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Sports

Castleford routed by 12-man Wakefield

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Tom Johnstone and Lachlan Walmsley scored doubles as 12-man Wakefield ran in nine tries to demolish shell-shocked West Yorkshire derby rivals Castleford 52-14.

The hosts looked to be in trouble at the DIY Kitchens Stadium when they trailed 10-6 after Matty Storton’s early dismissal, but they turned in a rampant display to clinch a sixth successive Super League win.

Wakefield were ahead inside 45 seconds of kick-off when Johnstone found space down the left and drew his man before slipping the ball inside to Storton to cross before Max Jowitt added the conversion.

Cas had to fight for their lives amid an early onslaught, but they were back in it with 16 minutes played when Tom Weaver pounced after a deflected grubber kick fell nicely into his path, the half-back converting his own try to make it 6-6.

The Tigers’ evening took a further turn for the better within six minutes when Storton was dismissed for a high tackle on Alex Mellor, and they swiftly made their numerical advantage count when winger Jason Qareqare blasted his way over in the left corner.

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However, Trinity were back in front on the half-hour when replacement Caius Faatili forced his way over and Jowitt added the two points before himself darting over from dummy half and converting his own score to make it 18-10 at the break.

Wakefield extended their lead further within three minutes of the restart when Isaiah Vagana collected Jake Trueman’s lofted kick and exchanged passes with Cameron Scott before touching down, and Johnstone snatched a quick-fire double with Jowitt adding all three kicks to leave the score at 36-10.

Corey Hall muscled his way over the line and Walmsley added his name to the scoresheet after Vagana had tapped down Trueman’s up and under before doubling his tally after Qareqare had succumbed under another aerial assault from Truman, Jowitt taking his tally to 20 points before Qaraqare’s late consolation try.

Asked about his side’s end-of-season prospects, Wakefield head coach Daryl Powell told Sky Sports: “We just keep ticking along and doing our jobs, stay consistent – we’ve got a tough away trip at Catalans next week – just keep doing what we’re doing, don’t get too carried away.

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“We’ve been saying that, but I think we should be excited as a team. We play some smart stuff and the boys are tuned in with each other. It’s a pleasure to play the game when you feel like that – I remember those times – and as a coach, you’ve got a team you can trust, which is awesome.”

Disappointed opposite number Ryan Carr said: “How we started the game is how we wanted to play the game, and then we didn’t touch the ball for the next 65 minutes pretty much after that through our own doing.

“Unfortunately, you can’t win if you don’t have the ball, and you won’t have the ball unless you want to make tackles. It’s a simple game.”

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Sports

Abilities, best combos, how to play, and tips and tricks

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Ghost Rider in Marvel Tokon Fighting Souls is one of the most unique characters. He is a mid-to-long-range fighter who deals heavy damage using chain-based attacks and hellfire. However, his core mechanic is the Vengeance Gauge, which can either be his biggest strength or weakness. As such, mastering the gauge is crucial to playing the character effectively.

This article explains how to efficiently play Ghost Rider in Marvel Tokon Fighting Souls.


Marvel Tokon Fighting Souls Ghost Rider guide: All abilities and best combos

Here is a list of all Ghost Rider’s abilities in Marvel Tokon Fighting Souls:

  • Revelator Chain
  • Hell Throttle
  • Hellfire
  • Penance Driver
  • Judgement Cradle
  • Hell Scorcher
  • Inferno Engine (Super Skill)
  • Eternal Damnation (Ultimate Skill)
  • Tokon Assemble

Also read: Marvel Tokon Fighting Souls character tier list


Best Ghost Rider combo attacks in Marvel Tokon Fighting Souls

Light attack combo

The third hit uses the chainThe third hit uses the chain
The third hit uses the chain

Spamming Light attacks while standing in front of your opponent is one of the cleanest ways to deal damage with Ghost Rider. He uses the chain on the third hit, pushing enemies back and creating a distance between you and the foe.

Finish the sequence with Tokon Assemble to bring in your teammates and add a burst of extra damage.


Medium and Heavy attack combo

The final hits rely on hellfireThe final hits rely on hellfire
The final hits rely on hellfire

Hellfire is one of Ghost Rider’s most useful tools and can build up the Vengeance Gauge, along with other skills. When using Medium or Heavy attack combos, the third hit will deal hellfire damage. Use it to increase the gauge to further increase the strength of your attacks.


Inferno Engine (Super Skill)

Summons Ghost Rider's carSummons Ghost Rider's car
Summons Ghost Rider’s car

The Inferno Engine is Ghost Rider’s Super Skill in Marvel Tokon Fighting Souls and summons his car to attack the enemy. Not only does this move deal a lot of damage, but it also depletes the Vengeance Gauge, allowing you to manage it.


Eternal Damnation (Ultimate Skill)

Deals damage with the chain and carDeals damage with the chain and car
Deals damage with the chain and car

Eternal Damnation is Ghost Rider’s Ultimate Skill and costs 100 gauge. When triggered, Robbie uses his chains to pull enemies and deal damage twice, followed by crashing into them with his car. Overall, it is a very strong finisher.


How to play Ghost Rider in Marvel Tokon Fighting Souls

Managing the Vengeance Gauge is essentialManaging the Vengeance Gauge is essential
Managing the Vengeance Gauge is essential

Ghost Rider plays best from mid-to-far range. His chain attacks give him reach that most characters cannot match at close quarters, so try to keep your distance and use Revelator Chain and Hellfire to control the space between you and your opponent.

Other than that, the most important habit a Ghost Rider player should have is monitoring the Vengeance Gauge at all times. Every time you use a Skill, the gauge fills, and when the gauge enters the red zone, your Skills deal more damage. As such, you will want your gauge to be red during most of your fight.

However, if the gauge reaches maximum, Ghost Rider suffers from the Overheat status. At this point, he is stunned and cannot attack until the gauge drops. As such, use Penance Driver often to bring the gauge back down or spend it to cast your Super Skill or Ultimate Skill.

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