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Young workers power South Africa’s video games industry

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Young workers power South Africa's video games industry
Devlyn van der Walt Devlyn van der WaltDevlyn van der Walt

Devlyn van der Walt always wanted to work in video games

As a child Devlyn van der Walt dreamed of one day being a video game developer.

“During primary school, I would make games from paper and put them into a ring bind file, cut out paper characters and move them through the pages,” he says.

But his home town Middelburg, 100 miles east of Johannesburg, South Africa, was not exactly a centre of video game production.

Nevertheless, his enthusiasm spurred him to train as a software developer and to learn game development on the side.

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His efforts were rewarded with a job at Johannesburg-based 24 Bit Games, where he has been for just over a year.

“I do really enjoy the different and challenging work,” he says.

Mr van der Walt, is now part of South Africa’s small, but thriving, video games industry.

Studio manager at 24 Bit Games Nicolina Visentin-E’Silva, proudly waves at the “wall of fame” at the company’s offices.

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It displays titles the team has worked on, like the locally-flavoured Broforce and Cocoon, which was nominated for four Bafta Games Awards in 2023.

Ms Visentin-E’Silva says her company has expanded along with the wider local industry.

“Since I’ve been here, I have definitely felt an increase in all things games.“

That growth has been noticed overseas – 24 Bit Games was bought by Californian game publisher, Annapurna Interactive, in November.

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Part of the success comes down to the increased availability of junior level staff, who are being trained up by more university courses.

Plus, according to Ms Visentin-E’Silva, there’s the local can-do culture.

“South Africans are just a different bunch,” she says with a laugh.

“We’ve always been adaptable. We are going to get the job done one way or another, and we’ll do it professionally.”

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Elna Schutz Studio manager at 24 Bit Games Nicolina Visentin-E’SilvaElna Schutz

Nicolina Visentin-E’Silva and the “Wall of Fame” at 24 Bit Games

Arabella Rogerson, marketing manager at games studio Sea Monster, backs up that point.

She says South African developers are comfortable working on games for both the local market and international players.

The other attraction, she says, is that those developers are relatively cheap compared with elsewhere in the world.

“It’s kind of like all eyes are on Africa as the next frontier of where a lot of creative influence will come for the world, which is an amazing space to be in,” she says.

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Despite the opportunity, the South African video games business remains small.

The South African Cultural Observatory’s review of the industry in September 2022 found that the sector was in its infancy, with about 50 studios.

Most of these were less than a decade old at the time, and not many were making a significant income directly from game production.

At the time, about seven bigger studios had broken into the global gaming market, though the focus was largely on service work not production from scratch.

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The review found that the growth potential for the industry was centred on premium PC games that were more likely to be played abroad.

However, the country’s lower cost of living made gaming professionals in the country possibly more attractive, or at least competitive, in the global sphere.

A study by Tshimologong, a technology development hub linked to the University of the Witwatersrand, identified closer to 60 active studios, but most of of these were very small and only made up of one or two people. The few, larger studios were the ones driving the sector’s growth.

Erik Prinz is in the early days of his career designing video games – he has been at local games developer Nyamakop since 2022.

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In high school, he saw a magazine article about a game design course opening at the local University of the Witwatersrand.

“My best friend and I basically couldn’t believe it,” he says. “We didn’t think that was a thing you could do in South Africa!”

Along with that friend, Rodwin Malinga, Mr Prinz went on to study undergraduate and Master’s degrees at that university, and both men went on to join Nyamakop.

Mr Malinga accepts that the South African industry is relatively small at the moment, but is optimistic about the future.

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“Though on the surface things may seem to be moving slowly right now, when a lot of these new projects, teams, and companies reveal themselves, there is going to be a massive wave of South African content in the industry.”

Carina Cristovao Rodwin Malinga with a beautiful blue ocean and sky behind himCarina Cristovao

Rodwin Malinga sees a “massive wave” of South African games content coming

As well as having a new wave of game developers, South Africa is a growing market for games themselves, points out Chris Beer, an analyst at GWI.

“South Africans are keen gamers, being more likely than the global average to use the three big gaming devices – smartphones, PCs, and games consoles.”

In particular, there is a focus on sport-related options, like racing and fighting games. South Africans are also most likely worldwide to use gambling or betting applications, he says.

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Over the last two decades, the local gaming and digital entertainment expo, rAge, has seen a steady growth in not only audience interest but diversity.

“These days we’ve got a truly diverse cross section of South Africa coming to the event, all ages, races, and genders,” says rAge project director, Michael James.

He says he has seen people who grew up coming to the event as gaming enthusiasts return as game developers.

Michael Konkol  Esports commentator, Sam Wright holding a microphone and wearing an orange dressMichael Konkol

Sam Wright points out that gaming is too expensive for many young South Africans

But there are challenges points out esports commentator Sam Wright – a well known voice in the world of competitive gaming.

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“We do have a gap in developing the audience because the majority of young people that I speak to cannot actually afford to game because of the cost of the [internet] data and the tech.”

She explains that data is more expensive in South Africa than other parts of the world.

The gaming industry’s overall move to digital products and subscriptions rather than physical game copies, makes the cost issue even more difficult.

“We have a very active base of people with smartphones, but it’s very expensive for them to get online,” she says.

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Drones setting a new standard in ocean rescue technology

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Drones setting a new standard in ocean rescue technology


Last month, two young paddleboarders found themselves stranded in the ocean, pushed 2,000 feet from the shore by strong winds and currents. Thanks to the deployment of a drone, rescuers kept an eye on them the whole time and safely brought them aboard a rescue boat within minutes.

In North Carolina, the Oak Island Fire Department is one of a few in the country using drone technology for ocean rescues. Firefighter-turned-drone pilot Sean Barry explained the drone’s capabilities as it was demonstrated on a windy day. 

“This drone is capable of flying in all types of weather and environments,” Barry said. 

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Equipped with a camera that can switch between modes — including infrared to spot people in distress — responders can communicate instructions through a speaker. It also can carry life-preserving equipment.

The device is activated by a CO2 cartridge when it comes in contact with water. Once triggered, it inflates into a long tube, approximately 26 inches long, providing distressed swimmers something to hold on to.

In a real-life rescue, after a 911 call from shore, the drone spotted a swimmer in distress. It released two floating tubes, providing the swimmer with buoyancy until help arrived.

Like many coastal communities, Oak Island’s population can swell from about 10,000 to 50,000 during the summer tourist season. Riptides, which are hard to detect on the surface, can happen at any time.

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Every year, about 100 people die due to rip currents on U.S. beaches. More than 80% of beach rescues involve rip currents, if you’re caught in one, rescuers advise to not panic or try to fight it, but try to float or swim parallel to the coastline to get out of the current.

Oak Island Fire Chief Lee Price noted that many people underestimate the force of rip currents.

“People are, ‘Oh, I’m a good swimmer. I’m gonna go out there,’ and then they get in trouble,” Price said.

For Price, the benefit of drones isn’t just faster response times but also keeping rescuers safe. Through the camera and speaker, they can determine if someone isn’t in distress.

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Price said many people might not be aware of it. 

“It’s like anything as technology advances, it takes a little bit for everybody to catch up and get used to it,” said Price.

In a demonstration, Barry showed how the drone can bring a safety rope to a swimmer while rescuers prepare to pull the swimmer to shore.

“The speed and accuracy that this gives you … rapid deployment, speed, accuracy, and safety overall,” Price said. “Not just safety for the victim, but safety for our responders.”

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Netflix teases its animated Splinter Cell series

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Netflix teases its animated Splinter Cell series

It’s been quite some time since we heard anything about Netflix’s animated adaptation of Splinter Cell — but the streamer has finally provided some details on the show. The reveal comes in the form of a very brief teaser trailer, which shows a little bit of the show, but mostly showcases Liev Schreiber’s gravelly take on lead character Sam Fisher. We also have a proper name now: it’s called Splinter Cell: Deathwatch.

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Horseshoe crabs: Ancient creatures who are a medical marvel

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Horseshoe crabs: Ancient creatures who are a medical marvel


Horseshoe crabs: Ancient creatures who are a medical marvel – CBS News

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Correspondent Conor Knighton visits New Jersey beaches along the Delaware Bay to learn about horseshoe crabs – mysterious creatures that predate dinosaurs – whose very blood has proved vital to keeping humans healthy by helping detect bacterial endotoxins. He talks with environmentalists about the decline in the horseshoe crab population, and with researchers who are pushing the pharmaceutical industry to switch its use of horseshoe crab blood with a synthetic alternative used in medical testing.

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NYT Strands today — hints, answers and spangram for Friday, September 20 (game #201)

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NYT Strands homescreen on a mobile phone screen, on a light blue background

Strands is the NYT’s latest word game after the likes of Wordle, Spelling Bee and Connections – and it’s great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my Wordle today, NYT Connections today and Quordle today pages for hints and answers for those games.

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SpaceX to launch bitcoin entrepreneur and three crewmates on flight around Earth’s poles

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SpaceX to launch bitcoin entrepreneur and three crewmates on flight around Earth's poles


A blockchain entrepreneur, a cinematographer, a polar adventurer and a robotics researcher plan to fly around Earth’s poles aboard a SpaceX Crew Dragon capsule by the end of the year, becoming the first humans to observe the ice caps and extreme polar environments from orbit, SpaceX announced Monday.

The historic flight, launched from the Kennedy Space Center in Florida, will be commanded by Chun Wang, a wealthy bitcoin pioneer who founded f2pool and stakefish, “which are among the largest Bitcoin mining pools and Ethereum staking providers,” the crew’s website says.

081224-fram2-crew.jpg
The Fram2 crew, seen during a visit to SpaceX’s Hawthorn, Calif., manufacturing facility. Left to right: Eric Philips, Jannicke Mikkelse, commander Chun Wang and Rabea Rogge.

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SpaceX


“Wang aims to use the mission to highlight the crew’s explorational spirit, bring a sense of wonder and curiosity to the larger public and highlight how technology can help push the boundaries of exploration of Earth and through the mission’s research,” SpaceX said on its website.

Wang’s crewmates are Norwegian cinematographer Jannicke Mikkelsen, Australian adventurer Eric Philips and Rabea Rogge, a German robotics researcher. All four have an interest in extreme polar environments and plan to carry out related research and photography from orbit.

The mission, known as “Fram2” in honor of a Norwegian ship used to explore both the Arctic and Antarctic regions, will last three to five days and fly at altitudes between about 265 and 280 miles.

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“This looks like a cool & well thought out mission. I wish the @framonauts the best on this epic exploration adventure!” tweeted Jared Isaacman, the billionaire philanthropist who charted the first private SpaceX mission — Inspiration4 — and who plans to blast off on a second flight — Polaris Dawn — later this month.

The flights “showcase what commercial missions can achieve thanks to @SpaceX’s reusability and NASA’s vision with the commercial crew program,” Isaacman said. “All just small steps towards unlocking the last great frontier.”

Like the Inspiration4 mission before them, Wang and his crewmates will fly in a Crew Dragon equipped with a transparent cupola giving them a picture-window view of Earth below and deep space beyond.

No astronauts or cosmonauts have ever viewed Earth from the vantage point of a polar orbit, one tilted, or inclined, 90 degrees to the equator. Such orbits are favored by spy satellites, weather stations and commercial photo-reconnaissance satellites because they fly over the entire planet as it rotates beneath them.

The high-inclination record for piloted flight was set in the early 1960s by Soviet Vostok spacecraft launched into orbits inclined 65 degrees. The U.S. record was set by a space shuttle mission launched in 1990 that carried out a classified military mission in an orbit tilted 62 degrees with respect to the equator.

The International Space Station never flies beyond 51.6 degrees north and south latitude. NASA planned to launch a space shuttle on a classified military mission around the poles in 1986, but the flight was canceled in the wake of the Challenger disaster.

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“The North and South Poles are invisible to astronauts on the International Space Station, as well as to all previous human spaceflight missions except for the Apollo lunar missions but only from far away,” the Fram2 website says. “This new flight trajectory will unlock new possibilities for human spaceflight.”

SpaceX has launched 13 piloted missions carrying 50 astronauts, cosmonauts and private citizens to orbit in nine NASA flights to the space station, three commercial visits to the lab and the Inspiration4 mission chartered by Isaacman.

Isaacman and three crewmates plan to blast off Aug. 26 on another fully commercial flight, this one featuring the first civilian spacewalks. NASA plans to launch its next Crew Dragon flight to the space station around Sept. 24.

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Finally, a screen that goes anywhere

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Finally, a screen that goes anywhere

Today we’re launching a totally new, totally different app. Meet Orion.

Orion is a small, fun app that helps you use your iPad as an external HDMI display for any camera, video game console, or even VHS. Just plug in one of the bajillion inexpensive adapters, and Orion handles the rest.

But wait — we’re a camera company. Why an HDMI monitor?

We built this to scratch a few itches. First, in professional cinematography, it’s common to connect an external screen to your camera to get a better view of the action. Orion not only gives you a bigger screen, but you can even share screenshots with your crew with a couple of taps.

We also built this for… pure fun. When traveling with a Nintendo Switch, it’s a delight to play games on a bigger screen, especially alongside friends.

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