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KETTLE Google I/O has ostensibly been an AI show for a few years running, but this year’s announcements have taken the cake, which Google seems all to happy to let its users eat as it reshapes the web.
On this week’s episode of The Kettle, host Brandon Vigliarolo is joined by El Reg senior reporter Tom Claburn and open source reporter Liam Proven to discuss how Google’s bevy of AI announcements, and declaration that we’re entering the era of AI search, might not play well with customers.
From an enlarged AI mode, to AI ads stuffed into AI answers, and pushing AI devs onto closed-source tools after shuttering open-source ones, Google is leaning hard into its version of the future of the internet no matter what users might think, and we wonder whether that might finally crack Google’s stranglehold on the web.
You can listen to The Kettle here, as well as on Spotify and Apple Music, or read the transcript of the latest episode below. It’s been lightly edited for clarity.
Brandon (00:04)
Welcome back to another episode of The Register‘s Kettle Podcast. I’m your host Brandon Vigliarolo, and you’ve likely heard about this week’s topic if you’ve paid any attention to the internet in the past week. Google said at its annual I/O event that it’s reinventing search for the AI era. But from an outsider perspective, it seems a lot more like Google’s leaning into AI as an excuse to reshape the web and Gemini’s image, regardless of how that might affect access to the open web. Unpredictably, there are a lot of people calling foul over that and other recent AI moves made by Google.
With me to discuss this is El Reg Senior Reporter Tom Claburn. And joining us for the first time on this iteration of the kettle is our open source guru Liam Proven. Thanks to both of you for being here.
Thomas Claburn (00:45)
Thanks.
Liam Proven (00:46)
Thank you.
Brandon (00:46)
So hey, Google’s AI-ification of search was the big news to come out of I/O this week. Tom, you tuned into the keynote and wrote about this. So what exactly did Google say it’s going to do and why is everyone so up in arms over this?
Thomas Claburn (01:01)
I mean, it’s just more encroachment of AI into search and they, you know, they have their AI Overviews, which are the little summaries that they put up on top of search results. And then they also have separate thing that’s very similarly named, but different called AI Mode, which is available through a tab and you click on it that’s sort of a deeper version of AI, I think it ties into some, Google knowledge graph and it has sort of a broader thing, but you often get similar results, but basically they’re going to be showing more of the AI Overviews and, it’s not always clear when these happen, but basically for longer queries, it’s more likely to be handed off to an AI model.
Brandon (01:44)
Mm-hmm.
Thomas Claburn (01:45)
And it’s a problem for a lot of people because people’s relationship with Google began with: you go to Google, you find stuff, and then you leave. And increasingly, it’s you go to Google and you’re stuck there like it’s a tar pit. And you’re just trying to figure out where did they get this information? And they’ll put up a summary. And of course, they have the disclaimer, well, you know, maybe it’s not accurate. You’ll have to check on that. How are you going to check on it? I’ll go to the links that we didn’t show you. It’s, you know, people I think are a little bit – I mean, part of it is just people don’t like change, but part of it is just AI really is not the right answer for a lot of things, at least in my opinion. I think there are certain kinds of queries that it can be useful for. And I think that largely though, if people are going to look for documents, they need to be able to find reputable sites and be able to make trust decisions. And a lot of that information is getting obscured or put into little teeny citation chips that you have to click on to figure out, where is this information coming from?
Brandon (02:49)
Yeah, and sometimes when you click on one site, it’ll give you four or five links and be like, well, here’s the sources we use to compile this information. Like a lot of times, I’ll admit, I do use the AI Overviews every once in a while when they pop up, especially for simple questions like on my smartphone or something. But they’ll give you, cite their sources and you click on them. But sometimes that’s just as big a pain in the butt as assuming that the AI Overview is just correct. I’d much rather just have a list of blue links, which Google did clarify to me and to Avram, our US editor, earlier this week, that traditional search engine result pages are not going away.
Thomas Claburn (03:24)
Yeah, they’re not going away. They’re just going to get buried under more AI. You have to work harder to find them. And then there was some other interesting stuff too, where their Gemini Spark, which is their agent… in the Gemini app, they’re also going to be pushing these long-running AI tasks that you’ll be able to do, and they’re eventually going hook it up to the regular Google account or search or whatever. So you can basically run a chron job with, you know, an AI model essentially, to go do things for you. And I think that the think they talk about it for is shopping. It’s gonna, of course, plan your travel itinerary and do stuff for you in the background, and somehow you’re gonna be happy with results. It’s not clear how you’re gonna pay for that because someone has to run this stuff, maybe this all comes out of the hide of advertisers who are gonna sort of get shoveled into these results, who knows?
Brandon (04:20)
Right, and that’s actually kind of segues really well into one of the stories that I wrote about I/O this week, and that was Google’s new AI advertisements that they’re kind of injecting in. They… I see we’re doing audio, but I see Liam on the other side of the camera just putting his hand in his hands, you know, my God. We talk about where the cash is going to come from from this, and it’s obviously going to come from this, right? There were two particular kinds of AI advertisements that Google said they were going to add soon to AI mode. There were some ads that were going to be basically in line. If you ask a query, you get your responses back from the AI. In that list of results is going to be ads. And Google said they’re going to be at the bottom of the list, but they’re still going to be presented in line. And I think there might be some indicator about them being a sponsored element of the post, but they’re still putting them in line with results that are ostensibly grabbed from the web and are supposed to be factual.
The other one that I found a little more concerning personally was conversational discovery ads. So basically the way Google described this is, you ask a complicated question and it will use Gemini to figure out what products you need to solve your problems. And the example they gave was, oh well, your house smells kind of musty and you want to make it smell more like a spa. Well, I feel like if I were to go onto Google right now and type in, my house smells musty and I don’t want it to.
Some of the first things you might get are things like, put some baking soda in some water, make a 50-50 mixture of vinegar and water, and you can deodorize and clean for pennies on the dollar. But Google sees this as a way to inject products in front of you…. I was picturing going in there and asking for tips on cleaning my house and deodorizing it and getting a whole bunch of ads for $20 reed diffusers, expensive plug-in units.
Liam Proven (05:55)
Mm-hmm.
Brandon (06:08)
That’s how I see this, right? And I don’t know if that’s entirely correct, but Google’s not doing a lot to kind of say that that’s not the case.
Liam Proven (06:17)
I feel like the great prophet Cory Doctorow kind of nailed this a couple of years ago now with this word, enshittification. I was baffled when Google announced that it was going to start deliberately degrading search results in the interest of keeping people on the page and on the site longer. And it feels like they’re not leaning in, they dived off the board and jumping in, pinch the nose and throw yourself in. I do not see how this is going to pay long term, but, on the one hand maybe there’s some genius there with playing playing four-dimensional chess, maybe they’re just… they’ve drunk the Kool-Aid and cannot imagine anything else now
Brandon (07:05)
Yeah, it just feels like an attempt. I mean, it was the same thing with Google saying that they were introducing, I think, some commerce protocols earlier this year that were designed to basically allow Gemini to check out for you. So you don’t even need to go to a company’s website to buy a product now. You can do it all right through Gemini. So that, again, that’s starving a company of web views so that Google can make a few more cents on a transaction.
Thomas Claburn (07:28)
Yeah.
Brandon (07:29)
And I don’t see how this is any different, right? It’s injecting more ads, getting more things in front of you, and burying actual web results below this in the hopes that you never get to that point.
Thomas Claburn (07:36)
And the one thing it’s going to incentivize is that everyone who actually wants to use an AI model is going to think, how can I use this to block ads? How can I use it to get this stuff out of my Google search results and get something that’s closer to whatever, some kind of neutral or less commercial standard? At least if you put up with it, if you don’t just turn it off entirely and think, I’m going to figure out – I’m going to go back to Yahoo and get a list of curated sites and just stay there.
Brandon (08:06)
I think about it sometimes in terms of, you know, well, Google Search was never giving me an objective view of what’s on the internet, right? It’s always filtered through Google’s algorithm or whoever’s. But I feel like there’s a difference between filtering it through an algorithm and making me do the legwork and just assuming that whatever Gemini is serving to me is going to be exactly what I need because Google thinks that’s what I need.
Liam Proven (08:31)
Maybe you take a, what’s the expression, a 30,000 foot view, but I think we’ve got to go a lot higher and take a low earth orbit view. This is going to be very good news for the wider software community as it drives improvements in ad blocking technology, Google-free browsers, Google-free search engines, Google-free anything, please, anything that can get this stuff out of our face.
Thomas Claburn (08:56)
Europe is already partway there with the sort digital sovereignty stuff. I mean, this is just another sort of data point in the rationale for moving. perhaps we’ll finally see some innovation where Google kills its own search business. And it’s not like search was doing so well anyway. Even before the AI boom, was a lot of complaints that there were just lacks about policing, spam farms and things like that. There was a lot of lifting you had to do even just as a 10 blue links user to sort through the junk. And if they really cared about delivering quality editorial to people, the web would look a lot different.
Brandon (09:35)
You just wrote an op-ed, Tom, that kind of covers some of that, right? You asked Google’s own AIs why Google search results were getting worse, and it pretty much was like, yeah, hey, they are. Mea culpa here, you know, it was…
Thomas Claburn (09:39)
Right. It’s unfair, but it’s also, kind of telling that this is what we’ve come to where, we’re going to source stuff off of a couple of Reddit opinions and blogs. And then, when you ask it, when you frame it in a nice way, “why is Google search great?” It goes to Google’s own blog posts to source that. I guess that works for some people, but it’s really just a poisonous media ecosystem. I who wants to even be a part of that? I mean, I think all of this just drives a lot of sane people away. And the only people who are left are gonna be sort of hucksters and grifters and people who are trying to game the system for whatever commercial intent they have.
Liam Proven (10:27)
It is. Yeah, it’s going to. think one possible effect will be driving the creation, the fragmentation of the Internet, maybe not exactly layering, which is what I thought might be happening a decade or so ago. But in the same way that there are sites like Conservapedia and so on that try to present a U.S. right wing Moral Majority type view of Wikipedia, that there will be a fragmentation into the AI-driven web and the little indie, we’re trying to keep this out, AI-free web. There already was this attempt the other Gemini, Gemini the protocol, it was launched about a decade or so ago now.
Brandon (11:19)
Yeah, really quick, remind us what that is?
Liam Proven (11:22)
It’s an extremely lightweight protocol and markup language for serving pages of hyperlinked content, that’s not the web. And you needed to run a Gemini server and you needed to use a Gemini browser to access it. And it gave you kind of like a markdown view of the web. So you got, bold, italic, and underline and nothing else … you have no color, you have no fonts, you have no images and really, really stripping back the online hypertext experience to like an early nineties view. It’s kind of faltered in recent years, but it’s people choosing this very minimalist and stripped-back experience and much as it seems, I think, to baffle marketing executives, I think a lot of people would choose an un-augmented AI-free view of the web these days.
Brandon (12:18)
I mean, just think about, good Lord, the videos coming out of college graduations recently, right? know, everyone, I think Liam, you mentioned earlier, everyone except Woz has been booed to hell and back in the past couple of weeks for making AI claims. I think there’s a lot of dissatisfaction with it, right? I think you’re right. I think there’ll be a lot of people.
Thomas Claburn (12:36)
The irony is that this should be the moment to shine for the social media networks that are notionally about people and connections, which haven’t been with Meta and Facebook. I mean, it’s turning into the same AI slop engine as everything else and is driving people away. There’s theoretically room for some kind of network that humans can interact with because it’s just not pleasant to be with bots. I mean, nobody wants to get AI communication. No one wants to deal with it. And you just cannot operate in the same space as a bot. They operate on a velocity that people can’t deal with. And it’s just frustrating. So I don’t know how people are going to want to participate in this.
Liam Proven (13:14)
I’ve gone through a little unexpected voyage in recent months because oddly enough, as a professional writer, and I also read a very great deal and have since childhood, I kept reading people saying, “this text is AI generated. I’m not going on any further because I read the first couple of lines and I just knew. It’s full of AI tells.”
And so I started asking people, you know, what are the tells? What are the signs? Oh it’s, it’s, it’s just obvious. It’s redolent. Okay. But can you give me a clue here? You know, what, what are the things that give it away for you? And I have not yet been able to get anybody when pressed to give me a nice clear list. You know, a lot of it boils down to em-dashes and I’ve been using them for years, but
Brandon (14:04)
I wasgonna say I love the dash, so it really kind of throws a wrench in my work.
Proven (14:06)
Right?
You know, I learned there are a handful of actual fairly concrete things, you know, the “not only, but also” kind of structure that the bots do overuse. But I’m seeing people going, “I’m not going to read that because it’s obviously bot-generated.” And then somebody else pops up and goes, “Hi, I wrote that. That’s my site. I don’t use any bots. That was all just me.”
One guy recently I was reading said, “Look, I’ve got the git history with the 19 commits, because it’s not a very long site, you know, as I wrote it. Would you like me to show you the process by which I wrote every word?”
And of course the guy challenged goes, “Well, I don’t know. I’m not sure I believe you.”
And he’s like, “Okay. So you’ve gone from a certainty to doubt. I guess I’ll take that.”
But I watched with interest the relaunch of the Digg social network over the last year or so. And Digg was very much like Reddit about 15 years ago, coming up to 20 years ago, it was a site with lots of special interest groups where you posted interesting stuff, but was driven by threaded conversation.
Brandon (15:12)
Yeah, I remember Digg. It was great. When it went under I just moved to Reddit.
Liam Proven (15:20)
And, and, the guy, I think it’s Kevin Rose that owned it, got it back and relaunched it very much in the old model, but without the ability to create your own groups and stuff. So he was trying to keep it a bit smaller.
And I joined, because I had a Digg account in the day and thought, this is strangely bland and anodyne. You know, it’s full of people being nice to each other and saying nice things. And it seems to be largely content-free. Well, it shut down again earlier this year. And he said, “We got infiltrated by bots. We got loads and loads of people posting bot-generated content until a lot of the discussions were bots talking to other bots.”
That would kind of explain what I saw, you know, but I’m still on Twitter, call it Twitter. I’m still on Twitter and I have a block list, which is like six pages long now of words and phrases. And it makes it kind of tolerable, but it is very odd to watch the interchange and they’ve changed it recently so that you can block accounts, block and mute accounts which are serving ads and yeah, if those are paying, paying advertisers, they ignore your blocks. You get them anyway. ⁓ all right. Yeah.
Brandon (16:30)
Yeah, of course. I have the same thing on Reddit, right? I’ve blocked multiple advertisers and I go in to see, well, why am I seeing this? I want to block this account again. It’s like, no, you already got this account blocked. And it’s like, well, then why am I seeing your ad?
Liam Proven (16:39)
Yeah, yeah.
And yet, you know, it’s still actually quite lively and there’s a lot of discussion and there are still interesting people and some of the interesting people I followed years ago still are still posting and the discussions are still good. Some people are choosing this experience and it’s not just because they’re paying for it. Some people will choose this experience for reasons that escape me.
Thomas Claburn (17:01)
People build up, you know, it’s the follower structure. You build up an audience and it’s costly to rebuild that. So a lot of people have stuck with X and there are now political reasons to stay with X and a lot of people have done that. And even journalists – I mean, I would have loved to given up my X account, but it’s useful because there are still people who post interesting things.
Brandon (17:28)
Yeah, I don’t really post on there anymore, but I still have my account.
Thomas Claburn (17:30)
Yeah, it’s worth it for sort of source finding. People, I think that they flee the AI influence when they see it. If they don’t leave the site, they figure out a way to filter it. So I think it’s going to be a very difficult few years as some kind of new equilibrium emerges because the old sort of systems where people and bots mix is just not satisfying to people.
Liam Proven (17:54)
And as X declines, I’m watching Mastodon, the Fediverse grow and get more interesting and get more feedback and interesting discussions. I still find Lemmy kind of a pain to deal with. I don’t really like the presentation, which is like the activity pub-driven version of Reddit, kind of, but I’m getting lots of interesting comments and feedback and, I don’t like this word, but engagement. People are engaging on Mastodon in a way they used to on Twitter and some of the other sites.
Brandon (18:26)
Fleeing before AI, and hopefully it won’t come to those platforms either. But back to some of the things that Google’s been doing, and I guess we can speak more to the alienation aspect here, Another story that I covered this week out of I/O was that Google – a lot of people probably are familiar with the Gemini command line interface, allows you to at least use Gemini to look at code and do some various programming tasks. And that’s an open source tool that Google’s had for, I think, about a year now. But in classic Google fashion, they’re deprecating it in favor of the new one that they announced at I/O this week, Antigravity CLI, which has, you know, some, I think, feature improvements over Gemini CLI, right? Gemini CLI is Gemini. Antigravity is, I think, a little more model-agnostic. But it’s closed source. And that means that basically anyone who was using Gemini CLI is going to not be able to use it come June 18th. It’s just going to stop working. Google’s not ending their maintenance of Gemini CLI. They’re just restricting it to high-tier enterprise customers. So it’s still there. It’s still an open-source product. You’ve just got to pay to use it now.
I found it interesting that a lot of developers, when I was reading some threads about this, were saying that they were particularly upset about the fact that they felt like they had spent their time and their effort to help improve Gemini CLI through bug reports and things on GitHub, right? And now all that work is essentially being closed-sourced in a new product and sold back to them. You know, I wonder again, right, is this Google kind of leaning into another AI product that’s just gonna piss more people off?
Thomas Claburn (20:00)
Right. Well, I mean, the first lesson is never, never bet on a Google product because they kill them off mercilessly. It’s also, the amount of damage that the AI has done to the open source community, we’re going to be dealing with it for years…I’ve had a couple of projects where I think like, do I even want to make this public because I’m just going to get, if anyone uses it, I’ll just get AI bug reports. And in a sense, all of open source has been captured in these models anyway. And you can just ask the model to regenerate all this unlawfully captured labor that is latent in these things. And we haven’t figured out a way to deal with that. I hope that some of the software lawsuits make progress because it’s really transparent that people’s labor has been captured in ways licenses did not condone or anticipate. People are just reselling that labor at increasingly high prices.
Brandon (21:00)
Yeah. Liam, you cover open source stuff a lot. What has the developer community been saying about AI and its influence.
Liam Proven (21:06)
Again, I think. Obviously this, has to be a super generalization, but it, seems to me that it’s, it’s splitting and factionating. And on one side, there’s a group of people who embrace the tools, say that it’s delivering unprecedented levels of productivity and so on. And on the other side, on the, the other faction, there’s a group of people saying, no, we will not allow this anywhere near any product that we use, run, develop. There are a handful of people who are kind of still in the middle like looking from side to side and I recently wrote about the new version of OpenBSD and it’s faced such a problem which is that OpenBSD incorporates tmux, a text mode terminal multiplexer. So you can have windows in your terminal and different stuff going on. And tmux started allowing Claude-assisted code contributions. And that means they got grandfathered into OpenBSD.
But the OpenBSD project has said we won’t allow AI-generated code because we can’t copyright it. We can’t put a firm license on it because we can’t say where it came from.
So on the one hand, we can’t allow you to contribute authored code. On the other hand, here’s an externally maintained project, which is using AI-authored code. So they’re kind of stuck in the middle.
The most interesting study I’ve seen on this where somebody tried to put numbers on it was from an organization called [METR ]. And they published the results of a study they did. They did a controlled trial with a whole bunch of developers given various programming tasks. And one half of the subjects were allowed to use AI tools and the other one not.
And at the end of it, they asked the developers, how was it for you? You know, was it helpful? And all the people using bots went, it’s great. We estimate it’s taken about 20% of the time off the process of developing this feature and getting it working. And then they compared it with the other developers who weren’t using any kind of code generation. And in fact, the people not using the tools were 20% quicker. In other words, it feels like you’re going faster, but actually you’re going slower, but you sit there and watch the code unfold on your screen. I don’t know. I’ve never used any of these tools. I’m an AI vegan. I avoid the whole thing, but you sit there and watch the bot write code and go, well, that was quick. All I’ve got to do is make sure it works. And four hours later it works, but you could have written it in three hours.
And the odd thing is I saw this report and I linked it and shared it and cited it. And then I bothered to go and look at who [METR] is. And [METR] is a pro AI advocacy group. They are AI boosters, but they decided let’s get some proof of how much quicker it makes you.
Well, we said we’re going to do it, so we’re going to publish. Respect to them for that. I do wonder if all of the AI assisted projects, the ones that are really leaning in, are going to come up with a nasty surprise. Either this didn’t really help and we got a load of stuff we can’t debug, or actually this is taking longer, or the price of this tool I’m using just went up, it just gained a zero and it’s going to go up again and damn it, I can’t afford to use this anymore.
Thomas Claburn (25:00)
Well, there was just a report recently that Microsoft canceled its internal cloud licenses because of the price hikes. I the price is going to go up and ⁓ the problems aren’t necessarily going to be evident right away.
Brandon (25:15)
I’ve heard multiple instances of companies basically saying, well, these AI products are doing fine, but at the end of the day, they’re more expensive than a new developer fresh out of college. So why would we use them? So it’s interesting.
So before we wrap up, I wanna touch really quick on something that you wrote too, Liam, it was a couple of weeks ago, but I think it still plays into this whole idea of Google’s. AI-ification thing. that Chrome was quietly installing large language models on users’ machines without expressive consent. So I understand you can flag that and turn it off. It’s an opt-out thing. But is that still happening? Did Google change tack on that after this was reported on at all?
Liam Proven (25:55)
As far as I know, no, I have not checked because I didn’t have it anyway. Every time any app offers me any kind of AI integration, I just turn it off as soon as I can. And I’m not even sure what boxes I ticked in Chrome and when, but when I found out about this, I went looking and no, not on my –I have my Google Chrome profile synced onto Windows and Linux and Macs, and it wasn’t there on any of them.
But on the one hand, I’m noticing in the open source world, some projects are belatedly embracing this, but they’re talking very much about local first, open source models. Let’s keep it on your machine, private. There’s no risk of any leaks. And actually that is kind of what Gemini Nano was supposed to do. It’s a tiny model, four gigabytes, a tiny model that wouldn’t fit into memory on an x8632 box, but hey, a nano model that ran on your machine so there was no risk that anything could leak. Well, that is actually a good thing, I guess.
Brandon (27:06)
Sure, yeah.
Liam Proven (27:10)
But it did it on phones as well. And now, okay, you know, I’m cheap. I use very low-end, mostly Chinese phones. But you know what? I live on a little island in the middle of the Irish Sea. I fly a lot more than I used to these days. And a couple of months ago, I was about to make a trip and I thought, I’ll put some new music on my phone. The only time I use my fancy noise-canceling headphones is on planes. Oh, my phone’s full. And this current one doesn’t have a card. I have to sync over a cable. So that’s weird. I haven’t got that much music on it. I discovered about a dozen or 20 feature films on my phone I have no recollection of ever downloading. I’ve never seen these films. I guess some search term somewhere synced something. I deleted them.
Brandon (27:58)
Better an MP4 than an AI model, I suppose, right?
Liam Proven (28:00)
Yeah, but at least it was something I could sit and watch on the plane. I deleted them all, fitted a bunch more albums on there and all was good. But yeah, even with my cheap-ass 300 buck phone, okay, four gig here or there is kind of nothing. But even so, I’d rather that space was for my stuff. If you’re going to take that much ask.
Brandon (28:23)
Yeah, local LLMs are good idea, but ask me first.
Thomas Claburn (28:27)
It also raises the issue of what’s the difference between that and a crypto miner if someone else is using it, external server is using it. I’m fine with providing storage for something that’s going to benefit me, but when some entity that I have a relationship with, or don’t, is running stuff locally using my storage capacity and my processor for their benefit, I don’t know about that.
Liam Proven (28:53)
Yeah, exactly.
It’s like one of those proof-of-stake cryptocurrencies rather than a proof-of-work one, you know.
OK, I said earlier I don’t use any AI tooling. There’s one exception for that, which is I do use language translation tools, and I use them quite a lot and I’ve got a choice of them. I spent nine years living in the Czech Republic, a country with a brutally hard language I still can’t read worth a damn. So if they said, like the deal with Firefox, we’re going to put a model in your browser, but it’ll translate stuff on your device and it won’t go to the cloud. Well, okay, that could actually be useful. It’s not quite at the point where I could use my phone to translate a menu while I’m offline on a plane or something, but you can see that is not far off. But you know what? I want to know why, I want to know what your what you’re extracting from me and what I get in return, and make my own choice. And increasingly that is a choice we’re just not getting.
I personally do not think that open source products like Ubuntu, like Fedora, including even optionally, open source models, which are privacy first and local and … No for me, that’s not good enough. I don’t want that. And I’m not really interested in any product that includes that. And I appreciate they’re trying to do the right thing, but I think they are going to be shocked by the level of hostility. Fedora is already backing down from its moves to attempt to become the best Linux for AI development because to their great surprise, there was a user outcry. I think Ubuntu cares rather less about what its community thinks. They just try and do what they think is best. But I think they’re going to be surprised by the pushback, as probably Google was.
Brandon (30:53)
Google obviously, they might be surprised by the pushback, but the question is, will they care? It seems like by and large, Google’s – I think it was 2018 when they formally abandoned the “Don’t Be Evil” slogan, I think, right? And it just feels like with these announcements lately that they’re really just making sure that it’s fully whited out and erased from memory here.
I mean, I don’t know, putting an AI wall between people and the open internet, secretly uploading LLMs to people’s machines, forcing people onto closed source products. I mean, any thoughts on what’s gonna happen here? Any thoughts, guys, before we wrap this up? Like, is Google gonna face blowback? Are they too big to fail?
Thomas Claburn (31:37)
Not for nothing is there all this excitement about someone finally being able to sort of take some of Google’s business. I the whole internet AI thing took off when everyone saw a weakness in search and said, hey, we can provide something that will break Google’s stranglehold. Frankly, this is a story about the years of failed know, antitrust work that, you know, should have been dealt with many years ago and wasn’t and so Google basically just controls a large sector of the internet along with, you know, along with Meta now for advertising. And that’s starting to break up a little bit, but it remains to be seen whether AI is going to be an advertising medium that’s equivalently lucrative to search, but who knows? going to give it a shot, but users are going to get sacrificed in the process.
Liam Proven (32:27)
It’s like an eternal verity of life in the technology market that, you know, if it’s true, there’s probably an XKCD about it. And there was an XKCD years ago, 1118.
“Remember when we prosecuted Microsoft for bundling a browser with an OS? Imagine the future we’d live in if we’d been willing to let one tech company amass that much power.”
“Thank God we nipped that in the bud.”
Nobody is too big to fail. And the bigger they come, the harder they fall. I think some mighty industries worth hundreds of billions are going to come to grief over this stuff. And I haven’t got lot of sympathy.
Brandon (33:08)
I guess we’ll see. We’ll see if this will be enough to, you know, clean some of that enshittification off the walls of the internet in the coming years.
Liam Proven (33:16)
What a beautiful phrase, well said.
Brandon (33:08) But hey, no matter, yeah, no matter if it happens or not, we’ll probably still be here and we’ll probably still be talking about it the Kettle, so be sure to tune in. Thanks for joining us. ®
Over the course of three days, Jacob Crowe walked 26 miles across Chicago in super-humid heat and rainy mornings, engaging in hundreds of virtual battles. Alongside tens of thousands of other players, he sought the rarest Pokemon, particularly Shiny variants.
“It makes it better to do it as a group together,” Crowe said of the crowds that gathered to play the mobile game as part of Pokemon Go Fest.
I was there, too, among those thousands, draining my phone battery out in the sun while catching hundreds of virtual creatures in Grant Park and other parts of the city.
During that mass gathering in early June, the game I’d been playing alone for the past year suddenly felt like a gigantic concert packed with fans as obsessed as I am. Or even more so.
I hadn’t expected that. True, when Pokemon Go launched in 2016, it was a mobile gaming sensation. Phones in hand, players descended on parks and other public spaces to catch all those pocket monsters, in the form of augmented reality animations. For a while, it felt like everybody was playing Pokemon Go.
But then, as crazes do, Pokemon fever cooled down. People moved on. I stopped playing the game regularly not long after it debuted.
Turns out the enthusiasm has been simmering all along, and it just takes something like Go Fest to bring things to a boil.
The event had been expected to attract 40,000 people per day. But according to the enthusiast site GoNintendo, more than twice that many (90,000) tickets were sold for the Grant Park event (players entered and left at staggered times), and over 717,000 players in Chicago were recorded catching nearly 62 million Pokemon during citywide play. Six couples got engaged at the event, proving that Pokemon Go may be a stealth dating app.
Pokemon Go Fest 2026 was special because it marked the 10th anniversary of the game and the ninth anniversary of the first Go Fest, which also took place in Chicago. And it coincided with a Pokemon Fossil Museum exhibit at Chicago’s Field Museum, which provides a spectacularly detailed history of Pokemon evolution, complete with gigantic skeletons, remains trapped in amber and a very robust gift shop.
The weekend also included a US Men’s National Soccer Team match and a half-marathon. So many fans attended the various events that gameplay was suspended in some areas, including at the Field Museum.
Last year, I picked the game back up with some family members. Those of us who’d abandoned it came back with fierce devotion.
So much had been added to the game since I last played it — from trading with other players (even remotely) to user-generated routes to large-scale raids that sometimes require more than a dozen players.
Players of Pokemon Go show off characters from the game they have to trade or are seeking out from others at Lincoln Park as part of an early-morning “Raid train.”
At first, the changes were overwhelming, but the experienced group I joined gave helpful advice. At the same time, online videos, Wiki pages and some Google searching provided answers to the obstacles I encountered.
The game became a daily habit for our group. We exchanged gifts, traded lucky Pokemon and did lots and lots of walking. Pokemon Go Fest provided a great excuse to meet up, eat lots of local food, and play a game together we’d all been enjoying separately.
We bought one-day passes for the Grant Park 10th anniversary event and secured tickets to the Fossil Museum exhibit. Upon arrival in Chicago, we saw Pokemon fans everywhere, some wearing Eevee hats or Gengar shirts, toting Pikachu backpacks or doing full-blown cosplay.
Age didn’t seem to matter. Boomers, Gen Z players, little kids, they all had their phones out, spinning PokéStops and waiting to capture some rare mega Pokemon characters.
When Niantic created Pokemon Go, it emphasized the game’s real-world aspects. Niantic’s founder, John Hanke, who also helped create Google Maps and Google Earth, told me last year when I covered its sale (Pokemon Go and other Niantic games were acquired by Scopely) that the game focused on encouraging players to venture outside and explore.
Even playing Pokemon Go outside, however, can be isolating. You’re looking at your phone and dealing with virtual characters or remote players, not interacting with the people around you.
That wasn’t the case at Go Fest.
With tens of thousands of locals and travelers all around us, we were suddenly in a very large club. Strangers who saw us playing at the coffee shop asked what we’d caught so far. Passersby yelled, “Great outfit!” to my sister-in-law, Linh Gallaga, for her Sylveon cosplay. Some pointed and smiled at the Excavator Pikachu keychain plushies we picked up at the Field Museum and wore out in public.
Within our small group, meanwhile, we traded Pokemon, bought virtual supplies, strategized to maximize our game objectives and shared news updates. I spent about $30 on microtransactions, like premium raid passes and extra storage to hold more items and more captured Pokemon. Some in my group spent hundreds of dollars in preparation for Go Fest.
Players gather in Chicago’s Grant Park as part of the 2026 Pokemon Go Fest event.
Our group had two leaders: One was Linh, who kept us in the loop about social media posts. The other was Jacob Crowe, who toted up those 26 miles of walking that weekend (and who’s also an in-law of mine, a little more removed). He’s so dedicated to the game that he participated in 225 group raid battles to capture Mewtwo, one of the major Mega Pokemon characters at Go Fest.
The goal wasn’t just to catch Mewtwo, but to capture its rare variations, such as a perfect-stat one, called a Hundo. Capture one that’s both a Hundo and also a Shiny variant, and you’ve got yourself a coveted Shundo Mewtwo — and a lot of jealous fellow players. A version of Mewtwo featuring a Chicago backdrop was also highly sought after.
Crowe and his wife, Maria, drove from Indianapolis, where they’d participated in local Pokemon raid events, but nothing like this.
“I knew it would be a lot of people, but I didn’t know it would be that many people,” he told me.
He spent 18 hours each day playing Pokemon Go. He says he had a great time and wants to do it again.
It was Crowe who led our group to a 5 a.m. “Raid Train” at Lincoln Park, ahead of the official Go Fest event at Grant Park we’d be participating in later. As soft rain started falling, we wandered the park, capturing all the Pokemon that we could and watching players trade and join raid battles. This wasn’t the main event. It was a social gathering and a preview of the big show to come later that day.
I wasn’t expecting to experience cognitive dissonance when I arrived at Grant Park with my group, but it happened as soon as I saw a gigantic pink inflatable Jigglypuff near the large park fountain. In the game, I think of Jigglypuff as tiny; here, the Pokemon was easily 10 feet tall.
Throughout the park, team banners, lures and spinning Pokestops were blown up to huge proportions, dotting a vast expanse with colorful landmarks.
A final challenge at Pokemon Go Fest was a giant group raid to capture Mewtwo.
We snapped photos and started preparing our virtual supplies. A cloudy morning quickly gave way to a hot day. Once gameplay began, we saw people walking around with tiny umbrellas attached to their phones, both to reduce glare on their screens and to keep their devices from overheating in the sun.
Challenges required moving from zone to zone and completing tasks such as capturing 20 different kinds of Pokemon in a single area. Raid battles to catch bigger, stronger Pokemon were constant.
Pokemon theme music blasted across the park. People walked, swiping their screens to toss Poké Balls as they went. One half of a couple near us shouted, “Hundo! I got a Hundo!” and the two embraced as if they’d just found out they were having a baby.
We walked and walked and caught and caught until the finale: a big group battle with hundreds of players together trying to defeat Mega versions of Mewtwo.
Everyone fighting did so as part of a “Unity Raid.” Part of the battle required players to raise their phones up into the air and then bring them swinging down.
When the mega raid was over, the crowd let out a loud, “Wooooo!” It was over. We were each left to attempt to capture the prize with our allotted premiere Pokeballs. We all caught our Mewtwos.
The Pokemon Fossil Museum exhibit at Chicago’s Field Museum is an alternate history of Pokemon evolution.
We kept raiding and trading over the evening and the next day, but our next big event was a visit to the Fossil Museum.
Chicago’s Field Museum of Natural History is a real museum, with exhibits of actual fossils, but for the event, curators set up fossil exhibits of the various Pokemon characters. And they took their job seriously.
Far from a simple one-room pop-up, the carefully arranged exhibit features detailed descriptions and full skeletons of Pokemon characters, plus other artifacts like fossilized (fake) poop and Pokemon insects trapped in amber.
I felt bad for the parents of little kids who had to straddle the line between telling them that this exhibit isn’t real and letting those kids enjoy an incredibly imaginative presentation.
The exhibit was followed by a robust gift shop featuring only Pokemon merchandise and open exclusively to attendees. There was a five-item limit, and the hot item, limited to one per purchase, was an Excavator Pikachu plush.
The exhibit runs through April 2027.
Pablo and Linh Gallaga visit with Jigglypuff at Pokemon Go Fest 2026 in Chicago. A ticketed event took place at Grant Park, attracting tens of thousands of Pokemon trainers.
By the end of the weekend, we were all exhausted. We were mentally and physically drained, like our phone batteries, from staring at our screens and keeping track of all our Shiny acquisitions.
We were amateurs, though. David Barnwell, an attendee who owns a dog-boarding business near Akron, Ohio, has been to Go Fest events with his wife in cities including Seattle, Miami and New York. He’s always been a collector, and says Pokemon Go’s focus on acquisition appeals to him. And he loves meeting different people who are into the game.
“We’re always amazed at the different kinds of people that you would never expect to be playing Pokemon Go that show up, and they’re all so friendly,” Barnwell said.
But he also feels things have changed since last year’s Pokemon Go acquisition.
For one thing, Barnwell said, there aren’t any never-before-seen Pokemon released during the event anymore. And the event is more spread out, with citywide challenges that make it less centralized.
“That’s really annoying. We liked it when it was all accessible by foot,” he said. “I appreciate you’re trying to get different people in different parts of the city or whatever it is you’re thinking you’re trying to do, but we don’t like that at all.”
His family’s attendance at future Go events will depend on whether the host city is one they want to visit. Tokyo, a return to Seattle and an event near the Grand Canyon are on their wish list.
As for our group, we’re already talking about hitting Go Fest next year, but it will also depend on everybody’s schedules and where the US event lands next. For the time being, we plan to keep playing and tending to our growing Pokemon collections.
Microsoft has confirmed a confusing Windows bug that causes different filenames to appear in the confirmation dialog when deleting a file from the Recycle Bin.
“When permanently deleting a single item from the Recycle Bin, the confirmation dialog displays the internal Recycle Bin filename (for example, $Rxxxxx.ext) instead of the original filename,” the company explained in a Thursday update to the Windows release health dashboard.
“The Recycle Bin itself correctly displays the original filename, and restoring the item also restores it using the original filename.”
While Microsoft didn’t share how widespread this known issue is, it said that it affects all supported Windows releases across both client and server platforms after installing the June 2026 security updates.
The complete list of affected Windows versions includes:
Microsoft said that its engineers are working on a fix for this bug, which will ship to affected systems in a future Windows update.

However, while a fix is not yet generally available, Microsoft added that a temporary workaround is available for businesses that will reach out to its Business Support team.
“A workaround is available for affected devices. To apply this workaround in your organization and mitigate the issue, please contact Microsoft’s Support for business,” it noted.
Earlier this week, Microsoft confirmed another issue that blocks third-party apps from launching Word, Excel, PowerPoint, Access, and other Office applications (or from opening documents) on Windows systems after installing the June 2026 updates.
More recently, on Thursday, it also fixed a known issue that caused the June 2026 security updates to fail on Windows Server 2016 systems that didn’t have the May KB5087537 security update installed.
Security teams log 54% of successful attacks and alert on just 14%. The rest move through your environment unseen.
The Picus whitepaper shows how breach and attack simulation tests your SIEM and EDR rules so threats stop slipping by detection.
With electricity costs soaring, home batteries have never looked so attractive. Whether you want to store the excess generated by your solar panels or simply buy electricity at the cheapest possible rate to use later when power is most expensive, a home battery can help. It’s never been easier to get a home battery installed, but this rapidly expanding market can be confusing, and there are several things to consider before you buy.
I’ve spent months researching home batteries, chatting to folks who use them, and then having one installed myself, and I have tips for anyone interested in getting a home battery of their own.
There are several reasons you might want to invest in a home battery, and they are not mutually exclusive:
Home batteries are a win-win, potentially benefiting power companies too, because battery storage is an essential part of grid balancing and can help manage and make the most of the intermittent power generated by renewables (solar, wind, waves).
Photograph: Simon Hill
A home battery is like a big power bank for your home. But rather than lithium-ion, they tend to be lithium iron phosphate (LFP or LiFePO4), because it is safer, more durable, and less prone to thermal runaway. In other words, less likely to overheat and burst into flames. There are a few manufacturers working with sodium-ion (Na-ion) batteries, which are potentially cheaper, more environmentally friendly (they don’t require lithium), and perform better in the cold, but they are also larger and don’t last as long.
Home battery technology is often the same as you’ll find in electric vehicles. Some folks have even suggested employing EV batteries as home batteries. But there are potential issues with that, not least finding your car battery drained in the morning. EVs are also driving the technology forward toward solid-state batteries, which are smaller for the same capacity, safer as they don’t have liquid electrolytes inside, and longer lasting.
Many home batteries come in modular systems, so you can add the capacity you want, but they require an inverter to convert the DC (direct current) power stored to AC (alternating current) power you can use. Folks with solar panels, or those who plan to add them in the future, should opt for a hybrid inverter, which can also convert the power from the panels for use or storage.
Inverters have different power ratings in kilowatts (kW) that dictate how much power you can draw at any given moment. Households with modest needs may get by with a 3.6-kW inverter, but that limits your continuous draw to 3.6 kW. They usually have a peak load capability that goes higher, enabling you to pull more for a brief period. If you have high-demand appliances like an EV charger or heat pump, you will want at least 5 kW, and folks with larger demands or larger batteries will want to go higher (6 to 10 kW).
There are several things to watch out for when buying a home battery:
EcoFlow via Simon Hill
It can be tricky to calculate how much battery capacity you need, and it depends on your use case. If you want to guard against outages or live off-grid, you must consider how much power you use over time and also the sum of your maximum power usage at any given moment to ensure your capacity in kWh and output in kW are enough. If the output is not high enough you may not be able to run power-hungry appliances at the same time, so you’ll have to think about how you use your power.
For folks like me, simply looking to buy at a cheaper rate to use when power is more expensive, any capacity will benefit you. But if you have a cheap six-hour rate overnight, for example, then you ideally want it to last for the other 18 hours. It makes sense to get as much as you can up-front because the installation costs are high. Even adding to modular systems later often requires professional installation to avoid voiding your warranty.
The home battery will connect to your main electrical panel via a cable, and it may require some upgrades. There was no room on my fuse board when I got a home battery installed, so they had to install a second breaker box.
Some inverters may require permission from your electric distribution utility or local distribution company. Here in Scotland, the distribution network operator must approve your inverter, but you can install and then notify up to 3.6 kW, whereas larger inverters require prior approval.
OFFBEAT
Stop Killing Games campaign suffers setback as European Commission favors industry code of conduct over legal obligation
The Stop Killing Games movement was dealt a blow this week after the European Commission decided not to propose a legal obligation to keep video games playable after they are no longer commercially available.
Users of licensed software that depends on online components may also find this development of interest – more on that later.
The grievance concerns online video games that become unplayable when publishers shut down the servers they run on. Almost 1.3 million grumpy gamers signed a petition calling for publishers to ensure games enjoy an afterlife, leading to a public hearing in the European Parliament.
It’s a contentious issue. On one hand, customers who have purchased a game might feel aggrieved when it is rendered unplayable by a commercial decision. On the other, publishers argue that shutting down services must be an option when a game is no longer commercially viable.
A middle path would be a patch that lets the game run standalone, or releasing software so enthusiasts can host their own.
Ross Scott, founder of the Stop Killing Games movement, told The Register: “The behavior of the Commission seems to go beyond simply disagreeing this is a problem that needs solving. On the contrary, they haven’t clarified how the law views this situation and are trying to pass the ambiguity off to individual nation states. This is a recipe for policy fragmentation, which is under the Commission’s charter to prevent.”
Scott added that the group was not calling for “endless support” for online games. “All we can say is the Commission appears to have an agenda independent of the initiative’s request and their charter.”
Software shutouts are a depressingly familiar scenario for users. Licensed software can stop working or suffer reduced functionality when online services are lost. A recent example is the impending demise of Microsoft Office 2019 for macOS, which will reach the end of the road in July due to a certificate expiration. If the application cannot reach the licensing servers, users can’t edit or save documents – rendering it mostly useless.
Scott told us the group was focused on video games for the time being because “they have an almost unique place under the law.”
“EU court rulings consider them more than ‘just’ software due to all the copyrighted content contained within them and thus subject to more laws than just those that pertain to software.”
The European Commission cited existing intellectual property protections for creators and publishers as one reason not to propose new rules. It also noted that EU consumer law already provides some safeguards. “Video game providers must inform consumers about the duration and the conditions for terminating the contract before the consumers sign up for the video game,” it said.
Instead, the Commission said it would work with the industry to draw up a code of conduct.
Stop Killing Games posted on X: “This decision is not unexpected. But we were prepared. Hence, we’re pushing forward with @Europarl_EN amending #StopKillingGames to the Digital Fairness Act.”
In other words, the next step is to try to get the group’s suggestions into the Digital Fairness Act, a legislative proposal by the European Commission, which, according to Scott, “coincidentally is an excellent fit for it.” ®
The UK has recently announced that, from Spring 2027, all those under 16 years old will be banned from accessing certain social media platforms.
This, pretty unsurprisingly, has been met with mixed reactions as many parents, guardians, teachers and even under-16s have praised the ban. On the other hand, some have criticised the ban as, to them, it simply makes “no sense”.
Whatever your stance on the social media ban is, we’ve rounded up everything you need to know, from what platforms will be included and how the ban will be enforced. We should disclaim that the ban isn’t expected until next year, so there’s still a lot of unanswered questions.
For more, visit our overview on the social media ban while our very own Dave Ludlow has given his two cents on the ban.
The UK government is planning to ban social media for those aged under 16. This means that although under-16s will still have general access to the internet, and can read the news, research topics and play games, they won’t be able to use platforms like Instagram, YouTube, TikTok, Snapchat, Facebook and X. At the time of writing, we don’t know whether that list is exhaustive, or if the government will eventually include more platforms to the ban list.
You’d be right in thinking this sounds familiar, as the government has stated that it’s using the “same model” as Australia’s social media ban which was implemented back in December 2025.
The purpose of the social media ban is partly in response to a national consultation which showed an “overwhelming public demand for action”. According to the consultation, the vast majority of parents and under-16s alike agreed that social media platforms shouldn’t be used by young people.


According to the government, the social media ban will be implemented in Spring 2027 after the first set of regulations are laid out by the end of the year. At the time of writing, there haven’t been any specific dates provided.
Judging from the fact sheet on gov.uk, it would be fair to say that the details haven’t been formalised yet. Instead, the government states that it plans on following Australia’s ban, whose model included “platforms like Instagram, YouTube, TikTok, Snapchat, Facebook and X”. We’d assume that YouTube Kids will still be available for under 16s, but the government hasn’t confirmed this just yet.


The government has stated that it does not “intend” for messaging services to be included in the social media ban, which is likely to be a relief for parents who are concerned about keeping in touch with kids while they’re out and about. However, it has currently only mentioned Whatsapp and Signal, and fails to explain whether the likes of Telegram will be banned.
We also wonder whether Messenger will be banned too. Yes, you need a Facebook account to initially set-up the tool, but you can technically still use it even if you deactivate your account.
It seems that the main method of enforcing the social media ban will be via age verification, with stronger requirements needed for age checks on platforms. Ofcom is said to be setting out different options for effective forms of age verification that are “accurate, robust, reliable and fair”. However, the government hasn’t provided any further details on what those verifications will look like.
Adults won’t need to do checks, as many already have a social media account that’s been open for more than 16 years (what a way to make us feel old), has a credit card connected or is linked to an email address that’s already passed age verification in other ways. If those steps fail to prove an age, then apparently a simply face scan should verify a person’s age.
For children, the ban has been hailed by the government as “kickstarting a cultural shift”, and is promised to give kids their childhoods “back” as there will be less time for scrolling and “more time for play”.
However, those slightly older children who have grown up with social media platforms and will soon lose access may struggle to get used to the so-called “new normal”. There’s even, at the time of writing, a petition calling for the social media ban to be stopped which has over 208,000 signatures.
Essentially, people are clearly divided by the ban as although the harms of social media are widely acknowledged, many hail it a useful tool to stay in contact with friends and family.
Otherwise, the government has assured parents that, as of right now, they don’t have to do anything and they will be provided with further detail ahead of the changes in 2027. For now, it’s advisable that parents start taking steps with their children to discuss the upcoming ban and explain why the government is implementing it.
Being 16 or 17 years old has always been a difficult age to navigate, and it seems the social media ban will feel similar. While 16 and 17 year olds will be able to access social media, the government plans to ban live streaming and stranger communication for those ages.
This follows a smartphone and tablet ban in classrooms.
Norway is imposing a strict ban on the use of generative AI tools by elementary school kids, according to a report by Reuters. Prime Minister Jonas Gahr Stoere suggested at a press conference that AI lets children skip crucial steps in their education and that schools should focus on teaching them how to “read, write and do mathematics.”
These standards will be imposed at the start of the new school year, which begins in late August. The ban impacts students from first through seventh grade, ages six to 13. However, the policy also extends to teens, albeit in a reduced fashion. Kids aged 14 to 16 can use generative AI, but only with a teacher’s supervision. Teens 17 and above are encouraged to use AI appropriately on their own.
This isn’t the first move Norway has made to remove tech from classrooms. The country banned smartphones from schools back in 2024, which has proven to be a success. It led to a reduction in bullying, better grades and a significant decrease in the number of visits to psychologists for mental health issues. These results were especially potent with girls.
Norway is also planning a social media ban for all children under 16, which is similar to how Australia handles things. A bill will be introduced to parliament by the end of the year.
The US has also been slowly making moves to limit the amount of time kids can spend with AI chatbots. The Senate and the House have been discussing a bill that would require AI companies to implement an age-verification process and ban them from providing chatbots to minors.
The so-called Guidelines for User Age-verification and Responsible Dialogue Act, or GUARD Act, advanced past the US Senate Judiciary Committee but has yet to be voted on. The language of the bill did soften last month. When originally proposed, it was aimed at nearly every AI-powered chatbot. Now, it just refers to “AI companions”, which potentially means that products like ChatGPT, Gemini and CoPilot would be exempt.
Critics of the legislation have suggested that the bill’s narrower language could let companies exempt themselves if the chatbot function of their tools are deemed “incidental.” After all, it’s a fine-line between an “AI companion” and a “search tool” that someone happens to talk to 24/7.
You’ve probably used VLC Media Player, the free video player with the orange traffic-cone icon — it’s been downloaded more than 6 billion times. But according to its lead developer, Jean-Baptiste Kempf, robots will soon be almost as ubiquitous as his open source video software.
Convinced that “hundreds of millions of robots and drones” will be roaming the streets in a few years, this French serial entrepreneur and open-source legend has been building Kyber, an infrastructure layer for controlling remote devices in real time. Its core software is an SDK that synchronizes video, audio, sensor data, and control inputs with minimal latency.
This lines up well with the rise of physical AI, and it’s part of why the Paris-based startup was able to raise a $5 million round led by Lightspeed, which has also backed Anthropic and Mistral AI. “Physical AI is only as good as the underlying systems running it,” the American VC firm wrote in a LinkedIn post announcing its investment.
Kyber’s potential applications go well beyond AI, though. Kempf told TechCrunch the platform is built for “all the use cases where the person who’s operating is not in the same place as the compute, which is not in the same place as the action.”
Remote control is one half of the equation; speed is the other — and it’s what inspired the startup’s name, a nod to the lightsaber crystals in Star Wars. “If you control things in the real world, every millisecond matters,” Kempf said.
Kyber’s approach to eliminating lag is rooted firmly in video-streaming technology. The company started as a side project Kempf built while CTO at cloud gaming startup Shadow, and its early focus on streaming makes the VLC connection an easy one to draw. But IoT expertise matters just as much for optimization — tuning performance to a device’s available compute, at scale — the other core piece of what Kyber does.
Kempf says other companies with the resources and the need have already built similar software for their own use cases, like remote driving. “But the largest fleets today have maybe 2,000 or 3,000 vehicles. Imagine you need to manage millions of them; that’s not the same thing.”
That jump in scale also raises the stakes on observability — knowing systems are actually working will matter even more when AI agents, not people, are managing entire fleets and networks. Even at much smaller scale, though, there’s a real benefit: not needing to physically reach every device just to push a software update, for example.
That range — from a handful of devices to millions — means Kyber’s user base will likely span far more companies than will ever become paying customers. True to Kempf’s roots, the core project is open source, while the company sells a productized version to enterprise customers. And it’s not just software: like Palantir and others, Kyber also offers hands-on, custom deployment through forward-deployed engineers, or FDEs.
FDEs make up a large part of Kyber’s team, which currently numbers 25 full-time staffers. The startup is headquartered in Paris but has offices in San Francisco and Singapore to support what it expects will be a global client base across a variety of industries. The company says it is already in commercial deployment with customers in defense, telco, robotics, and AI.
To focus its efforts, Kyber has been prioritizing three segments: robotics, drones of every kind, and remote IT access, where demand has been particularly strong. In that last segment, Kempf says Kyber aspires to be more than just a Citrix challenger — but even that comparison alone points to a sizable total addressable market.
Remote IT access isn’t exactly glamorous, but Kempf seems energized by the problem — and Kyber’s careers page hints at why: “The companies that tried to solve it spent years and tens of millions building custom solutions they’ll never share. We’re building the version everyone else can use.”
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Sony has filed a PSN login patent, first spotted by RespawnFirst, that would pull the DualSense controller into the sign-in process. A PlayStation console would start the request, then the controller would help confirm that the account holder is close enough to approve access.
For players, the appeal is easy to see. PSN account abuse can lead to unauthorized purchases, lost access, and attempts to resell established accounts. Sony already offers 2-step verification and passkeys, but this idea adds a hardware check to the login chain.

The patent describes a handoff that begins at the console. A PS5 or another PlayStation system would send a sign-in request, then the controller would scan for a nearby device such as a smartphone. The diagrams show the console, controller, and account screen as separate parts of the same approval flow.
The controller could use Bluetooth, NFC, proximity sensors, light, sound, or haptic feedback to make contact. After the nearby device responds, credentials would move through the controller and return to the console so the sign-in can finish.
Passkeys already give PlayStation users a cleaner way to sign in with a stored credential, including through the PlayStation app. Sony’s patent changes the burden on an attacker. A stolen login becomes harder to use if the console also expects a specific controller to join the process.
There’s a tradeoff, and it isn’t small. A lost, broken, or unavailable DualSense could become a lockout risk unless Sony builds in another way to get back in. The filing doesn’t confirm whether current controllers would support the system, or whether it would require future hardware.

The harder PSN security problem may sit outside the console. Attackers can exploit account recovery by persuading customer support to provide sensitive account access using limited details.
That leaves Sony with two jobs if this ever becomes real. The controller check would need to be convenient enough for regular players, and account recovery would need tougher guardrails. Until then, the PSN login patent is worth watching, but it shouldn’t be treated as a full answer to account theft.
Many organizations view multi-factor authentication as one of their strongest defenses against account compromise. However, attackers increasingly use phishing techniques that don’t require stealing passwords or bypassing MFA at all.
On July 8, 2026, BleepingComputer will host a live webinar titled “Stop chasing alerts: Automating email security with behavioral AI” presented by Dan Nickolaisen, Solutions Architect Manager at Abnormal AI, and Eric Danneker, Director of Cyber Vigilance and Defense at Novant Health.
The webinar will examine how modern phishing campaigns, business email compromise (BEC), and account takeover (ATO) attacks exploit trusted services and authentication workflows to gain access to corporate accounts.
One technique receiving growing attention is Device Code phishing, where attackers trick users into authorizing access through legitimate Microsoft authentication pages. Because users complete a real login and MFA challenge, attackers can obtain persistent access without ever stealing credentials.
This shift presents a challenge for security teams. Traditional email defenses, credential monitoring, and MFA protections may not detect these attacks, leaving analysts to investigate suspicious activity only after an account has already been compromised.
Abnormal AI uses behavioral AI to identify unusual account activity, suspicious communications, and attack patterns that conventional security controls may miss.
Attendees will learn practical approaches for detecting account compromise earlier, reducing investigation workloads, and improving response times through automation and behavioral analysis.
Many phishing attacks still focus on stealing passwords, but increasingly attackers are targeting authentication workflows themselves.
By abusing legitimate authorization processes, attackers can obtain access tokens that grant ongoing access to email, cloud applications, and corporate resources without triggering many traditional security controls.
This webinar will explore how organizations can identify these attacks sooner and use behavioral AI to automate detection and response activities before compromised accounts lead to larger security incidents.
Join us to learn how organizations can better defend against modern phishing techniques that exploit trust, identity, and legitimate authentication workflows.
BYD denies environmental breaches at its Szeged factory as Hungarian police probe toxic soil claims and the company scouts a second European plant.
BYD executive vice president Stella Li said the Chinese automaker has complied with all environmental regulations at its Szeged factory in Hungary, pushing back against allegations that the company violated its obligations during construction. Li made the comments at a press conference in Belgrade on Friday, where she met with Serbian President Aleksandar Vucic to discuss a potential second European production site.
The denial comes after Hungary’s environment minister said in May that BYD had “seriously violated” its environmental obligations at the Szeged site, where Hungarian police are investigating whether toxic soil was improperly handled during construction work. The government imposed a fine of 10 million forints, roughly $27,000, on the company over the incident.
BYD began trial production at the Szeged plant in early 2026 and plans to start full assembly operations in the fourth quarter. The factory is the first major Chinese automaker production facility in Europe, a milestone that has drawn both investment interest and political scrutiny. Hungary positioned itself as China’s gateway into the EU under former Prime Minister Viktor Orban, capturing 44% of all Chinese foreign direct investment into Europe in 2023.
The political landscape has since shifted. Peter Magyar, who replaced Orban earlier this year, has taken a harder line on environmental and labour standards at Chinese-backed projects. The scrutiny of BYD’s Szeged site is part of a broader review that has also targeted battery manufacturers CATL and Samsung SDI, both of which operate or are building large facilities in Hungary.
However, subsequent testing has complicated the initial allegations. According to Hungary Today, later soil tests on surrounding farmlands found no contamination above regulatory limits. The distinction matters: the police investigation centres on whether soil from the construction site itself was improperly disposed of, not whether the factory is actively polluting surrounding land.
Li’s appearance in Belgrade served a dual purpose. Beyond addressing the environmental controversy, she was there to discuss BYD’s search for a second European plant. Bloomberg reported that BYD is open to buying an existing facility, partnering with another manufacturer, or building from scratch.
Vucic offered Serbia as a production site during the meeting, pitching the country’s lower labour costs and proximity to EU markets.
The second-plant search has also involved conversations with Stellantis, according to Bloomberg. The Franco-Italian automaker has excess factory capacity across Europe, and a deal would give BYD immediate production infrastructure without the multi-year timeline of a greenfield build. European EV demand has surged in 2026, with battery-electric registrations jumping 51% in March alone, creating urgency for Chinese manufacturers to localise production and avoid EU import tariffs.
The Szeged controversy sits within an even broader pattern of scrutiny. China Labor Watch and other organisations have raised separate allegations of forced labour practices at the construction site, claims that BYD has denied. The European Parliament has also flagged labour conditions at Chinese-backed projects in Hungary, adding another dimension to the political pressure on Magyar’s government to demonstrate tighter oversight.
For BYD, the stakes extend well beyond a $27,000 fine. The company overtook Tesla as the world’s largest seller of battery-electric vehicles in 2025 and is racing alongside other Chinese automakers to establish European manufacturing before tariff walls rise further. Any sustained regulatory friction in Hungary could complicate its expansion plans at a moment when the European market is its fastest-growing opportunity.
Li told reporters in Belgrade that BYD will continue to invest in Hungary and cooperate fully with the investigation. Whether that cooperation satisfies Magyar’s government, which has political incentives to distance itself from Orban’s permissive approach to Chinese investment, remains the open question.
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