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All 12 Game of the Year Winners, Ranked

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Grand Theft Auto VI has been the most anticipated video game for years now, and 2026 seems to be the year it finally comes out, barring any other delays. Fans are already claiming it to be the strongest contender to win Game of the Year at the Game Awards, because with years of development, polish, ambition, and expectations, it could be the biggest gaming experience ever. However, it shouldn’t take away from over a decade of flawless games.

Game of the Year is one of the biggest honors for a title, and the most popular event is Geoff Keighley‘s Game Awards, which started in 2014 and has only been getting more and more well-known. That is why this list will rank every Game of the Year winner at the Game Awards from worst to best based on gameplay, narrative, art, design, originality, influence, prestige, staying power, popularity, fan opinion, and overall quality. Everyone is entitled to their opinion, but these ten games in particular earned the title of the best.

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12

‘Overwatch’ (2016)

overwatch-tracer
Image via Blizzard Entertainment

Kicking off this list is one of the best that has aged the worst, but it is still a cultural icon that defined the 2010s: Overwatch. This arena multiplayer shooter has a multitude of modes where players select their heroes and battle it out with imaginative powers, distinct abilities and different purposes.

Some fans let modern perception influence their past thoughts because, in 2016, there wasn’t a bigger game than Overwatch. It hasn’t aged perfectly and feels stale now, but it was absolutely deserving of the title back then. Even though it is at the bottom of this list, Overwatch is still an engaging experience that revolutionized multiplayer shooters through its team-based dynamics and hero-centric characters.

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11

‘Clair Obscur: Expedition 33’ (2025)

A group of characters on a field in Clair Obscur: Expedition 33
Image via Sandfall Entertainment

The next entry is also the most recent game of the year winner, Clair Obscur: Expedition 33. The Paintress is a monolithic entity who erases a specific age from the world every year until humanity is reduced to nothing. Expeditions are sent to stop it, and while they have mostly been unsuccessful, the 33rd expedition might be the one to put an end to the madness.

It may have been the unanimous and obvious winner of 2025, but in a list of the greatest games of the past decade, the competition is too steep. Still, Clair Obscur: Expedition 33 is a masterful combination of real-time events and turn-based combat that creates an innovative gameplay loop. Its satisfying combat, excellent voice acting, and incredible art direction made it a modern “indie” staple.

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10

‘The Last of Us Part II’ (2020)

There are a handful of polarizing game of the year winners, but perhaps the most controversial is The Last of Us Part II, which divided fans and critics. After the events of the last game, Ellie and Joel are living happily, that is, until a group splits them up. Ellie now sets out back into the zombie-infested world to seek revenge on those who took everything from her.

Not everyone may agree with it winning, but The Last of Us Part II is still a masterpiece in a weak year of gaming. It wasn’t perfect, but all the games on here are fantastic, including this one. Its narrative shift was bold and daring, going in a direction that was heartbreaking, making the story more uncomfortable and harrowing yet ultimately cathartic. The Last of Us Part II is a narrative masterclass that also boasts thrilling stealth-action-based gameplay.

9

‘Astro Bot’ (2024)

A giant robot crushing things in Astro Bot
Image via Team ASOBI
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The platformer genre is dominated by Mario, but it has been unsuccessful in winning a game of the year award. However, 2024 changed things, with Astro Bot taking home the acclaimed award. After players crash their spaceship, they must travel around the world searching for their scattered crew and slowly rebuilding their ship to escape the world.

Astro Bot is pure fun from start to finish, delivering a game that is full of entertainment value. The haptic controls make the gameplay more engaging and immersive, but the true highlight is the perfect level design. The refined design creates a magnificent pace that teaches, tests, and challenges perfectly, providing a nice progression of skills in Astro Bot‘s charming style and creative gimmicks.

8

‘Dragon Age: Inquisition’ (2014)

Solas with glowing eyes in BioWare’s Dragon Age: Inquistion
Image via Bioware
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The Dragon Age franchise isn’t what it used to be, which is strange, because two of the titles are considered some of the best games ever, including 2014’s Dragon Age: Inquisition. When a magical tear rips the sky open and lets in a horde of abominations from the Fade, the Herald of Andraste must revive and lead the Inquisition to stop the invasion.

Dragon Age: Origins is widely considered to be the better title, but Dragon Age: Inquisition still has its charms and highlights that earned it the honor of winning the very first Game of the Year award. The characters are compelling, the combat is thrilling, and the visuals are often cinematic. Yet, it’s the complex and lore-rich storyline that has made Inquisition stand the test of time. This immersive RPG has a massive scale and a deep emphasis on its party dynamics, which defined the genre for the time, becoming one of the best video games of the 2010s.

7

‘Sekiro: Shadows Die Twice’ (2019)

Two samurai fighting in Sekiro: Shadows Die Twice
Image via FromSoftware
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FromSoftware is one of the best gaming studios out there, earning two entries on this list, starting with Sekiro: Shadows Die Twice. Set in Sengoku-era Japan, players control a samurai who must protect his young lord in a deeply corrupted political system. Meanwhile, he must also seek revenge for his murdered clan.

Sekiro is a fighting game masterpiece that boasts some of the best gameplay and combat in the soulslike genre. The high-tension sword fighting creates a need for precision, skill, and constant learning, where every battle becomes a dance of combat. The competitive and challenging gameplay becomes satisfying and rewarding when mastered, proving Sekiro is a masterclass of combat.

6

‘It Takes Two’ (2021)

Image via Hazelight Studios
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It is rare that an indie game will win game of the year since they can’t compete with the massive budget, scale, and time put into AAA blockbusters. However, in 2021, It Takes Two defied the odds and won the award. When a couple on the verge of divorce are turned into toys, they must navigate a fantastical version of their home to turn back to normal.

Most of the games on this list are open-world single-player games, but It Takes Two is a co-op masterclass that gives each player agency with unique roles. The inventive design shifts through gimmicks and mechanics that are all thematically relevant, but also spice up the gameplay with fun moments. It Takes Two builds a sense of cooperation that other games lack, creating a genuine connection between players, which is what video games should represent.

5

‘The Witcher 3: Wild Hunt’ (2015)

Regis and Geralt in ‘The Witcher 3: The Wild Hunt – Blood and Wine’
Image via CD Projekt Red
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Everyone thought Cyberpunk 2077 was going to easily win the game of the year award, but its rocky launch said otherwise. CD Projekt Red at least has one Game of the Year winner in The Witcher 3: Wild Hunt. In it, Geralt must put aside his usual monster-hunting business to find Ciri and protect her from the Wild Hunt, an espectral cavalcade that wants to use her vast powers for evil.

Somewhere along the line, video games became a storytelling medium, and for the better, because titles such as The Witcher 3 could display their narrative prowess through unique methods baked into their gameplay, mechanics, and design. The main story and campaign are compelling, but the side quests are the highlight, delivering a deep and complex experience that results in one of the best fantasy video games of all time.

4

‘God of War’ (2018)

Kratos and Atreus standing together in God of War 2018
Image via Sony Interactive Entertainment
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Not everyone agrees with the Game of the Year winners, but 2018 was a difficult choice between God of War and Red Dead Redemption 2. Much to the annoyance of many, the former won. After the death of his wife, Kratos travels around the Norse world alongside his son to spread her ashes. However, the gods have other plans for them, wanting Atreus for mysterious reasons.

Red Dead Redemption 2 has had a kinder legacy, but it’s hard to say whether it was more deserving than God of War. Either way, both games deserve praise, but only God of War walked away with the award. Through narrative excellence that is seen in every aspect, this game creates an intimate portrait of fatherhood. On the ever-important action side, God of War also has cathartic combat where players can use their strength to obliterate enemies and solve puzzles.

3

‘Elden Ring’ (2022)

an image from Elden Ring
Image via Bandai Namco Entertainment
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As mentioned, FromSoftware is a prolific game studio with two Game of the Year awards, and their magnum opus is Elden Ring. After the titular object shatters, the children of Queen Marika collect the pieces. Now, the Tarnished must travel around the Lands Between to defeat the demigods, collect the broken pieces, restore the ring, and become the Elden Lord.

With FromSoftware’s challenging and compelling soulslike combat and George R.R. Martin‘s expert worldbuilding and lore, Elden Ring is a complete fantasy adventure game. Through its satisfying combat and a gameplay system that rewards exploration, Elden Ring is a flawless game that excels in all aspects. It refuses to hold the player’s hand, thrusting them into a world full of danger, intrigue, and lore. However, that’s exactly the main appeal, as it makes the adventure seem all the more dangerous and immersive.





















































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Collider Exclusive · Middle-earth Quiz
Which Lord of the Rings
Character Are You?

One Quiz · Ten Questions · Your Fate Revealed

The road goes ever on. From the green hills of the Shire to the fires of Mount Doom, every soul in Middle-earth carries a destiny. Ten questions stand between you and the truth of who you are. Answer honestly — the One Ring has a way of revealing what we most want to hide.

💍Frodo

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🌿Samwise

👑Aragorn

🔥Gandalf

🏹Legolas

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⚒️Gimli

👁️Sauron

🪨Gollum

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01

You are handed a responsibility that could destroy you. What do you do?
The weight of the world falls on unlikely shoulders.




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02

Your closest companion is heading into terrible danger. You:
True loyalty is revealed not in comfort, but in crisis.




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03

Enormous power is within your reach. Your instinct is:
Power corrupts — but only those who reach for it.




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04

What does “home” mean to you?
Where we long to return reveals who we truly are.




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05

When a battle is upon you, your approach is:
War reveals what we are made of — whether we like it or not.




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06

Someone comes to you for advice in their darkest hour. You:
Wisdom is not knowing all the answers — it’s knowing which questions to ask.




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07

How do you see yourself, honestly?
Self-knowledge is the most dangerous kind.




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08

Which of these best describes your relationship with the natural world?
Middle-earth speaks to those who know how to listen.




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09

You encounter a wretched, pitiable creature who has done terrible things. You:
How we treat the fallen reveals the height of our character.




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10

When the quest is over and the songs are sung, what do you hope they say about you?
In the end, we are all just stories.




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The Fellowship Has Spoken
Your Place in Middle-earth

The scores below reveal your true character. Your highest number is your match. Even a tie tells a story — the Fellowship was never made of simple people.

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💍
Frodo

🌿
Samwise

👑
Aragorn

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🔥
Gandalf

🏹
Legolas

⚒️
Gimli

👁️
Sauron

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🪨
Gollum

You carry something heavy — and you carry it alone, even when you don’t have to. You were not born for greatness, and that is precisely why greatness chose you. Your courage is not the roaring, sword-swinging kind; it is quiet, stubborn, and terrifying in its refusal to quit. The Ring weighs on you more than anyone can see, and still you walk toward the fire. That is not weakness. That is the rarest kind of strength there is.

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You are, without question, the best of them. Not the most powerful, not the most celebrated — but the most essential. Your loyalty is not a trait; it is a force of nature. You would carry the person you love up the slopes of Mount Doom if it came to that, and we both know you’d do it without being asked. The world needs more people like you, and the world is lucky it has even one.

You were born to lead, and you have spent years running from it. The crown is yours by right, but you know better than anyone that right means nothing without the will and the worthiness to back it up. You are tempered by loss, shaped by long roads, and defined by a code of honour you hold to even when no one is watching. When you finally step forward, the world shifts. Because it was always waiting for you.

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You have seen more than you let on, and you say less than you know — which is exactly as it should be. You are a catalyst: you do not fight the battles yourself, you ignite the people who can. Your wisdom comes not from books but from an age of watching what happens when it is ignored. You arrive precisely when you mean to, and your presence alone changes what is possible. A wizard is never late.

Graceful, perceptive, and almost preternaturally calm under pressure — you see things others miss and act before others react. You do not need to make a scene to be remarkable; your presence speaks for itself. You are loyal to those you choose to stand beside, and that choice is not made lightly. You have lived long enough to know that the most beautiful things in this world are also the most fragile, and that is why you fight to protect them.

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You are loud, proud, and absolutely formidable — and beneath all of that is one of the most fiercely loyal hearts in Middle-earth. You don’t do anything by half measures. Your friendships are forged like iron, your grudges run as deep as mines, and your courage in battle is the kind that makes legends. You came into this fellowship suspicious of everyone and ended it willing to die for an elf. That is not a small thing. That is everything.

You think in centuries and act in absolutes. Order, dominion, control — not because you are cruel by nature, but because you have decided that the world left to itself always falls apart, and you are the only one with the vision and the will to hold it together. You were not always this. Something was lost, or taken, or betrayed, and the version of you that stands now is the answer to that wound. The tragedy is that you’re not entirely wrong — just entirely too far gone to course-correct.

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You are a study in contradiction — pitiable and dangerous, cunning and broken, capable of both cruelty and something that once resembled love. You are defined by loss: of innocence, of self, of the one thing that gave your existence meaning. Two voices war inside you constantly, and the tragedy is that the better one sometimes wins, just not often enough, and never at the right moment. You are a warning, yes — but also a mirror. We are all a little Gollum, given the right ring and enough time.

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