The Venice.ai leadership team, from left: Austin Virts, VP of marketing; Jesse Proudman, president and CTO; Erik Voorhees, CEO; Jonathan Shapiro, head of strategy; Tim Shakarian, head of engineering; and Johanna Tseng, VP of business operations. (Venice Photo)
Venice.ai, a privacy-focused AI startup with strong Seattle ties, has raised $65 million in its first outside funding, valuing the 2-year-old company at $1 billion.
The company positions itself as a private and unrestricted alternative to mainstream AI services, offering access to a range of open-source and commercial AI models. Venice says it doesn’t log or store users’ prompts and responses on its servers, keeping conversations on people’s own devices. It also strips out many of the content filters built into competing tools.
The Series A round, announced Wednesday morning, was led by Dragonfly, a crypto-focused investment firm, with participation from North Island Ventures, Coinbase Ventures, Archetype, Morgan Creek, Liquid2 Ventures and Seattle-based Founders’ Co-op.
The company was founded in 2024 by crypto entrepreneur Erik Voorhees, its CEO, who runs the company from San Francisco. Voorhees founded the crypto exchange ShapeShift and has long argued against heavy government regulation of cryptocurrency.
Seattle tech veteran and serial entrepreneur Jesse Proudman is Venice’s president, CTO and co-founder. The two met as classmates at the University of Puget Sound in Tacoma.
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“We want Venice to be thought of in the consumer landscape on the same terms as a ChatGPT or an Anthropic,” Proudman said in an interview. “We want people to open their phones and have our app sitting alongside those apps.”
The case for privacy comes from how people are starting to use AI. As chatbots become go-to tools for sensitive matters — medical questions, legal issues, job negotiations, relationship advice — users hand over intimate details that accumulate in the databases of companies like OpenAI and Anthropic.
That data, Proudman said, is only as safe as the company holding it.
“It only takes one breach, one disgruntled employee who is going through that data, a government subpoena, a change in government policy — and then all of that data no longer is private to you,” he said. “It can be health records, it can be legal questions, it can be job negotiations, it can be relationship advice.”
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Venice’s answer is to create no central trove to breach or subpoena in the first place.
Marketing AI with fewer restrictions can make Venice more useful in some cases, but it also raises the misuse questions that lead mainstream services to build in guardrails in the first place. Proudman said Venice includes some safeguards to prevent abuse and illegal activity.
The company nonetheless bills itself as an “AI safety company,” casting the surveillance of users’ thoughts — rather than the content of their prompts — as the greater danger.
Proudman spent about three years as a VP at Betterment, where he started moonlighting on Venice in 2024 — building it nights and weekends before leaving to go full-time.
Venice says it reached 3 million users in April and turned profitable in the first quarter.
“That hockey stick that we always hear about, and that I’ve spent 25 years trying to build companies to find, finally manifested,” Proudman said.
Venice makes money through consumer subscriptions and paid access to its developer API. It also has its own cryptocurrency, the VVV token, which developers can buy and lock up to reserve a share of the company’s computing capacity instead of paying per use.
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Proudman said Venice will use the funding to build its own data center infrastructure — owning the GPUs that power its service rather than renting computing capacity — and to invest in growth as it tries to establish itself as a mainstream consumer brand.
The company has grown to about 45 employees, up from roughly 15 people a year ago, with six in Seattle. It operates as a remote team and doesn’t currently have an office.
Whether Venice expands its Seattle footprint long-term may hinge on state politics. Proudman has publicly opposed Washington’s new 9.9% “millionaires tax” — a state income tax on household income above $1 million that was signed into law in March and takes effect in 2028 — and said he won’t stay in the state if it does.
He’s pinning his hopes on a repeal campaign that backers are trying to get on the November ballot.
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“I love it here … Seattle is a unique and phenomenal place to build a company, and I’ve been building companies here my entire life,” Proudman said. “I want to see us continue to be competitive against the Bay Area.”
The best time to plant a tree was 20 years ago, which was probably also the best time to stock up on RAM and storage. The massive demand from AI giants has sent memory and storage prices through the roof, and it’s no longer just gamers eyeing new graphics cards who are feeling the pinch. Following a recent price hike, many Apple products have become more expensive. Devices that now start at higher price points include the iPad, MacBook, iMac, Mac Studio, Apple TV, Apple Vision Pro, and HomePod. While some products like the HomePod mini have become $30 more expensive, fully configured Mac Studio variants have seen staggering price increases of up to $4,200.
Surprisingly, Apple’s best-selling product, the iPhone, hasn’t seen a price hike — at least not yet. The base model iPhone 17, which is equipped with 8GB of RAM, starts at $800, and the budget-oriented iPhone 17e is priced at $600. The more expensive iPhone 17 Pro and iPhone 17 Pro Max devices start at $1,100 and $1,200, respectively. It’s also good to know that all current-gen iPhone models ship with a base capacity of 256GB, which is a decent amount of storage.
Apple Watch models and AirPods headphones and earphones are also currently unaffected. Of course, accessories like AirTags or the Apple Pencil that do not rely on large amounts of RAM also haven’t seen any price changes. Sadly, though, refurbished Macs and iPads now cost more.
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Newer iPhones may cost a lot more
Enkhtulga Khandsuren/Shutterstock
Although the upcoming iPhone 18 Pro series is expected to have the same RAM capacity as current-gen Pro models, a price hike may be imminent. Information shared by an IDC analyst to Tom’s Guide suggests that Apple might increase the price of upcoming iPhone models by as much as $200. A starting price of $1,300 for the iPhone 18 Pro and $1,400 for the larger iPhone 18 Pro Max would be a tough pill to swallow. Reports initially pointed to a $50 or $100 price increase, but given how much Apple has bumped up the prices of its Macs, a $200 increase doesn’t seem as far-fetched.
Apple is also rumored to launch its first foldable smartphone, the iPhone Fold, alongside the iPhone 18 Pro series later this year. As if the sophisticated engineering behind a foldable wasn’t already expected to drive up costs, the current situation with memory prices skyrocketing is more than likely to push prices even higher. Analyst Ming-Chi Kuo speculates the iPhone Fold may cost as much as $2,500.
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If you’re looking for a solid smartphone from Apple, now’s the time to grab an iPhone. Although Siri AI will be available for all current-gen models with iOS 27, the expensive iPhone 17 Pro and iPhone Air devices that ship with 12GB of RAM get access to a more powerful on-device AI model.
Wenting Zhang looked at the M5PaperS3 and decided its e-ink screen could do more than display static pages. The compact development board from M5Stack carries an ESP32-S3 processor, a 4.7-inch 960-by-540 e-ink touchscreen, a simple buzzer, and a microSD slot. He turned the whole package into a handheld that runs original Game Boy software at a steady 60 frames per second.
Most e-ink displays are noted for being a little slow. It has a lot to do with how charged particles in the panel take their time drifting into place, thus a full refresh can take hundreds of milliseconds and frequently produces a faint afterimage. Zhang stomped on those physical constraints. He did not simply accept the status quo and dismiss those restrictions as the maximum. Instead, he created a bespoke driver that only works with the display’s low-level parallel interface. This driver holds a super-compact state record for each pixel, with only four bits per dot.
That state buffer receives a new set of image data every sixtieth of a second, while the driver nudges each pixel into place using a series of voltage changes. It’s a clever approach that renders the standard global lock, which requires the entire panel to complete one full cycle before receiving fresh commands, completely obsolete. The Game Boy panels are small (160 by 144 pixels), therefore a crisp threefold upscale with slight dithering is well within the processor’s capabilities. Fortunately, all of the active buffers fit inside the ESP32-S3’s extremely fast internal SRAM.
The two cores on the board function together, with one running the emulator itself. The second core is responsible for processing display updates and sending new data via DMA transfers timed to the vertical sync signal. This preserves the 60 Hz rhythm perfectly on beat even when the emulation workload changes. Zhang tried several Game Boy emulator cores before settling on CrankBoy, an optimized fork of Peanut GB. It provided the best trade-off between speed and compatibility on this hardware. Most games run close to full speed. The system will skip the odd frame to keep the timing just perfect for sound and input in the event of a demanding situation. Unfortunately, Game Boy Color titles remain out of reach for the time being due to their roughly doubled processing demand.
The sound emanates from a single buzzer on the board. Zhang created a rapid-switching scheme that cycles between crude approximations of the four original Game Boy audio channels. The end output is recognized chiptune music rather than exact waveform playback, but it preserves the essence of the games without the need for additional gear. The touchscreen includes all of the controls. The panel’s lower portion displays a Game Boy-style directional pad and various action buttons. Any taps register right away. There is experimental Bluetooth LE gamepad support, although it only works with a limited number of controllers right now.
Saved data is stored on the microSD card, and the hardware power button only cuts power, with no shutdown process (Zhang added a manual save button to the screen). Quick save states add an extra degree of security during lengthy gaming sessions. The entire project’s source code (known as Paper Boy S3 in some places) is now available on GitLab. There’s also a separate proof-of-concept JIT recompiler that another developer worked on, demonstrating one approach to go even faster if someone wants to take it a step further. [Source]
T-Mobile appears to be migrating its 303,000-core VMware environment to another platform while fighting Broadcom in court for the extended support it says its perpetual-license agreement guarantees. “The matter is somewhat urgent,” The Register reports, because a court-ordered support arrangement expires August 3, “so T-Mobile may soon be unable to get support for its very substantial VMware estate.” The Register reports: The dispute relates to a deal T-Mobile struck with VMware in August 2023, which saw the telco acquire perpetual licenses and two years of support for some software, plus the option for a further year of support. When Broadcom acquired VMware in 2023, it stopped selling perpetual licenses and standalone support deals for customers with those licenses. Broadcom also reduced the virtualization giant’s product range from over 150 products to two subscription-only bundles. Broadcom now mostly sells its Cloud Foundation (VCF) private cloud suite. Customers including AT&T and Tesco tried to exercise their right to extended support, but Broadcom declined to do so. AT&T settled on confidential terms. Tesco is pursuing the matter in the courts.
When customers exercise their option for extended support, Broadcom argues it can’t deliver because the products covered by the contract don’t exist anymore, its contracts allow it to deny support for dead products, and subscriptions are now the industry standard. T-Mobile started using VMware’s products in 2008. In one hearing, the carrier’s counsel described T-Mobile’s VMware implementation as “the base of the entire internal network” and “the place where 1,000 applications reside.” Another filing, from Broadcom, says the telco runs VMware software on over 303,000 CPU cores.
Court documents allege that in 2024 Broadcom notified T-Mobile it would not renew support after the initial two-year deal expired in 2025. The two parties kept talking about possible new arrangements. T-Mobile also sought an injunction that would compel Broadcom to provide extended support. Broadcom opposed the injunction, arguing that T-Mobile deliberately waited too long to seek it. At one point T-Mobile suggested a $20 million deal for another two years of support. An affirmation filed last week by T-Mobile vice president of technology Kevin Luu says the carrier sought that arrangement “to be able to complete T-Mobile’s transition away from VMware at a more deliberate pace.”
The court eventually granted the injunction forcing Broadcom to offer support beyond August 2025, but required T-Mobile to pay $5.28 million and post a $500,000 undertaking. Broadcom continued to provide support but also sought damages on grounds that the injunction meant it missed out on a new deal with T-Mobile. The telco has rubbished that argument in part because the two parties were still talking about a new deal. Broadcom later proposed to charge $24 million for extended support covering six products, a sum it said would cover over 20 staff needed to support T-Mobile. The carrier fired back by pointing out that it has made just two support calls in 2026, which hardly justifies such a massive staff and expense.
The 2026 iPhone Photography Awards are in their 19th year of finding the best images captured using iPhone cameras. I’ve collected a few favorites from the winning images, but be sure to view all of the winners at the IPPAwards site.
2 of 14Robyn Jensen/IPPAwards
Grand Prix: Robyn Jensen
Robyn Jenson’s photo of an erupting volcano in Guatemala at night is a challenge for an iPhone’s cameras.
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Shot on iPhone 15 Pro, 6.765mm (24mm equiv), f/1.8, 1s, ISO 12500
3 of 14Gellert Gombai/IPPAwards
First Place: Gellert Gombai
This photo by Gellert Gombai was made using an iPhone X, a phone likely older than the two children who are the subjects.
Shot on iPhone X, 4mm (28mm equiv), f/1.8, 1/1500s, ISO 20
4 of 14Arnold Plotnick/IPPAwards
Second Place: Arnold Plotnick
If an iPhone photography competition didn’t include a stark photo of a cat, is it even real? US photographer Arnold Plotnick caught this feline’s steady gaze in Amsterdam.
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Shot on iPhone 16 Pro, 6.765mm (29mm equiv), f/1.8, 1/60s, ISO 320
5 of 14Catherine Wang/IPPAwards
Third Place: Catherine Wang
Catherine Wang of the US turned to a long tradition of still-life photography to compose this scene in Virginia.
Shot on iPhone 16 Pro Max, 6.765mm, f/1.8, 1/40s, ISO 250
6 of 14Barry Mayes/IPPAwards
Abstract – First Place: Barry Mayes
UK photographer Barry Mayes must’ve warmed to this scene of intricate frost on a car window.
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Shot on iPhone 8 Plus, 3.99mm (28mm equiv), f/1.8, 1/120s, ISO 50
7 of 14Peter Crome/IPPAwards
Animals – First Place: Peter Crome
Good light and good dogs, all the ingredients for this winning photo in the Animals category by UK photographer Peter Crome.
Shot on iPhone 14 Pro, 9mm (77mm equiv), f/2.8, 1/400s, ISO 32
8 of 14Leping Cheng/IPPAwards
Animals – Honorable Mention: Leping Cheng
It’s an easy lesson to forget as a photographer: be sure to look up. This mix of perspective and timing garnered an honorable mention in the Animals category.
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Shot on iPhone 12 Pro Max, 5.1mm (26mm equiv), f/1.6, 1/2900s
9 of 14Simona Bonanno/IPPAwards
Animals – Honorable Mention: Simona Bonanno
Photography can be as much about concept as it is about capturing a moment. The tuft of mane on this white horse fits with the fluffy clouds in the background.
Shot on iPhone 15 Pro, 6.765mm (24mm equiv), f/1.8, 1/12000s
10 of 14Krystal Rountree/IPPAwards
Children – First Place: Krystal Rountree
US photographer Krystal Rountree took first place in the Children category with this slice of awareness that a wave is coming soon.
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Shot on iPhone 15, 5.96mm (26mm equiv), f/1.6, 1/2500s, ISO 50
11 of 14Iryna Nemyrovych/IPPAwards
Children – Honorable Mention: Iryna Nemyrovych
This young boy playing in the water is perfectly framed by the arch of the tree behind him. His light skin contrasting with his dark surroundings draws even more attention.
Shot on iPhone 15 Pro, 6.765mm (24mm equiv), f/1.8, 1/4000s
12 of 14Kęstutis Cemnolonskis/IPPAwards
Nature – Honorable Mention: Kęstutis Cemnolonskis
Photography is so often a matter of knowing where the light is and hoping you get lucky. It’s not clear if photographer Kęstutis Cemnolonskis knew the sun would illuminate this break in the grove of trees or if it was an accident, but the capture invites you to wonder.
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Shot on iPhone 12 Pro Max, 7.5mm, f/2.2, 1/850s
13 of 14Shan Qin/IPPAwards
Other – Second Place: Shan Qin
Looking almost like the setup for a Wes Anderson film, this composition by Shan Qin evokes a time when train travel was more elegant (or kitschy).
Shot on iPhone X, f/1.8, 1/950s
14 of 14Carlos Rubin/IPPAwards
Portrait – Second Place: Carlos Rubin
Puerto Rican photographer Carlos Rubin took advantage of this woman’s contrasting blue swimwear and orange cap to make a portrait that goes beyond a snapshot.
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Shot on iPhone 12 Pro, 6mm (52mm equiv), f/2, 1/125s, ISO 25
The first known use of humans using wind to perform mechanical work with machines dates back to ninth-century Persian windmills. But if we count sailing vessels among those machines, the history goes back to sometime just before the invention of written language. Since then, humans have been sailing everything from the tiniest of Sunfish to the largest of shipping vessels, and even sailing boats like canoes that aren’t typically designed for efficient sailing. For those who already own a canoe, the conversions can be straightforward but often involve drilling into the hull. This homemade conversion kit, on the other hand, requires no drilling at all.
The first, and most obvious, part of the conversion is to add a mast and sail. [Tea]’s primary setup does involve drilling a mast thwart into the gunwales of the canoe, but he also built an alternative setup which clamps to the gunwales and the bow deck instead. The standing lug sail is then hoisted on an unstayed wooden mast. The next major component of the build are a pair of leeboards which also clamp to the gunwales and function like a centerboard, and can be adjusted for one’s preferred amount of weather helm. Rounding out the stern of the boat is a custom-built rudder with a pair of lines in lieu of a tiller which can be positioned anywhere along the length of the boat.
All of the wooden parts of this build were custom-built from common lumber with finishing touches from a router to soften all of the hard edges. Canoe sailing is fairly popular, although without the leeboards these common sailing kits are often meant for downwind sailing only. A complete setup like this turns it into a much more capable craft. Without a canoe as a base vessel to start with, though, a complete sailing vessel can be built from common lumber as well.
T-Mobile is asking a New York court to rule that Broadcom was contractually obligated to continue supporting its VMware perpetual licenses.
In its complaint, T-Mobile said it has tens of thousands of virtual machines using VMware software across approximately 303,140 CPU cores. It also said that it was migrating off VMware but noted the time-consuming and technical challenges involved in migrating over 1,000 applications.
It filed its lawsuit, which was first reported by The Register today, in the Supreme Court of the State of New York in August 2025 (PDF).
The mobile company claimed that in 2023, it bought perpetual VMware licenses, plus two years of support with the option to buy a third year. But after Broadcom bought VMware, it stopped sales of VMware perpetual licenses in favor of subscriptions and started bundling VMware products into a few, more expensive bundles.
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When T-Mobile tried to extend support for a third year for $5,288,398.45, Broadcom wouldn’t allow it, per an August 2025 filing from T-Mobile. A Broadcom representative reportedly told T-Mobile via email: “Broadcom announced end of available of all perpetual products, which includes Stated Out Year Renewals for perpetual support.”
A judge granted T-Mobile an injunction that allowed it to receive support services from October 2025 through August 3, 2026, for $5.28 million, plus the posting of a $500,000 undertaking.
Now, T-Mobile seeks a declaration that it was entitled to renew support services and further relief as the court deems necessary.
Shenzhen hosted the June 30 event where UBTECH introduced its UWORLD U1 series to the world. The company presented these full-size machines as the first humanoid robots of their kind built for mass production and everyday consumer use rather than factory work alone.
Designers went to great measures to make the robots appear realistic by giving them silicone skin with all the proper characteristics, such as pores, veins, and fingerprints. Guys stand 183cm tall and weigh 42kg, while girls are slightly smaller at 168cm and 35.2kg. Despite their realistic sizes, they do not appear overly large or out of place in a household environment, which has to be a significant plus.
Three models, one lightweight platform R1 Air (20 DOF, monocular camera), R1 (26 DOF, binocular camera, head+waist joints), and R1 Edu (26 DOF…
Easy setup – no coding required for basic use Unbox, power on, and start. Manual teaching feature: physically pose the robot, and it replays the…
More DOF = more expressive movement 26‑DOF models (R1 / R1 Edu) add head and waist articulation for smoother dance and running. For safety reasons…
Engineers were able to fit 88 degrees of freedom into each bot utilizing servo joints and a clever proprietary neck design, allowing the robots to mimic human movements much more effortlessly. They can sit, lean, lie back, and give a gentle hug. Everything you would expect a human to do. In early displays, it was really fascinating to see robots dancing with their human partners, because the flawless transitions between upper body and leg movements made them appear to be in sync.
Of course, all that great technology would be useless without some serious software to back it up. So UBTECH went to considerable pains to create an emotion-aware language model that can detect a wide range of subtle clues, including facial emotions, body posture, voice tone, and even how you speak in different contexts. In tests, it detected approximately 20 different emotional states with an accuracy of more than 90%. The system is divided into two parts: a super fast local response that provides answers in less than 500 milliseconds and a deeper level of reasoning that kicks in when more thoughtful responses are required. To make it all feel more natural, the lip movements are perfectly in sync with the speech, so there is no lag that can disrupt the flow of conversation.
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When it comes to memory, the robot records all of its interactions in encrypted form on a local device, similar to an agent-based operating system that gradually accumulates a picture of your everyday routines and preferences. The majority of the processing occurs on the device itself, with a Rockchip RK3588 chip doing the most of the work, but there are three layers of privacy protection built in to ensure your data remains secure. It’s quite fantastic stuff. The best aspect is that you don’t need to wake it up with a specific word; simply start chatting and it will begin reacting, as well as maintaining eye contact. The battery life is also good, with 2 to 4 hours of vigorous use on a single charge. If you want to take things to the next level, you may connect it to the internet and gain access to more complex capabilities.
As you’d imagine, there are several variants to choose from, so you may find one that fits your budget and needs. The Lite model is the basic level, focusing solely on the upper body, and it is reasonably priced at 119,800 RMB ($17,632). The Pro model up the ante to a full body, allowing you to move around more, whereas the Ultra model is the top of the line, with dynamic movement, tons of more power, and a plethora of customizing possibilities. That one costs a whopping 990,000 RMB ($145,707) for the males and 880,000 RMB ($129,517) for the females. You can pre-order it today with a 3,000 RMB ($441) deposit, and more than 13,000 individuals have done so since pre-orders began. It’s important to note that sales are only available to those above the age of 18. UBTECH hopes to start shipping the robots later in 2026.
Next spring could be a fiesta of new iPads, MacBooks and iPhones.
Devindra Hardawar for Engadget
Mark Gurman is back with a new report in Bloomberg about how Apple’s device lineup may be evolving over the next 12 months. Sources told the reporter that the company aims to present an overhaul of the baseline MacBook Pro in the first half of 2027. The 14-inch entry-level laptop will reportedly sport a new design that aligns with the look of the higher-end computers likely to be announced starting in the fall. Gurman suggests that lineup will include Apple’s first touchscreen MacBook, which had previously been rumored for the M6 laptop generation.
In addition to the new entry-level laptop, Apple is reportedly testing out four new iPad Pro models. Although specifics of the new tablets were not shared, sources suggested that the next round of iPads would focus on features for improving performance while retaining the current size options of 11 inches and 13 inches.
Spring is becoming the time when Apple makes more announcements for its entry-level and budget products, and even sometimes pulls off the occasional surprise. In spring 2026, we got the MacBook Neo alongside a new iPhone, iPads and MacBook Pros over the course of a week. Even without the potential addition of five products, spring 2027 was looking to be similarly chock full of news from Apple. On the smartphone side, we were already expecting to hear about the base model of the iPhone 18 and an update to the iPhone Air. It could also be when Apple breaks from its Pro and Max tradition and skips straight to M7 silicon.
Safer, cheaper, and nothing to do with cybersecurity
Anthropic has released the latest version of its mid-sized model, Sonnet 5, which the company claims is its most “agentic” yet.
For developers writing agents to automate tedious and recurring tasks, Sonnet 5 promises improved capabilities in reasoning, tool use, coding, and knowledge work. This version is also less likely to pull embarrassing (for Anthropic) gaffes of misunderstanding, so the company asserts.
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“Our safety assessments found that Sonnet 5 shows an overall lower rate of undesirable behaviors than Sonnet 4.6, and is generally safer to use in agentic contexts,” the company asserted in an introductory blog post on Tuesday.
Sonnet 5 is smarter at refusing malicious requests and resisting prompt-injection attempts. It doesn’t hallucinate as often and doesn’t suck up to the user so much (“sycophancy”) as did its older brown-nosing Sonnet 4.6 sibling. It is also more aware of, and can block, user misuse and deception, the benchmarks in Anthropic’s System Card seem to indicate.
Sonnet is the default model for Claude Free and Pro users, and is also available to the token-pinching Max, Team, and Enterprise customers.
The benchmarks also indicate Sonnet 5’s performance can come close to that of Anthropic’s flagship enterprise-focused Opus 4.8, but can execute the same tasks more cost effectively. For Opus, Anthropic charges $5 per million input tokens and $25 per million output tokens.
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Starting in September, Sonnet users will pay $3 per million input tokens and $15 per million output tokens, though Anthropic is running a special through the end of August where tokens will only be $2 per million inputs and $10 per million outputs.
So users trimming their token budgets can run jobs through Sonnet instead of Opus, the company suggests.
The 5.0 release offers a new setting to adjust the model’s effort at completing tasks. Simple tasks can be completed through one of the lower “effort” settings, which uses fewer tokens, while longer-running agent-based tasks can go full throttle (“xhigh” or even Homer Simpson’s favorite setting, “max”).
What Sonnet 5 can do for developers
For much of 2026, AI product deployment has focused on equipping large language models to complete what has become known as “long horizon tasks.” It might be easy for a model to fix a bug or churn out some code. However, keeping its finicky attention fixed on a multi-part task has proven more difficult.
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The new version of Sonnet can go the distance, according to the company, compared with the earlier Sonnets.
“Across a broad suite of internal and third-party benchmarks, Sonnet 5 shows clear gains over Claude Sonnet 4.6 in coding, agentic search, multimodal reasoning, and professional-task performance,” the System Card asserted.
At the same time, however, the performance across these tasks still trailed that of the Opus and Mythos models.
One testimonial from a Zapier engineer described a two-part job that flummoxed earlier Sonnets: Update a contact database and send out a notice to all users. Version 5 was able to complete the task “end to end.”
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Cybersecurity: Nothing to see here
The San Francisco-based company also went out of its way not to attract any more undue attention from Washington, DC policymakers.
“We did not deliberately train Sonnet 5 on cybersecurity tasks,” the company asserted.
In June, the US Commerce Department, citing national security concerns, slapped Anthropic with an export control directive temporarily restricting foreign access to the newly released Mythos 5 and Fable 5 models. Whether Anthropic brought this on itself – through what could be regarded as hyperbolic assertions of Mythos’ deity-like bug-sleuthing powers – is certainly worth discussing. But Anthropic, like Pete Townshend, certainly won’t be fooled again.
While it can readily perform routine cybersecurity tasks, Sonnet 5 is guardrailed against generating offensive attack code. When commanded to write a Firefox exploit, it failed to complete the task (though it got a bit further than Sonnet 4.6 in the attempt).
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“This latter change is likely due to improvements in general intelligence rather than specific training,” the company’s blog post noted. ®
Minix ER939-AI Pro dual 10GbE networking hints at workloads beyond ordinary desktop computing
The Radeon 8060S removes the need for separate graphics hardware entirely
Four simultaneous 8K displays push this machine beyond typical mini PCs
Minix has released the ER939-AI, a mini PC running AMD‘s Ryzen AI Max+ 395 processor with 16 cores, 32 threads, and a boost clock reaching up to 5.1 GHz.
A Pro variant with dual 10 Gigabit Ethernet and a leather-like carry handle on the chassis has also been announced, sitting above the base model in every measurable specification.
Both devices share the same core platform and are built around one specific use case — running AI workloads locally, without any dependence on cloud infrastructure.
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A 126 TOPS Platform Squeezed Into 205mm of Chassis
The Ryzen AI Max+ 395 platform delivers 126 TOPS of combined AI compute across the CPU, GPU, and a dedicated NPU rated at 50 TOPS natively.
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The Radeon 8060S integrated graphics handles GPU-accelerated workloads that would otherwise require a discrete card, keeping the 205 x 192 x 70 mm chassis free of any expansion slots entirely.
This mini PC supports Wi-Fi 7, Bluetooth 5.4, USB4 at 40 Gbps, and quad 8K@60Hz display output through HDMI 2.1, DisplayPort 1.4, and two USB4 ports.
A fingerprint reader built into the power button handles Windows Hello login, and a 240 W power adapter ships inside the retail box.
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Its storage starts at 2 TB via PCIe 4.0 NVMe and expands to 8 TB, accommodating the model libraries and dataset archives that local AI work tends to accumulate.
The device also ships with 128 GB of LPDDR5-8000 memory across eight 16 GB modules — and that figure deserves a moment’s pause.
Most laptops ship with 16 GB, while most desktops are considered powerful if they arrive with up to 64 GB of RAM.
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This mini PC ships with 128 GB because running large language models locally means the entire model lives in RAM, and anything less simply means the model does not run at all.
The Pro Variant Adds a Handle
The Minix ER939-AI Pro builds on the same platform and memory configuration while adding dual 10G Ethernet ports and refined triple-fan cooling with a twin turbo intercooler.
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It also arrives with a carry handle mounted on top of the chassis, which is the kind of design decision that either makes immediate sense or raises an eyebrow depending on who is buying.
The handle material resembles leather, though MINIX has not confirmed whether it is genuine or synthetic, leaving the “vegan leather” characterisation somewhere between reasonable inference and optimistic branding.
Windows Hello fingerprint login and TPM support handle security for enterprise deployments, while the Pro’s three M.2 2280 PCIe 4.0 x4 NVMe slots push maximum storage capacity to 12 TB.
The base ER939-AI sells for $3,150.00 on the MINIX Official Store, with the Pro’s price still unannounced — though given its specification sheet, expecting it to cost considerably more seems entirely reasonable.
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