TL;DR
Micron Q3 revenue hit $41bn, quadrupling year-over-year on surging AI memory demand, with gross margins above 81 percent and Q4 guidance of $50bn.
The Heavys H1H is a $274 over-ear headphone built specifically for rock and metal listeners, with an eight-driver design intended to recreate the feel of a live show. It is an unusual product in a crowded market, and it makes its case on a very specific promise.
Most headphones are designed to be broadly neutral, or to flatter whatever genre the buyer happens to favor. The Heavys H1H takes a different approach entirely.
It is built around the idea that rock and metal have specific sonic characteristics that standard headphone tuning does not serve well. The multi-driver configuration is designed to address that directly, spreading frequency reproduction across eight drivers per side rather than relying on a single unit.
The headphones were engineered by Axel Grell, formerly of Sennheiser, where he led development of the HD 800 and HD 600 series. So, it’s got good bona fides.
I’ve replaced my AirPods Max with them for six weeks.
| Specifications | Heavys H1H |
|---|---|
| Driver type | Dynamic |
| Drivers per side | 4 (2 low/mid range, 2 high frequency tweeters) |
| Frequency range | 5 Hz to 46 kHz (wired); 5 Hz to 24 kHz (Bluetooth) |
| Max SPL | Per IEC 62368-1 |
| Bluetooth version | 5.1 |
| Codecs | SBC, AAC, aptX Adaptive |
| Wired connection | 2.5mm to 3.5mm AUX cable (included); USB-C digital |
| Active noise cancellation | HellBlocker ANC (passive + active combined) |
| Microphones | 5 (2-mic end-fire array for calls) |
| Modes | Wired passive, Bluetooth passive, Bluetooth ANC, Bluetooth transparent |
| Transparency mode | Yes |
| App | Yes (EQ and firmware updates) |
| Battery life | Up to 50 hours |
| Charging | USB-C |
| Weight | 14.5 oz (410g) |
| Ear cup design | Full-size, around-the-ear |
| Customization | Interchangeable outer shells |
| Price | $274 (bundle with travel case) |
The H1H is a full-size over-ear headphone. At 14.5 oz, it is on the heavier side versus most headphones, but not the AirPods Max.
The headband and ear cups have a fairly conventional layout from the outside. The interchangeable outer shells are the most visually distinctive element, letting buyers swap in licensed artist designs from bands including Motorhead, Lamb of God, and Slayer, among others.
The ear cup shells are replaceable without tools and a wide range of official artist designs are available from Heavys separately. It is a smart system for a brand built around fan identity.
The headphones fold for travel and come bundled with a protective hard case in this configuration. USB-C handles both charging and digital audio input, and a 2.5mm to 3.5mm cable is included for wired passive use.
The balance is good on the headset. They are heavier than most as I’ve already said, but not so much that it’s a problem. The headset exaands to fit most heads, and I am fully aware that I have a big dome, so that was nice.
Build quality is excellent. This is not a headset shipped by a brand with too many adjacent consonants next to their name.
The core technical claim of the H1H is its eight-driver configuration. Each side contains four drivers: two handling low and mid frequencies, and two high-frequency tweeters.
Most consumer headphones use a single dynamic driver per side. The multi-driver approach is more common in in-ear monitors used by musicians on stage, where separating frequencies across dedicated drivers can improve clarity and reduce distortion at high volumes.
Heavys claims the placement of the drivers is patented and specifically optimized for the way rock and metal are mixed, with an emphasis on guitar presence, drum impact, and the wide dynamic range those genres use.
The frequency range extends from 5 Hz to 46 kHz in wired mode, which is wider than most headphones at either end. Bluetooth operation narrows the upper limit to 24 kHz, which is still beyond the range of human hearing.
Let’s be clear, here. I am in the middle of the target market. I grew up on a steady diet of what is now called yacht rock, spent some time DJing at a rock station before my Navy stint when hair metal was popular, and just continued to listen.
These are the anti-Beats. They know what market they want, and shoot right at it.
And that Heavys claim about guitar and drums? Absolutely true.
The H1H uses what Heavys calls HellBlocker ANC, which it describes as a combination of passive noise cancellation and a mild active noise cancellation layer.
Passive noise cancellation (PNC) refers to the physical blocking of sound by the ear cup seal, while active noise cancellation (ANC) uses microphones and processing to cancel out remaining ambient noise electronically.
The result is four operating modes: wired passive, Bluetooth passive, Bluetooth with ANC active, and Bluetooth with transparency mode on. Transparency mode uses the microphones to let outside sound in, which is useful for conversations or navigating in public.
The five-microphone setup handles calls via a two-mic end-fire array. End-fire configuration means the mics face outward in the direction of the mouth for better voice pickup and background noise rejection.
AirPods used to be better across the board at noise reduction. It’s not terrible, but it’s not as good as it was.
The Heavys H1H is just about as good as the AirPods Max is at sound reduction. I tested the feature in a moving car, in a noisy crowd before a concert, in a plane, and on a train.
The AirPods Max and Heavys H1H were about the same. The Heavys H1H seemed to be a bit better in the car, and the AirPods Max on the train and plane, but the differences are minute.
Bluetooth 5.1 handles wireless connection, with support for SBC, AAC, and aptX Adaptive codecs. AAC is the relevant codec for iPhone users, as it is Apple’s preferred Bluetooth audio format and is used by AirPods and most Apple devices.
AptX Adaptive is a higher-quality codec for Android and compatible devices, offering lower latency and better dynamic bitrate management. iPhone users will be limited to AAC, which is still a good-quality option.
The companion app provides EQ customization and firmware updates. EQ access is a meaningful addition here, since the multi-driver tuning may benefit from adjustment depending on personal preference or the genre being played.
Having a built-in EQ in an app is nice. It’s so nice, in fact, that Apple is getting to it in iOS 27.
This is an incredibly personal experience. The app works pretty well, and it’s obvious to tell that there’s tuning going on in real-time as you move the sliders.
Heavys claims up to 50 hours of battery life. That is a strong figure, comfortably above the 30-hour range that most competitors in this price bracket offer.
In my experience, I saw between 41 and 52 hours of battery life. There does not appear to be any noticeable idle drain.
This may be helped by an obvious on and off switch, that the AirPods Max do not have. You know when it’s off, and you have to guess with AirPods Max, for the most part.
I still don’t like that carrying case for the AirPods Max.
The H1H does not try to be for everyone. It is designed for a specific listener with a specific taste, and it is confident in that positioning.
The eight-driver system, Axel Grell’s involvement, and the genre-specific tuning are all genuine differentiators. There is no comparable product from the major headphone brands aimed this specifically at rock and metal fans.
At $274, it sits in a competitive price range. Sony’s WH-1000XM5 and Apple’s AirPods Max are both options a buyer in this bracket might also consider. Neither of those is tuned for this audience, and neither offers the customization ecosystem that the shell system provides.
For Apple users, the AAC codec support and USB-C connection mean it will work well with iPhone and Mac. It is not an Apple product, but it fits into the Apple ecosystem without friction.
The multi-driver system delivers on the company’s promises, and the ANC is strong enough to hold up against the competition at this price.
What’s not to like?
The Heavys H1H are available from Heavys directly, with a 10% discount at press time bringing the price down to $269.
Micron Q3 revenue hit $41bn, quadrupling year-over-year on surging AI memory demand, with gross margins above 81 percent and Q4 guidance of $50bn.
Micron Technology posted fiscal third-quarter revenue of nearly $42bn, quadrupling from just over $9bn a year earlier and beating Wall Street estimates by a wide margin. The results, reported on Tuesday, confirm that the company riding the AI memory boom hardest is the one whose stock has already climbed roughly 700 percent over the past year.
Adjusted earnings came in above $25 a share, compared with analyst expectations of roughly $21. GAAP net income exceeded $28bn, or nearly $25 a share, up from just under $2bn in the year-ago quarter. Gross margins hit above 81 percent, up from 69 percent in the prior quarter and 27 percent a year earlier.
The headline number is revenue growth. Micron brought in nearly $42bn against a consensus estimate of roughly $36bn, driven almost entirely by surging demand for high-bandwidth memory, the stacked DRAM chips that sit next to GPUs inside AI accelerators built by Nvidia and Google. HBM has become the binding constraint on AI infrastructure expansion, and Micron is one of only three companies in the world that can make it.
CEO Sanjay Mehrotra said Micron can currently fulfil only between half and two-thirds of customer demand for HBM. The company’s entire 2026 HBM supply is sold out under multi-year contracts, and it has collected $22bn in customer cash deposits, essentially prepayments from hyperscalers desperate to lock in supply.
Micron’s next-generation HBM4 chips are ramping what the company described as twice as fast as the previous HBM3E generation. HBM4 revenue has already exceeded one billion dollars. The technology is essential for the latest accelerators from Nvidia and Google, where memory bandwidth rather than raw compute increasingly determines inference throughput.
The forward guidance was equally aggressive. Micron projected fiscal fourth-quarter revenue of approximately $50bn, plus or minus one billion, against analyst estimates of roughly $44bn and a year-ago figure of just over $11bn. The company raised its full-year capital expenditure forecast to more than $25bn, up from a previous target of $20bn, to expand production capacity for HBM and advanced DRAM.
Micron’s market capitalisation crossed one trillion dollars on 26 May, making it the latest memory chipmaker to reach that threshold as the AI-driven memory supercycle reshapes valuations across the semiconductor industry. The stock’s roughly 700 percent gain over the past year reflects a market that is pricing memory not as a cyclical commodity but as structural AI infrastructure.
The company said it expects the total addressable market for HBM to grow at a compound annual rate of roughly 40 percent through 2028, rising from approximately $35bn in 2025 to around $100bn. Micron plans to return 100 percent of excess free cash flow to shareholders, a commitment enabled by the cash deposit programme that reduces the capital risk of its expansion.
There are caveats worth noting. Micron remains the smallest of the three HBM suppliers, behind SK Hynix and Samsung, and its share of Nvidia’s HBM4 allocations is the thinnest of the trio. The broader memory market is also shifting, with Chinese manufacturers like CXMT expanding aggressively into consumer DRAM segments that the Big Three have deprioritised in favour of AI chips.
Memory pricing is cyclical by nature, and the current supercycle depends on hyperscaler capital expenditure continuing at its current pace. If AI infrastructure spending slows or HBM supply catches up with demand, the margins that Micron reported this quarter would compress rapidly. The 81 percent gross margin is historically extraordinary for a memory company and reflects shortage economics as much as product superiority.
For now, the numbers speak for themselves. Revenue that quadruples in a year, margins that triple, and a guidance print that exceeds estimates by more than $6bn are not normal results for any company, let alone one that was losing money two years ago. Micron’s earnings confirm that the AI memory shortage is intensifying, not easing, and that the companies making the chips inside AI accelerators are capturing value at a rate the market is still recalibrating to price.
Anthropic accused Alibaba’s Qwen lab of using 25,000 fake accounts for nearly 29 million Claude exchanges, the biggest such campaign yet.
Anthropic has accused Alibaba of waging the largest distillation campaign yet against a US AI company, telling senators and White House officials that operators linked to Alibaba’s Qwen AI lab used nearly 25,000 fraudulent accounts to extract Claude’s capabilities between April and June. The letter, a copy of which was seen by Bloomberg, described nearly 29 million exchanges with Claude targeting software engineering and agentic reasoning, the model’s most commercially valuable skills.
The accusation marks the first time Anthropic has named a major Chinese technology conglomerate as the source of a distillation attack. Previous allegations in February targeted smaller Chinese AI startups, including DeepSeek, MiniMax, and Moonshot AI, which Anthropic said had collectively generated more than 16 million exchanges through about 24,000 fake accounts. The Alibaba campaign alone exceeded the combined volume of all three earlier efforts.
Distillation is the practice of feeding carefully constructed queries to a frontier AI model, collecting its responses, and using those responses to train a cheaper rival system that approximates the original’s capabilities. The White House flagged the technique as a national security concern in April, when OSTP Director Michael Kratsios published a memo committing the government to share intelligence with US AI labs about foreign distillation campaigns. Anthropic said in its letter that the Alibaba campaign took place after the Kratsios memo, in defiance of the administration’s warnings.
Alibaba had no comment on the allegations. An Anthropic spokesperson declined to discuss specifics but emphasised the importance of combating distillation through coordinated action between government and industry.
Alibaba’s American depositary receipts fell more than three percent on the news, dropping below $100 in afternoon trading on Wednesday. The stock decline adds to a difficult period for the company in Washington, where it faces pressure on multiple fronts.
The Pentagon added Alibaba to its Chinese military companies blacklist on 8 June, a designation Anthropic cited in its letter. Alibaba sued the Defense Department this week to win removal from that list, calling the label baseless and arguing it has no military affiliation. The distillation accusation now opens a second front, framing Alibaba not just as a company with alleged military ties but as an active participant in what Anthropic calls the systematic theft of American AI capabilities.
In its letter, Anthropic warned that adversarial distillation lets Chinese labs replicate frontier AI at a fraction of the training cost, and that models built this way often lack safety guardrails. The company urged the Trump administration to clarify antitrust guidelines so US labs can share more information about distillation attempts, reiterated its support for export controls on advanced AI chips, and called for penalties against firms that use the technique.
Lawmakers are moving in parallel. Senators Bill Hagerty and Andy Kim plan to introduce an amendment to must-pass defence legislation that would blacklist or sanction any Chinese firm found to be improperly accessing US AI model output. A related bipartisan bill in the House, backed by Representatives Bill Huizenga and Sydney Kamlager-Dove, is also being considered, though whether either proposal survives to the final version of the defence bill is uncertain.
The timing is sensitive for Anthropic as well. The company, now valued at $965bn after a $65bn Series H round, filed confidentially for an IPO this month and is preparing for a listing that could come as soon as this autumn. US officials have estimated that unauthorised distillation costs Silicon Valley labs billions of dollars, and the threat of cheaper imitation products from China that siphon away customers is a material risk for a company heading to public markets.
Anthropic’s calls for government support may not find a fully receptive audience, given that the company is embroiled in a separate dispute with the Trump administration over export controls imposed on its Fable 5 and Mythos 5 models less than two weeks ago. Commerce Secretary Howard Lutnick signed an order blocking foreign nationals from accessing those models, citing security concerns, and Anthropic disabled them to comply. Even after meetings between the company’s technical staff and White House officials, little progress has been made to restore service.
The result is a company caught between two fronts of its own. Anthropic needs the government to crack down on Chinese labs extracting its technology, but it is simultaneously fighting the same government’s decision to restrict its own products. The letter to senators is an attempt to separate the two issues, arguing that protecting US models from distillation and allowing those models to be deployed commercially are complementary rather than contradictory goals.
Whether Washington agrees will shape both the regulatory environment for US AI companies and the competitive dynamics of the industry’s most consequential rivalry. Anthropic has now named four Chinese labs as distillers of its technology, with the Alibaba accusation by far the largest in scale. If the legislative proposals gain traction, the consequences could extend well beyond Anthropic’s models to the broader question of how the US enforces an intellectual property border around AI systems that exist as software, not hardware, and that can be copied over the internet through nothing more than a well-crafted prompt.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? It’s not terribly tough, though I always hate it when two clues rely on each other, like 4-Across and 7-Across do today. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
The completed NYT Mini Crossword puzzle for June 25, 2026.
1A clue: Texter’s “Wow!”
Answer: OMG
4A clue: With 7-Across, something often marked with a star in elevators
Answer: FIRST
7A clue: See 4-Across
Answer: FLOOR
8A clue: Currency of Ireland and Italy
Answer: EURO
9A clue: Went illegally fast
Answer: SPED
1D clue: Not working
Answer: OFF
2D clue: A marathon has a little over 26
Answer: MILES
3D clue: Airline boarding section
Answer: GROUP
5D clue: Feeling it the next day
Answer: SORE
6D clue: Walked
Answer: TROD
I’ve been using the Nintendo Switch 2 since its launch week, playing practically every title released for the platform either as part of my work covering games here at TechRadar Gaming or my own personal enjoyment.
I’ve spent hours in everything from big new entries in first-party franchises like Mario Tennis Fever and Mario Kart World to groundbreaking ports such as Cyberpunk 2077 Ultimate Edition. I’m not just playing the big hitters either, and have invested loads of time in getting to grips with underrated gems including Kunitsu-Gami: Path of the Goddess and Raidou Remastered: The Mystery of the Soulless Army.
• View all of Amazon’s current prices and deals on Nintendo Switch 2 games this Prime Day
While many of these games will be discounted over the course of the ongoing Amazon Prime Day deals, every title that I’ve included is well worth your time and attention regardless of its price.
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Grand Theft Auto 6 preorders started at midnight your local time after publisher Rockstar Games finally confirmed the new installment’s price. The likely Game of the Year winner for 2026 will cost $80 when it releases on Nov. 19 for PS5 and Xbox Series X|S consoles, according to a statement from Rockstar.
Along with the standard edition, Rockstar is also offering an Ultimate Edition of the game that comes with more content, including exclusive vehicles and cosmetics, for $100.
Calling GTA 6 a highly anticipated game doesn’t do it justice. It’s been more than a decade since the release of GTA 5, and after multiple delays, the latest entry in the GTA franchise is finally on its way. Will GTA 6 be the greatest game ever created? Who knows, but the excitement has already hit a fever pitch with three months left before launch.
GTA 6 is currently slated to be released on Nov. 19, 2026. The game was initially scheduled for a 2025 release, but was twice delayed, to a May 2026 release, then to November.
The standard edition for GTA 6 will cost $80. This makes it one of the few games with a price tag above the typical $70. Mario Kart World for the Switch 2 was the first game with a regular price tag of $80 when it launched last year.
A GTA 6 Ultimate Edition is also available for $100. This version comes with a collection of vehicles, weapons, apparel and customizations. Here’s what comes in the Ultimate Edition:
Rockstar says the content will unlock for players who own the Ultimate Edition as they play through the single-player campaign.
GTA 6 preorders started on June 25 at midnight local time for PS5 and Xbox Series X|S consoles. Those who preorder will receive the Vintage Vice City pack that includes:
So far, GTA 6 is coming to the PS5 and Xbox Series X and S consoles. GTA 6 will likely come out on PC, but it won’t be at launch. There is currently no word on GTA 6 coming to the Switch 2.
Not really. Rockstar confirmed there will be a physical edition of GTA 6 sold at retailers, but it won’t include a disc. Instead, it will just have a code to download the game. Some gamers have expressed their disappointment with the lack of a physical disc on social media sites like Reddit.
Rockstar did say that pre-loading for GTA 6 will take place starting Nov. 12.
GTA 6’s setting is the state of Leonida, the fictional version of Florida. It’ll include some time in the big city and surrounding areas, including the coasts and swamplands. The star of the game will be the return to Vice City, a fictitious version of Miami. GTA 6 takes place in a modern setting, so don’t expect the ’80s version players first experienced in GTA: Vice City.
Jason Duval and Lucia Caminos are two criminals in love. Jason has been working for drug runners, and in the opening, he’s on his way to pick up Lucia from the Leonida Penitentiary. She was serving time for an unknown crime, but it involved protecting her family. The two will work together to improve their lives one crime at a time.
The big innovation coming to GTA 6 is the dual protagonists. This system will be similar to the three-protagonist setup from GTA 5, but expect Jason and Lucia to be playable in certain missions. Rockstar includes RPG elements that let the protagonists customize their bodies based on the food they eat and the exercises they do. There will also be a wealth of changes that modernize the gameplay, such as making melee attacks more realistic and improving gun controls.
Rockstar has yet to confirm that there will be a new GTA Online with GTA 6 at launch. It is likely that the online mode will be made available sometime after launch, which is what the studio did with the launch of the original GTA Online, as well as Red Dead Online.
8BitDo is celebrating the Nintendo 64’s 30th anniversary with new versions of two of its most popular accessories. It is giving the Retro 87 Mechanical Keyboard and Ultimate 2 Wireless Controller a translucent blue makeover inspired by the classic console.
The new “Clear Blue” editions were initially announced in China. However, both products are also heading to the US, where they’re priced at $99.99 and $59.99 respectively.
The Retro 87 Mechanical Keyboard leans heavily into Nintendo 64 nostalgia. Alongside its translucent blue shell, it features yellow arrow keys modelled after the N64 controller’s iconic C-buttons. Meanwhile, the A, B and Start keys borrow the same blue, green and red colour scheme as the original gamepad.
Beyond the retro styling, the keyboard retains the same feature set as the standard model. That includes an aluminium plate, hot-swappable PCB and 8BitDo’s Cloud Gray linear switches. These were developed in partnership with HUANO. It supports Bluetooth, 2.4GHz wireless and wired connectivity. Moreover, it works with Windows and Android, and can be customised through the company’s Ultimate Software V2.
The keyboard also ships with two matching Super Buttons, though unlike some previous special editions, these aren’t wireless.
The Ultimate 2 Wireless Controller receives a similar treatment. It combines a translucent blue top shell with coloured ABXY buttons and grey thumbsticks. Also, a translucent white lower shell closely resembles some of the Nintendo 64’s most recognisable colour variants.
Thankfully, the cosmetic refresh doesn’t come at the expense of features. The controller still includes TMR thumbsticks, RGB lighting rings, a six-axis motion sensor and a 1000Hz polling rate. This rate applies when used in wired or 2.4GHz wireless mode. Furthermore, compatibility extends across Windows, Android, SteamOS and Apple devices.
While 8BitDo regularly releases game-themed accessories, this marks the first Ultimate 2 Wireless Controller designed around a console rather than a specific title.
The Ultimate 2 Wireless Controller N64 Edition is available now. Meanwhile, the Retro 87 Mechanical Keyboard N64 Edition is scheduled to launch on August 14, with pre-orders already open through 8BitDo’s online store.
Today only, B&H Photo is selling Samsung’s 32-inch M8 4K monitor for $299.99 via a $400 in-cart coupon.
Beating Amazon’s Prime Day price by $85, B&H Photo has dropped the Samsung M8 display to just $299.99 during its 24-hour Deal Zone event.
Save $400 on Samsung M8 monitor
The $400 discount, which is in the form of an in-cart coupon, delivers the lowest price anywhere on the 32-inch monitor. Equipped with both HDMI and USB-C ports, this monitor, now at a budget-friendly price, pairs well with modern Macs.
Along with the robust discount, B&H is throwing in free 2-day shipping within the contiguous U.S. on the M80F monitor in Warm White, so you can begin using it quickly.
If you’re looking for a budget-friendly MacBook to pair with the monitor, B&H is offering AppleInsider readers an exclusive deal on a closeout M4 13-inch MacBook Air with 512GB of storage, bringing the price down to $899.
You can also browse our roundup of the top Apple Prime Day deals throughout the last days of the sale.

The Seattle Seahawks are in search of a buyer — but first they’ve locked up the organization’s first-ever global partner, signing a multi-year partnership with Accenture this week.
The deal pairs one of the world’s largest technology consulting firms with the NFL’s reigning Super Bowl champions, with Accenture bringing data and AI capabilities to bear on the franchise’s business operations and fan engagement.
Starting with data infrastructure and platform design, Accenture will work to modernize the Seahawks’ technology foundation with an eye toward broader innovation down the road.
The collaboration launches with a tangible fan-facing element: an Accenture-presented “Trophy Tour” taking the Seahawks’ Super Bowl LX hardware on the road to Germany, Australia and Canada — markets where NFL interest is growing and fans can connect to Seattle’s football story.
“This partnership brings together two organizations committed to innovation and global engagement, and is an exciting step forward for the Seahawks as we continue to expand our international efforts,” Isabelle Van Coevorden, Seahawks managing director of global markets, said in a statement.
The deal also has a local giving component, with plans for scholarship support, volunteer engagement and community access programs in Seattle. For Accenture, it extends a broader push into sports — the firm already works with the NFL, women’s tennis and golf organizations on technology and operations.
Accenture has a significant Seattle-area presence, and the Seahawks have been intertwined with tech since Paul Allen — the late Microsoft co-founder and billionaire philanthropist — bought the team in 1997, kept it in Seattle, and turned it into Super Bowl champs.
Allen died in 2018, and his estate put the Seahawks up for sale in February — shortly after the team’s Super Bowl LX victory over New England — with all proceeds directed toward philanthropy. The franchise is expected to fetch upwards of $7 billion.
Several high-profile names have surfaced as potential buyers. Former Boston Celtics majority owner Wyc Grousbeck and ArcelorMittal CEO Aditya Mittal were reported in May to be preparing a bid. Todd Boehly, who owns the Los Angeles Dodgers, L.A. Lakers and Chelsea Football Club, emerged as another potential suitor in June.
Accenture employs 799,000 people in offices around the world, including locations in Seattle, Redmond and Kirkland. The company says it serves approximately 9,000 clients and generated about $70 billion in FY25 revenue.
Shares of Cerebras Systems dropped almost 20% on Wednesday, even after the company delivered better-than-expected first-quarter earnings on Tuesday.
That’s because in its first earnings report since going public, the AI chipmaker forecast a narrower gross margin in its core business, guiding for a full-year margin of 38% to 41%, compared with the 47% reported in the first quarter. The stock hit a new low on Wednesday, almost hitting the company’s IPO price.
Cerebras CEO Andrew Feldman told CNBC that investors had misunderstood the company’s margin guidance, noting that Cerebras will need to rent back some equipment from one of its largest customers.
The company said during its earnings call that it decided to make more capacity available sooner by temporarily renting its own systems back from an existing customer while it builds out and deploys its own data center capacity. The company said this would cut into profit margins this year.
According to the company’s earnings report, revenue for the quarter reached $193 million, up 94% year-over-year. Net loss narrowed to $14 million, down from $23.9 million a year earlier.
In a world marred with oppression and strife, one injustice rises above all else: Elon Musk is not currently a trillionaire.
When SpaceX went public earlier this month, Musk became the world’s first trillionaire. He declared in a victory lap-slash-speech that he aspires to take all of us to the moon, Mars, and “maybe beyond the solar system.” He awkwardly threw his fists in the air while his acolytes cheered him on.
But stock prices fluctuate, so right now he’s merely a several-hundred-billionaire, according to Bloomberg’s Billionaires Index.
Frankly, it’s embarrassing. How will Musk support his legion of offspring? Can he even afford to keep expanding his already considerable brood, given his outspoken pronatalism? The math is getting complicated.
We wish him the best as he navigates this trying time. And, Elon, if you need a good rice and beans recipe, or some tips on how to win big at the thrift store, we can point you in the right direction.
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