A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing ‘today’s game’ while others are playing ‘yesterday’s’. If you’re looking for Sunday’s puzzle instead then click here: NYT Strands hints and answers for Sunday, September 27 (game #938).
Strands is the NYT’s latest word game after the likes of Wordle, Spelling Bee and Connections – and it’s great fun. It can be difficult, though, so read on for my Strands hints.
Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc’s Wordle today page for the original viral word game.
Advertisement
SPOILER WARNING: Information about NYT Strands today is below, so don’t read on if you don’t want to know the answers.
Latest Videos FromTechRadar
Advertisement
NYT Strands today (game #939) – hint #1 – today’s theme
What is the theme of today’s NYT Strands?
• Today’s NYT Strands theme is… A form of art
NYT Strands today (game #939) – hint #2 – clue words
Play any of these words to unlock the in-game hints system.
TALES
SPOT
TONE
SUGAR
BRAG
POSTAL
NYT Strands today (game #939) – hint #3 – spangram letters
How many letters are in today’s spangram?
• Spangram has 9 letters
Advertisement
NYT Strands today (game #939) – hint #4 – spangram position
What are two sides of the board that today’s spangram touches?
• First side: bottom, 3rd column
• Last side: top, 5th column
Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON’T WANT TO SEE THEM.
Advertisement
NYT Strands today (game #939) – the answers
(Image credit: New York Times)
The answers to today’s Strands, game #939, are…
Advertisement
WOOD
CLAY
GLASS
SOAPSTONE
BRONZE
MARBLE
SPANGRAM: SCULPTURE
My rating: Easy
My score: Perfect
Some NYT crossover here, as yesterday we had a Sculpture Media category in Connections — although plaster was missing from that particular group of four.
Sign up for breaking news, reviews, opinion, top tech deals, and more.
Regardless, it still took me a while to realize that we were looking for materials, a failing that’s highlighted by the fact that I had both soap and stone in my list of non-game words before realizing that SOAPSTONE was a thing.
Anyway, this poor piece of gameplay aside this was a relatively easy search and a nice start to the week.
Advertisement
Yesterday’s NYT Strands answers (Sunday, September 27, game #938)
SUNSCREEN
MOISTURIZER
CLEANSER
SERUM
TONER
SPANGRAM: BEAUTYCARE
What is NYT Strands?
Strands is the NYT’s not-so-new-any-more word game, following Wordle and Connections. It’s now a fully fledged member of the NYT’s games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.
I’ve got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you’re struggling to beat it each day.
As librarians,we know that if students are using AI chatbots to help with their academic research, they shouldn’t assume that the information they’re given is accurate.
Advertisement
Not all AI is the same. Here are four steps we recommend to question information AI generates, including by checking the original source and considering issues that aren’t always easy to spot.
Find the best fit
First, we think it makes sense to spend time choosing the right AI tool for the task at hand.
Some tools might be better or worse at answering specific kinds of questions, and thetypes of answers they generate can vary.
People might choose ChatGPT, for example, at the beginning of their research process, because it can provide overviews and summaries to help with understanding concepts.
Students conducting academic research could also see whether their library subscribes to an artificial intelligence toollike LeapSpaceor Consensus, which draw their data from peer-reviewed, scholarly research.
Advertisement
Using these specific AI tools doesn’t eliminate the need to evaluate their answers, but it provides more certainty that the data has gone through a review process.
Tools such as Anthropic’s Claude, meanwhile, may also draw from academic research, but to what extent is unclear. According to Anthropic, Claude states that it is trained on a proprietary mix of publicly available information from online sources, public and private datasets, user data andsynthetic data generated by other models.
Finally, it can be helpful toread librarians’ reviews about AI tools to help select the best fit. People can also take a simple online test such asROBOT to help them consider which tool to use.
Ask more questions
Advertisement
Second, asking follow-up questions is an important part of evaluating the answers AI tools generate. Even if the answer an AI tool gives sounds good, it is useful to take time to learn more about it.
Checking one’s own emotions is also important, because AI chatbots have been known to flatter users by giving answers based on theuser’s own biases, orwhat the user wants to hear, rather than just facts.
Ask the AI to tell you where it got the information, how confident it is that the answer is correct and what might be missing. Ask the AI why it believes the answer is correct, or ask it to explain how it came up with an answer.
It’s helpful to also make sure your prompt is phrased in a neutral way. For example, asking “What does psychological research say about social media and anxiety?” rather than “Tell me why social media causes anxiety” may produce different responses.
Advertisement
Check the source
Third, it is useful to trace any claims the AI chatbot makes to their original sources.
Students may be familiar with using theSIFT process to evaluate websites. This process asks people to stop, investigate the source, find better coverage and trace claims to their original source.
Start by asking the chatbot to cite its sources, if it did not do that already.
Advertisement
Then, go to each source and read enough to figure out whether the AI is using the information in the right context. Also, look into who authored the source and whether they have expertise in the topic. If the AI won’t cite the sources it used, or if the sources it cites don’t include the information it said they did, pull out any claims it is making and do further research.
Can you find other, credible sources that back up what the AI is saying, using Google or a library database? Can you figure out where the AI may have gotten the information and whether that source is credible?
If this seems like a lot of work, you could always go directly to library databases instead of using AI tools.
Not all issues are easy to spot
Advertisement
Fourth, there are other, less visible issues that can play out when using AI tools.
For example, it might not always be easy to tell whether an AI tool is missing important perspectives or is giving biased information.
Remember that you, not the AI tool, are the researcher. It might be easy to rely on an AI tool to generate a summary of important sources, but deciding for yourself what sources to use helps you learn about a topic more deeply.
Research shows that most AI tools focus on sources such as websites, internet forums and other online content that is freely available andwritten in English. Consider what expert knowledge might be missing from AI datasets and seek out those viewpoints when needed.
Advertisement
Last, remember that you need to cite the AI tool you used if you are quoting or paraphrasing text generated by it in your work, just as you would cite any other source.
Artificial intelligence is changing fast. As librarians, we think it is important to continually evaluate whether the tools you are using are still working for you.
These tips are a good place to start to help sharpen your evaluation skills.
Allison Faix is the instruction coordinator at Kimbel Library at Coastal Carolina University. Her work focuses on information literacy, source evaluation, misinformation and teaching students how to assess online information. She has published and presented on approaches to evaluating sources, including the SIFT method and the ACRL information-literacy framework, and more recently on evaluating generative AI output. She has also been active professionally in academic librarianship and has contributed to research and teaching initiatives at Coastal Carolina.
Samantha Duncan is an instructional design librarian at Coastal Carolina University’s University Libraries. Her work focuses on instructional design, digital learning and the use of emerging technologies in higher education. Before joining Coastal Carolina, she worked at McMaster University, where she contributed to Beyond the Exam, a project exploring more flexible and authentic approaches to online assessment.
Don’t miss out on the knowledge you need to succeed. Sign up for the Daily Brief, Silicon Republic’s digest of need-to-know sci-tech news.
The restrictions would cover test labs and certification bodies in countries that deny reciprocal treatment to their US counterparts. Chairman Brendan Carr says fewer than 4% of electronic devices are tested in American labs. Read Entire Article Source link
The Museo de Historia de la Computación spent 18 months developing the exhibit. The replica preserves the appearance of the 1976 machine without trying to reproduce its internal hardware. Built to mark the 50th anniversaries of the Cray-1 and Apple’s founding, the model is now on permanent display at the… Read Entire Article Source link
There’s a lot to consider before buying a new phone from abroad.
Framesira/Shutterstock
There are plenty of smartphone options to choose from in the US, from the iPhone to the Pixel. But there are also really interesting phones you’ll never find in an American store. Xiaomi’s foldables like the Mix Fold, Honor’s Magic series and OPPO’s Find X phones are a few examples that offer unique designs or features not generally seen in the US.
While phones like these are harder to find in the country, it’s possible to import them, but bringing a phone from abroad has its downsides. You may have problems using your phone with local carriers or getting warranty coverage, among other trouble. If you’re considering an imported phone, always check a few points first.
Advertisement
What you should know before buying a phone from another country
Robert Way/Shutterstock
Buying an imported phone has become a lot easier in recent years. Most smartphones are now designed to work globally on most cellular bands. Still, some phones may not work with those used by your US carrier. Start by checking whether the phone you’re considering is compatible with your carrier’s frequency bands. Buying the wrong version could leave you stuck on the LTE network with no 5G support.
Carrier-specific features can cause issues too. Features like Wi-Fi calling, VoLTE and visual voicemail usually require certification for each device. So even if your imported phone works fine on your carrier’s 5G network, it might not be able to access all these features in the US. Network requirements may also change, so a model that works fine today may run into problems in the future. It’s worth checking forums like Reddit to see what people who’ve bought the phone you want have to say.
Then there are software updates; the rollout of Android updates may be tied to carriers or regions. Also, some Chinese phones are not compatible with Google Play Services, which are a core part of the Android experience most people expect. You may have to install updates manually, and the software might include Chinese apps and services that aren’t relevant to you (or readable).
Additionally, getting warranty service in the US for these phones may not be easy. Some of these brands have no official representation in the country, which also means no customer support. Dealing with problems like a dead battery or a cracked screen may require taking your phone to a third-party repair shop with no official authorization from the manufacturer.
Advertisement
The benefits of importing a smartphone
Robert Way/Shutterstock
If you’re okay with all these hassles, importing a phone from abroad can be a lot of fun and open you up to new hardware that isn’t available in the US. There are a lot of Chinese companies putting out exciting products, like three-screen foldables, flagships with DSLR-quality cameras and devices with massive batteries. The Xiaomi 18 Fold is a new foldable phone that looks similar to the iPhone Duo, but it has a bigger battery and better cameras. It also costs less (the equivalent of about $1,640 currently), but you’ll need to buy it abroad if you want to use it in the US.
For those who want the latest releases, importing a phone often gives you the chance to get it before the official US launch. Also, many international models still support two physical SIM cards — a feature that most phones sold in the US have already ditched in favor of eSIM. If you don’t mind the potential drawbacks, it can be a rewarding experience. But if it’s important that you have official support nearby and know all features will work properly on your network, it’s easier to buy a phone that’s officially supported in your country.
Growing up in Joliet, Illinois, my understanding of history was largely shaped by recurrent classroom materials and historical figures I’ve only read about in textbooks. Back then, my education felt like a passive process of memorizing facts rather than connecting with living stories. Classroom technology also felt abstract and disconnected from what I learned about culture and history.
Moving to Alabama in 2002 to attend Miles College, a historically Black college, building a life in Birmingham after graduation and dedicating myself to education laid a deep, personal foundation in the heart of the civil rights South. However, it wasn’t until 2025, on the Institute for Common Power’s Truth and Purpose Learning Tour, that something profound shifted in me. The rigorous six-day journey through the historic landscape of the civil rights movement — from Atlanta’s Sweet Auburn district to Montgomery, Selma and Birmingham — fundamentally transformed the way I look at history and how I will teach it for the rest of my life.
Up to that point, I had taught computer science and other mandated lessons primarily as a career skill, focusing on logic, syntax and software mechanics. But after this transformation, I was determined to lead my scholars from passive consumers of technology to active creators who could use code to immortalize the very faces they passed on their streets every single day. Because of this transformation, I believed the most important code they would ever write was no longer meant for the screen — it was now meant to awaken the world to the brilliance right outside their doors.
As part of the Institute for Common Power’s Truth and Purpose Learning Experience, I spent six transformative days traveling across Alabama and Georgia alongside a cohort of fellow educators. Designed as an intensive professional development initiative to move education to action, this group brought us face-to-face with scholars, community organizers and everyday folks.
Advertisement
The tour grounded us in what the Institute for Common Power calls “Movement Learning,” a three-tiered educational framework built on three essential acts:
Learning from social movements that preceded us to understand the deep historical roots, structural disparities, tragedies and triumphs born from our past.
Learning by physically engaging in the exact geographic sites where history occurred.
Learning how to project and create change as we move actively toward a more equitable future.
We explored historic sites in Birmingham, stood on the historic Edmund Pettus Bridge in Selma, engaged with urban farming at the Jones Valley Teaching Farm to understand food deserts and why systematic disinvestment makes them disproportionately prominent in Black communities, and discovered local landmarks I never knew existed in my own backyard.
Returning to South Hampton K-8 School after those six days, I had an urgent mission: my scholars needed to see code not just as computer logic, but as an opportunity to engage with the legends they walk among every day. I came to understand that teaching STEM is most powerful when paired with interdisciplinary learning and cultural history, transforming technical skills into a profound vehicle for civic agency and community storytelling.
Connecting U.S. History with Our High-Tech Future
When I returned to my classroom from the tour, my middle schoolers were completing a unit in Apple’s Swift Playground, using the built-in “All About Me” app template. In that unit, my scholars had learned how to write SwiftUI structures, configure stack layouts and display dynamic image views and text fields about their personal hobbies. The standard curriculum stopped at self-reflection, but I saw an immediate opportunity for a civic leap.
As Black History Month wrapped up, we pivoted our computer science curriculum into a new initiative: “Coding Birmingham’s Black Legacy.” I didn’t want to assign students another coding exercise; I wanted to transform our classroom into a digital archive and design studio.
Advertisement
Instead of coding apps about themselves, our seventh and eighth graders applied their newly acquired coding skills to build interactive iOS applications honoring local pioneers who shaped society and had deep connections to Birmingham. The first step in translating these rich historical narratives into functional mobile experiences was designing a structured technical framework from the ground up.
The Technical Architecture: Engineering a Four-Screen App
To bring these historical figures to life, students moved beyond simple drag-and-drop interfaces into structural Swift programming. Using Swift Playground on iPads and MacBooks, they engineered a standardized yet customizable four-screen interactive app navigation path for each hero:
Screen 1: Title and Hero Page – Custom visual layout featuring the pioneer’s full name, stylized color palettes, high-resolution portrait framing and user navigation triggers.
Screen 2: AI-Assisted Biographical Summary – A structured text view presenting a concise, engaging overview of the pioneer’s life story, historical significance and lasting impact on social justice.
Screen 3: Interactive “Did You Know?” Fun Facts Card – Dynamic list views highlighting key policy achievements, community milestones or surprising biographical facts.
Screen 4: Digital Artifacts and Media Gallery – Embedded video playback containers, archival photographs, historical artifacts, primary source documents or links to digital museum records.
Screen 1
Screen 2
Screen 3
Screen 4
A critical layer of our technology workflow involved integrating generative Artificial Intelligence (AI) into the historical research process. Many of our selected pioneers, such as local civil rights leader Charles Mauldin or retired Judge U.W. Clemon built complex, multi-decade legacies as, respectively, an activist and Alabama’s first Black federal judge.
Beyond interviewing these living legends, students used AI tools like Gemini, Claude and ChatGPT as research co-pilots. They practiced prompt engineering, asking AI models to synthesize lengthy biographical archives, isolate key historical milestones and reframe complex legal or political terminology into clear summaries appropriate for an app interface.
Advertisement
Students didn’t just summarize history; they unlocked the human heart of those Birmingham pioneers, making profound legacies accessible and genuinely felt by anyone who opens the app. By turning historical archives into experiences, they demonstrated how technology equips young creators to tell their community’s stories in their own terms.
When Code Meets Community: The Library of Innovation Showcase
The climax of our project took place in February2025. Our school’s “Library of Innovation” became an interactive tech showcase. Hosted by our students, their showcase brought together parents, school leaders, local residents, stakeholders and several of the actual pioneers featured in the apps.
Students showcasing their apps to local community members.
The atmosphere was electrifying. I watched in awe as 13-year-old coders stood beside their screens, proudly guiding community elders through app navigation paths, explaining line-by-line Swift code and demonstrating how AI helped them summarize local history. Their eyes lit up with pride as living legends interacted with apps built in their honor.
In that moment, Movement Learning’s true promise came alive. Technology didn’t isolate our students behind screens; it re-anchored them to their roots and proved that their voices, written in lines of Swift code, belong at the center of Birmingham’s ongoing legacy.
Advertisement
Empowering the Next Generation of Digital Storytellers
Supported by the newly established Institute for History & Equity, this approach brings to life founder and executive director Terry Anne Scott’s concept of historical empowerment, ensuring that by empowering students to code the stories of the legends walking among them, we teach them they have the power to code the future. By studying the resilience and innovation of local civil rights pioneers and community leaders, students realize that systemic change is driven by ordinary people taking extraordinary action. They stop viewing history as something passive and start seeing themselves as active architects of their communities.
When we combine place-based, Movement Learning with modern digital tools like Swift Playground and generative AI, we do far more than teach computational logic and technical skills. We cultivate deep civic agency in our students.
For educators everywhere, this highlights a vital realization: when we look beyond standard screen time and leverage coding as a canvas for community storytelling, we unlock an unprecedented level of student engagement and investment. Technology ceases to be just another subject to test and evolves into a dynamic vehicle for youth to champion social justice, honor local legacy, and discover their own voice.
My journey from Joliet, Illinois, to Miles College and South Hampton K-8 taught me that history isn’t just something we read about; it is something we live and build upon.
Advertisement
By empowering middle schoolers to code the stories of the legends walking among them, we help them recognize their power to code the future.
Capcom’s Dragon’s Dogma 2: Dark Arisen features Indian gaming creator Shagufta “XYAA” Iqbal as an Official Pawn. Players can recruit her character through the game and take her along on their adventures. The game launches worldwide on October 9, 2026, bringing XYAA into a major international gaming title. In the game, Pawns are AI-controlled companions who assist players in combat and exploration. Players can recruit XYAA’s character through the Rift system and include her in their parties.
Her Official Pawn comes in four versions at Levels 8, 20, 30, and 50. Each version features changes to her appearance, equipment, and abilities as she progresses. XYAA retains the Archer class in every version, linking her in-game role to her competitive gaming background. This collaboration falls under Capcom’s Official Pawn program, which brings creators and personalities into the game. Indian gaming creator BeastBoyShub and international creators are also part of the program.
The latest version of the game also has new content for gamers. This includes a storyline in Norgan, a northern area covered in snow, new enemies, and 12 new dungeon quests.
XYAA’s Capcom Collaboration and Gaming Journey
With her appearance in Dragon’s Dogma 2: Dark Arisen, XYAA has moved from representing video game marketing to becoming part of the gameplay. People worldwide can use her virtual character and travel with her on their adventure missions. This association offers Indian gamers a chance to be part of the big names in video games worldwide. XYAA began playing Counter-Strike 1.6 in 2011, then moved to Valorant and went on to compete in international gaming tournaments for India. Her achievements include a top-four finish for India at the 2023 World Esports Championship.
Advertisement
She was also the only woman from esports nominated for the National Creators Award. Her partnership with Capcom aligns with Revenant XSpark’s focus on creating new opportunities for gaming talent. Founded in 2021, the organization works across competitive esports, creator management, brand solutions, publisher partnerships, content, and entertainment. It has worked with more than 400 brands across different sectors.
The game launched worldwide on October 9, 2026, for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. The franchise has also built a sizeable global audience, with cumulative sales exceeding 14 million units as of March 31, 2026.
In this week’s Sunday Reboot, the touch-enabled MacBook Pro looms, but the Mac-iPad divide still exists for some reason.
Imagine the MacBook Pro, but with OLED and a touchable display.
Sunday Reboot is a weekly column covering some of the lighter stories within the Apple reality distortion field from the past seven days. All to get next week underway with a good first step. Continue Reading on AppleInsider | Discuss on our Forums
Even the most seasoned globe-trotter likely finds traveling stressful. Between panic-packing, navigating cramped terminals, and living out of a suitcase, each phase of being away from home can be overstimulating. That’s why the best gifts for travelers are ones that focus on ease and peace of mind.
Jet-setters may think they have their travel routine down to a science, but the perfect gift can enhance any experience, whether it’s a three-day business retreat or a two-week adventure across Europe. Below, find my favorite gifts for frequent travelers, from an essential suitcase set and a portable e-reader to comfortable compression socks and the perfect neck pillow.
Expandable Small Carry-On & Large Check-In Suitcase Set
Every traveler needs a luggage set that includes a checked case and a carry-on. Chances are, the jet-setter in your life already has one they love. But if they’re due for a refresh, this set from Quince is an excellent (and expandable) gift. The brand makes some of my favorite travel gear, with pieces that look remarkably similar to designs from premium brands—but at a fraction of the price. This set comes in a range of minimalist colors and has all the features you could want in luggage, including 360-degree spinner wheels, a TSA-approved lock, and high-quality zippers.
Advertisement
Vacation Reading
Amazon
Kindle Paperwhite and Paperwhite Signature Edition (2024, 12th Generation)
For the bookworm who’s always traveling, the Kindle Paperwhite is the obvious gift. Reviewer Nena Farrellsays the 12th-generation model has the highest contrast ratio of any Kindle and lasts up to three months on a single charge. Whether you’re reading in direct sun or a dim plane cabin, its 7-inch display is crisp and easy on the eyes thanks to its warm backlighting. Plus, its IPX8 waterproofing rating means you can confidently read poolside without worrying about water damage. The Signature Edition adds wireless charging, auto-brightness, and double the storage at 32 GB.
If you’re traveling abroad—or just don’t yet have your Real ID—a travel wallet is a must. The puffy Luka from Calpak comes in 23 colors, so you’re sure to find an option that fits your giftee’s vibe. It’s got plenty of room for cash, cards, your passport, and other documents, and it zips securely for peace of mind. Just note that it is quite large—about the size of a mass-market paperback. On the plus side, this makes it easy to find at a glance in a big bag or backpack. On the minus, a flight attendant once asked me to put it in the overhead compartment when she saw it on my lap. —Kat Merck
Travel Organizer
Eagle Creek
Pack-It Reveal Carry-On Set
Frequent travelers who don’t use collapsible cubes when packing are struggling, and they don’t even know it. Give them this travel tip: Eagle Creek’s set is the best, made of durable fabric with compression and high-quality zipper pulls. Editor Kat Merck says there’s just enough mesh for air circulation to prevent odor buildup or fabric degradation, and the bottom and back of the cubes are opaque for privacy. They’re water-resistant and designed with a top handle. The largest cube in this set is also split into two sections for clean clothes and dirty laundry. Eagle Creek also sells larger sets for extended stays and slim cubes to help you maximize narrow spaces in your luggage.
Oren Etzioni, left, and Max Tegmark debated the risks of AI in a New York Post video. Etzioni actually considers himself a realist, not an optimist, as he notes in this piece. (New York Post via YouTube)
Regular readers of this column may have wondered about the long gap since my Sept. 4 column, “What kids tell chatbots, but not you.” Well, it’s hard to write business-as-usual AI columns during the great AI freakout. I’ve realized that I won’t be able to do justice to this topic in one column, and that life goes on. As the economist Antoine Levy pointed out, OpenAI employees warn that we may all die within a few years yet still fund their 401(k) accounts.
I’m easing into the topic of AI risks by sharing a recent debate I had with Max Tegmark, an MIT professor and a leading AI doomer. The New York Post set this up as optimist against doomer, but I consider myself an AI realist.
Tegmark noted that Bernie Sanders and Steve Bannon have converged on AI, and took it as good news. It terrified me. AI needs rules written by people who understand it, not by demagogues. Tegmark said that AI is less regulated than a sandwich shop, but we have plenty of sandwich shops and zero superintelligence (so far). I believe that we should address what exists: the hackers who already use AI to break into companies for the price of lunch.
A condensed version of the debate follows. Words in quotation marks are verbatim, and the rest is paraphrased. You can view the debate on YouTube. Several exchanges refer to this summer’s incident, in which OpenAI test agents got out of their sandbox and hacked Hugging Face.
Advertisement
Six points of disagreement
1. Is AI already out of control?
Tegmark: Loss of control used to be a forecast, and “now suddenly it’s in the past.” This summer “1,200 rogue bots broke out of this American company,” and “humans didn’t even find out until weeks later.”
Etzioni:The agents weren’t rogue. The people “setting the configurations of their sandbox” at OpenAI “failed to put the boundaries on them appropriately.” People made that mistake, and people can fix it.
2. Today’s dangers vs. extinction risks
Advertisement
Etzioni: Cyberattacks and attempts to make bioweapons are “a clear and present danger.” Extinction-level risks are different: “We haven’t seen those yet. We hypothesize, and usually pretty vaguely, on how these will come about.”
Tegmark: The risks Etzioni wants to separate are “connected in their cause.” “If there were some safety standards like there are for other industries, so many of these problems would go away.”
3. Government regulations vs. technical fixes
Tegmark: Do what the auto and pharma industries do, and “have some binding safety standards that the government requires before people can make money off of products.” Companies would have to show that their AI won’t harm kids and won’t slip out of their control. If they can’t show that terrorists won’t use it to make bioweapons, “well, come back when you can, buddy.”
Advertisement
Etzioni: Regulation is necessary, but it has its own risks. “The road to regulatory hell is paved with the EU’s good intentions.” And “we should not underestimate the power of technical solutions.” The author Dan Wang says China is run by engineers and America is run by lawyers, so we naturally talk about regulation and they naturally talk about technical fixes. For bioweapons, the fix may lie “in the transitions from what’s called bits to atoms,” where we can block the physical materials an attacker needs.
4. Can we count on China?
Tegmark: “We don’t have to trust China.” The Chinese Communist Party wants to stay in control, so “they will not want to let a Chinese company build uncontrollable superintelligence.”
Etzioni: I don’t trust China. “Nothing would make them happier than us hamstringing ourselves.”
Advertisement
5. Is the political backlash good news?
Tegmark: “There’s been more political change in a good direction in the last few months than in the past decade.” It’s like a ketchup bottle: “nothing, nothing, nothing, and then all of it at once.” At my convention I introduced Bernie Sanders and Steve Bannon back to back, “which had not been in my bingo card.”
Etzioni: “Can you imagine two worse demagogues?” And “we need to have good solutions, not popular ones.”
6. How it plays out
Advertisement
Etzioni: “I foresee over time something quite negative happening, and to me the question is whether it’s Hiroshima or the Cuban Missile Crisis.” The Cuban Missile Crisis was a threat averted. Hiroshima was a catastrophe that came before the better rules did.
Tegmark: Self-interest is the fix. Make safety the way companies get rich, and “we’re going to see all the creativity and entrepreneurship of private industry racing to the top to do this instead of racing to the bottom.”
Five points of agreement
1. Don’t take AI CEOs at their word
Etzioni: The AI CEOs are self-interested. “When you are on the path to a trillion-dollar-plus IPO, that exerts a gravitational force on your mind.”
Advertisement
Tegmark: “I completely agree with Oren that we need to take what the AI CEOs say with a grain of salt.” Listen to AI pioneers Geoffrey Hinton and Yoshua Bengio instead: “I don’t think we can dismiss them as just doing it for some money reasons.” The whistleblowers gave up stock options potentially worth $1 million or more to speak out.
2. We were both wrong
Etzioni: I was an AI optimist and I’m now an AI realist. The things I thought were many years away “are either right here, right now, or coming soon at a pace that we may not be able to anticipate.” I’ve learned from Tegmark, and “I was wrong.”
Tegmark: I was wrong too. “I never imagined that the people in America with the most power would let companies get so close to things that one could lose control over without intervening.”
Tegmark: “The idea of corporate self-regulation is a joke in this case.” It “didn’t work out so well for the tobacco industry or for the pharma industry.”
Etzioni: I agree. Social media showed us how self-regulation goes: “This is the big tobacco moment for high tech.” “We don’t want to spend another 20 years to find out that AI companies didn’t exercise the appropriate level of self-discipline.”
4. Box AI systems in
Etzioni: A self-driving car will save your life, but “it doesn’t decide where to go. That’s a completely different system in the car than the thing that controls the brakes.” When I tell my car to head to Dunkin’ Donuts, the car doesn’t respond that it’s taking me to the gym instead because “it’s the second time you’ve gone to Dunkin’ Donuts this week.” We should box in other AI systems the same way.
Advertisement
Tegmark: “By default, machines should be given the least amount of access and power that they need to do their job.” “You don’t give every janitor in the Pentagon the nuclear codes.”
5. The time to act is now
Etzioni: “We agree on off switches for AI. I’ve been advocating that since at least 2017. We agree on labeling, on liability, on cyber standards, protecting kids.” The time to do that work is now.
Tegmark: “I agree with Oren: the time to actually act on this is now.”
Advertisement
Postscript: The real difference
Look back at these disagreements. Where Tegmark blames the machine, I blame a person. An engineer left a hole in the sandbox. A hacker typed the prompt. A politician found a new fear to run on. That’s why I’d box AI systems in rather than count on how they were raised.
Anthropic’s Amanda Askell compared getting Claude to behave to raising a child. But those of us with kids know how that goes. As I said in the debate, “the three-year-olds don’t listen to us, but the teenagers certainly don’t listen to us.”
I had to iterate a bit to realize my vision, telling the AI not just to stick pig faces on the blocks but to have the blocks shaped like distorted pigs. “Each block is a pig,” I wrote, “contorted into the shape of the Tetris blocks. Make ’em look a little squished but still cute!” This resulted in a clean, playable version of Tetris, though the occasional block looked like a T-posed pig with its legs spread-eagle. The AI suggested the title Piggy Stacker, but I thought mine was better. (I’m right.)
Dinner Darling
The next game idea came courtesy of my colleague Jay Dayrit, who, when asked what kind of game I should make, immediately requested, “Gay dinner party.” I typed that in.
With no follow-up requests, the result was a 2D flash-style game called Dinner Darling. The art looks like everyone is a Bitmoji. You’re placed in the shoes of a very stressed-out-looking host, Julian, who is tasked with hosting a fancy dinner party with fussy guests who can’t seem to sit in their chairs at the table. As timers count down, you have to prepare various artisanal bruschettas and espresso martinis for your increasingly angry guests.
After it generates, I give the game a shot and fail miserably, unable to figure out the controls in time to bring my guests a timely pastry or cocktail. (Sasha, one of the guests, required numerous espresso cocktails in a row.) “PARTY CATASTROPHE,” the game-over screen read.
Advertisement
There is no mention of anybody’s sexuality in the game at all, but when I lost, Dayrit called from across the office, “See? You’re bad at the game because you’re straight!” Well played, Playground.
You must be logged in to post a comment Login