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Dave Allen makes ‘early knockout’ prediction for Wilder vs Chisora

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Dave Allen is anticipating an early finish when former world champion Deontay Wilder collides with heavyweight veteran Derek Chisora on April 4.

It was announced last week that the pair will headline a Misfits Pro and Queensberry card in London, with both of them entering their 50th professional outing.

Not so long ago, it appeared as though Wilder was set to face bona fide heavyweight king Oleksandr Usyk, but ‘The Bronze Bomber’ must now prepare himself for a vastly different matchup altogether.

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The 40-year-old comes off a relatively uninspiring seventh round finish over Tyrrell Herndon in June, which followed his back-to-back defeats against Joseph Parker and Zhilei Zhang.

Against Parker, the American failed to unleash his trademark power, and that was again outlined during Zhang’s fifth-round stoppage victory.

One man who certainly seems to think Wilder’s power may be gone is British heavyweight Allen, who, having previously sparred with Chisora, believes that Wilder is likely to find himself on the receiving end of an early stoppage.

Speaking on his YouTube channel, Allen put forward the opinion that, despite being two years older, Chisora is the more serviceable customer at this stage of their careers.

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“Wilder, I just don’t think he has anything left. You would think, for a guy that can punch, Chisora’s a good match, because Chisora will walk on to you and he’s there to be hit.

“But Wilder, I just don’t think he can pull the trigger no more. Of course he can still punch… But [Chisora’s] not that easy to hit because you have to worry about him hitting you back.

“I think seven or eight years ago, Wilder would’ve had the speed and the want to really hit Derek, and I think he would’ve stopped him.

“But even at 42 [years old], I think [Chisora] has got a lot more left than Wilder. I think he’ll get to him early.”

Chisora comes off three straight points victories over Gerald Washington, Joe Joyce and Otto Wallin, all of them following his 10th-round stoppage defeat to Tyson Fury in 2022.

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‘It’s just magical’ – Arsenal celebrate reaching first final in six years

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Mikel Arteta hailed a magical night after Arsenal beat Chelsea 1-0 in the second leg of their Carabao Cup semi-final to reach a first Wembley final in six years.

Leading 3-2 on aggregate, the hosts weathered late pressure at the Emirates before Kai Havertz scored on the break in the seventh minute of stoppage time to set up a meeting with either Manchester City or Newcastle on March 22.

Not since Arteta’s first season in charge when the Gunners lifted the FA Cup inside an empty national stadium during the coronavirus pandemic have the team given themselves the chance to play for silverware, but their recent domestic wobble appears to be firmly behind them after they dug deep in a game of few chances.

“It’s the best vitamins we can put in our bodies,” said Arteta.

“We’re playing every three days. The fact that we worked so hard to achieve this moment and to have this moment together, it’s just magical. You can see the joy, the smiles, the energy in the dressing room.”

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A buoyant atmosphere inside the ground helped Arsenal over the line, with the mood transformed from the nervousness that appeared to affect the team during January’s goalless draw with Liverpool and defeat to Manchester United here.

“The crowd was brilliant,” said Arteta. “They brought so much energy and belief to the team in different moments when it was very much needed. We deserve to be together at Wembley in a few weeks.

“The energy was very good. From the beginning I sensed that it was different.”

Saturday’s 4-0 win away to Leeds, which ended a three-game winless run in the Premier League and sent the team six points clear, also seemed to restore much of the confidence that fired their ascent to the summit during the first half of the season.

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Questions will likely continue to surround Arteta and his team until the 22-year wait for the title is ended but the manager was confident that booking their place at Wembley can provide a springboard.

“It’s about learning from previous experiences,” he said. “Today was a very different game from the (fist leg) at Stamford Bridge. We dealt with it really well, the way the team competed and understood what we had to do. Really impressive. Now let’s win the final.”

For Chelsea head coach Liam Rosenior, defeat ended a five-game winning run.

It was, though, a significantly improved performance from the first leg which came during a turbulent week just a few days after his appointment.

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“In the first leg, I’m not making excuses, but we had an illness go through the camp on the day of the game – we had four players missing – and I’d been in charge for three days,” he said.

“I cannot fault the application, intensity or the fight of the players.

“What we need to do is remember this is the start and I’m really, really happy with a lot of things I’m seeing.

“You want to get the results, but we need to make sure we rest and recover and we keep improving as we go.”

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MCC rewrites cricket rulebook with 73 law changes: Final over to be mandatory, ‘bunny hop catch’ removed | Cricket News

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MCC rewrites cricket rulebook with 73 law changes: Final over to be mandatory, ‘bunny hop catch’ removed
The MCC said the revisions were aimed at keeping the laws “up to date and fit for the modern game”.

NEW DELHI: In one of the most significant updates to cricket’s rulebook in recent years, the Marylebone Cricket Club (MCC) has announced 73 changes to the Laws of Cricket, with the amendments — the first new edition since 2022 — set to come into effect from October this year. The governing body said the revisions were aimed at keeping the laws “up to date and fit for the modern game” while ensuring greater clarity and inclusivity across formats and levels.Go Beyond The Boundary with our YouTube channel. SUBSCRIBE NOW!Among the headline changes is a new rule mandating that the final over of a day in multi-day matches must be completed even if a wicket falls, a move MCC believes will preserve the drama and competitive balance of the game.The MCC explained that it was “unfair” when a fielding side took a late wicket but the batting team avoided sending out a new batter, adding that the unused deliveries only had to be made up the next day and often reduced the spectacle. Under the revised law, the over will now be bowled in full provided playing conditions remain suitable.

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Key law changes announced by MCC

Mandatory completion of final over

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  • If a wicket falls during the last over of the day in multi-day cricket, the over must be finished.
  • MCC said the change restores drama and prevents incoming batters from escaping a testing period late in the day.

Wicketkeeper positioning clarified

  • Keepers will no longer be penalised for having gloves marginally ahead of the stumps during the bowler’s run-up.
  • The law now states that the wicketkeeper must be wholly behind the stumps only after the ball is released, aligning it with fielder positioning rules.

‘Bunny hop catch’ removed

  • Fielders going beyond the boundary may touch the ball only once while airborne and must then land fully inside the boundary for the remainder of the play.
  • If a fielder parries the ball from outside to a teammate inside and then steps out again, it will be ruled a boundary.

Laminated bats legalised in open-age cricket

  • Laminated bats — made by bonding multiple pieces of wood — are now permitted beyond junior levels.
  • MCC believes the move could help tackle rising bat costs, though elite players are still expected to use traditional single-willow bats.

New ball sizes for women’s and junior cricket

  • The governing body introduced Size 1, Size 2 and Size 3 balls.
  • While Size 1 (traditionally used in men’s cricket) remains unchanged, uniform margins now create clearer categories tailored to different levels of the game.

Overthrow defined for the first time

  • An overthrow is now officially described as a throw at the stumps to prevent runs or attempt a run-out.
  • Misfields near the boundary will no longer be treated as overthrows.

Fielding captain’s role in deliberate short runs

  • The fielding side gains additional authority to decide which batter faces the next ball in cases of deliberate short running, expanding existing provisions.

Ball considered ‘finally settled’ sooner

  • The ball will be deemed settled when held by any fielder or stationary on the ground.
  • It no longer has to be in the bowler’s or wicketkeeper’s hands.

The MCC said the sweeping revisions were shaped through consultations at its World Cricket Connects forum, including input from current and former women’s players as well as equipment manufacturers.(With inputs from PTI)

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Take Two CEO Strauss Zelnick confirms that GTA 6 does not use Generative AI

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Take Two Interactive’s CEO, Strauss Zelnick, recently confirmed that GTA 6 will not be using generative AI to procedurally generate its world. Ever since the game’s development was officially announced, enthusiasts discussed whether Rockstar Games was using any Artificial Intelligence to build it. While modern titles often use different kinds of AI, GTA 6 will not be using Generative AI.

Speaking to Games Industry.biz, Take Two Interactive’s CEO explained that Rockstar Games create their games very carefully, developing every single world detail from the ground up. He added that because of such attention to detail, they can make gripping and immersive entertainment products.

Here’s what Strauss Zelnick said:

“Specifically with regards to GTA 6, Generative AI has zero part in what Rockstar Games is building. Their worlds are handcrafted. That’s what differentiates them. They’re built from the ground up, building by building, street by street, neighborhood by neighborhood. They’re not procedurally generated, they shouldn’t be. That’s what makes great entertainment.”

This is not the first time Zelnick has spoken against generative AI. In a conversation with CNBC a few months ago, he explained that anything created using the technology cannot be protected or copyrighted. Additionally, it might not be as good as real developers, creating a title from the ground up.


Despite GTA 6 not using Generative AI, Take Two CEO shows interest in use of AI in games

While Take-Two CEO Strauss Zelnick confirmed that GTA 6 will not use generative AI, he stated that he has always been interested in other AI tools being used in the gaming industry. Speaking to Games Industry.biz, he said that Take-Two has been an industry leader in using various Artificial Intelligence, which have helped their studios save time and money.

Here’s what he said:

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“On the topic of AI, I’ve been enthusiastic since the very beginning. This company’s products have always been built with machine learning and artificial intelligence. We’ve actually always been a leader in the space, and right now we have hundreds of pilots and implementations across our company, including within our studios. And we’re already seeing instances where generative AI tools are driving costs and time efficiencies.”

One of the most commonly used AI in video games is when developers create NPCs (non-playable characters). These are characters that roam around or drive around the game world. They can react to various incidents and even remember the protagonists and their actions.

It is safe to say that GTA 6, which is set to release on November 19, 2026, will have a great NPC system, along with various other AI tools.


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