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Could PS5’s old-school adventure be a lesson for Sony?

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Could PS5's old-school adventure be a lesson for Sony?
Sony A screenshot of Astro Bot - a white, cute robot with light blue eyes - dressed to resemble Kratos, the protagonist from God of War. Astro has a beard, and wears a leather outfit with lots of buckles and a fur collar. Astro stands next to a chopping block, holding a large axe and is surrounded by logs.Sony

Bot the difference: Astro Bot features dozens of cameos from well-known PlayStation characters

It’s just a few hours before reviews of one of the year’s biggest PlayStation 5 releases arrive, and its director is talking about food.

Buffets, to be precise.

You might get a lot for your money, but how do you feel afterwards?

“Bloated, you’ve eaten too much and you just want to go and sleep,” says Nicolas Doucet, head of Sony-owned studio Team Asobi.

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Gamers are fond of food metaphors. Developers don’t just make games, they “cook”. If you’re spoilt for choice with high quality new releases, you’re “eatin’ good”.

But Nicolas is referring to the sense that blockbuster publishers have tended to have an all-you-can-eat approach when it comes to making games.

For a while now, the industry’s biggest players have been focused on producing open-world titles offering dozens of hours of gameplay, or on attempts to muscle into the lucrative online market.

Both genres have produced some huge hits, but Nicolas wonders if there is an appetite for something more like “that two-course meal that is going to be just the right amount”.

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Astro Bot could be just the recipe Sony has been looking for.

Earlier this week the Japanese company announced it was pulling Concord – one of its other recent big games – from sale after a tepid response from critics and players.

The online shooter is the latest high-profile bid to corner the so-called “live service” market dominated by the likes of Fortnite and Apex Legends that’s failed to attract a large audience.

But in a quiet year for first-party PlayStation releases, Astro Bot has received some of the highest review scores of 2024 and some critics say it’s one of Sony’s best in ages.

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At its heart it’s an old-school 3D platformer that’s crammed full of references to PlayStation’s 30-year history.

The game’s main objective is to rescue 300 Astro Bots hidden around various themed levels, with about half of those decked out in cosplay to resemble characters from the console’s past.

But as much as it’s a nostalgic reminder of Sony’s great successes, could it also be a lesson for the company’s future?

Team Asobi Five white, robotic cats with black screens for faces train their bright blue LED eyes on a board decorated to look like a piece of cheese with a mouse in the middle. A smaller robot peeks through a hole in the middle of the board, his blue eyes looking nervously to the side.Team Asobi

Catstro Bot: Astro Bot picks up powers throughout the game that allow it to change size, shape and, in one case, species

If you’re one of the world’s 60 million PlayStation 5 owners, you’re almost certainly familiar with Astro Bot.

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The cute mascot character appeared in 2020’s Astro’s Playroom, a short, three-hour adventure pre-installed on every machine.

It was designed to act as a tech demo for the hardware and its advanced controller, but people loved it.

“And it did highlight perhaps the fact that people are craving for these kind of games,” says Nicolas.

Releasing a 3D platformer in 2024 is, on paper, a daunting prospect. Nicolas admits the genre – a staple of the PlayStation 2 era – isn’t very common these days.

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And, he says: “The ones that do exist are very, very high quality from people who’ve been making them for years and years.”

It’s also a genre Sony has moved away from recently, and its biggest releases have been more adult, cinematic titles such as God of War and The Last of Us.

Nicolas thinks this is a sign of audiences, and the developers making games for them, maturing.

But he admits that left a gap which Team Asobi – a relatively young studio – was eager to fill.

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“I think there needs to be more games that are there just to relax, have a little bit of fun, that are not dramatic, that are not necessarily heavily story driven, where you can just mess around with a game and it’s fun,” says Nicolas.

“But, of course, it needs to be executed well.”

Astro Bot’s been widely praised for its polish, attention to detail and the way it plays, drawing comparisons with Mario – for many, the undisputed king of 3D platformers.

Nicolas considers descriptions of Astro Bot as “old school” a compliment and that going “back to basics” helped with the game’s development.

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As concerns grow over spiralling budgets, Astro Bot was made in three-and-a-half years by a team of about 65 people – a relatively short time and small staff by modern standards.

Nicolas says the game’s bite-sized nature – it’s divided across 50 short, playable stages – helped to simplify development and made it easier to “swap things around”.

“Whereas when you’re tied to something that is one storyline, one timeline that is set, it’s very difficult,” he says.

“You have less flexibility.”

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Team Asobi A screenshot shows Astro Bot clinging to a flying PS5 controller as it swoops close to the surface of the sea, throwing spray up into the air. Rocky obstacles line the route to his destination - a distant island with a wrecked ship on its shore.Team Asobi

The PS5’s DualSense controller is a key part of the Astro Bot experience, throbbing and humming as players jet into a new level

Sony will now be hoping that Astro Bot’s glowing reception translates into big sales, but comparisons with Concord’s swift fall have already begun.

It’s also shone a light on characters Sony could revive, and prompted some people to question whether the company will shift its recent focus on the live-service market.

Under previous PlayStation boss Jim Ryan, the company announced plans to launch 12 online-focused games. It’s since scaled that back to six.

As for single-player titles, some of Sony’s biggest in-house studios haven’t yet revealed PS5 projects.

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Hermen Hulst, one of two new CEOs in charge of Sony’s gaming division, told the BBC in a statement it was “very important we offer a wide variety of titles to our community” and that “Astro Bot fills an important part of our portfolio”.

He praised Team Asobi for creating “something special that is light-hearted and delightful” with “incredibly fun gameplay”.

Astro Bot is also “a great opportunity for families to game together”, he said.

Nicolas opts not to comment on the Concord situation or bigger, strategic moves, but he does agree with his boss that Astro Bot has given PS5 a game that can “bridge generations”.

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Many reviewers have remarked on how cameos from the past have reminded them of growing up with Crash Bandicoot, Jak and Daxter or the cast of Ape Escape – characters that set them on the path to becoming gamers.

Nicolas says he often gets messages from parents who’ve played Astro’s Playroom with their children talking about their experiences, and he hopes that the new game will create more shared moments.

“I’m really happy that, besides the game itself, there’s a greater good, if you like, that we’re able to tell stories like that,” he says.

“And I really hope that we can brighten some people’s homes thanks to that experience.”

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Additional reporting by Tom Gerken.

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Science & Environment

Horseshoe crabs: Ancient creatures who are a medical marvel

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Horseshoe crabs: Ancient creatures who are a medical marvel


Horseshoe crabs: Ancient creatures who are a medical marvel – CBS News

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Correspondent Conor Knighton visits New Jersey beaches along the Delaware Bay to learn about horseshoe crabs – mysterious creatures that predate dinosaurs – whose very blood has proved vital to keeping humans healthy by helping detect bacterial endotoxins. He talks with environmentalists about the decline in the horseshoe crab population, and with researchers who are pushing the pharmaceutical industry to switch its use of horseshoe crab blood with a synthetic alternative used in medical testing.

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NYT Strands today — hints, answers and spangram for Friday, September 20 (game #201)

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NYT Strands homescreen on a mobile phone screen, on a light blue background

Strands is the NYT’s latest word game after the likes of Wordle, Spelling Bee and Connections – and it’s great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my Wordle today, NYT Connections today and Quordle today pages for hints and answers for those games.

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SpaceX to launch bitcoin entrepreneur and three crewmates on flight around Earth’s poles

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SpaceX to launch bitcoin entrepreneur and three crewmates on flight around Earth's poles


A blockchain entrepreneur, a cinematographer, a polar adventurer and a robotics researcher plan to fly around Earth’s poles aboard a SpaceX Crew Dragon capsule by the end of the year, becoming the first humans to observe the ice caps and extreme polar environments from orbit, SpaceX announced Monday.

The historic flight, launched from the Kennedy Space Center in Florida, will be commanded by Chun Wang, a wealthy bitcoin pioneer who founded f2pool and stakefish, “which are among the largest Bitcoin mining pools and Ethereum staking providers,” the crew’s website says.

081224-fram2-crew.jpg
The Fram2 crew, seen during a visit to SpaceX’s Hawthorn, Calif., manufacturing facility. Left to right: Eric Philips, Jannicke Mikkelse, commander Chun Wang and Rabea Rogge.

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SpaceX


“Wang aims to use the mission to highlight the crew’s explorational spirit, bring a sense of wonder and curiosity to the larger public and highlight how technology can help push the boundaries of exploration of Earth and through the mission’s research,” SpaceX said on its website.

Wang’s crewmates are Norwegian cinematographer Jannicke Mikkelsen, Australian adventurer Eric Philips and Rabea Rogge, a German robotics researcher. All four have an interest in extreme polar environments and plan to carry out related research and photography from orbit.

The mission, known as “Fram2” in honor of a Norwegian ship used to explore both the Arctic and Antarctic regions, will last three to five days and fly at altitudes between about 265 and 280 miles.

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“This looks like a cool & well thought out mission. I wish the @framonauts the best on this epic exploration adventure!” tweeted Jared Isaacman, the billionaire philanthropist who charted the first private SpaceX mission — Inspiration4 — and who plans to blast off on a second flight — Polaris Dawn — later this month.

The flights “showcase what commercial missions can achieve thanks to @SpaceX’s reusability and NASA’s vision with the commercial crew program,” Isaacman said. “All just small steps towards unlocking the last great frontier.”

Like the Inspiration4 mission before them, Wang and his crewmates will fly in a Crew Dragon equipped with a transparent cupola giving them a picture-window view of Earth below and deep space beyond.

No astronauts or cosmonauts have ever viewed Earth from the vantage point of a polar orbit, one tilted, or inclined, 90 degrees to the equator. Such orbits are favored by spy satellites, weather stations and commercial photo-reconnaissance satellites because they fly over the entire planet as it rotates beneath them.

The high-inclination record for piloted flight was set in the early 1960s by Soviet Vostok spacecraft launched into orbits inclined 65 degrees. The U.S. record was set by a space shuttle mission launched in 1990 that carried out a classified military mission in an orbit tilted 62 degrees with respect to the equator.

The International Space Station never flies beyond 51.6 degrees north and south latitude. NASA planned to launch a space shuttle on a classified military mission around the poles in 1986, but the flight was canceled in the wake of the Challenger disaster.

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“The North and South Poles are invisible to astronauts on the International Space Station, as well as to all previous human spaceflight missions except for the Apollo lunar missions but only from far away,” the Fram2 website says. “This new flight trajectory will unlock new possibilities for human spaceflight.”

SpaceX has launched 13 piloted missions carrying 50 astronauts, cosmonauts and private citizens to orbit in nine NASA flights to the space station, three commercial visits to the lab and the Inspiration4 mission chartered by Isaacman.

Isaacman and three crewmates plan to blast off Aug. 26 on another fully commercial flight, this one featuring the first civilian spacewalks. NASA plans to launch its next Crew Dragon flight to the space station around Sept. 24.

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Finally, a screen that goes anywhere

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Finally, a screen that goes anywhere

Today we’re launching a totally new, totally different app. Meet Orion.

Orion is a small, fun app that helps you use your iPad as an external HDMI display for any camera, video game console, or even VHS. Just plug in one of the bajillion inexpensive adapters, and Orion handles the rest.

But wait — we’re a camera company. Why an HDMI monitor?

We built this to scratch a few itches. First, in professional cinematography, it’s common to connect an external screen to your camera to get a better view of the action. Orion not only gives you a bigger screen, but you can even share screenshots with your crew with a couple of taps.

We also built this for… pure fun. When traveling with a Nintendo Switch, it’s a delight to play games on a bigger screen, especially alongside friends.

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Giant “flying” Joro spiders love big cities. A new study found their ability to chill out in stressful situations may be why

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Giant "flying" Joro spiders love big cities. A new study found their ability to chill out in stressful situations may be why


The saga of the large invasive Joro spiders that parachute through the air isn’t over. A new study found that the critters with 4-inch-long legs are truly built differently, with hearts that are able to withstand the loud and bustling noises of big cities

University of Georgia researcher Andy Davis made the discovery while conducting cardiac stress tests on Joro spiders and their cousin, the golden silk spider. The research, published in Physiological Entomology on Monday, found that the species know how to chill out and stay calm when put in heart rate-raising situations. 

The Joro spider, also known as Trichonephila clavata, “is known for making webs not only in natural green spaces but also in cities and towns, often on buildings and human dwellings,” the study says. “The stress reactions of Trichonephila spiders could be characterized as ‘even-tempered,’ which may factor into their ability to live in habitats with frequent disturbances.”

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Davis and his team evaluated the physiological reactions of Joro spiders and golden silk spiders and compared them to those of another pair of similarly-sized species that are related to each other, garden spiders and banded garden spiders. 

Researchers recorded baseline heart rates of the arachnids while they were resting and inactive, and then recorded their heart rates after restraining them under electronic sensors for 10 minutes.

Spider Takeover
The Joro spider seen in Johns Creek, Georgia, on Oct. 24, 2021.

Alex Sanz / AP

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“When subjected to the novel restraint stress, heart rates of all spider species became elevated, which is an expected reaction that other spider researchers have noted,” the study says. “However, there were differences among species in the magnitude of this elevation, and of how the responses progressed during the 10 min period.”

The garden spiders, both of which belong to the Argiope genus, showed “distinct periods of fluctuations during the restraint” and were even found to struggle against the restraints, researchers said. Joro spiders and their golden silk cousins, on the other hand, were “less variable and more even.” They were also observed entering a state of thanatosis for more than an hour after stressors, meaning they essentially froze up during that time. 

The tests “are beginning to paint a picture of how the invasive Joro spider and its cousin, the golden silk spider, have a unique way of tolerating novel stressors, which may be the reason for their ability to occupy anthropogenic landscapes,” researchers said, noting that other spider species in their family line could share this trait, although that would need further investigation.

Joro spiders have been making headlines for years as they continue to spread up the East Coast. Originally from Asia, the spiders are believed to have been first introduced to north Georgia around 2010. They have since been found across nearly a dozen other states. In December, Davis told The New York Times that New York is “right in the middle of where they like to be.” It’s been predicted that they could pop up in the New York tri-state area this summer, although no reports of such have been made.

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A Joro spider
A Joro spider

Dave Coyle/Clemson University


“They seem to be OK with living in a city,” he told the paper, adding that they’ve been seen hanging out on street lamps and telephone poles, where “regular spiders wouldn’t be caught dead in.” 

The latest findings may not definitively prove that the spiders’ relaxed demeanor is the reason for “their affinity for urban settings,” the study says, adding that more research is needed. It does, however, bolster Davis’ research from February, which also found that Joro spiders don’t necessarily mind the increased noise and vibrations that come with city living. 

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“These Joro webs are everywhere in the fall, including right next to busy roads, and the spiders seem to be able to make a living there. For some reason, these spiders seem urban tolerant,” Davis said of his earlier research. 

UGA student and co-author of that study, Alexa Schultz, agreed, saying, “It looks like Joro spiders are not going to shy away from building a web under a stoplight or an area where you wouldn’t imagine a spider to be.” 

But don’t worry — while the spiders are venomous, they don’t pose a danger to humans, although they may elevate your heart rate more than you elevate theirs.  

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Internet of things | Digital Watch Observatory

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Internet of things | Digital Watch Observatory

Ongoing developments in the field of automated systems, such as self-driving cars, smart agriculture, and medical robots, highlight the increasingly important interplay between the IoT, artificial intelligence (AI), and big data. AI, a field that is developing extremely fast, acts as the ‘thinking machine’ for IoT devices. These devices, in turn, generate significant amounts of data – sometimes labeled as big data. This data is analysed and used for the verification of the initial AI algorithms and for the identification of new cognitive patterns that could be integrated into new AI algorithms.

One of the most salient examples of this interplay can be found in smart cities: IoT sensors can collect data from transportation systems, water supply networks, and waste management facilities, and after analysis, this data can be used to improve the functioning of these systems.

Big data, AI, and IoT

While this interplay presents enormous business potential, it also brings new challenges in areas such as the labour market, health, education, safety and security, privacy, ethics, and accountability. For example, while AI systems can potentially lead to economic growth, they could also result in significant disruptions to the labour market.

Since AI systems involve computers taking decisions to some extent – replacing certain human processes – there are concerns related to ethics, fairness, justice, transparency, and accountability. The risk of discrimination and bias in decisions made by autonomous technologies is well-illustrated in the debate over Jigsaw’s Conversation AI tool. While it could potentially address problems related to misuse of the Internet public space, the software also raises a major ethical issue: How can machines determine what is and what is not appropriate language?

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