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Aiper Scuba V3 Review: Finally, a pool robot with an actual brain

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Aiper Scuba V3

MSRP $949.99

Released February 2026

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“The Scuba V3 punches above its weight-class with both outstanding performance and value”

Pros

  • Lightweight
  • Cleans well
  • Intuitive app

Cons

  • Will not clean the water surface
  • Mediocre battery life

Instant Insight 

I have always maintained that owning a pool is like owning a boat – you will spend 90% of your time maintaining and cleaning it and 10% of your time enjoying it, especially if you live in Oregon as I do. Over the years, we have seen robot cleaners evolve from erratic, cord-tangled wall-bumpers to reliable vacuums, and technology keeps getting better, especially in the age of AI. Priced at $1,199 MSRP (with a street price currently around $970 USD), the Aiper Scuba V3 is not trying to be the cheapest impulse buy at the pool store, but instead, positions itself as a premium AI-driven assistant that brings sophisticated navigation of high-end robot vacuums to the bottom of your backyard oasis.  

New for 2026, the Aiper Scuba V3 robotic pool cleaner has new AI features and more value, although it sacrifices some tech to offer such a good value. The Scuba V3 is currently priced between the top-of-the-line Scuba X1 Pro Max ($1699) and the Scuba X1 ($899.99), offering newer AI-focused features for just $70 more. The Scuba V3 is equipped with AI Vision and dToF(Direct Time of Flight) sensors, which give this pool cleaner more of an organized purpose than recklessly bouncing around the pool.  

During my tests, the Scuba V3 proved to be a reliable, hardy worker with long battery life. If you already have a pool cleaner that is a few years old and working great, it’s not worth spending money on the Scuba V3, but if you are in the market, then I would recommend jumping into the pool cleaner ecosystem. Paired with the Aiper EcoSurfer S2 skimmer, both of these devices should do the job in keeping your pool spotlessly clean.  

Aiper V3 Specifications:  

Here is how the Aiper Scuba V3 measures up : 

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Specification  Details 
Dimensions (L x W x H)  17.48 x 14.96 x 8.58 inches 
Weight (Dry)  18.1 pounds 
Suction Power  4,800 Gallons Per Hour (GPH) 
Filtration Level  3-micron MicroMesh™ Multi-layer Filtration 
Debris Basket Capacity  3.5 Liters 
Battery Energy Content  149.76 Watt Hours (Lithium-ion) 
Run Time  Up to 150 minutes per charge 
Charging Time  5 Hours via Wireless Charging Dock 
Navigation Technology  AI Patrol, dToF, VisionPath™ Adaptive Planning 
Drive System  Tank treads with dual scrubbing brushes 
Cleaning Zones  Floor, Walls, Waterline (JetAssist™) 

Design and Weight: Like a paper tank 

Like most pool cleaners on the market, the Scuba V3 uses a tank tread design to move the unit around. And like the rest of the products in the Aiper robot pool cleaner line-up, the casing is made up of a piano black finish that looks high-quality. Rather than the gold or carbon fiber surround found on the more expensive Aiper units, the V3 has some light blue trim, which would indicate more of a value virtue signal. Dimension-wise, the Scuba V3 is considerably smaller than the Scuba X1 or Scuba X1 Pro Max, which are not only taller, longer, and wider, but also considerably heavier.

I put some charts below that show the weight of the Scuba V3 compared to others in its price range – it comes in on the lighter side in the comparison (when not wet), which is nice for those who really have trouble pulling these cleaners out of their pool. Aiper sells a caddie to help you transport their pool cleaners to and from the pool, but would surmise that most people can skip the caddie, as the V3 is pretty light.  

I found that the tank treads did a great job moving the V3 around my pool, and they stuck to the side of the pool without issue, despite a suction lower than that of higher-end models. Underneath, you have four scrubbing brushes – two in the front and two in the back – that do a good job agitating algae, mineral deposits, and debris before the suction kicks in. The debris is funneled into a newly designed 3.5-liter collection basket wrapped in a Micromesh filter.

The overall build quality feels premium; the plastics are thick, the moving parts feel solid, and there are no flimsy latches that feel destined to snap off after a single summer in the sun. I noted in my Beatbot Aquasense 2 Ultra review that they put extra screws and parts in the box, which is a clear sign to me that something is going to wear out. 

The Aiper Scuba V3 is a thoughtful and rugged piece of engineering.  

When you are dealing with robotic pool cleaners, dry weight directly correlates to user experience, specifically, how miserable it is to pull the machine out of the water once it has finished its cleaning cycle. Here is how the competitive landscape breaks down: 

  • The Featherweights (Under 20 lbs): The Aiper Scuba V3 (18.1 lbs) and the Dolphin Liberty 400 (17.9 lbs) are the clear winners here. Aiper managed to pack the V3 with a complex AI vision system and heavy-duty tank treads without inflating its mass. It is incredibly easy to retrieve one-handed using the included hook. We also included the corded Dolphin Nautilus CC Plus (20.8 lbs) as a baseline to show that premium cordless tech doesn’t necessarily mean a heavier machine. 
  • The Middleweights (23 to 25 lbs): The highly anticipated Beatbot Sora 70 (23.0 lbs) sits right in the middle of the pack. While it is about five pounds heavier than the Scuba V3, that extra weight is justified by its internal buoyancy chambers, which allow it to float up and clean the surface of the water (a feature the V3 lacks). The older Aiper Scuba S1 Pro (25.0 lbs) and Beatbot Aquasense Pro (24.3 lbs) also live in this tier, representing the maximum weight most users can comfortably lift without straining their backs. 
  • The Heavyweight (30+ lbs): Aiper’s flagship model, the Scuba X1 Pro Max (33.1 lbs), is an absolute behemoth. While it offers a staggering 5-hour battery life and 8,500 GPH of suction, pulling 33 pounds of dead weight (plus trapped water) out of the deep end is a genuine physical workout. 

Ultimately, the Scuba V3 strikes a near-perfect balance, offering premium AI navigation in a chassis light enough that anyone in the family can confidently deploy and retrieve it. 

Navigation: The most important part of any robot cleaner 

I get asked a lot about what makes these pool cleaners so much better than the other, and the answer is simple: Does it clean the pool to your satisfaction, and is it low maintenance? Sounds simple, but as you know, it’s not that easy. Pools come in a lot of shapes and depths, so to get a pool clean, you need a good brain to tell the cleaner how to navigate (and you need long battery life, too).  

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Powered by what Aiper calls its “Cognitive AI Navium Mode” and “VisionPath Adaptive Path Planning,” this robot uses an integrated underwater camera combined with dToF (Direct Time of Flight) optical sensors. Think of dToF as a form of laser radar; it sends out light pulses and measures how long they take to bounce back, creating a highly accurate 3D map of your pool’s interior. When you drop the Scuba V3 into the water, it doesn’t just wander. It assesses the shape of the pool, detects obstacles with its optical sensors, and plans a precise, overlapping, lawnmower-style route. 

But the really cool trick is the “AI Patrol” mode. I actively tested this by tossing a handful of fine potting soil and a few sunken leaves into the deep end. The Scuba V3’s camera has a 2-meter detection range and is trained to recognize over 20 different types of debris. As it cruised nearby, I literally watched the robot alter its path, turn directly toward the dirt pile, and suck it up before resuming its standard grid.

It was like watching a predator spot its prey. 

There is a very visible difference in how the Scuba V3 seems to navigate compared to the Scuba X1, for example. The V3 looks very “aware” almost like a living being; it’s creepy at first. Furthermore, Aiper equipped the front of the unit with dual LED headlights. This allows the AI vision system to function perfectly during night cleanings, illuminating the murky depths so it never loses its way. And for the privacy-conscious, Aiper guarantees zero image storage and zero image upload – what happens in your pool, stays in your pool.  

Performance: Suck it up, kid 

In all my robot pool cleaner testing, I am still wondering what the point of diminishing returns is when it comes to gallons per hour (GPH) of suction. Spend more on a pool cleaner and get a higher suction rate, but what is the minimum you need for good performance in the category? I have yet to find that out. The Scuba V3 measures in at 4800 GPH, which isn’t nearly at the top of its class, but not weak either. The higher-end and slightly more expensive Scuba X1 comes in at 6600 GPH, which feels like A LOT more compared to the V3, but in my tests, the Scuba V3 did just fine.

During my two-week testing period, my pool was subjected to a barrage of spring pollen, wind-blown sand, and the inevitable barrage of leaves. The V3 offers multiple cleaning modes, but “Auto” (which hits the floor, walls, and waterline) and “AI Patrol” were my easy-option choices. Let’s talk about the filtration first. The basket utilizes a 3-micron MicroMesh filter. For context, a single strand of human hair is about 70 microns thick.

This mesh is so fine that it doesn’t just trap leaves and twigs; it captures that incredibly annoying, cloudy silt and fine sand that usually blows right through the exhaust of cheaper robotic vacuums. You can pull the micro-mesh filter out and use the standard filter if you want. I’m located here in Western Oregon, where I do not need to deal with sand or fine debris, as you might get in Arizona or Nevada, so I typically stick with the standard filter.  

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Wall climbing is where the Scuba V3 truly shows off. It scales the vertical walls of my pool effortlessly. But the standout feature is the JetAssist™ horizontal waterline cleaning. Many robots will climb a wall, poke their nose out of the water, and fall back down. The V3 climbs up to the waterline and then uses a directed jet of water to push itself horizontally along the pool tile, vigorously scrubbing the scum line with its dual brushes.

It looks like it is defying gravity. 

It did a solid job of cleaning the waterline, cleaning about 1 inch higher up on the side; it literally hit the brick surround that hangs over the pool. One area that the V3 needs help with (and most pool cleaners do) would be the stairs. The Scuba V3 would make it up the first step no problem, then struggle with the second on occasion. I still had to manually clean the stairs every couple of weeks to finish the job thoroughly, though.   

It is important to understand where the Scuba V3 sits in terms of raw power. Here is a quick visual breakdown of how it compares to its direct competitors: 

  • Aiper Scuba X1 Pro Max: 8,500 GPH  
  • Aiper Scuba S1 Pro: 6,000 GPH 
  • Beatbot Aquasense Pro: 5,500 GPH 
  • Aiper Scuba V3: 4,800 GPH 
  • Dolphin Nautilus CC Plus: 4,500 GPH 

The Aiper App and connectivity: Now with a weather forecast 

I’ve always liked the Aiper app and find it to be easy to operate their products. It’s also easy to set up a new Aiper device with the app. Like their previous products, you need to install the app, turn the Scuba V3 into Bluetooth mode, connect the device to the app, and then set up Wi-Fi. 9/10 on the ease of use scale.  

I find the interface to be clean and functional. It’s easy to find instructions and support for your product through the app in the event that you throw out the setup guide. Aiper calls their app AI Navium because it’s an “advanced, cognitive AI mode designed for intelligent pool and yard management”. The key selling points by Aiper include:  

  • Cognitive Cleaning plans: It will generate weekly cleaning plans based on AI analysis 
  • Weather/History Sync: Analyzes local weather and past cleaning logs to determine optimal cleaning times 
  • Vision Path Integration: Combines AI vision and dToF (direct time of flight) sensors for precise navigation 
  • Smart Yard management: You can store different yards and products so that the system can schedule devices based on yards.  

AI Navium is an attempt by Aiper to get you to buy into their entire ecosystem of products so they can fully automate your yard. From sprinkler systems to pool cleaners and pool skimmers. I can’t really give you a detailed review of the AI Navium ecosystem based on a couple of products.

I love the idea of scheduling based on the weather, but it feels more gimmicky than anything. For me, it’s as simple as dumping the cleaner into the pool and coming back a few hours later and expecting the pool to be clean. How the cleaner does that isn’t really important to me.  

I want to point out, like I do for all of my pool cleaner reviews, that once the cleaner is submerged, you will lose a Wi-Fi connection to it. WiFi signals will not travel through water unless you have a special Wi-Fi communication device like the Aiper HydroComm, which will set you back $300-$400.

The Aiper HydroComm product not only extends Wi-Fi to your submerged cleaner, but also gives you pool chemical readings so you know if you need to add more chemicals to your pool. You decide if you need something like that. For me, personally, I am not changing the cleaning settings mid-cycle, so I am perfectly fine without a Wi-Fi connection while it’s underwater.  

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Skimming off the top 

The Aiper Scuba V3 does have one feature missing that might be important to a lot of people – the ability to skim the top of the water to get floating debris. Here is why I don’t think this is that important: I would prefer to have a dedicated skimmer like the Aiper EcoSurfer S2 than to have it built into the pool cleaner itself. Once my pool bottom and walls are clean, I will pull the cleaner out, but I like to keep the EcoSurfer S2 running all day and sometimes all night.

Since it’s powered by solar, the battery literally never runs out, so you have a product that will likely suck up the debris before it hits the bottom of the pool. It’s like preventative maintenance, and I think the Aiper Ecosurfer S2 is the best skimmer on the market. Aiper sells both the Scuba V3 and the Ecosurfer S2 together in a package that saves you around a hundred bucks; that’s what I would personally recommend. 

If you want a pool cleaner that also skims on the top, there are plenty to choose from, but I highly recommend you get one with long battery life so it has plenty of time to clean the surface. Larger pools might give your pool cleaner an impossible challenge in this department if you do not size up the cleaner’s battery with your pool.  You can read my Aiper Surfer S2 review if you want to know more about it.

Battery life 

Battery life is what will really matter to you, especially if you have a larger pool. In my real-world testing, a full charge reliably delivered around 140 to 150 minutes of continuous cleaning. For my standard 15,000-gallon pool, this was more than enough time for the V3 to meticulously scrub the entire floor, climb every wall, and trace the entire waterline. Once the V3 was finished with the floor and walls, I had about 30 minutes of batter life leftover, not enough for another cleaning before it needed a recharge, but enough time leftover for me to run some errands and know that it’s still floating at the surface waiting for retrieval (the Scuba V3 will find an edge of the pool and float there thanks to its fans, waiting for you to pick it up out of the pool).  

Aiper packs a wireless charging dock with the Scuba V3, which lets you just set the robot on the dock without plugging anything into it. Typically, only more expensive robot cleaners come with a dock like this. The Beatbot Sora 70, for example, doesn’t come with a wireless dock and has a price tag of over $300 more. Using the charging dock, fully charging the Aiper Scuba V3 took a few hours to get to a full charge – pretty standard.  

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The chart at the top of this response illustrates how the Aiper Scuba V3’s battery life stacks up against leading cordless robotic pool cleaners in the $900 to $1,900 price bracket. 

As the data shows, the Aiper Scuba V3 ($949) sits squarely in the middle of the pack with its 150-minute run time. Here is a breakdown of what that means for your purchasing decision: 

  • The Direct Competitors: The Scuba V3 goes toe-to-toe with the Polaris Freedom, which typically retails for around $1,300 and offers an identical 150-minute battery life. However, the V3 heavily outperforms the similarly priced Dolphin Liberty 400 (~$1,200), which taps out after just 90 minutes of cleaning. 
  • The Budget Alternative: Interestingly, Aiper’s own older model, the Scuba S1 Pro ($549), actually delivers 30 more minutes of runtime (180 minutes total) for less money. While you sacrifice the V3’s advanced AI Vision navigation and wireless charging dock by dropping down to the S1 Pro, it remains a fantastic option if sheer battery longevity on a budget is your top priority. 
  • The Premium Upgrades: If you have an exceptionally large pool that demands marathon cleaning sessions, you will have to pay for it. The Beatbot Aquasense Pro ($1,861 and one of my favorites) pushes past the 3-hour mark with 205 minutes of bottom-cleaning endurance, while Aiper’s flagship Scuba X1 Pro Max ($1,830 and another favorite of mine) dwarfs the competition with an astonishing 300 minutes (5 hours) of battery life on a single charge. 

Ultimately, while the Scuba V3 doesn’t claim the crown for the longest-lasting battery on the market, 150 minutes is more than sufficient for the average 15,000-to-20,000-gallon residential pool. 

Durability and Warranty 

When you drop $1,199 on a piece of technology that lives underwater, you want absolute confidence that it isn’t going to short out or fall apart after a few months. The Aiper Scuba V3 feels incredibly robust. The outer shell is made of a high-impact, UV-resistant plastic that showed absolutely no signs of fading or chalking despite sitting out in the sun for hours on end. The tank treads are thick rubber, showing minimal wear even after aggressively scrubbing abrasive pool plaster for two weeks. 

Internally, the brushless motors are sealed tightly, and the elimination of the physical charging port via the new wireless dock removes the most common point of failure for underwater electronics (water leaking into the battery compartment). 

Aiper backs the Scuba V3 with a comprehensive 2-year warranty. In the world of pool robotics, 2 years is the standard benchmark, though some higher-priced competitors (like Beatbot) stretch to 3 years. Aiper’s customer service has built a solid reputation over the last few years, offering 24/7 support and a 30-day free return window if the robot simply doesn’t gel with your pool’s specific layout. Furthermore, Aiper regularly pushes over-the-air firmware updates via the AI Navium app, ensuring the robot’s navigation algorithms continue to improve over time. 

Full disclosure on my part: I only had the Aiper Scuba V3 for about a month, and while I had no issues with reliability, one month isn’t nearly long enough to test a pool cleaner in my opinion. So I’ll come back to the review and update it after I have the Scuba V3 for a while longer. I would recommend checking out the customer reviews on their website and any user reviews that might show up on Amazon, Google, and Reddit.  

Should you buy the Aiper Scuba V3? 

If you are in the market for a new pool cleaner, I would highly recommend the Scuba V3 and the Ecosurfer S2. With both products, you will have a spotless pool in no time. I think the Scuba V3 is a great value for the price; you get an effective cleaner built by a supportive company, a wireless charging doc and a very intuitive app to use.  

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How I Tested The Aiper Scuba V3 

To evaluate the Aiper Scuba V3, I used it as my exclusive pool cleaning solution for 14 consecutive days in a 15,000-gallon, rectangle-shaped, in-ground plaster pool located in a high-wind environment prone to heavy debris. Testing involved subjecting the robot to both high-load days (deliberately dumping measured amounts of fine potting soil, sand, and larger cherry tree leaves into the deep end) and low-load days featuring standard ambient dust and bugs. 

I tested the robot in all available app modes, closely monitoring the AI Patrol’s ability to recognize and divert toward specific debris clusters. Battery runtimes were measured from the moment the robot submerged to the exact moment it engaged its Smart Waterline Parking feature. Navigational efficiency was visually tracked to ensure overlapping floor coverage without repeated blind spots, and the wireless charging dock was evaluated for ease of use and consistent charging times in an uncovered outdoor environment. 

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To Fill Air Traffic Controller Shortage, FAA Turns To Gamers

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An anonymous reader quotes a report from the New York Times: As the Trump administration seeks to fill a national shortage of air traffic controllers, officials are targeting a new talent pool: gamers. The Federal Aviation Administration on Friday is making a recruiting push aimed at avid players of video games, as the agency strives to fill thousands of vacancies that lawmakers have said leave the traveling public less safe. In a new YouTube ad, the agency is using flashy graphics and the promise of six-figure salaries to convince video game enthusiasts to apply their trigger fingers in service of air safety.

In recent years, video gamers have emerged as a target demographic for recruiters at a number of federal agencies, including the military and the Department of Homeland Security. They are welcomed for their hand-eye coordination, quick decision-making in complex environments and ability to remain focused on screens for hours on end. “To reach the next generation of air traffic controllers, we need to adapt,” Transportation Secretary Sean Duffy said in a statement. Focusing recruiting efforts on gamers, he added, “taps into a growing demographic of young adults who have many of the hard skills it takes to be a successful controller.”

[…] The F.A.A. plans to begin prioritizing recruiting gamers over more traditional avenues like college fairs, officials said, pointing out that only 25 percent of controllers have a traditional college degree, while the vast majority appear to have logged hours gaming. During the presidential transition in 2024, incoming Trump administration officials polled about 250 new air traffic academy graduates over six weeks. Only two of those interviewed were not gamers, according to F.A.A. officials […]. Students who failed out of the training academy were not similarly queried, officials said, though they have plans to conduct more comprehensive exit interviews in the future. Still, the overwhelming presence of gaming habits among graduates tracked with what they were hearing anecdotally from controllers already certified to work in towers and other air traffic facilities, the officials said, many of whom liked to play video games during breaks in their shifts.

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Amazon Luna ends support for third-party subscriptions and game purchases

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Amazon is ending support for third-party integrations on its Luna cloud gaming service. The most immediate changes mean that it’s no longer possible to buy Ubisoft+ and Jackbox Games subscriptions or standalone games through Luna.

Amazon will automatically any cancel active subscriptions bought through Luna at the end of customers’ next billing cycle. If you have a Ubisoft+ subscription that you bought directly from Ubisoft instead, you’ll still be able to access games on that service through Luna until June 10.

The Bring Your Own Library option — which allows users to play games they own on the likes of EA, GOG and Ubisoft on Luna — is going away too. You won’t be able to access games from on those storefronts via Amazon’s streaming service after June 3.

If you bought any games outright on Luna, you’ll still be able to play them there until June 10. Unlike Google did when it shut down Stadia, Amazon isn’t offering refunds for those purchases. However, you’ll still have access to them through the respective third-party platform that’s linked to your account, be it the EA App, GOG Galaxy or Ubisoft Connect.

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That doesn’t exactly help folks who don’t have powerful-enough systems to play more demanding games and were relying on Luna. As such, some people might need to turn to the likes of GeForce Now in order to keep playing games they bought through Luna (and they’ll need to hope GFN actually supports their specific games).

Amazon has been reshaping Luna over the last several months. It rolled out a revamped version of the service back in October, with more of a focus on GameNight party games that you can play with a smartphone.

Prime subscribers will still be able to claim PC games and stream games on the Luna Standard tier at no extra cost. The Luna Premium subscription, which includes a wider range of third-party games, is still available too.

“We’re doubling down on a broad range of gaming experiences, including strong third-party titles, delivered in ways that make great games more accessible, as well as new and unique gaming experiences like GameNight,” Amazon wrote in an email to Luna users. The company also said it will offer some folks a free Luna Premium subscription.

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Anthropic reportedly mulls designing own chips amid shortage

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Claude creator Anthropic is considering designing its own chips as advanced AI systems cause a shortage, sources told Reuters.

Anthropic continues to grab the headlines this week, as it fights the US administration in the courts and the power of its unreleased Claude Mythos model strikes fear into the hearts of much of the industry, given its ability to exploit security vulnerabilities.

Now Reuters is citing sources that say Anthropic is looking closely at the possibility of building its own chips, amid industry concerns that the supply of sophisticated chips required for new AI systems from itself and its competitors may not keep pace. Rivals Meta and OpenAI already have such projects underway.

Earlier this week, Anthropic announced a new expanded agreement that will allow it to tap 3.5GW of Google’s tensor processing unit (TPU) capacity from Broadcom.

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In a regulatory filing on 6 April, Broadcom said that Anthropic’s consumption of TPU capacity is dependent on its continued commercial success. The multi-gigawatt capacity is expected to come online in 2027.

Last October, Anthropic and Google announced a deal worth “tens of billions of dollars” for 1m of Google’s TPUs. The deal is expected to bring more than 1GW of AI compute capacity online for Anthropic this year. The new agreement deepens that relationship, Anthropic said. Broadcom said that it is in a long-term agreement with Google to develop and supply custom TPUs.

Anthropic already has multibillion-dollar deals for compute capacity with companies such as Nvidia and Microsoft. It runs Claude on a range of AI hardware, including Amazon Web Sevices’ Trainium, Google TPUs and Nvidia GPUs. Amazon is Anthropic’s primary cloud provider and training partner.

Anthropic said that a vast majority of the new compute will be situated in the US, expanding on its $50bn commitment to strengthening the country’s computing infrastructure.

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Demand for Anthropic’s AI tools has accelerated in 2026. Recent data shows that Anthropic is now capturing more than 73pc of all spending among companies buying AI tools for the first time, while its rival OpenAI is down to around 27pc.

According to the company, revenue run rate has already surpassed $30bn, up from around $9bn at the end of 2025. More than 1,000 of Anthropic’s business customers spend more than $1m on an annualised basis, doubling in less than two months, it added.

Given the growing fight for compute power, and the well-reported chips shortage, it would not be a surprise for Anthropic to look into the albeit extremely costly business of designing its own chips, but the sources admitted that no project team has yet been set up, and plans have not yet been set in place.

Don’t miss out on the knowledge you need to succeed. Sign up for the Daily Brief, Silicon Republic’s digest of need-to-know sci-tech news.

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Estonia is the rare EU country opposing bans on children’s social media use

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In short: Estonia and Belgium are the only two EU member states to have declined the Jutland Declaration, an October 2025 pan-European commitment to restrict children’s access to social media. Estonia’s ministers argue that age-based bans are unenforceable, that children will find ways around them, and that the correct approach is to enforce the GDPR against the platforms themselves and invest in digital literacy rather than restricting young people’s participation in the information society.

The declaration most EU countries signed

On 10 October 2025, digital ministers from 25 of the European Union’s 27 member states signed the Jutland Declaration at an informal gathering in Horsens, Denmark. Norway and Iceland also signed. The declaration is a non-binding political commitment to introduce privacy-preserving age verification on social media platforms, protect minors from addictive design features and dark patterns, and work toward what the document describes as a “digital legal age” for access to online services. Estonia and Belgium were the two EU members that declined. Belgium’s refusal came from a veto by Flemish Media Minister Cieltje Van Achter, who described the declaration’s age verification requirements as disproportionate and objected to requiring children to use national identity systems such as Itsme to access services like YouTube or Instagram. Estonia’s refusal was substantively different: principled rather than procedural, and rooted in a broader argument about where Europe’s regulatory effort should be directed. The political momentum the declaration reflects is considerable. Europe’s social media age shift accelerated through 2025 and into 2026, with Australia implementing the world’s first ban on under-16s from December 2025, France passing legislation in January 2026 to prohibit under-15s, Spain enacting restrictions for under-16s in February 2026, and Austria moving to restrict children under 14. Greece announced it would ban under-15s from social media from 2027, part of a six-country EU grouping that also includes Denmark, France, Austria, Portugal, and Spain. On 20 November 2025, the European Parliament backed a non-binding resolution calling for an EU-wide digital minimum age of 16 by 483 votes to 92, with 86 abstentions, and called on the European Commission to incorporate the measure into the forthcoming Digital Fairness Act.

Why Estonia said no

Estonia’s dissent is articulated by two ministers who have approached the question from different but complementary angles. Kristina Kallas, Minister of Education and Research, has been the more outspoken critic of the ban consensus. At a Politico forum in Barcelona, Kallas argued that age restrictions place responsibility on the wrong party. “The way to approach this, to me, is not to make kids responsible for that harm and start self-regulating,” she said. Her corresponding argument is that the responsibility should fall on the platforms. “Europe pretends to be weak when it comes to big American and international corporations,” she told the forum, challenging the EU to “actually take this power and start regulating the big American corporations.” She was also direct about the practical limits of ban-based approaches: “kids will find very quickly the ways to go around and to still use social media.” That argument connects to Europe’s broader effort to assert its regulatory power over American technology companies, a project that has gathered considerable momentum since 2025 but has not yet been applied with comparable force to social media content governance. Liisa-Ly Pakosta, Minister of Justice and Digital Affairs, has framed the positive case for Estonia’s preferred approach. “Estonia believes in an information society and including young people in the information society,” she has said, emphasising digital participation rather than exclusion. Pakosta has pointed to the General Data Protection Regulation as the enforcement mechanism already available: the GDPR prohibits platforms from processing children’s personal data without appropriate consent and carries fines of up to 4% of global annual turnover for violations. Estonia’s argument, in essence, is that Europe has not exhausted its existing tools before reaching for a new and unproven one.

The enforcement problem Estonia is pointing to

Estonia’s critique of the ban model has a concrete reference point. Australia became the first country in the world to enforce a social media ban for minors on 10 December 2025, prohibiting anyone under 16 from holding accounts on platforms including Instagram, TikTok, YouTube, Snapchat, X, and Facebook. Platforms face fines of up to approximately A$50 million for failing to take reasonable steps to prevent underage access. In the months after the ban came into force, the eSafety Commissioner found Meta, TikTok, and YouTube were not complying with the ban, with the regulator proceeding to court action against the platforms. The compliance picture was bleak: seven in ten children who had held social media accounts before the ban still had active accounts after it took effect. Workarounds including VPNs, false birth dates, and the transfer of accounts to adult relatives proved straightforward and were widely adopted. Whether the Australian experience represents the definitive verdict on the ban model, or merely an early implementation struggle that stricter enforcement will eventually resolve, remains contested. What is not contested is that the world’s first and most closely watched age ban produced a high rate of non-compliance within months of introduction, and that this outcome was predicted in advance by critics who argued the compliance burden would be met by creative circumvention rather than by genuine restriction.

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What comes next in Brussels

The practical arena for the contest between Estonia’s platform-enforcement approach and the ban-majority’s position is the Digital Fairness Act, the European Commission’s forthcoming legislation targeting addictive design, dark patterns, and manipulative commercial practices in digital services. The European Parliament’s November 2025 vote made explicit that it wants a 16-plus digital minimum age incorporated into the DFA text, along with bans on engagement-based recommender algorithms for users who are minors, restrictions on loot boxes, and a default-off requirement for infinite scroll, autoplay, and pull-to-refresh mechanisms on services used by young people. The Commission is expected to table the DFA proposal in the fourth quarter of 2026. That timeline gives Estonia a legislative window in which to argue for a platform-accountability framework to sit alongside, or in place of, an age-based access restriction. The two approaches are not necessarily mutually exclusive, but they reflect genuinely different theories of where regulatory leverage is most effectively applied: against the commercial platforms that build and profit from the systems in question, or against the young people who have grown up treating social media as ordinary infrastructure. 2025 established AI as the defining technology of the decade, and as AI-powered recommendation systems become the primary mechanism by which young people encounter content online, the question of who bears legal and regulatory responsibility for what those systems serve to a 14-year-old is one that Europe will have to answer in law, not just in declarations.

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Apple Pay scams are rife, here's how to protect yourself and your money

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Apple Pay is a quick and safe way to make purchases in person and online, but a new type of scam may use your faith in the system to steal thousands of dollars from you.

iPhone showing Apple Wallet and a series of cards available for use
Apple Pay is safe and secure, but scammers still target it

That’s the warning from consumer advocacy outfit Consumer Affairs following a spate of Apple Pay-related scams. Fraudsters know that people trust Apple and the Apple Pay system, and they’re using that trust as the basis for their scams.
The goal, as ever, is to confuse people to such an extent that they can be convinced to hand over their money. How that happens can vary from scam to scam, but there’s one constant: Apple Pay.
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The iPhone 5C is making a comeback, thanks to retro-loving Gen-Z

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Apple’s iPhone 5C is apparently getting a second life, and this time it is not because it was a hidden gem that was slept on.

In an NBC News segment, the network highlights a small but noticeable social media comeback for Apple’s old iPhone 5C. The sudden popularity is largely driven by Gen Z users who seem drawn to its colorful design, “throwback” camera quality, and overall retro charm.

The story is less about raw utility and more about the vibes. So after the iPod, the colorful iPhone is the next to get a revival.

Why Gen Z is suddenly into the iPhone 5C again

The appeal behind the iPhone 5C is pretty simple. Gen Z is drawn to how different it feels from modern phones. Today’s smartphones mostly look like polished slabs of metal and glass. The iPhone 5C, on the other hand, is bright, plastic, cheerful, and a little awkward in a way that now reads charming rather than cheap.

NBC notes that another reason for the renewed interest is the camera. One of the on-screen captions specifically notes that the iPhone 5C is trending thanks to its grainy photo quality. The softer and lower image quality fits neatly into the broader social media obsession with imperfect digital aesthetics, particularly with older digital cameras.

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So what used to feel outdated now reads as character.

Nostalgia plays a big role

Back when it was first released in 2013, the iPhone 5C failed to meet sales expectations because it failed to be affordable, despite its “budget iPhone” pitch. It lacked the popular Touch ID, and the plastic was perceived as “cheap”.

The segment brought in Clay Routledge, an existential psychologist and author of Past Forward, to explain the deeper pull behind retro tech. He also gives the story a broader cultural frame. The comeback is not just about one old iPhone model. It is about how younger users are increasingly drawn to gadgets that feel less optimized, less overwhelming, and less trapped in today’s hyper-polished digital culture.

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Dynaudio Legend Bookshelf Speakers Debut at AXPONA 2026 With Hand-Matched Rosewood Cabinets that Will Seduce You: But That’s Not Why You’ll Want Them

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At AXPONA 2026, where six-figure systems are aplenty and it’s not unusual to stumble into rooms pushing past $500,000 or even flirting with $1 million, most of what’s on display exists for a very small slice of the population. That’s part of the spectacle, but it’s not always where the story is. The Dynaudio Legend bookshelf speakers stopped me cold because they don’t rely on excess to make their point. Compact, handcrafted in Denmark, and built around real-world usability, they deliver the kind of scale, detail, and physical presence that makes a lot of those megabuck systems feel like overkill. In a show full of gear chasing perfection at any cost, this is the rare product that actually makes you question where that line should be drawn — which is $7,000 in this particular case.

Danish Craft, No Shortcuts: Why the Dynaudio Legend Stands Out

Listening to music should feel like a break from everything else. At a busy show, that’s harder than it sounds—but the Dynaudio Legend made a convincing case without trying too hard. That was clear before I even realized they’re using Dynaudio’s best tweeter here, which explains a lot about the control and refinement I was hearing.

Dynaudio doesn’t cut corners. It never has. That shows up here in a straightforward way: consistent parts, consistent tuning, and a compact design that doesn’t try to overreach. What changes from pair to pair is the finish.

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Each cabinet uses natural rosewood veneer that’s selected and matched by eye, paired with Jatoba hardwood corner pieces that complement the grain. Final assembly is done by hand in Denmark. No two pairs look exactly the same, but they’re all built to the same standard.

The finish deserves mention because it’s noticeably better in person than in photos—more depth, more texture, less “factory uniform.” It’s the kind of detail you notice up close, not from across the room. And for those losing their minds online because they don’t look like $7,000 loudspeakers—the reality is they look sensational in person, and that’s what actually matters.

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I’ll admit they got my attention for practical reasons as well. As I think about building out a home office and splitting time between New Jersey, Florida, and Texas; this is the type of speaker that makes sense: compact, well-built, and visually distinct without being over the top.

There’s nothing complicated about the pitch here. Every pair is unique in appearance, but the approach is consistent. And that consistency is really the point.

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Specifications and System Context

The Dynaudio Legend is a compact two-way, rear-ported bass reflex bookshelf speaker designed for smaller spaces and more focused listening setups. It uses a 28mm Esotar 3 tweeter with Hexis; Dynaudio’s top-tier high-frequency driver paired with a single 15cm MSP (magnesium silicate polymer) mid/bass unit. The crossover is set at 3,500Hz with a second-order topology, and the rated impedance is 6 ohms.

On paper, the sensitivity is a modest 83 dB (2.83V/1m), with frequency response specified from 60Hz to 28kHz. Power handling is rated at 150 watts, which tells you everything you need to know: these are not speakers you throw on the end of a budget integrated and call it a day. They need current, and they respond to it.

That explains the rather serious MOON by Simaudio network amplifier used in the demo system. Even in a relatively small room: think den, bedroom, or office, the pairing made sense. This wasn’t about filling a cavernous space; it was about control, headroom, and getting the most out of that low sensitivity.

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Physically, the Legend measures 31.1 cm (12 1/4 inches) tall, 18.6 cm (7 1/3 inches) wide, and 27.1 cm (10 2/3 inches) deep, with a weight of 6.3 kg (14 lbs) per speaker. In practice, that translates to an easy fit on proper stands or a solid shelf setup.

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The system I heard leaned into nearfield listening from a leather sofa positioned fairly close to the speakers. In that context, the Legend’s scale and control made a lot of sense—this is a speaker designed to work in real rooms, not just showrooms pushing six figures.

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The Danes Heard the Internet Naysayers and Carried On Anyway

Right off the bat, what stood out was how composed they stayed at higher listening levels. These are passive bookshelf speakers, and while Dynaudio offers a dedicated stand, it felt a bit too low in this setup. I preferred them on a media credenza, which brought the drivers into a better position and made the overall presentation more convincing.

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You can push these harder than you probably should. Not that you need to because they’re engaging at lower levels, but when the volume goes up, they don’t lose their grip. With electronic tracks that lean on impact and control, the Legend held together without sounding strained or thin.

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That also puts to rest one of the louder online takes floating around from people who haven’t actually heard them: that there’s no meaningful bass below 60 or 70 Hz. That’s not what I heard. In-room, with proper amplification, there’s usable, convincing low-end extension. No, they’re not replacing a subwoofer on paper, but the idea that they fall off a cliff down low doesn’t line up with reality.

In fact, I found them to be rather hard hitting. For my listening; electronic, metal, new wave, and progressive synth rock, I wouldn’t feel the need to add a subwoofer.

The midrange leans warm, but it’s controlled and doesn’t drift into thickness. Vocals have weight, instruments have body, and nothing feels pushed forward just to grab attention. It sounds intentional, not romanticized.

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Up top, this is where things separate quickly. Dynaudio is using its best tweeter here, and it shows. The treble is open and extended with real air, plenty of energy, and strong detail retrieval, but it never turns hard or brittle. You get resolution without edge, which is harder to pull off than it sounds.

What caught me off guard was the overall sense of scale. These don’t sound like small bookshelf speakers. The presentation is wider than expected, with a soundstage that stretches well beyond the cabinets and holds together even when things get busy.

And yes, there were moments where I actually laughed out loud with familiar tracks. Not because I forgot my meds, though thanks for the reminder, but because they delivered something I wasn’t expecting. These are better than they have any right to be based on size alone, and they make that point pretty quickly.

In the context of AXPONA 2026, where it’s easy to get desensitized by six-figure systems, the Dynaudio Legend stands out for a simpler reason: it makes sense. Solid engineering, real-world size, and performance that holds up under scrutiny. At $7,000, it’s not inexpensive, but most certainly one of the few speakers that I listened to so far that I would consider buying.

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For more information: Dynaudio Legend

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Geshelli’s Torc DAC at AXPONA 2026 Lets You Have It Your Way Because Different Strokes for Different Folks

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Geshelli doesn’t do “launch hype.” Maybe a little. They build something, tear it apart, rebuild it again, and only then let it out into the world. The $699.99 TORC DAC that showed up at AXPONA 2026 isn’t some carryover from last fall; it’s the version that survived that process. And it shows. After spending time with their gear at CanJam NYC 2026, we were already paying attention. The TORC gave us a reason to stop and then stay while it took control of the room with some Metallica and a rather large pair of SVS floorstanders. Add one of the most colorful setups at the show and it felt less like a demo and more like a full-blown music party under the sea.

Which is impressive, considering we’re in Schaumburg. Closest thing to an ocean here is Lake Wazzapamani and even that’s a rather heavy ask.

Because this isn’t just another DAC with a new chip and a slightly shinier faceplate. The TORC is Geshelli doubling down on what they do best: practical engineering, modular thinking, and pricing that doesn’t assume you just sold a kidney to be here.

And here’s the part that makes some of the room a little uncomfortable; it’s a family operation, it’s built in the U.S., you can actually afford it, and it’s not cutting corners to get there. That combination isn’t supposed to exist. But here we are.

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Finally a DAC That Doesn’t Expire the Second a New Chip Drops

The TORC is built around a genuinely modular architecture and not the usual marketing version where “upgradeable” really means “buy the next model.” At its core is a swappable DAC module (the GDAC card), which lets you choose between different conversion paths; AKM, ESS, Burr-Brown, even R2R, and change them later without replacing the entire unit. Each module has its own onboard power regulation, so you’re not just swapping chips, you’re changing how the DAC behaves at a fundamental level.

Geshelli didn’t stop there. The TORC uses four socketed mono op-amps instead of the typical dual configuration, which improves channel separation and gives you direct control over the output stage. If you want to tweak the sound, you physically swap op-amps. No menus. No DSP tricks. Just hardware doing the work.

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On the digital side, inputs are relay-switched—an old-school approach that physically disconnects unused inputs to reduce noise. It’s more complex to implement, but it works better than the shortcuts most DACs take. You get a solid baseline of connectivity with dual coaxial and dual Toslink inputs supporting up to 24-bit/192kHz PCM, and there’s an optional Amanero USB interface that pushes things much further; up to 32-bit/768kHz PCM and DSD512, depending on the DAC module installed.

Power is handled internally with a 20W AC/DC supply using a standard IEC connection, and it’s not just a single rail feeding everything. The TORC separates digital (7V, 5V, 3.3V) and analog (±11V) power rails, each with its own filtering, plus an isolated supply for the optional expansion card. That kind of separation keeps noise where it belongs—away from the signal path.

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Output options are equally flexible, with both RCA (unbalanced) and XLR (balanced) connections standard. And if that’s not enough, the optional GIO (Geshelli Input/Output) expansion adds AES input, additional SPDIF connections, extra RCA output, and even a 4.4mm balanced output.

Which brings us to the part most companies conveniently ignore longevity. The TORC is designed to evolve. You can swap DAC modules, change op-amps, upgrade inputs and outputs, and update firmware as needed. At $699.99, it’s not trying to be disposable and it doesn’t behave like it either.

Most DACs are a dead end. New chip drops, new box shows up, and your “investment” becomes a paperweight.

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What Is This Going to Cost Me?

The Geshelli Labs TORC starts at $699.99, and that gets you a fully functional DAC with your choice of standard DAC modules; AKM4493, Burr-Brown PCM1794, or ESS ES9039Q2M along with OPA1655 or OPA1641 op-amps. At that price, you’re not getting a stripped-down entry point; you’re getting the core experience with balanced (XLR) and unbalanced (RCA) outputs, multiple SPDIF inputs, and the modular platform already in place.

Where things get interesting—and more expensive—is when you start customizing. Upgraded DAC modules range from about $128.99 to $259.99 if installed at purchase, including options like the ESS ES9026PRO, ES9039PRO, AKM4499 (single or dual mono), and even the AD1862R R2R module at $249.99. If you want to own multiple DAC boards to swap later, those run separately between $178.99 and $309, depending on the configuration. That’s the whole point of the TORC—you’re not replacing the DAC, you’re swapping its personality.

Op-amp rolling is another rabbit hole. Since the TORC uses four mono op-amps and all four must match, your upgrade cost lands between roughly $159.60 and $240 depending on whether you go with Sparkos, Sonic Imagery, Staccato, or Burson options. It’s not mandatory, but if you’re chasing a specific sound signature, it’s part of the appeal.

Add-ons are relatively painless by comparison. The optional Amanero USB input is $50, and the GIO expansion board, adding AES, additional SPDIF, RCA, and even 4.4mm balanced output—is another $50. Cosmetic choices like case color, LED ring, and feet don’t appear to impact pricing, but they do let you personalize the unit far more than most gear in this category.

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So where do you land? Stick with the base unit and you’re in at $699.99. Add a better DAC module and USB, and you’re realistically in the $850 to $1,000 range. Go all-in with multiple DAC boards, premium op-amps, and expansion options, and you can push past $1,200 without trying too hard. The difference here is that you’re building one DAC that evolves with you and not replacing it every time something new drops.

geshelli-rack-axpona-2026

For Whom the DAC Tolls and It Hits Hard

Nothing like some older Metallica requested by a couple of listeners in their 20s to get things moving. The TORC was feeding a pair of G-BLOK monoblocks, each a fully balanced Class A/B differential design rated at 200 watts into 8 ohms, and they didn’t exactly ease into For Whom the Bell Tolls. The presentation was robust, clean, and tight right out of the gate, with real grip in the low end and no sense of strain as the volume climbed. If there was a slight dryness to the overall balance, it was hard to pin on one culprit; the amps were clearly in control, but the TORC wasn’t adding any extra warmth to soften the edges either.

What makes the TORC unique is simple; it doesn’t expire. Modular DAC boards, swappable op-amps, and expandable I/O mean it evolves instead of getting replaced.This is a platform, not a dead end. And after hearing it here, we’re absolutely down to get one into the home system and see what it can really do.

For more information: geshelli.com

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Trump Threatens CNN For Very Basic Reporting On His Shitty, Unpopular War

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from the this-is-all-extremely-stupid dept

In case you’ve been asleep, what appears to be an increasingly mentally unstable Donald Trump has further destabilized the middle east with a war nobody asked for or wanted. Most U.S. media coverage of Trump’s disastrous Iran war hasn’t been great, but they’ve still occasionally managed to communicate the pointlessness of the endeavor to the electorate (which speaks more of the unpopularity of the war than their reporting chops).

Trump recently announced a “cease fire” with Iran (which apparently isn’t even a cease fire), but refused to state what the conditions of the cease fire or long term peace actually are. The Iranian Security Council issued a list of ten demands that, if agreed to, would leave Iran in a stronger position than when this whole idiocy started:

Some news outlets, like CNN, simply reported directly on what Iran had claimed. This, as you might expect, upset Donald Trump and his top FCC censor Brendan Carr, who are now threatening an “investigation” of CNN for simply repeating what was publicly stated:

Not mentioned (of course) is the fact that Fox News also reported the Iran statement, yet avoided being called out by the president:

Trump later would issue another statement over at his right wing propaganda website, calling for criminal action against CNN (and CNN only), while making up a whole bunch of nonsense (he may or may not believe is actually true):

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Trump’s sensitivity here suggests they’re well aware that a massive, superior military has been getting dog-walked by Iranians because Trump and his advisors were too stupid to understand modern, cheap drone warfare and how shipping in the Straight of Hormuz actually worked. The shipping logjam is driving up gas prices and making life difficult for Republicans ahead of the midterms.

There is, of course, absolutely zero basis for any meaningful criminal action against CNN here of any kind that wouldn’t be laughed out of court on free speech grounds. As we’ve seen with corporate media that doesn’t mean they won’t still capitulate embarrassingly, but so far CNN is standing its ground. As it should, since again, all it did was report on an Iranian statement in a very basic way alongside dozens of other news outlets.

The bigger threat, as I keep noting, is CNN’s looming acquisition by Larry Ellison as part of the Paramount Warner Brothers merger. CNN under current management is already very friendly to right wing ideology (see its enthusiastic platforming of MAGA bullshitter Scott Jennings). Under Ellison’s ownership (see: Bari Weiss at CBS) there’s little doubt CNN will be converted into yet another Trump agitprop network.

At which point, Trump will move on to threatening any remaining U.S. corporate media outlets that haven’t either embarrassingly capitulated or been purchased by a right wing billionaire. This is, as I keep repeating, an exact copy of Victor Orban’s autocratic media policy in Hungary, which involves having party-loyal oligarchs buy up all corporate media outlets and pummel the public with propaganda while the government strangles what’s left of real, independent reporting just out of frame.

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Filed Under: brendan carr, donald trump, first amendment, free speech, iran, iran war, journalism, reporting, straight of hormuz, trump

Companies: cnn

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Digging Into The Twilight Hack That Brought Us Wii Homebrew

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With each new game console, there’s an effort to get around whatever restrictions exist to run your own software on it. In the case of the Nintendo Wii, the system was cracked through one of its most popular games — The Legend of Zelda: Twilight Princess. How this hack works was recently covered in detail by [Skawo].

The key for this ‘Twilight Hack‘ is to use a modified game save that allows you to run arbitrary code from an SD card, something which was first patched out of the Wii firmware with version 3.3. As shown in the video using the source code, the basic concept is that the name of Link’s horse in the game is changed in the save file to be longer than the allocated buffer, which leads to a buffer overflow that can be used to reach the application loader code.

Interestingly, while the horse’s name can only be 8 characters long, and the buffer is 16 bytes (due to ShiftJS two-byte encoding), the save file loading code allocates no less than 100 bytes, for some reason. Since the code uses strcpy() instead of strncpy() (or C11’s strncpy_s()), it will happily keep copying until it finds that magic 0x00 string terminator. Basically the horse can have any name that fits within the save file’s buffer, just with no null-byte until our specially crafted payload has been copied over.

Although it took Nintendo a few months to respond to this hack, eventually it was patched out in a rather brutal fashion by simply searching for and wiping any modified save files. Naturally this didn’t stop hackers from finding ways to circumvent this save file check, which led to more counter-fixes by Nintendo, which led to more exploits, ad nauseam.

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Even with firmware update 4.0 finally sunsetting the Twilight Hack, hackers would keep finding more ways to get their previous Homebrew Channel installed, not to mention so that they could keep watching DVDs on a Wii.

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