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Invincible Fight Girl wants to keep the dream of serialized animation alive

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Invincible Fight Girl wants to keep the dream of serialized animation alive

Juston Gordon-Montgomery grew up during the Attitude Era of pro wrestling — a time when the personalities were humongous, the storylines were wild, and the theater of it all bordered on high camp. Though it has gotten way easier to watch wrestling in the streaming era, the sport’s cultural dominance has waned in the years since it first captured Gordon-Montgomery’s imagination. Especially to non-fans, the idea of getting into wrestling can still feel a bit daunting. But that feeling is part of what inspired Gordon-Montgomery to create Invincible Fight Girl, a new series coming to Adult Swim.

Invincible Fight Girl’s story about a young accountant named Andy (Sydney Mikayla) who dreams of becoming a legendary wrestler is the stuff of shonen classics like Dragon Ball Z and One Piece. But the show’s setting — a world where everyone is some sort of masked brawler with unique costumes and signature combat moves — feels like a loving send-up of the pro-wrestling culture that defined the sport throughout the late ’90s. On paper, Invincible Fight Girl’s blend of influences makes its premise sound a little busy, but you can immediately see the vision come together as soon as its characters step into the ring.

When I recently sat down with Gordon-Montgomery to talk about Invincible Fight Girl, he told me that he wanted his love for the Attitude Era of wrestling to shine through “not just in Andy as a character, but the show as a whole.” 

“Wrestling felt magical to me as a kid, but the characters and their backstories also felt real,” Gordon-Montgomery explained. “I fully believed that the Undertaker really was a dead guy. The Attitude Era felt like it lent itself to the question ‘What would a world be like if it was filled with pro wrestlers,’ because they would all be these very distinct, very clear characters with ideologies that would come through in how they speak and fight.”

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From the jump, Gordon-Montgomery knew he wanted to tell a story that both focused on someone chasing their passion and captured the feeling of getting swept up in the thrill of a wrestling match. Naturally, Invincible Fight Girl’s creative team took some cues from real-world wrestling. Because the show is all about a scrappy fighter training to be the best in a world full of magical people, though, anime series like Pokémon and Naruto were an obvious go-to source of inspiration.

If those shows could spin entire worlds out of concepts like catching monsters and being a shinobi, Gordon-Montgomery felt he might be able to do something similar with pro wrestling. To really capture the spirit of wrestling, though, Gordon-Montgomery and his team found themselves looking to “one of the most fantastic pieces of media there is”: director Satoshi Nishimura’s 2000 adaptation of Hajime no Ippo.

“I don’t know if a lot of people know about Hajime no Ippo, but it was the north star for us because, in that show, the fighting isn’t just fighting,” Gordon-Montgomery explained. “It’s a way to visualize philosophies clashing and illustrate how characters grow and change. So much of wrestling matches is just storytelling and pageantry, and it felt important to make sure that our fights weren’t just people hitting each other and pulling off moves that you recognize.”

Quesa Poblana giving Andy a hard time.
Image: Adult Swim
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Early in the series, as Andy’s first striking out on her own, many of her go-to maneuvers are wrestling basics you might recognize from live-action matches because she’s a novice who learned everything she knows from instructional videos. Her skills level up as she meets new allies like elderly wrestling legend Quesa Poblana (Rolonda Watts) and aspiring journalist Mikey (T.K. Weaver). But Andy’s transformation into Invincible Fight Girl takes time, something many networks seem increasingly skittish about giving newer projects.

When Gordon-Montgomery started in animation, he didn’t see Western studios producing a lot of serialized shows in the way he wanted Invincible Fight Girl to be. Protracted narratives that play out over the course of dozens of episodes are a hallmark of the anime Gordon-Montgomery was taking notes from, but he knew that pushing for that kind of story structure would be a challenge.

“Especially because we’re in this era of shorter season orders, there was definitely some concern about, ‘How long are you trying to draw these plot beats and revelations out?’” Gordon-Montgomery told me. “But to the credit of our partners at the network, I think they understood our vision. We were able to really convey that this is how Andy’s story needed to be told in order for audiences to really experience it the way we intended.”

Though Gordon-Montgomery doesn’t want to put a number to how many episodes he envisions Invincible Fight Girl running for just yet, he’s confident that the show’s core concept has legs akin to Pokémon’s.

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Pokémon is kind of at a point where it’s just going to keep going forever, which isn’t quite what we want to do,” Gordon-Montgomery said. “But I think there’s a very, very long runway of different ideas that we’re exploring philosophically with Andy and this world we’ve created. There are a lot of things that haven’t been done in animation here that I see us doing if we get the shot.”

Invincible Fight Girl premieres on Adult Swim on November 2nd.

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CareYaya is enabling affordable home care by connecting healthcare students with elders

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CareYaya is enabling affordable home care by connecting healthcare students with elders

CareYaya, a platform that matches people who need caregivers with healthcare students, is working to disrupt the caregiving industry. The startup, which exhibited as part of the Battlefield 200 at TechCrunch Disrupt, is looking to enhance affordable in-home support, while also helping students prepare for their future healthcare careers.

The startup was founded in 2022 by Neal Shah, who came up with the idea for the startup based on his own experience as a caregiver for his wife after she became ill with cancer and various other ailments. During this time, Shah was a partner at a hedge fund and had to wind down his fund to become a full-time caregiver for two years. 

To get additional care for his wife, Shah hired college students who were studying healthcare to be caregivers for his wife. Shah learned that other families were doing the same thing informally by posting flyers at local campuses to find someone who was qualified to look after their loved one. 

“I was like, wouldn’t it be nice to just build a formal system for them to do it, where you don’t have to go to your local nursing school or your local undergrad campus and post flyers,” Shah told TechCrunch. “This is what I was doing. So we were like, if you can bring that into a formal capacity through a tech platform, you can make a big impact.” 

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Fast-forward to 2024, and the platform now has over 25,000 students on its platform from numerous schools, including Duke University, Stanford, UC Berkeley, San Jose State, University of Texas at Austin, and more. 

Image Credits:CareYaya

CareYaya performs background checks on students who want to join the platform and then completes video-based interviews with them. On the user side, people can join the platform and then detail the type of care their loved one needs. CareYaya then matches students to families, whether it’s for one-off sessions or continuous care. After the first session, both parties can leave ratings.

The startup says it can help families save thousands of dollars on recurring senior care. While at-home care costs an average of $35 per hour in the U.S., CareYaya charges between $17 and $20 per hour.

Since the students providing the care are tech savvy, CareYaya is equipping them with AI-powered technology to recognize and track disease progression in patients with Alzheimer’s and dementia. The company recently launched an LLM (large language model) that integrates with smart glasses to gather visual data to help students provide better real-time assistance and conduct early dementia screening.

In terms of the future, CareYaya wants to explore expanding beyond the United States, as the platform has seen interest from people in places like Canada, Australia, and the United Kingdom. 

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Windblown shows how good roguelikes can be with friends

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Windblown shows how good roguelikes can be with friends

Some of the most beloved roguelikes are single-player — the likes of Hades, Balatro, and Dead Cells are all solo titles. But Windblown, the new roguelike from Motion Twin, the studio that created Dead Cells, showed me just how cool it can be to play a roguelike with other people.

In Windblown, your character, one of a few adorable animal adventurers like an axolotl or a bat, is shot out of a cannon into a mysterious giant tornado to fight your way through various zones. Like Dead Cells, you can equip up to two main weapons. I typically have one for close-range bouts and another for long-distance attacks. But with every weapon, you’re also able to pull off a combo that uses a special move from the other weapon called an “Alterattack.”

Here’s an example. I love using a crossbow to attack enemies from a distance, and I pair it with a giant heavy blade. I rarely use the blade on its own; instead, I use its Alterattack that cracks open the earth in a straight line to continue to wallop on enemies at range. That turns a run into a steady rhythm of slinging arrows and using the Alterattack at exactly the right time, and with my five hours so far with the game, I haven’t gotten tired of the pattern.

Windblown just launched in early access, and you can already unlock more than a dozen weapons, meaning there are a lot of combinations that I haven’t messed around with. And with four different biomes to get through on a run, there’s a lot to see, too.

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The bosses are no joke.
Image: Motion Twin

All of that would be enough to make Windblown part of my regular rotation of roguelikes I use to wind down at the end of a long day. But the game’s multiplayer is making Windblown the game I turn to every time I turn on my Steam Deck.

Windblown’s multiplayer lobbies, which you unlock fairly early on, let you play a full run with a team of three people. You can use voice and text chat to communicate, but it’s not required; I haven’t used those at all, instead relying on four in-game emoji. I also like that you can name your lobbies. I created one titled “help me get 1st win” and immediately had two helpful people join up to help me tackle the tornado. (Sadly, we did not get the win.) 

When playing solo, I’ve found that I’m somewhat cautious and strategic as I think about how to use weapons and positioning to take on the game’s aggressive enemies and dodge their attacks. With the help of a team, battles are speedier and become delightful explosions of light, color, sound, and damage. It’s so fun to absolutely annihilate baddies with other people, and it’s comforting to know that they’ve got your back in a pinch.

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There are a lot of great roguelikes to play right now; Hades II just got a huge update, Balatro is nearly impossible to put down (especially now that it’s on mobile), and I’ve wanted to get back into Shogun Showdown, which I think everyone is sleeping on. Windblown needed more than just its Motion Twin pedigree to stand out, but so far, the multiplayer is the hook that keeps me coming back.

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Google could soon make sharing files from Android to iPhone much easier

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Quick Share between a laptop and phone

  • Quick Share could come to iOS and macOS soon
  • It enables speedy file transfers between devices
  • Third-party alternative tools are already available

Quick Share on Android is the equivalent of AirDrop, enabling files to be easily transferred between Android devices, Chromebooks, and Windows – and there are signs that Google is planning to add support for iPhones, iPads, and Macs.

As spotted by the team at Android Authority, a comment left by a Google engineer on code essential to Quick Share mentions iOS and macOS specifically – a comment which would make more sense if an app for these platforms was in the works.

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Aptera’s 3-wheel solar EV heads to 2025 commercialization

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Aptera’s 3-wheel solar EV heads to 2025 commercialization

EV drivers may relish that charging networks are climbing over each other to provide needed juice alongside roads and highways.

But they may relish even more not having to make many recharging stops along the way, as their EV soaks up the bountiful energy coming straight from the sun.

That’s the bet from Aptera Motors, a crowdfunded, California-based maker of solar-powered electric vehicles.

Aptera says it just completed a successful test drive of ‘PI-2’, the first production-intent version of its futuristic-looking two-seater, three-wheel solar electric vehicle. The EV’s latest version was engineered to rigorously test performance metrics such as range, solar charging capability, and efficiency, Aptera says.

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“Driving our first production-intent vehicle marks an extraordinary moment in Aptera’s journey,” said Steve Fambro, Aptera’s Co-Founder and Co-CEO in a statement. “It demonstrates real progress toward delivery a vehicle that redefines efficiency, sustainability, and energy independence.”

Aptera says it already has over 50,000 reservations for its EV, which are scheduled to start being delivered in the second quarter of 2025. Last year, it unveiled a $33,200 launch version featuring an under 6-seconds 0-60 mph acceleration time, a battery pack providing a range of 400 miles, and a solar charge range of 40 miles per day.

The Aptera EV also features Tesla’s North American Charging Standard (NACS) port to charge its battery.

The company said its production-intent models will continue to evolve over time as they undergo further tests, including for key metrics such as solar charging rates and watt-hours per miles.

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Other versions of the Aptera EV were said to provide as much as 1,000 miles of range with a 0-60 mph acceleration in 3.5 seconds.

Aptera has so far raised over $100 million since launching a crowdfunding program three years ago.

Solar-powered electric vehicles are also being developed by the likes of Germany’s Sono Motors and the Netherlands’ Lightyear, and by big automakers such as Hyundai and Mercedes-Benz.


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OpenAI just took a shot at Google with this feature

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OpenAI just took a shot at Google with this feature

Well, the time has finally come! After months of waiting and speculation, the rumored ChatGPT search feature has finally landed. With that, OpenAI is properly set to take on Google.

We first got news about this feature a few months ago, and people who use ChatGPT often for information will love this feature. If you’re a free user, then we have some bad news. The ChatGPT Search feature is only for ChatGPT Plus users for the moment. OpenAI will make this functionality available for its free and Enterprise users over the next couple of weeks. So, you’ll need to wait a bit if you want to use this feature.

ChatGPT now has a search feature

Since the beginning of this whole AI explosion, one of the things that companies fantasized about was the AI-powered search engine. The AI search engine already exists, thanks to Perplexity. Well, OpenAI’s search engine is similar to that one.

When you search for something, you’ll see an AI-generated explanation of what you searched for. This section will take up most of the screen. That’s not very different from what we’ve seen so far. However, off to the right side, you’ll see a Citations section. This will house the sources where ChatGPT got its information. In the image provided by The Verge, we see a list of five sources listed to the side. We’re not sure if the list includes more sources off-screen.

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ChatGPT search
Source: The Verge

Five sources is not a bad amount, and they’re shown pretty prominently. ChatGPT isn’t hiding them behind a button. This shows that the company is thinking about the sources it’s surfacing.

In the screenshot, we see image results as well. This is good, as it shows that ChatGPT is trying to be a proper search engine.

Another way this feature is great is that ChatGPt can now access current events. Before, if you used the chatbot, you’d have to deal with a knowledge cut-off date. For example, when ChatGPT first launched, the model it used was more than a year out of date.  However, if you’re using ChatGPT for research, you’ll have access to more modern events.

Should Google be worried? Probably not yet. However, with ChatGPT’s massive user base, it may only be a matter of time.

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Apple’s AirPods Pro 2 drop to $179 in this early Black Friday deal

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Apple’s AirPods Pro 2 drop to $179 in this early Black Friday deal

There’s a great deal on Apple’s over at Amazon right now. The earbuds are currently 28 percent off, bringing them down to $179. That’s just $10 more than the all-time-low price we saw during October Prime Day, and will save you $70. The AirPods Pro 2 got an update earlier this year that , most notably a suite of hearing health tools and the capability to be used as hearing aids. On top of that, they now offer new gesture-based Siri Interactions and Voice Isolation to reduce background noise when you’re on a call.

Apple

Siri Interactions allow for hands- and voice-free Siri controls; you can respond to Siri’s questions simply by nodding or shaking your head. The second-generation AirPods Pro are users, with better sound quality than their predecessors and seamless integration with the other devices in the Apple ecosystem. The AirPods Pro 2 offer active noise cancellation and transparency mode, which allows for more natural conversations while they’re in your ear. They also support spatial audio and Dolby Atmos for certain media.

The buds come with four pairs of silicone tips in different sizes and are IP54 rated for protection against dust and sweat. They get up to 6 hours of listening time (though this will be less with certain features, like ANC, enabled) and up to 30 hours with a little help from the USB-C MagSafe Charging Case.

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Check out all of the latest Black Friday and Cyber Monday deals here.

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