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Super Bomberman Collection review – a classic blast of SNES multiplayer
One of the most popular multiplayer franchises of the retro era returns, with a generous compilation of seven games that show Bomberman at its peak.
Up until a few years ago it seemed as if Konami had completely given up on the games industry. Unlike most other publishers, they have many other business concerns, from fitness clubs and casinos to slot machines and anime. Considering the state of the industry today their disengagement makes a lot more sense now than it did at the time, but we’re glad to see that their re-emergence as a major publisher has begun to pay off for them.
Nevertheless, without Hideo Kojima, it’s still unclear what they’re going to do about Metal Gear, even with the success of the recent remake, and the continued lack of any new Castlevania game is baffling, especially given how many other older franchises they’ve brought back. But, after a shaky start, the Silent Hill franchise is now in rude health, while they’ve also brought back everything from Contra and Gradius to Survival Kids.
Some revivals have worked out better than others but inevitably they’ve now got around to Bomberman. Once the mascot of PC Engine maker Hudson Soft, which Konami bought in 2011, it was one of the most popular multiplayer games of the 80s and 90s. The series has struggled to stay relevant since but with this compilation of SNES games, it’s easy to see why it was once so beloved.
Bomberman first appeared in 1983, on the MSX home computer, and initially was released under multiple names in Europe, including Dyna Blaster and Eric & The Floaters (for the little known ZX Spectrum version). The series is interesting in that it’s not closely associated with any one format, although the 10-player Saturn Bomberman was a favourite at gaming events long after the Sega Saturn itself became irrelevant.
Nevertheless, the majority of people have probably experienced the series on the SNES, which is what this compilation concentrates on. It includes Super Bomberman 1 through 5, the latter two of which have never been released outside of Japan before. That alone is a welcome effort, but the collection also includes two additional games and a host of artwork, a music player, and a boss rush mode with an online leaderboard.
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Whether you’ve played these particular entries in the series before or not, all Bomberman games work in the same basic way: you’re trapped in a small maze that’s filled with destructible blocks. These can be destroyed by laying a bomb, which explodes in four directions and will kill you, or any enemies or fellow players, if you’re caught in the blast.
All the games have single-player modes, of increasing complexity, but Bomberman is an early example of a game where it was played almost solely for the multiplayer. It’s also interesting in that you could make an argument for the first one being the best, simply because it’s the most uncomplicated, with only classic power-ups such as being able to lay more than one bomb at a time, increasing the range of your bombs, and punching or kicking bombs once they’re placed.
Each new game adds more power-ups and complications, some of which became regulars and some of which were never seen again. Super Bomberman 3, for example, introduces Louies, which are rideable kangaroos clearly inspired by Yoshi. They either let you punch bombs or jump over obstacles, while also taking a hit for you if you’re caught in a bomb blast.
It’s fairly obvious why Super Bomberman 4 and 5 were never released outside of Japan, as the PS1 was over a year old by the time 4 arrived, let alone 5. Super Bomberman 4 is arguably the best of the bunch, though, as it introduces additional creatures and vehicles which, after you’ve first blown them up and turned them into eggs, can be used or ridden.
Super Bomberman 5, which was released only a few months before Bomberman 64, is less of an evolution, although it does introduce non-linear progression to the story campaign. It’s a decent capstone to the sub-series too, incorporating the best elements of the previous games.
The collection also includes what we believe is the NES version of the original game, although bizarrely it doesn’t say and we’re only assuming that based on the copyright date and a small piece of cropped artwork. Bomberman 2, which is definitely a NES game, is also included, which is a very welcome bonus, but Konami really needs to start including some proper museum info in their retro compilations.
This is even worse than Gradius Origins, in that while there’s plenty of games, lots of artwork, the original manuals, and neat rotating 3D boxes and cartridges – for all three regions – there’s absolutely no text or descriptions describing what anything is, beyond the modes and power-ups in each of the five SNES games.
Despite that, this is a great little compilation, with plenty of games and a rewind option for the often frustrating single-player campaigns. Technically it does have online multiplayer but only via Nintendo’s GameShare feature. That means you can play against anyone else online without them having to own a copy. However, only one person can play per console, which makes it difficult to organise full matches.
The amount of entertainment you get from Bomberman is directly proportional to the number of people playing, which is further multiplied if they’re in the same room with you. On that basis alone the lack of flexibility in the online options is forgivable, especially at the very generous asking price.
Konami has tried many times before to make online-focused versions of the game but after the SNES era the franchise saw a swift decline in popularity, particularly in the West. It’s not really clear what they can do to reverse that trend, but this is certainly a welcome reminder of how much fun the games could be at their peak. If they do try and make a new entry after this, we really hope it doesn’t bomb.
Super Bomberman Collection review summary
In Short: An excellent compilation of seven games from the heyday of Bomberman, but it’s a shame it doesn’t have more online options, to make joining in the multiplayer fun easier.
Pros: Seven great games including two that have never been released outside of Japan before. Fun presentation and the games themselves still hold up today, especially in multiplayer.
Cons: Limited online options make it difficult to get a full game with human players. Zero museum features beyond some unannotated artwork.
Score: 8/10
Formats: Nintendo Switch 2 (reviewed), Nintendo Switch, PlayStation 5, Xbox Series X/S, and PC
Price: £19.99
Publisher: Konami
Developer: Red Art Games (original developers: Produce! and Hudson Soft)
Release Date: 5th February 2026
Age Rating: 7
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