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The Greatest Sci-Fi Franchise Ever Expands With Surprise Sequel

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Nearly every major studio has tried its hand at building a sci-fi franchise, and while there have been plenty of misfires along the way, one of the most undeniable successes is Alien. Ridley Scott first launched the iconic sci-fi series in 1979 with the original Alien, starring Sigourney Weaver, who returned seven years later for the equally celebrated sequel, Aliens. It’s no surprise the follow-up holds up so well, especially since it was directed by James Cameron. It wasn’t until 1992, with the release of Alien 3, that the franchise faced its first real wave of criticism, despite being directed by David Fincher. Fincher would later go on to create some of the most acclaimed films of all time, including Se7en starring Brad Pitt and The Social Network starring Jesse Eisenberg.

The last Alien movie to be released in theaters back in 2024 was Alien: Romulus, which was produced by Ridley Scott but directed by horror savant Fede Álvarez. It’s been confirmed that a sequel to Alien: Romulus is in the works, but it’s still unclear when it’s going to be released or even filmed. However, there is a new Alien project that was teased over the weekend, and that’s a sequel to the acclaimed 2014 sci-fi horror game, Alien: Isolation. The game was developed by Creative Assembly, and on Sunday afternoon, the official Alien: Isolation X account posted a short teaser, which all but confirms an announcement regarding a sequel is coming soon. Alien: Isolation is held in high regard as one of the greatest sci-fi survival horror games of all time, so it’s fair to say that its sequel can be considered one of the most anticipated games in development right now.











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Collider Exclusive · Sci-Fi Survival Quiz
Which Sci-Fi World Would You Survive?
The Matrix · Mad Max · Blade Runner · Dune · Star Wars
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Five universes. Five completely different ways the future went wrong — or sideways, or up in flames. Only one of them is the world your instincts were built for. Eight questions will figure out which dystopia, galaxy, or desert wasteland you’d actually make it out of alive.

💊The Matrix

🔥Mad Max

🌧️Blade Runner

🏜️Dune

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🚀Star Wars

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01

You sense something is deeply wrong with the world around you. What do you do?
The first instinct is often the truest one.





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02

In a world of scarcity, what resource do you guard most fiercely?
What we protect reveals what we believe survival actually requires.





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03

What kind of threat keeps you up at night?
Fear is useful data — if you’re honest about what you’re actually afraid of.





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04

How do you deal with authority you don’t trust?
Every dystopia has a power structure. Your approach to it determines everything.





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05

Which environment could you actually endure long-term?
Survival isn’t just tactical — it’s physical, psychological, and very much about where you are.





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06

Who do you want in your corner when things fall apart?
The company you keep is the clearest signal of who you actually are.





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07

Where do you draw the line — if you draw one at all?
Every survivor eventually faces a moment that tests what they’re actually made of.





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08

What would actually make survival worth it?
Staying alive is one thing. Having a reason to is another.





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Your Fate Has Been Calculated
You’d Survive In…

Your answers point to the world your instincts were built for. This is the universe your temperament, your survival instincts, and your particular brand of stubbornness were made for.

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The Resistance, Zion

The Matrix

You took the red pill a long time ago — probably before anyone offered it to you. You’re a systems thinker who can’t help but notice the seams in things.

  • You’re drawn to understanding how the system works before figuring out how to break it.
  • You’d find the Resistance, or it would find you — your instinct for spotting constructed realities is the machines’ worst nightmare.
  • You function best when you have access to information and the freedom to act on it.
  • The Matrix built an airtight prison. You’d be the one probing the walls for the door.

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The Wasteland

Mad Max

The wasteland doesn’t reward the clever or the well-connected — it rewards those who are hard to kill and harder to break. That’s you.

  • You don’t need comfort, community, or a cause larger than the next horizon.
  • You need a vehicle, a clear threat, and enough fuel to outrun it — and you’re good at all three.
  • You are unsentimental enough to survive that world, and decent enough — just barely — to be something more than another raider.
  • In the wasteland, that distinction is everything.

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Los Angeles, 2049

Blade Runner

You’d survive here because you know how to exist in moral grey areas without losing yourself completely.

  • You read people accurately, keep your circle small, and ask the questions others prefer not to answer.
  • In a city where humanity is a legal designation rather than a feeling, you hold onto something that keeps you functional.
  • You’re not a hero. But you’re not lost, either.
  • In Blade Runner’s world, that distinction is everything.

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Arrakis

Dune

Arrakis is the most hostile environment in the known universe — and you are precisely the kind of person it rewards.

  • Patience, discipline, and political awareness are your core strengths — and on Arrakis, they’re survival tools.
  • You understand that the long game matters more than any single victory.
  • Others come to Dune and are consumed by it. You’d learn its logic and earn its respect.
  • In time, you wouldn’t just survive Arrakis — you’d begin to reshape it.

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A Galaxy Far, Far Away

Star Wars

The galaxy far, far away is vast, loud, and in a constant state of violent political upheaval — and you wouldn’t have it any other way.

  • You find meaning in being part of something larger than yourself — a cause, a crew, a rebellion.
  • You’d gravitate toward the Rebellion, or the fringes, or whatever pocket of the galaxy still believes the Empire’s grip can be broken.
  • You fight — not because you have to, but because standing aside isn’t something you’re capable of.
  • In Star Wars, that willingness is what makes all the difference.
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What Is ‘Alien: Isolation’ About?

The official synopsis for Alien: Isolation, which is canon to the Alien story, reads as follows: “Discover the true meaning of fear in Alien: Isolation, a survival horror game set in the atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien (1979), Ellen Ripley’s daughter, Amanda, enters a desperate battle for survival while on a mission to unravel the truth behind her mother’s disappearance. As Amanda, you navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions, and use your wits, not just to succeed in your mission, but to simply stay alive.”

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Check out Alien: Isolation on platforms like PC and PlayStation 5 and stay tuned to Collider for more updates and coverage of the new survival horror sequel.


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Release Date
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June 22, 1979

Runtime

117 Minutes

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Writers

Dan O’Bannon, Ronald Shusett

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