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Collin Morikawa corrects ‘stupid’ decision; vaults into contention

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Before Thursday’s opening round of the U.S. Open, Collin Morikawa made a “stupid” decision.

On Friday, he smartened up.

The result was an 8-shot improvement. In breezy sunshine at Shinnecock Hills, Morikawa fired a five-under 65, rebounding from a first-round 73 to leapfrog up the leaderboard. He finished the day at two-under for the tournament, in a tie for fourth, with much of the field still on the course.

What accounted for the turnabout?

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His wedges. Specifically, the soles of them.

On Friday afternoon, Morikawa revealed that he’d played his first round with a new wedge — same TaylorMade model he usually employs but without the bounce ground off. The move backfired.

“I usually kind of [take] a little bit of the bounce off. Stupid of me to do it,” Morikawa said.

The decision traced back to Monday’s practice round. Shinnecock had taken on rain Sunday night, leaving the course soft and wet for Morikawa’s first look at the setup. Working on chips on the back of the 10th hole, he found himself digging the club into the turf.

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A lot of golfers would read that as a reason to add bounce, not remove it, as more bounce helps keep the leading edge from digging into the ground. But Morikawa was playing the long game. He expected the course to firm up considerably by Thursday, and figured the trickier, grainier lies that come with firmer turf would suit a lower-bounce wedge just fine.

“I knew it was going to dry out,” he said. “I felt like it was okay. So I didn’t grind it off.”

He took that new wedge into Thursday’s opening round and his short game wasn’t as sharp as he’d hoped.

“Just yesterday, average chip shot,” he said. “Partially bad technically, but partially [it] felt like everything was just going to bounce. Out here, you have to just have a great low point. You have to know what the spin is going to be.”

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Golf is nothing if not a game of adjustments. After finishing his weather-delayed first round Friday morning, Morikawa undid his decision. Back into his bag went the wedge he’d trusted all season, bounce and all.

“I went back to my old wedge just after I finished up this morning,” he said. “Whether it worked or not, it just gave me enough confidence to say I can kind of dial them in. Felt like I hit a lot better chip shots out there.”

It’s been that kind of season for Morikawa, a campaign marked by changes beyond his control. A back injury sidelined him at the Players in March and kept popping up enough to cost him more starts before the Masters. He’s been managing that issue ever since. On Thursday, though, his body seemed fine. It was his decision-making and his equipment that betrayed him. By Friday, he’d gotten those right, too.

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Anime Expeditions Promise Ring guide

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The Promise Ring is a Secret Unit Equipment in Anime Expeditions that is designed exclusively for Cursed Student (True Love), the evolved version of the Secret unit, Cursed Student. Besides improving the unit’s combat stats, it replaces its original passive with powerful new abilities that significantly increase its damage potential during battle.

Here’s everything you need to know about the Promise Ring in Anime Expeditions, including how to obtain it, evolve the required unit, and the bonuses it provides.


An overview of the Promise Ring in Anime Expeditions

The Promise Ring Equipment info (Image via Roblox)The Promise Ring Equipment info (Image via Roblox)
The Promise Ring Equipment info (Image via Roblox)

How to get

The Promise Ring can only be obtained by completing the Mastery Act of School Grounds, the first Story Mode stage in Anime Expeditions. School Grounds features:

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  • Act 1
  • Act 2
  • Act 3
  • Act 4
  • Act 5
  • Infinite Act
  • Mastery Act

However, the Promise Ring only drops from the Mastery Act and has a 5% drop chance and a 20-run pity. If you don’t obtain the equipment after repeated clears, the pity system guarantees it on your twentieth completed Mastery run. Like all Unit Equipment, the Promise Ring can only be equipped by its designated unit.


How to evolve Cursed Student into Cursed Student (True Love)

Before equipping the Promise Ring, you’ll first need to evolve Cursed Student into Cursed Student (True Love). The evolution requires:

  • x1 Student ID
  • x20 Sprite (Blue)
  • x20 Sprite (Purple)
  • x20 Sprite (Rainbow)
  • x5,000 Gold

Once evolved, the unit becomes eligible to equip the Promise Ring.


Stats and passives

The Promise Ring comes with two randomized rollable substats when obtained.

Rollable stats

  • Range: +1% to +5%
  • Damage: +1% to +10%

You can reroll these bonuses using Equipment Rerolls if you’re looking for better stat rolls. The Promise Ring also replaces Cursed Student (True Love)’s original passive with an exclusive Equipment Passive.

Spirit Bats

The Spirit Bats passive rewards you for applying Bleed stacks to enemies. Its effects include:

  • Every time enemies within the unit’s attack range accumulate 20 total Bleed stacks, a Bat Spirit is summoned at the unit’s location.
  • You can have up to three Bat Spirits active at the same time.
  • Each Bat Spirit deals 25% of Cursed Student (True Love)’s current Damage with every attack.
  • Bat Spirits disappear after performing three attacks.

This passive works exceptionally well with Cursed Student (True Love)’s Bleed-focused playstyle, allowing you to generate additional damage as Bleed stacks build up throughout a battle. The more consistently you apply Bleed, the more frequently Bat Spirits will appear to support your attacks.


FAQs on Anime Expeditions

How do I get the Promise Ring in Anime Expeditions?

The Promise Ring drops from the Mastery Act of School Grounds, with a 5% drop chance and a 20-run pity.

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Which unit can equip the Promise Ring?

Only Cursed Student (True Love) can equip the Promise Ring.

Can I obtain the Promise Ring from the Infinite Act?

No. The Promise Ring is exclusive to the Mastery Act of School Grounds and cannot be obtained from the regular story acts or the Infinite Act.