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Nothing Headphone 1 Pro Review: Style and Substance

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Verdict

The Nothing Headphone 1 Pro offers outstanding audio clarity and detail, with a stylish premium design at a reasonable price. If you’re looking for a headphone that can pull double duty as a commuter headset and a semi-pro monitor, this is the one for you

  • Super-premium build

  • Excellent audio quality

  • Greatly improved ANC

  • Highly adaptable EQ

  • Nothing’s most expensive cans yet

  • Some controls can be knocked accidentally

Key Features

  • Trusted Reviews IconTrusted Reviews Icon

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    Review Price:
    £349

  • Design

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    The Headphone 1 Pro has aluminium earcups with a transparent glass window to show the inner workings

  • Unique triple-driver setup

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    Each earcup has a 40mm dynamic driver, a precision driver, and a solid-state xMEMS treble driver

  • Flat EQ mode and spatial audio options

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    A new flat profile makes the Nothing Headphone 1 Pro more suited to professional work, while additional spatial audio modes can make for a more immersive listening session

Introduction

Nothing introduced its first over-ear headphones in 2025, and they’ve proven quite popular, judging by how many I’ve spotted out and about. The brand then added a cheaper option, the Headphone A, which became my go-to set of headphones for the last few months. Now, it’s time to get acquainted with the Headphone 1 Pro.

The new cans aren’t replacing the original; instead, they’ll sit alongside them as a more premium option. They’ll set you back £349, while the Headphone 1 currently sells for around £249.

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Interestingly, the original Headphone 1 was tuned by KEF, and the new Pro model isn’t. I never listened to the original, but the sound was somewhat divisive, whereas the Headphone A was more universally well received. So perhaps that’s a good move.

That said, with these headphones being Nothing’s most expensive set so far, they’re up against some serious competition from the biggest names in the space. Can Nothing compete, or are these flashy headphones just a fashion statement?

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Design

  • Premium aluminium and glass build
  • Redesigned earcups and padding
  • New hard-shell carrying case

The Headphone 1 Pro manages a fine balancing act. The design has changed enough to keep things feeling fresh, but the Nothing DNA is still plain to see, with a similar shape, materials, and design ethos to its predecessors. Personally, I think the Headphone 1 Pro is Nothing’s best-looking set of headphones yet.

The highlight is the glass window on each earcup, which lets you peer into the inner workings of the headset, where each component is painted in a flawless matte black finish. Nothing has been playing around with transparent designs since its inception, but I’ve never seen a transparent segment with so much depth. It’s a really impressive look.

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Nothing Headphone 1 Pro earcupNothing Headphone 1 Pro earcup
Image Credit (Trusted Reviews)

Like the original Headphone 1, the Pro has a matte aluminium finish that’s cool to the touch and feels extremely premium. This time, the transparent section is made from shatter-resistant Panda Glass, rather than plastic, which adds to the premium feel and should be harder to scuff. Surprisingly, this hasn’t made the headphones any heavier; in fact, the spec sheet says the Pro are lighter than the originals

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The earcup cushions have also been redesigned. They’re now 50% softer, which means they’re more comfortable for glasses-wearers (like me), while also creating a better seal around your frames. In addition, a new silicone baffle in the middle of the cushion reduces sound leakage and improves passive isolation.

The headband cushion is also thicker and wider to reduce pressure on the top of your head, but otherwise, the overall shape and button layout will feel familiar if you’ve tried Nothing’s other Headphones. That’s a good thing, if you ask me.

Nothing Headphone 1 Pro controlsNothing Headphone 1 Pro controls
Image Credit (Trusted Reviews)

The controls each have a unique shape, so you can always figure out what you’re adjusting by feel alone. There are no touch controls here – everything is 100% tactile. Each makes a unique sound when you press it, too. I’m particularly fond of the ratcheting sound that plays through the headphones as you adjust the volume roller.

I’ve been using the Headphone A daily since they were released, so I’m very accustomed to these controls. The only difference here is a new (well-hidden) switch to activate the Flat EQ, but more on that later.

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I must say, though, when wearing the Headphone 1 Pro around my neck, I found that the volume would accidentally get adjusted by brushing against my shoulders, and that doesn’t happen as often with the Headphone A – maybe the extra weight of the metal chassis is the culprit.

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On the plus side, despite being heavier, these are just as comfortable, if not more comfortable than the lighter Headphone A. I regularly wore them for almost an entire workday with very little discomfort.

Nothing Headphone 1 Pro coloursNothing Headphone 1 Pro colours
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The Headphone 1 Pro comes in either Black or White options, although I think grey/silver might be a more accurate description of the lighter model. Nothing sent both pairs so I could see them in the flesh, and honestly, I’m having a lot of trouble deciding which I prefer. The lighter option stands out a bit more, but the black model looks super slick. You can’t really go wrong.

No matter which colour you go for, you’ll get an identical glossy grey hard shell case in the box. Nothing says it’s inspired by Peli Cases used to transport high-end camera gear. It’s a hinged clamshell with a push button to open, and it only covers the earcups, while the headband sticks out like a carry handle.

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There are also attachment points on either side, so you can add your own over-the-shoulder strap and carry your headphones like a handbag (there’s no strap included). It’s a fun idea, but with zero storage compartments inside the case, I’d imagine the people who actually use it like that will be few and far between.

The hardshell case is a fun and unique design; I love to see something a little more creative than the usual velvety pouch. It does mean that the headband will be unprotected during travel, though, and I can’t imagine the high-gloss plastic looking as pristine in the long term – but maybe that’s intentional. Well-used Peli Cases don’t look pristine, either.

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Nothing Headphone 1 Pro caseNothing Headphone 1 Pro case
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Features

  • New spatial audio modes with head tracking
  • New physical switch for Flat EQ
  • 10 Mic Adaptive ANC

The Nothing Headphone 1 Pro works with the Nothing X app, just like the brand’s other headphones. And while you can access all the basic features using the onboard controls alone, it’s well worth diving into the settings to make them your own.

The app handles everything from firmware updates and button remapping to managing connected devices, EQ, and spatial audio options. You can even create a personalised sound profile that’s tailored to your hearing.

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This implementation of the personal audio profile is a little more basic than I’ve seen from competing brands, but the results seem just as impressive. It’s not doing anything too clever, like using microphones to measure your ear canal (as seen from Nura in the past); this just plays tones at different frequencies in each ear and asks you whether you can hear them or not. Still, it works, and only takes a few minutes to set up.

Nothing Headphone 1 Pro X appNothing Headphone 1 Pro X app
Image Credit (Trusted Reviews)

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In lieu of the KEF partnership, Nothing has instead teamed up with London-based Metropolis Studios. Together, they crafted the new Flat EQ mode, as well as Studio B, a spatial audio preset based on one of their actual recording studios. There are also 5 new Metropolis Studios-approved EQ modes: Bass, Neo Jazz, Electronica, British Rock, and Grime.

The spatial audio effects are all very impressive, and they dramatically change the sound output without noticeably degrading the quality. There’s also a head tracking option, which makes it feel like the sound is coming from a fixed point in space.

Personally, though, I’ve never really been sold on the whole spatial audio thing. I always appreciate a nice wide soundstage, but I don’t see the appeal of virtualised echoes and reverb. I’d rather hear my music the way it was intended to be played. Still, it’s there if you’re into it, and it does its job well.

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The EQ options are more up my street, and these headphones have some of the most comprehensive options I’ve ever come across. In Simple mode, you get five basic presets, and a custom option with three adjustable sliders for Bass, Mids, and Treble.

Nothing Headphone 1 Pro X app EQNothing Headphone 1 Pro X app EQ
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If you want more control, you switch into the Advanced tab where you create custom EQ curves with up to six bands for the main drivers, and up to four additional bands for the precision driver. You can also import the aforementioned Metropolis Studio presets and use those.

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These options make a massive difference to the sound output, so if you aren’t impressed with the default sound signature, you can likely craft your perfect profile by tinkering with them.

Noise Cancellation

  • Adaptive ANC
  • Transparency mode

The Headphone 1 Pro has ANC, which now uses 10 inward-facing microphones (five on each side), up from six on the Headphone 1 and four on the Headphone A. Nothing says the inward-facing orientation dramatically reduces wind interference, and there’s an extra 5db of noise reduction overall.

Nothing Headphone 1 Pro black versionNothing Headphone 1 Pro black version
Image Credit (Trusted Reviews)

As someone who uses the Nothing Headphone A almost every day, the difference is huge, the Headphone 1 Pro is on another level. My biggest complaint was wind noise, and that’s almost entirely solved.

They also fully eliminate background hums, and even do a good job reducing the volume of nearby conversations, which is something a lot of headphones struggle with. Transparency mode works well, too, which is perfect at home when you’re trying not to be antisocial.

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Battery Life

  • 30 hours with ANC
  • Fast-charging support

Battery life is good, but this model can’t match Nothing’s cheaper headphones, which is a bit of a shame. Nothing reckons you’ll get 30 hours with ANC/transparency mode active, or 68 hours with it off. The Headphone A boasts 75 hours with ANC on.

Nothing Headphone 1 Pro case interiorNothing Headphone 1 Pro case interior
Image Credit (Trusted Reviews)

That said, it’s more than good enough for my needs. Despite using the headphones for multiple hours every day, I still only needed to charge them about once per week. Charging is pretty quick, too. A full charge takes 2 hours, while just 5 minutes on the charger will get you another 2 hours of listening (with ANC on).

Sound Quality

  • 40 mm Bass Dynamic Drivers
  • 13x8mm Precision Dynamic Drivers
  • xMEMS solid-state treble drivers

The Nothing Headphone 1 Pro has a very unique driver arrangement. Each cup features three drivers: a more typical 40mm dynamic driver, a precision dynamic driver, and an xMEMS solid-state treble driver.

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This is the first time these xMEMS drivers have been used for an over-ear design; they’ve usually been found in in-ears/IEMS. They focus entirely on the 10 – 40kHz treble region, while the precision dynamic driver handles vocals and instruments in the mid-range, and the 40mm driver gives you that low-end thump.

As mentioned, the EQ makes a massive difference to the way these headphones sound. It’s almost like you’re individually adjusting the volume of each driver when you play with the settings. So, for the sake of simplicity, I’ll mainly focus on the default Balanced EQ that the headphones ship with.

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I never tried the original Headphone 1, so it’s hard to say how the sound compares, but side-by-side with the Headphone A, it’s a completely different signature. The Headphone 1 Pro, is much more balanced, with exceptional clarity in the mids and high end. I wouldn’t describe them as bright, necessarily, but they’re brighter than the Headphone A, with less of a boost to the low end.

Nothing Headphone 1 Pro side viewNothing Headphone 1 Pro side view
Image Credit (Trusted Reviews)

The Headphones can still reproduce the deepest sub-bass tones (shout out to Three Ralphs by DJ Shadow for being an ever-reliable test song), but the bass is precise and unexaggerated. The Headphone A feels like it’s shaking your head with a song like that; by contrast, the Headphone 1 Pro can reproduce all the tones accurately, but it’s much less boomy.

I’m a bit of a bass fiend, and I found a substantial low-end boost in the EQ suited my tastes better. But no matter what you do, you won’t quite match the subwoofer-like rumble of the Headphone A.

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What’s not up for debate, though, is the clarity. The Headphone 1 Pro is in a completely different league: fantastic airy vocal reproduction, a wider soundstage, and exceptional positioning. Playing I Can See Clearly Now by Johnny Nash, I noticed breaths and instrumentation that I’d never been able to pick out with other headphones; it’s seriously impressive.

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Nothing Headphone 1 Pro Flat EQNothing Headphone 1 Pro Flat EQ
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Another big change with these headphones is the Flat EQ mode, which is designed to transform these headphones into near-pro-level monitors at the flick of a switch. Again, it makes them sound completely different, and for some reason, it disables transparency mode when active. You can only choose between ANC on or off.

The Flat mode certainly isn’t as fun for casual listening. The clarity is superb, but they’re much less lively and vibrant. That’s fine, though; that’s what this mode is for. I’ve been using these headphones for video editing, and I find it’s a much better way to normalise my output levels and dial in compression settings. If you’re a music maker, you’ll likely appreciate it even more.

Should you buy it?

You’re looking for style and precision

The Headphone 1 Pro stands out from the crowd with its unique styling and provides more clarity than most with its triple-driver arrangement.

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You want ultra-long battery life

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The battery life is good, but Nothing’s more budget-friendly model outlasts the Pro by a large margin.

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Final Thoughts

In many ways, the Nothing Headphone 1 Pro stands alone as a unique offering. It blends the portability and advanced ANC of popular options like the Sony WH-1000XM6 and AirPods Max 2, with an audiophile-grade triple-driver arrangement, and a Flat EQ mode that’s suited to semi-professional use.
 
In my opinion, they might be the best-looking headphones on the market today, and they feel just as premium as they look, with their aluminium and glass earcups. I wouldn’t go so far as to say that the Headphone 1 Pro has the best ANC available, but it’s certainly not far behind the likes of Sony and Bose.
 
The £349 MSRP means the Headphone 1 Pro is directly competing with the Sony WH-1000XM6, but it still manages to undercut the AirPods Max 2 and Bose QC Ultra Headphones Gen 2.
 
In any case, Nothing’s latest outshines them all with its detail and precision in the higher frequencies. I can’t say whether you’ll prefer the sound or not, but you’ll almost definitely hear more detail.
 
If you’re shopping for headphones in this price range, it’s well worth giving the Nothing Headphone 1 Pro a try. I’ve loved using them, and they’ll remain my video editing headphones of choice for the foreseeable future.

How We Test

We test every pair of headphones we review thoroughly over an extended period of time. We use industry-standard tests to compare features properly. We’ll always tell you what we find.

We never, ever, accept money to review a product.

Find out more about how we test in our ethics policy.

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  • Tested for two weeks
  • Tested with real world use

FAQs

Can you use the Nothing Headphone 1 Pro in wired mode?

Yes, the Nothing Headphone 1 Pro comes with a 3.5mm cable in the box, and supports hi-res 24-bit 192kHz playback through a wired connection.

Is the Nothing Headphone 1 Pro waterproof?

Not fully, but an IP52 rating means it’s protected from splashes.

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Full Specs

  Nothing Headphone 1 Pro Review
Manufacturer Nothing
IP rating IP52
Battery Hours 30
Fast Charging Yes
Weight 327 G
Release Date 2026
Audio Resolution LDAC, AAC, SBC
Driver (s) 40mm Bass Dynamic, Precision Dynamic Driver, xMEMS
Noise Cancellation? Yes
Connectivity Bluetooth 6.1
Colours Black, White
Frequency Range 20 40000 – Hz
Headphone Type Over-ear
UK RRP £349
USA RRP TBC

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Police are using AI to locate homes from a single interior photo, and even a picture of a washing machine can be enough

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The tool, which is called Raven, is being used by the Los Angeles Police Department and Miami-Dade Sheriff’s Office (MDSO), reports 404 Media. Made by a company called Graylark Technologies, Raven had been called GeoSpy before its new home-identification features were added.
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Grab AirPods Max 2 for $429 ($120 off)

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Save $120 on Apple’s over-ear AirPods Max 2 headphones at Amazon today, with every color marked down to $429.

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Polling: Americans Uncertain On RFK Jr.’s Vaccine Stance, Very Certain That They Hate Him

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from the we’re-done-with-you dept

In my many, many posts about RFK Jr. and his disastrous tenure as Secretary of HHS, there are two themes that have hopefully broken through all the noise.

The first is that Kennedy is a miserable communicator, in a way that is totally purposeful. He talks out of both sides of his mouth all the time, such that he’s able to claim to both sides of the vaccine “debate” that he’s said what they want him to say. “Go get the MMR vaccine” he’ll say when confronted by a measles crisis that is spinning out of control. Then he’ll get in front of anti-vaxxer groups and brag about how he is changing the childhood MMR vaccine schedule, while claiming it is untested and dangerous. This leaves the public confused. It’s how you get outbreaks of once-defeated diseases.

The second is that the public generally understands that Kennedy is a problem and doesn’t like what he’s doing. We saw that trend begin in polling going back to the middle of 2025, as well as when the White House briefly flirted with understanding that Kennedy’s bullshit was becoming a massive liability for the now-approaching midterms.

Well, more recent polling demonstrates both of these things together in one poll. The public is generally confused about what Kennedy’s stance on the MMR vaccine is, but they are not at all confused about the fact that they hate him. Let’s start with the MMR vaccine.

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Americans’ uncertainty of where Kennedy stands on the MMR vaccine might in large part be traced back to Kennedy himself. He has rarely provided unflinching support for the highly effective vaccine.

More than 1,900 adults responded to the poll, conducted from August 4 to 17. Of all participants, 31% correctly stated that Kennedy recommends the MMR vaccine, up from 23% in August 2025. But most indicated that Kennedy either doesn’t recommend the vaccine (29%) or are unclear about his position (40%).

I will quibble slightly with the wording in the post, specifically the word “correctly.” This is putting way, way too much weight on Kennedy’s statements that people should in fact get the vaccine. While he’s done that, I’ve already described how Kennedy talks out of both sides of his mouth on the subject. Kennedy has spent his entire career claiming that vaccines are dangerous in part because they aren’t tested. He’s made other claims about the ingredients in the MMR vaccine being deadly or causing other afflictions like autism, even long after those ingredients were removed. To view his statement that he wants people to get a vaccine that he claims is dangerous and untested as though it came with a wink and a pair of crossed-fingers isn’t in any way unreasonable. To claim the only correct answer to the polling question is that Kennedy recommends the MMR vaccine is simplifying things in the extreme.

Later in the post, CIDRAP even acknowledges much of this when talking about the current measles outbreak.

On August 2, after years of unproven claims about the MMR vaccine and an assertion that childhood vaccines cause autism, Kennedy denied responsibility for the measles outbreaks. “I’ve never questioned the efficacy of the MMR vaccine,” he said on CNN. “A measles vaccine is effective. It stops measles in about 97% of the cases.”

But the overall point here is that Kennedy’s purposeful waffling is the direct cause of a public that is confused on what Kennedy actually wants them to do to combat the measles outbreak and plays a huge part in the outbreak existing to begin with. This resurgence absolutely is his fault. It’s his life’s work, in fact.

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And the public appears to be very aware of that in his favorability polling and the negative side of the respondents is getting more extreme.

A total of 23% of respondents said that their opinion of Kennedy is favorable, unchanged from August 2025. Half report an unfavorable view of him, with 42% saying they see him very unfavorably and 8% somewhat unfavorably. While the public’s overall unfavorable rating of Kennedy has not changed since August 2025, significantly more participants said their opinion is very unfavorable in 2026 than in 2025 (42% vs 37%).

That the White House hitched its wagon to this absolute turd of a cabinet secretary is strategic political suicide. It makes no sense. Trump could raise his favorability ratings full points almost immediately by firing this clown and committing to actually sound healthcare policy. That may sound like a small thing overall, but in the current climate of political inertia, it really isn’t.

I can’t explain why Kennedy has such as grip on Trump. I don’t know why it is that the White House is so enamored with this kind of political weight as it swims towards a midterm election that sure looks like it’s going to be a GOP ass-kicking.

But I do know we’re all worse off for it.

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Filed Under: anti-vaxxers, hhs, measles, mmr vaccine, rfk jr., vaccines

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Top tips for double checking AI info in your academic research

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Allison Faix and Samantha Duncan of Coastal Carolina University discuss the easy steps researchers can take to ensure that their work is accurate.

Almost 25pc of adults in the United States are using artificial intelligence chatbots on a daily basis, a 2026 Pew Research Centre study found.

At the same time, another recent study found that 48pc of the information that popular free chatbots gave in response to questions about the news contained errors.

As librarians, we know that if students are using AI chatbots to help with their academic research, they shouldn’t assume that the information they’re given is accurate.

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Not all AI is the same. Here are four steps we recommend to question information AI generates, including by checking the original source and considering issues that aren’t always easy to spot.

Find the best fit

First, we think it makes sense to spend time choosing the right AI tool for the task at hand.

AI tools, be it ExLibris’ Primo Research Assistant, Research Solutions’ Scite, Anthropic’s Claude or OpenAI’s ChatGPT, are trained with various datasets and use different algorithms to generate results. They should not be used interchangeably.

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Some tools might be better or worse at answering specific kinds of questions, and the types of answers they generate can vary.

People might choose ChatGPT, for example, at the beginning of their research process, because it can provide overviews and summaries to help with understanding concepts.

In subsequent stages, they might choose a tool such as Primo Research Assistant or Scopus AI, which can help find and examine peer-reviewed research that has been vetted by academics.

Students conducting academic research could also see whether their library subscribes to an artificial intelligence tool like LeapSpace or Consensus, which draw their data from peer-reviewed, scholarly research.

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Using these specific AI tools doesn’t eliminate the need to evaluate their answers, but it provides more certainty that the data has gone through a review process.

Tools such as Anthropic’s Claude, meanwhile, may also draw from academic research, but to what extent is unclear. According to Anthropic, Claude states that it is trained on a proprietary mix of publicly available information from online sources, public and private datasets, user data and synthetic data generated by other models.

Finally, it can be helpful to read librarians’ reviews about AI tools to help select the best fit. People can also take a simple online test such as ROBOT to help them consider which tool to use.

Ask more questions

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Second, asking follow-up questions is an important part of evaluating the answers AI tools generate. Even if the answer an AI tool gives sounds good, it is useful to take time to learn more about it.

Checking one’s own emotions is also important, because AI chatbots have been known to flatter users by giving answers based on the user’s own biases, or what the user wants to hear, rather than just facts.

Ask the AI to tell you where it got the information, how confident it is that the answer is correct and what might be missing. Ask the AI why it believes the answer is correct, or ask it to explain how it came up with an answer.

It’s helpful to also make sure your prompt is phrased in a neutral way. For example, asking “What does psychological research say about social media and anxiety?” rather than “Tell me why social media causes anxiety” may produce different responses.

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Check the source

Third, it is useful to trace any claims the AI chatbot makes to their original sources.

Students may be familiar with using the SIFT process to evaluate websites. This process asks people to stop, investigate the source, find better coverage and trace claims to their original source.

Start by asking the chatbot to cite its sources, if it did not do that already.

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Then, go to each source and read enough to figure out whether the AI is using the information in the right context. Also, look into who authored the source and whether they have expertise in the topic. If the AI won’t cite the sources it used, or if the sources it cites don’t include the information it said they did, pull out any claims it is making and do further research.

Can you find other, credible sources that back up what the AI is saying, using Google or a library database? Can you figure out where the AI may have gotten the information and whether that source is credible?

If this seems like a lot of work, you could always go directly to library databases instead of using AI tools.

Not all issues are easy to spot

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Fourth, there are other, less visible issues that can play out when using AI tools.

For example, it might not always be easy to tell whether an AI tool is missing important perspectives or is giving biased information.

Remember that you, not the AI tool, are the researcher. It might be easy to rely on an AI tool to generate a summary of important sources, but deciding for yourself what sources to use helps you learn about a topic more deeply.

Research shows that most AI tools focus on sources such as websites, internet forums and other online content that is freely available and written in English. Consider what expert knowledge might be missing from AI datasets and seek out those viewpoints when needed.

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Last, remember that you need to cite the AI tool you used if you are quoting or paraphrasing text generated by it in your work, just as you would cite any other source.

Artificial intelligence is changing fast. As librarians, we think it is important to continually evaluate whether the tools you are using are still working for you.

These tips are a good place to start to help sharpen your evaluation skills.

The Conversation

By Allison Faix and Samantha Duncan

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Allison Faix is the instruction coordinator at Kimbel Library at Coastal Carolina University. Her work focuses on information literacy, source evaluation, misinformation and teaching students how to assess online information. She has published and presented on approaches to evaluating sources, including the SIFT method and the ACRL information-literacy framework, and more recently on evaluating generative AI output. She has also been active professionally in academic librarianship and has contributed to research and teaching initiatives at Coastal Carolina.

Samantha Duncan is an instructional design librarian at Coastal Carolina University’s University Libraries. Her work focuses on instructional design, digital learning and the use of emerging technologies in higher education. Before joining Coastal Carolina, she worked at McMaster University, where she contributed to Beyond the Exam, a project exploring more flexible and authentic approaches to online assessment.

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82% of approved electronics are tested in China, but the FCC wants that figure down to zero by 2028

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The restrictions would cover test labs and certification bodies in countries that deny reciprocal treatment to their US counterparts. Chairman Brendan Carr says fewer than 4% of electronic devices are tested in American labs.
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A Spanish museum built a Cray-1 replica powered by 30 old Mac minis

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The Museo de Historia de la Computación spent 18 months developing the exhibit. The replica preserves the appearance of the 1976 machine without trying to reproduce its internal hardware. Built to mark the 50th anniversaries of the Cray-1 and Apple’s founding, the model is now on permanent display at the…
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The Pros And Cons Of Importing Foreign Phones To The US

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There’s a lot to consider before buying a new phone from abroad.

There are plenty of smartphone options to choose from in the US, from the iPhone to the Pixel. But there are also really interesting phones you’ll never find in an American store. Xiaomi’s foldables like the Mix Fold, Honor’s Magic series and OPPO’s Find X phones are a few examples that offer unique designs or features not generally seen in the US. 

While phones like these are harder to find in the country, it’s possible to import them, but bringing a phone from abroad has its downsides. You may have problems using your phone with local carriers or getting warranty coverage, among other trouble. If you’re considering an imported phone, always check a few points first.

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What you should know before buying a phone from another country

Buying an imported phone has become a lot easier in recent years. Most smartphones are now designed to work globally on most cellular bands. Still, some phones may not work with those used by your US carrier. Start by checking whether the phone you’re considering is compatible with your carrier’s frequency bands. Buying the wrong version could leave you stuck on the LTE network with no 5G support.

Carrier-specific features can cause issues too. Features like Wi-Fi calling, VoLTE and visual voicemail usually require certification for each device. So even if your imported phone works fine on your carrier’s 5G network, it might not be able to access all these features in the US. Network requirements may also change, so a model that works fine today may run into problems in the future. It’s worth checking forums like Reddit to see what people who’ve bought the phone you want have to say. 

Then there are software updates; the rollout of Android updates may be tied to carriers or regions. Also, some Chinese phones are not compatible with Google Play Services, which are a core part of the Android experience most people expect. You may have to install updates manually, and the software might include Chinese apps and services that aren’t relevant to you (or readable).

Additionally, getting warranty service in the US for these phones may not be easy. Some of these brands have no official representation in the country, which also means no customer support. Dealing with problems like a dead battery or a cracked screen may require taking your phone to a third-party repair shop with no official authorization from the manufacturer. 

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The benefits of importing a smartphone

If you’re okay with all these hassles, importing a phone from abroad can be a lot of fun and open you up to new hardware that isn’t available in the US. There are a lot of Chinese companies putting out exciting products, like three-screen foldables, flagships with DSLR-quality cameras and devices with massive batteries. The Xiaomi 18 Fold is a new foldable phone that looks similar to the iPhone Duo, but it has a bigger battery and better cameras. It also costs less (the equivalent of about $1,640 currently), but you’ll need to buy it abroad if you want to use it in the US.

For those who want the latest releases, importing a phone often gives you the chance to get it before the official US launch. Also, many international models still support two physical SIM cards — a feature that most phones sold in the US have already ditched in favor of eSIM. If you don’t mind the potential drawbacks, it can be a rewarding experience. But if it’s important that you have official support nearby and know all features will work properly on your network, it’s easier to buy a phone that’s officially supported in your country.

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How Coding Can Cultivate Deep Civic Engagement

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Digital Footprints Event

Growing up in Joliet, Illinois, my understanding of history was largely shaped by recurrent classroom materials and historical figures I’ve only read about in textbooks. Back then, my education felt like a passive process of memorizing facts rather than connecting with living stories. Classroom technology also felt abstract and disconnected from what I learned about culture and history.

Moving to Alabama in 2002 to attend Miles College, a historically Black college, building a life in Birmingham after graduation and dedicating myself to education laid a deep, personal foundation in the heart of the civil rights South. However, it wasn’t until 2025, on the Institute for Common Power’s Truth and Purpose Learning Tour, that something profound shifted in me. The rigorous six-day journey through the historic landscape of the civil rights movement — from Atlanta’s Sweet Auburn district to Montgomery, Selma and Birmingham — fundamentally transformed the way I look at history and how I will teach it for the rest of my life.

Up to that point, I had taught computer science and other mandated lessons primarily as a career skill, focusing on logic, syntax and software mechanics. But after this transformation, I was determined to lead my scholars from passive consumers of technology to active creators who could use code to immortalize the very faces they passed on their streets every single day. Because of this transformation, I believed the most important code they would ever write was no longer meant for the screen — it was now meant to awaken the world to the brilliance right outside their doors.

As part of the Institute for Common Power’s Truth and Purpose Learning Experience, I spent six transformative days traveling across Alabama and Georgia alongside a cohort of fellow educators. Designed as an intensive professional development initiative to move education to action, this group brought us face-to-face with scholars, community organizers and everyday folks. 

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The tour grounded us in what the Institute for Common Power calls “Movement Learning,” a three-tiered educational framework built on three essential acts:

  1. Learning from social movements that preceded us to understand the deep historical roots, structural disparities, tragedies and triumphs born from our past.

  2. Learning by physically engaging in the exact geographic sites where history occurred.

  3. Learning how to project and create change as we move actively toward a more equitable future.

We explored historic sites in Birmingham, stood on the historic Edmund Pettus Bridge in Selma, engaged with urban farming at the Jones Valley Teaching Farm to understand food deserts and why systematic disinvestment makes them disproportionately prominent in Black communities, and discovered local landmarks I never knew existed in my own backyard.

Returning to South Hampton K-8 School after those six days, I had an urgent mission: my scholars needed to see code not just as computer logic, but as an opportunity to engage with the legends they walk among every day. I came to understand that teaching STEM is most powerful when paired with interdisciplinary learning and cultural history, transforming technical skills into a profound vehicle for civic agency and community storytelling. 

Connecting U.S. History with Our High-Tech Future

Digital Footprints Event

When I returned to my classroom from the tour, my middle schoolers were completing a unit in Apple’s Swift Playground, using the built-in “All About Me” app template. In that unit, my scholars had learned how to write SwiftUI structures, configure stack layouts and display dynamic image views and text fields about their personal hobbies. The standard curriculum stopped at self-reflection, but I saw an immediate opportunity for a civic leap.

As Black History Month wrapped up, we pivoted our computer science curriculum into a new initiative: “Coding Birmingham’s Black Legacy.” I didn’t want to assign students another coding exercise; I wanted to transform our classroom into a digital archive and design studio. 

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Instead of coding apps about themselves, our seventh and eighth graders applied their newly acquired coding skills to build interactive iOS applications honoring local pioneers who shaped society and had deep connections to Birmingham. The first step in translating these rich historical narratives into functional mobile experiences was designing a structured technical framework from the ground up.

The Technical Architecture: Engineering a Four-Screen App

To bring these historical figures to life, students moved beyond simple drag-and-drop interfaces into structural Swift programming. Using Swift Playground on iPads and MacBooks, they engineered a standardized yet customizable four-screen interactive app navigation path for each hero:

  • Screen 1: Title and Hero Page – Custom visual layout featuring the pioneer’s full name, stylized color palettes, high-resolution portrait framing and user navigation triggers.

  • Screen 2: AI-Assisted Biographical Summary – A structured text view presenting a concise, engaging overview of the pioneer’s life story, historical significance and lasting impact on social justice.

  • Screen 3: Interactive “Did You Know?” Fun Facts Card – Dynamic list views highlighting key policy achievements, community milestones or surprising biographical facts.

  • Screen 4: Digital Artifacts and Media Gallery – Embedded video playback containers, archival photographs, historical artifacts, primary source documents or links to digital museum records.

Screen 1

Screen 1

Screen 2

Screen 2

Screen 3

Screen 3

Screen 4

Screen 4

A critical layer of our technology workflow involved integrating generative Artificial Intelligence (AI) into the historical research process. Many of our selected pioneers, such as local civil rights leader Charles Mauldin or retired Judge U.W. Clemon built complex, multi-decade legacies as, respectively, an activist and Alabama’s first Black federal judge.

Beyond interviewing these living legends, students used AI tools like Gemini, Claude and ChatGPT as research co-pilots. They practiced prompt engineering, asking AI models to synthesize lengthy biographical archives, isolate key historical milestones and reframe complex legal or political terminology into clear summaries appropriate for an app interface. 

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Students didn’t just summarize history; they unlocked the human heart of those Birmingham pioneers, making profound legacies accessible and genuinely felt by anyone who opens the app. By turning historical archives into experiences, they demonstrated how technology equips young creators to tell their community’s stories in their own terms. 

When Code Meets Community: The Library of Innovation Showcase

The climax of our project took place in February2025. Our school’s “Library of Innovation” became an interactive tech showcase. Hosted by our students, their showcase brought together parents, school leaders, local residents, stakeholders and several of the actual pioneers featured in the apps.

Students showcasing their apps to local community members.

Students showcasing their apps to local community members.

The atmosphere was electrifying. I watched in awe as 13-year-old coders stood beside their screens, proudly guiding community elders through app navigation paths, explaining line-by-line Swift code and demonstrating how AI helped them summarize local history. Their eyes lit up with pride as living legends interacted with apps built in their honor. 

In that moment, Movement Learning’s true promise came alive. Technology didn’t isolate our students behind screens; it re-anchored them to their roots and proved that their voices, written in lines of Swift code, belong at the center of Birmingham’s ongoing legacy.

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Empowering the Next Generation of Digital Storytellers

Supported by the newly established Institute for History & Equity, this approach brings to life founder and executive director Terry Anne Scott’s concept of historical empowerment, ensuring that by empowering students to code the stories of the legends walking among them, we teach them they have the power to code the future. By studying the resilience and innovation of local civil rights pioneers and community leaders, students realize that systemic change is driven by ordinary people taking extraordinary action. They stop viewing history as something passive and start seeing themselves as active architects of their communities.

When we combine place-based, Movement Learning with modern digital tools like Swift Playground and generative AI, we do far more than teach computational logic and technical skills. We cultivate deep civic agency in our students. 

For educators everywhere, this highlights a vital realization: when we look beyond standard screen time and leverage coding as a canvas for community storytelling, we unlock an unprecedented level of student engagement and investment. Technology ceases to be just another subject to test and evolves into a dynamic vehicle for youth to champion social justice, honor local legacy, and discover their own voice.

My journey from Joliet, Illinois, to Miles College and South Hampton K-8 taught me that history isn’t just something we read about; it is something we live and build upon. 

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By empowering middle schoolers to code the stories of the legends walking among them, we help them recognize their power to code the future.

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Revenant XSpark’s XYAA Makes Its Gaming Debut in Capcom’s Dragon’s Dogma 2

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Capcom’s Dragon’s Dogma 2: Dark Arisen features Indian gaming creator Shagufta “XYAA” Iqbal as an Official Pawn. Players can recruit her character through the game and take her along on their adventures. The game launches worldwide on October 9, 2026, bringing XYAA into a major international gaming title. In the game, Pawns are AI-controlled companions who assist players in combat and exploration. Players can recruit XYAA’s character through the Rift system and include her in their parties.

Her Official Pawn comes in four versions at Levels 8, 20, 30, and 50. Each version features changes to her appearance, equipment, and abilities as she progresses. XYAA retains the Archer class in every version, linking her in-game role to her competitive gaming background. This collaboration falls under Capcom’s Official Pawn program, which brings creators and personalities into the game. Indian gaming creator BeastBoyShub and international creators are also part of the program.

The latest version of the game also has new content for gamers. This includes a storyline in Norgan, a northern area covered in snow, new enemies, and 12 new dungeon quests.

XYAA’s Capcom Collaboration and Gaming Journey

With her appearance in Dragon’s Dogma 2: Dark Arisen, XYAA has moved from representing video game marketing to becoming part of the gameplay. People worldwide can use her virtual character and travel with her on their adventure missions. This association offers Indian gamers a chance to be part of the big names in video games worldwide. XYAA began playing Counter-Strike 1.6 in 2011, then moved to Valorant and went on to compete in international gaming tournaments for India. Her achievements include a top-four finish for India at the 2023 World Esports Championship.

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She was also the only woman from esports nominated for the National Creators Award. Her partnership with Capcom aligns with Revenant XSpark’s focus on creating new opportunities for gaming talent. Founded in 2021, the organization works across competitive esports, creator management, brand solutions, publisher partnerships, content, and entertainment. It has worked with more than 400 brands across different sectors.

The game launched worldwide on October 9, 2026, for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. The franchise has also built a sizeable global audience, with cumulative sales exceeding 14 million units as of March 31, 2026.

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Sunday Reboot: Touch MacBook Pro's nice, but I want macOS on iPad

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In this week’s Sunday Reboot, the touch-enabled MacBook Pro looms, but the Mac-iPad divide still exists for some reason.

Open laptop on a desk displaying a scenic welcome screen with clear blue water, large rocks, distant snow-capped mountains, and a tree under a bright sky in a softly lit room
Imagine the MacBook Pro, but with OLED and a touchable display.

Sunday Reboot is a weekly column covering some of the lighter stories within the Apple reality distortion field from the past seven days. All to get next week underway with a good first step.
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