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Google says the Pixel 11’s new modem is faster and more efficient

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Google is promising a better modem with the Pixel 11 series. The company claims its new MediaTek-made hardware is both faster and more power-efficient than the modems used in previous generations.

The switch is a notable one for Google’s Tensor chips, as earlier Pixel phones were criticised for modem performance. Previous generations of Tensor relied heavily on Samsung’s Exynos-based technology; however, the Pixel 11 marks a key change as the Tensor G6 moves to a MediaTek modem.

This partnership seemingly aims to bridge the gap with formidable rivals like Qualcomm’s Snapdragon, which has long set the gold standard in the Android space for connectivity. For Google, finally securing a dependable, uncompromising cellular experience is crucial if the Pixel line is to truly compete at the premium end.

Google has confirmed on the Google Store that the new modem is “reliable, faster, and more power efficient.” The company’s claims come with an important caveat, though. They’re based on pre-production devices tested in lab-controlled conditions. So while the figures sound promising, we’ll need to see how the Pixel 11 performs in everyday use before calling this a genuine upgrade.

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That’s potentially good news for more than just connection speeds. Modem efficiency can have a direct impact on battery life. Additionally, better network performance could help avoid some of the performance and heat issues that have affected earlier Pixel generations.

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For now, though, Google’s claims remain just that. The real test will come once the Pixel 11 range gets into more hands. Then we can see whether the MediaTek modem actually delivers better speeds, reliability and battery efficiency away from controlled testing.

Pixel 11 pre-orders are now open, so it shouldn’t be too long before we have a better idea of whether Google’s modem gamble has paid off.

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TikTok explores peer-to-peer payments via DMs, report says

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TikTok is developing a feature that would allow users to send each other money via direct messages, according to a new report from Bloomberg. If rolled out, the feature would use the social media service’s TikTok Pay offering, which is already available in Southeast Asia for TikTok Shop purchases.

References to the potential feature were found in code hidden within the current version of TikTok’s U.S. iPhone app, according to the report. The code indicates that recipients would be able to “tap to accept” payments, while senders could include messages with their payments, similar to Venmo.

TikTok told Bloomberg that the feature is not being tested, which suggests that it’s in early development. Given that the feature is still under development, it’s unknown when or if TikTok plans to widely release peer-to-peer payments.

TikTok did not immediately respond to TechCrunch’s request for comment.

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It’s worth noting that this isn’t the first time TikTok has tried to push further into financial services. Reuters reported earlier this year that TikTok had applied to Brazil’s central bank for approval to operate as a financial technology company offering lending and payment services. 

Although TikTok is widely described as a social media giant, it has gradually expanded beyond that category thanks to additions such as robust search, TikTok Shop, a local discovery map, games, hotel bookings, and more. By introducing peer-to-peer payments, TikTok would be competing with services like Venmo and Zelle.

TikTok isn’t the only social network pushing into financial services, as X, formerly known as Twitter, recently launched X Money to allow users to send each other money.

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Block’s new Apache 2.0 agent workspace Berd works across models and harnesses, stores conversation history locally

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Block, the technology company founded by former Twitter CEO Jack Dorsey that owns Square, Cash App and the music streaming service Tidal, is open-sourcing Berd, a desktop application it originally built to give its own employees a single environment for working with AI agents across different models, tools and projects.

Berd is a locally installed graphical desktop application rather than a browser-based workspace. It is available now on GitHub under a permissive Apache 2.0 license — meaning anyone can use, modify and redistribute it, including commercially — with free downloadable builds for macOS, Windows and Linux. The repository reached version 0.6.2 on Aug. 18, its seventh public release, and lists 91 contributors.

“Berd is desktop-first because much of its value comes from working directly with projects, local files, tools, repositories, and agents running on or connected to the user’s computer,” Brad Axen, Head of AI Capabilities at Block, told VentureBeat in emailed responses.

A daily work surface for AI agents

Block positions Berd as a “daily AI work surface”: a single place where users can start chats, attach files or folders, choose agents and models, work inside persistent projects, configure AI providers, manage skills and extensions, review session history and build automations.

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The design goal is not merely convenience. According to Berd’s product specification, users should always be able to tell which project, files, agent, model, provider and session state are actively shaping a conversation. That emphasis on visible operational state is what Block says separates Berd from a generic chatbot wrapper. Configuration — providers, extensions, skills, automations, projects — is treated as part of the workflow rather than buried in an administrative layer, and the interface is designed to expose failures, unavailable providers, and loading and streaming states plainly rather than smoothing them over with assistant-style friendliness.

Berd grew out of a practical problem inside Block. Employees were already working with capable agents — Block’s own Goose, Anthropic’s Claude Code and OpenAI’s Codex — but the experience around them had become fragmented.

“We had capable agents through goose, Claude Code, and Codex, but working across them meant navigating different interfaces, configuration systems, and ways of managing context,” Lucinda Bell, Technology Communications at Block, said in an email. Berd, she said, gives Block teams “one consistent desktop application across models and harnesses.”

For enterprises, that layer may matter as much as another incremental gain in model capability. Persistent projects mean users can return to an established collection of files, instructions and agent configurations instead of reconstructing context for each task. Block also explicitly designed Berd to make agentic work accessible beyond engineering, letting people start with a conversation and add tools, context and structure as the work requires.

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Block is not positioning Berd as a mobile product. Axen said the company’s open source collaboration platform Buzz already provides a mobile experience and is Block’s preferred environment for work on the go.

Block thinks agents should look different when they are different

Berd takes an unusual approach to a problem most enterprise AI products leave implicit: how users tell one configured agent apart from another.

Instead of treating every agent as another blank chat window, Berd gives agents roles, instructions, skills, tools and recognizable visual identities. Block created collections of animated characters — its flagship designs are called “Gloopies” — and Berd’s public site showcases predefined personas such as Berdy, Pushback, Choosey, Copycat, Tinker and Wildcard, each built around a different style of work: Pushback plays devil’s advocate on drafts, Choosey helps narrow decisions, Copycat learns to write in the user’s style.

The visual layer is not meant to substitute personality for substance. Block’s own formulation, from a company blog post on Berd’s design, is functional: “The avatars make the agent recognizable. Its role, skills, and tools make it useful.”

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Berd Gloopies

Screenshot of Berd Gloopies. Credit: Block

That distinction could grow more important as workers juggle several specialized agents at once. A recognizable identity serves as visible shorthand for an otherwise invisible package of instructions, tools and permissions — agents appear on the workspace as distinct animated characters rather than identical entries in a chat list, so users can tell them apart before opening a conversation.

The product specification guards against the characters turning Berd into a novelty. It describes the intended personality as “focused, capable, companionable,” while explicitly rejecting toy-like presentation, oversized decorative UI and interfaces that hide operational state behind friendliness.

An orchestration layer, not another model or agent runtime

Architecturally, Berd is neither a new foundation model nor a new agent runtime. The application is built with Tauri 2 and React 19 — frameworks for building lightweight desktop apps with web technologies — and communicates with Goose, the open source agent framework Block introduced in January 2025, through a standard called the Agent Client Protocol (ACP). Goose runs quietly alongside Berd as a bundled “sidecar” process and handles the underlying agent loop; Berd handles projects, sessions, context, agents and configuration on top.

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For readers unfamiliar with it, Goose is a model-agnostic agent framework and runtime, originally focused on software development workflows. It connects large language models to files, commands and outside systems — including through the Model Context Protocol (MCP), an open standard for wiring AI systems to external tools and data — so agents can take actions rather than merely generate text.

Goose works with proprietary model providers as well as locally run open models. Block has since contributed Goose to the Agentic AI Foundation, the Linux Foundation body it helped establish with Anthropic, OpenAI and others in December 2025, giving the framework a vendor-neutral home alongside MCP.

Axen drew the boundary explicitly: agent harnesses such as Goose, Claude Code and Codex manage the loop between a model, its context and its tools, while Berd provides the consistent desktop environment around those harnesses. In the public release, users configure whichever providers and harnesses they want rather than inheriting a Block-selected model stack.

The project’s README adds an operational detail that matters for anyone evaluating the software: Berd does not simply pull whatever Goose build happens to be current. Its build process pins a specific Goose backend version through a lockfile, verifies the cached binary matches that pinned version, and packages it with the app. Developers can explicitly substitute another Goose binary for local testing. For organizations inspecting Berd, that creates a defined version boundary between the desktop application and its default agent backend rather than letting the backend silently drift.

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How Berd compares to Codex, Claude Code, Cursor and Goose

That separation matters because the agent-tooling market is already converging on products that manage increasingly autonomous AI workers. OpenAI describes its Codex app as a “command center” for agents, with separate project threads and multiple agents operating in parallel.

Claude Code, Anthropic’s agent for reading codebases, editing files and executing commands, now spans the terminal, IDEs and a desktop app. Cursor describes its latest release, Cursor 3, as a unified workspace for software development with agents, including handoffs between local and cloud agents and multi-repository workflows. And Goose itself remains available directly, as a free command-line tool and desktop app for technically comfortable users.

Berd’s differentiation is therefore less about inventing the agent workspace than about making that workspace open source, multi-harness and potentially useful outside coding. Every other product in the table below is either tied to a single vendor’s models, priced as a subscription, or aimed squarely at developers — and in most cases all three.

Product

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Maker

Pricing

Model support

Distinguishing features

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Berd

Block

Free and open source (Apache 2.0); users pay only their own model provider costs

Any provider the user configures, across multiple agent harnesses

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Desktop workspace over agent harnesses rather than a harness itself; local-first data storage; visual agent identities; persistent projects; enterprise custom distributions; designed for non-engineers as well as developers

Codex app

OpenAI

Included with paid ChatGPT plans, from Plus at $20/month to Pro at $200/month

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OpenAI models only

“Command center” for coding agents; multiple agents running in parallel across separate project threads; cloud and local execution

Claude Code

Anthropic

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Included with paid Claude plans, from Pro at $20/month to Max at $100–$200/month; also usage-based via API

Anthropic Claude models only

Deep autonomous coding — reads codebases, edits files, runs commands; available in terminal, IDEs, desktop and web; usage caps have drawn developer criticism

Cursor

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Anysphere

Pro at $20/month; Ultra at $200/month

Multiple frontier models

AI-native code editor; Cursor 3 adds a unified agent workspace with local-to-cloud agent handoffs and multi-repository workflows; developer-focused

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Goose

Block / Agentic AI Foundation

Free and open source (Apache 2.0); bring your own model, including free local models

Any provider, or fully local models via tools like Ollama

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The model-agnostic agent framework and runtime underneath Berd; CLI and desktop versions; can run entirely offline with no data leaving the machine

Portability is part of Block’s pitch. Axen said much of the underlying work in Berd is deliberately kept portable: folders, Git repositories, files and plain-text instructions remain accessible outside the application; skills are file-based; and Berd agents can be exported and shared between Berd users with their instructions and settings intact.

He pointed to ACP and MCP as part of Block’s direction toward “clear, user-owned formats and open protocols wherever possible.” That does not make every piece of state interchangeable across every harness, but it makes portability an explicit architectural goal rather than a side effect of using local files.

Local-first data, telemetry and enterprise distributions

Berd is designed around a local-first data model. Axen said conversation history is stored on the user’s device in the local Goose session database, while credentials live in the operating system keychain by default.

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That does not mean all AI processing happens locally. “Local-first does not mean that no data ever leaves the device,” Axen said. When a user asks a configured model to work on particular context, the relevant prompt and material are sent to that model’s provider — so the actual data path, and the contractual terms governing it, depend on which provider an organization chooses.

Telemetry — the usage data software sends back to its maker — is disabled by default in official Berd distributions. If a user opts in, Block says it collects a random installation identifier and a limited set of predefined usage events, while excluding prompts, messages, files, source code, credentials, names, email addresses and IP addresses from the telemetry payload itself (Block and its service providers still process IP addresses for transmission, security and rate limiting). Users can switch telemetry off again in settings. Block cautions that third-party forks can modify or redirect the telemetry system, so enterprises evaluating a customized build need to review that build’s actual behavior rather than assume Block’s defaults carry over.

The public repository builds a self-contained, general-purpose distribution that does not depend on private package registries or enterprise credentials — technical teams can build and evaluate it without access to Block’s infrastructure. But Block has also created what it calls “distribution seams”: defined points where organizations can overlay managed provider settings, private agents, runtime configuration, optional companion tools, their own update channels and their own signing and publishing infrastructure, all without adding private material to the public source tree.

Block’s own deployment shows how an enterprise can put governance around that architecture. Axen said Block runs its managed distribution on approved devices using approved model-provider infrastructure, managed configuration and governed tool connections. “The application can remain open and inspectable, while an organization decides which models, tools, permissions, and policies are appropriate for its environment,” he said.

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One caveat: “enterprise distribution” should not be read as a complete enterprise management plane. The README does not describe capabilities such as single sign-on, centrally enforced administrator policies, organization-wide permission controls, data-retention rules or audit logs. It establishes that companies can customize and distribute Berd; it does not by itself explain how those installations are centrally governed after deployment. Berd should be understood as endpoint software installed on users’ computers, not a centrally hosted SaaS product.

Pricing, models and a closed contribution model

Block has not announced a subscription price for Berd, and there is no indication one is coming. That does not make agent usage costless: organizations still pay whatever model, API or provider charges they incur. The economic pitch on Berd’s site is flexibility — users can match the model to the job rather than paying for an expensive frontier model on every task. As the site puts it: “Some tasks need the big brain. Most don’t.”

Neither Block’s announcement nor the README provides a definitive matrix of supported model providers or recommends particular models. Internally, Block does not treat any one model as a permanent default: Axen said the company’s managed distribution exposes employees to “a curated mix of frontier and open-weight models,” with the catalog changing as models improve. “The best choice depends on the work,” he said.

There is also a governance distinction developers should note. Although Berd’s source is public and Block solicits issues and feedback, the repository does not accept outside pull requests — external code contributions are automatically closed.

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The README says Berd is built by “a small team at Block” and directs outside participants toward well-formed, reproducible bug reports instead. Users are free to inspect, build and fork the code, but Block retains a tightly controlled upstream. For companies considering Berd as infrastructure rather than an experiment, that makes Block’s long-term maintenance and support plans worth clarifying.

Block is not presenting Berd as a revenue product today. Axen said the first return on investment comes from Block’s own use of the software — making internal agent work more consistent while teaching the company how employees actually use agents — and that open-sourcing it adds leverage by letting outsiders inspect, adapt and give feedback on the architecture. A commercial layer around enterprise deployment may eventually follow.

“Supporting organizations that want to deploy agents at work is an area of interest for us,” Axen said, adding that Block will share more when there is more to share.

From private agent work to multiplayer workflows

Berd supplies the individual desktop experience; another Block project, Buzz, focuses on shared rooms where people and agents collaborate against a common, searchable record.

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Buzz is Block’s free, Apache 2.0-licensed collaboration workspace for humans and AI agents. Built on the decentralized Nostr protocol, it combines familiar team features — channels, threads, direct messages, voice and media sharing — with agents that hold their own cryptographic identities and defined permissions, and that can participate in conversations, code review and approved automated workflows. Unlike Berd’s local, single-user focus, Buzz is explicitly multiplayer, and can be self-hosted or used through Block-hosted infrastructure. It is likewise model- and harness-agnostic: teams can bring agents powered by Goose, Claude Code, Codex or others.

Axen framed the split between the two products partly as a question of trust boundaries. “A local agent may have access to your filesystem and credentials,” he said. “An agent in a shared Buzz room has its own identity and access scoped through the relay.” Berd begins with one person and comparatively privileged access to that person’s machine; Buzz begins with multiple participants, explicit identities and shared-workspace permissions.

The more consequential roadmap detail is that Block does not intend the two products to remain separate. “Going forward, our focus is Buzz, and we plan to bring the best parts of Berd’s single-player experience into it,” Axen said. Block wants work to begin privately and become collaborative without users switching tools or rebuilding context, with cross-device continuity — including mobile via Buzz — part of that ambition. In the meantime, Axen said, Berd remains available as an open source desktop application, but Buzz is the product Block encourages people to download and adapt.

What enterprise adopters should take away

The short version for IT and security teams: conversation history stays local by default; credentials use the operating system keychain; context sent to a model leaves the machine on whatever terms the configured provider offers; official telemetry is off by default and excludes prompts, files and source code; and organizations can package their own governed distribution — though central management tooling is not yet documented.

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The larger idea behind the release may matter more. Models and coding agents are becoming increasingly interchangeable components inside larger workflows. Berd is Block’s bet that the surrounding context — the projects, skills, tools, identities and persistent working environment — becomes the stable layer instead.

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Top Album Releases Linked To Rise In Fatal Crashes

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An anonymous reader quotes a report from The Guardian: The release of a new album by Taylor Swift might be a cause for celebration among her fans, but such events have also been linked to a more sombre phenomenon: an increase in fatal car crashes. The team behind a new study say it sheds light on the impact of distracted driving. Writing in the journal Jama Network Open, [Vishal Patel, first author of the study based at Harvard Medical School] and colleagues report how they focused on the release of 10 major albums, launched between 2017 and 2022, selected for having the highest number of Spotify streams over a single day. […] The team found streaming volume for the top 200 songs in the US was 43% higher on the date of major album releases compared with the days surrounding the releases — although such data does not reveal whether the music was being streamed in a car.

[…] The researchers used data from a population-based registry of fatal US motor vehicle crashes to look at the number of traffic fatalities on the dates these albums were released, as well as for the 10 days either side. After taking into account the day of the week upon which the album was released, as well as federal holidays, and time of year, the researchers found the number of US traffic fatalities showed a relative increase of 15.1% on the date of major album releases, compared with similar days either side. “This is equivalent to approximately 182 fatalities in the US attributable to the release days of the 10 included albums,” the team writes.

Patel said the release of a new album could distract drivers because accessing music is a search task, not a single button press. “You unlock the phone, open the app, find the release, read down a tracklist, tap the right song. That’s several seconds of looking at a screen,” he said, adding unfamiliar music also demands more attention, while research has suggested listening to new, high-energy music measurably degrades driving performance. The researchers add the rise in traffic fatalities was greater among certain groups — such as younger drivers, male drivers, people who were driving alone, and people driving cars with a built-in infotainment platform. The authors say the results suggest that “online music streaming through smartphones may significantly contribute to distracted driving and traffic fatalities.”

Read more of this story at Slashdot.

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Announcing The 2026 Hackaday Retrocomputing Challenge

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What is it about retrocomputing? For some people, it’s nostalgia. For others, it’s the appeal of simplicity. For still others, it’s the chance to save old machines from the graveyard. Whatever your motivation, there’s no denying that we’ve seen a metric ton of retrocomputer projects here at Hackaday. And we’d like to see more!

We’re happy to announce the 2026 Hackaday Retrocomputing Challenge!

Now’s the chance to put your retrocomputer project up for all to see. Open up a Hackaday.io project that features your retrocomputer project, and we’ll pick our three favorites for a $150 gift certificate courtesy of this contest’s sponsor, DigiKey. You have until Tuesday, October 27th. So get hacking!

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Honorable Mention Categories

    • Old Iron: Are you saving an old C64 from the scrapyard? Restringing the core memory of a PDP-8? Or working on even more esoteric ancient devices? If you’re restoring or running the old hardware itself, it’s an “Old Iron” project.
    • Modern Retro: Computing power is plentiful, but the nice interfaces of past computer made them a joy, or a terror, to use. This honorable mention category is for emulations, work-alikes, and all the other retrocomputers that are TRS-80 on the outside, but modern electronics on the inside.
    • Retro-Modern: You love your classic machine, but you also love reading Hackaday on the Internet Of The Future™, so you built a web-modem to bring the old beast into the modern era. This category is for keeping old hardware relevant.
    • Coding Like It’s 1999: Retrocomputers don’t run without software, and it’s a continual source of amazement to us how programmers today can get more out of old machines than we could back in the day. Think of the demoscene, for instance. But it doesn’t have to be showy either. If you’re writing new code for old boxes, it fits in here.

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Compress Links For Optimal QR Codes

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Link shorteners have been a staple of the online world for over two decades now, but they’ve got some issues– for one thing, it’s totally non-transparent where the link actually goes, leaving you open to all sorts of shenanigans, of which RickRolling is probably the best case. For two, your traffic is going through an external service who may have their own nefarious intent. [PortalRunner] had an idea: don’t shorten the link, but compress it.

You see, a traditional URL shortener like tinyurl just generates a random code and associates that with your original link in its database. That’s fine, but you’re relying on a third party database. The alternative is to take the URL, encode it in some way, and apply some compression algorithm to the data. If the encoding and compression are open-source– which [Portal ]’s absolutely are— then you can check yourself before following the link, and/or self-host the whole thing for piece of mind. As a bonus [Portal]’s Ha.mr– that’s pronounced Hammer– also gives you a QR code optimized for easy scanning. QR codes have a specific alphanumeric character set built in, and it isn’t the full UTF-8– if you naively use random text, you’re in byte mode, which needs a lot more QR real estate. Or inverting that, the fewer bits it has to store, the easier a qr code is to scan at the same size. The text version of the compressed links can use UTF-8– including emoticons– but they don’t have to.

The whole project has a “why isn’t everyone doing it this way” vibe about it. We’d probably want to self-host this if we were using it seriously– [Portal] put this together on a lark and makes no promises it will be online forever–but again, this is open source, so we can. [Portal] is using normal compression algorithms here, but if you really want to squeeze text, use a neural net. 

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ChatGPT is getting a teen version, and I have a lot of questions

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Whether you like it or not, ChatGPT is already everywhere. People use it to research complicated topics, clean up their writing, learn new skills, plan their lives, and, in my case, ask an embarrassing number of questions I could have figured out myself. Teenagers are no exception. In fact, OpenAI says nearly nine in 10 teens who use ChatGPT turn to it to learn, find information, develop skills, or get things done during a typical week. So rather than pretending students aren’t going to use AI, OpenAI is taking a different approach: give them a version built specifically for them. The company has announced ChatGPT for Teens, a new experience for users between 13 and 17 that’s designed around learning, healthier usage habits, and significantly stronger safety protections. 

ChatGPT wants to teach, not just hand over the answer

What interests me most is how OpenAI is approaching homework. Imagine you’re preparing for an exam and calculus has suddenly decided to ruin your evening. Instead of asking ChatGPT for the answer and copying it into your notebook, the teen experience is designed to walk you through the problem, explain the concept you don’t understand, and then help check whether you’ve actually understood it. That’s a much healthier role for AI in education. ChatGPT for Teens brings together features such as Study Mode, quizzes, learning visualizations, homework reminders, and dedicated study hours. The idea is to make ChatGPT more like an always-available study companion.

OpenAI is pushing that idea outside ChatGPT, too. The company has announced a partnership with CodeAI to give students and teachers resources for developing AI literacy. Instead of simply teaching students how to prompt a chatbot, the initiative is meant to help them understand how AI works, question what it produces, direct it effectively, and eventually use it to build things themselves. That distinction matters. Today’s teenagers aren’t going to enter a world where AI suddenly disappears after graduation. Learning when to trust it, when to challenge it, and when not to use it could be just as important as learning how to use it in the first place.

Helpful? Absolutely. Human? Let’s not get carried away

Of course, once you put a powerful AI chatbot in front of teenagers, safety becomes a much bigger part of the conversation. OpenAI is putting stricter guardrails around accounts for users under 18, particularly when it comes to sensitive topics such as graphic violence, dangerous activities, unhealthy dieting, extreme beauty standards, and sexual or romantic roleplay. Another equally important part is that it is also setting boundaries around how ChatGPT interacts with teens on a more personal level. The chatbot shouldn’t encourage emotional dependence, pretend it has real feelings, or make users believe there’s a human-like consciousness behind those responses. It might sound like a small detail, but think about how natural these conversations have become. When an AI can talk back instantly, remember the context of a conversation, and respond at 2 AM when nobody else is awake, it can be easy to forget that you’re still talking to software.

The company is adding a few smaller reminders to reinforce that distinction. Teens will be warned before uploading potentially private or sensitive images, while a dedicated onboarding experience will explain the learning and safety tools available to them. There are also break reminders encouraging teens to put ChatGPT down occasionally. They can still make the experience feel more personal by changing things like the accent color or voice, but ChatGPT is still supposed to make it clear that it’s AI. Parents get some controls as well. With linked accounts, they can manage certain settings and set Quiet Hours. In a limited number of higher-risk situations, they may also receive safety notifications intended to help them step in when offline support could be useful.

I’m cautiously optimistic, with a very big asterisk

While this feels like a step in the right direction, OpenAI still has plenty of work to do, especially when teenagers are using ChatGPT. We’ve already seen serious concerns around AI-generated deepfakes, people turning to chatbots during moments of emotional distress, and conversations that probably need a trusted person on the other end rather than an AI model.

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That also leaves me wondering how comfortable parents will actually feel with all of this. Will these safeguards be enough for them to trust ChatGPT with their teenagers? I’m not entirely convinced yet. Still, AI is quickly becoming part of how younger people learn, communicate, and create. Keeping them completely away from it probably isn’t realistic anymore. Helping teens understand how to use AI responsibly while knowing when to put it down and turn to a real person instead may ultimately be the more important lesson.

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GTA 6 Gameplay Leaked Ahead Of Its New Trailer, And Rockstar Is Taking Down The Videos

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Grand Theft Auto fans will have to wait until later this month for a deep dive into the next game in the series, which will premiere on Netflix before hitting YouTube later that day (though probably much sooner on unofficial channels). But despite Rockstar Games’ efforts to keep a tight lid on Grand Theft Auto VI leaks — especially after the 2022 incident — some legitimate-looking gameplay footage is now out there.

The publisher has reportedly been hitting people who are sharing two minute-long gameplay clips and a screenshot of the Florida-inspired map with DMCA takedown notices. While we can’t share the materials here or tell you where to find them, you’re a citizen of the internet. You may just stumble upon them yourself. What we can do, however, is describe what we’ve seen.

Let’s start with the map of Leonida, which looks like a distorted, compact version of south Florida. As with GTA V, it features a large city (Rockstar’s version of Miami this time). That’s on the east of Leonida, with lots of greenspace in the west and the north. There are many, many large and small islands dotted across the map, with a group that looks like the Florida keys in the south. There are a bunch of markers on the screenshot as well. Most are nondescript, but others include a home icon, a balaclava-covered face, cars and (gulp) an alligator.

One clip shows Jason, one of the game’s dual protagonists, at a waterside home. There’s gym equipment on the balcony, which brings to mind the workouts from GTA San Andreas. Jason hops over the ledge and runs by a jetski before picking up a basketball and making a few shots. After he scores with his first attempt, he gets a focus stat boost, which suggests GTA VI will lean into RPG mechanics.

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There isn’t much else to speak of in terms of the HUD in this clip. There are two dollar values in the top right of the screen that match the font from previous games. What seems to be a focus bar appears in the top left when Jason has the basketball in hand.

For what it’s worth, the building looks identical to one that appears in an official screenshot of GTA VI. It’s labeled as Jason’s safehouse on the game’s website.

The second clip has more action. It opens with Jason looking like he’s about to drive over a bridge toward an area called The Keys before making a U-turn and causing relatively mild carnage. 

After colliding with a delivery truck, he and the driver get in a fight. Jason kills the guy with a wrench (each swing of which depletes an energy bar) the latter was holding. This earns Jason a two-star wanted level. A devil icon with a minus sign appears on the right of the screen, as well as on a portrait of Jason that pops up. This indicates there’s an honor/karma system, like in the Red Dead Redemption series.

As Jason returns to his vehicle, “loadout” and “storage” prompts briefly appear, suggesting that you can change your weapons and store items (say, a wrench) in your car. After he gets back in the driver’s seat, an icon pops up with the car’s name and a gas meter, so it looks like you’ll have to fuel up your vehicles this time. The clip — which also features a GTA V-esque minimap — ends just as Jason approaches an air ambulance.

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It’s worth treating the clips and map with some skepticism, since they may not be entirely legitimate. It’s also unclear how old they are and what may have changed in the meantime, though Rockstar’s servers were breached earlier this year. They’re at least plausible looks at GTA VI.

The materials are watermarked with URLs that claim to offer fans more details alongside a “fighting for gamers’ rights” message. The alleged leaker claimed to have released the footage and screenshot to protest Rockstar’s decision to only include a code in the box of the game’s physical edition, rather than a disc. They’re threatening further action against Rockstar and other publishers over purported anti-consumer practices like digital pre-orders, “fake single-player DLC” and failing to maintain access to single-player games.

Grand Theft Auto VI will hit PS5 and Xbox Series X/S on November 19. An extended look at the game will stream first on Netflix on August 27.

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ICE Agents Can’t Wear Meta Glasses While They Work, Official Memo Warns

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Smart glasses have become a recurring accessory amid the immigration crackdown.

Immigrations and Customs Enforcement (ICE) has reportedly told employees that they are not permitted to wear Meta glasses while they work. A memo sent to staff said that “the use of Meta Glasses or similar devices could unintentionally capture, record, or transmit sensitive information, potentially compromising privacy and legal protections,” The New York Times reported.

The policy apparently covers all employees of the agency, not just agents in the field. A Department of Homeland Security spokesperson told The NYT that workers have “always” been barred from using “personally owned body-worn cameras.” While the memo may be more of a clarification of an existing policy, the fact that ICE sent such a memo underscores how Meta’s smart glasses have become increasingly visible amid the broader immigration crackdown in the US.

ICE and Customs and Border Patrol (CBP) agents have repeatedly been spotted wearing Meta’s smart glasses over the last several months. In one case, reported by 404 Media, a CBP agent was spotted recording with his glasses despite the policy. In another instance, a member of Border Patrol wore a pair to an immigration raid. There have been similar sightings in at least six states, according to an investigation conducted by The Independent.

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But while DHS is now advising staff to not use smart glasses while they work, the agency is reportedly interested in pursuing an official version of the technology. Budget documents reported by independent journalist Ken Klippenstein indicate ICE is hoping to equip its officers with bespoke smart glasses that have “biometric identification capabilities” by next year.

While Meta hasn’t publicly weighed in on whether its product is well-suited to law enforcement, an association with ICE isn’t likely to win over any new fans. The company is facing an intensifying backlash against the product. An unreleased facial recognition created by Meta has increased fears about how the device could potentially be used for surveillance. The glasses’ supposedly privacy-protecting LED has also proved to be easy to bypass.

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DIY gaming PC or prebuilt: Which is right for you?

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If you’ve spent any time down the gaming PC rabbit hole, you’ll have hit this fork in the road already: do you build the thing yourself, or do you let someone else do it for you? It’s one of those debates that never quite dies down and is always a matter of preference – some folks prefer to have the control of building their own system, configuring every element, while others want the experts to take the strain to make sure everything works as it should the first time the PC boots.

While this age-old debate hasn’t really shifted, what has changed, though, is the gaming PC market itself. Component choice has exploded, and folks have more choice now than ever before, making it perhaps easier than ever before to build or spec out a custom gaming PC for themselves. You no longer necessarily have to choose between “fully custom” and “convenient” — but to understand why that matters, it helps to look at both routes properly first.

The case for building your own PC

There’s a certain satisfaction in building a PC from scratch. You get to pick every component yourself and learn how it all fits together, not to mention the genuine sense of achievement when you hit the power button for the first time and everything boots. For PC enthusiasts and hobbyists, that process is half the fun, myself included.

However, it’s worth being honest about what it actually demands. Building a PC requires a decent grasp of compatibility, or how everything fits together. Motherboard sockets, RAM speeds, PSU wattage, case airflow, cooler clearance and more are all worth being mindful of. Getting any of that wrong can mean a system that underperforms, or worse, doesn’t work at all. Then there’s the time: sourcing parts, waiting on deliveries, the build itself, and the inevitable troubleshooting when something doesn’t quite play ball. 

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Cable management, in particular, is a skill in its own right, and a messy build isn’t just an eyesore. Poor airflow from bad cable routing can quietly hurt your thermals and performance over time.

For first-time buyers or anyone switching over from console to a PC for the first time, that’s a lot to take on before you’ve even played a game. And if something does go wrong down the line, you’re generally on your own to diagnose it, since self-built systems don’t come with the kind of unified warranty support you’d get from a manufacturer or someone doing it on your behalf.

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Cyberpower image showing someone editing a videoCyberpower image showing someone editing a video

The case for buying a pre-built PC

It’s precisely here where pre-built systems earn their reputation. Buying from a specialist manufacturer such as CyberpowerPC means every component has already been tested for compatibility, the cable management is handled by people who do it for a living, and the whole system has been through quality assurance before it ever reaches your door to make sure everything will work as it should.

Warranty support is the other big one. A proper prebuilt gaming PC comes backed by a manufacturer who’ll stand behind the hardware, which matters enormously if a component fails outside of what you could diagnose yourself. For parents buying a system for a teenager, or for anyone who just wants a machine that works reliably from day one, that peace of mind is worth a lot.

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The trade-off historically has been choice. Prebuilt used to mean picking from a handful of fixed configurations, often with compromises somewhere in the spec sheet. Manufacturers used to have a reputation for using no-name components where it mattered to keep costs down, although it’s become less common these days. That’s the bit of the market that’s changed the most.

Cyberpower image showing a side profile of someone using a PCCyberpower image showing a side profile of someone using a PC

The best of both worlds: configure your own with professional help

There is a third way, which is perhaps the best of both worlds – speccing out a custom PC from a reputable builder such as CyberPowerPC UK. Rather than forcing a choice between full customisation and professional reliability, CyberPowerPC UK’s custom gaming PC configurator lets you build a system to your exact spec — choosing from the latest NVIDIA GeForce RTX graphics cards, AMD Ryzen processors, and Intel Core processors to suit your needs and specific games you’re playing – and then hands the actual build over to people who do it for a living.

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You get the tailored spec of a self-build, without taking on the risk of compatibility mistakes, botched cable runs, or a PSU that’s not quite up to the job. Every system is assembled, tested and quality-checked before it ships, and you’re covered by proper warranty and after-sales support if anything needs attention later. If you’d rather skip the configurator entirely, the prebuilt gaming PCs page has ready-to-go options for anyone who just wants a great system without the decision fatigue.

It’s a genuinely useful middle ground for a lot of the people currently weighing this decision up — first-time PC buyers who want guidance rather than a blank canvas, console gamers making the jump who don’t want to go the whole hog right out of the gate, and upgraders replacing an ageing system who don’t want to relearn PC building from scratch. Enthusiasts benefit too, since a configurator this deep still lets you get properly specific about the build without doing the assembly yourself.

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It’s also worth noting that the PCs on offer from CyberpowerPC don’t just have to be for gaming.  The systems are also built with streaming and content creation in mind as well, so if you’re planning to start streaming your sessions or editing footage on the side, the hardware you choose through the configurator can be specced to handle it. 

Likewise, because these are proper, professionally built towers rather than more sealed-off options, there’s genuine headroom to upgrade down the line. Swap in a new GPU in a couple of years, add more storage or whatever it turns out you might need later down the line.

If you want a hand working out what’s right for you, CyberPowerPC UK’s team offers expert advice throughout the configuration process, and the support page is there for anything that comes up after your system arrives.

Cyberpower image showing a white PC being builtCyberpower image showing a white PC being built

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So, do you build or buy?

This is what it all comes down to. If you love the process of speccing out a custom unit, putting it together yourself and troubleshooting anything that crops up, the self-build route is rewarding.

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However, there is something to be said for letting someone else take the majority of the strain, especially anyone buying their first gaming PC, switching from console, or upgrading without the time to relearn PC hardware from scratch. A configurable prebuilt system offers the best of both worlds: a machine built exactly to your spec, assembled and tested by people who know what they’re doing, and backed by warranty support if anything goes wrong.

To learn more and see the current range, head to the CyberPowerPC UK gaming PCs page to see the current range, or jump straight into the configurator to start building.

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Apple Just Leaked Camera-Equipped AirPods and They Look More Like Wearable AI Than Headphones

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Back in May, we reported that Apple was testing future AirPods equipped with low-resolution cameras designed to give Siri and Apple Intelligence some idea of what the person wearing them was actually looking at.

At the time, Apple had confirmed nothing. Three months later, Cupertino appears to have done some of the leaking itself.

A demonstration video discovered inside the macOS Tahoe 26.7 Release Candidate shows what appear to be unreleased camera-equipped AirPods being used with Apple’s Visual Intelligence system. In the short clip, a man looks at a book and asks Siri to save what he is seeing for later. The AirPods resemble AirPods Pro 3, although the stems appear somewhat larger. Apple has still not formally announced the product, its name, price or release date.

That last part remains important.

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But this is no longer just somebody claiming that a supplier in Asia saw an interesting prototype.

These Cameras Are Not for Vacation Photos

The cameras are not expected to turn AirPods into tiny GoPros.

Previous reporting described them as low-resolution sensors intended to give Apple’s AI systems visual context, which is exactly what the leaked demonstration appears to show. Instead of pulling out an iPhone, pointing its camera at a book and invoking Visual Intelligence, the AirPods could potentially see the object already in front of you and let Siri act on that information.

Apple has already expanded Visual Intelligence on the iPhone to recognize, search, summarize and act on visual information, while the new Siri AI architecture announced at WWDC 2026 includes multimodal image understanding. Camera-equipped AirPods would move some of that interaction away from the screen in your hand.

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And that is where this becomes considerably more interesting than another AirPods upgrade.

When Do Headphones Stop Being Headphones?

AirPods Pro 3 already combine music playback, ANC, hearing assistance, heart-rate sensing, Live Translation and fitness tracking. Adding visual awareness would push the product even further away from being merely a pair of wireless earbuds.

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You could potentially look at a sign and ask Siri what it says, identify an object, remember a book or product for later, receive contextual navigation information or use the system to better understand your surroundings without holding up a phone.

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There are obvious accessibility possibilities as well. Apple is already using Apple Intelligence to provide richer descriptions and natural-language navigation through VoiceOver and Magnifier. Giving a wearable device visual context could eventually make some of those capabilities far more immediate for visually impaired users. Apple has not announced those specific applications for camera-equipped AirPods, so that remains potential rather than a promised feature.

Consumers Should Also Ask Who Is Looking

There is, of course, another side to this.

People can generally recognize Meta Ray-Ban smart glasses and understand that a camera may be pointed at them. Tiny sensors embedded inside AirPods could be much harder to notice.

Apple would therefore need to explain what the cameras record, whether visual information is stored, where processing occurs, what reaches Apple’s servers and how bystanders know when the sensors are active. None of those questions has been answered because Apple has not officially announced the product.

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That conversation will matter just as much as battery life or sound quality.

airpods-pro-3-pair-back
AirPods Pro 3 (current model without cameras)

The Bottom Line

The leaked video suggests Apple’s camera-equipped AirPods are not about improving music playback at all. They are about giving Siri eyes.

For consumers, that could make AirPods more useful for accessibility, navigation, translation and everyday information without constantly reaching for an iPhone. It also moves Apple directly toward the same wearable-AI territory occupied by camera-equipped smart glasses, only through a product millions of people already wear without thinking twice about it.

Apple still has to convince us that putting cameras in our ears solves more problems than it creates.

But the bigger change is already becoming clear: the next important AirPods feature may have almost nothing to do with how they sound.

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