Nvidia releases stats that prove DLSS and Frame Generation are here to stay – sorry, angry gamers

Estimated read time 5 min read

It should come as no surprise to anyone familiar with my work that I spend quite a bit of my free time browsing gaming- and tech-related social media. This includes r/pcmasterrace, a PC gaming community currently embroiled in a virtual civil war over a highly divisive topic: AI-powered resolution upscaling and frame-gen technology.

The debate is largely focused on Nvidia’s DLSS 4 and Multi Frame Generation right now (apologies to Intel and AMD, but XeSS and FSR are often left out of these conversations), with most PC gamers falling into one of two camps: ‘DLSS is great’ and ‘DLSS is bullshit’. Well, it turns out the former camp is a lot bigger than the latter, based on new statistics released by Nvidia.

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