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tvOS 27 Announced at WWDC 2026 as Apple TV 4K Waits for Its AI Moment

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Apple used WWDC 2026 to roll out its next wave of software updates, and tvOS 27 received the kind of brief stage time Apple usually reserves for products that are important but not quite the main attraction. The update is expected this fall and will help shape the next Apple TV 4K experience, but the bigger story may be what Apple didn’t launch: new Apple TV hardware.

With Siri AI and Apple Intelligence still looking like complicated pieces of the puzzle, the next Apple TV 4K appears to be waiting for Apple’s living room strategy to catch up with its AI ambitions. 

What We Know About Apple tvOS 27 So Far

If Apple Intelligence with Siri is fully fleshed out for the next Apple TV 4K, tvOS 27 could bring some meaningful upgrades to the platform. Keep in mind that the following information remains tentative.

Expected improvements include faster app launches, possibly by up to 30%, faster AirPlay connections to Apple TV and HomePod, and support for smaller app downloads through localized language packages.

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Control Center in tvOS 27 is also expected to become more responsive, with faster navigation, quicker app switching, and improved game controller settings included in the controls menu.

AirPlay connectivity to Apple TV and HomePod should also improve, along with faster Apple Music playback startup. Compatibility with Hi-Res Lossless audio playback up to 24-bit/192kHz is also expected.

apple-tvos-podcast-devices

The Podcasts app for tvOS has reportedly been redesigned, with support for both audio and video podcasts.

Apple Home is expected to add support for 4K camera recordings, including HomeKit Secure Video recordings processed on-device, with Private Cloud Compute used for descriptions and search.

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Users should also be able to view AppleCare coverage details directly in the Settings menu.

New accessibility upgrades are also expected in tvOS 27.

Users should gain the ability to adjust text size across tvOS and supported apps, making menus, labels, and on-screen information easier to read.

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Auto-transcription support in English is also expected, allowing spoken dialogue to be converted into subtitles automatically. Apple is also expected to add automatic subtitle translation support for additional languages.

Expanded support for Made for iPhone hearing aids is also reportedly on tap, making it easier to pair them with Apple TV and switch between devices in a way that works more like AirPods.

Apple TV 4K 2022 with remote
Apple TV 4K (3rd Gen, 2022 model)

Compatibility with Apple TV Devices?

Once Apple tvOS 27 is ready to roll-out, the only previously released models that will be compatible with the new OS will the Apple TV 4K (2nd Gen, 2021 model) and Apple TV 4K (3rd Gen, 2022 model).

The previously released Apple TV HD (2015) and First Generation Apple TV 4K (2017) will not be compatible with tv0S 27 but will remain compatible with tvOS 26 for the time being. 

Apple TV 4K Pro: New Hardware for Apple’s AI Push?

In addition to tvOS 27 on the software side, Apple is expected to time the update around the release of its next-generation Apple TV 4K box. The rumored “Apple TV 4K Pro” name may not be final, but the idea is clear: Apple needs new hardware that can get more out of tvOS 27, Apple Intelligence, and a more capable version of Siri.

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The next Apple TV 4K is expected to include either an A17 Pro or A18 Pro chip. Connectivity upgrades could include Wi-Fi 7 and Bluetooth 6, while a redesigned remote may add easier access to Siri AI, along with a U1 Ultra Wideband chip for improved Find My support. Because apparently losing the Apple TV remote remains one of civilization’s most reliable traditions.

Pricing is expected to start at $149 for the higher-end model, with a more budget-friendly version possibly landing at $99. At this point, it is not clear what Apple would remove or scale back from the lower-cost version.

The Bottom Line 

tvOS 27 matters because Apple TV 4K has never really been about throwing the most apps on a screen. Its strength has been speed, polish, privacy, ecosystem integration, and not making the living room feel like a casino lobby with a remote. If tvOS 27 delivers faster app launches, quicker AirPlay, better accessibility tools, improved Apple Music and Podcasts support, and deeper Siri AI integration through Apple Intelligence, Apple TV could become a more useful hub for streaming, music, smart home, and accessibility.

What makes this unique is not any single feature. Roku, Amazon, Google, and Samsung all have streaming platforms. Apple’s advantage is how tightly Apple TV can connect with iPhone, AirPods, HomePod, Apple Music, Apple Fitness+, HomeKit, FaceTime, Apple Arcade, and potentially a smarter Siri. For households already invested in Apple gear, that kind of integration matters more than another cheap plastic puck with ads stapled to every menu.

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That said, nothing is final until Apple releases tvOS 27 and confirms the next Apple TV 4K hardware. The rumored “Apple TV 4K Pro” could be the box that finally gives Apple’s living room strategy the AI upgrade it needs, but pricing, specs, naming, and feature support remain unconfirmed. For Apple users who want a faster, cleaner, more privacy-focused streaming device that can also serve as a music, smart home, and accessibility hub, tvOS 27 could be a meaningful step forward. Just don’t retire the current Apple TV 4K until Apple shows the actual box.

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Technics and Fritz Hansen Turn the SL-40CBT Into a Bluetooth Turntable for Danish Design Nerds

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Technics is Japanese. Fritz Hansen is Danish. The SL-40CBT is a Bluetooth direct drive turntable built for modern living rooms, not your local audio society’s hidden listening room. The new Fritz Hansen Special Edition keeps the same wireless-ready platform but adds a deep burgundy finish and a stronger dose of Scandinavian design.

The standard SL-40CBT already made sense. It gave Technics a more lifestyle-friendly entry point into the modern turntable market with Bluetooth streaming, a built-in moving magnet phono stage, direct drive engineering, and a cleaner, more compact MDF chassis. It was not designed to replace an SL-1200GR2 or SL-1500C in a high-end system.

It was designed for people who want a real Technics turntable that can work with active speakers, headphones, wireless systems, or a traditional amplifier without demanding three more boxes and a mess of cables.

The Fritz Hansen edition does not appear to change the SL-40CBT mechanically. Same Bluetooth direct drive platform, different visual language, and a much smaller production run.

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What Makes the Fritz Hansen Edition Different?

technics-fritz-hansen-sl-40cbt-front

The biggest change is visual. Technics has taken the SL-40CBT and given it Fritz Hansen’s signature deep burgundy finish, replacing the standard light grey, charcoal, and terracotta options with something more deliberate and less “we found this color in a Scandinavian coffee shop.”

There are also two Fritz Hansen-specific details: a branded metal plaque on the plinth and a Fritz Hansen-branded platter mat. Those are not sonic upgrades, but nobody buying this version is pretending a logo on a mat lowers the noise floor.

The collaboration also includes a matching limited-edition Kaiser Idell Luxus lamp in the same deep burgundy finish. The turntable and lamp are not sold as a pair, but they were clearly designed to share a room and make your IKEA KALLAX feel like Sweden just lost the design argument.

Same SL-40CBT Tech Underneath

Technics SL-40CBT Bluetooth Turntable in Gray with Wireless Speakers
Technics SL-40CBT Bluetooth Turntable in Gray with Wireless Speakers

Underneath the new finish, Technics’ core direct drive engineering is still the headline feature. The table uses an iron coreless direct drive motor, which is the kind of thing Technics has been refining for decades while everyone else argued about whether Bluetooth and vinyl should be allowed in the same sentence.

The SL-40CBT also includes a switchable built-in moving magnet phono stage. That makes it easy to connect the turntable directly to powered loudspeakers, a line-level input, or a more conventional integrated amplifier. If you already own a better external phono preamp, you can bypass the internal one and upgrade the signal path later. That flexibility is the point.

Bluetooth is the other key feature. The SL-40CBT supports SBC and aptX Adaptive, allowing users to stream vinyl wirelessly to compatible speakers or headphones. Analog purists will roll their eyes hard enough to require medical assistance, but the use case is obvious. Not everyone wants a full rack of gear, and not everyone has the space, patience, or domestic approval for one.

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Built for New Vinyl Buyers, Not Just Technics Diehards

The standard SL-40CBT was clearly aimed at newer vinyl buyers and people moving up from entry-level decks. That does not make it less desirable. It just means Technics understands that the next generation of vinyl listeners may want a turntable that can connect to active loudspeakers, stream to headphones, and still offer a real upgrade path.

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The deck uses an MDF chassis rather than the traditional die-cast aluminum construction found higher up the Technics range. That choice helps keep the cost down and gives the table a more minimalist furniture-friendly profile. It also makes the SL-40CBT feel less like a DJ tool and more like a modern home audio product.

The 1.26 kg die-cast aluminum platter, reinforced rib structure, electronic speed control for 33 1/3 and 45 RPM, compact tonearm base, S-shaped tonearm, removable headshell, and newly tuned insulators still give the table a legitimate Technics foundation.

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Denmark Is Having a Moment

The Fritz Hansen collaboration also lands at a time when Danish audio and design feel impossible to avoid. Denmark has always punched above its weight in hi-fi, but lately it feels like the entire country held a quiet meeting and decided to colonize the listening room.

Dynaudio, Gryphon Audio Designs, Bang & Olufsen, DALI, Audiovector, Lyngdorf Audio, Steinway Lyngdorf, Ortofon, Raidho, System Audio, Buchardt Audio, Gato Audio, Vitus Audio, Ansuz, Aavik, Børresen, and CANVAS HiFi all reinforce the point. For a country with fewer people than some American metro areas, Denmark’s footprint in high-end audio is remarkable.

And it is not just about sound. Danish brands have been better than most at understanding that hi-fi equipment lives in actual rooms with furniture, lighting, kids, dogs, spouses, and the occasional guest who thinks your monoblocks are humidifiers. The best Danish audio products usually don’t scream for attention. They sit there looking calm, precise, and vastly superior.

Technics may be one of Japan’s most important hi-fi names, but this collaboration proves that Danish design is everywhere right now. Even the Japanese are borrowing the furniture language.

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technics-fritz-hansen-sl-40cbt-front-cover
Technics Fritz Hansen Limited Edition Turntable

The Bottom Line

Only 300 units of the Technics SL-40CBT Fritz Hansen Special Edition will be made, with availability expected in October 2026. Pricing has not been announced, but it would be shocking if it did not cost more than the standard SL-40CBT.

That raises the obvious question: should anyone pay more for a color, a plaque, and a branded platter mat?

For most people, probably not. The standard SL-40CBT remains the smarter buy if the goal is sound quality, convenience, and value. The Fritz Hansen edition is for a narrower audience: design-conscious vinyl listeners, collectors, Fritz Hansen devotees, and people who want a Technics turntable that looks less like hi-fi hardware and more like part of the room.

That is not a criticism. Hi-Fi has spent too many years pretending that industrial design does not matter, which is absurd when most systems live in shared domestic spaces. The Fritz Hansen SL-40CBT is not technically more ambitious than the regular version, but it may be more desirable to the kind of buyer Technics wants to reach with this table.

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Where to order: $1,199 at us.technics.com

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Claude Code Built a Working Endless Runner Inside Unreal Engine 5, and Here Is How It All Came Together

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Claude Code Endless Runner Game Unreal Engine 5
Stefan spent more than a month testing different ways to connect Claude Code to Unreal Engine 5. Most attempts produced fragile setups that broke quickly or required constant manual fixes. The video he released on June 10 walks through the exact combination of tools and habits that finally produced something playable. Two free plugins made the difference. UnrealClaude gives the AI direct access to the viewport so it can capture screenshots and move objects around. VibeUE handles blueprint edits and Python commands inside the editor. Both connect through the Model Context Protocol, which lets Claude issue structured commands without constant copy-paste work.



The installation process begins with Unreal Engine 5.7 and the Claude Code desktop software, which are launched from the project folder. Stefan then advises Claude to get the plugins from GitHub and the website files, install the necessary libraries, and connect everything with some basic checks. A free VibeUE API key unlocks the blueprint tools, and a CLAUDE.md file in the root of your project preserves the setup information, letting you to pick up where you left off when you return. Git tracks every change here, which is really handy when the AI begins meddling with your concepts.


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The test project starts out as a third-person template. Stefan installs a custom fox model from another AI tool and just adds some reference assets to the content folder. From then, he keeps the prompts concise and accurate. No generic “create a game” – he wants specific actions such as “I need a route of tiles that just keeps moving ahead of the player and disappearing behind, auto-forward movement, switching lanes left and right with the A and D keys, obstacles that block the lanes, and coins that only appear in safe areas.”

Claude Code Endless Runner Game Unreal Engine 5
Claude starts working on a blueprint called BP_Runner_Tile to fix the repeated path problem, adding variables for tile length and path length and fine-tuning the logic so that new bits arrive at the right time while old ones are cleared up. Lane switching becomes more difficult as you need to check for collisions while keeping the camera moving smoothly, which various Python commands help with. The AI generates simple UI elements for the score, collected coins, and a game over screen with a retry button to begin.

Next, Stefan sends along some meshes for a stone bridge, spiky roller obstacles, and collected coins. The prompts direct Claude to replace the placeholder shapes with the real thing, to use proper PBR materials rather than the default shader, and to make sure that everything is in the proper spot so that nothing sticks out or clips through the railings or bridge. When things go wrong, Stefan just takes a screenshot and sends it to Claude, who uses line traces to detect geometry issues and nudges the items into a better position. We have one pass to sort through the coins that appear on top of obstacles, and another to clear up the bridge’s holes.

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Claude Code Endless Runner Game Unreal Engine 5
Iteration followed a constant pattern, but whenever there were significant changes to the project, Stefan would direct Claude to open the play-in-editor, take a new screenshot to check for any faults that had snuck in, and then assess what needed to be rectified. The AI would identify issues, such as the game terminating prematurely when the fox changed lanes or speed boosts that felt strange. So the AI would go in, modify the required blueprint nodes or variables, test again, and repeat the process. Blueprint-wise, things got a little complicated with the twisted node graphs, as you’d expect from AI tools, but the logic worked. Fortunately, human eyes intervened and prevented the situation from devolving into an unrecognizable tangle, called spaghetti code.

The finished prototype is a clean, endless runner. The fox figure merely plods on autopilot across this lovely stone bridge in a mountain landscape, while players try to avoid hazards and gather coins to boost their score and speed significantly. A simple user interface logs your progress and allows you to restart if you encounter any problems. Maintaining a focused and simplified project scope was critical to keeping things manageable and development time low. This, in turn, helped to keep token consumption from becoming out of control. To give you a flavor of how reasonable things were, even a very complex feature like randomly dropping safe coins somewhere in the game took about 15 minutes and 14,000 tokens on the Opus model.

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Patterns Everywhere | Hackaday

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I studied physics in college, and I’m always surprised how fundamental some of the concepts are. Take waves for example. You really wouldn’t expect the same underlying concept to be at work on surface of a pond, the string of a guitar, light passing through two slits, and then in the probabilistic behavior of electrons orbiting inside nuclei. But here we are, in a world filled with wave-like phenomena.

What little control theory I know, I’ve learned in the school of hard knocks. But it’s equally amazing that the same basic concepts govern the tuning of car shock absorbers, PID controllers, active audio filters, and other more complex systems where feedback matters. Crucial in all of these systems is the judicious balance of amplification and damping.

And last week on vacation, learning to drive a covered wagon pulled by a heavy draft horse, I saw the same patterns again. The horse likes to pull, and when the wagon comes over the crest of the top of a hill, it starts to roll forward into his harness, pushing him from behind. This makes the horse uneasy, and he slows down, the wagon pushes him harder, and positive feedback gets out of control.

The man who was teaching me to drive the wagon said, “it’s not like a car” in that you don’t tap the brakes to slow down and then let go. Rather, you hold on the brakes for a lot longer than you think is necessary – until the horse tells you that he feels like pulling again – and then you let up only a tiny bit at a time. Otherwise, you end up in the under-damped case, where you let the wagon go too much, it slows the horse, you slam the brakes, the horse pulls hard, and you let up on the brakes, and the cycle continues anew.

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What he meant by “not like a car” was that the brakes aren’t just slowing down the wagon, they’re adding damping to keep the horse-wagon system from oscillating. Once that clicked in my mind, everything was smooth sailing. After a couple of days, I even started adding some feed-forward to my mental PID controller, letting the brakes go a little bit more when the horse was approaching the bottom of a hill, and he obviously wanted to pick up a little more speed before the grade ahead.

The horse seemed happy that I was finally getting it, but I don’t think he had any understanding of tuning PID loops. He did have me pondering, on a long stretch of rolling hills on a summer morning, if there were a good minimal set of patterns that explained a maximal breadth of phenomena. I’m starting with the physics of waves and the control of feedback systems, but what’s next?

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Bill Introduced That Would Codify The Right To Record Federal Law Enforcement Officers

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from the better-late-than-never dept

Good news! (Maybe?) Federal legislators have introduced a bill that, if passed, would finally guarantee the right to record law enforcement officers. Here’s Reason’s CJ Ciaramella with the details:

Sen. Richard Blumenthal (D–Conn.) and Rep. Maxwell Frost (D–Fla.) introduced the “Right to Record Act of 2026,” which they say would create new consequences for individual federal officers who violate a person’s First Amendment right to document and record police.

The legislation would create a right to sue a federal law enforcement or immigration officers who engage in wide range of retaliatory behavior, including threatening and harassing videographers, surveilling them, and seizing and destroying their equipment.

So, there’s a lot to discuss here. First off, the only reason a bill like this is necessary is the current iteration of the Supreme Court. This court has repeatedly shrugged off cases that may have finally established the right to record law enforcement officers (and other public officials). Most (but not all!) lower courts have already established this right.

The Supreme Court is the holdout. Maybe that’s just because it doesn’t feel it’s necessary to step in when the issue seems to have been pretty much settled at the district level. If that’s the case, the excuse is lazy and convenient. It takes the Supreme Court to fully settle an issue when there are outliers bucking against the trend. So far, it has refused to do so.

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Next up is the caveat in the introduced law: it only affects federal law enforcement officers.

While it would be nice for the proposed law [PDF] to codify the right to record any law enforcement officer, there are good reasons for introducing the bill with this specific wording.

One of the compelling reasons has been created by federal officers, especially those engaged in Trump’s mass deportation efforts. Not content to simply overreact to protests and friction with violence and actual murders, officers have been witnessed deliberately targeting journalists and observers for the obvious reason of deterring further recordings and seizing/destroying what’s already been captured.

The lawmakers cited recent allegations of federal officers targeting videographers in New JerseyMemphis, and elsewhere across the country, as well as the importance of video evidence in refuting the false government narratives of several shootings of U.S. citizens by immigration agents.

[…]

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[D]epartment of Homeland Security (DHS) officials have repeatedly suggested that [recording officers] is doxing and obstruction of justice. Over the past two years, videos from around the country—from Oregon to Maine to the Florida Keys—have shown federal immigration agents arresting or threatening to arrest people for filming them.

This right needs to be recognized if it’s going to mean anything when federal officers violate it. That brings us back to this same Supreme Court, which in recent years has made it impossible to successfully sue federal officers for violating rights. Part of this is due to this version of court steadily narrowing the Supreme Court’s 1971 Bivens ruling to allow lower courts to immediately reject anything that doesn’t exactly match the facts of the original case.

The rest of it is due to this court’s conservative majority having almost no interest in establishing rights, while being more than happy to eliminate rights that have been recognized for decades.

That’s the other meaningful part of this bill: it creates a cause of action the courts can’t just shrug off. If it is shown the “right to record” has been violated, individual officers and their employer (the US government itself) can be held liable for these violations. The bill’s text also eliminates the federal government’s “sovereign immunity” option, which means it has to take the loss if its employees are ruled to have violated this right.

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This is Congress beating the Supreme Court at its own game. The nation’s top court loves to tell citizens whose rights have been violated that if they don’t like the fact federal officers are 99.9% immune from civil suits they should take it up with Congress. Well, Congress is taking it up. And if the bill becomes law (which seems extremely unlikely), the Supreme Court (and lower courts) can’t talk their way around the rights violations by pretending (1) the right isn’t established or (2) the remedy lies elsewhere.

The bill provides a long list of actions that are presumptive violations of the right to record. This includes everything from merely trying to deter recordings to threatening observers, pursuing them to other locations, placing them under surveillance, or demanding to see their identification. That’s not the entire list either. It also covers attempts to seize or destroy recordings and engaging in any actions that appear to be retaliatory.

In the current climate under the current administration, there’s almost zero chance this will be passed by Congress. But this administration won’t last forever (assuming this Republic can be kept). And this effort needs to be made, even if it results in little more than more congressional reps and federal officials going on record expressing their disdain for the public and their rights. As long as this Supreme Court retains its current makeup, the best option may be legislation, rather than litigation. This puts the administration on the defensive and calls the Supreme Court’s bluff.

Filed Under: 1st amendment, bivens, free speech, maxwell frost, police misconduct, richard blumenthal, right to record, rights violations

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Daily Deal: The Learn to Code with React Bundle

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from the good-deals-on-cool-stuff dept

The Learn to Code with React Bundle has 9 courses to help you learn more about React, Redux, and JavaScript. Used by the likes of Instagram, Facebook, Netflix, and Imgur, React is an efficient and flexible JavaScript library for building user interfaces. Meanwhile, Redux is a predictable state container that helps you manage the data your pages display. Together, these two tools play a key part in building professional, well-functioning apps; and you’ll explore mastering them both in this training. It’s on sale for $25.

Note: The Techdirt Deals Store is powered and curated by StackCommerce. A portion of all sales from Techdirt Deals helps support Techdirt. The products featured do not reflect endorsements by our editorial team.

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SpaceX Stock Debut Creates the World’s First Trillionaire in Elon Musk

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SpaceX Stock IPO First Trillionaire Elon Musk
SpaceX shares started trading on the Nasdaq on June 12, 2026. The long-private aerospace manufacturer and space transportation company priced its initial public offering at $135 per share. When markets opened, the stock jumped to $150 and climbed as high as $176.50 during the session before closing near $161. That performance gave Elon Musk’s SpaceX a market value above $2 trillion by the end of the day.



The initial public offering generated $75 billion in new capital, a record for a single IPO. Elon Musk’s personal income, aided by his ownership stake in the company, had a big influence in boosting that high figure. According to sources, he has more than 4.8 billion SpaceX shares and 350 million stock options. At closing prices, the holdings were already valued more than $820 billion. Trackers put his net worth at $1.1 trillion, which includes his massive Tesla shareholding and other assets. This individual not only crossed the trillion-dollar mark for the first time, but also confirmed that he was the first person to accomplish so.


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For the first time, SpaceX was responsible for the majority of his fortune. Previously, his Tesla stock was the source of large returns, following the massive increases recorded during the 2010 IPO. However, the public listing has turned this around. Despite his economic ownership of approximately 40%, Musk wields tremendous power thanks to a dual-class share structure that gives him between 82 and 85 percent of the vote. The company has yet to turn a profit, citing losses of more than $8.7 billion in the most recent reporting period despite investing on Starlink satellite expansion, rocket development, and AI work for other ventures. The additional funds from the public offering will enable it to continue spending on these fronts without having to repay private investors.


Musk founded SpaceX in 2002, after selling his prior internet and payment companies for around $200 million. He invested the money in Tesla’s reusable rocket technology and electric car development. A string of successful launches, landings, and satellite deployments boosted their operating record and valuation. Around 4,400 of their current and former employees stood to benefit immediately, since years of equity grants resulted in massive paper gains once the shares began trading.

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The sheer enormity of one person’s fortune has undoubtedly drawn some interest. Some lawmakers have often proposed raising taxes on vast riches, comparing them to entire countries’ annual GDPs. Others have mentioned job prospects, contracts, and technological breakthroughs related with Musk’s companies. The demand for shares was enormous, with orders reaching more than $250 billion, and they ensured that at least 20% of the offering went to ordinary retail investors. The stock’s first-day performance demonstrated investors’ confidence in the current launch business, as well as their aspirations for future projects like orbital infrastructure (data centers, etc.) and longer-range space transportation.


Musk has always claimed that his main goal is to make life multiplanetary. The funds raised will allow them to pursue more rocket capacity, satellite networks, and, eventually, crewed missions to the Moon and Mars. How they carry out these plans will influence whether the valuation remains stable or shifts when new data becomes available. Quarterly reports will show how they use the new capital and how investors evaluate the company as private updates give way to standard disclosures.
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Why Your Cardiologist Might Tell You To Skip AirPods

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Next time you visit your grandparents, you might want to put your headphones away. Cardiologists have long warned about the risks smartphones, headphones and other consumer devices pose towards cardiovascular implantable devices (CIDs). Concerns revolve around the magnetic fields these devices emit, which can inadvertently trigger a magnet-safe mode on defibrillators and pacemakers that potentially prevents them from detecting tachycardia or other cardiovascular irregularities. 

Modern CIDs are designed to automatically switch into this mode when near strong magnetic fields to ensure patient safety during magnet-intensive medical procedures like MRIs. And while CIDs are designed to return to normal after the magnetic field is removed, even a temporary disruption can have major consequences.

For those whose hearts have yet to become bionic, CIDs typically switch into magnet mode when they encounter a magnetic induction field of 10 Gauss or more. For reference, your aunt’s souvenir fridge magnet from her trip to Palm Beach likely emits a magnetic field of 100 Gauss. A relatively manageable problem when CIDs were first designed, the mass proliferation of small rare-earth magnets across consumer electronics has begun to pose unique risks to medical implants. 

Scientists have begun to quantify the effects smart devices can have on CIDs. One 2022 study found that the magnetic fields of Apple’s AirPods are strong enough to trigger magnetic modes in implanted cardiovascular devices. Published in Circulation: Arrhythmia and Electrophysiology, the study found that the magnetic fields of devices like AirPods, iPhone 12 Pro Max, Apple Pencil and Microsoft Surface Pen disrupt defibrillators, pacemakers and other CIDs. These results mirror those found in similar electronics, including cell phones, smart watches and electronic cigarettes.

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It’s important to note that these reports don’t necessarily preclude those with heart conditions from using AirPods. While patients are always advised to prioritize the suggestions of their cardiologist, Apple’s support page recommends that customers keep AirPods and other electronic devices at least 6 inches away from their cardiovascular device. And while this means you probably can’t blast Childish Gambino while listening to your grandmother’s heartbeat, it also isn’t a death knell for seniors who rock AirPods, either.

The FDA, for its part, offers several suggestions for consumers with CIDs when they’re handling electronic devices. First, always keep electronic devices at least six inches from a CID. This unfortunately means those with heart conditions will need to refrain from carrying their smartphones and AirPods in their front shirt pockets. Although “substitute teacher chic” is in vogue, nixing such fashion choices from your wardrobe could ensure you don’t accidentally disrupt your pacemaker’s settings. If concerned, the FDA suggests consulting your home monitoring system to ensure your CID is operating properly. Those experiencing dizziness, loss of consciousness, or any other heart-related symptoms should consult with their physician immediately.

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Custom Watch Is On The Case

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We were excited to see [Z0hn]’s project about 3D printing a custom watch from scratch — both because it was an exciting idea, and because the pictures looked great. While we still liked the project, we quickly realized it wasn’t really printing a watch so much as it was printing a case that holds an off-the-shelf movement. But it still looked great.

Many homebrew watches are cool and fine to wear to your next hackerspace board meeting. But this watch wouldn’t raise an eyebrow out among the normal public. Conventional watches use press-fit backs, tiny screws, or make the back screw into the housing. None of those are great for 3D printing, so this watch uses a bayonet connector, which is easy to create, robust, and reliable.

The watch looks easy to modify, so if you don’t like, for example, the unusual crown placement, you can change it. The movement is a Miyota 8N24 and, of course, the crystal is off-the-shelf, too.

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While not exactly a printed watch, it was still pretty cool, and there are lessons to be learned here if you want to pull off the same feat. Or just go full on hacker. You could, too, try your hand with an open source movement.

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World Cup AI predictor now lets users ask daft what-ifs

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OFFBEAT

Spoiler: It doesn’t end well for Team Register

The team behind the AI Octopus Euro 2024 predictor has updated its simulator for the 2026 FIFA World Cup, this time allowing users to throw natural-language scenarios at the model and see how the tournament might shake out.

“Sensible questions work – a red card, a key injury, a heat wave, a squad switching base camp – but so do the daft ones, e.g. ‘What if the tournament were played with rugby rules?’” said Luzmo CTO and co-founder Haroen Vermylen.

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The system is simple: enter a scenario in a prompt box, and the predictor spits out how the results might go. The raw data includes squad quality based on player information, heat and altitude factors, injury data, and so on. A Monte Carlo simulation of the tournament is used to generate win/lose/draw probabilities, and the score line is derived from 5,000 match runs.

The engine behind the Euro 2024 AI Octopus was written in TypeScript. This time around, the team used Rust. “We moved to Rust to also be able to run things more quickly, as now there is a real-time component to this,” Vermylen told The Register.

“Before it could run for five minutes or so. Now we want the predictions to actually come out within two to three seconds of actual simulation time.”

OpenAI models parse the request and generate summaries, and an agent is used to create or transform scenarios, call the calculation engine, answer questions, and so on. A user doesn’t need to be a data scientist to ask questions and understand the answers.

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It’s certainly rapid, recalculating the results based on suggested scenarios (even one in which we pondered the effect of politically dubious emissions from a certain world leader). Not that all scenarios will work. Vermylen told us that filtering was in place to ignore profanities and “to avoid scenarios that would just be harmful to certain groups.”

And then there is the age-old issue of an AI parser simply not understanding the prompt. Clarity is key. Using natural language is a great alternative to a UI with settings and sliders, but that ease of use can result in misunderstandings.

As the tournament progresses, the data will be refined. At the time of writing, the baseline reckons that Spain will beat England in the final. Spain currently has an 18 percent chance of lifting the trophy and a 26.8 percent chance of reaching the finals. Those figures can, of course, be altered by feeding in scenarios.

For example, we asked: “What if the Spanish team eats a bad paella?” Spain’s chance of winning the tournament then dropped to 1.5 percent, with France as the projected champion.

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We also asked it what would happen if we replaced the England team with Register writers. Suffice to say that scenario did not end well.

We asked Vermylen what was next. “The Olympics would be nice… or the Eurovision. We’d like to give the United Kingdom a win.” ®

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The Creepshow Video Game Is Coming Out This Summer

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The point-and-click adventure game based on the horror anthology series arrives in August.

The Creepshow game isn’t dead after all. Though things have been quiet around the video game spin-off of Shudder’s horror anthology series since it was announced a few years ago, the Steam page just went live with a release window that’s surprisingly soon: August 2026. Creepshow is a point-and-click adventure that’s “gone all kinds of wrong,” according to developer PHL Collective. It’s being published by The Mortuary Assistant publisher, DreadXP.

In Creepshow the game, “Follow Danny and his friends as a bad day at the mall spirals into something much darker. Their search for the truth behind Danny’s father leads them to The Reader, a mysterious fortune-teller with a taste for treacherous tales.”

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Going back to the original anthology films from the 1980s, Creepshow has always blended horror with a dash of humor, and the description indicates the video game will stick to that tone. It features “pulp-inspired visuals, dark humor, comic-book environments, horror mini-games, and endings you won’t see coming.” There’s no information on console releases, so for now it looks like it’ll only be coming to PC.

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