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Sony Xperia 1 VI vs Apple iPhone 16 Pro Max

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Sony Xperia 1 VI vs Apple iPhone 16 Pro Max

Both Sony and Apple have rather compelling flagship smartphones to offer at the moment, and we’re here to compare them. We’ll be comparing the Sony Xperia 1 VI vs Apple iPhone 16 Pro Max. The former arrived back in May, while the latter launched in September. These two smartphones are considerably different, in pretty much every way, and that should make this comparison that much more interesting.

As we usually do, we will first list the specifications of both phones. Following that, we will compare them across a number of other categories, including design, display, performance, battery, cameras, and audio. Both of these phones are quite expensive, by the way, which is not surprising considering that they’re the best their respective companies have to offer. With that being said, let’s get going, shall we?

Specs

Spmy Xperia 1 VI vs Apple iPhone 16 Pro Max, respectively

Screen size:
6.5-inch LTPO OLED display (flat, adaptive 120Hz, HDR)
6.9-inch LTPO Super Retina XDR OLED ( flat, 120Hz, HDR, 2,000 nits)
Display resolution:
2340 x 1080
2868 x 1320
SoC:
Qualcomm Snapdragon 8 Gen 3
Apple A18 Pro (3nm)
RAM:
12GB (LPDDR5X)
12GB/16GB (LPDDR5X)
Storage:
256GB/512GB (UFS 4.0)
256GB/512GB/1TB (NVMe)
Rear cameras:
48MP (wide, f/1.9 aperture, 24mm lens, 1.12um pixel size, dual pixel PDAF, OIS), 12MP (ultrawide, f/2.2 aperture, 123-degree FoV, 1.4um pixel size, dual pixel PDAF), 12MP (telephoto, f/3.5 aperture, 170mm lens, 1.0um pixel size, dual pixel PDAF, 3.5x-7.1x continuous optical zoom, OIS, 4cm macro)
48MP (wide, f/1.8 aperture, 1/1.28-inch sensor, 1.22um pixel size, sensor-shift OIS), 48MP (ultrawide, f/2.2 aperture, 0.7um pixel size, PDAF), 12MP (periscope telephoto, f/2.8 aperture, 1/3.06-inch sensor, 1.12um pixel size, 3D sensor-shift OIS, 5x optical zoom).
Front cameras:
12MP (wide, f/2.0 aperture, 1.22um pixel size, 24mm lens)
12MP (f/1.9 aperture, PDAF, 1/3.6-inch sensor size, OIS)
Battery:
5,000mAh
4,685mAh
Charging:
30W wired, 15W wireless, 5W reverse wireless (charger & cable not included)
38W wired, 25W MagSafe, 15W Qi2 wireless, 7.5W Qi wireless, 4.5W reverse wired (charger not included)
Dimensions:
162 x 74 x 8.2 mm
163 x 77.6 x 8.3 mm
Weight:
192 grams
227 grams
Connectivity:
5G, LTE, NFC, Wi-Fi, USB Type-C, Bluetooth 5.4/5.3
Security:
Side-facing fingerprint scanner
Face ID (3D facial scanning)
OS:
Android 14
iOS 18
Price:
€1,399+
$1,199+
Buy:
Sony Xperia 1 VI (Amazon)
Apple iPhone 16 Pro Max (Apple)

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Sony Xperia 1 VI vs Apple iPhone 16 Pro Max: Design

Both the Xperia 1 VI and iPhone 16 Pro Max are made out of metal and glass. Sony used aluminum, while Apple opted for a mix between titanium and aluminum. Having said that, they are considerably different in almost every other way. The Xperia 1 VI is flat on the front, the back, and its frame is also flat. In fact, the entire frame does protrude on the sides. The iPhone 16 Pro Max also has a flat front and back, while its frame is also flat, but in a different way. Its frame does curve towards the edges.

The corners of the iPhone 16 Pro Max do have more curvature to them compared to what Sony’s phone offers. The Xperia 1 VI does not have a display camera hole, notch, or anything like that, but its top and bottom bezels are a bit thicker because of it. The iPhone 16 Pro Max has a pill-shaped cutout and uniform bezels. The Sony Xperia 1 VI includes a power/lock button on the right side, along with a camera shutter key. On the left, the volume rocker buttons are included. The iPhone 16 Pro Max has a power/lock button on the right, along with a Camera Control key. On the left, you’ll find its volume rocker buttons and an Action Button.

Both smartphones have three cameras on the back, but the implementations are considerably different. Sony’s are vertically aligned in the top-left corner. The iPhone 16 Pro Max has its trademark layout in the top-left corner and a squarish camera island. The two phones are very similar in terms of height, while the iPhone 16 Pro Max is considerably wider. They’re also almost identical in terms of thickness. The iPhone 16 Pro Max is considerably heavier, over 30 grams heavier. That is not surprising considering that it has a larger display.

The Xperia 1 VI is both IP65 and IP68 certified, while the iPhone 16 Pro Max comes with an IP68 certification. In translation, they’re both water and dust resistant. Both phones are also quite slippery.

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Sony Xperia 1 VI vs Apple iPhone 16 Pro Max: Display

The Xperia 1 VI has a 6.5-inch fullHD+ (2340 x 1080) LTPO OLED display, with a 396 ppi, in case you’re wondering. That panel is flat, and it can project up to 1 billion colors. It offers a refresh rate of up to 120Hz, and it supports HDR content. The screen-to-body ratio is around 86%, while the display aspect ratio is 19.5:9. This panel is protected by the Gorilla Glass Victus 2 from Corning.

Apple iPhone 16 Pro AM AH 24

The display on the iPhone 16 Pro Max measures 6.9 inches. It’s a flat display with a resolution of 2868 x 1320 pixels. That’s an LTPO Super Retina XDR OLED panel with a refresh rate of up to 120Hz. HDR10 content is supported, and the same goes for Dolby Vision. The peak brightness here is 2,000 nits, and the screen-to-body ratio is at around 91%. The display aspect ratio is 19.5:9, while we’re looking at 460 ppi here. The Ceramic Shield glass protects this panel.

Both of these displays are really good, actually. They both offer adaptive refresh rate and they’re both sharp and vivid. They also have great viewing angles and good touch response. The iPhone 16 Pro Max’s display is sharper, but that’s not something the vast majority of people will notice. Both displays also get bright enough when you need them to, while the display protection is also good on both sides.

Sony Xperia 1 VI vs Apple iPhone 16 Pro Max: Performance

The Snapdragon 8 Gen 3 SoC from Qualcomm fuels the Xperia 1 VI. That is a 4nm processor by the company. It is paired with 12GB of LPDDR5X RAM and UFS 4.0 flash storage, which is expandable. The iPhone 16 Pro Max is fueled by the Apple A18 Pro processor, a 3nm chip from Apple. That chip is paired with 8GB of RAM and NVMe flash storage. Do note that the storage here is not expandable.

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The iPhone 16 Pro Max does have a more powerful processor, technically, but the Snapdragon 8 Gen 3 was Qualcomm’s flagship until recently, and it’s an immensely powerful chip. The thing is, both smartphones perform great in all situations. General, day-to-day performance is great on both, there’s nothing to complain about. Absolutely everything is smooth, regardless of what you’re doing on the device.

The same can be said for gaming, actually. Both phones do a great job running games. The Xperia 1 VI does throttle both CPU and GPU during gaming, but we did not spot any visible in-game problems despite that. The iPhone 16 Pro Max can handle basically any game you’ll find in Apple’s app store without a problem, as you’d expect.

Sony Xperia 1 VI vs Apple iPhone 16 Pro Max: Battery

A 5,000mAh battery sits inside the Sony Xperia 1 VI. The iPhone 16 Pro Max, on the flip side, has a 4,685mAh battery. Don’t pay too much attention to the capacity difference, as iPhones usually have smaller batteries than their Android competitors. It’s due to the way iOS handles things, mostly. In actual use, the iPhone 16 Pro Max is more or less on par with the Xperia 1 VI in terms of battery life, based on what we’ve seen.

Both of these smartphones have outstanding battery life, to say the least. Getting over 7 hours of screen-on-time is not much of a problem if you’re not gaming in the process. Both of these phones have the potential of offering over a day’s worth of battery life for most people, even over two days for some. They’re some of the best battery life flagships on the market at the moment.

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What about charging? Well, neither phone is particularly impressive in that regard, at least in terms of speed. The Xperia 1 VI supports 30W wired, 15W wireless, and 5W reverse wireless charging. The iPhone 16 Pro Max, offers 38W wired, 25W MagSafe wireless, 15W Qi2 wireless, 7.5W Qi wireless, and 4.5W reverse wired charging. Neither of these two smartphones has a charger included in the box.

Sony Xperia 1 VI vs Apple iPhone 16 Pro Max: Cameras

Both of these phones have three rear cameras, but entirely different setups. The Sony Xperia 1 VI utilizes a 48-megapixel main camera with a 1/1.35-inch sensor. A 12-megapixel ultrawide camera (123-degree FoV) is also included, and a 12-megapixel periscope telephoto camera too (3.5x-7.1x continuous zoom). The iPhone 16 Pro Max has a 48-megapixel main camera (1/1.28-inch sensor), a 48-megapixel ultrawide unit, and a 12-megapixel periscope telephoto camera (5x optical zoom).

Apple iPhone 16 Pro AM AH 27

When it comes to shooting images in auto mode, Sony made real strides with this phone. It’s much better in that aspect than its predecessor. Still, the iPhone 16 Pro Max is more consistent. Apple’s handset also tends to provide warmer images in comparison, for better or worse. If you’re ready to delve into added options on the Xperia 1 VI, that camera can become a whole different beast.

The iPhone 16 Pro Max tends to provide sharper ultrawide shots, though it’s a tossup in low light. Both periscope telephoto cameras did a good job, but the one on the iPhone 16 Pro Max was more consistent. Sony’s handset handled light flares noticeably better, and its ZEISS lenses definitely have something to do with that. All in all, both smartphones do a great job on the camera front.

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Audio

You’ll find stereo speakers on both of these smartphones. Both sets are actually really good, and they’re similar in terms of loudness. The sound output is of a good quality on both sides, actually.

The Xperia 1 VI even has an audio jack, which is not something we see often on phones anymore, especially flagship ones. You can use the iPhone 16 Pro Max’s Type-C port if you need to plug in your headphones. Bluetooth 5.4 is on offer from the Xperia 1 VI, while Bluetooth 5.3 is included with the iPhone 16 Pro Max.

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Green fuel, energy efficient measures and use of technology can help reduce carbon emissions in maritime sector: Experts- The Week

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‘Banks have a problem financing shipyards,’ says Cochin Shipyard MD at THE WEEK Maritime Conclave 2024- The Week

Can green ships be a reality? Is there enough being done to address the carbon emissions within the maritime industry? What is the latest in the field of sustainable ports? These topics were intensely discussed by industry experts and stakeholders during one of the panel discussions at The Week’s Maritime Conclave 2024 held at ITC Grand Chola in Chennai. 

One of the speakers was Sushil Singh, Chairman, Deendayal Port Authority, Kandla and he relied on figures and statistics to explain the practical challenges that await the industry as well as the country if it resolutes to reducing Green House Gas (GHG) emissions. 

There are 38,000 vessels in international trade burning 200 million tonnes of conventional fossil fuel annually emitting one billion tonnes of carbon dioxide, he said and added that by 2050, the GHG emissions will increase along with the maritime trade raising “serious concerns.” However, he suggested that if net zero GHG emissions have to be achieved as per the strategy and roadmap outlined by the International Maritime Organisation (IMO), action has to be taken immediately. He pitched for short, medium and long-term measures tackle the issue.

“On the short term side, energy-efficient measures need to be adopted like slow steaming, frequent cleaning of propellers, fiction management, optimization of weather routing and usage of energy-efficient technologies on board. So these measures need to be adopted on shipping lines on an immediate basis, but then these have their own limitations in terms of the potential that they offer for total reduction of GHG,” he said. 

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He pointed out that in the current times, the availability of alternate fuels like methanol, green ammonia, green hydrogen, and its derivatives would be challenging and also expensive given that alternate fuel costs at least 2.5 to 3 times more than fossil fuel. He said that to produce these variants of fuel on a large scale sufficient for the maritime sector to achieve net zero, the production infrastructure has to be upgraded which would require significant investments. 

“Scaling up of availability of fuel and improving the affordability of the fuel by reducing the price gap between the fossil fuel and alternative fuel—these are the two factors that will decide how far, how fast and how quickly we can transition from fossil fuel-based transportation system to an alternative, low carbon transportation ecosystem. So India will also have to overcome these two points —affordability and availability.” 

Dr. S Nallayarasu, Head, ocean Engineering Department, IIT Madras was asked about infrastructure development exercises in ports that would ensure sustainability in the long run. He took a critical view and said that capacities are being added without addressing the need to upgrade or replace existing infrastructure. 

“If you go around east and west coast, at least major ports, most of the major ports have already saturated. Most of them have no physical space to develop. I visited almost all the ports, the infrastructure in terms of physical structures, mechanical equipments and the evacuation systems, Is as old as more than 30 years,” he said, “Normally, we forget that the infrastructure is ageing and we keep adding the capacity but not infrastructure enhancement thinking that the system life is infinite.” He said in such scenarios there are chances of the system failing if its stretched beyond its limit. 

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In terms of solutions for long-term infrastructure modernisation, Nallayarasu suggested a new approach by adopting unique Master plan and a corpus fund. 

He felt that a master plan for ports should reflect on previous master plans to understand what went wrong and what needs reformed instead of going for a completely new master plan. He proposed a corpus fund for ports that would take care of infrastructure enhancements or new additions for the next 50 years including building new structures, if need be. He also said that well-trained manpower and integrating technological solutions operations will also help in smooth and ideal functioning of sustainable ports.  

Naveen Prakash, SICCI SCM’s Chair and Director, Global Logistics spoke on how his company was supporting MSME’s by giving customers options to ship low-weight cargo at competitive prices. Regarding their contribution to sustainability, he said that his company was ensuring that through technology, they have weeded out the need for customers to travel physically due to the ease of online services.  

Moderator Lekha Ravi, Assistant Professor, School of Maritime Management, Indian Maritime University, appreciated The Week for conducting the event. 

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“We are actually amazed at the long list of eminent personalities from maritime sector which The week has got together and each of them has put so much on our plate that it has been a veritable feast of what is what, who is who, coming from who’s who in the maritime sector.”

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NYT Connections: hints and answers for Thursday, November 7

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NYT Connections: hints and answers for Monday, October 7
New York Times' Connection puzzle open in the NYT Games app on iOS.
Sam Hill / Digital Trends

Connections is one of the best puzzle games from the New York Times. The game tasks you with categorizing a pool of 16 words into four secret (for now) groups by figuring out how the words relate to each other. The puzzle resets every night at midnight and each new puzzle has a varying degree of difficulty. Just like Wordle, you can keep track of your winning streak and compare your scores with friends.

Some days are trickier than others — just like other NYT Games favorites The Mini and Strands. If you’re having a little trouble solving today’s puzzle, check out our Connections tips and tricks guide for some good strategies or check out the hints for today’s Connections puzzle below. And if you still can’t get it, we’ll tell you today’s answers at the very end.

How to play Connections

Connections is a daily game about finding common threads between words. Players must select four groups of four words without making more than three mistakes. Play now. https://t.co/YITfSnqODb pic.twitter.com/CqObVOqeUs

— The New York Times (@nytimes) November 3, 2024

You can play Connections on the New York Times website or with the NYT Games app on iOS or Android.

In Connections, you’ll be shown a grid containing 16 words — your objective is to organize these words into four sets of four by identifying the connections that link them. These sets could encompass concepts like titles of video game franchises, book series sequels, shades of red, names of chain restaurants, etc.

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There are generally words that seem like they could fit multiple themes, but there’s only one 100% correct answer. You’re able to shuffle the grid of words and rearrange them to help better see the potential connections.

Each group is color-coded. The yellow group is the easiest to figure out, followed by the green, blue, and purple groups.

Pick four words and hit Submit. If you’re correct, the four words will be removed from the grid and the theme connecting them will be revealed. Guess incorrectly and it’ll count as a mistake. You only have four mistakes available until the game ends.

Hints for today’s Connections

We can help you solve today’s Connection by telling you the four themes. If you need more assistance, we’ll also give you one word from each group below.

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Today’s themes

  • FOOD-RELATED JUMBLES
  • PUBLIC STANDING
  • INFO ON A MUSEUM PLACARD
  • ANAGRAMS OF FAMOUS PAINTERS

One-answer reveals

  • FOOD-RELATED JUMBLES – HASH
  • PUBLIC STANDING – CHARACTER
  • INFO ON A MUSEUM PLACARD – ARTIST
  • ANAGRAMS OF FAMOUS PAINTERS – DIAL
New York Times Connection game logo.
New York Times

Today’s Connections answers

Still no luck? That’s OK. This puzzle is designed to be difficult.  If you just want to see today’s Connections answer, we’ve got you covered below:

Connections grids vary widely and change every day. If you couldn’t solve today’s puzzle, be sure to check back in tomorrow.

NYT Connection FAQs

What time does the Connections puzzle change?

The puzzle changes daily at midnight local time.

Who edits the NYT Connections game?

Wyna Liu, who has been editing puzzles at The New York Times since 2020, edits Connections daily.

“A few months ago, a new assignment crossed my desk: Create the game boards for Connections, a category matching game that had recently been greenlighted and was in search of an editor,” wrote Liu in an article explaining her process in June 2024. Most of my puzzle experience has been working with crosswords, and I was excited at the chance to try something different. I’ve enjoyed learning how puzzle editing plays out once a game is greenlighted, and seeing how our team fits into a larger ecosystem.”

On the one-year anniversary of Connections launching earlier this year, Liu posted this TikTok about her favorite puzzles so far:

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@thegamesteam ? happy one year anniversary to connections, our newest official NYT game ? #nytgames #nytconnections #nyt ♬ The Kite Live by Luisa Marion – luisa_marion_music






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Samsung hasn’t pushed updates to older Galaxy Watches in months

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Samsung hasn't pushed updates to older Galaxy Watches in months

Samsung hasn’t rolled out any updates for its older Galaxy Watch models in months. The company may not have forgotten about releasing security patches for its smartwatches. However, the tech giant will have to release updates for older Wear OS-powered Galaxy Watches soon.

Samsung is yet to release any new updates for its older Galaxy Watches

Samsung has been readying One UI 7.0. This update is based on Android 15. The company has fallen behind on the development and indicated that One UI 7.0 will roll out early next year.

Similar to the One UI development, Samsung appears to have fallen behind in updating its older Galaxy Watch smartwatches. The South Korean tech giant has been working on the next major Wear OS update for quite some time. However, there has been no update for the wearable devices in the past several months.

The Galaxy Watch 7 and Galaxy Watch Ultra smartwatches received the Wear OS 5 with One UI 6 Watch update earlier this year. However, no other models have received this update, despite it being in beta.

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Specifically speaking, Samsung hasn’t updated any of its older Galaxy Watch devices since it moved on to Wear OS 5 and One UI 6 Watch. The Samsung Galaxy Watch 4 and Watch 5 models still sport the March 2024 security patch. In other words, these smartwatches haven’t received updates for well over six months.

When will older Galaxy Watch models get Wear OS 5?

Technically, the beta testing phase for the Wear OS 5 with One UI 6 Watch update was to be over last month. However, with October gone, the majority of Galaxy Watch users must be wondering why their smartwatches are still running Wear OS 4. Only the Galaxy Watch 6 series has started receiving the One UI 6.0 update, but only beta testers based in the US have access to the same.

While the Samsung Galaxy Watch 7, Watch Ultra, and Watch FE are rocking the latest Wear OS 5 software, they still have the June 2024 security patch. Needless to say, Samsung hasn’t confirmed when the Wear OS 5 with One UI 6 Watch update will roll out to the older Galaxy Watch devices.

Samsung seems to be struggling with its software division, particularly the one that handles updates. The company should have at least demoed the One UI 7.0. However, the company only teased the latest iteration of the custom Android skin recently. Samsung may release the latest Wear OS 5 and the One UI 7.0 simultaneously early next year.

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Even Microsoft Notepad is getting infused with AI

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A new AI feature is coming to Microsoft’s Notepad called Rewrite. reports that Microsoft is rolling out a preview of Rewrite to Windows Insiders that will allow AI to rewrite sentences, change the tone and alter the length of text in Notepad.

Windows Insiders can access Rewrite by highlighting text in a Notepad window and right-clicking it in the menu or pushing the keyboard shortcut Ctrl+I. A dialogue box will open showing the AI’s suggested rewrites of the highlighted text and the adjustable features menus including “Longer,” “Tone” and “Format” above the “Replace” button. If you prefer to write with just your fingers and brain, you can turn off the AI feature in the app settings menu, according to .

Even Microsoft’s Paint app is getting its own AI features called Generative Fill and Generative Erase. The new “fill” feature can edit and add visual features to your photos and drawings by drawing a selection box and using the text box to describe the image you wish to add to the selected area. The “erase” feature for Paint can remove images in photos or drawings by selecting them with the “generative erase brush” while using the eraser tool, according to the Windows blog.

So it took more than four decades just to get but it only took a couple of months to get an AI that can paint and rewrite for us?

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Microsoft’s new emulator could bring more games to Windows on Arm

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Microsoft’s new emulator could bring more games to Windows on Arm

This way, Qualcomm’s new chips can run more kinds of apps that don’t have native ARM64 versions and, until now, weren’t usable with emulation. It could even enable games that use AVX2, like Starfield and Helldivers 2, to work on Windows on Arm.

With this update, Microsoft’s emulator will open up support for 64-bit x86 software to use processor extensions like AVX, AVX2, BMI, FMA, and F16C. However, it says 32-bit software still won’t be able to detect the new emulator support, so some programs still might have trouble.

While many apps, including Photoshop, Hulu, and Chrome, already have native ARM64 versions for Windows, others require emulation, and some still won’t work at all. According to Microsoft, the new emulator is already enabled “in limited use” on retail PCs, allowing Premiere Pro 25 to run on Arm — after it was initially blocked — while Adobe works on a native version.

Correction, November 6th: A previous version of the article incorrectly stated Blender needed to be emulated. It now has an ARM64 version.

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Nikon reveals the Z50 II – a modest update of its hobbyist mirrorless camera with an identity crisis

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Nikon Z50 II mirrorless camera on a gray surface with bright red background

Nikon has updated its four-year-old Z50 with the Z50 II. The mini-DSLR-style successor comes with the same 20.9MP APS-C sensor, but packs Nikon’s latest Expeed 7 processor, which delivers a raft of performance-based improvements.

Nikon says the Z50 II has the same subject detection autofocus options as its professional Z8 and Z9 mirrorless cameras, with nine subject types to choose from, 3D tracking, custom-size autofocus areas, plus a smarter AF-A option (autofocus auto). It also debuts a Product Review mode, which easily switches focus between people and objects, much like Sony‘s Product Showcase autofocus mode.

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