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MSI Put a Talking Dragon Inside a Glass Cylinder on Its Latest Gaming Desktop, the MEG Vision X2 AI+

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MSI MEG Vision X2 AI+ Holographic Assistant
MSI just showed off the MEG Vision X2 AI+, a gaming desktop that does something no other mainstream PC has done before. A clear glass cylinder stands on the front of the chassis. A red dragon floats inside it in three dimensions. The creature wears golden armor and sports large lobster-style claws. Its name is LuckyClaw, and it serves as the visible face of an AI that can hear commands and carry them out.



Builders delve beneath the hood of the MEG Vision X2 AI+ to uncover some important hardware within the futuristic cylinder. You can upgrade to an Intel Core Ultra processor, including the 285K variant. Early models contain top-tier NVIDIA GeForce RTX 5090 graphics cards that can handle anything you throw at them. It’s all topped off with DDR5 RAM and PCIe 5.0 SSDs, which is some very high-end hardware. A large 360mm liquid cooler keeps the heat under control, while an MSI Project Zero motherboard keeps all of the wires neatly tidied up, so you don’t even notice they’re there. This monster can produce up to 3400 TOPS of AI performance when all of the components work together.

MSI installs LuckyClaw on every machine right from the factory floor. When you first load up your PC, you are welcomed with the dragon, and I mean immediately. A microphone is conspicuously placed at the front, waiting for you to express your thoughts (or type into a box on screen if that’s your thing), and the dragon springs into action, since it’s quite the talker! The cartoon mood lends it a “personality,” complete with a high-pitched, excited voice. The dragon is currently aiding with tasks comparable to those carried out on a computer. To change the performance mode, simply bark an order at the dragon, and it will do so. If you want to change the colour of the RGB lighting, simply tell it. If you have an MSI monitor, it can even transfer those settings to the screen via voice commands. Future software updates will surely add new tricks to LuckyClaws’ repertoire, and the MEG Vision X2’s brilliance is that the AI can learn alongside you.


LuckyClaw’s 3D appearance is created by a combination of mirrors and projection, removing the need for specialized holographic equipment. MSI intends to run the AI locally on the GPU to speed things up and reduce the need for server requests in the future. You also have to give them credit for putting the dragon right up front where you can see it, because it completely changes how you interact with the PC. The days of a monotonous PC tower that only lights up when you’re gaming are over, as the MEG Vision X2 is more like having your own tiny copilot sitting on your desk. The AI is basically focused on system control and the MSI ecosystem, which makes logical given that this is the first edition, and it provides a clear purpose to communicate with your PC without having to run apps or know a multitude of hotkeys.

There is no information on pricing yet, but MSI demonstrated it at Computex in Taipei, so it should be accessible through all of the standard retail channels. When it will be available is a little more uncertain, as we expect regional variations to influence this. MSI provides a range of configurations, but it is safe to assume that the CPU, GPU, and RAM options will influence the final price.
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Steam Machine And Steam Frame Are Coming ‘This Summer’

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The Steam Machine and Steam Frame are officially scheduled to land in summer 2026, Valve announced today in a blog post about something else entirely. There’s still no word on how much either bit of hardware will cost.

Valve made the big release-window reveal in a blog post about the Steam Machine and Steam Frame being included in the Verified program, which launched with the Steam Deck and lets players know how well games will run on the handheld. The Verified program will do the same for the Steam Machine and Steam Frame hardware. For Steam Machine, the requirements for a Verified badge are nearly identical to the Steam Deck’s, Valve says.

As for the Steam Frame, Valve writes, “Like Steam Deck Verified, the Steam Frame Standalone Verified program focuses on the experience customers will have with the device out-of-the-box in standalone mode. The criteria are similar as well: the default graphics configuration needs to perform well, text and UI elements need to be clear and legible on the built-in display, and the default controller configuration needs to work well with the Steam Frame Controllers. The same test criteria apply to both VR titles and non-VR titles.”

There’s been plenty of speculation about the cost of Valve’s hardware since it announced the Steam Machine, Steam Frame and Steam Controller in November 2025. The ongoing global memory shortage has dramatically driven up prices of gaming consoles and PCs in 2026, and there’s no clear end in sight. Xbox, Sony and Valve raised prices in their existing hardware lines this year by hundreds of dollars each, with Valve upping the price of the Steam Deck by as much as $300. Nintendo has plans to follow suit with the Switch 2.

The Steam Controller hit the market on May 4 and it costs $99, which is a perfectly reasonable price for a well-crafted not-PC controller with touchpads. Of course, it only has kilobytes of RAM, and instead runs on cool haptic screams.

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HP and Ferrari made a dreamy red laptop, and I can’t stop ogling at it

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HP has just collaborated with Ferrari to make a special edition laptop that borrows from the car maker’s racing DNA. The result of this partnership is the HP Limited Edition Scuderia Ferrari AI PC. And in typical Ferrari fashion, this laptop is covered in a furious red shade. When you flip over the laptop, you will see a glass lid that has over 2,000 micro-holes to ensure airflow, a design inspired by the exposed engine bay in Ferrari’s cars. 

What’s this machine all about?

Of course, there are plenty of other elements that have been borrowed from Ferrari’s luxurious sports cars. For example, there is a light bar right above the haptic trackpad. The keyboard backlight is adorned in a red shade that is reminiscent of Ferrari control panels. On the underside, there is a glass window sitting atop a carbon fiber-inspired cover that gives you a peek at the innards, including the two fans and heat sinks.

HP and @Ferrari are bringing performance, precision and design heritage together in a new way.

Introduced ahead of the Monaco Grand Prix, the HP Limited Edition Scuderia Ferrari AI PC reflects nearly two years of collaboration between Ferrari’s Design Studio and HP’s industrial… pic.twitter.com/Tf0g1wcqDB

— HP (@HP) June 4, 2026

Now, this is not a mass-market laptop. Far from it, actually. HP says that it is only making 4,999 units of the HP Limited Edition Scuderia Ferrari AI PC, and each one will bear its own unique identifier number at the back. As far as the specs go, it offers a 14-inch 3K tandem OLED display with touch input support, 120 Hz refresh rate, and 700 nits of peak brightness. It draws power from Intel’s Core Ultra X7 processor, alongside a generous 64 GB of RAM. This is a Copilot+ PC that can deliver 180 TOPS of AI firepower, and yes, there’s a dedicated Copilot key on this one, as well.

Now, this won’t be the first time that an automobile brand has joined hands with a player in the PC industry to make special edition laptops. This is not even the first such adventure for Ferrari. Back in 2009, the Italian car maker partnered with Acer to make the Ferrari One laptop. This was followed by a similar partnership struck between Asus and Lamborghini. MSI also inked a similar deal with Mercedes-AMG to make one of its Stealth 16 laptops. 

What else?

The port situation is not bad either. You get a total of four of them, which include an HDMI 2.1 port, a pair of Thunderbolt ports on the left edge, a USB-C port with DisplayPort 1.4 output, and a USB-A port sitting alongside a 3.5 mm headphone/audio combo jack and a Kensington security lock. Now this is a once-in-a-lifetime kind of deal. 

HP makes it abundantly clear that it is only making a limited batch of this laptop, and once that’s sold, it’s gone for good. As far as market availability goes, the HP Limited Edition Scuderia Ferrari AI PC will be sold only in nine countries, including the U.S., UK, Australia, Japan, and a handful of European nations. Moreover, it will only be sold through HP’s website and not in brick-and-mortar stores. 

The HP Limited Edition Scuderia Ferrari AI PC is priced at $5,599, and it will go on sale starting June 12th in the US. Given the specs, it’s an extremely high asking price, but if it comes as any consolation, the laptop will come with a bunch of exclusive items, including a Poltrona Frau leather sleeve that is used in Ferrari’s sports cars and custom wallpapers, as well.

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The World’s First GPIB Speech Synthesizer, And It’s For A GRiD Compass

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The GRiD Compass is a legendary portable computer — a taste of an early-80s future with bubble memory, tough enough for NASA to take them into space, and one of the machines which defined the beginnings of the form factor we know today as a laptop. They’re not easy to come by, but [Scott M. Baker] got his hands on one. As well as nursing it back to health, he’s made an unusual peripheral, a GPIB speech synthesizer.

The GRiD arrived in one piece despite sketchy packaging, and after a little confusion over its line voltage it ran as well as the day it was made. It was designed to use GPIB as its interface for large peripherals such as printers or disk drives, so it was that interface picked for the speech synthesizer. It emulates a GPIB printer, and bytes are sent to the synthesizer chip by printing to LPT1, making driving it an easy process.

The synth itself is a clever design that allows the use of all the various speech chips of the day. It achieves this using a GPIB carrier board holding the interfacing, and a set of plug-in modules, one for each different chip. It’s certainly an unusual peripheral.

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You can see more details in the video below the break, meanwhile if you can’t get the real thing there’s a cyberdeck tribute you can make.

 

Restoring a GRiD Compass and Building the World’s First GPIB Speech Synthesizer

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Every Despot Needs A Chokepoint

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from the get-rid-of-the-chokepoints-and… dept

In January 2011, a man in Tahrir Square held up a handwritten sign that read “Facebook: against every unjust.” Fourteen years later, almost to the day, Mark Zuckerberg sat in a place of honor at the inauguration of Donald Trump, ahead of the incoming cabinet. Same exact platform. Radically different relationship to power.

That contrast is the starting point for a piece I’ve spent the last month working on, published yesterday at Liberalism.org, exploring the intersection of decentralization and democracy: Enshittification, Despotification, and the Open Internet. It tries to explain how the internet technology we were told would liberate us is now being used as part of an authoritarian crackdown on rights and freedoms — and, more importantly, why that outcome was arguably built into the architecture from the start.

The key argument builds on Cory Doctorow’s encapsulation of how centralized systems get enshittified — big companies take control of chokepoints to extract ever-greater value from users — but extends it to show how those same chokepoints become targets for political manipulation as well. It also makes the case that infrastructure choices are far from neutral — they shape the incentives that determine who ends up with power:

What changed was that the underlying incentives of that centralized architecture had time to work. Centralized systems create chokepoints. Chokepoints, once they exist, attract everyone with an interest in squeezing them: companies looking to extract more value from users, governments looking to extract compliance from companies, and political movements looking to extract influence from both. In 2011, Facebook hadn’t yet figured out how lucrative those chokepoints would be, or how much leverage they offered to the powerful.

By 2025, everyone had figured it out.

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This is the part most debates about tech and democracy miss. The real question is whether the underlying architecture creates incentives that concentrate power or that distribute it. It’s not about whether technology is inherently good or bad, liberating or oppressive. Architecture shapes incentives; incentives shape outcomes. And once you’ve built a chokepoint, the attempts to capture it will be relentless, because the payoff for whoever controls it just keeps growing.

That’s the Doctorow half of the argument — enshittification, the corporate extraction playbook. But the piece extends it into territory Doctorow didn’t name: despotification, the political analog, where the same chokepoints that enable corporate extraction also enable authoritarian control:

The problem of centralized systems is that they create an irresistible temptation to control and exploit. Users who found value early on feel stuck: they can leave, but doing so means abandoning their community. That lack of easy exit creates lock-in, and lock-in enables enshittification.

And the same chokepoints that let companies extract value also let governments extract power. Those seeking control hunt up and down the network stack for leverage, and centralized providers concentrate it.

Call this despotification: the political analog of enshittification, where the same chokepoints get exploited to extract compliance from platforms—and ultimately to gain control over what people can say and hear.

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The temptation of those in power to twist the knobs to their liking became irresistible. This took many forms: X downranking posts with links to external sites, Amazon choosing which products to show you as the promoted results, Instagram choosing which content deserves to be sent to you as a reminder notification, Substack choosing which newsletters to suggest to you. Each of these choices can be tweaked in ways that enable greater usage, engagement, and revenue, and not necessarily in the interests of the users.

But the piece doesn’t just diagnose the problem — it argues that none of this is inevitable. The same way democracy requires active defense, so does a genuinely decentralized internet:

Decentralization, like democracy itself, is something we have to fight for. Absent deliberate effort, the default trajectory runs toward centralization, because centralization is convenient, and convenience wins in the short term.

Which means the decentralized alternatives have to be genuinely better, not just philosophically purer. The centralized platforms won the last round because they removed friction. They didn’t ask users to manage config files or understand network topology—they said “click here and it works,” and most people took that deal. Any decentralized successor that requires users to become their own sysadmins will lose the same way the last generation of open protocols lost.

What’s different now is that we’re closer than we’ve ever been to having decentralized systems that are actually more convenient and more empowering, where the user experience is competitive with the centralized incumbents, and the democratic benefits come built in rather than bolted on. The goal is to build systems where those two things point in the same direction.

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There’s a lot more in the full piece, including a section on how this same chokepoint logic is already being embedded into the infrastructure of whatever comes next — and why the architectural decisions being made right now will matter as much as anything that happened with social media.

Filed Under: centralization, chokepoints, decentralization, democracy, despotification, enshittification

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Cape Fear review: Apple TV’s new adaptation is stylish, scary, and features Javier Bardem’s best performance yet

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Cape Fear was one of my most anticipated Apple TV shows of 2026, but I was also worried about it. Adapting such an iconic story is no easy task, as people will always end up comparing it to the original. That said, I was impressed by Nick Antosca’s take on Max Cady and the terror he unleashes on everyone around him.

To give you a quick synopsis of Cape Fear, it follows Cady, a vicious and unreformed ex-convict who gets revenge on the two attorneys who put him behind bars. That’s enough to send a chill down your spine, and it requires a really strong performance to stick the landing.

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Ways To Embed Magnets In 3D Prints And Not Ruin Printers

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Adding magnets to a 3D print can be very useful in a design, but there are some things that can trip you up if you’re not aware of them. In a recent video by [Lost in Tech] some of the essentials are covered, including why you shouldn’t get magnets near most extruder nozzles or the printing bed.

The easiest method is of course to add magnets in after printing, using friction fit with or without ribs, or with a dab of glue. Here making sure that the magnet stays in place is the trick, as you do not want the magnet to get lost or end up in the tummy of a curious pet or toddler.

The magnetic pattern on an FDM printer's magnetic bed. (Credit: Lost in Tech, YouTube)
The magnetic pattern on an FDM printer’s magnetic bed.

Things get spicy when you’re talking about adding magnets during the printing process, as some extruders are made of a ferromagnetic material and thus a magnet will happily stick to said nozzle if it’s not pure brass or similar. As seen in the video even some purported ‘brass’ nozzles aren’t pure enough to not be significantly ferromagnetic.

Another issue is that of heat, which is something that magnets generally do not like much. Using magnets like you’d use heat inserts for bolts is a recipe for disaster, as the heat from a soldering iron will demagnetize the magnet, which for the typical magnet is less than 200°C. At least this should mean that the magnet stuck to your extruder nozzle will eventually fall off by itself after it demagnetizes.

With the bed of the typical FDM printer these days you’re talking about magnetically attached plates, with the underlying heated bed using a Halbach array configuration as is typical of flat magnets, yet with the gotcha that these aren’t typically real Halbach arrays, but knock-offs with simply alternating north-south pole magnets. As it turns out, these types of magnetic arrays can be disturbed by another magnet, such as a powerful neodymium magnet near said printing bed, flipping polarity in a way that cannot be easily undone.

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You can still install magnets during printing, but it’s recommended to use something like side-insertion, where the extruder nozzle cannot pull out a magnet. Regardless of your approach, it’s good to know of the risks with ferromagnetic nozzles, the magnetic bed and treating magnets like they’re just heat inserts. While you can get higher-temperature magnets, many of the same issues still remain here.

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The best solid-state MagSafe batteries for your iPhone in 2026

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After multiple high-profile recalls, battery packs are starting to switch to new, safer solid-state technology. We’ve rounded up the best solid-state MagSafe battery packs for your iPhone to help you pick one.

Several portable power banks and charging devices of different sizes and colors arranged in a row on a carpeted surface, with a softly lit brick and purple-blue backgroundWe tested a bunch of solid-state MagSafe-compatible batteries

Currently, most batteries on the market are traditional lithium-ion battery cells. It’s a tried-and-true technology, utilized for years, that is commonplace and affordable.
That doesn’t mean the process is without its downsides, though. Battery cell manufacturing is exacting; everything from poor design and subpar manufacturing to microscopic impurities can introduce defects serious enough to cause problems.
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The Instagram Plus Subscription Has Officially Launched

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Paying users will have tools for reaching either wider or more-specific audiences.

We learned last month that Meta was planning to introduce a subscription tier to several of its social media properties. Today marks the global rollout of the Instagram Plus option, and the company offered more details about exactly what will be included for paying users.

The bulk of the features are about getting people to see content. Story Spotlight prioritizes your profile for friends while Story Extend keeps the disappearing content visible for 48 hours instead of 24. Subscribers can also create multiple audience lists and pick which one will see a given story. There is a tool to preview stories, stats about how often your stories were rewatched and a way to search the people who have viewed a story. And if you don’t want a piece of content to show up in the main feed, you can opt to publish a post directly to your profile or highlights.

There are also some customization options. Subscribers can select from a collection of app icons and pick the text font for their bios. They’ll be able to pin six items to the top of their profile and send animated super hearts when reacting to friends’ stories.

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Meta’s announcement noted that more capabilities will be added in the coming months. Instagram Plus costs $3.99 a month. 

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The AI IPO Race Heats Up, DOGE Whistleblower Sues Elon Musk, and Instagram Gets Hacked

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Zoë Schiffer: Deviants and freaks, the new name of our podcast. And this is, I mean, just going back to red teaming, that’s work that a trust and safety team typically does. And those teams—

Leah Feiger: We don’t have those anymore.

Zoë Schiffer: They’re not as big as they used to be. There’s just not as much work. So yeah, I mean, it will be interesting to see how this plays out. Obviously within Meta, we’ve been talking to folks this week who kind of met the news with a sigh. The company has just laid off a large portion of the workforce. We’ve written about that. We’ve talked about that. And I checked in with people being like, “Well, how’s it going now?” The hack was kind of an excuse to talk to people, see how they’re doing. And they’re like, “I mean, as you’d expect, we’re asked to do two jobs now instead of one.” So you can imagine how that’s playing out.

Brian Barrett: I also, we were talking about AI regulation earlier and all this emphasis on national security and these high-level things, but again, not as much on consumer-facing products, which would be if you had say some sort of bureau that looked after consumer finances and protecting that, that would be helpful to have in this moment as well. We used to have one of those. Technically, I guess we still do. Not really. So all of this broader deregulation is coming at this moment when the tools that were once available are not. These new tools are very fallible. We’re going to see a lot more of this.

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Leah Feiger: Can I bring us to a topic that has nothing to do with AI, guys?

Brian Barrett: Please.

Zoë Schiffer: Wow. I didn’t know one existed, but yes, go off, queen.

Brian Barrett: Also, I think we can probably try to find a way to tie it back in.

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Zoë Schiffer: We can. We can.

Leah Feiger: No, absolutely not. Well, OK. This story is something that we have been thinking about, covering, looking at for a long time, but it is all about a DOGE whistleblower who just filed a lawsuit against Elon Musk. This all really started last year. On April 14, 2025, Dan Berulis, an IT staffer at the National Labor Relations Board, the NLRB, filed a whistleblower complaint with a massive claim. He said that DOGE had compromised the agency’s data and appeared to be exfiltrating it out of the NLRB.

Archival audio: A whistleblower is coming forward with claims that DOGE not only accessed data from his agency but also took a substantial amount of sensitive data with them. According to a disclosure shared with Congress, “Around 10 gigabytes of data, the equivalent of a full stack of encyclopedia is worth if someone printed these files as hard copy documents.”

Leah Feiger: This was a massive claim, especially at the same time as you guys very much remember, DOGE teams were firing federal workers and accessing sensitive data across the country. We were in the height of this last year in April. Berulis went public in an NPR article. His name was attached to it, and he claimed a threatening note had been taped to his door, and he was already scared about speaking out. Fast-forward a little bit, Berulis has now filed a defamation lawsuit in a DC court against Elon Musk. He said that Musk made him a target of further violence by falsely stating that Berulis’ whistleblower claim against DOGE was fake. This is a really intense claim for a variety of reasons, and what this all really harkens back to is Musk last year resharing an X post from a right-wing influencer claiming that DOGE had been cleared and that this whistleblower’s testimony was fake basically. After that happened—

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What AI means for nuclear escalation

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The Americans were closing in, the situation was getting more dangerous by the minute — and President Xi Jinping was waiting for my recommendation.

The standoff began in May, when the US announced a package of anti-aircraft and anti-ship missiles to Taiwan that would significantly upgrade the island’s ability to repel a Chinese invasion. We ordered massive military exercises in the region as a show of force. The US soon responded by sending the USS Abraham Lincoln to lead its own exercises with a joint contingent of Australian and Japanese forces.

If we showed weakness, Taiwan might be lost to China forever. If we were too aggressive, it could lead to World War III. But with so many ships and aircraft menacing the region, all with unclear intentions, the situation was getting too complex for commanders to process, and the risk of a deadly miscalculation was rising. Already, there had been a tense near-miss when a Chinese maritime militia fired on an American helicopter — thankfully, without casualties.

  • Recent events in Ukraine and Iran show that the use of artificial intelligence on the battlefield has very quickly gone from a speculative scenario to a current reality.
  • This has led to fears that AI could increase the risk of nuclear escalation, either by acting in a way that its designers don’t intent, or simply moving too fast for human commanders to keep up.
  • Ironically, it turns out be the best way to decrease the risks of how AI will perform in war may be to train humans in how to interact with it.

Perhaps it was time to let the machines take over.

The commander of the Chinese naval strike force in the region requested permission to turn on our recently deployed AI hub, which could coordinate the defense systems of all ships in the region and was capable of differentiating between friend and foe, firing in response to threats, and finding the optimal course of action based on China’s rules of engagement and available resources. In other words, if the Americans attacked, it could decide the appropriate response faster than any human.

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As the vice chairs of the Central Military Commission, my colleagues and I were tasked with making a recommendation to the president. The system could buy us precious seconds to rescue ships from imminent attack, but it was also untested in combat situations and had reached only 95 percent accuracy in tests.

After a tense discussion, we ultimately decided to employ the new system, but keep it in a “human-in-the-loop” setting that would require us to give a final order before firing. We were taking a cautious approach.

Not cautious enough, as it turned out.

A few days later, the AI-enabled system malfunctioned, opening fire on a US vessel and killing a number of US soldiers. Soon, American politicians and media were calling for payback. US ships began conducting joint patrols with the Taiwanese navy. Our intelligence sources indicated President Donald Trump was close to declaring an official alliance with Taiwan and basing US troops on the island.

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We were on the brink of all-out war.

A US-made standard air defense missile is fired during an exercise

A US-made standard air defense missile is fired from a Knox-class destroyer during the Han Kuang 22 exercise in Ilan, eastern Taiwan, in July 2006.
Sam Yeh/AFP via Getty Images

As you’ve probably surmised, this is a fictional scenario. I am not actually a high-ranking Chinese general, and Trump risking war with China over Taiwan is not exactly what transpired in the real May 2026.

The story comes from the script of a wargame conducted by Stanford University’s Hoover Institution that I participated in last fall. The “vice chairs” in the simulation were a bipartisan group of staffers and China policy wonks sitting in a comfortable Washington, DC, conference room over coffee and bagels. (As a condition of participating in the game, I agreed not to name or directly quote any of the participants.)

But the concern that the game illustrates, of an AI-enabled defensive system causing a military crisis to spin out of control, is a very real one. Experts are increasingly worried that AI-enabled systems could cause military conflicts to escalate faster than any human can control or anticipate — or that a miscalculation could lead to AI taking military actions that humans never intended, with deadly consequences. And the risks are especially acute when it comes to nuclear-armed countries like the US and China.

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To date, AI-enabled systems have been used mainly by militaries like America’s and Israel’s in conflicts where they already had overwhelming advantages over their opponents, or by countries like Ukraine to level the playing field against a much larger foe. But what would it look like in a war between two “near peer” superpowers like the US and China?

This is no longer just a theoretical question. Under an initiative that began in the Biden administration, the US is working to develop fleets of small, cheap AI-enabled drones that could create a cost-effective “hellscape” to counter a Chinese invasion of Taiwan. The decisions my team made in our simulated conflict could be on the table in a real conflict sooner rather than later.

We may not be able to turn back from this new frontier. But if government and military leaders can figure out its rules and update their thinking in time, they might be able to head off the global war that they’ve spent generations trying to prevent.

The rise of battlefield AI

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Jacquelyn Schneider, director of the Hoover Wargaming and Crisis Simulation Initiative, has been conducting games related to the topic of artificial intelligence and crisis escalation for several years now, with participants roleplaying nations on both sides of hypothetical conflicts. When she began running the war games, the capabilities in the “May 2026” scenario still felt futuristic. Lately, the game has “felt a little bit less like science fiction,” she told me.

The Pentagon has been actively working to accelerate the use of AI to detect threats, identify targets, and support commanders’ decision-making for years now. Its early initiatives during the first Trump administration were born in part out of officers’ frustration with data analysis failures that led to the deaths of US troops in Iraq and Afghanistan. The US military collected vast amounts of information from sensors, satellites, and human sources, but was often too slow to find threats to troops on the front lines. The dream was a system that could detect potential dangers earlier and give users options for how to destroy them far faster than human analysts, dramatically shortening what military planners call the “kill chain.”

Now we’re seeing AI programs handle real-world combat situations on a daily basis. Maven Smart System, the Palantir-supplied system that integrates data from satellites, drones, and numerous other sensors, has been used by the US to pass along dozens of potential Russian targets per day to Ukrainian forces. The Ukrainians themselves have developed a system nicknamed “Uber for artillery” to coordinate fire across the frontline. During the war in Gaza, the Israeli military system employed an AI-enabled system known as “Lavender” to identify Hamas targets, though some reports suggest it may have had an error rate of around 10 percent.

The US military has used AI in its recent operations in Venezuela and Iran, which generated significant scrutiny after a targeting mistake killed at least 175 people at a school in Minab, most of them children. It’s not clear yet whether the AI systems Claude and Maven Smart System played a role in that specific strike, but both were widely used in the bombing campaign, according to US officials.

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a recreated scene of a classroom at a memorial event

This photo taken on April 6, 2026, shows a recreated scene of a classroom at a memorial event held to mourn the students of an elementary school who were killed in a missile strike in in Tehran, Iran.
Shadati/Xinhua via Getty Images

Nonetheless, Secretary of Defense Pete Hegseth is aggressively pushing to deploy AI more widely across US military systems. Earlier this year, the Pentagon threatened to block Anthropic, Claude’s owner, from being used across government — reportedly over the company’s demand that its software never be used for mass surveillance or autonomous weapons. Anthropic wanted to keep a human in the loop on life-or-death decisions, while Pentagon officials reportedly wanted the option to bypass the company and use the program however they wished.

Which brings us back to the US and China. While AI-enabled errors may have led to tragic civilian deaths in Gaza and Iran, those errors in a US-China conflict could have truly global consequences.

The bombing of the Minab school, for example, has been compared in some coverage to the accidental US bombing of the Chinese embassy in Belgrade in 1999. That incident, which occurred at a time when US-Chinese relations were comparatively friendly and China’s military was much smaller, sparked a diplomatic crisis. Today, something similar might spark a war — and, in an increasingly automated battlefield, one that could turn from a conventional conflict into a nuclear exchange faster than human military leaders can keep up.

AI and the escalation ladder

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This isn’t the first time a new military technology has forced a rethink of how limited wars can turn into much bigger ones. The advent of nuclear weapons made the management of conflict escalation a pressing issue for Cold War defense strategists.

The most famous of these was the RAND Corporation’s Herman Kahn, who devised a 44-run “escalation ladder” in 1965 to model conflict in a nuclear era. The ladder began at a nonviolent cold war, and ascended through conventional war with “limited” nuclear exchange kicking in around rung 15, ascending all the way up to a mindless and apocalyptic nuclear “spasm” at rung 44.

Kahn’s writings are unnerving in their cold rationality. (He was one of the inspirations for Stanley Kubrick’s character, Dr. Strangelove.) But a concern throughout the nuclear era has always been that a crisis could escalate due to human miscalculation or technical error rather than rational calculation.

Just a few years earlier, in 1962, this had very nearly happened during the US-Soviet confrontation over Cuba. In what is generally acknowledged as the closest the Cold War ever got to going nuclear, the US, alarmed by the deployment of Soviet missiles to Cuba, ordered a blockade of the island, warning that any attempt by the Soviets to ship additional military hardware to the island would be met with force.

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Image of US patrol plane flies over a Soviet freighter

A P2V Neptune US patrol plane flies over a Soviet freighter during the Cuban Missile Crisis in this 1962 photograph.
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In one of the most unnerving near-misses of the Cuban Missile Crisis, the captain of the Soviet submarine B-59, after being hit by US depth charges and finding himself unable to contact Moscow or other ships in the area, nearly fired a nuclear-armed torpedo.

Both sides in the standoff came away convinced that they needed to find ways to signal their moves up and down the escalation ladder more clearly in order to prevent an accidental war. The next year, Washington and Moscow installed a “hotline” for instant phone communication between the US president and the Soviet premier.

“Few things are more important to militaries in crisis situations than informational awareness and control over decisions.”

— Michael Horowitz, former deputy assistant secretary of defense

But what if the next several steps up the escalation ladder happened without their input at all? In a 2019 paper, Michael Horowitz, a former deputy assistant secretary of defense, now a professor at the University of Pennsylvania, imagined how the Cuban Missile Crisis might have played out in the age of AI. After ordering the US Navy to blockade Cuba, President John F. Kennedy could have had a system like the one in the Hoover simulation pre-programmed to fire on any Soviet ship that attempted to run the blockade.

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It’s possible this could be effective signaling. A popular metaphor in the Cold War era involved one player in a game of “chicken” throwing their steering wheel out the window to resolve any doubt about where they were headed.

If Kennedy could have convinced the Soviets that his killer robots would fire on any ship that approached Cuba without even waiting for his orders, it might have deterred Russian leaders who might otherwise doubt America’s willingness to fight a nuclear war. On the other hand, the US would be putting an extraordinary amount of trust in an automated system not to make mistakes or — as in the B-59 episode — to interpret an ambiguous incident the same way a human commander who doesn’t want to see his own family incinerated in a nuclear blast might.

“Few things are more important to militaries in crisis situations than informational awareness and control over decisions,” Horowitz wrote.

A nuclear “flash crash”

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One major concern is that if key decisions are delegated to AI systems, which may themselves be responding to decisions taken by the enemy’s AI systems, a conflict could simply escalate too fast for human decision makers to keep up.

In his book, Army of None, Paul Scharre, the former Pentagon official who’s now at the Center for a New American Security, cites the example of the 2010 “flash crash,” in which the Dow Jones lost nearly 9 percent of its value within minutes, only to recover it less than hour later — an incident blamed on the cascading interactions of algorithmic trading programs responding to each other’s moves without human intervention. The fear is that the next superpower war could be a “flash war.”

Rebecca Hersman — former director of the Pentagon’s Defense Threat Reduction Agency who’s now at the Center for the Governance of AI (GovAI), an independent think tank — has warned that modern technologies, including AI, have the potential to scramble the linear escalation ladder envisioned by Kahn into a more unpredictable dynamic she refers to as “wormhole escalation.”

She sees several ways this could happen, and they don’t necessarily require humans to cede complete control to an AI defense system. The data the enemy’s AI systems are using to assess threats could be spoofed or contaminated, pushing leaders into a quick decision with bad intelligence. Or AI-generated disinformation or deepfakes could influence the decisions of military or political leaders deciding whether to escalate or de-escalate a conflict: This risk was dramatically demonstrated during the brief 2025 armed conflict between India and Pakistan, when social media on both sides were flooded with misinformation, making it difficult to get an accurate picture of the battlefield and driving both sides toward more aggressive stances. (This was also likely the first armed conflict between two nuclear-armed rivals in which both sides used AI-augmented weapons and AI-generated misinformation against their adversaries.)

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“An AI optimized around predefined goals may overlook opportunities for de-escalation, not because it technically malfunctions, but because it was never designed with the ambiguity to build trust or manage a crisis.”

— James Johnson, author of AI and the Bomb: Nuclear Strategy and Risk in the Digital Age

The risks are compounded by other trends, including the commingling of nuclear and non-nuclear capabilities on the battlefield. Russia, for instance, has made abundant use of its nuclear-capable “Oreshnik” missiles (armed, thankfully, with conventional payloads) in deadly strikes against Ukrainian cities. China also has dual-capable missiles that would make it difficult for analysts to tell nuclear from non-nuclear launches during a conflict.

Where does AI come in? Stephen Herzog, professor at Middlebury Institute of International Studies’ James Martin Center for Nonproliferation Studies, imagined a combat scenario in which the US is attempting to destroy a Chinese target with a conventionally armed intercontinental ballistic missile fired from hundreds or even thousands of miles away. If the launch failed, an AI battle management system might decide that a submarine right off the Chinese coast should destroy the target instead. But this could cut the amount of time the Chinese had to decide whether they were under nuclear attack from minutes to seconds.

“That’s incredibly effective operationally, but it is terrifying from an escalation perspective, because we’ve now lost time for interpretation, we’ve lost time for signaling, and we’ve lost time for potential restraint,” Herzog said.

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Then there’s the question of whether AI itself is inherently escalatory. Leaders decide to start and end conflicts by weighing the risks and benefits, but also by using human intuition to guess their counterparts’ thinking, imagine their intentions and fears, and consider whether there’s room for common ground. Two algorithms sizing each other up might approach these questions in a fundamentally different way.

“An AI optimized around predefined goals may overlook opportunities for de-escalation, not because it technically malfunctions, but because it was never designed with the ambiguity to build trust or manage a crisis,” said James Johnson, a senior lecturer at the University of Aberdeen and author of the book AI and the Bomb: Nuclear Strategy and Risk in the Digital Age.

A study from King’s College London published in February found that in simulated war games, chatbots including ChatGPT, Claude, and Gemini are extremely likely to use nuclear signalling and tactical nuclear weapons use, and tend to treat “nuclear weapons as legitimate strategic options, not moral thresholds.” Hoover’s Schneider has found similar results when she has popular chatbots play her wargames. However, other researchers have found that models can be properly prompted to provide less escalatory options.

AI technology, unlike nuclear weapons, is also still in its relative infancy. While the Cold War powers could rely on mutually assured destruction — a credible fear that both sides would be annihilated in any nuclear conflict — to discourage brinkmanship, some experts fear that a breakthrough in AI on one side could lead the other to conclude it had to act quickly or lose its ability to defend itself.

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“One of the biggest effects of AI may be that, if, say, the US is just so much better at integrating AI than China that the US may rapidly win a conflict over Taiwan, that puts pressure on the Chinese to use nuclear weapons right away,” said James Acton, co-director of the Nuclear Policy Program at the Carnegie Endowment for International Peace.

Other tech innovations could also tilt decision-makers toward escalation. AI-enabled targeted and intelligence monitoring could make “decapitation” strikes like the one that recently killed Iran’s Supreme Leader Ayatollah Ali Khamenei easier to carry out — precisely the sort of scenario one could imagine prompting a leader like North Korea’s Kim Jong Un or Russia’s Vladimir Putin to consider reaching for the nuclear codes.

It’s probably too late to put the military AI genie back in the bottle, given the arms race between countries to develop cutting-edge systems first. The best way to handle the risks going forward might be, ironically enough, to train the humans responsible for using these systems to be more skeptical about their value.

As in nearly every domain, the people who fight wars for a living are clearly getting more comfortable with AI. The top US general commanding US forces in South Korea recently raised eyebrows after telling reporters he regularly consults ChatGPT to help with command decisions.

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Nonetheless, most humans are still very reluctant to give up full control to the machines when it comes to life and death decisions. In the US-China war game I played, all of the groups chose to keep the AI system in “human-in-the-loop” mode, despite the assurances we were given about the system’s reliability, and that decision held no matter how dangerously the crisis escalated.

“At a minimum, meaningful human control means that when I delegate an authority to a system, it will not exceed the authority that it has been given,” said Hersman, of GovAI.

Many experts are less worried about AI escalating conflicts on its own, though, than they are with AI making humans more likely to escalate conflicts. A frequently expressed concern about the military use of AI is “automation bias,” the human tendency to give undue deference to computer-generated advice and conclusions.

“What seems to be most dangerous with AI is not necessarily uncertainty, but instead, perhaps overconfidence and misplaced certainty, and AI can really provide that,” said Schneider, the Stanford researcher who conducted the wargame. “The tools themselves are built to engender confidence.”

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Schneider noted that Anthropic’s Claude, the system the Pentagon is hoping to remove with its systems, is the one that’s “more likely to tell you where uncertainty lies, as opposed to other models, which might take a more kind of strictly rational, ‘LeMay’ kind of approach” — a reference to the notoriously hawkish Cold War Air Force commander Curtis LeMay who once summed up warfare as “when you’ve killed enough [people] they stop fighting.”

It’s possible this bias towards AI-prompted escalation can be addressed with the right training. A recent study by Horowitz, the former Pentagon official and UPenn professor, found, encouragingly, that West Point cadets exhibit automation bias at less than half the rate of civilians. The results suggest “we’re not condemned to a future of accidents due to overconfidence,” Horowitz said, as officers learn to take their suggestions with a grain of salt.

Horowitz believes that the design of AI interfaces, which present users not only with information but with the sources of that information, will go a long way toward determining what impact AI has on the battlefield. Though he’s relatively confident in how those systems are designed in the US, he notes, “I don’t know what China’s equivalent of Maven Smart System looks like.”

Ultimately, AI may do less to change the way people fight wars than to amplify it. While much of the coverage of the strike on the Minab school and Israel’s use of Lavender focused on the role of AI, ultimately it was most likely outdated targeting data in the first case and extremely permissive rules of engagement in the second that led to civilian casualties.

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Hegseth’s push for expanded AI use comes as he also looks to loosen the rules of engagement and reduce the role of lawyers in military oversight, which have raised concerns that the US is becoming more tolerant of collateral damage and less willing to hold people accountable for potential war crimes.

“If you’ve programmed your AI well, trained it well, and ensured that only high-quality data goes into it, I could well believe that the results will be better than just the use of humans,” said Carnegie’s Acton. “Now, do I trust the current US or Israeli governments to use it responsibly? Probably not, is the answer.”

If the US finds itself in a major international conflict in the coming years, there may be a temptation to blame AI for speeding up the battlefield or engendering overconfidence in commanders. But ultimately, it will be humans who choose to put themselves in that situation.

This story was produced in partnership with Outrider Foundation and Journalism Funding Partners.

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