With plenty of inclusions at the start of season 16, the League of Legends patch 26.4 has now adjusted several elements to bring more balance to the title. The developers are tweaking numerous items, along with renowned jungle champions. On top of that, some Winter Sports skins will be available temporarily on the market.
Here are all the changes mentioned in the official League of Legends patch 26.4.
All champion buffs in League of Legends patch 26.4


“1) Annie
Q – Disintegrate
- Base Damage: 80 / 120 / 160 / 200 / 240 ⇒ 80 / 125 / 170 / 215 / 260
E – Molten Shield
- Cooldown: 12 / 11.5 / 11 / 10.5 / 10 seconds ⇒ 10 seconds
2) Brand
Passive – Blaze
- Ablaze Monster Damage: 265% ⇒ 270%
- Non-Epic Monster Damage Cap: 40 ⇒ 50
3) Camille
E – Hookshot
- Always On Point: Attack speed is now gained when Camille dashes off a wall, regardless of whether or not she hits an enemy champion.
4) Darius
Passive – Hemorrhage
- Monster Damage: 2x ⇒ 2.5x
5) Fizz
W – Seastone Trident
- Bonus Monster Damage: 60 ⇒ 90
6) Graves
E – Quickdraw
- Armor per Stack: 4 / 7 / 10 / 13 / 16 ⇒ 7 / 10 / 13 / 16 / 19
- MR per Stack: 2 / 3.5 / 5 / 6.5 / 8 ⇒ 3.5 / 5 / 6.5 / 8 / 9.5
7) Hwei
WW – Pool of Reflection
- Maximum Shield Value: 100 / 125 / 150 / 175 / 200 ⇒ 100 / 140 / 180 / 220 / 260
- Ally Shield Mod: 75% ⇒ 85%
R – Spiraling Despair
- Cooldown: 140 / 115 / 80 ⇒ 120 / 100 / 80
8) Illaoi
Passive – Prophet of an Elder God
- Tentacle Base Damage: 9-180 (based on level) ⇒ 9-200 (based on level)
9) Lux
Base Stats
- Base Mana: 480 ⇒ 440
- Starting Mana Regen: 7 ⇒ 9
Q – Light Binding
- Cooldown: 11 / 10.5 / 10 / 9.5 / 9 ⇒ 10
W – Prismatic Barrier
- Cooldown: 14 / 13 / 12 / 11 / 10 ⇒ 12 / 11.5 / 11 / 10.5 / 10
10) Maokai
Q – Bramble Smash
- Bonus Monster Damage: 120 / 130 / 140 / 150 / 160 ⇒ 140 / 150 / 160 / 170 / 180
11) Samira
Q – Flair
- Life Steal Effectiveness: 80% ⇒ 100%
R – Inferno Trigger
- Life Steal Effectiveness: 80% ⇒ 100%
12) Teemo
E – Toxic Shot
- Monster Damage: 145% ⇒ 160%
13) Udyr
Q – Wilding Claw
- Base Bonus Damage On-Hit: 5 / 11 / 17 / 23 / 29 / 35 ⇒ 5 / 13 / 21 /29 / 37 / 45
W – Iron Mantle
- Base Shield Strength: 45 / 60 / 75 / 90 / 105 / 120 ⇒ 45 / 65 / 85 / 105 / 125 / 145
14) Xayah
Q – Double Daggers
W – Deadly Plumage
- Cooldown: 20 / 19 / 18 / 17 / 16 ⇒ 18 / 17 / 16 / 15 / 14 seconds
E – Bladecaller
Also read: All League of Legends patch release dates in 2026
All champion nerfs in League of Legends patch 26.4
1) Ambessa
Q – Cunning Sweep
Sundering Slam
- Bonus Damage to Monsters: 150 ⇒ 125
2) Aphelios
Passive – The Hitman and the Seer
- Bonus AD: 5 / 10 / 15 / 20 / 25 / 30 ⇒ 4 / 8 / 12 / 16 / 20 / 24
3) Braum
R – Glacial Fissure
- Base Damage: 150 / 300 / 450 ⇒ 150 / 250 / 350
- Cooldown: 120 / 100 / 80 ⇒ 130 / 115 / 100 seconds
4) Gwen
Q – Snip Snip!
- Base Damage per Snip: 10 / 15 / 20 / 25 / 30 ⇒ 10 / 13.5 / 17 / 20.5 / 24
- Minion Damage Modifier: 0.75x ⇒ 0.8x
R – Needlework
- Base Damage per Needle: 35 / 65 / 95 ⇒ 30 / 50 / 70
5) Jinx
Base Stats
- Armor Growth: 4.7 ⇒ 4.2
6) Kassadin
Base Stats
- Health Growth: 119 ⇒ 113
E – Force Pulse
- Slow: 50 / 60 / 70 / 80 / 90% ⇒ 50 / 55 / 60 / 65 / 70%
7) Kayle
Q – Radiant Blast
- Base Damage: 60 / 100 / 140 / 180 / 220 ⇒ 60 / 90 / 120 / 150 / 180
8) Kennen
R – Slicing Maelstrom
- Cooldown: 120 / 100 / 80 ⇒ 120
9) Naafiri
Base Stats
- Base Health Regen: 7.5 ⇒ 6
- Health Regen Growth: 0.7 ⇒ 0.6
Q – Darkin Daggers
- Mana Cost: 55 / 60 / 65 / 70 / 75 ⇒ 50 / 60 / 70 / 80 / 90
E – Eviscerate
10) Qiyana
Base Stats
- Health Growth: 121 ⇒ 115
11) Rengar
Q – Savagery
- Damage: 30 / 60 / 90 / 120 / 150 (+ 100 / 103.75 / 107.5 / 111.25 / 115% total AD) ⇒ 20 / 55 / 90 / 125 / 160 (+ 105% total AD)
- Ferocity Damage: 30 – 235 (based on level) (+130% total AD) ⇒ 35 – 240 (based on level) (+120% total AD)
12) Rumble
Base Stats
R – The Equalizer
- Maximum Damage: 700 / 1050 / 1400 ⇒ 600 / 1000 / 1400
13) Swain
W – Vision of Empire
- Slow: 50 / 55 / 60 / 65 / 70% ⇒ 50% at all ranks
R – Demonic Ascension
- Damage per Second Scaling: 5% AP ⇒ 4% AP
- Demonflare Damage Scaling: 50% AP ⇒ 40% AP
- Demonflare Slow: 75% ⇒ 50%
14) Syndra
W – Force of Will
- Base Damage: 70 / 105 / 140 / 175 / 210 ⇒ 70 / 100 / 130 / 160 / 190
R – Unleashed Power
- Base Damage: 90 / 130 / 170 ⇒ 80 / 120 / 160
15) Twitch
Base Stats
- Health Growth: 104 ⇒ 98
- Armor Growth: 4.2 ⇒ 4
16) Zac
Q – Stretching Strikes
- Damage per Hit: 40 / 55 / 70 / 85 / 100 (+ 30% AP) (+ 3% of Zac’s maximum health) ⇒ 60 / 90 / 120 / 150 / 180 (+ 30% AP) (+ 3% of Zac’s bonus health)
R – Let’s Bounce!
- Initial Base Damage: 140 / 210 / 280 ⇒ 120 / 190 / 260
- Maximum Base Damage: 350 / 525 / 700 ⇒ 300 / 475 / 650
All champion adjustments in League of Legends patch 26.4
1) Lee Sin
W – Iron Will
- Spell Vamp No More: Lee Sin W2 grants Life Steal and Spell Vamp.
- Lee Sin is unable to heal with W2 and Smite on either minions, jungle monsters, or Champions ⇒ Lee Sin W2 grants Omnivamp, which will apply to minions, monsters, and Champions.
2) Ryze
R – Realm Warp
- All Aboard: No longer refuses to grab a champion if they’re currently pathing out of the circle while near the edge.
3) Senna
Q – Piercing Darkness
- Damage: 30 / 60 / 90 / 120 / 150 (+ 40% bonus AD) ⇒ 30 / 55 / 80 / 105 / 130 (+ 60% bonus AD)
W – Last Embrace
- Damage: 70 / 115 / 160 / 205 / 250 (+ 70% bonus AD) ⇒ 70 / 110 / 150 / 190 / 230 (+ 90% bonus AD)
System changes in League of Legends patch 26.4
Item changes in League of Legends patch 26.4
1) ZHexoptics C44
- Range for Maximum Bonus Damage: 600 ⇒ 500
- Bonus Range on Takedown Duration: 6 ⇒ 8 seconds
Also read: New, returning, and updated items in League of Legends Season 16.
Summoner Spell changes in League of Legends patch 26.4
1) Omnivamp on Summoner Spells (Smite/Ignite)
- Omnivamp will no longer apply to Smite and Ignite damage.”
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Edited by Debayan Saha




