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Tech

Big Money For Big Performance

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$1,800 for a handheld gaming PC is a ton of money, even if it comes with massive gains in horsepower.

RATING : 8.2 / 10

Pros
  • Class leading performance
  • Strong battery life
  • Big bright screen
  • Analog joysticks and shoulder buttons
  • Upgraded rumble motors


Cons
  • Very expensive
  • Fullscreen Xbox Experience still needs work
  • Multi-frame generation is limited at launch
  • D-Pad shape is hit or miss


Unlike most of its rivals, MSI aligned itself with Intel instead of AMD when it made last year’s Claw 8. The result was one of the most powerful PC gaming handhelds of its generation. For its latest endeavor, MSI partnered up with Team Blue again to incorporate an even beefier chip, the Arc G3 Extreme, which Intel says has been customized explicitly for portable gaming PCs. So not only is this handheld even faster, it offers smoother performance and better endurance. However, at $1,800, the new Claw 8 EX AI+ is also one of the most expensive portables from any mainstream PC manufacturer, which makes you question if the never-ending quest for higher frame rates is really worth the asking price.

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Editor’s Note: This review was performed using an engineering sample provided by Intel and required us to install pre-production software and drivers, so our experience may differ slightly from retail models.

Design and display

Aside from its eggplant purple exterior, the Claw 8 EX has a very straightforward layout. You get a standard assortment of face buttons, analog sticks, a D-Pad and shoulder triggers along with two customizable paddles in back. MSI incorporated the requisite RGB lighting you get on modern gaming hardware by installing two LED rings at the base of the analog sticks. A pair of two-watt speakers hide behind the front-facing grilles on each side of the display. MSI also added more pronounced, subtly textured grips that vaguely ape the size and shape of those on an Xbox Series S/X controller. This is a nice touch, especially if you like a device with full-bodied handles.

That said, while the Claw 8 EX might not have the most innovative design, all of its components feel quite premium. Both its analog sticks and shoulder triggers feature Hall Effect sensors for improved precision and durability. When it comes to connectivity, the Claw supports Wi-Fi 7, Bluetooth 6 with LE audio and a solid mix of ports — including two USB-C with Thunderbolt 4, a microSD card reader and a 3.5mm headset jack. There’s even a new linear resonant actuator and voice coil motor to provide stronger haptic feedback along with a fingerprint sensor built into the power button. The latter of which makes it super easy to unlock the system and get back to gaming with a single touch.

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I do have one small gripe with the design though. While the D-Pad has a metal dome underneath that results in a satisfyingly clicky feel, its overall stiffness, combined with its concave shape, isn’t my preferred setup for things like fighting games. That said, if you’ve grown up using Xbox controllers, you’ll probably feel right at home.

As for its display, MSI didn’t skimp there either. The Claw 8 EX features a large 8-inch IPS display with a 1,920 x 1,200 resolution, a 120Hz refresh rate with VRR and up to 500 nits of brightness. Now I will admit that the way its screen sticks out from the bottom of the handheld looks a bit clunky, but that’s purely cosmetic. Sure, MSI could’ve opted for an OLED panel to get even more vivid colors and improved contrast, but aside from that, there’s really not much to complain about. And given the Claw 8 EX’s already wallet-busting price tag, I’m not sure paying extra to upgrade to a fancier panel would make the overall package that much more appealing.

Performance

The lynchpin of the Claw 8 EX is the previously mentioned Intel Arc G3 Extreme processor, which features a total 14 cores: two for performance, eight for efficiency and four for low-power efficiency. You also get 32GB of RAM and 1TB of storage, and when combined with that chip, MSI is delivering a whole new world of handheld PC performance. Sadly, there are no plans to produce a model with the standard Arc G3, so this config is all you get.

Depending on the title, I saw framerate increases of 50 to 75 percent (and sometimes more) when compared to rivals like the ASUS ROG Xbox Ally X and Lenovo Legion Go 2. Those aren’t just minor gains, but massive jumps versus competitors that are less than a year old. For example, in Cyberpunk 2077 at 35 watts, FHD resolution, medium graphics and XESS set to performance, the Claw 8 EX hit a very impressive 95 fps. That kind of makes the Xbox Ally X and Legion Go 2 seem slow at 62 and 57 fps, respectively.

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What’s even more remarkable though is that you can lower the Claw’s TDP and still get very playable frame rates while preserving battery life. In Returnal at FHD and a very reasonable 17 watt TDP with medium graphics, the Claw significantly outperformed ASUS (42 fps) and Lenovo’s (39 fps) flagship handhelds by hitting 59 fps. And it was a similar story when I booted up Clair Obscur Expedition 33 with the same settings, where MSI’s portable averaged around 45 fps compared to 30 fps for the Xbox Ally X and 25 for the Legion Go 2. In short, if you care about performance and efficiency above everything else, the Claw 8 EX just leapt ahead of practically all of its competition.

Software

Following in the footsteps of the ROG Xbox Ally, the Claw 8 EX comes with the fullscreen Xbox experience. This makes it really easy to use, especially if you purchase a lot of games from Microsoft’s online store or have an Xbox Game Pass subscription. It also eliminates some of the processes that run in the background on standard Windows 11 handhelds, which contributes (at least in part) to the system’s top-notch performance. 

Where things get a little muddy is that you still need to use the MSI Center app for a lot of things like adjusting the Claw’s lighting, updating drivers and tweaking settings. Thankfully, there is a Quick Settings menu you can easily access on the left of the screen. However, if you prefer to buy content via Steam like I do, things can get even more jumbled. It often feels like you are juggling three different launchers just to get to your games. 

Unfortunately, there isn’t an easy way to access more niche controls, like the ability to change the target frame rate for the Claw’s Endurance mode, as at the time of publishing, you need to open the Intel graphics software to adjust things. This setting offers greater control over how hard you have to push the chip while trying to preserve battery life by letting you select targets of 30, 40 or 60 fps. Intel says it’s working with MSI on adding a tile to the Quick Settings menu for this, but it’s not ready yet. Furthermore, while Intel’s multi-frame generation tech did a great job smoothing out graphics and animations, the ability to use frame generation while Endurance mode is on won’t be available at launch.

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Battery life

Between an 80Whr battery that’s larger than what you get in a lot of ultraportable laptops and the efficiency of Intel’s Arc G3 Extreme, the Claw 8 EX can deliver excellent battery life. After running benchmarks in Clair Obscur, I turned on the Endurance Mode and kept playing for over three hours. That’s really good for a relatively new title on medium settings that aren’t super optimized. And if you’re playing older games with less demanding graphics, you can do even better with upwards of four hours. So depending on what you want, you can either get big performance or class-leading longevity on the Claw 8 EX.

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Wrap-up

The Claw 8 EX’s purple exterior and rather plain design sometimes makes MSI’s latest handheld seem like the Grimace of portable PC gaming. But just like the Millenium Falcon, it might not look like much, it’s got it where it counts. The special modifications Intel made to the Arc G3 Extreme have resulted in giant dividends when it comes to top-end performance and efficiency. Meanwhile, the handheld’s components are more than just good enough, as the Claw boasts a bright 120Hz screen with VRR, a solid selection of ports and connectivity and comfortable, accurate controls.

The one massive sticking point is its price. At $1,800, it feels like the cost of a premium gaming handheld has gone ballistic. These kinds of machines used to be positioned as complementary devices, ones that you could bring alongside your other gear, as they offer a cozier and more portable way to play PC games on the go. But now, you sort of have to choose between the Claw and a new laptop. That’s a tough sell, unless you’re planning on pairing it with an external monitor, keyboard and mouse and asking it to pull double duty as your main PC. In MSI’s defense, the price of the closest equivalent OLED Steam Deck is now $950, so it’s hard to blame PC makers too much for price hikes caused by the AI-induced global RAM shortage.

The Claw 8 EX is a beastly handheld that has pushed mobile PC gaming performance to new highs. It just sucks that the price basically makes it off limits to most folks, unless you have seriously deep pockets.

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AWS beats AMD and Intel to rentable PCIe 6.0 servers while customers wait for hardware capable of benefiting

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  • AWS becomes the first cloud provider offering rentable PCIe 6.0 processors
  • Graviton5 combines 192 Arm cores with 96 PCIe lanes
  • Memory bandwidth exceeds 800GB/s across AWS’s latest server platform

AWS has quietly achieved a milestone that neither AMD nor Intel reached first in commercially available cloud infrastructure by deploying a PCIe 6.0-capable processor.

The company’s Graviton5 CPU is now generally available through Amazon EC2 M9g and M9gd instances, allowing customers to rent PCIe 6.0 hardware by the hour.

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Hubble Spots a Compact Galaxy Clearing Paths Through the Young Universe’s Gas

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Hubble Ancient Galaxy MXDFz4.4 Early Big Bang
Light from a galaxy that lived just 1.4 billion years after the Big Bang traveled more than 12 billion years to reach us. Astronomers examining long Hubble exposures of a deep sky field spotted something they had not expected to see at such an early time. The galaxy, cataloged MXDFz4.4, sent out ultraviolet radiation strong enough to change the gas in its immediate surroundings from opaque to clear.



This object existed at the tail end of a long period when neutral hydrogen gas filled space and blocked energetic light. MXDFz4.4 sits in the MUSE eXtremely Deep Field, a region already studied by several telescopes. Hubble’s visible-light images captured the galaxy’s output after cosmic expansion stretched its original ultraviolet light into wavelengths the telescope could record.


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The galaxy itself measures roughly 100 times smaller in area than the Milky Way yet forms stars about 10 times faster. Most of that activity happened in tight clusters of young, massive stars only a few million years old. Those stars produced intense radiation that broke apart hydrogen atoms in the surrounding gas. As the gas ionized and thinned, between 50 and 100 percent of the ionizing light escaped the galaxy and its immediate neighborhood.

Hubble Ancient Galaxy MXDFz4.4 Early Big Bang
Combined Hubble and Webb photos show the galaxy as part of a dense field that includes thousands of other distant objects. Colors in the composite indicate areas where light broke free and gas cleared. Instead of a continuous production, the power came from bursts of star formation. Short-lived big stars most likely exploded, causing further holes in the remaining gas.

The discovery, according to lead author Ilias Goovaerts of the Space Telescope Science Institute, was previously thought to be impossible. Hubble not only captured the departing light, but also identified the concentrated young stars driving the alteration. Co-author Marc Rafelski pointed out that astronomers were already aware of the existence of many galaxies at the time. Prior to MXDFz4.4, no one has demonstrated unambiguous evidence of ionizing photons escaping.

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Hubble Ancient Galaxy MXDFz4.4 Early Big Bang
Data from the James Webb Space Telescope provided information about the galaxy’s total mass and the evolution of its oldest stars. The European Southern Observatory’s Very Large Telescope helped determine its exact distance and timing. Together, the three facilities demonstrated how a single tiny system may influence conditions directly around it during a pivotal shift in cosmic history. The discovery provides the first direct evidence of an individual galaxy changing its surrounding gas in this manner. Previous detections of similar fleeing light occurred later in time, around 1.6 billion years after the Big Bang or more. MXDFz4.4 brings the record closer to the time when the cosmos as a whole went from murky to clear.

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How to watch Scotland vs Brazil: Free streams & TV channels for World Cup 2026

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The air will run thick with nostalgia as Scotland face Brazil at the FIFA World Cup 2026, with both teams aiming to book their place in the knockout stage – and you can live stream the game around the world for free.

Mention this fixture to members of the Tartan Army and they will immediately go dewy-eyed, as they recall Scotland’s battles with Brazil at World Cups of yore. This is the Scots’ fifth meeting with A Selecao at the tournament – they have not played any other country more than twice – but their finals record against the five-time winners is not the best, with a 0-0 draw in 1974 followed by defeats in 1982, 1990 and 1998. It falls on Steve Clarke’s Class of 2026 to change the narrative in Miami, where they may need a point to qualify for the knockout stage following their 1-0 defeat by Morocco last weekend. Finish third, and it’s calculators out as one of the eight best records. If they do that, they will become the first Scotland side in history to progress beyond the group stage of a major tournament.

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ASUS ROG Zephyrus Duo With RTX 5090 Now Available in India

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If you’ve been waiting for ASUS’s latest RTX 50-series laptops to arrive in India, we have some great news. ASUS has finally announced the availability of its newest premium gaming and creator laptops in the country, headlined by the flagship ROG Zephyrus Duo. The lineup also includes refreshed versions of the Zephyrus G14 and G16, the TUF Gaming A14, and the creator-focused ProArt PZ14. The new machines are powered by the latest Intel Core Ultra, AMD Ryzen AI, and Snapdragon X processors, paired with NVIDIA’s GeForce RTX 50-series GPUs. ASUS is also leaning heavily into AI this year, with some models offering dedicated NPUs capable of delivering up to 80 TOPS of AI performance.

The Zyphyrus Lineup

ROG Zephyrus Duo

The most interesting laptop in the lineup is undoubtedly the ROG Zephyrus Duo. ASUS describes it as its most advanced gaming and creator laptop yet, and it’s easy to see why. The machine features dual 16-inch 3K OLED Nebula touch displays, giving users significantly more screen real estate for multitasking, streaming, video editing, or keeping multiple applications open while gaming.

Under the hood, the laptop can be configured with up to an NVIDIA GeForce RTX 5090 GPU and Intel Core Ultra processors. ASUS has also included its ROG Intelligent Cooling system to help keep temperatures under control during long gaming or rendering sessions.

For users who want flagship performance without carrying around a massive gaming laptop, ASUS is also bringing the latest Zephyrus G14 and G16 to India. Both laptops feature premium lightweight designs, OLED Nebula displays, and NVIDIA RTX 50-series graphics. The G14 gets a 73Wh battery, while the larger G16 bumps that up to 90Wh. ASUS says the machines are designed for users who want a single laptop for gaming, content creation, and everyday work without sacrificing portability.

TUF Gaming A14 & ProArt PZ14

Asus ProArt Laptop

The TUF Gaming A14 targets gamers and students who need something more portable than a traditional gaming laptop. Weighing just 1.46kg, the laptop combines AMD Ryzen AI processors with NVIDIA GeForce RTX 5060 graphics. ASUS has also retained the military-grade durability the TUF series is known for, making it a more rugged alternative to the Zephyrus lineup.

Meanwhile, the ProArt PZ14 caters to creators looking for a highly portable AI PC. The device features a detachable Bluetooth keyboard and a 2-in-1 design, allowing it to function as both a laptop and a tablet. It runs on Qualcomm’s Snapdragon X2 Elite processor and includes a 14-inch 3K ASUS Lumina Pro OLED display. At just 0.79kg, it’s easily the lightest device in the lineup. ASUS is also positioning it as an AI-focused machine, thanks to support for up to 80 TOPS of AI performance.

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Price and Availability

The new ASUS laptops are now available across ASUS Exclusive Stores, ROG Stores, the ASUS eShop, Amazon, Flipkart, Reliance Digital, Croma, Vijay Sales, and other authorized retail partners. Pricing starts at ₹1,99,990 for the TUF Gaming A14 and goes all the way up to ₹6,99,990 for the top-end Zephyrus Duo with RTX 5090 graphics. ASUS is also offering No Cost EMI options through ASUS Easy Pay for up to 18 months, with monthly payments starting at ₹11,111.

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Europe's digital euro is one step closer, designed to cut out Visa and Mastercard

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The European Parliament said the digital euro can be used to make both online and offline payments to merchants across Europe. Online payments would be processed through an account-based system, while offline payments would function more like cash, with transactions conducted directly via local storage devices such as smartphones.
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Windows 11 turns five, leaving some important lessons for Microsoft

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OS PLATFORMS

Maybe sometimes users know best

OPINION On June 24, 2021, Microsoft announced Windows 11, unveiling a new and controversial operating system. Five years on, how has that worked out for you, Redmond?

Windows 11 has always been a problem child for Microsoft. It was announced in June 2021 and became generally available on October 5 that year, while much of its customer base was still reeling from the COVID-19 pandemic. At the time, The Register called it pointless rather than a point release of Microsoft’s flagship operating system.

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Why? Because Windows 10 was more than adequate. Microsoft’s apology for the Windows 8.x era was… fine. It mostly worked without difficulty. It lacked the user-experience missteps of its predecessors and was an architectural step up from Windows 7. And, most importantly, the operating system didn’t trip up a user’s workflow.

There is an old adage: “If it ain’t broke, don’t fix it,” but Microsoft set to work fixing Windows 10 regardless, and the result was Windows 11.

The user experience has irked users ever since. Did you like being able to move the taskbar around in Windows 10? Tough – in Windows 11, you’ll have to learn to love where Microsoft stuck it. How about the Start Menu? Again, Microsoft knew best and redesigned it.

In the last year, Microsoft appears to have realized that its actions have alienated users and promised to restore eliminated user interface elements, such as the movable taskbar. It hasn’t, however, gone back on another Windows 11 feature – the infamous hardware requirements.

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While Windows 11 contained plenty of software elements to annoy users, it was the company’s decision, on security grounds, to render hardware perfectly capable of running the operating system obsolete at a stroke that really angered users. Even hardware (including some of the company’s own) that was still on sale at the time wouldn’t work. The company demanded TPM 2.0 and warned that anything older than an eighth generation Intel CPU (or equivalent) would not make the cut.

Then and now, the decision carries an arbitrary air, particularly as several workarounds emerged, revealing the requirements to be the technically unnecessary decisions they were.

More than anything, Microsoft’s hardware requirements slowed the operating system’s adoption, as hardware that ran Windows 10 perfectly well was rendered obsolete overnight.

In the end, it took until 2025 for Windows 11 to overtake its predecessor in market share, and until 2026 for the gap to widen. Much of the change in market share is likely due to hardware replacement cycles and the end of mainstream support for Windows 10 on October 14, 2025.

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Microsoft’s operating systems have followed a set pattern over the years. Windows XP was good, Windows Vista was not. Windows 7 was good, Windows 8.x was not. Windows 10 – good. Windows 11 – oh dear, it seems it was always destined to be a bit of a duffer, even without Microsoft loading it with ads and AI.

While hindsight has made Windows 10 seem rather good, retrospectives are unlikely to be so kind to Windows 11, which marked an era in which Microsoft took its eye off the desktop to focus on shinier, AI-related things. Microsoft has already dropped Copilot branding from products like Notepad, an acknowledgment that the assistant is not the welcome pal in every place it is forced into. The same could be said for Windows 11, which has become a byword for iffy quality and bad management decisions.

Based on the last five years of Windows 11, Windows 12 should be a beacon of light. Right? ®

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Apple should release the Apple Ring

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The Apple Watch is reigning king among fitness trackers, but there’s a big enough gap in the market for Apple to release a ring-style tracker, even though it probably won’t.

I hate the Apple Watch. I know, I know, heresy, but I do.

And I don’t even hate it for a singular reason. I hate it for a multitude of reasons, which is impressive, because I’ve bought three in my lifetime.

I hate the way the Apple Watch looks. It’s too chunky on my delicate little bird-wrists and, regardless of the band I choose, it managed to ruin every non-gym outfit I ever wore it with.

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It’s also physically uncomfortable as all get out. I’m not entirely sure how everyone else here manages to wear theirs at the desk.

Person's outstretched arm wearing a smartwatch with a rainbow band and colorful digital watch face, against a soft background of blurred multicolored lights

I’m sorry, but this just doesn’t look cool.

I’m a bit more flexible than I should be, so as a result, I needed to wear my watch “upside down” to avoid summoning Siri every time I ride my bike, do a push-up, or push open a door. It also pinches the ever-loving crap out of my inner wrist, eventually leading to a bruise that horrifies everyone who’s ever seen it.

I’m willing to bet that some of this may be my faulty genetics. Sure, it’s not Apple’s fault, but it’s still something I have to live with.

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But the worst part about the Apple Watch? It is, effectively, another screen vying for my attention.

I didn’t know this until I bought my first Apple Watch and wore it for a month, but attaching a screen directly to my body is not ideal. I am not built for a screen I can’t opt out of.

I don’t think I’m alone in this, either. Even with going in and manually disabling all but the barebones notifications, it doesn’t seem to be enough.

It always goes something like this:

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There’s a buzz when my phone rings or I get a text. I look at the screen, despite the fact that I’ve already reached for my phone or looked at my desktop screen. Now I’m interfacing with my Apple Watch. I’m touching the screen for some reason, now I’m scrolling through the information there.

I’m holding my iPhone, sitting in front of my iMac, and looking at my Apple Watch. I’m suddenly a caricature of a tech-addicted millennial in a political comic.

If this sounds extreme, don’t worry, it is. But this is also just how I react to the constant reminder that I’m available to everyone and every app in my life at all times. I am not built for this sort of thing.

So, into the box, and onto the electronic bay, my Apple Watch went. Goodbye, psychological torture device.

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I already hear you guys typing your comments, saying, “Well, then don’t wear an Apple Watch. And, for the love of all things holy, stop buying them!”

And yes, I agree! Except there’s one problem:

I actually like the Apple Watch.

In theory.

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Hello, midlife crisis.

Before we get started here, I’d like to point out that I am not an athlete. For years, I’d argue that I was actually the opposite of an athlete in pretty much every way you could be.

However, in 2023, I got my first bike after not having one since 2005. Suddenly, I was doing things like “going outside,” “going to the gym,” and “willingly participating in physical activity instead of aimlessly walking around my city in an effort to stave off the inevitable decay of my corporeal form.”

All that to say, I wasn’t completely sedentary before 2023, but I definitely wasn’t prioritizing physical activity.

Three years later, I now hit the gym four or five times a week, weather permitting. Also, weather permitting, I’ll log about a hundred miles on my bike in the same timeframe.

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This year I’ve started hiking. I’ve managed to hike about 20 miles, which is impressive solely because of the hostile weather the Great Lakes region has had to endure this year.

Sunlit forest trail surrounded by dense green trees, with a fitness app overlay in the corner showing walking and running distance of 5.2 miles at 8:54 PM

I enjoy going hiking on one of the rare days that the weather allows it.

I’m pretty proud of how much I’ve changed in the last three years. I don’t actually think this is a midlife crisis, for the record, I think I just got a bike and could do more things.

That being said, I’ve done a lot in the last three years, and I like seeing how I can improve. Currently, my method for tracking that improvement is a bunch of different apps and relying on the basic features of my iPhone.

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If only there were a way to track this data in a single device. And could you imagine if it were integrated with Apple’s ecosystem nicely?

Oh, wait. There is.

And I sold it on eBay. Twice, actually.

Damn it.

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Understanding the follies of fitness trackers

Fitness tracking is, as many health professionals will tell you, not an exact science. Fitness trackers themselves aren’t infallible, and they’re far less accurate than the manufacturers would lead you to believe.

There are scenarios in which fitness trackers are not actually useful. Caloric burn, or more accurately, energy expenditure, is probably the most well-known place where fitness trackers come up short.

If you got an Apple Watch to hit a target amount of calories burned in a day, I’ve got some bad news for you: it doesn’t actually have any idea how many calories you’ve burned.

Most studies say the Apple Watch is accurate within an 18% to 40% range. You know what else is probably accurate within a 40% range?

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Me. I can probably guess how many calories I’ve burned going on a one-hour-long hike at a moderate pace, and I’d probably be within 40% of the actual number.

A lot of this is purely human biology. A fitness tracker can make an educated guess, but it is effectively a form of digital divination, reading tea leaves and spitting out something fact-adjacent.

Step tracking is another thing that is difficult for a tracker to measure. A “step” is not a standardized unit of measurement or a standardized movement across all bodies.

It’s wild that we assume a fitness tracker could accurately guess the steps of both shuffling elderly and elite college athletes. Steps taken in crowded areas will be measured differently from those done on uneven ground while jogging on a wilderness scale.

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The Apple Watch is markedly better at tracking steps than energy expenditure. According to an Ole Miss meta study, the Apple Watch is within a 10% of the actual number of steps taken, at least in a lab setting.

So if they’re not useful for tracking activity, why would we want to use them? Or, more specifically, why do I want one?

Getting trendy with it

While fitness trackers might not track things perfectly, they are actually quite good at tracking things over time. For the average person, and even for most lower-level athletes, you don’t actually need hard numbers to track your progress.

What you need is trends over time.

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For example, let’s say your Apple Watch move goal is 350 calories. If you’re hitting that consistently, it doesn’t actually matter what the number of calories burned was.

Eventually, that goal may increase, either because you increased it or the Apple Watch decided it needed to be higher. If you continue to meet or exceed that goal, you’ve got documentation that you’re trending in a positive direction.

Same with exercise minutes. Maybe you started with a modest goal of 10 minutes a day, but over time you began stretching that to 12, then 15, then 20.

Three smartphone screens display health data, including trends, activity, hearing, sleep, and step highlights with charts and statistics.

Views of Trends and Highlights in Health for iOS

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Similarly, you can also use downward trends to keep an eye on your health. Maybe you notice you start taking fewer steps, suggesting you’re not getting enough movement in.

Maybe your VO2 starts dropping steadily below your baseline in the days before you become ill. This is genuinely beneficial information to have.

And the only way you can track those trends is by consistently wearing a fitness tracker.

Bringing it full circle

I know a lot of people love the Apple Watch, and they’re great at wearing it consistently. And I’m super happy for them.

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I’m not one of those people. And judging by the fact that Oura’s done well enough for itself to release the fifth iteration of its tracking ring, there’s a solid market for non-wrist-based trackers.

And once upon a time, Apple was rumored to be working on such a device. Though if you’ve been around the block a couple of times, you know that patents effectively mean nothing in terms of what will or won’t make it to market.

I would love an Apple Ring were one to ever actually materialize, provided Apple didn’t decide that it needed to be another “everything” device like the Apple Watch.

Silver smart ring with a logo on the outer surface and two green lights on the inner surface.

Render of a possible Apple Ring

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I would wear the ring every day. I want my sleep metrics, I want to know my heart rate during an intense biking session. I’d like to know what it thinks my average step counts are, so I can work on getting that number higher.

Wearing a ring is pretty set-and-forget as far as activities go. I used to wear my second-generation Oura ring all the time before the battery life finally started degrading to the point of needing to be charged daily.

For the record, I appreciate what Oura is doing, but I still crave the deep Apple ecosystem integration. I want to close my rings, I just want to do it sans Apple Watch.

I really want this stupid ring to exist. Which, frankly, sucks, because I don’t think it’s going to happen anytime soon.

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I think Apple’s figured out exactly where it wants to be vis-a-vis the whole device roadmap for the next five years.

We just got the MacBook Neo, and the iPhone Fold is coming out at some point. I suspect that Apple’s HomePod-with-a-Screen will make an appearance at some point in the next year or two.

Apple’s going to buckle down and come to market with some sort of AR glasses situation, much to my chagrin.

I think if Apple made a fitness ring, it would entirely upset the wearable market again. I think it would sell, and I think it would sell incredibly well.

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I could see it doing better than AirPods, frankly.

And maybe that’s another reason Apple won’t do it. Apple wants you to buy an Apple Watch.

The Apple Watch comes with accessories you can swap out, and third-party developers make and, crucially, sell, apps for it. You only have to produce an Apple Watch in a few different sizes, whereas an Apple Ring would probably need to come in at least eight sizes.

And the Apple Ring would most assuredly cut into the Apple Watch market. Considering how hard Apple pushes the Apple Watch, I can’t see it wanting to split people off for what it may view internally as a less worthwhile product.

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So, I don’t see it happening anytime soon.

For now, I suppose I’ll continue to use my four separate apps to track the various workouts I do. Maybe someone else will come to market with a ring that is just as good as the Apple Ring could be.

Maybe I’ll eventually cave and buy an Oura Ring 5.

Either way, I’m still going to hope Apple has a change of heart and finds a way to make the fitness tracker of my dreams a reality. I think it’d be way better than the stupid Pixar lamp it’s allegedly got in the works, at any rate.

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Facebook rolls out an AI companion app for creators

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Facebook announced on Wednesday that it’s reimagining its Creator Studio tool as a stand-alone AI companion app designed to help creators grow their audiences on the social network.

By giving creators access to this AI companion app, Meta is looking to keep creators active on Facebook as it competes for their attention against rivals like TikTok and YouTube. The company also likely hopes that the app will eliminate the need for creators to turn to third-party tools like ChatGPT when brainstorming content ideas and analyzing performance.

The new app, which is currently being tested with select creators, will have Facebook’s recently launched AI creator assistant built into it. The assistant provides creators with personalized recommendations based on their content style, performance, audience engagement, and goals.

Image Credits:Meta

Creators often have to sift through charts and dashboards to understand their performance, but with the AI assistant, they can get quick answers to questions like “When should I post?” and “What are people saying in my comments?” Since the AI assistant is conversational, they can also ask follow-up questions, like how their audience has shifted over time. 

Beyond the built-in AI assistant, the Creator Studio app will include a set of several new features, such as an AI-powered comment tool that will help surface the most important comments and draft replies in the creator’s own tone. Creators can edit and approve the drafted replies before posting them, Facebook says.

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When creators open the app each day, they will see a feed of daily priorities: reviewing their newest post’s performance, tracking progress toward goals, and flagging comments in need of a reply.

Image Credits:Meta

Wednesday’s announcement adds to Meta’s recent wave of app launches. Last month, the company rolled out a stand-alone app for Facebook Groups called Forum that functions similarly to Reddit. In April, Meta launched a new app called Instants that lets users share disappearing photos with Instagram friends.

The pipeline keeps growing. The New York Times reported on Tuesday that Meta is building its own Polymarket-like app, internally called “Arena,” though it has yet to launch.

The cadence is deliberate. The Wall Street Journal reported in April that CEO Mark Zuckerberg told employees that AI-driven efficiencies would enable the company to build more apps than it has historically.

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CISA warns of max severity Ubiquiti flaws exploited in attacks

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CISA warns of max severity Ubiquiti flaws exploited in attacks

The U.S. Cybersecurity and Infrastructure Security Agency (CISA) is warning of hackers actively exploiting flaws in Ubiquity UniFi OS and Lantronix serial-to-ethernet servers.

According to the BOD 26-04 directive, federal agencies have three days to apply available security updates or vendor-recommended mitigations.

 

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The Ubiquiti flaws that CISA added to its catalog of Known Exploited Vulnerabilities are:

  • CVE-2026-34908: an access control bypass flaw that allows an unauthenticated attacker to make unauthorized changes to a UniFi OS system, potentially leading to full system compromise.
  • CVE-2026-34909: a directory/path traversal vulnerability that allows an attacker to access sensitive files on the underlying operating system, potentially exposing configuration files, credentials, and other sensitive data that could facilitate account takeover.
  • CVE-2026-34910: an improper input validation flaw that enables an attacker to inject and execute arbitrary operating system commands, potentially leading to remote code execution and complete system takeover.

Ubiquiti released security updates for the three vulnerabilities in May, warning that they could be exploited remotely without privileges.

Researchers at Bishop Fox later demonstrated that the three flaws could be chained to achieve full remote code execution with elevated privileges on vulnerable UniFi OS devices.

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Bishop Fox has also released a free detection script on GitHub to help defenders discover vulnerable instances in their environment.

The security issue exploited in Lantronix servers is tracked as CVE-2025-67038, and is a critical-severity root-level command injection affecting model EDS5000 running firmware 2.1.0.0R3.

The vulnerability exists in the HTTP RPC module, which executes a shell command to log failed authentication attempts.

The supplied username is concatenated directly into the shell command without proper sanitization, allowing an attacker to inject arbitrary operating system commands.

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Lantronix released a released a patch for CVE-2025-67038 and recommends users to upgrade to EDS5000 version 2.2.0.0R1.

CISA has not shared any details about the observed exploitation of any of the four flaws, while the “use in ransomware campaigns” flag was set to “Unknown” for all of them.

System administrators managing the above products are recommended to apply the available updates and/or suggested mitigations as soon as possible.


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Rockstar Sets GTA VI at $79.99 and Puts Download Codes in Physical Boxes

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Rockstar GTA VI Grand Theft Auto 6 Pricing
Rockstar Games revealed the price for Grand Theft Auto VI today and confirmed that pre-orders start at midnight local time tomorrow. Standard editions carry a price of $79.99. The Ultimate Edition raises that figure to $99.99 and bundles an exclusive collection of premium vehicles, weapons, apparel, and actions that thread through the story of protagonists Jason and Lucia.



Pre-orders and purchases completed before November 20 unlock the Vintage Vice City Pack for everyone. This collection recalls the neon era of Vice City through items such as a 1955 Vapid Stanier sedan with garage access, outfits, hairstyles, and a weapon skin. Digital pre-order buyers receive a free month of GTA+ membership that activates immediately and opens access to Grand Theft Auto Online plus other Rockstar titles in the subscription library.


PlayStation®5 console – 1TB
  • PlayStation 5 Console – 1TB, includes wireless controller, 1TBSSD, Disc Drive, 2 Horizontal Stand Feet, HDMI cable, AC power cord, USB cable, printed…
  • 1TB of Storage, keep your favorite games ready and waiting for you to jump in and play
  • Ultra-High Speed SSD, maximize you play sessions with near instant load times for installed PS5 games

New Rockstar GTA VI Grand Theft Auto 6 Screenshot
New Rockstar GTA VI Grand Theft Auto 6 Screenshot
New Rockstar GTA VI Grand Theft Auto 6 Screenshot
Players gain access to the full game on November 19, 2026 for PlayStation 5 and Xbox Series X|S. Digital customers can begin pre-loading on November 12, giving them a full week to prepare. Physical editions reach store shelves on November 12 as well. Each box holds a download code that supports the same early pre-load window. No disc comes with the physical package.

New Rockstar GTA VI Grand Theft Auto 6 Screenshot
New Rockstar GTA VI Grand Theft Auto 6 Screenshot
New Rockstar GTA VI Grand Theft Auto 6 Screenshot
Rockstar describes the title as the biggest and most immersive single-player chapter in the series so far. The story follows a conspiracy in Leonida state centered on Jason and Lucia. Packaging physical copies with only a download code lets buyers start the game on day one without installation delays once the code redeems. This format still delivers a boxed product for retail displays and collectors.

New Rockstar GTA VI Grand Theft Auto 6 Screenshot
New Rockstar GTA VI Grand Theft Auto 6 Screenshot
New Rockstar GTA VI Grand Theft Auto 6 Screenshot
Pre-orders open tomorrow across the PlayStation Store, Microsoft Store, Rockstar Games Store, and global retailers. The game carries no rating yet.

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Bill Smith

When it comes to cars, video games or geek culture, Bill is an expert of those and more. If not writing, Bill can be found traveling the world.

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