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Everything to Know About World Cup 2026: Teams, Hosts, Where and Who to Watch

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We’ve been hearing about the 2026 FIFA World Cup for months, and it’s now upon us. 

There are more teams and host stadiums than ever this year, and tickets to World Cup matches have been a hot topic since they were first released, with many fans priced out, and transportation to the US and to the stadiums themselves becoming a barrier to attending for some. That’s why you’ll find me watching every match from the comfort of my home (or maybe at a local park or bar for a watch party) when the tournament begins on June 11. 

Matches will run daily until July 19, and this year, you’ll be able to watch them all on Fox and FS1. You can catch every single match in Spanish on Peacock, too.

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Here’s a primer on everything else you might be wondering about this year’s World Cup, including which teams are playing, where matches will be held and who’s headlining the first-ever World Cup final halftime show. 

When is the 2026 FIFA World Cup?

This year’s World Cup begins on June 11 with a match between co-host Mexico and South Africa, to be held in Mexico City. 

There will be 48 teams playing in 104 matches over a little over a month. The championship final is scheduled to take place on Sunday, July 19, at New York New Jersey Stadium (aka MetLife Stadium), home to the NFL’s Jets and Giants, in East Rutherford, New Jersey. 

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The group stage runs until June 27, after which the knockout stage begins. The Round of 32 will run from June 28-July 3, the Round of 16 is July 4-7, the quarterfinals are July 9-11 and the semifinals are July 14 and 15.

2026 World Cup bracket

Moondes/Jeffrey Hazelwood/CNET

Which teams are in the 2026 FIFA World Cup?

This year’s World Cup is the biggest ever in terms of the number of clubs participating in the tournament. In a FIFA first, 48 teams have qualified, and, in another first, there are three host nations: Mexico, the US and Canada. Argentina returns to the pitch as the most recent World Cup champions, having defeated France in 2022. 

  • Canada (host country)
  • Mexico (host country)
  • USA (host country)
  • Algeria
  • Argentina
  • Australia
  • Austria
  • Belgium 
  • Bosnia and Herzegovina
  • Brazil
  • Cabo Verde
  • Colombia
  • Congo DR
  • Côte d’Ivoire 
  • Croatia
  • Curaçao
  • Czechia
  • Ecuador
  • Egypt
  • England
  • France
  • Germany
  • Ghana 
  • Haiti
  • Iran
  • Iraq
  • Japan
  • Jordan
  • Morocco
  • Netherlands
  • New Zealand
  • Norway
  • Panama
  • Paraguay 
  • Portugal
  • Qatar
  • Saudi Arabia
  • Scotland
  • Senegal
  • South Africa
  • South Korea
  • Spain
  • Sweden
  • Switzerland
  • Tunisia
  • Türkiye
  • Uruguay
  • Uzbekistan 
shutterstock-2639356483-ronaldo

Many fans will be tuning in to see Cristiano Ronaldo in his sixth World Cup tournament, but he’s not the only player deemed a favorite this year. 

Vitalii Vitleo/Shutterstock

Players to watch at the 2026 World Cup

The top-ranked teams heading into the 2026 World Cup (in order) are France, Spain, Argentina and England, so naturally some of the top players to watch will be playing for those countries. 

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At age 18, Lamine Yamal of Spain is one of the youngest players in this year’s series (he’ll actually celebrate his birthday midtournament). When he was 17, Yamal was the runner-up for the 2025 Ballon d’Or, the award recognizing the best international footballer of the year, losing to Ousmane Dembélé of France. Dembélé is headed into his third World Cup and is fresh off a UEFA Champions League win with his club, Paris Saint-Germain. 

Lionel Messi, one of the most famous soccer players in the world, returns this year as captain of the Argentina team (aka La Albiceleste), in what will likely be his final World Cup. Messi, 39, along with Cristiano Ronaldo, 41, are two of the oldest players in the tournament and among the most respected and renowned players of all time. Even if Messi doesn’t win a second consecutive title, his World Cup performances will likely be a highlight of the tournament. 

Harry Kane, captain of England, will also be one to watch. Kane is England’s all-time top goal scorer and indeed one of the top scorers in every league he has played in, with a staggering 61 goals in 51 games for Bayern Munich this season. However, a World Cup title has eluded Kane and England — they last won in 1966.

Fans will also have their eyes on Japan’s Kaishū Sano, whose performance as a midfielder in the Bundesliga has earned him praise, and Nico Paz, a midfielder on Argentina’s squad, known for his footwork and creative play. Paz, 21, is making history as the first player on the Argentina national team to play in the World Cup without ever having played for any of the nation’s football clubs.

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Other names who could go big include Australia’s Nestory Irankunda and Ardon Jashari, a midfielder on Switzerland’s team who has made waves at AC Milan. 

Who’s performing at the FIFA World Cup final halftime show?

While we don’t yet know which teams will play in this year’s World Cup final match, we do know there will be world-class entertainment at halftime. 

With a roster that rivals some of the best Super Bowl halftime shows, the 2026 World Cup final show will be headlined by Madonna, Shakira and BTS. Having just one of these global artists would have been impressive, but all three will share the stage on Sunday, July 19, at MetLife Stadium. If those names weren’t enough, the performance will be curated by Chris Martin of Coldplay and, yes, I’ve buried the lede: the Muppets will also appear

Host cities at World Cup 2026

The US, Canada and Mexico are the host nations of this year’s tournament, and matches will be played in 16 cities across the three countries. The last time the US hosted the World Cup was in 1994; it was a simpler time back then, as that year, only 24 teams participated in matches across nine venues. Mexico has also previously hosted twice, in 1970 and 1986. This year, two venues are in Canada, three in Mexico and 11 in the US. 

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estadio monterrey in mexico, one of the host sites for FIFA World Cup 2026

Estadio Monterrey (otherwise known as BBVA Stadium) is one of the stadiums in Mexico hosting World Cup matches this year. 

NortePhoto/Shutterstock

One thing you’ll notice is that the venues have been temporarily renamed for the massive event, in line with FIFA’s branding guidelines. For example, Atlanta’s Mercedes-Benz Stadium is referred to as Atlanta Stadium, while Gillette Stadium in Foxborough, Massachusetts, is now Boston Stadium. 

A statement on the FIFA website explains: “All listed stadium capacities are preliminary at this stage and subject to change before the tournament. Stadium official names for the FIFA World Cup 2026 have been matched with Host City names and may differ from the common designation used locally.”

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  • Toronto Stadium (BMO Field)
  • BC Place Vancouver
  • Estadio Guadalajara (Estadio Akron)
  • Estadio Monterrey (Estadio BBVA)
  • Mexico City Stadium (Estadio Azteca)
  • Atlanta Stadium (Mercedes-Benz Stadium)
  • Boston Stadium (Gillette Stadium)
  • Dallas Stadium (AT&T Stadium)
  • Houston Stadium (NRG Stadium)
  • Kansas City Stadium (Arrowhead Stadium)
  • Los Angeles Stadium (SoFi Stadium)
  • Miami Stadium (Hard Rock Stadium)
  • New York New Jersey Stadium (MetLife Stadium)
  • Philadelphia Stadium (Lincoln Financial Field)
  • San Francisco Bay Area Stadium (Levi’s Stadium)
  • Seattle Stadium (Lumen Field)

There are official World Cup songs, too

The first time I realized the World Cup had an official song was in 1998, when Ricky Martin’s Cup of Life (La Copa de la Vida) was released. The song was an international hit, and in the years since, the World Cup has expanded not just to include an official song but also an official playlist featuring songs from several music superstars. 

This year’s anthem, Dai Dai, a collaboration between Shakira and Nigerian singer/producer Burna Boy, has already racked up more than 65 million views on YouTube in its first two weeks, and is one of several singles on the soundtrack. Also out now is Game Time by Future and Tyla, Lighter by Jelly Roll and Mexican singer Carín León and Goals, a collab between international stars Lisa, Anitta and Rema.

Here’s a rundown of all the songs on the 2026 World Cup soundtrack; you can listen to playlists on Spotify and Apple Music:

  • Dai Dai by Shakira and Burna Boy (Official Song)
  • Goals by Lisa, Anitta and Rema
  • Illuminate by Jessie Reyez and Elyanna
  • Echo by Daddy Yankee and Shenseea
  • Por Ella by Los Ángeles Azules and Belinda
  • Lighter by Jelly Roll and Carín León
  • Game Time by Future and TYLA

Where to watch World Cup 2026 matches

If you’re planning to watch all the action on TV at home, Fox will show every US Men’s National Team group match, plus every match from the round of 16 onward, including the championship final. You’ll be able to catch 34 additional matches on FS1. Fox and FS1 are available on services like DirecTV, YouTube TV and Fox One. 

For fans looking to watch matches in Spanish, every game will air on either Telemundo or Universo and will stream on Peacock. Free streaming service Tubi will also be showing the opening match on June 11 and USA vs. Paraguay on June 12.

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Von der Leyen’s AI envoy pick draws conflict-of-interest fire

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The European Commission has appointed Jim Hagemann Snabe, chairman of Siemens’ supervisory board, as its special envoy for industrial artificial intelligence. He will advise Commission President Ursula von der Leyen and tech sovereignty chief Henna Virkkunen on how to accelerate AI adoption across European industry.

The backlash was immediate. Snabe’s appointment lands weeks after Siemens was among the companies that lobbied hardest for the rollback of the EU’s AI Act, the world’s most ambitious AI regulatory framework. Critics say the appointment amounts to handing advisory power over AI policy to the same industry that successfully weakened it.

Who is Jim Hagemann Snabe

Snabe, 60, is a Danish executive who co-led SAP as co-CEO from 2010 to 2014 before moving to the supervisory board. He became chairman of Siemens’ supervisory board in 2018. Beyond those roles, he has served on the advisory board of Google Cloud, on the board of US enterprise AI firm C3.ai, and as a board of trustees member at the World Economic Forum.

The Commission says it conducted a thorough conflict-of-interest assessment before the appointment. For the duration of his mandate, which runs until 31 March 2027, Snabe will suspend his Google Cloud and C3.ai memberships. The role is unpaid.

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The timing is what makes the appointment politically charged. On 7 May, the Council of the EU and the European Parliament reached a deal to simplify the AI Act through the so-called Digital Omnibus. The headline change was a 16-month delay to high-risk AI obligations, pushing the deadline from August 2026 to December 2027.

More significantly for Siemens, the deal introduced an industrial AI exemption. AI systems used on factory floors and embedded in machinery will now be covered by separate machinery regulations rather than the AI Act, unless a failure could directly endanger health or safety. Germany, where Siemens is headquartered, led the push for that exemption. Chancellor Friedrich Merz called for freeing industrial AI from the EU’s “regulatory straightjacket” at the Hannover Messe trade fair in April, with Siemens executives alongside him.

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Virkkunen, who drove the simplification through the College of Commissioners, framed the deal as proof that Europe can maintain a rules-based approach while making regulation workable for industry. Snabe’s appointment is the next step in that direction: an explicit signal that industrial competitiveness, not regulatory caution, is now the priority.

The criticism

“My first reaction was just: Wow,” said Kim van Sparrentak, the Dutch Green lawmaker who led the Parliament’s work on the AI Act. “They fought hard against AI rules for themselves, they lobby against technological sovereignty, and now they get to decide how we are going to integrate AI.”

The concern is not only about Siemens. Snabe’s board positions at Google Cloud and C3.ai place him at the intersection of the three constituencies most directly affected by EU AI policy: European industry, US Big Tech, and the enterprise AI software market. Suspending board seats is not the same as severing ties, and critics argue that an unpaid advisory role with no formal accountability is precisely the kind of arrangement that makes revolving-door governance difficult to scrutinise.

The Commission has not disclosed the specific terms of Snabe’s conflict-of-interest assessment. It says one was carried out but has not published the methodology or findings, which makes the assurance hard to evaluate independently.

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What the role involves

Snabe’s mandate is to advise on how Europe can boost industrial AI adoption, a priority that the Commission has elevated since the AI Act’s passage exposed a tension at the heart of European tech policy: the desire to regulate AI and the fear of falling behind the US and China in deploying it.

The appointment was announced alongside the Commission’s broader technology sovereignty blueprint, which includes the Cloud and AI Development Act, Chips Act 2.0, and new restrictions on US cloud providers handling sensitive European government data. Snabe’s role sits within that framework, theoretically bridging the gap between Brussels’ regulatory ambitions and the corporate reality of getting AI into European factories.

Whether a Siemens chairman is the right person to bridge that gap or simply the most obvious symptom of the gap itself is the question Brussels will be debating for the duration of his mandate.

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Who Makes Sub-Zero Refrigerators And Where Are They Manufactured?

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Sub-Zero is often ranked among the most respected names in the refrigerator game. The brand also ranks as one of the more innovative outfits in the consumer arena, with its design team pioneering dual refrigeration, a setup that uses separate evaporators and compressors for the refrigerator and freezer. The brand also led the custom refrigeration market in integrated coolers, which essentially turn any drawer or cabinet in your house into a cooling unit. These Consumer Reports-recommended fridges are also intuitively designed to adapt to an individual owner’s usage. 

These advancements didn’t happen overnight, of course, with the Sub-Zero company developing those game-changing features, and many more, over the course of more than eight decades in existence. The company came into being at the behest of one Westye F. Bakke, an engineer from Wisconsin who first started tinkering with refrigeration while looking for a way to properly preserve his Diabetic son’s Insulin.

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Bakke also spent several years helping Frank Lloyd Wright customize refrigerators for the iconic architect’s patrons. Thus, when Bakke founded Sub-Zero Group Inc. in 1945, he sought to marry the worlds of architecture and engineering. Today, Sub-Zero is still designing refrigerators to that very end. The company is also still headquartered in Wisconsin, and yes, it is still independently owned. In fact, Sub-Zero is still run by the Bakke family, with James J. Bakke now serving as the third-generation CEO of the family-owned brand. 

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Sub-Zero refrigerators are made in the USA

If you’re eyeing a Sub-Zero refrigerator for your kitchen, you should first know that they are among the more expensive you can buy in the consumer arena, with prices starting in the $9,000 range. Sub-Zero has positioned itself as a uniquely American brand since its founding. However, in today’s market, many are only willing to apply that tag to companies that aren’t just headquartered within the borders of the continental United States, but also manufacture their goods there. 

If you’re staunch in your desire for an American-made appliance, you can rest assured that the brand’s cooling devices are actually made in the USA. For that matter, the brand’s high-end appliances have always been manufactured in the States, with Sub-Zero initially setting up shop in its home state of Wisconsin. As the company’s story goes, Westye Bakke built the first Sub-Zero prototype in his own basement circa 1943. 

The company has come a long way since the days of Bakke’s basement innovations. However, many of its refrigerators are still manufactured in Wisconsin by way of Sub-Zero’s Fitchburg production facility. Apart from the Wisconsin facility, Sub-Zero also operates a manufacturing plant in Goodyear, Arizona, and in May 2026, the brand went on to open a sprawling new 600,000-square-foot facility in Cedar Rapids, Iowa. These days, Sub-Zero has also become a singular player in the luxury appliance market, claiming ownership over the Wolf range brand and high-end dishwashing outfit Cove. And yes, those brands also make their products in U.S. facilities. 

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AI token prices fell 98% but enterprise bills tripled

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TL;DR

Enterprise AI bills are tripling despite a 98% drop in per-token prices, as agentic tools drive consumption 18.6x higher per developer. The Linux Foundation is launching the Tokenomics Foundation to bring cost discipline to AI spending.

Uber blew through its entire 2026 AI coding budget by April. Microsoft revoked its developers’ Claude Code licences six months after enabling them. One company reportedly ran up a $500 million Claude bill in a single month after forgetting to set usage limits. A Priceline employee told TechCrunch that a routine Cursor contract renewal came back four to five times more expensive.

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The pattern is the same everywhere. Per-token prices have collapsed, but the push for autonomous AI agents has sent consumption through the roof. Companies that gorged themselves on all-you-can-eat subscriptions in early 2025 are now scrambling to understand where the money went, and whether any of it produced a return.

The paradox in numbers

GPT-4-equivalent performance now costs roughly $0.40 per million tokens, down from $20 per million in late 2022. That is a 98% reduction. Yet enterprise AI bills have risen by an estimated 320%, according to multiple industry analyses. The average enterprise AI budget has grown from $1.2 million per year in 2024 to $7 million in 2026.

The culprit is volume. Agentic AI tools released since November 2025, including Anthropic’s Claude Opus 4.5, OpenAI’s GPT-5.1, and Google’s Gemini 3 Pro, have multiplied token consumption per task. A simple linear workflow in 2023 cost about $0.04 per interaction. An orchestrated agentic system in 2026 costs roughly $1.20, about 30 times more. Individual engineers at Microsoft were reportedly spending between $500 and $2,000 a month on tokens before the licences were pulled.

Nicholas Arcolano, head of research at engineering management platform Jellyfish, told TechCrunch that per-developer consumption has risen roughly 18.6 times in nine months. Engineers who used the most tokens were about twice as productive as lighter users, but they spent 10 times the tokens to get there. “Whether extreme spend pays off comes down to the ultimate business value of shipped code, which most companies still can’t measure,” Arcolano said.

From tokenmaxxing to guardrails

Six months ago, I would have a conversation with a customer and it would be all about ‘What can it do? Is it good enough?’” Alexander Embiricos, OpenAI’s head of enterprise, told TechCrunch. “Now the conversations are about, ‘We’re spending so much. What visibility do you have? What token controls do you have?’”

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J.R. Storment, executive director of the FinOps Foundation, described the shift bluntly. “In April and May, I started hearing from companies: ‘Oh my god, we are 3x over our entire 2026 token budget and it’s only April.’ The whole conversation shifted from tokenmaxxing and ‘go fast’ to ‘we need guardrails, how do we control this?’”

Priceline’s senior director of IT finance, Chris Reed, drew a comparison to the telecom billing era. “It’s like the crack-cocaine epidemic. They let you try it to get you hooked, and now you’re kind of beholden to it.” The company has begun placing token limits on certain groups. Reed said he is already seeing discrepancies between vendor-reported usage and Priceline’s internal data.

The Tokenomics Foundation

It is against this backdrop that the Linux Foundation this week unveiled plans for the Tokenomics Foundation, a new standards body aiming to bring the same cost discipline to AI tokens that FinOps brought to cloud spending.

The Foundation plans to build a canonical definition of “tokenomics,” open standards for AI token usage and billing, and new metrics including cost-per-intelligence and tokens-per-watt. A formal launch is planned for July. Nishant Gupta, chief availability officer at Salesforce, said in a statement that “token economics is fundamentally more abstract and opaque than anything we’ve managed at this scale before.”

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The challenge is enormous. “Tracking cloud costs is a hundreds-of-millions-of-rows-a-month data problem,” Storment said. “Tracking token costs is a trillions-of-rows-a-month data problem.

A market forms around the problem

Startups and established vendors are racing to fill the gap. Pay-i tracks and optimises AI spending. Paid lets developers bill based on actual value rather than subscription fees. Jellyfish, Waydev, and Faros AI provide agent monitoring to prove the ROI of developer tools. Ramp has moved into AI spend management. Datadog and New Relic have added token-level observability.

Model routing is emerging as the primary cost lever. Factory, an enterprise AI coding startup, launched a model router this week that automatically picks the cheapest adequate model for each task. Vitaly Gordon, CEO of Faros AI, said frontier labs are already doing this internally. “The financial report for how much you spend on Anthropic, even if you call the Opus model, some of the spend will be on Sonnet or Haiku, because they are smart enough to do it,” he said.

Goldman Sachs projects global token usage will multiply 24 times by 2030. The companies already over budget need solutions now, and the Tokenomics Foundation’s first deliverable is still months away. As Gordon put it: “Maybe we created a steam engine, but we still haven’t figured out the assembly line.

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iFi GO link 2 Max Debuts at High End Vienna 2026: S-Balanced Dongle DAC For $85?

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iFi Audio is back in the dongle DAC fight with the new GO link 2 Max, a compact USB-C DAC/headphone amplifier designed for smartphones, tablets, laptops, and PCs. Announced around High End Vienna 2026, the new model lands at $85 USD which puts it directly into one of the most crowded corners of personal audio.

And crowded is being polite.

The dongle DAC category is now packed with options from iFi, FiiO, Shanling, AudioQuest, Schiit Audio, Questyle, and enough other brands to make your phone’s USB-C port consider early retirement. AudioQuest has a new model coming as well, so clearly nobody got the memo that the boat was already full and starting to take on water.

Still, iFi has been at this long enough to know the assignment. The GO link 2 Max is not trying to be a desktop replacement, a battery-powered Bluetooth DAC, or a tiny slab of CNC-machined jewelry with a price tag that makes you clean your glasses, reload the page, and wonder if someone misplaced a decimal point. It is a wired USB-C dongle DAC with more output power, dual-DAC architecture, iFi’s S-Balanced technology, and app-based firmware support for under $100.

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That might actually be a good deal if the sound quality has been improved and the cable can take the abuse.

ifi-go-link-2-max-back-angle

Dual ESS Sabre DACs in a Tiny USB-C Package

The GO link 2 Max uses a dual ESS Sabre DAC architecture, with one DAC chip assigned to each audio channel. iFi says the design improves detail, definition, and instrument separation versus a single-DAC layout.

Format support is also strong for the price: PCM up to 32-bit/384kHz and native DSD256. That is more than enough for the overwhelming majority of users streaming from Qobuz, TIDAL, Apple Music, or a local hi-res library. Nobody needs to pretend they are casually commuting with 11.2MHz DSD files. Call your therapist if that’s actually something on your smartphone.

The GO link 2 Max also uses iFi’s GMT clock circuitry with a specialized crystal oscillator, along with ESS technologies such as Time Domain Jitter Eliminator. The goal is lower distortion, cleaner timing, and better clarity from a device small enough to disappear into a pocket.

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More Power Than the Size Suggests

The headline number is up to 241mW of output power, which is a lot for something this small and affordable. That does not mean it will replace a proper desktop headphone amplifier, and nobody should expect it to drive planar headphones without some strain at higher levels.

But for IEMs, efficient dynamic headphones, and many portable over-ear models, 241mW gives the GO link 2 Max enough muscle to be more than a basic USB-C phone adapter with delusions of grandeur. Han Solo would understand.

In our review of the previous iFi GO link Max, the appeal was clear: it was small, solidly built, genuinely plug-and-play, and offered a lot more volume, resolution, clarity, bass texture, imaging, and separation than a basic laptop or phone headphone output.

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It also brought dual ESS Sabre DACs, 32-bit/384kHz PCM, DSD256 support, and a 4.4mm balanced output to the sub-$100 category, which made the $79 price feel like someone at iFi had either lost a bet or found religion.

The limitations were also clear: the attached USB-C cable was a structural weak point, the 3.5mm output had less power than the 4.4mm jack, and high-impedance dynamic headphones were not always the best match.

The GO link 2 Max appears to stay focused on the same core idea, but with more output power, dual DACs, Dynamic Range Enhancement, THD compensation, and better software support through iFi Nexis.

That is the right direction.

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S-Balanced Output, Not a 4.4mm Balanced Jack

ifi-go-link-2-max-front-back

One detail needs to be stated accurately: the GO link 2 Max does not appear to add a 4.4mm balanced headphone output. Instead, it uses iFi’s S-Balanced technology through its 3.5mm headphone output.

iFi says S-Balanced applies balanced circuit principles to a single-ended 3.5mm output to reduce channel crosstalk and improve separation. According to iFi, the implementation cuts crosstalk between channels in half.

That distinction matters because “balanced” gets thrown around in portable audio like free drink tickets at a trade show. This is not the same thing as a 4.4mm balanced output. It is iFi’s own approach to lowering noise and improving separation from a standard headphone jack.

For most users with 3.5mm headphones and IEMs, that is probably more useful than adding another cable standard to the drawer of shame.

Dynamic Range Enhancement and Lower Distortion

The GO link 2 Max also includes Dynamic Range Enhancement, or DRE, which iFi says adds up to 6dB of additional range between the quietest and loudest moments in the music.

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iFi also claims its THD compensation reduces distortion by more than 50% compared to the original GO link Max. That is a useful claim, but again, the listening test matters. Measurements can tell part of the story. Headphones, IEM sensitivity, source device behavior, and volume control implementation will tell the rest.

iFi Nexis App Support, But Android Gets the Good Stuff

The GO link 2 Max supports the iFi Nexis app, which enables over-the-air firmware updates, selectable digital filters, and volume limiting.

There is a catch: iFi says those Nexis features are exclusive to Android devices. That means iPhone, iPad, and Mac users should not assume they are getting the same app-based control experience.

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The two selectable digital filters are hybrid and linear, giving Android users some control over the DAC’s sonic behavior. Whether most listeners will hear a dramatic difference is another matter. Digital filters are useful, but they are not fairy dust. They tend to make subtle changes, not convert a $85 dongle into a $2,000 desktop DAC because someone tapped the right button.

ifi-go-link-2-max-usb-c-dongle-dac

Hardware Volume Control Is the Smart Move

One practical feature is the GO link 2 Max’s hardware-based volume control. iFi says this lets users adjust volume without reducing digital resolution in the way software volume control can.

That matters most with sensitive IEMs, where small volume changes and low noise are important. It is not the flashiest feature on the spec sheet, but it is the kind of detail that can make a portable DAC easier to live with every day.

Specifications Compared

ifi-go-link-2-max-comparison-table

The Bottom Line

The iFi GO link 2 Max is for listeners who want a real upgrade from a phone, tablet, or laptop headphone output without carrying a desktop DAC or another battery-powered box. For $85, it offers dual ESS Sabre DACs, up to 241mW of output, S-Balanced technology, hardware volume control, and hi-res PCM/DSD support in a tiny USB-C package.

The dongle DAC market is packed tighter than a CanJam elevator, but this one stands out by focusing on the basics: more power, cleaner conversion, and better control for IEMs and efficient headphones.

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Where to buy: $85 at Crutchfield | iFi Audio

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Final Fantasy 7 Revelation Wraps Up the Remake Trilogy in 2027

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Summer Game Fest 2026 ended with a bang on Friday with the reveal of the final game of the Final Fantasy 7 Remake trilogy, Final Fantasy 7 Revelation. Not only did we get to finally see the trailer for the last entry, we were treated to gameplay footage as well. And we won’t have to wait long — it’s expected to come out next spring. 

The game picks up right after the previous game, Final Fantasy 7 Rebirth, and includes all the fan-favorite characters and ties up the loose ends of this retelling of the story from Final Fantasy 7. 

The trailer showcases the final chapter, in which Sephiroth wields incredible power and it’s up to Cloud and his allies to stop him. Featured in the video is the final character to join the team, Vincent Valentine, who appeared very late in the previous game, Final Fantasy 7 Rebirth. We also see the Weapons – Ruby, Emerald and Ultimate – that will be available in battle for those who want a challenge. Revelation also brings back the ability to swap characters on the fly during battles. 

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The Summer Game Fest stream included a new addition to the game, Function Integrated Tactical Suitwear, or FITS. This system will unlock new movesets and battle boosts while allowing players to customize the look of their characters. 

The Final Fantasy 7 Remake series began in 2020 as a retelling of the original game from 1997.  The three games expand on the original’s story while modernizing the graphics and combat, resulting in a series that offers significantly more game to play.  

Final Fantasy 7 Revelation will launch in 2027 on PC, PS5, Xbox Series consoles and the Nintendo Switch 2. 

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Microsoft is making Office 2019 for Mac users pay one way or another

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If you’re still using Office 2019 on your Mac, your time may be running out.

Microsoft has confirmed that from 13 July, Office 2019 for Mac will lose the ability to create, edit and save documents due to an expiring security certificate. While the apps themselves won’t suddenly disappear, they could become far less useful. This is especially problematic for anyone who still relies on Word, Excel or PowerPoint as part of their daily workflow.

The situation is unusual because Microsoft sold Office 2019 as a one-time purchase rather than a subscription. Many buyers picked it up specifically to avoid recurring Microsoft 365 fees and were happy to stick with a version that covered the basics without constantly adding new features.

Microsoft officially ended support for Office 2019 for Mac back in October 2023. Until now, that largely meant no new features or security updates, while the apps continued working as normal. The upcoming certificate expiry changes that.

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Microsoft says it has already updated newer versions of Office to recognise the renewed security certificate. However, because Office 2019 is no longer supported, Microsoft cannot deliver the same update to that version.

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That leaves existing users with a choice to make.

The first option is to move to Microsoft 365, which provides access to the latest versions of Office across multiple devices via a monthly or annual subscription. The second option is to purchase Office Home 2024 for Mac or Office Home and Business 2024 for Mac. Both remain available as one-time purchases.

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Neither route is likely to please users who expected Office 2019 to keep functioning indefinitely. Besides, some customers have pointed out that Microsoft previously suggested the software would continue to work after support ended. However, references to that wording have reportedly disappeared from the company’s website.

For some users, free alternatives such as Apple’s Pages, Numbers and Keynote may be enough. However, for those who rely on Microsoft’s file formats for work, school or collaboration, switching isn’t always practical.

The result is that many long-time Office 2019 users now face an unavoidable decision: pay for a newer version or risk losing access to some of the software’s most important functions.

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As It Turns Out, There’s More Than One Cassette Mechanism Being Made After All

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It’s become an accepted truth amongst tapeheads that there’s no point looking at new hardware, because there’s only one tape mechanism being made anywhere in the world anymore, and that it sucks. [VWestlife] may enjoy German automobiles, based on the name, but he’s also a tapehead– and he took the time to demonstrate on YouTube that the accepted truth just ain’t so.

The supposed One Mechanism to Rule Them All in Lo-Fi is designed or made by Chinese company Tanishin. Certainly Tanishin does make a tape mechanism, but as [VWestlife] demonstrates with a few teardowns, there’s absolutely more than one on the market. That doesn’t mean any of the new offerings will out-compete your vintage Sony Walkman, but it does mean there are differences worth considering if you were to buy new.

Note that it is handhelds like the Walkman being talked about– it must be, since there are both slot-loading and flip-loading decks still being made, and even if you’re not a tapehead you should be able to tell that those won’t share the same part on the BOM.

With a few teardowns, he finds three separate mechanisms, followed by a deep-dive into the Tanishin. If you’re looking to buy a new walkman– or perhaps use its guts to build a mass storage device-– you might want to watch the whole thing to help you pick. On the other hand, the mechanism doesn’t matter that much, as he points out. It brings the tape over the head, but that’s not difficult. Everything else– from the motor that needs to draw the tape out evenly, to the pickup and the preamps and amplifiers–is where noise and poor quality sound tends to creep in, especially when something’s built to a budget.

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Overall, [VWestlife] takes pains to point out that these ‘crappy’ new players aren’t any worse than the original Sony Walkman– we’ve just been spoiled by decades of better media than the humble compact cassette. That’s no slight against the cassette– people are still pushing its limits to this day, like this insanely fast vacuum-driven mechanism we featured.

Thanks to [Stephen Walters] for the tip!

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Microsoft AI chief says company was “set free” from OpenAI to pursue superintelligence

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For three years, Microsoft’s artificial intelligence story has been inseparable from OpenAI. The partnership — cemented by a cumulative investment exceeding $13 billion — gave Microsoft early access to the most advanced AI models on the planet, catapulting its Copilot products into the enterprise mainstream and adding hundreds of billions of dollars to its market capitalization. To the outside world, Microsoft’s AI strategy was OpenAI.

Mustafa Suleyman wants to change that narrative.

In an exclusive sit-down interview with VentureBeat at Microsoft Build 2026, the CEO of Microsoft AI disclosed that a contractual change with OpenAI roughly six months ago granted his division the formal authority to pursue what he openly calls “superintelligence” — using Microsoft’s own researchers, its own data pipelines, and its own custom silicon.

“We were only sort of set free from our contract with OpenAI about six months ago to formally pursue superintelligence,” Suleyman said. “So this is very early days.”

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The comment, delivered matter-of-factly backstage at the Fort Mason Center here, offers the clearest signal yet of a strategic inflection point unfolding inside the world’s most valuable public company. Microsoft is not abandoning OpenAI. But it is building something alongside it — and, eventually, something that could stand entirely on its own.

Microsoft’s first in-house model family signals a new level of AI ambition

The most tangible evidence of that shift arrived the same day. Microsoft announced a family of seven new AI models developed entirely in-house by its AI Superintelligence Team, spanning reasoning, code generation, image creation, transcription, and voice synthesis. The models — branded under the “MAI” family name — are Microsoft’s most ambitious first-party AI release to date.

The flagship, MAI-Thinking-1, is a 35-billion-active-parameter reasoning model that Microsoft says matches leading models in its weight class on key software engineering benchmarks and demonstrates advanced mathematical reasoning. Suleyman emphasized one point repeatedly: the model was trained from scratch on clean, commercially licensed data, without distillation from third-party frontier models — a direct, if unstated, contrast to the widespread industry practice of using outputs from competitors’ systems to train cheaper alternatives.

“We train our reasoning models from scratch,” Suleyman wrote in a blog post accompanying the announcement. “We don’t distill from other labs and we don’t rely on unlicensed or opaque data.”

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The rest of the family fills out a multimodal portfolio designed for enterprise deployment: MAI-Code-1-Flash, a lightweight coding model built specifically for GitHub Copilot and VS Code; MAI-Image-2.5, which supports both text-to-image and image editing; MAI-Transcribe-1.5, which Microsoft claims is the most accurate transcription model available, operating across 43 languages; and MAI-Voice-2, a multilingual speech-generation system. All of the models ship through Microsoft Foundry, the company’s model-hosting and deployment infrastructure, and for the first time, developers can tune model weights themselves through third-party platforms including OpenRouter, Fireworks, and Baseten.

But Suleyman made clear in the interview that the seven models are a proof of concept, not a finished product. The real project is the lab itself.

“Our job is to make sure that when we look out to 2030 and beyond, we have the capacity not just to buy models from third parties, but to build the absolute frontier, the best models in the world,” he said. “That’s a long transition.”

What “set free” from OpenAI actually means for Microsoft’s AI future

To understand what Suleyman means by “set free,” you need to understand the unusual contractual architecture that has governed Microsoft’s AI efforts for years.

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When Microsoft invested billions into OpenAI beginning in 2019, the partnership came with a specific arrangement: OpenAI would build the frontier models, and Microsoft would serve as the exclusive cloud provider, integrating those models into its products and reselling them through Azure. The deal gave Microsoft extraordinary commercial leverage — access to the world’s most advanced AI without having to build it — but it also created a dependency. Microsoft was explicitly barred from pursuing its own AGI research, and the agreement even capped how large a model the company could train, restricting it from building systems beyond a certain computing threshold measured in FLOPS.

That arrangement was formally renegotiated. As Fortune and Axios reported in November, a revised deal with OpenAI removed those restrictions, clearing the way for Suleyman to launch the MAI Superintelligence Team and pursue what he calls “humanist superintelligence.” The result, in Suleyman’s telling at the time, was a “best-of-both environment, where we’re free to pursue our own superintelligence and also work closely with them.”

By the time he sat down with VentureBeat at Build 2026, roughly six months had passed since that self-sufficiency effort formally began. Microsoft had already started shipping in-house models — including MAI-Image-2-Efficient, a lighter-weight image generation model released in April — but the seven MAI models announced at Build are the team’s most ambitious release yet: a full multimodal family spanning reasoning, code, image generation, transcription, and voice.

Even so, Suleyman does not view the shift as a rupture with OpenAI. He described Microsoft’s current position as one of abundance, not scarcity.

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“There’s no immediate urgent need to fill a gap in three months’ time or six months’ time,” he said. “We have OpenAI, we have Anthropic, we have thousands of models inside Foundry. So there’s already a huge amount of optionality available to us.”

The framing is telling. Microsoft’s push into first-party frontier models is not born out of a crisis in the OpenAI relationship but out of a strategic calculation: as AI becomes the most consequential technology layer in enterprise computing, the company cannot afford to depend entirely on partners for the foundational capability. “Over the next five years, we have to be able to produce state-of-the-art frontier-scale models,” Suleyman said. “That’s our mission.”

Suleyman says the shift from chatbots to autonomous AI agents has already begun

If the seven MAI models represent the technical ambition, a new capability called Frontier Tuning represents the commercial logic. Announced alongside the models at Build, Frontier Tuning allows enterprise customers to customize MAI models using their own proprietary data, workflows, and domain terminology, all within their own secure compliance boundary. The system uses reinforcement learning environments — what Microsoft calls “training gyms for AI” — that let agents learn directly from real workplace tasks without affecting production systems.

The results Microsoft shared are striking. An MAI model tuned for Excel reportedly matches GPT 5.4 performance while operating at up to ten times greater efficiency. Early enterprise adopters are seeing similar gains: when tuned for one unnamed organization’s exacting standards, the MAI model achieved the highest win rate of any model tested at roughly one-tenth the cost.

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Suleyman framed Frontier Tuning as part of a broader evolutionary stage — a move from intelligence to action. “We’ve basically moved beyond just conversation,” he told VentureBeat. “Now we’re moving to action.”

He introduced a new framework for thinking about that progression: the shift from IQ (factual intelligence) to EQ (emotional intelligence, or the ability to follow tone and style instructions) to what he calls AQ — the “Actions Quotient.” 

Future AI agents, in Suleyman’s telling, won’t just answer questions. They will log into enterprise software, navigate complex multi-application workflows, and execute tasks across Excel, Word, Teams, Jira, Adobe InDesign, and customer relationship management systems — just as a human employee would.

“You should be able to show up on day one and almost provision credentials to a new AI agent,” he said. “The model needs to be able to move across all of these different environments, and that’s actually the great strength of Microsoft.”

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The Build 2026 announcements bore this out in concrete product terms. Microsoft Scout, the company’s first “Autopilot” agent, operates as an always-on background assistant built on the open-source OpenClaw technology. It runs with its own governed identity inside Microsoft Entra, so its actions are auditable and attributable. Windows 365 for Agents gives AI agents their own managed Cloud PCs, allowing them to interact directly with applications and browsers inside enterprise environments. And the Foundry platform received major updates — including hosted agents with sub-100-millisecond cold starts, a new Microsoft Agent Framework, and one-click publishing to Teams and Microsoft 365 Copilot.

Why Microsoft believes enterprise data is the next AI training frontier

Suleyman also articulated why he believes Microsoft’s position is uniquely defensible — and the argument has less to do with model architecture than with where work actually happens.

“We’ve sort of hoovered up all of the obvious pools of training data,” he said, referring to the industry’s early scramble to ingest the open web. “In the next phase, we actually want to be able to give these agents to companies to train on their specific tasks with the data that they have inside of their own big workflows.”

The claim is subtle but consequential. The first wave of generative AI was trained on publicly available text — books, websites, Reddit posts, code repositories. That data is now largely exhausted, and its use is increasingly contested in court.

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The next wave, Suleyman argues, will be trained on enterprise-specific data: the internal workflows, decision traces, and institutional knowledge that define how real organizations operate. Microsoft, which serves 493 of the Fortune 500 through Azure according to Suleyman, is already embedded inside those workflows through Microsoft 365, Teams, Dynamics 365, and the broader Azure ecosystem. Frontier Tuning is the mechanism that converts that positional advantage into model performance.

“People underappreciate that that’s going to be the next domain,” Suleyman said.

The early partner list for Frontier Tuning reflects the ambition: Mayo Clinic, where Microsoft is co-creating a frontier AI model for healthcare using de-identified clinical data; EY, which is tuning a tax-advisory agent for deployment to 75,000 professionals globally; Land O’Lakes, where Frontier Tuning delivered what the company’s product development scientist called “meaningful improvements in grounded outputs and style compliance”; and Pearson, which is using tuned models to provide learning-science-aligned feedback in its Communication Coach product.

The Mayo Clinic partnership may be the most significant. Microsoft and Mayo Clinic are collaborating to build a healthcare-specific frontier model that combines Mayo’s clinical expertise and longitudinal patient insights with Microsoft’s AI capabilities. The model will be owned by Mayo Clinic and deployed first within Mayo’s own environment before being made available to other organizations through Foundry.

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Microsoft’s custom AI chips and GPU buying spree reveal the scale of its compute advantage

None of this works without an industrial-scale compute infrastructure, and Suleyman was unusually candid about the hardware economics underlying Microsoft’s strategy.

“We are the largest buyer of GPUs on the planet,” he said. “We’re the largest buyer of GB200s and GB300s in the world.”

Microsoft will continue purchasing Nvidia accelerators “for many, many years to come,” Suleyman said. But the company is simultaneously building its own custom silicon. Maia 200, Microsoft’s second-generation AI accelerator, is already running in production across data centers in Iowa and Arizona, with deployments planned for Italy, Australia, and South Korea. According to Microsoft, Maia 200 delivers the best tokens-per-dollar-per-watt in the company’s fleet.

Suleyman put a finer point on the economics in the interview: Maia 200 is 30 percent more cost-efficient than Nvidia’s GB200, he said. And when Microsoft co-optimizes its own MAI models to run natively on Maia silicon, the company sees an additional 1.4x improvement in performance per watt. “It is going to be cheaper in years to come to build on MAI models with Maia 200 and Maia 300 inside of Azure,” he said.

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That claim — if it holds at scale — has profound implications for the competitive landscape. It means Microsoft is not merely buying its way to AI dominance through Nvidia; it is building a vertically integrated stack in which its own models, running on its own chips, inside its own cloud, tuned on its customers’ own data, could offer performance and cost characteristics that no competitor can replicate.

Suleyman rejects the idea that AI models are becoming commodities

Suleyman also pushed back sharply against one of the most popular narratives in Silicon Valley: that AI models are rapidly commoditizing.

“A lot of people are saying models are commoditizing,” he said. “I don’t think that’s true.”

His argument hinges on what he calls “quality tokens” — the proposition that the composition, curation, licensing, and deduplication of training data matter at least as much as raw scale. Microsoft’s new MAI models, he said, were trained on a pre-training mix composed of approximately 50 percent high-quality code, with the remainder drawn from commercially licensed and carefully curated sources.

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The result, he argued, is a distinct “lineage” of models optimized for coding, reasoning, and agentic behavior — fundamentally different from models optimized for consumer chat, cultural content, or multilingual breadth.

“We’re going to see very distinct lineages that reflect different training objectives of different companies,” he said. “Quality tokens matter more than just brute-force scale.”

This is a strategically important argument for Microsoft to make. If models are commodities — if any lab can match the frontier within months using cheaper compute and distilled training data — then the model layer becomes a race to the bottom, and Microsoft’s billions in compute investment offer no durable advantage. But if model quality is a function of data discipline, research depth, and institutional patience, then the lab-building approach Suleyman is pursuing becomes a genuine competitive moat.

He used a specific metaphor to describe that approach, one borrowed from optimization theory: the “hill-climbing machine.” The phrase describes a system that continuously improves — cycle after cycle — by applying more compute, better data, and sharper evaluation. “The goal here is to build what we think of as a hill-climbing machine,” he wrote in his blog post. “An organization that can continuously improve, cycle after cycle.” The metaphor is revealing because it describes a process, not a destination. Suleyman is not promising that Microsoft will build the world’s best model next quarter. He is arguing that Microsoft is building the system — the research culture, the data pipelines, the silicon co-optimization, the evaluation infrastructure — that will produce progressively better models over years.

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Inside Microsoft’s five-year plan to become a self-sufficient AI superpower

The strategic picture that emerges from Suleyman’s comments — and from the full scope of the Build 2026 announcements — is of a company preparing for a future in which AI capability is not rented from a partner but generated internally, at scale, across every layer of the stack.

Microsoft still needs OpenAI. The partnership continues to power Copilot, Azure AI services, and ChatGPT’s infrastructure. Suleyman acknowledged as much, describing Microsoft’s portfolio of model providers as a source of strength, not a problem to be solved. 

But the direction of travel is unmistakable. With its own frontier models, its own custom silicon, its own reinforcement learning environments for enterprise tuning, and its own autonomous agent infrastructure, Microsoft is constructing a parallel path — one that, by 2030, could make the company a fully self-sufficient frontier AI lab embedded inside the world’s largest enterprise software platform.

“Our ultimate goal is what we call Humanist Superintelligence,” Suleyman wrote in his blog post. “That means advanced AI systems designed to serve people and organizations, not replace them.”

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Whether that goal is achievable — or even clearly definable — remains one of the great open questions in technology. And Suleyman expressed more confidence than caution when asked about the trajectory of progress. “I really think we’re at the tip of the iceberg,” he said. “The models are so much more powerful than we know how to extract intelligence from them.”

But confidence and execution are different things. Building a frontier lab is not an announcement; it is a decade-long commitment that requires retaining elite researchers, maintaining scientific rigor under commercial pressure, and producing results that justify the staggering capital expenditure.

Google learned this with DeepMind — which Suleyman himself co-founded in 2010, before joining Microsoft — and even that lab, widely regarded as one of the best in the world, spent years navigating the tension between pure research and product delivery.

Suleyman seemed aware of the contradiction. “If you rush it, you’ll screw it up,” he said.

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The sticker on his laptop reads: “Patience and urgency.” It is a paradox that Microsoft now has five years — and several hundred billion dollars — to resolve.

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Over-Engineering An FDM Spool Holder From Prusa Mk4S Remains

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Unlike resin printers where you generally just pour the fresh resin into the easily accessible vat, FDM printers need to squirrel away at least one spool and its requisite holder somewhere. For bed slingers this generally means a top-mounted spool holder, while for CoreXY enclosed printers they can appear on the sides, top or – inexplicably – on the back. While a side-mounted spool is often convenient, access to the side can still be blocked, in which case you do what [3D Maker Noob] did and over-engineer a fancy top-mounted spool holder.

The problem started after converting a Prusa Mk4S to a Core One using the conversion kit, which changes the position of the spool, forcing him to work around not having access to the right side of the machine where the default position is. After a first version using many of the left-over parts of the original Mk4S to create a fancy box-shaped spool holder, he proceeded to upgrade it as detailed in the video. All project files and instructions are available on Printables.

The result is a box you stack on top of the printer somewhat like a multi-spool box, just flatter and with a flippy lid on the front from which a rail slides out with the magnetically attached spool holder. A spool holder which you naturally can further customize to fit different spools. Even if over-engineered, you can’t deny that it would fit in confined spaces and looks pretty good while doing its job.

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Ithaca Is A Mysterious Road-Trip RPG From Bury Me, My Love Studio Pixel Hunt

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In Ithaca, Penelope’s road trip begins with a stop at a gas station, a call to a friend, and the discovery of a dude hog-tied and blindfolded in the trunk of her car. She seems surprised by the situation, but she closes the trunk, gets in the front seat and drives.

Ithaca is a road-trip RPG from The Pixel Hunt, the French studio behind the heartbreaking narrative game Bury Me, My Love, and it’s about more than just feeling the breeze through the open window and singing along to your favorite jams. The game’s protagonist, Penelope, is a 30-something environmental lawyer who’s fed up with a system that protects corporate polluters, and she’s joined the Earth Protection Association in an attempt to fight back in a new way. She’s on her way to a place called Ithaca to meet other members of the EPA when she discovers the boss of a huge petroleum company in her trunk. Apparently, she didn’t put him there.

The game plays out from the driver’s seat, where Penelope can look for clues about what’s she’s really doing, and also call and text her friends and family. Penelope has to pretend she isn’t getting swept up in a large-scale eco-terrorism plot while also navigating chats with the EPA organizers, building up interpersonal and deductive skills. There are more than 30 NPCs for Penelope to talk to, with a full cast of voice actors.

The landscapes that fill the windshield are procedurally generated scenes of wind farms, sprawling bridges, mountain passes and clean blue waterways, and the game ends in one of seven final destinations. Players are able to dictate Penelope’s path with their narrative choices, and ultimately decide whether she completes the EPA’s plans or backs out at the last minute.

“We’re not making Ithaca to give answers,” Pixel Hunt founder Florent Maurin said in the game’s Day of the Devs reveal video. “We’re making it because we’re living through questions that feel increasingly hard to avoid about power, about violence, about the world we live in and how far we’re ready to go to defend it. About what still feels possible when nothing seems to work anymore. And we hope Ithaca will be one way to sit with those questions for a while, carefully and comfortably from inside a car that keeps moving forward.”

Ithaca is tentatively scheduled to come out in 2027, and there’s a Kickstarter for the game live today, along with a Steam page.

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