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Best Apple Watch (2026): Series 11, SE 3, and Ultra 3

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New Fitness Features

Image may contain Oscar Benítess Adult Person Fitness Sport Squat Working Out Clothing and Shorts

Courtesy of Apple

There are many reasons to wear an Apple Watch besides the health features. Maybe you just want quick access to your text, calendars, or Siri. Maybe you want to keep track of your kid or make sure your elderly mom doesn’t fall down.

Still, I have been following the Apple Watch’s development for years, from a fairly standard wearable accessory to a fully featured fitness tracker that now compares favorably against the high-end Garmins and Suuntos of the world. Since its inception, Apple has gone all in on the watch as a personal health device, with CEO Tim Cook even going as far as to say that the watch will save your life. Hypertension notifications and sleep tracking are a significant step forward, although the long-touted noninvasive continuous glucose monitor has yet to make an appearance.

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In addition to health-related features, Apple has also unveiled additions to its workout programs over the past few months. The AI-enabled Workout Buddy in Fitness is perhaps the most prominent (although I personally don’t feel like I have benefited that much from a bot cheerfully chirping the name of the song I’m listening to). Apple has also started offering Fitness+ in more countries and launching new workout programs, like three-week strength training programs that are designed to jump-start your workout routines.

It’s also worth noting here that Apple Watch data is compatible with many more fitness and workout apps besides Apple’s proprietary Fitness+. For more information on which app is the right pick for your Apple Watch, check out our guide to the Best Fitness and Workout Apps. Fitness+ is also available on the iPhone, iPad, and Apple TV.

Compare Top 5 Apple Watches

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The Best Apple Watch Apps and Accessories

Belkin 3in1 Qi2 Charging Stand a black stand with 2 extending arms to hold devices shown on the left with a phone watch...

Photograph: Simon Hill

Once you have your Apple Watch, you’re going to need some accessories. Here are the ones for you to consider first.

A 3-in-1 charger. Apple Watches are notoriously hard to keep charged. This Belkin Qi2 charger ($110) is our favorite stand, but we have many more selections in our Best 3-in-1 Apple Wireless Chargers. You can also pick up a power bank ($90) with a built-in Apple Watch charger so you’re not caught out and about with a dead watch.

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Whatever band you want. Our Best Apple Watch Accessories guide has a ton of options. My personal favorite band of all time is the Konsu NYC supple leather band ($169), but we have many more in our guide.

A case and a screen protector. Apple’s service pricing is notoriously exorbitant—repairing a watch costs almost as much as buying a new one! Bigger and more expensive isn’t always better. If the case is big and doesn’t fit well, it will rattle annoyingly every time you get a notification. I like the Spigen Thin Fit Case ($15) and a screen protector set from Amazon ($10); extras are nice if you mess up the first application.

Avoid These Watches

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It’s been years since we’ve seen retailers carry the Series 1, Series 2, or Series 3. You may see them on resale sites, but they are not worth the price. WatchOS 26 only works with the second-gen SE and newer, so we no longer recommend buying the Series 4 or 5, or the first-gen SE. The Series 1 isn’t waterproof; neither the Series 1 nor the Series 2 has any cellular capability; and none of these watches are compatible with the latest watchOS version.


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Tinder settles age discrimination lawsuit for $60 million, see if you qualify for a payout

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According to the plaintiff, Tinder charged users aged 29 and older more for premium subscriptions such as Tinder Plus and Tinder Gold, while offering cheaper rates for the same services to users in their teens and 20s. The lawsuit claimed the tiered pricing model violated multiple California laws, including the…
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Cognizant TriZetto breach exposes health data of 3.4 million patients

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Cognizant TriZetto breach exposes health data of 3.4 million patients

TriZetto Provider Solutions, a healthcare IT company that develops software and services used by health insurers and healthcare providers, has suffered a data breach that exposed the sensitive information of over 3.4 million people.

The firm, which has been operating under the Cognizant umbrella since 2014, disclosed that it detected suspicious activity on a web portal on October 2, 2025, and launched an investigation with the help of external cybersecurity experts.

The investigation revealed that unauthorized access began nearly a year before, on November 19, 2024.

During the exposure period, the threat actors accessed records relating to insurance eligibility verification transactions, which are part of the process providers use to confirm a patient’s insurance coverage before treatment.

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The types of data that have been exposed vary per individual, and may include one or more of the following:

  • Full names
  • Physical address
  • Date of birth
  • Social Security number
  • Health insurance member number
  • Medicare beneficiary identifier
  • Provider name
  • Health insurer name
  • Demographic, health, and insurance information

Affected providers were alerted on December 9, 2025, but customer notification started in early February 2026. According to a filing Maine’s Attorney General submitted today, the number of exposed individuals is 3,433,965.

TriZetto says that payment card, bank account, or other financial information was not exposed in this incident.

Also, the company is not aware of any cases where cybercriminals have attempted to misuse this information.

TriZetto says it has taken steps to strengthen cybersecurity on its systems and informed law enforcement authorities of the incident.

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Notification recipients are offered free 12-month coverage of credit monitoring and identity protection services from Kroll to help mitigate risks arising from compromised data.

BleepingComputer has contacted TriZetto to learn more about the nature of the security breach and why the firm delayed notifications to consumers for several months, but we have not received a response by publication time.

No ransomware groups have taken responsibility for the attack yet, and no data leaks linked to TriZetto have appeared on underground forums.

Cognizant itself was rumored to have suffered a Maze ransomware breach in 2020. In June 2025, Clorox sued the IT firm for gross negligence after it allegedly let Scattered Spider operatives into its network following a social engineering attack in September 2023.

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Malware is getting smarter. The Red Report 2026 reveals how new threats use math to detect sandboxes and hide in plain sight.

Download our analysis of 1.1 million malicious samples to uncover the top 10 techniques and see if your security stack is blinded.

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The remake of one of the best Assassin’s Creed games is actually happening

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Ubisoft has finally confirmed what Assassin’s Creed fans have suspected for years: a remake of Assassin’s Creed IV: Black Flag is officially in the works.

The company revealed the project, titled Assassin’s Creed: Black Flag Resynced, in a new blog post outlining the future of the long-running series.

We don’t know much about the game yet, but initial reports suggest that Resynced will be a full remake rather than a simple remaster, with upgraded visuals and gameplay improvements, bringing one of the best AC games into the modern age.

It’s also suggested that new story content will be added to flesh out the world around Edward Kenway’s life – at the expense of the modern day gameplay, which has apparently been removed from the remake altogether. It’ll be interesting to see how this all works, given how the original game weaved parts of both storylines into the ending.

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We’ve known for quite some time that Ubisoft has been thinking about breathing life into the 2013 game, but this was more or less confirmed when the name surfaced on a European ratings board listing late last year.

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We don’t yet have a release date for the game, but we know that an unannounced game was due to arrive before the end of the current financial year. Of course, Ubisoft delayed seven games earlier this year – and Black Flag is expected to be one of them.

Whether or not we see the game before the end of 2026 remains to be seen, but for now we’ll keep our “spyglass on the horizon”.

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Fully charged: Meet the local leader energizing the Pacific Northwest battery boom

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Grayson Shor, far right, at a recent Pacific Northwest Battery Collaborative meet up at a Seattle brewery on Capitol Hill. Shor launched the organization to help the sector build connections. (PNWBC Photo)

Grayson Shor, founder and executive director of the Pacific Northwest Battery Collaborative, is the driving force that’s uniting and energizing the region’s battery community.

The collaborative’s launch in October 2024 was so popular it ran out of chairs and the group now caps RSVPs because venues keep maxing out. The nonprofit has hosted 1,400 attendees at 17 different events in Washington, Oregon and online. Shor’s latest project is helping create a battery-focused mini-series he describes as a hybrid between Anthony Bourdain’s “Parts Unknown” and “Cosmos.”

Who knew that energy storage devices could generate so much enthusiasm?

“Batteries are sexy right now,” Shor said.

Batteries are making electric vehicle adoption more attractive as they’ve become increasingly powerful and quicker to recharge. They’re ubiquitous given the pervasive use of phones and consumer electronics. And as electricity demand is spiking thanks to data centers and other energy users, they’re a relatively quick, affordable way to add more power to the grid.

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“We are installing more grid batteries in 2025 than the total amount that existed globally just two years ago,” Shor said. “This isn’t just growth, it’s a total reimagining of how our economy is powered.”

A battery ecosystem emerges

Part of the crowd at the Pacific Northwest Battery Collaborative launch party, with founder Grayson Shor in the front row in a tie. (PNWBC Photo)

Shor has spent nearly a decade working on sustainability, circular economy and battery-related issues for organizations ranging from the U.S. Department of State to Amazon to startups. When the former diplomat landed in Seattle from the other Washington more than two years ago, he was impressed by the region’s battery sector.

That included startups in electric aviation, alternative chemistries such as sodium batteries, and next-generation silicon battery materials, plus R&D resources and support at the University of Washington’s Clean Energy Institute.

But he realized the industry lacked the connections to bring together companies, academics, entrepreneurs and investors, and set out to address it. The sector welcomes his efforts.

“I’ve paid attention to folks trying to knit together community, and for the Northwest battery innovation and application ecosystem, Grayson Shor has been an unrelenting force seeking to build and amplify our unique strengths,” said Dan Schwartz, founding director of the Clean Energy Institute.

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Tom Gurski, founder of the plug-in hybrid vehicle startup Blue Dot Motorworks, has attended the group’s functions. “In a region famous for introverted personalities their events and happy hours are invaluable for breaking down silos and getting people to connect,” Gurski said.

Beyond building community, Shor is lobbying for support for local and state policies that promote the industry and get more batteries deployed in the state. The energy storage devices have important societal benefits, he said, including better electrical grid performance and helping meet power needs during peak demand.

‘The Battery Life’

Shor speaking at a Pacific Northwest Battery Collaborative event in Seattle during 2025 PNW Climate Week. (PNBC Photo)

Shor is also the co-founder and chief product officer for Buckstop, an “urban mining” startup helping recover critical minerals from waste electronics. He also volunteers as the policy and government affairs director for the Volta Foundation, the world’s largest battery industry association.

And there’s the TV series, called “The Battery Life.” Crews recently spent three days in the Seattle area filming the first episode, visiting the battery materials company Group14 Technologies and interviewing startups at the UW’s Clean Energy Test Beds.

“We’re doing walks through factories. We’re meeting with the CEOs and the inventors, diving deep into their technology,” Shor said. But the series also has “the ‘Carl Sagan vibe,’” he added, explaining “how does this technology actually impact humanity, and why does it matter to the average person?”

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Additional episodes will be shot in Portland and Vancouver, B.C. The plan is to air the series later this year at energy events in Oregon and Las Vegas, plus other area venues.

Future Pacific Northwest Battery Collaborative plans include a job fair and fundraising gala. Shor also envisions a convention where the entrepreneurs and innovators could set up booths to show off their technologies. The ideas keep coming.

“This is playing my little role in trying to tackle climate change, to try to advance the energy transition,” he said. “It helps with equity, it helps with economic opportunity …. It makes me happy.”
 

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The World’s Smallest Marble Clock With Pick And Place Arm

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Clocks come in many styles and sizes, with perhaps the most visually pleasing ones involving marbles. Watching these little spheres obey gravity and form clearly readable numbers on a clock has strong mesmerizing qualities. If you’re not into really big marble clocks, or cannot quite find the space for a desk-sized clock, then the tiny marble clock by [Jens] may be an option.

While he totally loved the massive marble clock that [Ivan Miranda] built, it is a massive contraption that’s hard to justify as a permanent installation. His take on the concept thus makes it as small as possible, by using a pick-and-place style arm to place the marbles instead. Although the marbles don’t do a lot of rolling this way, it’s decidedly more quiet, and replace the rumbling and click-clacking of marbles with the smooth motion of a robotic arm.

Another benefit of this clock is that it’s cheap to make, with a price tag of less than $23. A big part of this is the use of cheap SG90 micro servos, and a permanent magnet along with a mechanism that pushes the marble off said magnet. Perhaps the biggest issue with this clock is that the arm somewhat obscures the time while it’s moving around, but it’s definitely another interesting addition to the gallery of marble clocks.

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We have previously seen such clocks built out of wood and brass as well as 3D-printed using pendulum mechanisms, which can be made pretty compact as well, albeit with a more analog vibe.

Thanks to [Hari] for the tip.

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Scenario Modeling and Array Design for Non-Terrestrial Networks (NTNs)

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Scenario Modeling and Array Design for Non-Terrestrial Networks (NTNs)

Non-terrestrial networks (NTNs) using low earth orbit (LEO) satellites present unique technical challenges, from managing large satellite constellations to ensuring reliable communication links. In this webinar, we’ll explore how to address these complexities using comprehensive modeling and simulation techniques. Discover how to model and analyze satellite orbits, onboard antennas and arrays, transmitter power amplifiers (PAs), signal propagation channels, and the RF and digital receiver segments—all within an integrated workflow. Learn the importance of including every link component to achieve accurate, reliable system performance.

Highlights include:

  • Modeling large satellite constellations
  • Analyzing and visualizing time-varying visibility and link closure
  • Using graphical apps for antenna analysis and RF component design
  • Modeling PAs and digital predistortion
  • Simulating interference effects in communication links

Click ‘Watch Now’ to explore this webinar.

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Utah’s Proposal To Tax Online Pornography Is A Civil Liberties Disaster Waiting To Happen

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from the bad-ideas-stupider-ideas dept

Republican lawmakers in Utah have long been on the cutting edge of shitty policymaking when it comes to regulating the internet. The latest chapter in that legacy is a proposed tax on porn and adult content purchased in the state’s digital space.

Originally proposed by a pair of Republican lawmakers in the Utah state legislature earlier this year, Senate Bill (SB) 73 would levy a so-called “material harmful to minors” tax at 2 percent on revenues generated by the sale of online porn (it was originally 7 percent). Having been amended and passed through the state Senate with considerable support, SB 73 is on track to clear the hurdles of the House of Representatives and be signed into law by Gov. Spencer Cox, a Republican and staunch anti-pornography activist like the bill’s sponsors. 

This activism from Gov. Cox and the sponsors of porn tax bill—Republican state Sen. Calvin R. Musselman and state Rep. Steve Eliason—could presage a far more corrosive and expansive campaign against civil liberties and key freedom of expression protections that cover sexually-related speech. 

First off, SB 73 would fund a variety of efforts for Utah’s state government. Such efforts benefiting from the funds under the proposal would include enforcement efforts for the state’s social media and pornography age verification laws. 

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But the bill goes further, especially after several rounds of being amended in the Senate and the House to include the mention of web traffic sourced from virtual private networks (VPNs) and other proxies. This bill would make it illegal to circumvent content blocks implemented by platforms due to local age verification laws, making it punishable by a bevy of civil penalties. Nonetheless, what goes well beyond extreme is that there is a provision in the bill that would also make it illegal for websites covered by age verification laws (e.g., a porn site) to offer Utah-based users information about using VPNs to get around any content blocks securely.

Consider the following language in the current form of Senate Bill 73 regarding VPN “facilitation”:

“A commercial entity that operates a website that contains a substantial portion of material harmful to minors may not facilitate or encourage the use of a virtual private network, proxy server, or other means to circumvent age verification requirements, including by providing: (a) instructions on how to use a virtual private network or proxy server to access the website; or (b) means for individuals in this state to circumvent geofencing or blocking.”

This goes far beyond anything I’ve seen in recent legislative trends in state legislatures controlled by conservative GOP politicians. The bill is similar to a law that is on the books in Alabama which levies a 10 percent levy on all porn websites in that state’s digital space, paired with the extra set of legal requirements for adult performers to have notarized consent forms that contradicts existing federal record-keeping laws

Utah’s bill doesn’t go that far on the concerns of records, but it certainly conjures up civil liberties concerns. Aside from the glaring privacy concerns related to age verification tech, Utah has no right to restrict the communications of a private company to its customers. This goes double for attempts to supersede interstate commerce on a category of products and services that are lawful. And don’t forget the dimensions of the porn tax. SB 73’s approach is expansive and blatantly violates the First Amendment rights of millions of people, not just those who live within the state boundaries of Utah. 

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The tax is a textbook “sin tax” a jurisdiction would levy on something like alcohol, tobacco, and gambling. But what is different between the purchase of a six-pack of beer versus wanking off alone in your home is that buying that beer from the liquor store isn’t necessarily considered expressive in its nature. Producing, selling, and consuming pornography are matters of protected sexual speech so long nothing illegal and criminal occur. Porn taxes like the one proposed in SB 73 explicitly outline “covered entities,” to include all entities that sell adult content through clip sales, subscriptions, and fan sites. And with total Utah sales, revenues are then taxed at the 2 percent levy and then paid to the state each year. 

This might be an incidental bump in the road for many of the larger platforms, like Pornhub or OnlyFans, but this type of policymaking is a vindictive ploy to make operating a small and medium business in this space excruciatingly harder. I do see the Utah bill passing this legislative session, which would lead to a potential legal standoff in a federal courthouse. But I am not holding my breath for anything more beyond that. 

Michael McGrady covers the tech and legal sides of the online porn business.

Filed Under: 1st amendment, free speech, porn tax, sin tax, state laws, utah, vpns

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Artificial Muscles, Boston Dynamics, and More Videos

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Video Friday is your weekly selection of awesome robotics videos, collected by your friends at IEEE Spectrum robotics. We also post a weekly calendar of upcoming robotics events for the next few months. Please send us your events for inclusion.

ICRA 2026: 1–5 June 2026, VIENNA

Enjoy today’s videos!

The functional replication and actuation of complex structures inspired by nature is a longstanding goal for humanity. Creating such complex structures combining soft and rigid features and actuating them with artificial muscles would further our understanding of natural kinematic structures. We printed a biomimetic hand in a single print process comprised of a rigid skeleton, soft joint capsules, tendons, and printed touch sensors.

[ Paper ] via [ SRL ]

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Two Boston Dynamics product managers talk about their favorite classic BD robots, and then I talk about mine.

And this is Boston Dynamics’ LittleDog, doing legged locomotion research 16 or so years ago in what I’m pretty sure is Katie Byl’s lab at UCSB.

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[ Boston Dynamics ]

This is our latest work on the trajectory planning method for floating-based articulated robots, enabling the global path searching in complex and cluttered environments.

[ DRAGON Lab ]

Thanks, Moju!

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OmniPlanner is a unified solution for exploration and inspection path planning (as well as target reach) across aerial, ground, and underwater robots. It has been verified through extensive simulations and a multitude of field tests, including in underground mines, ballast water tanks, forests, university buildings, and submarine bunkers.

[ NTNU ]

Thanks, Kostas!

In the ARISE project, the FZI Research Center for Information Technology and its international partners ETH Zurich, University of Zurich, University of Bern, and University of Basel took a major step toward future lunar missions by testing cooperative autonomous multi-robot teams under outdoor conditions.

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[ FZI ]

Welcome to the future, where there are no other humans.

[ Zhejiang Humanoid ]

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This is our latest work on robotic fish, and is also the first underwater robot of DRAGON Lab.

[ DRAGON Lab ]

Thanks, Moju!

Watch this one simple trick to make humanoid robots cheaper and safer!

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[ Zhejiang Humanoid ]

Gugusse and the Automaton’ is a 1897 French film by Georges Méliès featuring a humanoid robot in nearly as realistic of a way as some of the humanoid promo videos we’ve seen lately.

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[ Library of Congress ] via [ Gizmodo ]

At Agility, we create automated solutions for the hardest work. We’re incredibly proud of how far we’ve come, and can’t wait to show you what’s next.

[ Agility ]

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[ Humanoids Summit ]

Anca Dragan is no stranger to Waymo. She worked with us for six years while also at UC Berkeley and now, Google DeepMind. Her focus on making AI safer helped Waymo as it launched commercially. In this final episode of our season, Anca describes how her work enables AI agents to work fluently with people, based on human goals and values.

[ Waymo Podcast ]

This UPenn GRASP SFI Seminar is by Junyao Shi, on “Unlocking Generalist Robots with Human Data and Foundation Models.”

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Building general-purpose robots remains fundamentally constrained by data scarcity and labor-intensive engineering. Unlike vision and language, robotics lacks large, diverse datasets spanning tasks, environments, and embodiments, limiting both scalability and generalization. This talk explores how human data and foundation models trained at scale can help overcome these bottlenecks.

[ UPenn ]

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The Xbox isn’t ending, but it needs these 3 changes to return to glory

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If you’ve spent any time following gaming news in early 2026, you might think the end of Xbox is right around the corner. Between reports of a 32% year-over-year drop in hardware revenue, the sudden departure of longtime Xbox boss Phil Spencer, and wild speculation that Microsoft might pivot the entire gaming division toward AI, the internet has been flooded with dramatic takes about the “death of Xbox.”

But the eulogies are premature. Despite the noise, Xbox still sits on one of the most powerful portfolios in gaming, including Halo, Forza, Gears of War, Call of Duty, Minecraft, and more. Microsoft also has the financial backing, infrastructure, and studio network to remain a major player for decades. The real issue isn’t survival, but identity.

You see, for several years, Xbox leadership pushed an ambitious idea that “every screen is an Xbox.” The strategy expanded the brand through cloud gaming, PC integration, and Game Pass across multiple platforms. While that approach broadened reach, it also created confusion about what Xbox actually is. Now, under the new leadership of Microsoft Gaming CEO Asha Sharma, the company appears to be acknowledging that confusion and attempting a course correction.

Sharma recently confirmed Project Helix, the codename for Xbox’s next-generation hardware, promising a device that will “lead in performance and play your Xbox and PC games.” That announcement alone signals a shift in direction. Xbox isn’t ending, but it is entering a critical rebuilding phase. And if the company wants to return to its former glory, experts and players alike largely agree that three major changes are essential.

1. Nail the execution of Project Helix

One of the biggest challenges Xbox faces today is simple: many players aren’t sure why they should buy an Xbox console anymore.

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If the same games appear on PC, and sometimes even on rival platforms, what makes the Xbox console special? That’s where Project Helix could become the most important product Microsoft has released in years. Rumored for a 2027 launch, Helix is expected to be a hybrid system, essentially a powerful AMD-powered console running a “console-ized” version of Windows. The promise is compelling: the simplicity of a traditional console combined with the flexibility of a gaming PC.

Imagine a device that boots straight into a controller-friendly interface but also lets players access platforms like Steam or Epic from the living room. If done right, Helix could blur the line between PC and console in a way no competitor currently offers. But execution will determine everything. Helix must never feel like a desktop computer awkwardly connected to a TV. Instead, it needs to launch into a seamless controller-first experience, as the “Xbox Full Screen Experience” we saw on the ROG Xbox Ally, preserving the plug-and-play simplicity that console players expect.

If Microsoft can successfully merge the PC and console ecosystems without sacrificing ease of use, Helix won’t just save Xbox hardware, but it could redefine what a console is. Yes, it’s likely going to be expensive, with rumors suggesting a price tag that could cross the $1,000 mark. But Xbox could still justify that premium if it delivers on the other two pillars that matter just as much.

2. Let the studios deliver the games

The second major fix is both obvious and unavoidable: Xbox needs more great games, more consistently.

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Over the past decade, Microsoft has spent nearly $100 billion acquiring studios, including Bethesda and Activision Blizzard. On paper, that gives Xbox one of the strongest first-party lineups in gaming history. Yet the results have been uneven. Franchises like Halo, Gears of War, and Forza, once the backbone of the platform, have seen long development gaps. Meanwhile, studio closures, layoffs, and shifting corporate priorities have created uncertainty inside Microsoft’s gaming division.

To further add to the injury, when Sharma took over, some players worried that her background in AI-driven tech companies might push Xbox toward algorithm-generated content. Thankfully, she has quickly pushed back on that idea, stating that Microsoft will not “chase short-term efficiency or flood our ecosystem with soulless AI slop.” Now the company needs to prove it.

Microsoft now owns some of the most talented developers in the world. What they need most is stability. Fewer shifting mandates, fewer corporate interruptions, and enough time to create the kind of system-defining games that drive entire console generations. Because ultimately, subscriptions and hardware don’t sell themselves. Great games do. The upcoming Forza Horizon 6 is already generating plenty of buzz and appears well on track to be a major success. However, Microsoft will need a steady stream of titles, especially strong exclusives, if it hopes to match the kind of consistent first-party momentum Sony has built on the PlayStation side.

3. Rebuild the culture around Xbox

Finally, there’s one part of the Xbox experience that often gets overlooked: the community culture. For many fans, the Xbox 360 era still feels like the golden age of the platform. Profiles felt personal, avatars actually mattered, and the dashboard felt like a social space where gamers could hang out. It wasn’t just a storefront pushing subscriptions and ads.

Over time, much of that personality has disappeared. Today, the Xbox dashboard is often criticized for feeling cluttered with Game Pass promotions and advertisements. Across communities like Reddit, ResetEra, and Xbox Insider forums, the message from players is clear: bring back the personality. Fans want things like dynamic themes, meaningful achievement rewards, deeper avatar integration, and more ways to personalize the UI so the console feels like their space again.

Players are also asking Xbox to double down on something it once did better than anyone else: game preservation. The Backward Compatibility program was hugely popular, and with Activision Blizzard now under Microsoft’s umbrella, fans want to see classic titles return. If Xbox can become the place where decades of gaming history remain playable on modern hardware, it could turn preservation into one of its biggest strengths.

The road back

Long story short, Xbox isn’t going anywhere anytime soon. The brand still holds enormous influence in the gaming industry, backed by Microsoft’s resources and a massive network of studios and services. However, the platform is at a turning point.

For Xbox to truly thrive again, the solution isn’t chasing every new trend. It’s about focusing on the basics: delivering great games consistently, launching a strong next-generation hardware platform, and reconnecting with the community that built the brand. If Microsoft gets these fundamentals right, the “Xbox is dying” narrative could quickly fade, and the next chapter of Xbox might end up being its most exciting yet.

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MSI unveils a lobster-like PC with a 13.3-inch touchscreen, RTX 5080X, and a quirky design that defies all conventions

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  • MSI MEG Vision X AI 13.3-inch touchscreen doubles as a monitoring hub for creatives and professionals
  • GPU selection dictates performance for gaming, rendering, and professional workloads alike
  • Lobster-like chassis combines expandability with unconventional aesthetics

MSI has launched the MEG Vision X AI series, a barebones all-in-one PC which combines high-end gaming hardware with a strikingly unconventional design.

The system features a full-size tower measuring 299.3mm wide, 502.7mm deep, and 423.4mm tall, weighing approximately 18.3kg, and a PS3-esque appendage and protrusions that suggest both function and a distinctive aesthetic.

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