Johnny Silverhand in Cyberpunk 2077Image via CD Projekt Red
Everyone in the world is talking about Rockstar Games right now as fans everywhere prepare for the launch of Grand Theft Auto 6, but there’s another studio crushing it behind-the-scenes. Best known for developing the Game of the Year-winning RPG, The Witcher 3: Wild Hunt, CD Projekt Red is carving out a name for itself as one of the most bankable game studios in the world. There was quite a stumble for CD Projekt Red at the end of 2020 with the launch of Cyberpunk 2077, but the troubled launch has since been redeemed with dozens of quality-of-life updates and even a massive DLC, Phantom Liberty, which brought Idris Elba to Night City. CD Projekt Red has confirmed that a sequel to Cyberpunk is officially in the works, but updates about the game have been eerily quiet in the last few years.
Right now, the vast majority of CD Projekt Red employees are focused on the launch of The Witcher 4, which will shift Geralt of Rivia to a side character while putting his protege Ciri in the spotlight. The studio recently confirmed that the game won’t be released before 2028, but they’re playing it extra safe after the disastrous launch of Cyberpunk 2077 in 2020. After hearing enough questions, though, CD Projekt Red took to its official X account to share an update on several of its projects in development, announcing exactly how many employees were working on each project. As of July 31, over 500 employees are chopping away at development on The Witcher 4, but there are also 184 employees working on the sequel to Cyberpunk 2077. This is up from 163 total employees working on the game in April.
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Collider Exclusive · Sci-Fi Survival Quiz Which Sci-Fi World Would You Survive? The Matrix · Mad Max · Blade Runner · Dune · Star Wars
Five universes. Five completely different ways the future went wrong — or sideways, or up in flames. Only one of them is the world your instincts were built for. Eight questions will figure out which dystopia, galaxy, or desert wasteland you’d actually make it out of alive.
💊The Matrix
🔥Mad Max
🌧️Blade Runner
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🏜️Dune
🚀Star Wars
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01
You sense something is deeply wrong with the world around you. What do you do? The first instinct is often the truest one.
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02
In a world of scarcity, what resource do you guard most fiercely? What we protect reveals what we believe survival actually requires.
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03
What kind of threat keeps you up at night? Fear is useful data — if you’re honest about what you’re actually afraid of.
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04
How do you deal with authority you don’t trust? Every dystopia has a power structure. Your approach to it determines everything.
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05
Which environment could you actually endure long-term? Survival isn’t just tactical — it’s physical, psychological, and very much about where you are.
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06
Who do you want in your corner when things fall apart? The company you keep is the clearest signal of who you actually are.
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07
Where do you draw the line — if you draw one at all? Every survivor eventually faces a moment that tests what they’re actually made of.
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08
What would actually make survival worth it? Staying alive is one thing. Having a reason to is another.
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Your Fate Has Been Calculated You’d Survive In…
Your answers point to the world your instincts were built for. This is the universe your temperament, your survival instincts, and your particular brand of stubbornness were made for.
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The Resistance, Zion
The Matrix
You took the red pill a long time ago — probably before anyone offered it to you. You’re a systems thinker who can’t help but notice the seams in things.
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You’re drawn to understanding how the system works before figuring out how to break it.
You’d find the Resistance, or it would find you — your instinct for spotting constructed realities is the machines’ worst nightmare.
You function best when you have access to information and the freedom to act on it.
The Matrix built an airtight prison. You’d be the one probing the walls for the door.
The Wasteland
Mad Max
The wasteland doesn’t reward the clever or the well-connected — it rewards those who are hard to kill and harder to break. That’s you.
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You don’t need comfort, community, or a cause larger than the next horizon.
You need a vehicle, a clear threat, and enough fuel to outrun it — and you’re good at all three.
You are unsentimental enough to survive that world, and decent enough — just barely — to be something more than another raider.
In the wasteland, that distinction is everything.
Los Angeles, 2049
Blade Runner
You’d survive here because you know how to exist in moral grey areas without losing yourself completely.
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You read people accurately, keep your circle small, and ask the questions others prefer not to answer.
In a city where humanity is a legal designation rather than a feeling, you hold onto something that keeps you functional.
You’re not a hero. But you’re not lost, either.
In Blade Runner’s world, that distinction is everything.
Arrakis
Dune
Arrakis is the most hostile environment in the known universe — and you are precisely the kind of person it rewards.
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Patience, discipline, and political awareness are your core strengths — and on Arrakis, they’re survival tools.
You understand that the long game matters more than any single victory.
Others come to Dune and are consumed by it. You’d learn its logic and earn its respect.
In time, you wouldn’t just survive Arrakis — you’d begin to reshape it.
A Galaxy Far, Far Away
Star Wars
The galaxy far, far away is vast, loud, and in a constant state of violent political upheaval — and you wouldn’t have it any other way.
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You find meaning in being part of something larger than yourself — a cause, a crew, a rebellion.
You’d gravitate toward the Rebellion, or the fringes, or whatever pocket of the galaxy still believes the Empire’s grip can be broken.
You fight — not because you have to, but because standing aside isn’t something you’re capable of.
In Star Wars, that willingness is what makes all the difference.
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What Does This Mean For ‘Cyberpunk 2’?
This is exciting news for fans anxiously awaiting the next Cyberpunk game, but there’s no reason to get overly carried away. With The Witcher 4 not even being released next year, this means the potential release of Cyberpunk 2 is at least 4–5 years away, possibly even more. It’s even possible that Cyberpunk 2 could be a next-generation title for PlayStation 6 and the next XBOX. While it’s good to know the game is deep in development, it’s still unlikely to be released before 2030, if we’re sticking to a realistic timeline. No plot details about the sequel have been released at the time of writing.
Stay tuned to Collider for more updates and coverage of both The Witcher 4 and the sequel to Cyberpunk 2077.
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