S, PS4 and PS5 will be able to snap up The Last Console War on November 8. If you have the game on Atari VCS, you’ll get the DLC as a free update early next year.

If you’re interested in picking up a bundle of the base game and both expansions, you can do just that with Atari 50: The Anniversary Celebration Expanded Edition. That’ll be available on November 8 as well. The physical edition for Switch and PS5 costs $40. A steelbook for the Switch includes Atari 2600 art cards and other goodies and will run you $50.

Source link

Continue Reading

Trending

Copyright © 2024 WordupNews.com