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Assassin’s Creed Shadows for the Switch 2 is almost half price, but you’ll need to be quick

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Assassin’s Creed Shadows only launched last year, and Switch 2 owners can already pick it up at almost half its original price.

That reduction comes from a limited time deal that cuts Assassin’s Creed Shadows on Switch 2 from its usual £49.99 down to £25.99, a 48% saving that brings one of the franchise’s best reviewed games within easy reach.

Assasins creed shadows on a foamy backgroundAssasins creed shadows on a foamy background

Assassin’s Creed Shadows for the Switch 2 is almost half price today, in a time limited deal

This critically acclaimed Assassin’s Creed Shadows on Switch 2 drops from £49.99 to £25.99, a 48% saving on one of this year’s best games.

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Playing as Naoe puts the focus on stealth, using noise, light and shadow to slip past enemy patrols, while a new grappling hook opens up parkour routes across castle rooftops that were not available in earlier games in the series.

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Naoe’s kit also includes a hidden blade for instant assassinations along with shuriken and smoke bombs to create useful distractions, giving stealth focused players several ways to clear a room without ever triggering an alarm.

Switching over to Yasuke flips that approach entirely, trading stealth for silent bow takedowns and heavy melee combos with a katana or naginata, so a single stronghold can be cleared through patience or brute force depending on your mood.

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Switching between the two protagonists mid mission is encouraged rather than locked to separate story chapters, letting you scout a stronghold as Naoe before switching to Yasuke for a more direct assault once guards are alerted.

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Both characters explore the same dynamic version of feudal Japan, where castle towns, ports and shrines shift with the weather and the seasons, giving the world a sense of change that keeps returning to the same location interesting.

And now with a glowing discount, you have the chance to explore feudal Japan in all its glory.

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The 8-Hour challenge: SK On says solid-state robot batteries must justify a 4x manufacturing cost jump to replace ‘inferior’ lithium-ion

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  • SK On says solid-state cells can give industrial robots the 8+ hour runtime of a human shift, but adoption might be another story
  • While upcoming solid-state batteries boost productivity through longer operating times and lower overall operating costs, they are prohibitively more expensive than some of their lithium-ion peers
  • Modern Li-on-based batteries are under 2% of a robot’s manufacturing cost today, and solid-state would push that share to around 8%, a premium that could come with serious tradeoffs for manufacturers

Modern robotics is a field that continues to grow over time, fueled by a mix of smarter AI, manufacturing efficiencies and at times, better materials that change what is possible on the ground.

The robots currently in use in factories and warehouses however have a key limitation that has yet to be addressed properly: Lithium-ion batteries often can not keep up with the power demand that modern robots have.

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Saronic is building a $3B Texas shipyard for autonomous warships as America tries to rebuild its lost maritime industry

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  • Saronic’s Port Alpha facility could expand from 835 acres to nearly 4,400 acres
  • The shipyard could eventually build vessels exceeding 1,200 feet long
  • Saronic expects Port Alpha to create up to 10,000 direct jobs

Saronic has selected Brownsville, Texas, for ‘Port Alpha‘, a planned shipyard designed to produce autonomous vessels at unprecedented industrial scale.

The project is expected to attract more than $3 billion in private investment and begin construction during 2026.

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AI's cheatin' heart will make you weep

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AI models will do just about anything to complete the task you ask, including cheating to get there, according to new cybersecurity evaluations from the UK government’s AI Security Institute (AISI). The group found that leading models often take shortcuts to achieve a particular result and then misrepresent how they obtained that result. And they won’t always admit it when asked. “Every model we have tested for this behaviour attempted to cheat,” AISI said in a blog post on Tuesday. “Models did not reliably report this behaviour when asked, and often did not reason about it in their chain-of-thought, suggesting that detecting cheating will likely require robust monitoring methods.” Infractions included searching the internet for the answer, bypassing sandbox network restrictions, probing the evaluation harness, attacking a system other than the target, and guessing an answer. Cheating in this manner – employing a workaround or gaming a reward function to score better on a benchmark test, for example – has been widely documented by machine learning researchers. It doesn’t necessarily imply malicious intent, AISI said, but it’s nonetheless troublesome because it can produce misleading assessments of model capabilities. When AISI conducted evaluated five leading models, it found that all of them cheated. The results were as follows: GPT-5.4 cheated 67 times in 475 test runs (14.1 percent). GPT-5.5 cheated 54 times in 475 test runs (11.4 percent). GPT-5.6-Sol cheated 60 times in 475 test runs (12.6 percent). Claude 4.7 Opus cheated 43 times in 475 test runs (9.1 percent). Claude Mythos Preview cheated 37 times in 475 test runs (7.8 percent). Asking models whether they cheated or did anything wrong proved an unreliable auditing mechanism because the models didn’t always admit wrongdoing. “In our experiments, models did not consistently acknowledge attempted cheating when asked, and described it as wrong less than 50 percent of the time,” said AISI. Existing vetting methods, such as self-reporting and chain-of-thought logs, proved similarly dicey because models don’t always report their chain-of-thought. And there were instances where a model would consider whether a proposed action amounted to cheating and then decided to take the action anyway. Given the absence of reliable model cheating detection methods, AISI warns that its current approach – manual review coupled with LLM monitoring – may not be sufficient to catch deception, particularly as models become more sophisticated. “A more fundamental fix would be to train the models not to cheat in the first place – but given this kind of behaviour was reported in frontier models more than a year ago, robustly aligning it away may not be easy,” AISI concludes. ®

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Grammy-winning artist and entrepreneur Diplo invests in Seattle startup Copper

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Recording artist, DJ and entrepreneur Diplo invested in Copper. Photo via BusinessWire

Seattle’s Copper has landed a high-profile new backer as it looks to accelerate growth of its consumer rewards platform, announcing Tuesday that Grammy-winning artist, DJ and entrepreneur Diplo has invested in the company.

Financial terms of the investment were not disclosed.

“I’m always looking for things that actually make sense for people,” Diplo said in a statement. “Copper’s one of those — you’re already on your phone, you’re already spending money, and this gives something back. That’s real.”

Copper says more than 4 million members use its platform to earn money through mobile games, cash-back offers and purchases.

Copper CEO Eddie Behringer, who previously co-founded Snap! Raise, said the company is building an alternative to consumer apps that monetize users’ attention.

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“Most consumer apps are designed to take more from the user — more time, more money, more attention,” Behringer said in a LinkedIn post. “At Copper, we’re building the opposite.”

Founded in 2019, Copper originally launched as a banking app for teenagers. GeekWire covered the startup in 2022 after it raised $29 million in funding to expand into investing products, at a time when the company had nearly 1 million users.

The startup has since evolved into a broader consumer rewards platform. Copper has raised $42 million to date and recently ranked No. 2 among the Pacific Northwest’s fastest-growing companies in Deloitte’s Technology Fast 500 rankings, based on three-year revenue growth.

Diplo, whose real name is Thomas Wesley Pentz, has built a business portfolio that extends beyond music, investing in technology and consumer startups while launching ventures such as Diplo’s Run Club, a series of 5K races paired with music festivals.

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He’s a three-time Grammy winner, and has collaborated with artists like Labrinth and Sia as part of the musical group LSD and worked with musician Mark Ronson on Silk City. He’s also the founder of record label Mad Decent.

In 2024, Copper discontinued its banking services following the collapse of fintech infrastructure provider Synapse, forcing the startup to pivot away from its original business. “Despite our prior planning, this event has forced us to close banking accounts much sooner than anticipated,” Behringer wrote at the time.

The company has since rebuilt around its rewards platform, which it says now serves millions of users.

Behringer said that the company’s mission was always about helping families improve their financial lives.

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“As household costs rose, we saw an even bigger opportunity to help the person making everyday spending decisions earn more from the things they were already doing—from buying groceries to shopping in-store and spending time on their phone,” Behringer tells GeekWire via email. “Diplo’s investment is meaningful validation of how far that evolution has come.”

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Substack Is Adding An AI Detection Feature

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The company has partnered with Pangram for the new tools.

Substack has launched a new AI detection tool in partnership with Pangram. This will allow readers to scan Substack content for an assessment of how much of the material was written by AI. The tool can be used on text longer than 100 words that was published beginning today. Substack is also adding a new statement space for creators to explicitly share if and how they used AI for their content. The AI detection capabilities are available starting today on web and iOS, with Android support to come.

The blog post announcing the feature is surprisingly spicy. There’s a dig at LinkedIn about the presence of AI-generated content on that service and it dubs attempting to create feigned human connection with AI slop “Claudefishing.” Throwing shade is a risky maneuver here, because even the best tools for identifying gen-AI can’t guarantee a correct assessment. The Atlantic dug deeper into just how accurate AI detection tools, Pangram in particular, can be. Spoiler: they’re far from perfect.

Substack did acknowledge in the post that there are limits to what Pangram can detect and hinted at some other features it is considering around AI content and preferences. It emphasized that these new measures are aimed at setting expectations for readers, summing up its stance as “people should know what they’re getting.”

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Google Releases 3 New Gemini Models, 3.5 Pro Still Not Available

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Google released three new AI models on Tuesday, all built on Gemini 3.5 Flash. The new models are more token-efficient, faster and more reliable across the board. The tech giant also provided an update on the much-anticipated Gemini 3.5 Pro and what’s to come after. 

A new AI model from the likes of Google, Anthropic or OpenAI is released seemingly every week, with the latestChatGPT-5.6, released earlier this month. Google’s latest releases aren’t flagship models compared to what’s on the horizon, but each has its place, including a new model solely focused on cybersecurity. 

Here’s what’s new in the latest Gemini models from today’s announcement.

Gemini 3.6 Flash

Google called 3.6 Flash its “workhorse” model that’s now better at coding, knowledge work and multimodal performance. It also promises reduced token usage by up to 17%, and at a lower cost per token versus its predecessor, 3.5.

Google says it built the model based on both developer and customer feedback. A series of benchmarks shows 3.6 Flash’s gains in performance and average tokens per task compared to its predecessor. 

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Gemini 3.5 Flash-Lite

Google’s fastest and most cost-effective model can deliver 350 output tokens per second and “significantly” outperforms previous generations when it comes to agentic workflows, according to the blog post.

Like 3.6 Flash, this model now supports computer use as a built-in tool to take on more agentic tasks. 

Gemini 3.5 Flash Cyber

3.5 Flash Cyber is a specialty model that prioritizes cybersecurity workflows in order to find and fix vulnerabilities. It works alongside an infrastructure agent called CodeMender to help cybersecurity teams quickly identify and patch issues.

According to a separate article from Google DeepMind, the new model is already finding and fixing bugs in Google’s internal codebases in Android, Chrome and YouTube. This model will initially be limited to governments and trusted partners, but access will expand in the future.

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Gemini 3.5 Pro is still on the way

While the three latest models are the primary focus for Tuesday’s announcements, Google gave a brief update to its upcoming flagship AI model, Gemini 3.5 Pro. The model is said to currently be in testing with partners, and it plans to make it available as soon as it’s ready. How long that will take is anyone’s guess, but Google’s also already looking ahead to the next generation of AI, too.

Google says it has already begun pretraining for Gemini 4, which will be released at an undetermined date.

Both Gemini 3.6 Flash and 3.5 Flash-Lite are available starting today for developers in the Gemini API via Google AI Studio and Android Studio and the Gemini app. 3.6 Flash is also available in Google Antigravity, and 3.5 Flash-Lite is rolling out to Google Search.

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Singapore’s CDC vouchers have a hidden purpose

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Disclaimer: Unless otherwise stated, any opinions expressed below belong solely to the author.

Given the number of various support schemes provided by the government in Singapore, one might question whether there aren’t too many of them and if it wouldn’t be simpler to simply disburse one cash payment to every eligible person.

After all, it’s not like the government isn’t doing that already, depositing funds directly for GST Vouchers, Assurance Package payments and cost-of-living support, regularly appearing in recent years.

So why bother with CDC Vouchers, which require an entire digital infrastructure to allow their issuance and redemption? Wouldn’t a simple bank transfer be better?

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Cash is not king

At least not for everybody, and certainly not for the government, which is using its power to direct the money to specific parts of the economy.

Cash is liquid, and you can do whatever you want with it, including going for a nice day trip to JB to spend it there instead of Singapore. You may also use it for online shopping on one of the many ecommerce platforms, with most of the funds being sent to sellers in China or other countries.

This sees Singapore dollars exiting the domestic economy, benefiting others instead.

More prudent Singaporeans could opt to save it instead, which isn’t terrible in itself, but does keep the funds out of circulation.

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Finally, the more reckless consumers could simply waste it on more “sinful” pleasures, still ending up short of money for daily necessities.

The voucher format allows the government to set strict rules on their use: with 50% allocated to shopping in supermarkets and another half to hawkers and smaller, heartland merchants.

This ensures that this pool of money is spent in the most beneficial way and provides the authorities with data on how the money is spent and where.

There is, however, one other purpose they have served very well since their launch six years ago, which is not spoken of.

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Going digital—and staying there

CDC Vouchers originated as a COVID-19-era relief scheme, originally issued on paper and directed to the poorest households.

With the pandemic dragging on throughout 2021, the scheme was ultimately expanded to all citizen households by the end of the year and went digital with the launch of the RedeemSG app. Merchants could use it to accept the vouchers by scanning digital QR codes on customers’ phones, instead of dealing with paper.

In parallel, the government launched the Hawkers Go Digital scheme in Jun 2020, with generous subsidies and transaction fee waivers, which were meant to help hawkers adopt digital payments and reduce the risk of spreading the virus.

It was also a good opportunity to prod them to adopt mobile payments, which have become a staple in many countries around the world (most notably China, through its giant superapp WeChat).

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The final waiver of the 0.5% fees ended just recently on Jun 30, 2026, after several past extensions. This means that hawkers are now going to have to bear the cost themselves, which might mean that some of them may prefer to return to cash-only payments.

But this is where the CDC scheme comes in.

Throughout the push for digital payments, the critics lamented that many elderly sellers might be struggling with the transition, not being very tech-savvy. What’s more, a skill once developed needs to be kept in use before it falls out of favour. Old habits die hard, after all.

Well, while we might see some return to cash, there is no returning to paper for CDC vouchers.

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And because of the scale of the program, currently exceeding S$1 billion annually, hawkers have a strong incentive to keep their RedeemSG app to accept voucher QR codes.

In other words: there’s no exit from the QR era.

Of course, using the CDC app doesn’t force merchants to accept all digital payments, but since they still have to deal with QR codes to accept the vouchers, it provides very useful stickiness, which is going to keep most of them on the digital train.

  • Read other articles we’ve written on Singaporean businesses here.

Featured Image Credit: CDC/ depositphotos

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Nvidia Wants to Own Every Chip Inside AI Data Centers

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Nvidia is hyping up its new Vera Rubin chip system this week, revealing new performance benchmarks for the GPU and CPU combo ahead of rival AMD’s annual product event in San Francisco on Thursday.

During a lengthy technical workshop last week at the company’s headquarters in Santa Clara, California, Nvidia executives boasted to a small group of journalists about the chip system’s increased power and efficiency capabilities. The biggest takeaway: Nvidia, which has long specialized in making GPUs, is increasingly trying to position itself as a supplier of CPUs that can power AI agents.

While GPUs are still the main hardware that companies use to train and run their AI models, the industry’s shift toward more complex, agentic systems has increased demand for CPUs, which can orchestrate data flows, networking, and other software tasks. That’s likely one reason Nvidia has been eager to promote itself as a supplier of complete AI systems rather than just AI chips.

Vera Rubin is Nvidia’s successor to its hybrid superchip system Grace Blackwell and represents the linchpin of its near-term future powering the AI industry. It’s designed to offer one CPU for every two GPUs. In a single Vera Rubin NVL 72 super chip system, there are 36 Vera CPUs for every 72 Rubin GPUs. Nvidia is also selling the Vera CPU as a stand-alone product, and it has reportedly told Chinese customers these could be ready as soon as August.

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The CPU chip Nvidia is using for its new Vera Rubin hardware system.

Courtesy of Nvidia

Nvidia executives emphasized that its new Vera Rubin NVL72 racks—a stack of chips packed into a single liquid-cooled platform—are much more “plug-and-play” than some of its earlier products. During a brief tour of a Nvidia data center lab in Silicon Valley, Nvidia executives shared that OpenAI already has one Vera Rubin rack in use.

Nvidia CEO Jensen Huang didn’t make an appearance at the workshop in Santa Clara last week; he was in Japan announcing the chipmaker’s new partnerships with a number of Japanese firms to develop AI for robotics. The briefings were instead led by Ian Buck, Nvidia’s longtime vice president of accelerated computing and the architect behind the company’s CUDA software.

“We’re on a road map to crank out new architectures, not just GPUs but CPUs,” Buck told reporters. “We’re going to keep innovating, because it’s do this or die in Silicon Valley.”

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The meetings were held in Huang’s executive briefing center, where multiple desks nearby were piled with bags of Taiwanese snacks that the CEO brought back from his recent trip to Computex, a massive annual semiconductor trade show in Taipei, an Nvidia spokesperson told WIRED.

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Why Did Ford Stop Using The Twin I-Beam Suspension For The F-150?

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If you’re a fan of the Ford F-Series pickup trucks, then you’re likely familiar with their technology and design. For example, you may know about the automaker’s legendary Twin I-Beam front suspension. But you might not know that Ford chose to move away from this design on the F-150, not because it was flawed, but because trucks evolved to more modern solutions.

The Twin I-Beam initially gave Ford a way to improve ride comfort while also maintaining the rugged performance that truck buyers were accustomed to. But as pickups began to shift from being used primarily as utility vehicles to everyday drivers, customer expectations began to change. Ford redesigned the F-150, focusing more on precise handling, improved steering, and better control over the truck’s front end. Newer designs like dual A-arm suspension addressed those concerns, leading Ford to move the redesigned 1997 F-150 to a different front suspension design.

Even as the F-150 transitioned from the Twin I-Beam, the design remained one of Ford’s most well-known truck innovations and continues on the F-250 and F-350 trucks to this day. In fact, the Twin I-Beam setup was exclusive to Ford when it was introduced in 1965 and became closely associated with their most popular pickups. Vehicle axles are more complicated than you might think and as other companies used different suspensions for their trucks, Ford’s approach was more forward-thinking. It gave drivers a vehicle with independent front-wheel movement, while also maintaining durable performance. 

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The evolution of Ford truck suspension

As Ford was developing its innovative Twin I-Beam concept, the automaker introduced the Twin Traction Beam in 1980. This suspension was designed for four-wheel-drive trucks like the F-150 and Bronco, using the independent movement of Twin I-Beam while adding components for a driven front axle. Twin Traction helped reduce weight, improve ride quality, and lower the truck’s overall height. This design helped Ford modernize its 4WD lineup at the time of its production.

In the years since the development of the Twin I-Beam, Ford’s approach to truck suspension has continued to evolve. Instead of using a single design for every truck in the automaker’s lineup, the F-150 now features different suspension setups depending on its intended purpose. For example, the standard F-150 has a Hotchkiss-style suspension, with a solid rear axle and leaf springs for both towing and payload. In contrast, the F-150 Raptor features a five-link rear suspension with coil springs, and the all-electric F-150 Lightning uses a fully independent rear suspension.

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This design evolution extends beyond the F-Series as well, with the 2025 Expedition getting a redesigned suspension influenced by the F-150. The Expedition may be one of Ford’s dinosaurs, but its new setup does include modified shocks, springs, and other components. These improvements function to match the Expedition’s combination of passenger comfort, towing capability, and off-road performance. This gives drivers the handling and towing ability they expect from a Ford vehicle.



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Trump’s head of AI safety agency just resigned, but he was only on the job for three months

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  • Chris Fall, the head of CAISI, has resigned
  • Fall only took up the job three months ago in April 2026
  • The departure is likely to once again shake up the administration’s AI strategy

The head of the Trump administration’s Center for AI Standards and Innovation (CAISI) has resigned from his role, Axios has reported.

Chris Fall served in the role for just three months following his appointment in April 2026, and no reason has so far been given for his departure from the agency.

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