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Bellevue teens targeting salmon die-offs and mental health win big at international science fair

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Lakshmi Agrawal, left, and Anusha Arora, both of Bellevue, Wash., hold their prizes at the Society for Science’s Regeneron International Science and Engineering Fair earlier this month. (Lisa Fryklund / Licensed by Society for Science)

Two teenagers from Bellevue, Wash., took home a combined $125,000 at the world’s largest high school science competition this month — one for a low-cost filter that could help save Puget Sound’s salmon, the other for an AI-powered device that expands access to music therapy.

Lakshmi Agrawal, a senior at Interlake High School, and Anusha Arora, a sophomore who also attends Interlake, were among more than 1,700 students from roughly 60 countries who competed at the Regeneron International Science and Engineering Fair in Phoenix.

The annual competition, run by the Society for Science, is the world’s largest science and engineering contest for high schoolers and handed out more than $7 million in awards this year.

Lakshmi Agrawal developed nanocellulose hydrosponges to help to protect aquatic ecosystems from tire-derived water contaminants. (Chris Ayers Photography / Licensed by Society for Science)

Agrawal, 18, won the Regeneron Young Scientist Award and a $75,000 prize for developing a low-cost, biodegradable sponge that filters a tire-derived chemical linked to the mass die-offs of coho salmon in Puget Sound-area streams. The chemical, 6PPD-quinone, has been identified as a primary culprit in kills that wipe out up to 80% of returning adult coho in some urban waterways before they can spawn.

To tackle the problem, Agrawal turned to an unlikely raw material: waste fibers from the jute plant. In lab tests, her sponge-like filters removed up to 80% of the pollutant from water containing tire particles, and also captured heavy metals and other contaminants. Compared to existing filtration alternatives, her approach required 85% less energy to produce and cut costs by roughly 98%.

Agrawal is headed to MIT in the fall to study chemistry and chemical engineering.

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Learn more about her project here.

Anusha Arora and her AI-powered music therapy platform HARMONI. (Chris Ayers Photography / Licensed by Society for Science)

Arora, 15, took home the F. Thomson Leighton and Bonnie Berger Family Prize for STEM Excellence and $50,000 for building a portable music therapy platform that uses artificial intelligence to generate personalized music in real time based on a listener’s emotional state.

The device reads biometric signals through finger sensors and runs them through a suite of 11 AI models to detect emotions and compose adaptive music on the fly. In testing, users showed measurable reductions in stress and anxiety and stayed more engaged with therapy sessions than with conventional approaches.

Arora designed the platform to address a gap she identified in mental health care — music therapy is a clinically recognized treatment, but cost, provider shortages and spotty insurance coverage put it out of reach for most people.

Learn more about her project here.

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Maya Ajmera, president and CEO of Society for Science, said she never fails to be inspired by the students who compete in the fair.

“They come from different backgrounds, different disciplines, and different corners of the world, and they are taking on some of our most urgent challenges with rigor, imagination, and determination,” Ajmera said in a statement. “At a moment when bold thinking is needed most, they are proof of what’s possible. I couldn’t be more optimistic about the future.”

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What Happens If Russia Shuts The Door On Their Leaky ISS Module?

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There was a particularly tense moment aboard the International Space Station earlier this month, with NASA directing their astronauts to secure themselves in the Dragon capsule and prepare for a potential return to Earth while their Russian counterparts engaged in what we now know to have been some impromptu demolition work on their side of the orbiting complex.

Despite objections from their American partners, Roscosmos had given their cosmonauts the go-ahead to drill and cut into the walls of the Zvezda module — one of the core components of the ISS which has been in orbit since 2000 — to try and identify and ultimately repair persistent leaks that have been venting the Station’s atmosphere out into space for several years. We may never know the exact nature of the behind-the-scenes communication that went on between the two space agencies, but in the end the Russians abandoned their plan and NASA’s personnel were told to resume their normal duties.

But where do things go from here? Although it’s true the International Space Station is entering its final years, the mission isn’t over yet, and that means the two countries need to continue to work together if they hope to get any science done in the time they have left.

At this point there hasn’t been any official word from either agency, but sources that wish to remain anonymous have been dropping hints, and that’s got the rumors swirling. With the understanding that anything is still possible, at this point it looks like Russia is going to abandon any further attempts to repair the leak and instead seal off the crippled compartment of the Zvevzda module. This won’t solve all the problems, and in fact will create some new ones. But if that’s what it will take to keep the peace with NASA until Station operations wind down, it’s apparently a bargain they’re willing to make.

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A Fortunate Fissure

It probably goes without saying that the best kind of leak on a space station is no leak. Having breathable air is rather important when you’re trying to live and work in space, and while the life support systems on the International Space Station are robust enough to compensate for the steady loss of atmosphere they’ve been experiencing up to this point, there’s always a possibility that the rate of loss could increase and put that balance in jeopardy.

There’s also a chance that the leak is a harbinger for something far more serious — a structural failure of the pressure vessel itself. Even with advanced warning, it would be an existential threat to the entire program if one of the ISS modules literally cracked open. We don’t need to go into details about the potential for tragedy should it occur without warning.

All that is to say, if your orbiting laboratory does have to spring a leak, you couldn’t ask for it to be in a better place than where it is on the ISS. After the Station started losing air back in 2019, the crew was able to narrow it down to the Transfer Chamber at the aft end of the Zvevzda module.

The PrK passes through the equipment bay (tan) to connect the crew compartment (blue) to the docking port.

Known as the PrK by the Russians, this small space is a sort of vestibule that connects the inside of the module to the rear docking port, which in turn allows access to visiting spacecraft. The PrK is unique in that it traverses an unpressurized equipment bay; think of it like a tube within a tube. Cracks in the walls of the PrK have been allowing the atmosphere inside the Station to leak out into this unpressurized space even though the external hull of the module hasn’t actually been breached so far as anyone is aware.

The good news is, the easiest and most immediate way to stem the loss of air is to simply close the hatch leading into the PrK. Of course, that means abandoning the docking port on the other side of it.

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Juggling Spacecraft

The Russian section of the Station has multiple docking ports which can be used to transfer crew and cargo, so while having to abandon one of them is hardly ideal, it’s a survivable scenario. It’s fair to say that this would have been a far less palatable solution a decade ago, but now it’s the sort of compromise that you’d expect when working with hardware that’s been in space for more than 20 years.

Shuffling spacecraft between the various docking ports on the ISS has become increasingly common as the fleet of vehicles that can visit the orbiting complex has grown over the years. With more cargo-carrying craft set to come online before the end of the decade, things will only get busier. Losing a docking port would add to the logistical challenge, but there’s no question it will be manageable.

Plus, it’s not as if they would have to stop using the port entirely. While sealing off the PrK passage means crew and cargo will no longer be able to pass between a visiting spacecraft and the Zvevzda module, the same isn’t true for deliveries of gasses and liquids. The plumbing that moves water, oxygen, and the propellants for the Station’s thrusters over from the Progress resupply spacecraft is all run on the outside of the structure and is linked up automatically through connectors in the docking port.

Since crew members don’t need to access the inside of the Progress vehicle to transfer these liquids over, the port can still be used for at least some resupply activities.

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Get Out and Push

While crew and cargo transfers can be performed on an alternate docking port, and Zvevzda’s rear port can still support transferring water and other fluids with the PrK hatch closed, there’s still the question of reboost maneuvers.

Normally, a Progress spacecraft docked to the rear of Zvevzda would use its own thrusters to change the velocity of the entire complex. This is most commonly used to counteract atmospheric drag and keep the Station in the intended orbit, as it would otherwise slowly fall back down into the atmosphere and eventually burn up. This maneuver must be done from the  rear docking port of Zvevzda as that allows the visiting spacecraft to push along the center line of the Station.

While these reboosts could still be performed without opening the PrK hatch, there’s a question about whether or not it’s safe to continue putting so much stress on the surrounding structure. In fact, though there has been no official determination made, some believe that the repeated stress of performing the reboost maneuvers from that specific docking port could be one of the factors that lead to the cracks forming in the PrK to begin with.

Additional propellant tanks mounted in the trunk of the Cargo Dragon.

If NASA and Roscosmos determine that continuing to push the entire mass of the ISS through this structure is no longer safe, their only alternative is to do it from the US side. The Space Shuttle was used to reboost the Station this way before its retirement in 2011, and more recently, a Cargo Dragon specially modified to carry additional propellant demonstrated it could fill this particular role if need be.

Space Station Déjà Vu

If you’ve been following space news for a bit now, this might all sound a bit familiar to you — that’s because this isn’t the first time Russia decided that the best course of action was to simply close the door on the PrK. Going back to at least 2024, the official procedure was for the crew to keep the hatch closed unless they were actively loading or unloading a docked vehicle.

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That greatly reduced how much air was leaking out, but as long as crews were occasionally opening up the PrK and moving through it, there was a risk of something going catastrophically wrong. Should the rumors prove true, the difference this time is that the door would stay shut and the PrK would remain undisturbed for as long as the ISS remained in orbit. It’s not exactly a fix, but it’s good enough for an aging space station that’s only got a few more years on the clock.

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AWS enters the context layer race with a graph that learns from agents, not manual curation

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Building a context layer between enterprise data stores and AI agents is bespoke work, with no standard service to automate or maintain the graphs over time. Amazon is making a direct play to change that.

Amazon on Wednesday entered the space, announcing a series of three products it’s positioning as a context intelligence stack for AI agents. The centerpiece is AWS Context, a new knowledge graph service that gets smarter through agent usage over time. AWS also announced the general availability of Amazon S3 Annotations and a preview of skill assets in AWS Glue Data Catalog.

The context layer is now a contested architectural category with no shortage of options from different vendors. AWS is entering that market with a different architectural premise: that the graph should learn from how agents use it automatically, without human re-curation.

“Your agents now get smarter without you having to rebuild anything from scratch,” said Swami Sivasubramanian, vice president of Agentic AI at AWS, during his AWS Summit NYC keynote.

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“This service automatically builds a knowledge graph from all your existing data,” he said. “This service infers relationships across your data sets, business rules, and domain knowledge, and makes all of it available to your agents and your organization at runtime.”  

AWS Context builds a self-learning knowledge graph from existing data

It’s a problem AWS says it has seen repeatedly in customer deployments.

AWS Context maps relationships across existing data automatically: what tables exist, what columns mean, how sources relate and which sources are authoritative. It combines semantic search with graph-level reasoning and infers relationships across datasets, business rules and domain knowledge, making all of it available to agents at runtime.

“The knowledge graph improves itself over time as it learns which sources produce correct results and which parts get used,” Sivasubramanian said. 

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Data stewards manage the graph through the AWS Management Console, reviewing inferred relationships, promoting them to production and attaching business definitions and usage rules. Every query inherits the calling user’s IAM and Lake Formation permissions, making agent data access auditable by identity through controls enterprises already rely on.

All metadata is published in Apache Iceberg format to Amazon S3 Tables, queryable via Athena, Redshift, Spark or any Iceberg-compatible engine, with no proprietary APIs. Third-party catalog connections are supported, so context from systems outside AWS can be pulled into the same graph. Agents query through agentic search APIs and MCP tools across Bedrock AgentCore, EKS or any MCP-compatible framework.

Context is more than just a single service

Context is a complicated space and AWS is layering multiple services to help enterprises build context across the data stack.

Amazon S3 Annotations. This service enables users to attach rich business context at the storage layer, directly to individual S3 objects. 

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AWS Glue Data Catalog skill assets. Glue skill assets attach domain knowledge at the catalog layer, linking runbooks, query patterns and usage rules to data assets across the estate. 

AWS Context then synthesizes both into the knowledge graph that agents query at runtime, combining semantic search with graph-level reasoning across structured and unstructured sources. Each layer feeds the next.

AWS is entering a highly competitive context space

Snowflake announced its context approach earlier this month with its Horizon Context and Cortex Sense services. Microsoft is providing context via its Fabric IQ platform that provides a semantic ontology for data. Redis has developed a context platform that optimizes data for retrieval. Vector database vendor Pinecone has its Nexus context offering that compiles enterprise data into task-specific artifacts before agents ever query them.

AWS’s structural argument is straightforward: for enterprises already running S3, Glue and Lake Formation, AWS Context extends an existing identity model with no data movement required. The pitch is zero-integration friction — not just cost consolidation.

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“Context makes agents more powerful and as the whole world is building agents, every agentic platform vendor needs a context capability,” Holger Mueller, VP and Principal analyst at Constellation Research, told VentureBeat.

Mueller noted that AWS is no exception. “The concern — as with all context offerings — is going to be performance, especially for transactional data,  we will see,” he said.

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Communication tools that cannot be monitored pose a corporate risk

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In the modern workplace, the line between personal convenience and professional obligation hasn’t just blurred, it has effectively vanished.

At the center of this shift is WhatsApp.

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Just 16% of Americans think AI will benefit society, despite chatbot use climbing to 49% of US adults

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The takeaway: Despite the apparent growth of an anti-generative AI movement, more Americans are using chatbots than ever before, according to a new survey. But somewhat paradoxically, just 16% of participants believe the technology will have a positive impact on society over the next 20 years, while 40% think the impact will be negative.

The Pew Research Center found that 49% of US adults now use chatbots, up from 33% two years ago. This includes roughly one in four who use these tools on daily basis. Fifty-one percent say they don’t use chatbots at all, the majority of whom are 50 and older.

Most people use the bots to search for information, illustrating how many people are now using the likes of ChatGPT instead of visiting websites to find information, eroding the web’s business model.

Work tasks, fun or entertainment, and creating or editing images are the other most popular use cases. Using them for medical and diet/fitness advice is also popular, though even the chatbots’ makers advise users against relying on their tools for medical advice, diagnoses, or treatment recommendations.

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The survey also found that about a quarter of adults use the chatbots daily, while the other quarter use them several times a week or less. And while some of its rivals are catching up, ChatGPT remains the most popular chatbot (44%). It’s followed by Gemini (24%), Copilot (17%), and Meta AI (14%).

Despite the increased usage, most Americans predict AI will be bad rather than good for society (40% vs. 16%), while one in three believes the effect will be equally positive and negative.

More people also expect it will have a negative rather than positive effect on their own lives (31% vs. 23%).

Unsurprisinglye group most concerned about AI’s impact on society and their own lives is adults ages 18 to 29. The technology continues to drive mass job losses, though some execs now argue that it is creating just as many.

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Another interesting finding is that around two-thirds of Americans think AI is advancing too quickly. This has been a concern since the generative AI revolution began, and has picked up steam since Anthropic called Mythos too dangerous to release.

Participants expressed other concerns: most think AI will make their personal information less secure, 67% have little to no confidence in the government to regulate AI effectively, and about six in ten adults are not confident in companies to develop and use these tools responsibly.

Another sign that generative AI use is growing in parallel with its dislike came from market intelligence firm Sensor Tower. It reported that ChatGPT has become the fastest app ever to reach one billion monthly app users (MAUs), beating the previous record holder, Google Maps.

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Genesis AI’s Eno Takes a Different Route Into the Robot Conversation

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Genesis AI Eno General Purpose Robot
Genesis AI introduced Eno this month as its first general-purpose robot, and the machine immediately stands apart from nearly everything else in the crowded field. It rolls on a wheeled base rather than walking on legs. A compact tower of articulated panels rises and tilts to set the working height and reach, then folds down tight when the job ends. Two arms carry hands that match human size and proportion almost exactly. There is no head, no face, and no attempt to hide the fact that this machine was never meant to pass for a person.



The team’s design choices began with a simple question: what does this robot need to accomplish its job properly in settings where people already work? The areas it will be working, those flat factory floors, lab benches, hospital halls, and eventually even home, are all very flat, and let’s be honest, they rarely demand climbing up and down stairs or balancing on two feet. So a wheeled foundation makes sense in those circumstances since it requires less energy and is much more sturdy. However, the folding panels tell a different story. When the robot has completed a task, it can fold itself up and roll into a corner or storage area without taking up too much space or calling too much attention to itself.


Unitree R1 Humanoid Robot (White, R1)
  • Three models, one lightweight platform R1 Air (20 DOF, monocular camera), R1 (26 DOF, binocular camera, head+waist joints), and R1 Edu (26 DOF…
  • Easy setup – no coding required for basic use Unbox, power on, and start. Manual teaching feature: physically pose the robot, and it replays the…
  • More DOF = more expressive movement 26‑DOF models (R1 / R1 Edu) add head and waist articulation for smoother dance and running. For safety reasons…

Genesis AI Eno General Purpose Robot
The hands receive the most attention because each has approximately twenty degrees of mobility and fingers of varied lengths that reflect the way real fingers are configured. The joints are back-drivable, so when Eno makes contact with something, they yield slightly rather than locking in place. The robot’s fingertips and palms contain miniature cameras and tactile sensors, allowing it to see and feel what it is touching. In early demos, the hands allowed Eno to accomplish things like tape up wire bundles, catch its own slides, and move liquids between containers without requiring any additional assistance or adjustments to the equipment surrounding it.

Genesis AI Eno General Purpose Robot
It has a payload capacity of three to five kilograms per arm, which is sufficient for most light assembly, stocking, and lab-support duties. Battery life is now between four and six hours under normal workloads, but the team is continuously working to improve it. When Eno desires, the entire upper structure can stretch up to adult height and then fold back down to a much smaller size.


All of this hardware is compatible with GENE, Genesis AI’s own foundation model created exclusively for robotics. The system treats Eno as a single, coherent unit, rather than a collection of distinct elements that require regular human interaction. It may look at a larger goal, break it down into steps, adjust when circumstances change, remember what has previously occurred, and simply carry the work through to completion on its own. This is a significant improvement over the conventional pattern of single, pre-programmed movements, allowing Eno to handle larger sequences of activity that last minutes or hours. Genesis AI created both the robot and the model simultaneously, as evidenced by how well the body and brain work together. The optional screen version has a little display on the upper panel that allows those close to see what Eno is currently thinking or intending, eliminating the need for them to guess or interpret its actions.

Genesis AI Eno General Purpose Robot
Customer deployments are scheduled to begin with industrial sites in manufacturing, logistics, and laboratories by the end of 2026, with service contexts like as hotels and hospitals following later, and, if all goes well, consumer settings. Eno is still in the early stages of development, with work being done on the battery, payload, and overall robustness. A legged version is still viable if there is a demand for it later on, but the company’s first focus is on the wheeled method.
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AI nose uses ‘Smell Language Model’ to sniff out signs of disease

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AI AND ML

Sampling patients’ breath may save lives and emergency room resources

Many people worry about what AI knows, but what about an AI Nose that can smell what disease you might have?

Ainos, an AI and biotech company that is developing smell technology, is working with National Taiwan University (NTU) to explore whether its platform can help diagnose patients by analyzing volatile organic compounds (VOCs) in exhaled breath.

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The year-long research effort, which starts in July, will examine individuals who present with dyspnea, or shortness of breath, said to be one of the most common symptoms seen in emergency departments.

Dyspnea can be a symptom of many conditions, including acute exacerbation of chronic obstructive pulmonary disease (AECOPD) and acute decompensated heart failure (ADHF), each of which requires different treatments.

Ainos and NTU hope to develop and evaluate a system to analyze VOC-based breathprints to detect AECOPD and/or ADHF in patients.

Ainos’s Smell AI platform relies on an AI Nose module that features multiple micro-electro-mechanical system (MEMS) sensors and an integrated digital processor. Sensor resistance increases in the presence of detectable gases, and this is converted to a digital signal that is interpreted in much the way the human nose interprets scents, according to Ainos.

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That interpretation is handled by by a proprietary Smell Language Model that has been developed to learn, classify, and contextualize complex scent patterns.

“AI Nose was originally developed with medical diagnostic applications in mind, where non-invasive sensing, accuracy, and real-world validation are essential,” said Ainos CEO Eddy Tsai.

“This research program brings that experience back into a high-value clinical setting and extends our Smell AI platform into digital breath intelligence.”

Not content with “digital breath intelligence,” a term we must confess to not being too familiar with, the the company frames the research as part of its broader vision of “building Smell ID data and Smell Language Model capabilities across healthcare, industrial, and physical AI environments.”

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If successful, the research could help create a breathprint database for dyspnea and support future studies for emergency, outpatient, and even home-monitoring settings.

The research follows a separate program testing the AI Nose in an active emergency department at National Taiwan University Hospital. The system has been deployed to monitor respiratory infections and overcrowding in waiting areas, treatment areas, and observation zones. ®

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Roblox Expands Kids and Select Accounts With New Safety Features in India

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Roblox is expanding its safety features for younger players. The platform has launched Roblox Kids and Roblox Select Accounts in India. The new system is designed for users under 16. The platform uses age checks to place users into either Roblox Kids or Roblox Select Accounts. Each account is provided with security features and restrictions regarding access to certain types of content. Over time, the user’s level of protection changes as they move into a new age group.

Roblox Kids Accounts for Ages 5 to 8

Roblox Kids Accounts are designed for children ages 5 to 8. These accounts include the platform’s highest level of default safety protections. Users can access only selected games that carry Minimal or Mild content ratings. Chat features remain disabled by default to provide a safer experience. The company also reviews and approves eligible games before making them available to these users.

Roblox Select Accounts for Ages 9 to 15

The creators of Roblox have launched a feature called Select Account aimed at older children and teenagers. These accounts allow players ages 9 to 15 to gain wider access to more games at Moderate maturity levels. Chat availability depends on the user’s age and region. Roblox also continues to enforce protections for all users under 16.

As children grow, Roblox automatically adjusts their account experience. Players move from Roblox Kids Accounts to Roblox Select Accounts when they turn 9. Once users turn 16, Roblox automatically places them in a standard account and updates their account settings accordingly. The platform gradually expands access to features while updating safety protections as users get older.

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New Parental Controls Coming to Roblox

Parental Controls on roblox kids accounts

The new rollout expands Roblox’s parental control system. The parents can monitor gameplay activity and check the friends’ list from their linked account. They will have control over parameters such as screen time, spending limits, and communication restrictions. The new game-blocking options give them increased control over content. Parents can also grant permission for selected games outside the default account settings.

As part of the latest update, Roblox is adding more protections for users under 16. Facial age verification will play a larger role in accessing some chat features. Users who do not complete the process may lose access to certain communication tools. The platform also blocks links, images, and videos from being shared in chat. New restrictions will also prevent users under 16 from viewing or sharing social media links across the platform.

This year, Roblox will start using the International Age Rating Coalition (IARC) rating system. By using IARC, Roblox hopes to provide better age guidelines for its experiences. The IARC age recommendations will be integrated into Roblox’s age-specific accounts.

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Old iPods Are Making A Comeback Thanks To Gen Z

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Now bring back the Microsoft Zune, I double dare you.

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As technology continues to protrude uncomfortably into more of our lives, some younger folks are pretty much over it. It’s not just generative artificial intelligence, which Gen Z is slowly souring on, but current technology as a whole. The younger generation isn’t ditching tech entirely, but they’re rolling things back to the late 2000s. Yes, while those who lived through that period will primarily remember the horrors of the financial crisis, it seems today’s youths have decided we were also living through the era of peak gadgets. Case in point? The iPod is making a comeback.

Apple hasn’t released a new iPod since 2019, when it launched the final version of the iPod Touch. The iPhone had by that point swallowed the iPod along with many other standalone gadgets, obviating the need for what had previously been the company’s largest moneymaker. But now, old iPods are in high demand with the youth. In February, Axios reported that eBay searches were up for the iPod Classic and iPod Nano by 25% and 20%, respectively. While a large portion of iPod buyers are older, 32% of respondents to an informal survey by Emily White, a plurality, were Gen Z.

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The iPod was once an object of cultural homogeneity. It was the epitome of cool, so embedded in the public consciousness that its advertisements often showed nothing more than a dancing silhouette with telltale white earbud wires flailing in the air. How ironic, then, that the same gadget which once identified its owners as a part of the dominant zeitgeist now signals the exact opposite, a type of retrograde iconoclasm defined by its rejection of the latest iPhone. Why not buy an old Zune, wayward youths? Now that would be truly countercultural.

Connection fatigue and a desire for more control appear to drive iPod sales

The trend toward tech gadgets from two decades ago appears driven primarily by exhaustion with the current state of technology. That exhaustion cuts across generations, but Gen Z was not able to experience the early days of the PC and Internet. That generation of young people, the oldest of whom are on the cusp of their thirtieth birthday and the youngest of whom are just starting high school, have seen only a precipitous and ongoing decline in digital privacy and the relentless enshittification of once useful products and platforms.

Emily White’s survey found that Gen Z was driving the resurgence in iPod ownership, motivated primarily by a desire to minimize distractions, listen to music more intentionally, and to assert ownership over their music and listening experience. There’s a lot to be said for those desires. Are you truly taking in an album if your phone’s notifications are interrupting it interstitially, distracting you with emails and social media drama? And, as for ownership, we’ve seen music streaming services shuttered before  (RIP Google Play Music). If Spotify were to delete your account tomorrow without giving you your playlist data, how would you even begin to rebuild your music collection?

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Those who lived through the iPod’s heyday may remember the holdouts who continued to collect vinyl and CDs while the rest of us loaded our digital media players with more music than they could fit in their entire homes. In many ways, though, those stalwarts had a point. How many among us have managed to lose our old music files, whether due to forgetfulness or to a corrupted hard drive? Today’s iPod nostalgics may well be to the streaming era what those vinyl collectors were to early digital adopters.

iPods aren’t the right choice for every music fan in 2026

What’s clear about iPod adopters, young or old, is that they’re generally not audiophiles. There are plenty of modern devices which cater to Hi-Fi heads with niche features while also supporting Hi-Fi streaming services like Apple Music, Tidal, and Qobuz. An old iPod, however well preserved since the mid-2000s, is less capable than you might think. In addition to lacking support for high-resolution audio formats, it may have experienced internal component degradation over the years which could affect sound quality. Moreover, syncing an iPod is no longer a convenient, plug-and-play affair. With iTunes dead and buried, iPod owners must now turn to independently developed software. There’s a time-consuming DIY element to contemporary iPod ownership.

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Unless what you’re after is a dose of blog-era nostalgia you can’t get from any other media player, it’s worth looking outside Apple’s ecosystem. iPod Classic models are selling for up to $300 on eBay at press time, which is a lot of money considering you’ll miss out on modern conveniences like Bluetooth connectivity and support for high-resolution audio. Modern digital audio players (DAPs) from companies like Sony, Fiio and HiBy are built from the ground up for an audiophile-grade listening experience. They bridge the gap between the iPod and iPhone eras by running custom Android versions packed with under-the-hood system tweaks and user-facing software to prioritize and customize sound quality.

Granted, these newer devices can bleed your wallet at the high end, commanding multi-thousand-dollar price tags, but there are plenty of options at every price point. For $320, you can pick up the HiBy Digital M500 X Hatsune Miku, a device themed around the titular virtual pop star and stuffed with enthusiast audio features. It also has an array of physical buttons along the side, reminiscent of an old, Walkman-style cassette player. Speaking of which, those looking to go even cheaper can take a gander at the wonderfully chintzy Fiio SnowKky Echo Mini, which is even more Walkman-inspired and packs a lot of value for $60 despite missing out on some enthusiast features. Splitting the difference are products like the Fiio JadeAudio JM21, which, at $180, impresses even the notoriously hard to please Hi-Fi community by including features like a balanced 4.4mm TRS output alongside the classic 3.5mm headphone jack.

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Adobe adds its AI assistant to Premiere, Illustrator and InDesign

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Adobe is updating its Firefly AI assistant with new chops, and adding it to Premiere, Illustrator, InDesign and Frame.io.

The company has given the assistant new abilities to make brand kits, product videos, and storyboards . Plus, the Firefly app now lets users save whatever they’ve created as an element that can be used across projects.

Image Credits:Adobe

In Premiere, users can use the AI assistant to sort assets into bins, batch-rename clips, identify interview questions and add markers. And in Illustrator, the assistant can do things like reorganize layers across a document or check for missing fonts.

Firefly is already usable with Express, Photoshop, and Acrobat, and is supported by ChatGPT, Claude and Copilot. Adobe said that it plans to add support for Google Gemini and Slack soon.

Firefly updates

Adobe is slowly transforming Firefly to increasingly resemble Canva, at least when it comes to AI features, loading up the app with AI tools that can generate images, videos and storyboards. The company is now adding a new feature called Elements that can save AI-generated characters, objects and locations for later use.

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Firefly is also getting a Projects feature that can store existing assets in one place, and share context. This could be useful for teams creating a video series or brand campaigns. Both of these features are currently available in a private beta.

Image Credits: AdobeImage Credits:Adobe

The company said users can now describe a brand and its style, or upload existing collateral, in Firefly to have it generate a brand kit, complete with logos, brand identity and color palettes, or even generate product videos from photos. Users can also create storyboards to create videos.

Adobe is hard at work adding AI throughout its apps, and it is also working on an AI assistant that can work across its apps. The idea is to use AI to automate some of the tool usage within its apps that took several steps previously.

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Commodore Unveils Linux Powered Flip Phone

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Whatever happens with the new incarnation of the Commodore corporation, we’ll always remember the old one fondly. Well, we’ll remember certain of its products fondly, at any rate, if not the corporate leadership that drove them under. About that, perhaps the less said the better. That’s why we’re looking at the revived Commodore’s latest offering with equal parts interest and trepidation — is there really a market for a Linux-based, Commodore branded flip phone in 2026 and beyond?

The official reveal trailer, which you can watch below, can only be described as weaponized nostalgia for the late 90s, which tracks because the revived C-64 is more-or-less the same thing for the 8-bit era. That said, between replaceable batteries, actually having a decent camera  — a 48MP Sony module — quality Cirrus Logic DAC for audio, and running the Linux-based, Android-app-compatible Sailfish OS, the “Callback 8020” ticks all the boxes. Except for price, that is. Many will find the $499 USD launch price a little tough to swallow in this economy, so we hope they aren’t betting the farm on this one being a mass hit.

Still, compared to other premium “digital minimalist” products like the LightPhone III, the price looks reasonable — and with web browsing and social media explicitly excluded from the app store, this phone is firmly in that category. At least this one comes with some sweet Commodore branded headphones, which double as an FM antenna just like they did on your Nokia back when.

While it doesn’t come with DOOM from the factory, it does come with Snake and a selection of emulated C64 games . Ringtones are SID samples, but of course there’s no actual SID chip in the phone, any more than there’s a 6502. That said, if someone builds a phone around a 6502, please let us know.

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No, it’s not a new Amiga, as so many of us were hoping for, but by putting quality modern components into the flip phone form-factor, at least they’re trying to innovate (or perhaps retrovate) and we have to respect that. Only time will tell if the market does.

 

 

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