Tech
In Turok Origins, Dinosaurs Don’t Just Die, They Power Up Your Suit in This New Gameplay Trailer
Saber Interactive just released a fresh in-engine gameplay trailer for Turok Origins, and it makes one thing clear right away: this return to the Lost Lands carries real weight. The roughly 47-second clip moves fast, blending brutal close-quarters combat with a striking new progression system that turns every major kill into something more than a notch on the belt.
A warrior in a high-tech suit charges through dense jungle and ancient ruins, while enormous reptiles emerge from the undergrowth to attack. The camera jumps between our rough first-person perspective and a more controlled third-person vision, allowing us to see both the current danger and the larger picture of the conflict. The view is right in the thick of the action, with a plasma blast ripping through scaly hide, and then it zooms out to show the entire arc of a melee swing as it impacts with a heavy thwack.
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What sticks out is how the trailer handles the DNA mechanism, which is a true show-stopper. When a dinosaur dies, its energy flows directly into the suit. The armor begins to transform on the spot, with plates moving, colors deepening, and brilliant lines lighting up the surface. It’s unlocking new powers, which it’s demonstrating in rapid succession. There’s a scene in which a ground-stomp sends rubble flying and a shockwave spreading out, taking down a beast long enough for a follow-up tomahawk and an energy shot from a bow.
The trailer also shows how these powers can be combined with the rest of the armory. We witness a mix of the classics, such as a bow that fires luminous darts, plasma rifles that rip through groups, shotguns for close quarters, and some more experimental, sci-fi-style weaponry that appears completely out of this world. Ammo looks to be linked to the environment as well, with plants that can be drained in the midst of a resource war.
On top of that, the cooperative components begin to emerge. More warriors in identical suits join the conflict, and it appears like the game is ready for online team play against much larger dangers. There is a glimpse of an alien ship in the distance, which we know will play an important role in the game based on the tale. The environments are absolutely stunning; the jungle growth appears to have been wrestled to the ground, the temples are crumbling beautifully, and there are all these little patches of stranger, more alien-looking plants that really bring the ‘treacherously beautiful Lost Lands’ to life.
The pace is quick and unrelenting, with little pause between encounters, and the trailer frequently switches between different fighting types and angles to give us an idea of how the game will play. We see takedowns, special moves, and conventional shooting all mixed in, giving the action a true sense of weight and physicality.
Turok Origins is shaping up to be a real treat for fans of the series (and third-person action in general), and it will be available on Xbox and PC in the fall, with a target frame rate of 60 frames per second on the more powerful machine. Wishlisting is now available on Steam and the PlayStation 5, and the trailer clearly shows that the creators is aiming for a dynamic, developing experience in which you may increase your strength and skills by harnessing the very creatures you’re hunting.
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