Look, 5-4 Supreme Court decisions count just as much as 9-0 ones, and a 5-4 decision getting it right is still a win, but for a number of reasons, the 5-4 decision in Trump v. Barbara, regarding the issue of birthright citizenship is terrifying.
This isn’t a complicated issue. This isn’t an issue that should even be before the Supreme Court at all. The text of the Fourteenth Amendment is crystal clear:
All persons born or naturalized in the United States, and subject to the jurisdiction thereof, are citizens of the United States and of the State wherein they reside.
The history of the Fourteenth Amendment and every single damn case about this particular issue from after it was added to the Constitution until now has been abundantly, ridiculously clear: anyone born in the US is a US citizen. The only exception is kids of diplomats who are not considered “subject to the jurisdiction thereof.” The whole question of whether a child born in the US to foreign-born parents is a citizen was settled clearly in 1898 in US v. Wong Kim Ark and literally no one has seriously questioned this issue at all since then.
Until a group of freaking racists took over the White House and wanted to drum up hatred of foreigners and anyone not white. The Stephen Miller-led White House issued a hilarious/terrifying executive order pretending to overrule the clear meaning of the Fourteenth Amendment. That executive order was quickly challenged, and a year and a half later, the Supreme Court has ruled that the Fourteenth Amendment means what everyone knew it meant from the beginning. But just barely.
Advertisement
Chief Justice John Roberts, joined by Justices Amy Coney Barrett, Sonia Sotomayor, Elena Kagan, and Ketanji Brown Jackson, issued what should have been a 9-0 one page ruling saying “yes, we can fucking read the plain text of the Fourteenth Amendment, and it says exactly what it says, and no, the President can’t overturn that by executive order, no matter how racist he is.”
Instead, in the past 17 months or so, a whole industry of grifting academics came out of the woodwork to manufacture, from absolutely nothing, made up claims that the interpretation of the Fourteenth Amendment was in dispute. Justices Gorsuch, Thomas, and Alito used that shoddy scholarship, among other things, to justify their arguments that Stephen Miller is somehow right about the Fourteenth Amendment not applying to a situation where it clearly applies.
Justice Kavanaugh “concurred” in part on the judgment, but not on the basic Constitutional interpretation, which is the whole ball game.
Kavanaugh’s faux-concurrence is particularly insane, given that one of the reasons we hear from the conservative wing of the Supreme Court regarding things like the Second Amendment and abortion rights is that due to “history and tradition,” we have to interpret these parts of the Constitution as they were originally interpreted, not based on any changes in the world. Except, here, Kavanaugh is suddenly, magically, stupendously, a believer in the “living Constitution” where he gets to rewrite the meaning based on different circumstances.
Advertisement
Could you imagine Kavanaugh writing this in a case about gun control, for example:
The original constitutional principles do not change absent a constitutional amendment, but the relevant principles— both the rules and exceptions alike—must be faithfully applied not only to circumstances as they existed in 1787, 1791, and 1868, for example, but also to modern situations that were unknown or unanticipated by the Constitution’s Framers.
Kavanaugh now insists that these “modern situations” include the rise in undocumented immigration to America that means we need to completely revise our understanding of the Constitution. Somehow “modern situations” don’t apply to things like assault weapons as compared to muskets when we’re talking about the Second Amendment.
The fact that Trump’s nakedly xenophobic attack on birthright citizenship earned four votes—four fucking votes—is a national embarrassment, and a heart-stoppingly frightening signal about what may lie ahead if Trump (for any reason) gets to replace Roberts or one of the liberal justices in 2027 or 2028. The upshot of Barbara is that, as a country, we are but one MAGA dead-ender away from a Court that is willing (and maybe excited) to undo Reconstruction, just as soon as Republican politicians bring a case that will allow them to do it.
For more than two centuries, the Court has proclaimed itself to be the ultimate authority on the law, with the unreviewable power to say what it means, no matter how unpopular its rulings might be. These days, what passes for “courage” from the Court is an opinion that makes clear to Trump that there is a limit to the justices’ willingness to allow him to unilaterally amend the Constitution, but that he is really, really close to persuading them to get rid of it.
Advertisement
Willis also points out that, even if the majority ruling got this correct, tons of people had to suffer for a year and a half waiting for what should have been dismissed out of hand:
Trump v. Barbara is the stupidest Supreme Court case in recent memory: the nation’s nine fanciest lawyers spending God knows how many hours pondering a question about the Fourteenth Amendment’s meaning that a bright sixth-grader could have answered without difficulty in roughly 30 seconds. The fact that a bare majority of the Court eventually arrived at the howlingly obvious, so-simple-it-feels-like-a-trick-question result—and only after months of forcing noncitizen parents to wonder if their children would soon be rendered stateless—is not evidence of the justices’ boundless intellect or analytical rigor. It is a damning indictment of an institution that is teetering on the brink of stuffing the entire enterprise of constitutional governance in the garbage.
And, there is fear among many that this 5-4 ruling is just a prelude to something way worse. Elie Mystal at The Nation makes this point clearly:
Trump tried to change the definition of citizenship by executive fiat in clear opposition to the text of the 14th Amendment, and he almost got away with it. This time. And we know there will almost certainly be a next time; the Supreme Court loves to give Trump multiple bites at the apple whenever he is trying to graft bigotry onto the Constitution.
As has happened in the past, the dissents laid out the road map for how Trump or future bigots might get around the Citizenship Clause. Trump tried to take out both children of people with temporary status (like people on work visas) and children of people without proper status (like people who have overstayed travel visas or crossed the border in secret), and that appears to have been his mistake. The dissenters have different arguments for why the children of people who have temporary status should be denied rights than for why children whose parents are out of status (or never had status) should be denied those rights. It’s possible, even likely, that if Trump attacks these two groups separately, he’ll squeak his way to five votes on one or both fronts.
Yes, a 5-4 decision is still a win and it still counts in the books as a win, but the fact that Republicans like JD Vance are already salivating about how they just need to put one more MAGA-brained Justice on the Court and they get to overturn the Fourteenth Amendment as soon as possible should be a warning to everyone who actually believes the Constitution should be seen as saying what it clearly says.
Advertisement
In that video, JD Vance admits that MAGA is just salivating about getting another vote on the Supreme Court to try again on this issue. He literally says, if they can get one of the five Justices who signed onto the majority off the Supreme Court before Trump leaves office, he hopes they can get someone else on instead who will flip the vote.
This kind of ruling is why the entire judicial system needs a radical rethink, and quickly. As we’ve seen this week, the Supreme Court is clearly broken. And a 5-4 decision, while still a win for common sense and the plain reading of the Constitution, feels like a hollow victory — one that is likely not long for this world without a radical change to the way the Supreme Court functions.
Following price hikes across the rest of Apple’s product lineup, one analyst believes that the upcoming iPhone 18 Pro could be hit with a massive $300 increase, a bump that might not be out of the question considering other recent price changes.
Apple increased the price of its Macs, iPads, and other products in June 2025 as a result of increasing RAM and storage costs. Some Mac models saw four-digit price hikes, although the iPhone lineup was left unscathed.
That has long been rumored to change when the iPhone 18 Pro and iPhone 18 Pro models launch this fall. A report from July 2026 hinted that a price increase of up to 10% was in the cards.
But analyst Jeff Pu has blown that prediction out of the water. According to a post on the X social network, Pu believes iPhone 18 Pro buyers could pay $250 to $300 more than the iPhone 17 Pro price at debut in 2026.
Advertisement
If Pu turns out to be right, the iPhone 18 Pro could start at $1,399. Buyers of the iPhone 18 Pro Max could expect to fork out at least $1,499 for their new handset.
Simply passing on the costs
While some will no doubt accuse Apple of increasing prices to boost its balance sheet, Pu doesn’t expect that to be the case. He cites the increased costs of components like RAM and NAND storage as key reasons behind the price increase.
The use of TSMC’s 2nm manufacturing process for the iPhone 18 Pro’s A20-series chip is also thought to be a factor in the price bump.
Pu believes that while recent Apple earnings show the iPhone to still be a key driver of growth, iPhone 18 Pro demand could be hampered by the price increases.
Advertisement
However, it’s also important to remember that Pu’s track record is far from impeccable, with plenty of misses in recent years. While a price increase seems likely, $300 is more than has been previously rumored.
Dire expectations
Price hikes on the iPhone 18 Pro versus the iPhone 17 Pro are inevitable. It’s just a question of how much.
Pu isn’t the only one to have dire pricing concerns. Analysts at Counterpoint Research suggested the iPhone 18 Pro Max could cost on average $200 more than its predecessor.
While not quite the same, we can use Apple’s previous price increases as a guide. The 11-inch iPad Pro increased from $999 to $1,099, a $100 bump. But the 13-inch iPad Pro saw a $200 price increase to $1,499.
Advertisement
With that in mind, maybe a $250-$300 iPhone price increase isn’t out of the question after all.
Those hoping for a silver lining should note that the 13-inch iPad Pro saw a 15% price increase. A $300 price hike on the iPhone 18 Pro Max would represent a 25% increase depending on the storage configuration.
There’s even more promising news to be found in a July 2026 report that Apple has sought to lessen the impact of increasing costs. It was reported that Apple had pushed display manufacturers for lower prices in an attempt to offset the higher costs of RAM and storage.
The Apple Upgrade program has been revealed, so it’s time to discuss what leasing your Apple products actually means. Plus, your hosts discuss Apple’s plan to combat the chip shortage on the AppleInsider Podcast.
Apple Upgrade is no longer a rumor and the details match up with what was expected. While Apple won’t be remotely locking iPhones when people miss payments, the lease terms are straightforward about where fees might appear.
AI-driven RAM shortages have pushed Apple to look to Chinese suppliers for China-made products. However, the US government isn’t excited by the prospect and expect it’ll create a slippery slope to more problems in the future.
Your hosts also discuss how Apple might handle smart glasses and privacy. Plus, they share more thoughts on Home Hub, Apple TV, and a new game called Character Limit.
Advertisement
BONUS: Subscribe via Patreon or Apple Podcasts to hear AppleInsider+, the extended edition. This time, it’s the near future and your hosts have been chosen to decide how Apple needs to be broken up to comply with government regulation.
Links from the show:
More AppleInsider podcasts
Tune in to our Smart Home Insider podcast covering the latest news, products, apps, and everything HomeKit related. Subscribe in Apple Podcasts, Overcast, or just search for HomeKit Insider wherever you get your podcasts.
Those interested in sponsoring the show can reach out to us at: [email protected].
Advertisement
Subscribe to AppleInsider on:
Keep up with everything Apple in the weekly AppleInsider Podcast. Just say, “Hey, Siri,” to your HomePod mini and ask for these podcasts, and our latest HomeKit Insider episode too. If you want an ad-free main AppleInsider Podcast experience, you can support the AppleInsider podcast by subscribing for $5 per month through Apple’s Podcasts app, or via Patreon if you prefer any other podcast player.
The horizontal handheld will be released in navy and orange colorways.
It’s a few weeks after the 25th anniversary of the Game Boy Advance’s US release, but we finally have a modern-day remake, even if it’s not from Nintendo. During its latest product sharing stream, Ayaneo revealed the Konkr Pocket Advance, its take on the iconic horizontal handheld but updated with a better display, extra buttons and two fitting colors.
Drawing inspiration from the original Game Boy Advance, the Konkr Pocket Advance uses a 3.5-inch LCD screen to achieve the same 3:2 aspect ratio, but with a higher resolution of 960 x 640. Ayaneo adds the full range of ABXY buttons, additional menu buttons and some extra shoulder buttons, while also modernizing the handheld with a USB-C port, microSD slot and Wi-Fi/Bluetooth compatibility. There’s even a 3.5mm headphone jack and a volume adjustment wheel for that extra touch of retro.
Advertisement
So far, Ayaneo has only revealed two colors for the Konkr Pocket Advance: a navy blue that’s reminiscent of the classic indigo Game Boy Advance and a coral orange that feels like a callback to the Spice Orange variant. As usual, Ayaneo hasn’t announced a price or release window for its latest handheld. However, we’re hoping that Ayaneo is planning for a larger production run of its Konkr Pocket Advance, unlike its Pocket Micro 2 that sold out in minutes for its very limited production runs.
We’re now well past the point where it’s very difficult, and in some cases impossible, to tell AI-generated photos and videos from the real thing. That means it’s now important to treat everything you see online from untrusted sources with a big dose of skepticism.
A newly rolled out Google Earth feature has apparently made AI-generated misinformation even more of a problem — and it highlights the scary potential of the technology, as well as the need for stronger guardrails to block the efforts of those who will instantly try and find the most subversive and harmful ways to use a new product.
The feature is AI image generation in Google Earth, powered by the Nano Banana 2 model, and after a wave of inappropriate images were created and posted online, it’s now been pulled while Google works on some more robust protections against misinformation.
Advertisement
Latest Videos FromTechRadar
Google Earth’s new feature
Reimagining Pompeii was one way the feature could be used (Image credit: Google)
It all started with the usual level of hype that Google builds around any new AI feature: the Nano Banana 2 image generation model that has already wowed us in the Gemini app would be available inside Google Earth on the web.
“Generate custom images to help you visualize history, create real estate plans, and more,” Google said. “For the first time, you can generate custom images using Google Earth’s satellite, aerial, and 3D imagery alongside Nano Banana, which creates concepts grounded in the real world.”
Advertisement
Google had examples of how it could be used too: create an infographic about the Statue of Liberty, visualize your dream home by the lake, see what your neighborhood might look like a hundred years from now, or imagine Pompeii just before it got buried by ash and rock from an erupting Mount Vesuvius.
All it took was a text prompt, and Google Earth would combine existing satellite and 3D data to create the AI image you were asking for. While the AI model wasn’t new, adding it to the accurate and authentic imagery already in Google Earth was.
Sign up for breaking news, reviews, opinion, top tech deals, and more.
Advertisement
What went wrong
Infographics could be created with real-world information (Image credit: Google)
Perhaps we should’ve seen this coming — and indeed some people did — but combining AI with the 3D data and satellite imagery of Google Earth didn’t work out quite as well as Google hoped. The new upgrade was quickly used to create all manner of deceptive images that were then widely shared online.
I’m reluctant to point you to them directly and give these fakes any more attention, but they’re not hard to find on social media. Think natural disasters, terrorism attacks, giant sinkholes, alien activity, and refugee populations all in places where they never actually were, thanks to AI.
Advertisement
Some of the images are clearly jokes, but many were produced deliberately to spread misinformation and confusion. That they were based on actual images sourced from Google Earth added extra credibility they wouldn’t otherwise have had. And that was enough for Google to remove the feature.
Google says a flood of images “that appear to violate our policies” mean that “we’re rolling back this feature in Google Earth while we work on implementing stronger guardrails”. The company added:.”It’s important to note that generated images didn’t appear in the main Google Earth experience for others to see and were watermarked as AI generated.”
Advertisement
Our AI-filled future
Google Earth-based visions of the future will have to wait (Image credit: Google)
You don’t have to look for long online to find rather strong anti-AI sentiment building up among users, especially when it comes to image and video content. The general sentiment on Reddit is that there’s “zero use” to a feature like this, and that users are fed up with AI being “shoved down our throats”.
There are various obvious lessons to be learned here: firstly not everything needs to have an AI prompt box or an AI element to it, and if some tools are largely AI-free, that’s fine. Microsoft recently rolled back some of the AI it added to Notepad — an app where a big part of the appeal is its simplicity — after user complaints.
Secondly, before companies release any new AI features, they need to consider the worst-case scenarios in terms of how they’re going to be used. The internet as a collective is going to immediately try and stress test them in the most deceptive and unwholesome ways, and there need to be safety measures put in place around that.
Advertisement
Lastly, it’s never been more important to stick to sources of information that you know you can trust: not random social media accounts, but established publications that have policies around AI and its use. That’s one effective way you can tell the difference between what’s trustworthy and what isn’t.
A top seller that’s priced at a 30-day low, Amazon’s M4 Pro Mac mini deal is both on sale and available to ship in 1-2 days.
With increased demand for headless machines to run AI agents, Apple’s M4 Pro Mac mini has been sold out for much of the year. But Amazon has the M4 Pro configuration with 24GB of memory and 512GB of storage back in stock, and it’s $30 off, bringing the price down to $1,569.99.
Priced at a 30-day low, it appears stock is limited as Amazon states the compact desktop is available to ship in 1-2 days with delivery dates the first week of August to many locations. This puts Amazon’s delivery window a full month ahead of Apple’s, which is Sept. 8-15 at press time.
Tom Evslin on Bill Gates, the birth of Exchange, and dragging Ma Bell onto the web
Tom Evslin drove the WorldNet project at AT&T and helped develop what became Microsoft Exchange and Outlook. He was at Microsoft when the company was still working out what to do about this newfangled internet thing.
Evslin describes himself as one of Microsoft’s “internet radicals” in the early 1990s, when the company was developing Exchange Server to fend off the threat from Lotus Notes.
Advertisement
“Bill Gates was willing to put lots of effort and money into Exchange because he was very afraid of Lotus Notes,” Evslin says. “He felt that Lotus Notes could become a platform the way that Windows was, which would be an enormous threat to Microsoft. And so he saw Exchange as a Notes killer.”
Evslin saw Exchange differently “because I was an email guy.” He and Microsoft’s other “internet radicals” wanted the upcoming products delayed until they had been made relevant to the internet. Gates disagreed.
“Bill said, with some truth, that we were probably behind schedule anyway, always looking for an excuse to be late. So we go ahead with the next launch of products, including Office, Exchange, and NT, then worry about the internet afterward, which I thought was a mistake.”
Evslin was fascinated by the internet’s potential and disappointed by Gates’ stance. He was responsible for gateways in Exchange, services that connect one mail system to another. Some did things like connecting to CompuServe. Others linked to MCI Mail, one of the first commercial email services in the US, “which I had done a client for,” Evslin says.
Advertisement
“We had one little gateway that we hadn’t put much work into, which was called an SMTP gateway, which connected SMTP mail, which was used on the internet. Which itself wasn’t widely used.”
So, was Gates right? Only briefly. While Microsoft’s corporate clients insisted communication over the internet was “not safe” and “not secure,” Evslin says: “All of a sudden we got a huge number of requests for this SMTP gateway. And when I looked into it, I found that more and more email was going over the internet.”
The official corporate stance might have been one of “nope,” but employees had other ideas. “Their engineers were communicating on the internet, and they never understood that, or didn’t understand that at the time,” Evslin says.
And then there was what would become Outlook. “From the beginning, we wanted the client for Exchange to be able to support graphics, to be able to support fonts, so that you could format an email in the same way that you could format a Word document.
Advertisement
“Where we didn’t go far enough is we still had two separate formatting engines, so the Word and Outlook client never merged as I thought they should have.”
Soon after Gates chose to launch the products before adding deeper internet integration, AT&T invited Evslin “to come and develop their internet strategy.” Back then, Evslin says, AT&T didn’t really have a clear plan for the internet. The company had tinkered with proprietary networks, but Evslin reckoned AT&T should become an ISP. “AT&T always had illusions about being a content provider,” he says.
Evslin also favored all-you-can-eat pricing, which smaller providers had attempted but AT&T had yet to try. “There was a lot of debate internally, people saying ‘you can’t launch a new service in less than seven years.’”
Considering how quickly things were moving – and still are – seven years was a lifetime. “I said, ‘the solution to that is launch it fast and then adapt.’”
Advertisement
WorldNet offered straightforward internet access to customers accustomed to portals, proprietary networks, and some heart-stopping telephone bills. Demand grew so quickly that AT&T had to control sign-ups lest the service earn the “America On Hold” nickname occasionally and unkindly applied to America Online.
With the internet in the ascendant, Evslin became interested in another technology: voice over IP. This, he acknowledges, “was an impossible sale inside AT&T.”
And so, in 1997, Evslin moved on again to found ITXC, a wholesale VoIP carrier. ®
On the first evening of GenCon 2026, in a venerable theater that Wizards of the Coast took over for a weekend’s worth of Dungeons & Dragons activities, the team behind the biggest tabletop roleplaying game in the world revealed its next year of upcoming adventures.
There was plenty of news to look forward to, including the triumphant return of D&D legends to contribute to classic D&D settings like R.A. Salvatore (The Legend of Drizzt), Tracy Hickman and Margaret Weis (Dragonlance) and Luke Gygax (Greyhawk, one of the earliest D&D settings created by his father, Gary Gygax). Among the banquet of table offerings was outreach to other corners of nerd culture — including new sets for World of Warcraft and Star Wars planned for this year and next.
The new series, Universes Beyond, works much like the same-named subset of Magic: The Gathering releases: adapting fan-favorite franchises to the game’s system. In D&D’s case, this means adapting the iconic signature, villains, boss fights and regions for D20 rules. Yes, that means you can fight the Lich King in D&D — that’s the objective of the Warcraft set’s first adventure, plotted out so players can jump in right out of the box.
Advertisement
But the big virtue of Universes Beyond is kicking off custom adventures to explore the corners of these franchises with characters that players can grow at their own pace. With all the information Wizards of the Coast has revealed, CNET’s brain trust of dice-rollers has come together to theorycraft exactly what we want to play first in these exciting new collaborations.
The only problem? The D&D team shared plenty about the World of Warcraft set, which will come out in the fourth quarter of 2026, but shared almost nothing about Star Wars. Still, we let our imaginations run wild for how we’d play to see what happens in Azeroth and a galaxy far, far away.
The product family for D&D’s World of Warcraft set: a core rulebook (center and center-left), Icecrown Citadel adventure (center-right), map pack for the adventure (top) and dungeon master’s screen (bottom).Wizards of the Coast
How CNET would explore the World of Warcraft, one dice roll at a time
The D&D team rolled out a small family of products that will debut with the World of Warcraft set toward the end of the year, including a 265-page sourcebook (along with special and hobby store-exclusive editions), the aforementioned adventure called Icecrown Citadel for character levels 16-20, a map pack for said adventure, miniature packs and a dungeon master’s screen adorned with famous characters from the MMORPG. All of those are available for preorder right now with a full release later this year on Nov. 17.
On stage during the D&D keynote, presenters laid out what the set adds to the broader tabletop RPG. You’ll be able to play virtually any species you can in the online game, including 11 that are wholly new to D&D, such as Dracthyr, Earthen and Pandaren. There are nine subclasses in the sourcebook, six of which are new, like the iconic Death Knight, Demon Hunter and Shadow Priest. There are also stat blocks for the MMORPG’s most famous characters, like Arthas Menethil, Jaina Proudmoore, Anduin Lothar, Thrall and Sylvanas.
Here’s what CNET’s editors would play first:
Advertisement
It’s been over 20 years since I last played World of Warcraft – I reluctantly canceled my subscription when I started college. But as soon as I read D&D’s news, my mind immediately cast back to my time roaming the Barrens of Kalimdor as a troll shaman, braving the frontier for the Horde. Before smartphones and doomscrolling and Twitter and all the modern escapes in your pocket, entering the Dark Portal on World of Warcraft’s login screen was how I left my mundane reality behind.
I never got to a high enough level to participate in a raid, the large-group efforts that bundled 10, 25 or even 40 players together to take on the biggest bosses in the game. From Ragnaros to the Lich King himself, the sourcebook has stat blocks for 30 of these classic World of Warcraft baddies, though they’ve been scaled down so that a D&D-friendly three-to-five-person party can take them on. I’d love to tackle the worst of the worst, explore the seven dungeons in the new sourcebook, and more — undertaking the challenges I missed out on to prevent me bungling my college career.
David Lumb, Managing Editor
Three of the nine subclasses added in the World of Warcraft set: Shadow Priest (left), Demon Hunter (center) and Death Knight.
I’ve been WoW-curious for about as long as the game has been around, but I’ve always been a bit too intimidated by the prospect of investing hundreds, if not thousands, of hours into a game when I already feel like I can’t keep up with new releases and my existing library. So World of Warcraft coming to Dungeons & Dragons is exciting because it’s an opportunity for me to interact with the world without tumbling into a seemingly bottomless pit.
I enjoy casting spells and controlling battlefields, so my mind immediately goes to a couple of different builds. If my group wants to go the Alliance route, a Frost Mage Void Elf sounds like a fun time, and fairly straightforward to build with existing D&D Wizard rules. If we’re feeling more Horde, I’d probably check out the new Shadow Priest subclass, maybe as a shifty Vulpera. I’m excited about the high-level Lich King adventure, but I’m hoping the book also gives us options for things like a political intrigue campaign set in the maritime island nation of Kul Tiras, which is the kind of campaign I might brew up if I were in the DM seat.
Adam Benjamin, Managing Editor
Forecasting fights and the Force in Star Wars D&D
While the D&D team at Wizards of the Coast had a lot to share about the upcoming World of Warcraft set due out later this year, they were tight-lipped about what’s coming with Star Wars. Despite prodding, the team deigned not to reveal anything just yet — not even whether there will be starship flight and combat systems in the game. And no, they didn’t confirm what challenge rating the Death Star will be (we’re betting it’s in the triple digits).
Without even a hint at what’s to come, we speculated on what we want most from exploring the expansive Star Wars universe, one dice roll at a time.
I’ve been playing Star Wars TTRPGs for an entire decade at this point, and having the franchise officially come to D&D is an exciting proposition. It’s going to be interesting to see how they deal with the more technical aspects of space combat, and I’m looking forward to seeing what era of Star Wars they start in.
I like the concept of a Force User droid. Potentially like General Grievous (a biological/droid mix), but as a Wizard-style class. His familiar could be a mouse droid from the Death Star. I’m not sure if “Droid” will be a race in the new campaign, but D&D already has a Warforged race from Eberron, so it doesn’t feel like a big stretch to add them here. Droids are such a large part of the Star Wars Universe and I would enjoy the roleplay challenges they would bring to the table.
James Bricknell, Managing Editor
We don’t know what we don’t know yet when it comes to Star Wars played through a D&D lens, but the Star Wars universe is more than big enough to speculate on what would be cool to have. My genuine hope is that the rules being built for this little expansion make it relatively easy to play in any era of Star Wars. As much fun as it would be to roleplay through a big battle with Darth Vader or a space dogfight against a Star Destroyer, I’d love to see some of the flexibility from the High Republic era as well. From repair and hacker focused roles like Mekneks to the greater diversity of Force powers of the era, it’s a bigger sandbox to play in.
This doesn’t mean there needs to be a core book for each era of Star Wars, just a set of rules that encourage adaptation. This is something Wizards of the Coast has demonstrated as a core strength since the release of the 2024 rules. The tools for supporting the creativity of players have been well established, but adapting the massive and decidedly not high-fantasy vibes of Star Wars presents some fun challenges. I genuinely can’t wait to play.
Russell Holly, Content Director
The Demon Hunter is one of the nine subclasses in the World of Warcraft set.Wizards of the Coast
What’s the first thing D&D’s developers will play?
Ahead of the GenCon keynote, I chatted with several game developers from Wizards of the Coast to get the full scope of the World of Warcraft set. From development to new mechanics to how the Universes Beyond sets would play with broader D&D, I plied them with many questions — including what they would do first in their new worlds. While they couldn’t comment on Star Wars, they did have answers for World of Warcraft.
“For me, it’s the Icecrown Citadel adventure,” said Laura Hohman, product architect for D&D. Wrath of the Lich King, World of Warcraft’s second expansion, was what really got her hooked, even though she spent most of the time collecting owls, she admitted with a laugh. But the climactic raid at the end, where players take on the Lich King, holds a special place in memory and nostalgia for her.
“I can’t wait, once this is out there, to play this with my friends [and] recreate those moments again in a new way on tabletop,” Hohman said.
Jeff Turiff, director of product management for D&D Beyond, the online character creator and portal for resources, talked about updates coming to the service as well as to its mobile app version. Fittingly, the self-avowed Horde player is going to “probably start by rolling up some characters.”
Advertisement
“I love character builds. Hop on D&D Beyond, of course, and make some characters to test drive in a setting — maybe in a standard D&D setting would be kind of cool,” Turiff said.
The three editions of the core rulebook: special edition with a faction slipcase (left), hobby store-exclusive Murloc edition (center) and standard edition (center-right). Behind them is the dungeon master’s screen, with outside art on the bottom and inside rule shortcuts on the top.Wizards of the Coast
D&D Game Design Director Justice Arman is most excited about the mounts, an iconic element from the MMORPG that enables players to speedily travel (and show off with more exotic beasts of burden).
“I’m from Tennessee originally, so maybe it’s the cowboy in me, but the idea of having a direwolf or gryphon mount is pretty cool,” said Arman.
But as with Hohman, Arman turned to his memories of playing the MMORPG back in the day. It’s less about what race or class he plays, but who he plays tabletop games with, he said.
“Back in undergrad, I had two roommates who were wrestlers and they loved World of Warcraft, and we were playing it so often,” Arman said. “I would love to sit down with them and reconnect.”
Advertisement
David Lumb
Managing Editor, Mobile
David Lumb is a managing editor for the mobile team, covering mobile and gaming spaces. Before CNET, he covered tech, gaming, and culture for TechRadar, Engadget, Popular Mechanics, NBC Asian America, Increment, Fast Company and others. As a true Californian, he lives for coffee, beaches and burritos.
See full bio
James Bricknell
Managing Editor
James’ job is Managing Editor of Commerce, but he loves all things “maker”, from 3D printers to Cricut machines.
See full bio
Advertisement
Russell Holly is a Managing Editor on the Commerce team at CNET. He works with all of CNET to assemble top recommendations as well as helping everyone find the best way to buy anything at the best price. When not writing for CNET you can find him riding a bike, running around in Jedi robes, or contributing to WOSU public radio’s Tech Tuesday segment.
See full bio
Adam Benjamin
Managing Editor
Adam Benjamin has helped people navigate complex problems for the past decade. The former digital services editor for Reviews.com, Adam now leads CNET’s services and software team and contributes to its game coverage.
See full bio
A staggering $1,200 discount is available exclusively to AppleInsider readers, delivering the lowest price on record for the M5 Max 16-inch MacBook Pro config.
The exclusive $1,200 discount* brings the cost of Apple’s latest 16-inch MacBook Pro with an M5 Max chip down to $3,199, the lowest price on record, when ordered in Space Black.
B&H has partnered with AppleInsider to bring you the limited-time discount on the high-end configuration that’s equipped with an 18-core CPU and 32-core GPU. It has 36GB of unified memory and a spacious 2TB SSD as well, making it a well-equipped configuration for content creation, AI tasks, business management, and more.
Advertisement
Along with the exclusive markdown, B&H is tacking on free standard shipping within the contiguous U.S. And if you’re looking to save on tax, the store’s Payboo Card offers an instant sales tax refund for purchases in qualifying states.
Wondering how the deal stacks up against other Apple resellers? You can easily compare prices in our 16-inch MacBook Pro Price Guide. According to the guide, Amazon is selling the exact same model for $800 more, making B&H’s $3,199 price the lowest available.
In our hands-on 16-inch MacBook Pro review, we found the M5 Max chip to be blazing fast, with excellent performance when running AI tasks. Wi-Fi 7 support is also a plus, as is the faster SSD compared with the previous-generation MacBook Pro.
To activate the exclusive discount that’s valid this week only, you must shop through the special pricing links in this post or in our Price Guide from a laptop or desktop computer. The offer cannot be activated through B&H’s mobile app at this time.
Siri AI is coming soon. The redesign of Apple’s voice assistant was first unveiled at Apple’s Worldwide Developer Conference in June. Since then, the buzz has been all about what to expect from the new Siri 2.0.
But Siri AI may cost you, at least if you use it a lot.
Cook was asked about iOS 27, Apple Intelligence, feedback from the public beta and how Apple is thinking about compute costs and the ability to recover those costs through iCloud Plus. He suggested the possibility of charging for Siri AI as a part of the iCloud Plus application stack.
Advertisement
“We do believe there will be people that want to use it a lot, and so we will have some kind of upgrade possibilities on iCloud Plus,” Cook said.
He added that those ideas are in the early stages and did not discuss a complete plan. Apple’s team is “off-the-charts excited about Siri AI,” he added, saying feedback has been overwhelmingly positive so far.
The earnings call, Cook’s last before John Ternus takes over as CEO, comes weeks after Apple announced price increases for Apple Music and Apple One subscription bundle.
Examples of Siri’s new capabilities include being able to find out about the latest concert, how to get tickets and remind you when it’s time to buy them. Other features include finding information in your messages (e.g. “Call the eye doctor who messaged me”), creating a photo album specifically for a loved one that includes photos of them, and even identifying a place from a picture.
Apple did not immediately respond to a request for comment.
Dashia is the consumer insights editor for CNET. She specializes in data-driven analysis and news at the intersection of tech, personal finance and consumer sentiment. Dashia investigates economic shifts and everyday challenges to help readers make well-informed decisions, and she covers a range of topics, including technology, security, energy and money. Dashia graduated from the University of South Carolina with a bachelor’s degree in journalism. She loves baking, teaching spinning and spending time with her family.
See full bio
HDMI has emerged as one of the most ubiquitous audio/video standards to ever be adopted in consumer electronics. According to the HDMI Licensing Administrator, Inc. (HDMI LA), almost 14 billion HDMI-enabled devices have shipped since HDMI 1.0 was introduced in 2002. The latest HDMI 2.2 was announced in 2025, and we expect to see HDMI 2.2 devices in 2027. You can find an HDMI port on something as small as a Raspberry Pi single-board computer, or as big as something like Samsung’s The Wall 130″ smart display. Somewhere on that spectrum is graphics cards, which have been incorporating HDMI ports for years.
The first graphics cards that made use of HDMI hit the market in 2006, and have continued to evolve alongside HDMI, as well as other technologies like DisplayPort. Modern graphics cards usually ship with only one HDMI port alongside usually 2 or more DisplayPort ports. As far as why so many graphics cards ship with only one HDMI port is a question many users have pondered, and there isn’t a single answer. The truth is that the decision comes down to equal parts business costs, user needs, and engineering.
Advertisement
In the world of monitors, DisplayPort is king
Martenzite/Shutterstock
Graphics cards are built for PCs, and PCs are predominantly going to use monitors. Monitors favor DisplayPort, as the format has become an incredibly robust and PC-centric standard that can carry video, audio, data, and power along a single cable. DisplayPort also enables multi-monitor setups by daisy-chaining monitors with Multi Stream Transport (MST), with only a single cable from the source. DisplayPort is also better equipped to consistently handle higher refresh rates, and also supports VESA Adaptive Sync, which is what variable refresh rate technologies like AMD’s FreeSync are based on. Importantly, Nvidia’s G-Sync is limited to DisplayPort, but G-Sync Compatible will work over HDMI in addition to DisplayPort.
On a graphics card, HDMI is treated more like a compatibility port, ensuring the card can be used across a variety of potential outputs, monitors included. The bandwidth roadmap for DisplayPort has also routinely exceeded that of HDMI, though HDMI 2.2 looks to change that with a top end bandwidth of 96 Gbps –- but HDMI 2.2 ports will come with a catch in the form of certified cables and ports that will likely be expensive and confusing to buy into. DisplayPort 2.1 can already accommodate up to three 4K monitors at 90 Hz or two 4K monitors at 144 Hz without using compression, all while being the more versatile interface.
The slight bandwidth lead HDMI 2.2 enjoys likely won’t make a huge impact, as resolutions beyond 4K have yet to break into the mainstream consumer market. And based on the history of DisplayPort’s roadmap, we can expect the next version to leapfrog HDMI 2.2.
Advertisement
HDMI is expensive to implement
marketlan/Shutterstock
Compared to DisplayPort, HDMI is costly to build into a graphics card. An HDMI port has a higher physical complexity than DisplayPort, and can take up more PCB space –- which is already premium real estate on graphics cards. Depending on the version, HDMI ports can also require additional hardware and board space to meet the electrical and bandwidth requirements. For instance, an HDMI 2.1 port that supports the newer Fixed Rate Link (FRL) encoding will cost more than an HDMI 2.0 port that relies on Transition-minimized differential signaling (TMDS).
GamersNexus covers this in a tour they took of a Taiwan factory that manufactures Intel Arc GPUs for Sparkle. In that video, it is also revealed that HDMI ports cost about $1/port for Sparkle’s Intel Arc GPUs, with most of the cost going to licensing fees. This is because HDMI is not an open standard; HDMI adopters (companies paying to license HDMI) have to pay annual adopter fees and royalties on devices. For something like Sparkle’s Intel A310 Omni View SKU that has 4 HDMI ports, that’s $4 in HDMI costs for a card that’s targeting a $100-$110 price point. Sparkle’s Taiwanese factory produces over 1,000 Intel Arc GPUs per day, so you can see where the math is going. Then there’s mandatory compliance and certification testing according to HDMI’s Compliance Test Specification, which has to be completed by an Authorized Testing Center. HDMI 2.1 –- and eventually HDMI2.2 –- will compound these costs further.
Advertisement
DisplayPort is an open and royalty free standard, which is another huge difference between HDMI and DisplayPort, and manufacturers can implement the ports at no cost. The VESA DisplayPort Compliance Program is also not tied to licensing agreements like HDMI, and is driven by VESA members and the DisplayPort ecosystem.
You must be logged in to post a comment Login