Gaming
No More Assassin’s Creed Remakes in Development, Ubisoft Confirms, as Hexe and Invictus Take Priority
Ubisoft has confirmed that no more Assassin’s Creed remakes are in active development, a notable statement after the company’s recent work on Black Flag Resynced. The announcement came in a fireside-chat-style post from Jean Guesdon, the publisher’s head of content, which also covered the multiplayer project Invictus, the witch-themed Hexe and new updates for games already on the market.
“One thing we want to be transparent about today is that we currently have no other Assassin’s Creed remake actively in development,” Guesdon wrote. He said the teams are focused on the next chapter of the series, including “projects you haven’t heard about yet, featuring new settings and stories.”
A Pause, Not a Ban, on Assassin’s Creed Remakes
Guesdon was careful not to rule remakes out for good. “Don’t mistake that for a closed door,” he wrote, adding that Ubisoft loves the idea of revisiting its classic titles and will keep exploring ways to bring older games back. In other words, the current plan is a change of focus rather than a policy.
The timing is notable. Rock Paper Shotgun points out that Ubisoft recently made layoffs at Ubisoft Singapore, the studio behind Resynced, as part of wider cost-cutting following an investment from Tencent. In May, chief executive Yves Guillemot reportedly told investors the coming financial year would be a “low point,” with stronger returns expected from Assassin’s Creed, Far Cry and Ghost Recon by early 2029.
What Players Told Ubisoft
Guesdon also shared the results of a community survey about what players want from the franchise. Three themes emerged: better communication from Ubisoft, more effort to protect the series’ “unique identity,” and a more coherent narrative that respects and expands its lore. Ubisoft plans more closed-door workshops on the series’ future with prominent fans, held over Discord. The post also introduced the franchise’s new leadership, including Martin Schelling as head of brand.
Invictus and Hexe: What Comes Next
Invictus, the still-unrevealed multiplayer project, held a closed playtest of a new prototype a few months ago. According to Guesdon, testers liked the PvP, the parkour, the map verticality and the range of characters. But they wanted more of the elements that define Assassin’s Creed. The team has spent the months since acting on that feedback, and Invictus is “evolving in an exciting direction” that Ubisoft says stays true to its multiplayer ambitions without drifting from those pillars.
Hexe, reportedly a witch story set in the era of the Holy Roman Empire, will get more detail next year. GamesRadar+ describes the project as “making steady progress” toward a 2027 update. Rock Paper Shotgun adds that Clint Hocking is no longer working on it.
Updates for Resynced and Valhalla
Existing games are still getting attention. Black Flag Resynced has received a New Game+ mode, a “nightmare” difficulty, new takedown animations and fresh cosmetics. Assassin’s Creed Valhalla will get its own New Game+ on 5 November, with an optional progression system, more upgrade resources, a new gear quality level, a stash system and cosmetics.
Guesdon also mentioned the Netflix adaptation and next year’s 20th anniversary of the series, though the post gave few specifics on either.
For fans, the message is mixed. Assassin’s Creed remakes are on hold, but the door is open, and the next few years depend on Hexe, Invictus and projects not yet announced. How well Ubisoft handles the narrative coherence and identity players asked for will likely decide how those bets are received.
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File photo: Assassin’s Creed at Gamescom 2013 (9591221088).jpg by Sergey Galyonkin from Raleigh, USA, CC BY-SA 2.0, via Wikimedia Commons.
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