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Caulfield return for 2026 Australian Guineas hope Planet Red

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Planet Red, the Caulfield Guineas placegetter, prepares for his seasonal reappearance in a high-class Stakes race at Caulfield.

On Saturday, the Group 2 Autumn Stakes (1400m) stands as Planet Red’s singular foray before the Group 1 Australian Guineas (1600m) at Flemington set for February 28.

Mick Price and Michael Kent Jnr’s charge, a three-year-old gelding, was last seen placing second to Autumn Boy during the Group 1 Caulfield Guineas (1600m) in October.

With three prior Australian Guineas triumphs under his belt, Price admitted Planet Red was drained following his Caulfield Guineas exertions.

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“He had five weeks off after the Caulfield Guineas,” Price said.

“When he went into the Caulfield Guineas, he only had a certain amount of energy left in him, but we got it to come together in the last two weeks before that race and he ran super.

“He had five weeks off, but I haven’t got enough horse to do the Space Rider prep.

“Space Rider is going to have three runs into the Australian Guineas, but I’m going to take a punt on Planet Red. He runs in the 1400 metres and then it is three weeks to the Guineas.

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“He has improved a little bit as a gelding, but it’s a quick turnaround from the spring.”

Space Rider placed 11th when last facing the Caulfield Guineas field and resumed winning the Group 3 Manfred Stakes (1200m) at Caulfield January 26.

His trajectory leads to the Group 3 C S Hayes Stakes (1400m) at Flemington a week from Saturday.

Price’s Australian Guineas ledger shines with Light Fantastic (2008), Heart Of Dreams (2009), Grunt (2018) victories, plus Tarzino’s near-miss against Palentino in 2016 where the protest failed.

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Teaming with Kent Jnr, Price eyes his first joint Guineas score.

“The Australian Guineas has been good to me,” Price said.

“Planet Red will be pretty cherry ripe come the Australian Guineas and I think he’ll run well.”

Those keen on the Autumn Stakes action have plenty of options in the racing betting markets to consider for Planet Red’s performance.

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The post Caulfield return for Guineas hope first appeared on Just Horse Racing.

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Best teams for Honkai Star Rail 4.1 Pure Fiction (Virtual Made Manifest)

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One of the endgame activities, Pure Fiction, has received a new cycle in Honkai Star Rail 4.1. With that, players now get fresh challenges with brand-new enemy lineups. Since the activity is quite tough to beat, players are compelled to build top-of-the-line teams to get all the rewards it offers.

This article lists the best teams for the Honkai Star Rail 4.1 Pure Fiction.

Note: Some aspects of this article are subjective and reflect the author’s opinions.


Exploring the best teams for Honkai Star Rail 4.1 Pure Fiction, Virtual Made Manifest

All HSR 4.1 Pure Fiction Node buffs (Image via HoYoverse)All HSR 4.1 Pure Fiction Node buffs (Image via HoYoverse)
All HSR 4.1 Pure Fiction Node buffs (Image via HoYoverse)

Let’s take a look at all the buffs you can use in Honkai Star Rail 4.1’s Pure Fiction:

  • Memory: When Surging Grit gets triggered, it regenerates 3 Skill Points and all enemies take 30% more damage from DoTs.
  • Streets Abuzz: While Surging Grit is active, all allies deal 50% extra Follow-Up ATK damage. When an allied character unleashes a FUA, the entire team gains a Resound stack.
  • Commotion: During Surging Grit, all allies’ SPD gets boosted by 35%. When an allied unit consumes Resound, a Skill Point will be replenished.

Node 1

Sparxie (Image via HoYoverse)Sparxie (Image via HoYoverse)
Sparxie (Image via HoYoverse)

While the enemy lineup in every stage of the Honkai Star Rail 4.1 Pure Fiction is different, they somewhat share the same weakness types. However, the first three stages aren’t that challenging compared to the last one. The first Node of Stage 4 features Argenti, the Knight of Beauty. Here are some teams you can use to clear the first Node:

  • Sparxie, Yao Guang, Sparkle, and Dan Heng Permansor Terrae
  • The Herta, Anaxa, Tribbie, and Dan Heng PT
  • Phainon, Cerydra, Sunday, Dan Heng Permansor Terrae

Since Argenti is weak to the Fire and Physical Elements, we have recommended the Sparxie Elation and Phainon hypercarry compositions. Both teams are exceptionally powerful and are capable of dealing damage to multiple enemies simultaneously.

On the other hand, The Herta team can be used in this Node as Anaxa can place weakness types on the enemies. Hence, you can easily use this composition in both nodes. Since there is not much difference in these teams, you can just use the Commotion buff.


Node 2

Ashveil (Image via HoYoverse)Ashveil (Image via HoYoverse)
Ashveil (Image via HoYoverse)

As for Honkai Star Rail 4.1 Pure Fiction’s Node 2, you will fight Sam, alongside some others. The Stellaron Hunter is weak to Quantum, Lightning, and Imaginary Elements. The following section lists some teams that can help you clear Virtual Made Manifest:

  • Kafka, Black Swan, Hysilens, and Huohuo
  • Ashveil, Sunday, Tribbie, and Dan Heng Permansor Terrae
  • Archer, Sparkle, Yao Guang, and Dan Heng PT

The Kafka DoT team is quite strong in this particular cycle, as the Memory buff can boost the entire team’s damage output by a substantial amount. Since Kafka wields the Lightning Element, she can easily deal toughness as well as DoT damage to Sam.

Moving over to the Archer and Ashveil teams, both work differently because of their unique playstyle. However, their damage output is exceptionally high, and they specialize in defeating one enemy at a time. Like the Kafka team, these two also deal consistent damage throughout the fight.


For more articles related to this turn-based gacha title from HoYoverse, Honkai Star Rail, check out the following section:

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