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I Experienced Dolby Vision 2 On A Hisense RGB Mini-LED TV, And It’s A Must-have Feature

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“It looks better.” That’s the thought that immediately ran through my head when I turned on the Hisense UR9 RGB Mini-LED TV after it received its long–awaited Dolby Vision 2 Max update. The update arrived unannounced one evening as I sat down to re-watch an episode of Pluribus. I installed it, went back to watching, and it was like I was staring at an entirely new TV.

Dolby Vision 2 is an updated version of the Dolby Vision HDR format that brings several important upgrades. On the display side, TVs that support Dolby Vision 2 primarily benefit from a new “image engine” designed to enhance not just forthcoming content with Dolby Vision 2 metadata, but legacy Dolby Vision content as well.

On the creative side, Dolby calls its new tool set Content Intelligence, and this lets producers safeguard their carefully mastered works from the vagaries of home viewing conditions, with everything from dark mancaves to well-lit living rooms accounted for. Regular Dolby Vision already did this to an extent by dynamically tone mapping images to fit the specific brightness capabilities of TVs, and it has been helped along by features such as Dolby Vision IQ, which uses the TV’s light sensor to automatically adjust brightness based on room lighting. But the more powerful processors and higher brightness capabilities of newer TVs allow for even more advanced features, which is where Dolby Vision 2 steps in.

Future TVs supporting the basic version of the new format will provide Dolby Vision 2 picture modes with an “intensity slider” allowing for user adjustment. TVs that support Dolby Vision 2 Max, a group that at present is limited to the 2026 Hisense UX, UR9, UR8, and U7 series (the first models to get the update, which is rolling out now) and TCL X11L and QM8L series (update expected in late 2026) will benefit from these additional features:

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  • Authentic Motion – Lets creatives dynamically adjust picture frame rates to eliminate motion judder when played back on TVs supporting the feature.
  • Light Sense 2 – An evolution of Dolby Vision IQ that dynamically adjusts picture brightness based on room lighting conditions without compromising black levels.
  • Pro settings – Dolby Vision 2 picture modes and settings that allow for additional adjustment of parameters including white balance.

Dolby has stated that Dolby Vision 2 content will be available in the future on streaming sources including CANAL+, iQIYI and Peacock. It’s possible it will also be used for mastering 4K Blu-ray discs, though there have not yet been any official announcements from the Blu-Ray Disc Association for confirm this. For now, however, Dolby Vision 2 can be used to enhance the massive library of existing Dolby Vision content, and the benefit of the new image engine is easy to appreciate.

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A new “Dolby Vision” tab now appears in the Hisense UR9’s Display & Picture settings menu, once the software update has been applied.

The New Modes

When you look at the Picture Settings menu on a Dolby Vision 2-supporting TV such as the Hisense UR9, you’ll see a new tab in the Display & Picture menu labeled Dolby Vision. Clicking this calls up a Dolby Vision 2 menu, where you can view a sample clip and preview a selection of related menu settings even when the TV isn’t playing Dolby Vision content.

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A preview menu lets you view and check out the new Dolby Vision 2 settings even when you don’t have access to Dolby Vision content.

When you are playing actual Dolby Vision content, a Dolby Vision 2 logo pops up at the screen’s upper right, and clicking that same Dolby Vision tab in the Display & Picture menu will reveal a settings and adjustment menu with various presets. Custom and Game are two basic ones, with each providing only a Picture Intensity slider to boost or reduce the effect of the image engine, which adjusts multiple picture parameters at once. The Standard and Pro Reference presets both feature additional adjustments. Some of these can be used now for existing Dolby Vision programs, while others, like Authentic Motion and Precision Black, are intended for future Dolby Vision 2-authored content, and can be enabled by turning on the Content Optimized settings switch.

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A Dolby Vision 2 Max logo appears onscreen when you are watching Dolby Vision content.

Along with a Picture Intensity slider, the Standard preset features an Advanced Calibration menu with a 20-point white balance adjustment. The Pro Reference preset also provides an Advanced Calibration Menu, but in place of the Picture Intensity slider it has Peak Luminance and Minimum Luminance adjustments that let you set your own tonal curve for the high and low ends of the brightness range.

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The main Dolby Vision 2 Pro Reference mode adjustment mode. Note the Peak and Minimum Luminance sliders in place of a single Picture Intensity slider.

Upping the Intensity

After playing with the various Dolby Vision 2 presets, I found that Standard provided the most consistently satisfying picture quality enhancement. It could sometimes make blacks look a bit elevated, but for the most part, all of the Dolby Vision content I watched looked significantly better.  

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The Dolby Vision 2 Picture Intensity slider provides five steps in either direction of the zero default to boost or reduce enhancement, with the -5 setting effectively turning it off. When watching a few reference Dolby Vision movie scenes on 4K Blu-ray, even with the Picture Intensity slider at its default zero setting I noted an increase in color richness and shadow and highlight detail. The effect made darker scenes in the James Bond film No Time to Die noticeably more three-dimensional. And in the movie’s brighter scenes, the boost in color richness and detail didn’t negatively impact the naturalness of skin tones.

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Features such as Authentic Motion and Precision Black are intended for forthcoming Dolby Vision 2-mastered content.

I found the benefits of Dolby Vision 2 most apparent when watching scenes from House of the Dragon on HBO Max. This show has many interior shots that take place in dark castles, and it can be difficult to make out objects, and even characters, in the gloomy backgrounds. But watched with the Dolby Vision 2 Standard preset active on the Hisense UR9, those same dim scenes had a more lively and detailed look while maintaining solid contrast. Colors, such as the crimson of a robe worn by Rhaenyra, were also now visible in certain shots where they had previously appeared muted. It’s almost as if Dolby Vision 2 was created specifically to improve the look of House of the Dragon.

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The Pro Reference mode’s 20-point white balance adjustment menu

The Pro Reference preset also improved the appearance of Dolby Vision content at its default settings, though I found pictures looked flatter than with Standard when I tested it. For example, when I watched the “space waltz” scene from 2001: A Space Odyssey, where floating spaceships are accompanied by The Blue Danube, the picture in Pro Reference lacked the same level of visual “pop” as in Standard, which retained a full level of highlight detail even with the Picture Intensity slider pushed to its maximum setting. Adjusting the Pro Reference mode’s Peak Luminance and Minimum Luminance sliders let me get results that were reasonably close to Standard, but the latter still delivered a richer, more detailed and three-dimensional looking picture.

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The Dolby Vision 2 Standard mode is the one most viewers are likely to use, and it provided excellent results on the Hisense UR9 simply by adjusting the Picture Intensity slider

The Bottom Line

I’ll need to evaluate the Dolby Vision 2 on more than one TV to get a complete idea of its effect on regular Dolby Vision content – something that presumably can happen when TCL updates its sets with the feature. In the meantime, I’m thoroughly impressed with the improvements Dolby Vision 2 has brought to the Hisense UR9. I’ll admit to having considered Dolby Vision 2 mainly as a “future” thing that would only matter when actual Dolby Vision 2 content became available. But based on the picture quality enhancements I’ve already seen it bring to regular Dolby Vision content, Dolby Vision 2 looks to be a must-have feature.

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Leak suggests new iPad mini camera placement

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Leaked artwork of the next iPad mini shows its front camera on the long edge, a useful change for video calls that would bring the small tablet in line with other iPads.

The images reportedly come from Apple’s code and show only the front of the device. They offer a glimpse of its layout, but leave the back and sides unseen.

The current iPad mini’s Center Stage camera sits on its short edge, so the lens ends up off to one side during landscape calls. Center Stage can keep you in frame, but it can’t move the lens above the screen where you’re looking.

A narrow groove also appears along the top of the pictured display glass when the tablet is upright. Earlier reporting described a vibration-based speaker that could eliminate conventional speaker holes and help improve water resistance.

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The groove raises questions about how that design might work, but the image can’t settle them.

The code reportedly identifies an A20 Pro chip, which earlier leaks had already suggested. An OLED display is also expected, but the artwork can’t confirm the screen technology.

MacRumors first reported the images and code details in its original report.

An earlier report put the new iPad mini’s release by the end of October. Product artwork in Apple’s code suggests preparations are underway, but it doesn’t establish when Apple will announce the tablet.

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Gen Z Doesn’t Buy the Hype: New Report Shows Research Beats Influencer Recommendations

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India’s Gen Z consumers are becoming one of the country’s most influential economic forces, and they’re making shopping decisions very differently from previous generations. A new report by Rukam Capital, in partnership with YouGov, suggests that young consumers rely more on personal research than influencers, increasingly use AI to compare products, and still put family at the center of festive spending.

Gen Z shops with AI, but still wants the final say

One of the report’s biggest findings is that AI has become a regular part of the buying journey. Nearly 6 in 10 Gen Z consumers say they use AI at least occasionally to research products, compare features, or find the best prices before buying.

However, the generation isn’t ready to hand over complete control. While 70% are comfortable receiving product recommendations from AI, only 49% would allow AI to make purchasing decisions without their approval. The report describes this as a balance between convenience and personal agency, with Gen Z treating AI as an evaluator rather than a replacement for decision-making.

AI adoption also extends beyond shopping. Around 66% of respondents said they’d trust AI for healthcare-related guidance, while 63% are open to using it for career advice, highlighting AI’s growing role across everyday life.

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Influencers drive discovery, but research builds trust

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Despite the rise of creator marketing, the report found that Gen Z rarely buys products purely because an influencer recommends them. Instead, 29% discover products through social media creators, but just 6% make an immediate purchase afterward. Personal research remains the strongest source of trust. 27% of respondents said they trust their own research more than anything else, compared to 20% who rely on friends and 15% who prioritize online reviews.

The same skeptical mindset appears in trend adoption. One-third of respondents research viral trends before trying them, while only 9% adopt trends immediately. Brands that overuse influencer marketing, forced slang, or trend-chasing also risk losing credibility, with roughly 30% of Gen Z respondents calling out those tactics as inauthentic.

The report suggests that Gen Z is pragmatic despite its reputation for impulsive spending. Quality (51%) and price (49%) emerged as the two biggest factors influencing purchase decisions, ranking well ahead of trends or social media popularity.

Research has become a defining habit, with 46% saying they now investigate products more thoroughly before buying. Only 4% purchase immediately after discovering a product online. Trust also plays a major role. Concerns about fake listings and deepfake content have led 32% of respondents to verify sellers before buying, while 29% prefer established brands they already trust. Meanwhile, 28% regularly use quick-commerce platforms for convenience, even as 20% admit they’ve become more impulsive shoppers in certain situations.

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War Bros Didn’t Always Rule Silicon Valley

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In September 2015, the Founders Fund hosted a retreat at an eco-resort in British Columbia. Most of the attendees were VCs and people from the companies the firm was backing, but they also invited a few outsiders, including computer pioneer Alan Kay, writer Neal Stephenson, and me.

One morning at breakfast I was sitting across from Kay at a long table. The man who conceived the Dynabook—basically the modern computer that we all use—was expounding on his exploits when Founders Fund leader Peter Thiel plopped down next to him. As Kay, in full raconteur mode, spun stories of optimizing the mouse and advising Steve Jobs, Thiel listened with increasingly visible incredulity. Finally, he couldn’t take it. “Who ARE you?” he demanded of Kay.

The mustachioed legend was stunned. He began stumbling out his bona fides, but quickly realized that for someone unacquainted with his résumé, it would have sounded ridiculously overblown. It was like asking Einstein or Mick Jagger to explain themselves. Kay stopped mid-sentence and sighed. “I’m just an old has-been,” he said and went back to his breakfast. Two worlds had collided, and failed to connect.

I thought back to that moment a couple of weeks ago while reading an op-ed in The New York Times headlined “Silicon Valley Was Right From the Start,” by Sharon Weinberger. The essay claimed that the portrait often painted of the Valley as driven by the counterculture and a desire to make the world better was a sham. Today’s bare-knuckled approach to accumulating massive wealth, kowtowing to an authoritarian leader, and embracing lethal military technology simply exposes the industry for what it always was. (Weinberger’s essay was promoting her new book Valley of Death: How Big Tech Is Fueling the Future of War.)

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“Silicon Valley’s values haven’t changed, just its customers,” she wrote, calling the industry’s current love affair with military tech “less a story of political conversion than of market adaptation.” In that reading, all that hippie stuff about free expression and democratization during the 1980s PC revolution and the 1990s Internet boom was a mirage, an opportunistic feint by Big Tech to push its wares and garner the loot.

I disagree. The story as I see it is that beginning in the late 1970s, a new generation of technologists, identifying with the counterculture, operated with a set of values that unleashed innovation and ironically set the stage for the industry’s current wealth. Yes, that movement carried a torch from the field’s defense industry roots. But even as DOD funding kept fueling innovations (Darpa grants provided dough for the GUI, the internet, and Google Search), that new generation was characterized by idealism, a hackerish love of building things, and disdain for conventional practices.

That mindset changed not only the course of the computer industry, but the culture of American business. (Before Apple Computer, a CEO wouldn’t dare come to work in anything but a suit.) Denying the existence of that idealism is not only inaccurate, but it conveniently lets the new generation of defense contractors off the hook for their pivot toward deadly materiel.

When I shared my views with Weinberger, she acknowledged that I’d probably studied tech culture more than she had from her perch in Washington, DC. Still, she gamely defended her op-ed. “We’re all products of what we grow up in,” she says. “If you were growing up in the peace-dividend era, with defense tech jobs disappearing, the money from defense was less important, and you start to have different values.”

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By that standard, the market shift from missile control modules to Macintoshes was driven not by values but by greed. Likewise, she says, the recent return to high-tech weaponry doesn’t represent a philosophical repositioning but a fortuitous opportunity to sell to a Pentagon eager to exploit the Valley’s innovations. “It’s not like everybody in the workforce in Silicon Valley woke up and went, like, ‘Defense is cool,’” says Weinberger. That impulse to go where the money is, she argues, is the defining ethos of Silicon Valley. “Your prime directive is for your company to succeed,” she says. “Why didn’t Apple work with the military? Because they didn’t need to. They had the consumer marketplace.”

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Xi tells Trump the US and China can jointly prevent AI misuse and abuse

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Chinese President Xi Jinping told Donald Trump at the White House on Thursday that the US and China can continue their dialogue on artificial intelligence. The two sides can also jointly prevent its misuse and abuse, according to China’s foreign ministry readout of the talks.

“Both China and the United States have strong AI capabilities. They may have competition, but they may cooperate even more. The right thing to do is to draw on each other’s strengths, not guard against each other,” the readout says of Xi’s remarks.

“The two sides can continue their dialogue on AI, exchange views on its risks and benefits, and jointly prevent the misuse and abuse of AI. AI must be kept under human control,” the readout says.

Xi also called for a people-centred approach, so that AI serves the progress of humanity, the readout says.

The readout also gives Trump’s side of the conversation on AI. The two leaders met for about 90 minutes in the Oval Office. By Friday morning in Washington, the White House had not published its own readout of the meeting.

“AI concerns the future of humanity. The United States and China should maintain dialogue and strengthen cooperation on AI,” the readout says of Trump’s remarks.

Trump’s post before the talks

Hours before the meeting, Trump set out his own position in a post on Truth Social.

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“A big day with President Xi of China. Super Intelligence (SI) will be a big topic of discussion, but I want to leave it exactly where it is. That is China’s position also. Our guardrail is the DOJ!” Trump wrote.

“Super intelligence” is Trump’s new name for AI. On Tuesday, he told the UN General Assembly that the US would encourage the technology, not rein it in. He also said the US would reject any global mechanism to control it. Earlier this month, he called AI fears a hoax on Truth Social.

What the leaders said in public

Before the closed talks, both leaders spoke at the arrival ceremony inside the White House. Xi’s remarks were interpreted into English.

“Both China and the United States are leading nations in artificial intelligence. We have both the capability and responsibility to develop and manage AI for good, and ensure that the development of AI is always under human control and serves the well-being of the people,” Xi said.

“We do not need to avoid mentioning competition, but our competition should be a healthy one and should be kept within bounds. It should be a race of catching up with one another, not a wrestle in which one either wins or loses,” he said.

Trump spoke first, and named AI among the topics for the visit.

“During this visit, we will also discuss pressing issues concerning security, technology, and superintelligence, SI. The decisions we make in these areas today can promote peace and prosperity for decades and decades to come,” Trump said.

The first US-China AI dialogue

The summit followed the first US-China AI dialogue between the two governments. China’s commerce ministry spokesperson, He Yadong, announced it in Beijing on Thursday, as CNBC’s Evelyn Cheng reported. The lead trade negotiators, Vice Premier He Lifeng and Treasury Secretary Scott Bessent, held it, he said. It took place during an eighth round of trade talks in the US.

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The ministry called those talks candid, in-depth and constructive, and said they reached several points of agreement. Bessent and He met in Manhattan on 20 September. There, the US proposed AI incident alerts between the two countries. They would cover events serious enough to count as national security incidents. Neither the ministry’s statement nor the Chinese readout of Thursday’s meeting mentions that proposal.

The trade teams also agreed to extend a truce that was due to expire on 10 November. Bessent told Fox News on Wednesday that it would now run until 10 January. According to the readout, Xi said the two teams had reached a new joint arrangement.

The state dinner

Trump hosted Xi at a state dinner in the East Room on Thursday evening. The White House guest list, published by CNBC, included Sam Altman and Greg Brockman of OpenAI. Nvidia’s Jensen Huang, Meta’s Mark Zuckerberg and Microsoft’s Satya Nadella were on it. So were Google’s Sundar Pichai and Sergey Brin. David Sacks, co-chair of the President’s Council of Advisors on Science and Technology, also attended.

Apple chairman Tim Cook, Huang, Elon Musk and AMD’s Lisa Su sat at the leaders’ table, CNBC reported. Anthropic was not on the list. On Wednesday, its chief executive, Dario Amodei, asked the UN Security Council to back a ban on AI bioweapons as a first step.

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“No leader, no company, and no nation can manage this alone,” Amodei told the council.

In his toast at the dinner, Xi said the two leaders had reached “common understanding on many issues”. That had “added new substance” to the relationship, he said. On Friday, Xi and Peng Liyuan were due to join Trump and Melania Trump for a private tea and a tour of the National Archives, before leaving Washington.

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iFi UP Play Max Brings aptX Lossless Bluetooth to iPhones and More for $89

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You can spend $1,000 or more on a flagship smartphone, another $500 on wireless headphones, subscribe to a lossless streaming service, and still discover that Bluetooth is the weakest link in the chain.

For iPhone owners, the issue is especially obvious. Apple continues to rely on AAC and SBC for conventional Bluetooth audio, which means headphones capable of aptX Lossless, aptX Adaptive, or LDAC cannot use those codecs when connected directly to an iPhone. Android is less restrictive, but codec support varies considerably between manufacturers and devices. 

That is the problem the new iFi UP Play Max is designed to solve.

The $89 USB Type-C Bluetooth transmitter plugs into a smartphone, tablet, computer, or compatible gaming device and bypasses the source device’s native Bluetooth codec limitations. Its headline feature is aptX Lossless, which can deliver lossless 16-bit/44.1kHz audio when paired with a compatible receiving device. It also supports other higher-quality Bluetooth codecs for broader compatibility. 

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Because apparently buying expensive wireless headphones and then discovering your equally expensive phone cannot use their best codec is still something we are doing in 2026.

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iFi UP Play Max

More Than Just aptX Lossless

The UP Play Max is not the first USB Type-C transmitter to give iPhone users access to better Bluetooth codecs. What makes it interesting is the collection of additional features iFi has packed into a device weighing only 3 grams.

iFi includes K2 Technology, licensed from JVCKENWOOD, which the company says reconstructs harmonic information lost during digital processing. It can be switched on or off through the iFi Nexis app, so listeners who would rather leave the signal alone are not being held hostage by somebody else’s idea of sonic improvement. 

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There is also a dedicated low-latency mode using aptX Adaptive for gaming and television viewing. A built-in microphone adds Qualcomm noise and echo suppression for calls and in-game chat, making the UP Play Max more practical for gamers than a transmitter focused exclusively on music playback. 

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Two pairs of conventional Bluetooth headphones can also be connected simultaneously, although dual-headphone listening is limited to the SBC codec. 

Auracast Is Coming Too

The UP Play Max will also support Auracast, allowing one source to broadcast Bluetooth audio to multiple compatible receivers.

That feature will not be available immediately. iFi says Auracast will arrive through a firmware update shortly after launch, so consider it a promised feature rather than something to check off on day one. 

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The Nexis app handles codec selection, paired devices, K2, low-latency mode, Auracast controls, and over-the-air firmware updates. 

iFi UP Play Max Specifications:

  • Type: Portable Bluetooth transmitter
  • Connection: USB Type-C
  • Bluetooth: 5.4
  • Chipset: Qualcomm QCC5181
  • Maximum Resolution: 24-bit/96kHz
  • Codecs: aptX Lossless, aptX Adaptive, aptX HD, aptX, LDAC, AAC, SBC
  • Dual Headphone Pairing: Yes, using SBC
  • Auracast: Yes, via post-launch firmware update
  • Low Latency Mode: Yes, via aptX Adaptive
  • Microphone: Built in with Qualcomm noise and echo suppression
  • App: iFi Nexis for iOS and Android
  • Dimensions: 27.6 x 20.8 x 8 mm
  • Weight: 3 grams
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Competition?

The FiiO BT1 remains a formidable alternative. It also uses Qualcomm’s QCC5181 chipset, supports aptX Lossless, LDAC, and aptX Adaptive, weighs 3 grams, and launched at just $44. 

The Questyle QCC Dongle Pro2 is even closer conceptually. At $99, it supports aptX Lossless, LDAC, LHDC, LC3, Bluetooth 6.1, and Auracast, making it one of the strongest direct competitors to the UP Play Max. 

iFi’s advantage is therefore not that nobody else has solved the codec problem. They have. The UP Play Max differentiates itself by combining lossless Bluetooth transmission with K2 processing, a microphone, dual-headphone support, low-latency operation, and upcoming Auracast in one very small device.

The Bottom Line

The obvious audience here is iPhone and iPad users with premium wireless headphones or Bluetooth DACs that support aptX Lossless or other codecs Apple does not provide natively.

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It also makes sense for Android users whose phones lack a particular codec, laptop owners dealing with mediocre Bluetooth implementations, and gamers who want lower latency without abandoning their existing wireless headphones.

There is one important limitation: the UP Play Max cannot manufacture codec support at the receiving end. To use aptX Lossless, your headphones, earbuds, or Bluetooth DAC must also support aptX Lossless.

Price & Availability

The iFi UP Play Max is priced at $89 USD, $149 CAD, £89, and €99 and will be available through iFi and authorized dealers and ifi-audio.com.

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Nobody wanted an “AI PC,” so Microsoft stopped calling it that

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The takeaway: Two years ago, Microsoft and Qualcomm launched “Copilot+” as their take on what they and Intel called the “AI PC” era. However, the term “Copilot+” is nowhere to be found in the PR for Microsoft’s latest Surface devices. In fact, manufacturers across the board seem to be backing away from explicit AI PC branding while continuing to promote generative AI features.

At the Snapdragon 2026 Summit, Microsoft and Qualcomm spokespeople confirmed to Windows Central that they are no longer describing new Microsoft Surface products or other devices as Copilot+ PCs. While Microsoft has remained committed to promoting its Copilot AI assistant, the comments are a tacit admission that customers have not responded to the idea of rebranding PCs as AI devices.

Brett Ostrum, the Surface division’s corporate vice president, told the publication that Microsoft is still leaning into the AI narrative and offering the same capabilities as before, but that its new devices are not being called Copilot+ PCs. Kedar Kondap, Qualcomm’s senior vice president of compute, echoed those comments, confirming that the companies are offering the same experiences as before, just without the Copilot+ PC terminology.

Microsoft and Qualcomm debuted the Copilot+ branding when they launched the first wave of Arm-based Windows PCs in 2024. Copilot+ was their version of what Intel dubbed an “AI PC” – PCs with at least 16GB of RAM and NPUs capable of at least 40 TOPS of AI compute. Other manufacturers hopped on the bandwagon, and AMD even renamed its mobile CPUs to include the word “AI.”

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However, data quickly showed that while AI PCs were selling, customers were buying them because they needed new PCs and the new systems happened to include NPUs, rather than because they specifically wanted AI PCs. Manufacturers have since quietly retreated from AI-related branding.

One of the biggest signs came in January, when Dell revived the XPS brand after killing it a year earlier – admitting that AI alone isn’t a good enough selling point for new PCs. Microsoft’s latest Surface laptop refresh even includes models with only 8GB of RAM, meaning they no longer meet the original AI PC benchmark.

Ironically, AI-driven memory shortages are partly to blame. Early next month, Microsoft plans to unveil new high-end Surface laptops in collaboration with Nvidia, which has historically preferred running AI workloads on its own RTX GPUs rather than NPUs.

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This amazing DIY desk uses a camera and a motor to charge your phone wherever you set it down

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First look: HTX Studio has built a desk that can find a phone, move a wireless charging coil beneath it and begin charging without requiring the device to sit on a dedicated pad. The build was inspired by Apple’s AirPower, the charging mat Apple showed in 2017 but later canceled. AirPower was meant to let users place compatible devices freely on a mat rather than lining them up over a specific charging spot. HTX Studio applied that idea to an entire desk surface.

HTX Studio spent about two months building the desk. The creator documented the project in a YouTube video that shows the build process and the system’s various functions. The project combines camera-based device detection, motor control, wireless charging, a transparent display and desk automation in one system. Its main idea is simple: instead of placing a phone on a charging coil, the desk brings the coil to the phone.

A camera mounted above the desk identifies where the phone has been placed. That information is sent to a motorized system under the desktop, which moves a single charging coil into position.

Installing fixed coils across the desktop was not practical; the creator estimated it would take about 600 coils to cover the surface. Instead, the desk uses one coil that travels beneath the top panel.

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The first version showed the idea could work, but it had limitations. The motors were slow, cables could become tangled and the system did little other than charge a phone. The finished version adds a display, a computer, standing-desk controls and several automation features.

The desktop includes a transparent display that activates when you place a phone on it. An animated cat appears over the charging area and follows the coil as it moves below the device. The display can also show basic information and a task tracker.

The desk cannot use its moving coil to charge several devices at once in different locations. But the coil can move from one detected device to another. HTX Studio added two fixed charging coils in the desk’s corners for additional devices.

The same moving-coil system can charge a keyboard. When the coil returns to its home position, it aligns with a receiver coil inside the keyboard and begins charging it.

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A Mac mini is built into the desk and can be connected to a monitor, turning the project into a working computer setup. The display surface shows charging effects and task information while the Mac mini handles the computer side of the workstation.

HTX Studio also linked the desk’s motorized legs to the system. After detecting that the user has been seated for about an hour, the desk displays a reminder. An on-screen button can then raise it to a saved standing height.

The project includes a hydration reminder as well. An electromagnet on the moving assembly can pull a compatible cup across the desk toward the user. The movement is intended to prompt the user to drink water during the workday.

Focus Mode is designed to reduce phone use. Starting the mode displays a 25-minute timer beneath the phone. If the user picks up the phone before the timer ends, the desk will not charge it again when it is placed back on the surface.

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Ace Combat 8: Wings of Theve review: soaring combat, snoreworthy story

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We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Ace Combat 8, the latest installment in Project Aces’ long-running arcade flight sim series, is here. Packed inside this game’s cargo hold is a medley of melodrama, mission types, and a beautiful new look, but it’s somewhat over capacity when it comes to cutscenes.

Review info

Platform reviewed: PC
Available on: PS5, Xbox Series X|S, PC
Release date: October 2, 2026

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You’ll discover this right from the off: Ace Combat 8 is the first game in the series where its cutscenes are entirely from a first-person perspective.

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SpaceX Starship’s First Orbital Flight Test On Track After Successful Launch Rehearsal

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The vehicle is scheduled for launch on September 28.

SpaceX has successfully conducted a wet dress rehearsal for Starship, making sure it’s in working condition for its next test flight that’s bound to become a major milestone for the vehicle if everything goes according to plan. “Launch rehearsal complete ahead of Starship Flight 14,” the company has announced on X. 

In a wet dress rehearsal, the rocket goes through a full launch simulation. It’s loaded with liquid propellants and powered on before it goes through final checks to ensure its fuel lines, software and communications with the ground team are all working. The launch team even runs it through the full countdown sequence, demonstrates procedures for scrubbing launches in the event of poor weather conditions and then drains the fuel to simulate offload procedures. In other words, the rocket goes through the whole launch sequence without actually lifting off. 

With the success of this rehearsal, Starship is on track to launch for its 14th test flight scheduled for September 28, with a 75-minute launch window opening at 8:15AM Eastern Time. It will be the vehicle’s first orbital flight after multiple suborbital tests. Starship will be orbiting our planet six times within the course of 10 hours before re-entering our atmosphere and crashing into the ocean. It will also ferry 26 Starlink V3 satellites to orbit, which will be the first next-gen models to be added to SpaceX’s satellite internet constellation. You’ll be able to watch the Starship launch on September 28 on X. 

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Apple Store co-creator Ron Johnson talks about Apple’s huge retail gamble

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Steve Jobs and Ron Johnson were mocked by business and finance press over the Apple Store, and in an interview with AppleInsider, Johnson reveals that if they hadn’t opened them, Apple itself would not have survived.

You’ve been in an Apple Store, or at least if you haven’t, the odds are that there is one near you. These stores are everywhere, they are an unquestioned and unparalleled success, plus Apple has enough money that if a store fails, it isn’t the end of the world.

Back in the late 1990s, though, Apple was only slowly climbing back away from what had seemed like a death spiral. It was close to bankruptcy when Steve Jobs returned to the company, and the stories that the iMac and the iPod saved Apple are true.

Yet as great as those devices were, Apple could not get customers to buy them. At that point, they were only really sold in big box retailers alongside PCs that couldn’t match what the Mac could do, but invariably beat it on price.

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What Jobs saw then was that Apple Stores could be the answer. It was a gamble costing many millions of dollars at a time when Apple couldn’t really afford to lose that much.

So the story of the Apple Store is fantastic. It’s a slice of Apple history, it’s an example of invention and risk taking saving the day. And it’s as much the story of how Apple makes products as any account of the iPhone or Mac is.

This is why Ron Johnson’s new book, “Shop Different,” is significant. There’s so much to this story that you will be left wanting more, but the book is the inside man’s account of what went right, and what went wrong.

Johnson spoke with William Gallagher for the AppleInsider podcast. Here’s A lightly edited and condensed transcript of their conversation.

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Speaking with Ron Johnson

WILLIAM GALLAGHER: Actually, I would like, if you don’t mind, to just forget everything you’ve done and leap forward to write now because just as your book is coming out, Apple has had this massive launch, yet we’re not going to have queues outside Apple stores anymore. Do you think we’re missing out on something now? Have we lost something?

RON JOHNSON: Well, I do. [But] I do think when the iPhone Duo comes out, the stores will be as busy as they’ve been in years. Because it’s been since 2015, really when Apple Watch was announced, that you had a dramatically different form factor for people to check out.

But everyone uses an iPhone. And whether you’re gonna buy this new duo or not, you’re gonna want to check it out. And the stores will be packed.

Apple’s done such a fabulous job since I left. But I loved lines, you know, and Apple got to a point where they just didn’t like the idea of having lines outside, but, you know, customers chose to line up. They didn’t have to. [It] was an event for them.

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We used to see families gather outside and fathers and sons and grandparents and grandsons, and they would stay overnight and we’d bring them water and it was a beautiful thing. It was a beautiful thing, I thought, and the employees loved it. It got energy.

I remember line at our Ginza store in Tokyo went 10 subway stations long – in a typhoon warning. You know, those were the days. Those were the days.

WG: I know from your book that you saw queues, but did you ever actually join the line to see what it was like?

RJ: Oh, I would walk. I love to go out in the lines. Every day when I was at an opening, I would go out and talk to people in the line, just to get to know them, to understand why they came. Right before the launch, I just walked the line with a couple of other employees to see how long it was and to thank people for coming.

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I’ll never forget, we opened a store at Shibuya-ku in Tokyo, and we went out. It was a super hot summer day. We walked the line, and then we realised we couldn’t get back in time for the opening. So we had to run back by the time I got there, I was sweating from just being outside in the warm heat. But those were moments that you never forget.

WG: You say in your book that Apple reached out to you, that Steve Jobs’s recruiter was the first one to contact you. But as a retail man at that moment, did it seem sensible to you that Apple would want stores?

RJ: Well, I understood why Apple would want stores. In 2000 when I joined Apple, Apple had been a company for 25 years, and the perspective was that Microsoft had won. Microsoft had 95% market share.

And arguably, Apple had beautiful products and great software and they were a little overpriced or higher price than the PCs, but the market here was way too [small]. And so if you looked at the go to market strategy where you could buy Max.

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Well, in the US, you couldn’t buy them at Best Buy or Circuit City, they didn’t carry the Mac, and they are the two most popular consumer electronics stores.

So if Apple was going to win, Steve concluded that it had to take the experience directly to the customer. So it had to do its own stores. And I believed it because I was a retail guy and I just brought design to all at Target.

I had this dream. Why does good design have to be expensive? And we did this big design initiative that a lot of people thought was kind of crazy in its own right. But it succeeded. It was fabulous. Customers loved it.

And I figured if we could bring design to Target, we could figure out how to sell a great product like a Mac to customers.

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WG: Yes, but Target is a more familiar, more typical retailer with shelves and shelves of products. As you say in the book, Apple had four products or something. So a lot of empty space to fit.

RJ: I was surprised, I honestly was surprised. The night I met Steve, that first interview, after about two hours of chatting, he said, well, do you want to see the product line? And I said, sure. And we walked down to another room, actually the boardroom.

And there were four products on a little credenza. Two [Mac] portables and two desktops. And we were going to build these big, beautiful stores.

Several children sit around a clover-shaped table, each using colorful bulky desktop computers with keyboards and mice, playing or working together in a bright, modern room.

Children playing on iMacs in the first Apple Store on the first day. They will now be 25 years old but it’s not recorded whether they ever bought a Mac.

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But it actually was the opportunity. Because most retail stores back then were just packed with products, and they were almost overwhelming to a customer, right?

And because we had all that space, we could get a lot of products for people to try, [and] we could create all these other services that became important to getting someone to decide to buy a Mac. Theaters and Genius Bars and things like that that ultimately became the support the stores became famous for.

WG: It took a while to get the name Genius Bar, though, I’ve just learned from your book. What were the other ones you went through?

RJ: Well, Steve wanted to call it the Geek Bar. Because he said, you’ve been to a bar before, [it can be] kind of fun to go up to a bar. Bartenders are conversational and they can make any drink you want. It’s kind of fun. We thought, what if you could get advice for technology, like you’re going up to a bar?

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That would demystify the fear that a lot of people had of having to talk to someone about technology because it’s over people’s heads. I told Steve, we’re going to get these people who are really good at technology, but they love people in their conversational.

And he said, they don’t exist. Everyone who knows technology is kind of geeky. Maybe you call it the geek bar.

But then I’d seen Apple’s genius campaign, and I felt like if we called a Genius Bar, People would come out of the woodwork wanting that job. Because who wouldn’t want to be the smartest Apple person in every city?

Large crowd of people tightly packed inside an Apple Store, many standing in organized lines near a glowing Apple logo, suggesting a product launch or major retail event

The queues are not completely gone. This is a Shanghai Apple Store so busy that this is the queue just to get in — image credit: Apple

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After a minute, Steve, yeah, after a minute, basically called up our general counsel, and said, hey, could you trademark the name Genius Bar? So I knew we had a chance to go do it.

WG: You opened two stores at the same time, but before then, you had this famous warehouse where you were trying things out. It’s often been reported that there was a massive change right towards the end, but in your book, you specified that it was around the iMac and that basically it was your fault.

RJ: Well, it was all what happened was we were ready to open our first store and we had spent a lot of time designing it.

Then I had this interesting conversation with Steve because Steve, you know, had been positioning the iMac as one, two, three, you’re on the internet. It was the easy getting on the internet.

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But we were starting to make these apps, like iMovie, an iPhoto, and I told Steve that this is so interesting. I was still commuting back to Minneapolis on the weekends and [there] I’m in an analogue world. Then in Cupertino. I’m in a digital world all day long and I kind of go between these two things.

And I said, you know, if the Mac’s success, it’ll be the center of your digital life. And he came into the executive team meeting the next Monday, and I’m not saying it was solely that conversation, he probably had a lot of conversations about similar things, but he got all excited and stood at the whiteboard and drew a picture.

He goes, “I figured out the future of the Mac, we’re going to call it the digital hub. And the Mac will be at the centre of your devices and our software will bring it together and that’s how we’ll market the Mac.”

After I heard that, that night I was thinking about it, I woke up and I thought, well, if Steve’s going to market the Mac as the digital hub, our store’s [need to do that]. Our store was like any retail store, it was is built around products. We had portables and desktops.

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I told Steve, well, maybe we ought to organize a store on movies and music and photos and the things you do. And he got really upset. I mean, it we’re going to the warehouse for our weekly design meeting.

And he said, “Ron, do you know how much time I put into the store?” And “I don’t know if I had the energy to do another one. So you might be right, but don’t bring it up today.”

I said, okay. And we would drive together and we rode over in the car and it’s perfectly quiet. And we walked into the warehouse and the store was pretty much done. Everything’s laid out and Steve looked, everyone’s standing there, about 15 people, and he’s looking around.

Then he goes, “you know, Ron thinks we’ve got this store all wrong, and he’s right. So I’m going to leave now and you guys can figure it out how.”

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But then he told a story before he left about everything great he had done, especially with the Pixar movies. He said, “I had to hit the rewind button at some point when I knew it could be better. And it often involved a delay, but you get one chance to do something, so you’ve got to do it right.

So it took us about six extra months to get the store ready. But we launched and it was a much better store.

The front half of the store [was] about the products. So iBook was here, the PowerBook pro computer was there. We had it spread out like that, with the iMac was in a bay. But we said, no, let’s not do that.

Let’s have a bay for photography where we put together digital cameras with a Mac, digital cameras with an iBook with each of our products to show how you would do digital photography on a Mac.

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And it actually is really interesting because that’s what got people to want to buy Macs. Because it was pretty easy to communicate.

They could buy online, but nobody understood how the product could really allow you to do great things with movies and photography and music. And so it became a much more inviting store

WG: Retail space is expensive. Had you already bought the Tyson’s corner site before you delayed six months?

RJ: We had already hired all the store leaders, so we had a lot of cost to carry. We had to carry the leases, but it opened up a great opportunity because the Ritz Carlton, who we were inspired by because they delivered the best service in the world in hospitality, invited our first store leaders to go help them open Ritz Carlton hotels.

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And so we sent half of the group down to a hotel in Dallas, another half to a hotel, I think, was in Washington, DC, and they spent better part of a week just learning how to launch a hotel. And a lot of the things that the Ritz did from a service perspective, we incorporated into our service strategy.

If you look at the Apple stores, what they’re really famous for is the experience you have from an employee [and], how these really smart, nice people take care of things for you. We learned a lot of that from Ritz.

Busy Microsoft retail store with large colorful square logo above glass entrance, many people walking in and out, and customers inside trying computers and devices along bright display tables

The way to tell that this is a Microsoft promotional photo for its stores is to count the people. There were never this many in real Microsoft Stores – image credit: Microsoft.

So if we had opened on time, not only would we have had an inferior store design, we wouldn’t have had the culture ready to go the way we did six months later. So it turned out to be a great delay.

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WG: Why did you start by opening two stores? Wouldn’t it have been better to try one first and see if it worked?

RJ: The reality is, Steve and I both believed Apple wouldn’t work without stores. I had this conviction that a great Apple store in a high traffic location would get traffic and people would buy products.

Then Apple is a global company. At that time, Apple was big in Japan, big in France, big in many of the countries in continental Europe, big in the United States, big in the Canada. And we had to get on with this, you know? So we concluded that we would open 25 stores a year every year.

After four years, you know, it was interesting after 4 years, we had around 100 stores. That’s when we opened our Fifth Avenue store.

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They were getting bigger and better, but we had the footprint that when Apple launched a great product, wow, everyone could experience that, you know, because we did a really good job.

Our real estate team found all these great sites and we used to get packed stores with these new product launches.

WG: Today, if someone didn’t know any of this, they would shrug: 25 stores a year is easy for Apple with its trillions of dollars. But back then, it was a huge and expensive gamble.

RJ: When Steve came back three years before the stores, we had 30 days of cash. And, you know, Tim [Cook] did a lot of things on inventory management to generate cash and Bill Gates wrote a $100 million check, as you recall, you know, to help Apple stay afloat.

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Steve understood how important cash was. Steve never delivered a dividend during his time as CEO, he never bought back stock. He had been too close to the edge [so] he wanted to protect all the money Apple had.

When Tim came in, Tim had a different approach to the balance sheet and a big part of one of his good financial moves was buying back stock all the time, you know, which helped the stock price did a lot of benefits.

But Steve was [always saying] let’s protect our cash, you never know where you need it. We might have a rainy day. You just never know. So it was a big bet, but it was the only bet Apple could make.

WG: You mentioned the Fifth Avenue store, it’s an amazing store, and a fantastic location, except it isn’t on Fifth Avenue. It’s underground. Who’s made idea was that?

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RJ: It’s one of my favorite chapters in the book. George Blankenship [who found Apple Store locations] had a site right in the heart of Fifth Avenue, closer to Rockefeller Plaza. You only get one chance to open a star on Fifth Avenue as a retailer, it’s a a dream.

It’s the world’s most famous shopping street. You want to get it right.

But that [first site considered] was like most Fifth Avenue stores in a tall 55-story building filled with columns. You couldn’t do anything special. You could just put a store in and have traffic.

But we had this other site that was where we ended up putting this door underground, which was basically taking over a parking garage in the General Motors building. The space hadn’t been leased for 7 years because nobody wanted to put a store there.

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Evening city plaza with people walking around a glass cube displaying a giant virtual reality headset, surrounded by tall office buildings and illuminated circular ground lights

Apple uses its Fifth Avenue glass cube to promote new launches, here with the Apple Vision Pro – image credit: Apple

So much is about thinking different, though, that’s what I loved about Steve. Even though it wasn’t in the heart of the retail district and Fifth Avenue, it would always be the first store on Fifth because it was right by Central Park

That’s kind of a nice spot to be, and if we could put a store underground, that would be super low cost. Because we’re paying the rent of a parking garage, not of an above ground retail store.

And so all we do is figure out how to design something that people would find inspiring. And Peter Bohlin, our architect, came up with, he said, you know, well, we could do something like I. M. Pei did at the Louvre.

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We’ll just figure out a different shape and he came up with a cube. And then we realized we could create a plaza for city of New York because we’re leasing the whole space underground.

We created the first Wi-Fi public plaza, was a gift to the city of New York. We opened that store and people came, and we ended up opening it 24 hours a day.

We were so excited about it.

WG: You mentioned Bill Gates earlier, and Microsoft famously launched stores, which were, shall we say, a homage to the Apple Store design. But I would walk by some and there’d be nobody but staff in there. What did they not get?

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RJ: Retail’s really hard. Like, you’ll see, you go by restaurants, and one packed, you can’t get in, and the next five are empty. They’re in the same location, they’re serving you dinner, they’re open the same hours.

They have staff, but some are really popular and some aren’t. And it usually comes down to the secret sauce. And I’m not talking about a recipe, but there’s a recipe for a store.

It’s a combination of the store design, mainly the people that work there, and the type of services you offer. Things like a Genius Bar really connected.

Microsoft didn’t have a genius bar. It’s hard to know why things don’t work. But the big lesson I got from that is [that] it’s never good to copy, because customers pick that up.

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Large white stone corner building with tall arched windows and a flag, busy city street in front with pedestrians, bicycles, and outdoor seating under cloudy sky

Apple now preserves architecturally significant buildings, such as this almost 150-year-old one that houses Apple Birmingham in the UK.

Yeah, Microsoft not only built a store about the same size with the same layout as ours, they located them right next to us. Well, people saw the original and then they saw the copy. And I think they expected more, quite honestly, they expected more from Microsoft, you know, and I think it was a letdown to people.

WG: Eventually you famously quit Apple to join JCPenney. What made you take that leap?

RJ: In hindsight, I kind of regret it [because] Apple was the best job I had in my life. I had been there 12 years and we were designing our 400th store around the world.

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They were getting bigger and better, they were all working, and I had such a good team. I felt like a parent who used to coach his young kid. As the kid grew up, you watched him from the sidelines.

You know, I enjoyed my work, but it was like a hobby. And I kind of missed the days like when I was with a team, a small group trying to invent the Apple Store or being a target, or how to compete with Walmart when they had lower costs.

And I just figured I was turning 50 at that time. If I’m going to do something different, it’ll take a good decade, you know, I should probably think about making that move.

I wanted to be in retail, though. I’ve always loved stores. And so I wanted another retail challenge, and the opportunity to go try to transform the department store came along, so I took it.

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But that’s a long story. I spent a lot of time in the book talking about that. It was a very difficult time for me personally. It didn’t work well, I made a lot of mistakes, that hadn’t at Apple and elsewhere.

Futuristic glass dome floating on calm waterfront beside curved pedestrian boardwalk, rows of palm trees, and modern city buildings under a cloudy sky

Apple also now designs incredibly impressive new stores, such as this one in Singapore.

I just wanted one more challenge and it was probably, in hindsight, not the right decision.

WG: Apple Stores have changed a lot, perhaps most noticeably in how staff used to sometimes tell you no, we don’t have what you need, but that store over there does.

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RJ: We always said to our teams, when I was there, never sell the customer more than they need. We spent a lot of time asking customers, what are you going to use your product for, and we get them to the right memory configure it, the right model for them.

We didn’t want people to spend more than they had to to solve the problem they were trying to solve. That’s just good human decency.

When I left, other leaders came in who put their own imprint on the store and a lot of that’s been very good. But I think the stores today, and I’m talking about right now, are kind of back to where they were when we launched the stores, from a culture perspective.

I have had amazing experiences over the last three months in a variety of stores around the world, and that energy’s back, that love of the customers back. I really feel a huge difference [and] I am really proud of what the stores are doing right now.

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WG: About an hour after the iPhone Duo launch, I noticed that the video on YouTube had been watched by 26 million people. But with that reach, does Apple actually need any stores at all anymore?

Middleaged man in a navy sweater speaking onstage, gesturing with one hand, with a book titled Shop Different displayed prominently beside him against a plain white background

Ron Johnson and his book “Shop Different”

RJ: Absolutely. It’s really important to have stores and it’s going to become really important for this iPhone Duo because everyone will be able to check it out.

You can go read about it online. That’s going to be nothing like holding that in your hand and seeing if it fits in your pocket and seeing the magic of opening that display. Right?

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And so these stores are going to help that product flourish.

The reality is, every retailer in the world, except Amazon. has an omni-channel strategy where they have stores and online and they bring it together. And that’s how everyone goes to the market.

This idea that stores are dying is just not true. You know, stores have never been more important to a go-to-market strategy.

Learn more

You can see the whole Ron Johnson interview on the AppleInsider Podcast. Plus his book, “Shop Different,” co-written with Zander Nethercutt, is available on Amazon for $32.

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