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inZOI finally gets release date, but it’s a delay to 2025

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inZOI finally gets release date, but it's a delay to 2025
A woman built in the Inzoi character creator. She has short brown hair and big eyes looking off to the left.
Krafton

The developers behind inZOI announced a 2025 early access release date on Thursday despite assurances that the hyper-realistic life sim would still launch sometime this year.

Game producer and director Hyungjun “Kjun” Kim posted an open letter to the community on the inZOI Discord saying that the game will be coming out on March 28, 2025, instead of in late 2024 so that the developers can give the game “the best possible start.”

While inZOI never received a concrete release date until Thursday, a spokesperson for the team at Krafton told PC Gamer just last month that the plan was to release it in 2024. In August, the studio released inZOI: Character Studio on Steam, a demo of its character creator. It was only up for five days, but immediately drew the attention of players who wanted to re-create fictional characters and real-life people with ridiculous amounts of detail.

inZOI: Character Studio Official Announcement

Following feedback from that demo, along with various playtests, Kim said the team needed to work more to give players “the most complete experience possible.”

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“It is said that among primates, raising a human child to adulthood takes the longest time because humans must be prepared to endure and adapt to their ever-changing surroundings,” Kim wrote. “The extra love and care that is required to properly nurture a child is how I see our journey with inZOI—a game that we will be nurturing together from its Early Access birth. This change in our release date represents our dedication to giving inZOI a stronger foundation, so we can embark on this journey together in the best way possible.”

InZOI is poised to be a real The Sims competitor, and is one of the few still due for release after Paradox Interactive canceled its entry in the genre, Life by You, before it could even reach early accessAt the time of this writing, it’s the 12th most wishlisted game on Steam.



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Sony has patented a controller with a rewind feature

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Sony has patented a controller with a rewind feature

Sony made some honest to god advancements to the game controller when it released the PlayStation DualSense alongside the PS5, and now it’s apparently looking to add some more innovation with the inclusion of a rewind feature.

The company has patented a new type of controller that comes with a rewind button. This would allow users to rewind gameplay with “user-triggered bookmarks.” The patent was discovered on Patentscope by Tech4Gamers (via TechRadarGaming). It appears to have been published as of October 31, 2024. The patent was applied for back in April of 2023. That might suggest that Sony is already working on this type of controller. Since the patent was applied for more than a year ago.

That does not, however, mean that Sony actually plans to release it. Sony could also just be securing the patent in case it ever wants to start developing a controller with such a feature.

Sony controller with a rewind feature would allow you to rewind gameplay

You can technically rewind a game now, although it depends on the game and it doesn’t really work like this feature that the patent is describing. However, any number of games will allow you to reset at a checkpoint after death. So in a sense, this would be a more advanced version of that perhaps.

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The difference may lie in the ability to immediately hit the rewind button and go back to a very specific point of the player’s choosing. According to the patent, when the rewind button is pressed, it captures a series of frames and places them in sequential order. From there, users can pick out a frame and re-enter live gameplay from that point.

“The user is able to enter the rewind mode from the live gameplay using one or more controller inputs to view recent gameplay (e.g. rewinding, fast-forwarding, playing, etc.), and returning to live gameplay afterward,” the patent says.

The button could also allow for fast-forwarding

In addition to the rewind feature, the new button would also allow players to fast-forward. This could potentially let players skip past a particularly difficult portion or area of the game. It’s also noted that the button would be in the same location as the current share button on the DualSense. So it seems this would take the place of the share button. However, the rewind button would incorporate the share button features, so nothing would presumably be lost here.

The patent also describes additional features like a Highlight Reel mode. It’s unclear if this controller will ever make it into consumer’s hands. But, if it did it would be a nifty feature that could enhance gameplay on PlayStation consoles even further.

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Affirm (AFRM) earnings report Q1 2025

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Affirm (AFRM) earnings report Q1 2025


Block and Affirm slide on earnings

Affirm, the provider of buy now, pay later loans reported better-than-expected fiscal first-quarter results.

Here’s how the company did, compared to analysts’ consensus estimates from LSEG.

  • Loss per share: 31 cents adjusted vs. a loss of 35 cents expected
  • Revenue: $698 million vs. $664 million expected

Affirm reported gross merchandise volume (GMV) of $7.6 billion, topping the average estimate of $7.28 billion, according to StreetAccount. GMV, a key metric that helps gauge the total value of transactions, increased by 35% from a year earlier.

Revenue in the fiscal first quarter rose 41% from $496.5 million a year earlier.

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Revenue less transaction costs (RLTC) came in at $285 million, ahead of earlier guidance of $265 million to $280 million.

Affirm said it expects to achieve profitability on a GAAP basis in its fiscal fourth quarter of 2025. Last quarter, CEO Max Levchin said in a note to shareholders that the company had set a new goal of hitting operating profitability on a GAAP basis by the end of its fiscal year.

The company sees second-quarter revenue of between $770 million and $810 million, or $790 million in the middle of the range, versus the average estimate of $785 million, according to LSEG. Affirm is guiding to GMV in the range of $9.35 billion to $9.75 billion. Analysts polled by StreetAccount called for GMV of $9.48 billion.

Affirm shares were about flat for the year as Thursday’s close, but have been trending higher lately, up more than 70% since the end of August.

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The company’s new relationship with Apple plus other partnerships with Amazon and Shopify are helping results. In June, Affirm and Apple announced plans for U.S. Apple Pay users on iPhones and iPads to be able to apply for loans directly through Affirm.

“Affirm’s growth story has continued, particularly as they add new strategic distribution partners,” Kevin Kennedy, an analyst at global research firm Third Bridge, said in an email.

Kennedy added that the quality of Affirm’s underwriting, specifically for higher-priced orders and interest-bearing BNPL purchases, sets the company apart from the growing list of competitors.

“The payments space is constantly facing commoditization risk, and BNPL, while nascent, is facing the same challenge,” he wrote. “However, large ticket interest bearing purchases, which are becoming more accessible through Affirm, are better protected” compared with offerings from peers, he added.

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Square parent Block, which also reported earnings after the bell, acquired BNPL firm Afterpay for $29 billion in 2021.

Affirm’s quarterly earnings call starts at 5:00 P.M. eastern.

WATCH: Affirm CEO on consumer behavior

Affirm CEO on consumer behavior: 'shopping is back on and people are buying'



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Google’s November Pixel update is rolling out

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Google’s November Pixel update is rolling out

The November update for Google Pixel devices running Android 15 is rolling out now. This batch doesn’t include exciting new features, like the AI-powered theft protection in the October update, but it has bug fixes and the latest security patches to tighten things up.

The new software includes fixes for known intermittent issues with Bluetooth range, camera tilt when zooming between cameras and unexpected flashing or flickering of white dots or screen brightness. It also has fixes for adaptive brightness not activating, the keyboard dismiss button not working correctly and the performance and stability of some UI transitions and animations.

Android 15 arrived last month for Pixel devices, following the Pixel 9 lineup’s debut in August. The annual software jump focuses on security and privacy, like AI-powered theft detection lock and extra authentication requirements for removing SIMs and deactivating Find My Device.

Google says the November Pixel update is rolling out today and will continue in phases over the next week. You should see a notification when it’s ready for your device and carrier.

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Block (SQ) earnings Q3 2024

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Block (SQ) earnings Q3 2024


Block shares tumbled 11% in extended trading on Thursday after the company reported third-quarter revenue that trailed Wall Street expectations.

Here is how the company did, compared to analysts’ consensus estimates from LSEG.

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  • Earnings per share: 88 cents adjusted vs. 87 cents expected
  • Revenue: $5.98 billion vs. $6.24 billion expected

Block, formerly known as Square, posted $2.25 billion in gross profit, up 19% from a year ago. Analysts tend to focus on gross profit as a more accurate measurement of the company’s core transactional businesses.

The company reported net income of $283.7 million, or 45 cents per share, after losing $88.7 million, or 15 cents a share, a year earlier.

The Cash App business, the company’s popular mobile payment platform and a significant contributor to overall profitability, reported $1.31 billion in gross profit, a 21% year-over-year jump. Block, run by Twitter co-founder Jack Dorsey, said its Cash App Card monthly active users increased 11% year over year to more than 24 million.

The company said gross profit for the fourth quarter will increase 14% to $2.31 billion.

Block’s third-quarter earnings call starts at 5 P.M. Eastern time.

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Mistral AI takes on OpenAI with new moderation API, tackling harmful content in 11 languages

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Mistral AI takes on OpenAI with new moderation API, tackling harmful content in 11 languages

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French artificial intelligence startup Mistral AI launched a new content moderation API on Thursday, marking its latest move to compete with OpenAI and other AI leaders while addressing growing concerns about AI safety and content filtering.

The new moderation service, powered by a fine-tuned version of Mistral’s Ministral 8B model, is designed to detect potentially harmful content across nine different categories, including sexual content, hate speech, violence, dangerous activities, and personally identifiable information. The API offers both raw text and conversational content analysis capabilities.

“Safety plays a key role in making AI useful,” Mistral’s team said in announcing the release. “At Mistral AI, we believe that system level guardrails are critical to protecting downstream deployments.”

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Mistral AI’s new moderation API analyzes text across nine categories of potentially harmful content, returning risk scores for each category. (Credit: Mistral AI)

Multilingual moderation capabilities position Mistral to challenge OpenAI’s dominance

The launch comes at a crucial time for the AI industry, as companies face mounting pressure to implement stronger safeguards around their technology. Just last month, Mistral joined other major AI companies in signing the UK AI Safety Summit accord, pledging to develop AI responsibly.

The moderation API is already being used in Mistral’s own Le Chat platform and supports 11 languages, including Arabic, Chinese, English, French, German, Italian, Japanese, Korean, Portuguese, Russian, and Spanish. This multilingual capability gives Mistral an edge over some competitors whose moderation tools primarily focus on English content.

“Over the past few months, we’ve seen growing enthusiasm across the industry and research community for new LLM-based moderation systems, which can help make moderation more scalable and robust across applications,” the company stated.

Performance metrics showing accuracy rates across Mistral AI’s nine moderation categories, demonstrating the model’s effectiveness in detecting different types of potentially harmful content. (Credit: Mistral AI)

Enterprise partnerships show Mistral’s growing influence in corporate AI

The release follows Mistral’s recent string of high-profile partnerships, including deals with Microsoft Azure, Qualcomm, and SAP, positioning the young company as an increasingly important player in the enterprise AI market. Last month, SAP announced it would host Mistral’s models, including Mistral Large 2, on its infrastructure to provide customers with secure AI solutions that comply with European regulations.

What makes Mistral’s approach particularly noteworthy is its dual focus on edge computing and comprehensive safety features. While companies like OpenAI and Anthropic have focused primarily on cloud-based solutions, Mistral’s strategy of enabling both on-device AI and content moderation addresses growing concerns about data privacy, latency, and compliance. This could prove especially attractive to European companies subject to strict data protection regulations.

The company’s technical approach also shows sophistication beyond its years. By training its moderation model to understand conversational context rather than just analyzing isolated text, Mistral has created a system that can potentially catch subtle forms of harmful content that might slip through more basic filters.

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The moderation API is available immediately through Mistral’s cloud platform, with pricing based on usage. The company says it will continue to improve the system’s accuracy and expand its capabilities based on customer feedback and evolving safety requirements.

Mistral’s move shows how quickly the AI landscape is changing. Just a year ago, the Paris-based startup didn’t exist. Now it’s helping shape how enterprises think about AI safety. In a field dominated by American tech giants, Mistral’s European perspective on privacy and security might prove to be its greatest advantage.


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A whole bunch of Sega classics are being delisted

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A whole bunch of Sega classics are being delisted

Sega is planning to delist a lot of its classic games from digital storefronts as of December 6th at 11:59PM PT.

Steam will be affected the most, losing 62 titles including Crazy Taxi, Dr. Robotnik’s Mean Bean Machine, Jet Set Radio, NiGHTS into Dreams, and Sonic 3D Blast. Sega is pulling 12 titles from the Xbox store. The Nintendo eShop and the PlayStation Store will “just” lose SEGA Genesis Classics — but that title includes more than 50 old Genesis games, so it still means a lot will be unavailable. You can see the full lists of what’s getting pulled on a Sega support page.

Any games that you have purchased will still be available to download and play after they’re delisted from the storefronts, so if you’ve had your eye on any of them, you might want to buy them before they’re gone.

The delistings are happening ahead of Sega’s planned reboots for Jet Set RadioShinobi, Golden AxeStreets of Rage, and Crazy Taxi, but those revivals aren’t expected anytime soon. And it wouldn’t be the first time Sega has delisted games ahead of releasing them in a different form: the company pulled the vast majority of classic Sonic games from digital stores before it launched Sonic Origins.

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Hopefully, the games getting removed in December will be available to buy again at some point down the line — keeping video game classics alive is already hard enough.

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