Tech
Forza Horizon 6 on a Wheel Finally Makes Sense Thanks to One Pro WRC Driver

British World Rally Championship (WRC) driver Louise Cook recently climbed into Forza Horizon 6 with an enthusiast-grade Direct Drive (DD) wheel setup, triple screen monitor rig, and a digital 1986 Audi Quattro rally car. She is most likely using dialed in custom force feedback values, before threading the car through narrow mountain roads, tunnels, and tight corners with pro racer precision.
Playground Games launched the latest installment in Japan, and the setting is better suited to the franchise than any previous location. The map covers a variety of biomes, including actual elevation fluctuations. You have snow-capped alpine passes rising over the verdant highlands and coastal highways, and then there’s Tokyo City, which is five times larger than anything they’ve done before, with distinct districts that change character as you walk around them. So you’ll be passing through cherry blossom tunnels one minute and neon-lit streets the next, before returning to peaceful (yet narrow) alleyways. The seasonal weather does a fantastic job of adjusting grip and visibility without making each drive difficult. They’ve also included a few vertical slopes and hairpin sequences to test your ability to use momentum rather than pure power.
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The game has approximately 550 cars, with the majority of them being Japanese vehicles, ranging from everyday icons like the Nissan Cedric to legends like the R32 Skyline, S15 Silvia, and Honda NSX. You also have some recent standouts, such as the Toyota Land Cruiser and the GR GT Prototype (on the cover). Of course, you’ll come across some barn treasures that will surprise you, like a vintage Toyota 2000GT hidden away on a dirt track. The tuning depth has also been increased, with engine swaps, aero options, and visual layers now available, and community-shared tunes and liveries provide an excellent way to skip some of the grind while still customizing cars for certain routes or events.
The handling has also been dramatically enhanced, with cars transmitting weight more convincingly around corners and steering inputs feeling noticeably sharper than in the last game. Drifting down the winding roads of the Highlands is no longer a source of frustration, but rather a delight. They’ve also introduced a new simulation steering mode to help prevent understeer in controller configurations. Wheel support has also been significantly improved, with more detailed force feedback and cockpit animations displaying a complete 540 degrees of rotation.
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