Security teams log 54% of successful attacks and alert on just 14%. The rest move through your environment unseen.
The Picus whitepaper shows how breach and attack simulation tests your SIEM and EDR rules so threats stop slipping by detection.
A draft New Orleans Police Department drone manual briefly published online would have allowed police drones to carry weapons with written approval from the superintendent, according to 404 Media. NOPD says the document was only an early draft and that its current policy (PDF) bans drones from carrying weapons or hazardous materials. 404 Media reports: The current version, live as of July 1, has different language: “The sUAS shall not be equipped with weapons or hazardous materials of any kind,” referring to small Unmanned Aerial Systems, or drones. According to the NOPD, the operations manual it published to the internet with the rules for weaponized drones was an early draft. “The manual published on July 1 is the current published version of the policy. Earlier versions were draft versions that were presented for review before adoption of the current policy,” NOPD told 404 media. “NOPD has made it clear we are not and will not be equipping drones with weapons or other hazardous materials.”
NOPD didn’t answer follow-up questions about how or why the draft version of the manual was published. But the publication of a police drone manual that opens the door for weaponized quadcopters is important, and comes as drone companies and police flirt with the idea of putting weapons on their drones. New Orleans has long been a pioneer of camera and drone driven policing and the cops have used controversial tactics to get around public scrutiny and regulations. It shows that what the police are circulating amongst themselves and thinking about privately, what they perhaps want to happen, does not match public policy.
Microsoft has shared manual mitigations to help IT administrators fix Windows Server Update Services (WSUS) servers affected by a known issue that causes Windows Update scans to fail or time out.
This known WSUS sync issue affects both client (Windows 10, version 1607 and later) and server (Windows Server 2012 and later) platforms.
On impacted WSUS servers, admins are not able to deploy the latest Windows updates via WSUS or Configuration Manager due to increased synchronization times or sync operation timeouts caused by a buildup of publishing metadata.
Microsoft rolled out a service-side mitigation on Saturday to address the issue for newly installed or rebuilt WSUS servers following heightened impact observed starting one week ago, on July 13.
“Synchronization times and sync operations on WSUS servers have been restored and are operating normally for new WSUS installations and rebuilds,” Microsoft said.
On Monday, Microsoft also shared a manual fix for customers who are still experiencing sync operation issues and timeouts to help admins return their WSUS servers to normal functionality.
“Organizations with existing WSUS server installations that are experiencing long sync times can benefit from manual steps in order to clean up unneeded metadata,” it noted in a Windows release health dashboard update. “This metadata is present in existing WSUS installations but can be safely removed.”
This requires them to back up each SUSDB database, run a cleanup query from SQL Management Studio against all SUSDB databases (including WSUS replicas), and update the MaxXMLPerRequest value to its default setting.
After the cleanup process, the first Windows Update scan may take longer than usual, but subsequent scans will return to normal timing.
“After the cleanup, reindex SUSDB, run the WSUS Server Cleanup Wizard, and then run IISReset or recycle the WsusPool application pool to clear cached catalog state,” Microsoft added. “The client-side DataStore.edb does not shrink automatically after the detectoids are removed. This is expected and does not affect scan performance.”
Microsoft has addressed similar WSUS issues that prevented admins from deploying the latest Windows updates in May 2025, July 2025, and August 2025.
Security teams log 54% of successful attacks and alert on just 14%. The rest move through your environment unseen.
The Picus whitepaper shows how breach and attack simulation tests your SIEM and EDR rules so threats stop slipping by detection.
It’s official: We’re getting a pickle emoji next year. On Tuesday, July 14, the Unicode Consortium announced the nine new emoji you’ll see on your device in 2027. One new emoji is the pickle, and that means the eggplant’s reign as the go-to emoji for male anatomy could be coming to an end.
Here are the nine new emoji you will see on your device next year.Â
The Unicode Consortium originally proposed a squinty face emoji in 2025. However, the Unicode Emoji Standard & Research Working Group recommended changing that emoji to a cracking face in January.
Honestly, the cracking face emoji feels more relevant to today than the squinty face emoji. The squinty face read as suspicious while the cracking face emoji screams, “I’m putting on a brave face in these trying times.” If that’s not the most relatable sentiment these days, I don’t know what is.Â
While the Unicode Consortium approved these emoji, companies like Apple and Samsung still need to design and then implement their versions of the emoji. Those companies usually add the emoji to devices as part of a software update in the spring, so you likely won’t see these emoji on your phone until 2027.
Before these emoji land on your device, the Unicode Consortium will begin fielding proposals for the next round of new emoji. Anyone can submit an idea for a new emoji, and the Unicode Consortium usually uploads proposed new emoji to a public document late in the year. For example, the upcoming emoji were originally accepted in October, 2025.Â
For more on emoji, here’s how to decipher every emoji and the newest emoji on your iPhone and Android.
It’s officially the second half of 2026, which is going to be all about Grand Theft Auto 6. Until then, Sony has a new selection of games coming to PS Plus in July that includes Avatar: Frontier of Pandora, Dying Light and a couple of classic PlayStation 2 games.
PS Plus, which is Sony’s version of Xbox Game Pass, offers a large, constantly expanding library of games. Subscribers can choose from the Essential, Extra and Premium tiers, each with unique perks and benefits. Starting at $11 a month, the plans give subscribers access to games and rewards, and each month, all subscribers can play a handful of new games at no additional charge.Â
If you’re a PlayStation Plus Extra or Premium subscriber, you can grab these games starting July 21.
Avatar: Frontiers of Pandora came out in 2023, a year after Avatar: The Way of Water released in theaters. Developed by Massive Entertainment – a division of Ubisoft – the open-world action-adventure puts players in the role of a Na’vi raised by the Resources Development Administration, or RDA, before returning to defend Pandora. Set in the previously unseen Western Frontier, the game emphasizes exploration, aerial traversal on an ikran and combat using both traditional Na’vi weapons and human firearms. While its gameplay shares many similarities with the Far Cry series, its lush environments and faithful recreation of Pandora earned praise from critics.
Avatar: Frontiers of Pandora will be available for PS Plus Extra and Premium subscribers starting July 21.
Team Ninja went a different direction than its usual Ninja Gaiden style with 2024’s Rise of the Ronin. Set during Japan’s turbulent Bakumatsu period in the late 19th century, the open-world action RPG lets players shape the story by siding with competing political factions. Combat combines fast-paced swordplay with firearms and other period weapons with the challenging gameplay the studio is known for. Its blend of historical events, exploration and player-driven choices helped distinguish it from Team Ninja’s previous action games.
Rise of the Ronin is now available for PS Plus Extra and Premium subscribers.
Firefighting Simulator: Ignite puts players in the role of a firefighter responding to emergencies across a large fictional city in the American Midwest. Whether playing solo with AI teammates or cooperatively with up to three friends, players battle dynamic fires, rescue civilians and use authentic firefighting equipment to contain increasingly dangerous blazes. Powered by Unreal Engine 5, the game features real-time fire, smoke and heat simulation designed to create a more realistic firefighting experience.
Firefighting Simulator: Ignite will be available for PS Plus Extra and Premium subscribers starting July 21.
Mighty Morphin Power Rangers: Rita’s Rewind is a true nostalgia bomb of a game. The side-scrolling beat-’em-up reimagines the classic 1990s TV series with pixel art visuals, cooperative multiplayer and familiar villains, including a robotic version of Rita Repulsa. Players battle through stages inspired by the show before piloting Dinozords and the Megazord in 3D action sequences that break up the traditional brawler gameplay.
Mighty Morphin Power Rangers: Rita’s Rewind will be available for PS Plus Extra and Premium subscribers starting July 28.
It’s been more than a decade since Dying Light was released, but it’s still a title that gamers fawn over. Players explore the zombie-infested city of Harran using a fast-paced parkour system that makes traversing rooftops as important as combat. Scavenging for supplies, crafting weapons and surviving a dynamic day-night cycle keep the tension high as more dangerous infected emerge after dark. Its fluid movement and intense survival mechanics helped make it one of the most acclaimed zombie games of its generation.
Dying Light will be available for PS Plus Extra and Premium subscribers starting July 21.
Citizen Sleeper 2: Starward Vector builds on its predecessor by sending players across a lawless star system as an escaped android searching for freedom. Rather than focusing on traditional combat, the game emphasizes dialogue, dice-based skill checks and resource management as players assemble a crew and take on dangerous contracts. Its choice-driven storytelling and tabletop-inspired mechanics make every decision feel meaningful, with multiple paths that shape how the story unfolds.
Citizen Sleeper 2: Starward Vector will be available for PS Plus Extra and Premium subscribers starting July 28.
Snow Bros. Wonderland revives the long-running arcade franchise with a fresh 3D isometric look while staying true to its classic action-platforming roots. Players freeze enemies into snowballs before kicking them across each stage to defeat other foes and rack up combos. Cooperative play, colorful environments and larger-than-life boss battles help modernize the series without losing the charm that made the original games fan favorites.
Snow Bros. Wonderland will be available for PS Plus Extra and Premium subscribers starting July 28.
Psi-Ops: The Mindgate Conspiracy was first released for the PS2 in 2004 and had a mix of interesting physics gameplay that was a big trend in gaming at the time. Players control Nick Scryer, a secret agent who combines traditional gunplay with psychic abilities like telekinesis, mind control and pyrokinesis to take down enemies. The game’s physics-based powers encouraged creative problem-solving and helped it stand out from other action shooters of its era, earning it a cult following years after its release.
Psi-Ops: The Mindgate Conspiracy will be available for PS Plus Premium subscribers starting July 21.
Before it made a name for itself with the games Heavy Rain and Detroit: Become Human, developer Quantic Dream first experimented with making the point-and-click adventure gameplay style a bit more action-oriented with Indigo Prophecy. The supernatural thriller follows several interconnected characters as they investigate a string of mysterious murders while uncovering a conspiracy that threatens humanity. Its cinematic presentation, branching narrative and quick-time events helped lay the foundation for the studio’s later interactive dramas.
Indigo Prophecy will be available for PS Plus Premium subscribers starting July 21.
For more on PlayStation Plus, here’s what to know about the service. You can also check out other games on PlayStation Plus and games on Xbox Game Pass.

Microsoft Chief Sustainability Officer Melanie Nakagawa faced a barrage of pointed questions from the audience Friday during a session at the annual Pacific Northwest Climate Week in Seattle.
Protesters challenged Nakagawa through most of the 30-minute session held in a conference room at Seattle’s City Hall, calling out the company’s use of fossil fuel energy sources to power its AI data centers and challenging Microsoft’s commitment to climate goals set years ago.
As a reporter covering sustainability issues for GeekWire, I moderated the session. Many of the issues raised by the crowd were on my list of questions for Nakagawa. The disruptions also included chants from protesters seated among attendees, at times going beyond climate issues to condemn Microsoft’s technology deals with Israel.
Security guards ultimately ushered some protesters out of the space, while others remained. Interruptions from the audience continued for all but the final 10 minutes of the session.
The event capped off Pacific Northwest Climate Week, which included conversations around the city and region about climate change solutions, policies and innovations.
Microsoft has for many years been viewed as an environmental corporate leader, setting an ambitious goal in 2020 to become carbon negative within a decade. It created an internal carbon tax — one of the corporate world’s largest — that charges individual Microsoft divisions for emissions from sources like air travel to fund climate-friendly initiatives. The company is credited with helping create and sustain the carbon dioxide removal sector, among other roles.
But the rapid expansion of AI data centers and their huge energy demands are undercutting Microsoft’s standing. The company recently released its annual sustainability report, disclosing that its carbon footprint grew 25% last year, moving it further from its 2030 target.

One protester’s question was about a deal announced earlier this year in which Microsoft is partnering with Chevron to build a 2.7 gigawatt natural gas facility to power a data center campus in Texas. I asked Nakagawa how the company defends the agreement, and she pointed to the 4.7 gigawatts of renewable energy that Microsoft has supported in the state. I followed up by asking about the Redmond, Wash.-based company’s commitment to carbon dioxide removal (CDR) projects given recent reports about a pause on new deals.
Nakagawa was unable to answer before the crowd drowned her out with a call-and-response chant: “Microsoft, you can’t hide. We can see your dirty side.”
Another protester criticized the escalating pursuit of AI. “You’re selling us a product that we don’t even need, and we never should ask for,” he said. “No one wants AI. You’re destroying the climate with AI.”
I brought up legislation proposed earlier this year in Washington to mandate clean energy use and bring transparency to data center impacts in the state. Microsoft opposed and helped defeat the bill, though the company says it wants to work with lawmakers to pass rules next year. I asked what needed to change in the legislation for Microsoft to support it.
Nakagawa didn’t provide specifics, but noted that this year, for the first time, the company shared facility-level information in its annual report on electricity and water use for data centers worldwide.
“People want to know more about the data, and we believe you can have an honest and candid conversation with transparency and access to that information and data,” she said.
Given the obvious public concerns, I asked Nakagawa, “Do you really honestly believe that by 2030, the company can hit that carbon-negative goal?”
Nakagawa pointed to wide-ranging initiatives that are starting to help curb specific emissions, including investments to make Xbox devices lower carbon and financial support for the recent opening of a production plant in Moses Lake, Wash., for sustainable aviation fuel company Twelve.
“There are a couple areas where we’re seeing a lot of promising progress,” she said. “Look, this is going to be a hard target. We’ve not been at all shying away from the fact that this is a difficult goal.”
Apple has quietly increased the price of Apple Music in the US, with individual subscriptions now costing $11.99 per month instead of $10.99.
The change also affects Family and Student plans. In addition, several Apple One bundles are impacted. The price rise comes almost four years after Apple last increased Apple Music subscription fees in October 2022.
The biggest jump is for the Apple Music Family plan, which now costs $19.99 per month, up from $16.99. The Student plan has also increased by $1, bringing the monthly fee to $6.99.
Apple has also adjusted pricing for two of its Apple One bundles. While the Individual plan remains unchanged, the Family tier now costs $27.95 per month, up by $2. Meanwhile, the Premier plan has increased to $39.95 per month. Apple has also confirmed similar price increases in Brazil.
In a statement to Music Business Worldwide, Apple said the latest changes are “the result of rising licensing costs,” suggesting that higher payments to rights holders and music labels are behind the increase.
The price hike means Apple Music now sits closer to many of its biggest streaming rivals. However, the service continues to distinguish itself with features such as Lossless Audio, Hi-Res Lossless, Spatial Audio with Dolby Atmos, live radio stations and a catalogue of more than 100 million songs.
For existing subscribers, the increase is relatively modest on the Individual plan, but families will notice a more significant jump. Moreover, an extra $3 each month adds up to $36 more per year. This makes it one of the largest increases Apple has introduced for the service.
Spotify, YouTube Music and other services have all introduced price increases in recent years. As a result, premium music subscriptions are becoming steadily more expensive across the board.
If you’re already subscribed, the updated pricing should appear on your next billing cycle. New customers signing up from today will pay the new rates immediately. Meanwhile, anyone considering Apple’s wider ecosystem may want to compare whether an Apple One bundle now offers better overall value than paying for Apple Music on its own.
Bats are remarkable creatures, able to fly at night or inside the confines of caves without light to guide their way. A team of researchers at Worcester Polytechnic Institute (WPI) has determined how to use low power ultrasonic sensors to guide drones in obscured environments.
While radar, lidar, and GPS are all great for navigation and sensing, they can run into issues when light is obscured or can take too much power to be practical for the limited battery life of a drone. The researchers found that a dual sonar array could be used to implement a much lower power sensing system for a drone that performs well in environments that would stymie a computer vision system.
A shield placed behind the array cuts down on the sound of the propellers that would otherwise drown out the signal, and further signal analysis via a neural net separates the echoes of objects in front of the drone from the background. The prototype could navigate in various simulated environments like forests, smoke, and snow. It looks like it even got a chance to go for a flight in the actual woods. All the code and hardware designs are Open Source, so have at it!
We’ve covered mosquito-inspired drone sensors before, and if you want to get into echolocation yourself, apparently humans can learn to do it too.
Chris Fall, the director of the Center for AI Standards and Innovation (CAISI), has resigned, the agency confirmed to multiple news outlets.
He was appointed just three months ago after the last appointee, Collin Burns, left in less than a week, The Washington Post reported at the time. Burns was reportedly “pushed out” of the job in April because he previously worked for Anthropic and the Trump administration had been battling with the company, sources told the Post.
No reason was given for Fall’s departure. Prior to leading CAISI, Fall was the director of the Department of Energy’s Office of Science during the first Trump administration and had been the acting director of the DOE’s Advanced Research Projects Agency-Energy. He worked in the DOE’s Office of Naval Research (ONR) prior to that.
Before Burns and Fall, the agency was led by venture capitalist David Sacks, whose title at the time was White House AI and crypto czar. Sacks stepped down in March.
CAISI, which operates under the National Institute of Standards and Technology, is the primary organization for developing technical standards and testing methods for AI models as well as assessing cybersecurity risks. Yet it was not the agency at the center of the most recent model-risk brouhaha.
That occurred in June when the U.S. Commerce Department invoked an obscure export control directive that effectively forced Anthropic to pull its Mythos and Fable models from the market. The ban was lifted by the end of the month, when Secretary of Commerce Howard Lutnick said he was satisfied with Anthropic’s safety plans.
Earlier this month, the White House also signed an executive order for a new AI safety oversight program called “Gold Eagle” that creates a clearinghouse for cybersecurity vulnerability coordination. A host of federal organizations were named as part of the program, including the Commerce Department and Department of Homeland Security. But, as CNBC pointed out, CAISI was not among the federal organizations mentioned.
Meanwhile, after Anthropic’s models were freed from the ban, Google DeepMind CEO Demis Hassabis began calling for the creation of an independent, industry-run standards body to regulate frontier AI modeled after FINRA — the same sort of mission that CAISI was formed to tackle.
Fall’s resignation also follows this weekend’s handwringing over Chinese AI lab Moonshot’s new version of its open model Kimi, which performed competitively against flagship frontier models. The administration was weighing efforts to somehow ban Chinese open models, Axios reported. This sparked immediate debate and outrage over the weekend, including from Sacks, who argued that regulations shouldn’t be used as a protectionism strategy for U.S. proprietary AI labs.
While CAISI has released a few reports on the capabilities of Chinese open-weight models Z.ai’s GLM-5.2 and DeepSeek V4 Pro, it hasn’t talked much about its processes for testing. (Open weight means these models can be publicly downloaded and run locally, but its training code and datasets are not available). Since July 9, TechCrunch has sent multiple inquiries to both the DoC and NIST about how its LLM evaluations work and has not received a response.
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Looking for a different day?
A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing ‘today’s game’ while others are playing ‘yesterday’s’. If you’re looking for Monday’s puzzle instead then click here: NYT Connections hints and answers for Monday, July 20 (game #1135).
Good morning! Let’s play Connections, the NYT’s clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.
What should you do once you’ve finished? Why, play some more word games of course. I’ve also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc’s Wordle today page covers the original viral word game.
SPOILER WARNING: Information about NYT Connections today is below, so don’t read on if you don’t want to know the answers.
Today’s NYT Connections words are…
What are some clues for today’s NYT Connections groups?
Need more clues?
We’re firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today’s NYT Connections puzzles…
What are the answers for today’s NYT Connections groups?
Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON’T WANT TO SEE THEM.
The answers to today’s Connections, game #1136, are…
This happens very rarely to me, but I saw the hardest group immediately today, with PROMPTER and VISION helping me connect GRAM and KINESIS.
It felt like an easy purple, but maybe telegram caught a few people out seeing as they are now a fairly pointless form of communication.
Regardless, I was rewarded with my 50th Purple First badge — it has taken me a while to reach this milestone, with my haphazard play style instead being to just connect the first group I see, rather than looking for the most likely to be a purple. I can’t imagine being that tactical with Connections.
In truth, this felt like a game where any of the groups could have been yellow on any other day, although all of the groups did contain things that have largely disappeared.
NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.
On the plus side, you don’t technically need to solve the final one, as you’ll be able to answer that one by a process of elimination. What’s more, you can make up to four mistakes, which gives you a little bit of breathing room.
It’s a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.
It’s playable for free via the NYT Games site on desktop or mobile.
We all know that Google and other big players pick and choose what information people see, but we sometimes overlook it outside of the search and social media space. [Lauren Leek] decided to take a look at how Google Maps picks winners and losers in the restaurant scene in London.
Building a machine learning model to determine a new restaurant recommendation (as one does), [Leek] uncovered interesting, and perhaps concerning, elements of how Google Maps ranks restaurants. Broken down by relevance, proximity, and prominence, many new restaurants face the issue of not drawing traffic without reviews and vice-versa causing a vicious cycle. Relevance and proximity are fairly straightforward, but what goes into “prominence?”
[Leek] found that “it is not just what people think of a place – it is how often people interact with it, talk about it, and already recognise it.” This leads to chains and high foot traffic areas awash in reviews while more out-of-the-way places find it more difficult to draw traffic. Some of this is expected and would be happening even when word of mouth was the primary way to find out where to eat, but as with many things, the algorithm amplifies this, along with the undisclosed paid placement of restaurants in Maps results.
While still in its infancy, [Leek] built a public dashboard where people can sort restaurants in the city. The machine learning algorithm is designed to identify places that are hidden gems that punch above their Google Maps weight and may make you look like the trendy one (if you live in London).
Zooming out further, [Leek] found larger clusters that revealed restaurant “diversity, in other words, is not just about taste. It is about where families settled, which high streets remained affordable long enough for a second generation to open businesses, and which parts of the city experienced displacement before culinary ecosystems could mature.”
If you want to step outside the algorithm mayhem, how about a good old-fashioned Web Ring? We’ve also addressed what’s an AI versus an algorithm, and Cory Doctorow advised us on how to reverse course on the current wave of enshittification.
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Adobe is a popular brand when it comes to all things creative, including AI content generation and editing. With its newly improved Firefly tool, Adobe has taken AI content generation a step further with realistic, real-time outputs.
In addition to being highly accurate, Firefly is also one of the most affordable tools on the market today. But is it the best AI video editor for your needs? Read on to find out. In this article, we’ve put Firefly to the test, examining its features, pricing, ease of use, and overall value for money.
Adobe Firefly is available online by clicking here, as well as part of the Creative Cloud suite of apps.
It offers one of the most generous free video editing software we’ve seen. Instead of capping your monthly or one-time usage, Adobe allows you to generate a limited number of images and videos each day. This means you can continue using Firefly for a longer period, provided you stay within the daily limits.
What we like about the free plan is that Firefly does not lock its image or video editing features behind paywalls. Even on the free plan, you get access to features such as Generative Fill, Background Removal, AI Markup, video upscaling, text-based editing, as well as audio features such as generating soundtracks, speech, text-to-avatar, and more. Unlike other platforms, Firefly’s free plan can actually come in handy for limited individual use.
Its paid plans are also among the most inexpensive we’ve seen in the category, with the Standard plan starting at $8.49 per month when billed annually, which comes with 2,000 credits.
With this plan, you get access to all the AI models Firefly has to offer, with hard upper limits on the number of images and videos you can generate with each model. Videos, however, are capped at a maximum duration of five seconds, which might not be enough for users looking to generate long-form content. Besides this, you get access to unlimited Firefly Boards, while the remaining features stay the same as those in the free plan.
Next is the Pro plan at $16.99 per month (4,000 credits), billed annually, where you get unlimited access to several AI models such as Gemini 2.5 Flash, FLUX.1 Kontext, and others. The maximum number of images and videos you can generate is also higher than in the Standard plan.
Then there’s the Pro Plus plan, priced at $29.38 per month, where you get up to 10,000 credits and higher limits on image and video generation. In this plan, a wider range of models comes with unlimited access, including Gemini 3.0, ChatGPT Image, Runway Gen-4.5, and Gemini 3 Nano Banana Pro 2K.
Finally, there’s the Premium plan at $118.93 per month, offering 50,000 credits and unlimited access to almost all AI models except a few. This plan is ideal for large content creation and creative teams.
Right off the bat, what impressed us most about Firefly is its brainstorming and early-stage concepting feature called Firefly Boards. It is essentially an infinite-canvas mood board and ideation workspace that lets you upload your own images, sketches, or stock images, or generate new ones.
You can select multiple assets and combine elements while brainstorming ideas with your creative team. This is similar to Midjourney- or Discord-style iteration, giving remote creative teams a space to flesh out new ideas.
Moreover, Firefly offers access to more than 10 popular video, audio, and image models, each with its own limits on the amount of content you can generate. Some notable features are Generative Expand and Generative Fill, which let you expand the canvas of an image or video after it has been generated using Adobe’s AI engine. Similarly, there’s also Generative Remove, which helps you remove elements from a piece of content.
Firefly also throws in a range of audio features, such as the ability to generate speech, translate videos from one language to another, or add text-to-sound effects to your content. However, we were a bit disappointed with its video editing features, such as trimming, arranging, and refining content, all of which are still in beta. Its AI assistant is also at a very early stage and currently supports only one conversation at a time.
You also have the option to upload an image to provide Firefly with a style or structure reference and create a consistent look across a batch of images. Unlike many other AI tools, Firefly allows you to use your own images to train its AI models and create custom models. This is still an early-stage feature, and we expect it to improve over the next year or so.
Firefly has also expanded its multilingual reach and now supports prompts in more than 100 languages, along with translations in more than 20 languages. There’s also an option for bulk actions such as background removal, color grading, and cropping.
Its mobile apps have also improved a lot over the past year and now offer native iOS and Android apps with an experience that’s very close to the web interface. And of course, Firefly is part of Adobe’s broader AI-powered content generation and editing ecosystem, integrating directly with apps like Photoshop and Illustrator.
Adobe Firefly is by far one of the most improved image and video editing software we have seen in a long time. One of the biggest criticisms of Firefly was that it did not offer any option to edit the images it generated. However, all that has changed with its revamped user interface.
Not only did it generate a pretty high-quality image for us, but it also provided several editing options. We especially liked its Tune feature, which is currently in beta and allows you to change the look of an image by selecting from a list of preconfigured options.
There is also a prompt option, which lets you keep fine-tuning your generated image with follow-up prompts.
However, if that is too much work, there are several fine-grained controls available. For instance, there is a Fill feature that lets you fill any blank spaces in the image with an element of your choice. Similarly, there’s the Remove feature, which lets you remove any element you do not want in the final result.
What we liked the most is its Select feature, where you can select a particular element in an image or video and then type a prompt to edit only that selected portion. This helps avoid unwanted changes in other parts of the image or video and ensures that the edit is applied only to the section you selected.
The generation interface itself is pretty simple. You’ll see a prompt box at the bottom of your screen, along with a panel on the left-hand side where you can control the generation settings.
For instance, you can select the model you want to use, the resolution, the aspect ratio (16:9 or 9:16), and the duration of the video. There is also an advanced setting where you can enter a random seed value to experiment with the AI engine settings.
What we found particularly eye-catching is the prompt enhancement feature, which lets you improve your prompts before generating an image or video. This helps you create more detailed prompts, which in turn result in more accurate outputs.
We tried the free version of Adobe Firefly over several days and were quite impressed with the results. We first tried to create an AI image with the following prompt:
“A tired line cook in a stained white apron, frowning with exhaustion, wiping sweat off his forehead while chopping six carrots on a wooden cutting board. Behind him, a dim, cluttered restaurant kitchen with steam rising from a pot. Photorealistic, dramatic low lighting, shot on 35mm film.”
As soon as we hit Generate, Firefly got to work and produced a pretty impressive image that closely matched our prompt.
However, it’s worth noting that Firefly is a tad slower compared to the likes of Fliki or Kapwing. That said, the accuracy of the results is worth the wait.
Once the image was generated, we clicked on it to open the editing panel and played around with the settings. For instance, we selected the burning steel pot behind the cook and prompted Firefly to change it to a wooden pot instead.
Rather than simply making the change, Adobe gave us an Edit Strength slider, allowing us to control how strongly the wooden effect was applied to the pot.
We then tried the Remove feature by selecting a bunch of carrots and asking Firefly to remove them. Adobe once again impressed us, as it accurately removed the carrots without distorting the chopping board around them.
Lastly, we used the Upscale feature to improve the quality of the image. This took the longest, more time than it took to generate the image in the first place. However, we were once again very satisfied with the final result.
We also generated an AI video using the following prompt:
“A woman in a red coat walks across a rain-soaked city street at night, neon signs reflecting in the puddles, camera slowly tracking alongside her.”
The results were again highly accurate, the colors were vibrant, and we were impressed by how closely Firefly followed the prompt without significantly diverging from the intended output.
Although Adobe Firefly is a much-improved product, it does have a few shortcomings, which is why you may want to consider some alternatives. For instance, Adobe isn’t the best choice if you want to generate AI avatars. Although it offers the feature in a limited capacity, the results are not what you’d expect from a dedicated AI avatar generation tool.
In that case, you can try Kapwing, which offers one of the most extensive collections of AI avatars. You can choose from a wide range of characters, including traditional human-inspired faces and more outlandish options such as aliens, Cupid, demons, cyborgs, Dracula, and more.
Kapwing produces some of the best photorealistic AI avatars we have seen in the industry. It is also one of the few tools that can render videos in 4K quality. That said, it is a bit on the expensive side, with plans starting at $16 per month.
If you need a dedicated AI assistant to help with content generation and editing, you can try Fliki, which offers an AI Copilot that understands natural language inputs and helps you achieve your desired results more effortlessly. It also includes licensed YouTube music and advanced video generation options such as stop-motion videos.
Fliki also offers a wider range of customization options compared to Adobe Firefly, such as choosing the format and template, customizing the type of character, selecting the AI model you want to use, and adding voiceovers, captions, and AI avatars.
Adobe Firefly is one of the best-known names in the content creation industry, and its recent improvements put it right at the top of our list of the best AI video editors. Firefly offers more than 10 AI models for image, video, and audio generation, helping you create photorealistic images, videos, and audio with simple prompts.
We were particularly impressed by Firefly Boards, which helps you brainstorm ideas on an endless online canvas in real time while collaborating with your content team. Firefly has also improved its editing interface and tools and now supports follow-up prompt editing, along with features like Generative Fill and Generative Remove.
That said, it has a few drawbacks, such as the lack of mature video editing tools, which are still in beta, and rather limited AI avatar generation capabilities. That said, if you already use Adobe tools like Illustrator or Photoshop, adding Firefly to your repertoire is a no-brainer.
We’ve tested a range of video makers and editors, including the best video editing software, the best video editing apps and the best free video editing software.
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