Armagh had 28 points to spare over Down in the Ulster semi-final while Monaghan have lost one of their starting players from the extra-time win over Derry
22:36, 14 May 2026Updated 22:39, 14 May 2026
Kieran McGeeney has, unsurprisingly, named an unchanged starting 15 for Sunday’s Ulster final clash with Monaghan on Sunday.
All-Ireland winning captain Aidan Forker is also among the substitutes after tearing his calf ahead of the preliminary round win over Tyrone last month.
Meanwhile, Monaghan have suffered a blow on the eve of the Ulster final with midfielder Louis Kelly ruled out with an Achilles injury.
Darragh McElearney, who was listed to start against Derry comes in to the team with Karl Gallagher moving to midfield.
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Gary Mohan and Ryan Wylie have also been added to the match-day squad as has U20 star Max Maguire.
Armagh: Blaine Hughes; Peter McGrane, Aaron Mckay, Paddy Burns; Greg McCabe, Tiernan Kelly, Jarly Óg Burns; Joe McElroy, Jason Duffy; Darragh McMullen, Conor Turbitt, Tomás McCormack; Cian McConville, Andrew Murnin, Oisin Conaty.
Subs: Ethan Rafferty, Gareth Murphy, Oisin O’Neill, Ross McQuillan, Daniel Magee, Ciaran Mackin, Barry McCambridge, Ryan Duffy, Aidan Forker, Tomás Galvin, Rory Grugan.
Monaghan : Rory Beggan; Darragh McElearney, Ryan O’Toole, Dylan Byrne; Cameron Dowd, Killian Lavelle, Dessie Ward; Micheál McCarville, Karl Gallagher; Aaron Carey, Mícheál Bannigan, Stephen O’Hanlon; Conor McCarthy, Andrew Woods, Stephen Mooney
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Subs: Kian Mulligan, David Garland, Robbie Hanratty, Bobby McCaul, Gary Mohan, Max Maguire, Ryan McAnespie, Shane Hanratty, Oisin McGorman, Jack McCarron, Ryan Wylie.
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Management charges at James House, in James Street, are set to increase by £14.28-a-week per flat to £38.84-a-week, with service and cleaning fees also set to rise.
Housing benefits will cover the hikes for most tenants, 54, but it will cost more for the three who pay for accommodation themselves.
A City of York Council report stated those leaving temporary accommodation were finding it extremely challenging to afford their new homes, leading to tenancy breaches and arrears.
It added those having to cover the cost of the hikes themselves would still pay less than they would in private rental homes.
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The council plans to use the money raised by increasing the charges to fund a Tenancy Sustainment Coach post first created for a fixed term in January 2025.
They help tenants prepare to move out of temporary accommodation including with bills, claiming benefits, jobs and skills, budgeting and hosting sessions for women.
More support and sessions could be offered by the coach but there is currently not enough money to cover the expansion of the role, according to the council report.
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It added it would be possible to fund the role by increasing management charges for tenants from the current £24.56-a-week.
A fall in some utility charges is also expected to offset the increases, according to the council.
James House (Image: Supplied)
Weekly service charges for different sizes of flats have also increased in 2026/7 as follows:
Studio- £11.93
One-bedroom- £16.68
Two-bedroom- £22.31
Three-bedroom- £26.05
Large than three bedrooms- £30.77
James House is managed all hours, with the equivalent of around seven full-time staff and a supervisor on-site from 8.30am to 8pm daily and night-time security.
Weekly charges cover utilities and council tax bills.
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The council’s report on the move stated the majority of tenants receiving housing benefits so the hikes would not cause them financial hardship.
The report stated: “The ongoing cost of living crisis and reduction in York Financial Assistance Scheme (YFAS) grants means many customers leave temporary accommodation in a position where it is extremely challenging to meet the financial commitments of their new tenancy, and this is contributing to arrears and tenancy breaches.
“Wider factors of the financial crisis are beyond local control, however providing further support through group sessions will help customers to prepare for their tenancy and to access all the support available to help them furnish it.
“Sessions would include all aspects of living as a responsible tenant, as well as broader topics affecting resilience and wellbeing such as substance use, accessing community facilities and services, building peer support, healthy relationships etc.”
Eleven passengers were stranded on a life raft for hours after a Bahamian plane crashed off the east coast of Florida on 12 May.
During what should have been a routine flight between two islands in the Bahamas, the small plane’s navigation systems, radio, and engines all faltered. The aircraft’s emergency transmitter sent out a distress call, alerting the US Coast Guard.
‘You could tell just by looking at them that they were in distress physically, mentally and emotionally,” said Captain Rory Whipple, an Air Force combat rescue officer, during a news conference after the rescue.
All 11 on board were rescued and are in stable condition.
The murder of Neil McCann remains unsolved more than 50 years after his death.
20:00, 14 May 2026
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The fatal stabbing of Neil McCann prompted one of the biggest police investigations Scotland had seen and more than 50 years later the baffling gangland related murder remains unsolved.
In what proved to be a tragic case of mistaken identity the police probe centred round two brothers, both with links to the criminal underworld. However to this day it is not clear which one the hired killers were after.
Law abiding Neil was a former boxer who had moved in with his mum after a marriage split.
The 37-year-old had won a Scottish title as a teenager and had been tipped for a big professional career but now worked as a builder.
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He had spent the evening with an old friend in a bar in the Gorgie area of Edinburgh before they both shared a bus home after the pubs closed at 10pm.
Neil had got off in the capital’s Craigmillar district and had intended staying the night with a girlfriend.
However unbeknown to Neil he was being followed by several men in a distinctive Ford Capri. A luxury car in its day and not one normally seen in the housing estate.
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Neil had almost reached home when the car pulled up beside him. Two men jumped out and stabbed him several times including blows to the head and body.
The attack in Craigmillar Castle Loan lasted about a minute and Neil who had tried to use his boxing skills to defend himself collapsed on the pavement in a pool of blood.
The car sped away, leaving him bleeding heavily from his wounds. Local people heard his agonised screams and came to his aid but by the time he reached the city’s Royal Infirmary he was dead.
To the police it had all the hallmarks of a gangland hit.
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However the former soldier and dad had no history of criminality and no involvement in organised crime. He had no enemies. In other words he was not known to the police.
However the man he had spent the evening with, Charlie McGranaghan, was on the police radar.
Charlie was an old school friend who he met by chance in The International pub in Edinburgh’s Tollcross earlier that day before moving on to the Green Tree in Gorgie Road.
It was the first time they had seen each other in a long time. Customers later told police how they looked similar in appearance, almost like brothers.
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In fact they had often been mistaken for each other when they were at school. It meant the murder had suddenly taken a more sinister turn.
Could Neil have been a victim of mistaken identity, were the killers really after his old pal?
The police had previously suspected Charlie of travelling to London and bringing back consignments of heroin at a time when the drug was beginning to take hold in the city.
The men he was dealing with were said to be linked to an up and coming Turkish Cypriot family the Arifs who would go on to become one of the most powerful firms in London.
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Like any organised crime group they did not take kindly to people ripping them off.
Is that what had happened? Had McGranaghan short-changed or cheated the Arifs?
Had they sent a hit team up to take him out got the wrong man?
Another theory was that the killers were in fact after his younger brother John McGranaghan who was due to meet a wealthy local businessman in the International to settle a dispute.
Charlie had taken his place for the meeting but the man never showed up.
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It’s thought the mystery businessman had approached Glasgow crime boss Arthur Thompson snr to help him find a couple of men who would carry out a hit on John Arthur, who died in 1993, is then said to have put him in touch with several men who had been asking him for work.
In an interview in 2008 John McGranaghan said he was told the day after Neil’s murder – by someone in the know – that he was the intended victim.
He was also told that four hired killers from Glasgow were paid £12,000 (worth £140,000 today) but got the wrong man.
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In a second interview in 2012 McGranaghan also revealed that he had recently been quizzed by police who were reinvestigating the case.
McGranaghan said: “They wanted me to formally name the people concerned. “But I’m just not prepared to do that. “The names of two men they think committed the murder and the guy who paid for the hit were put to me but I told them I could add nothing.”
But the mystery man was never identified and Neil’s mother Flora died five years later said to be from a broken heart. Local residents came forward with sightings of the smart Capri but little else of value.
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At the time police interviewed around 10,000 people with their inquiries taking them across the UK with officers even travelling to a North Sea oil rig to interview one witness.
In 1981 Charlie McGranaghan was murdered in a street stabbing in London unrelated to Neil McCann’s murder. Yesterday Police Scotland said they were still committed to bringing Neil’s killer to justice.
A spokesperson said: “Undetected and unresolved murders are never closed and Police Scotland is fully committed to identifying those people responsible for all such cases.
“Working collaboratively, the potential for new investigative opportunities is regularly assessed to maximise the ability to deliver justice for grieving families, irrespective of the passage of time.
“As with any unresolved or undetected homicide, we would review any new information provided to police and investigate further if appropriate.”
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Forza Horizon 6 – no comparisons? (Xbox Game Studios)
The Friday letters page asks why video games often have such late review embargoes, as a reader wonders where Warner Bros. went wrong with The Lord Of The Rings.
Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk
Class of its own Great to see the positive reviews for Forza Horizon 6, although I hardly expected anything else. It’s easily Microsoft’s most consistent and popular series now, well ahead of where Halo and Gears Of War are nowadays.
The more important question for me is where it stands in terms of being the best arcade racer series. It’s a difficult question, because there basically aren’t any anymore, not since they shut down Need For Speed, so you can only compare it with games that are much older, which isn’t quite fair.
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Neither is comparing it with old Sega games (although they’re all great) or Ridge Racer. For me the two big classics are Burnout (either 3 or Paradise) and Split/Second: Velocity but they’re old too and not open world, so the only thing you can say is there’s nothing else really like Forza Horizon. Microsoft should probably take that as an important lesson in generation. Jimbo
Stopping while you’re ahead I find it strange that Warner Bros. were onto a good thing with The Lord of the Rings with the Shadow Of Mordor games and then just stopped. We know eventually they shut down the developer but that took nearly a decade and in that time it all just got wasted.
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Shadow Of Mordor might not have been the most authentic Tolkien game but at least it was good and that’s got to be the most important starting point, surely? I’m glad they didn’t make a MMO but how exactly you’d combine the epic scale of the books and the individual stories, for a proper game, I don’t know.
You can simulate the combat easy enough but not the storytelling, which I feel it’s a miracle the movies were ever able to adapt well and still have them be fun. I think a game would have to have strategy elements but maybe focus on different characters than the main story, which was also what Shadow Of Mordor was doing anyway. Benjy Dog
Turtle power Nice review of Forza Horizon 6. The score given that I expected it would get. I’m just hoping it’s different enough from the last game, but the Japan setting has caused me to pre-order it anyway. I’m hoping the cars aren’t just a rehash from the last couple of games, Forza Horizon edition of the same old cars. That’s the only problem I have with the series and the cheesy avatars and annoying voice-acting but they aren’t dealbreakers at all. I’ve been hoping they might throw some Skoda rallying cars into the mix but it’s probably wishful thinking.
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I bought that Teenage Mutant Ninja Turtles games, Splintered Fate, after you published how cheap it was. I went in for a penny in for a pound with it and bought its DLC as well. It’s a nice little Hades clone, if quite basic in comparison, but the characters are all different enough to keep trying more runs.
I do like the Turtles though, so it’s been fun playing it, although rather buggy. On first downloading it, it wouldn’t start so I had to reload it twice before it did. Then yesterday, I couldn’t choose room upgrades, the game went on the blink, and I had to reset it. Minus that, it’s been a good little game to play on and off especially for the price and I’ll keep going with it. Nick The Greek
GC: We did consider an 8 for Forza, as it doesn’t really do anything new, but it’s just too much fun.
The sound of Doom I’m going to be honest, I didn’t even realise Minecraft had any music, and I’ve watched my kid play it a lot, but whatever. Super Mario Bros. definitely deserves to be in a list of the best ever tunes and, while it wouldn’t be the first thing to come to my mind, so does Doom.
As soon as I hear At Doom’s Gate it transports me straight back to the early 90s. I assume it’s probably in the newer games but I don’t remember it, which is a shame. I do like the newer games but there’s been something slightly off about all of them, I feel. I think they’re a bit too open world, as once you get in a fight they’re amazing but the exploration and story and everything is very meh, in my opinion. Barkley
Next generation remake So, this new version of Zelda: Ocarina Of Time. Anything concrete as to whether it’s going to be a remaster or a remake? Switch 1? Switch 2? Both?
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The original N64 version was/is a masterpiece. Best game ever, best year in gaming ever. Just sayin’. Paul C. PS: Good review for Forza Horizon 6, though I would have been mightily surprised with a score of anything less than 9. Should get 500+ hours out of this game.
GC: Ocarina Of Time is just a rumour. The suggestion is that it’s a remake and a big title like that is going to be Switch 2 only. Rhythm Paradise Groove in July is almost certainly going to end up as Nintendo’s last game for the Switch 1.
Embargo scheduling Great Forza Horizon 6 review. It’s one my most anticipated games of the year and I’ll give it a try on my Legion Go via Game Pass before it runs out later in the year. If it’s a bit too demanding for a portable device I’ll wait till the PlayStation 5 version.
However, whilst I appreciate the review I just can’t understand the embargo. The game comes out less than 24 hours after reviews for those who upgraded to the premium edition. In some cases there’s people already playing the game who are able to give their opinions before reviewers.
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I’d understand if the game wasn’t very good but judging by both your review and Metacritic it’s a massive success. Why wouldn’t Microsoft want to use positive reviews as a way to promote the game ahead of release? Also, as a racing game it’s not like reviews are giving away any critical plot points of the game.
It’s not just Forza either. I just can’t fathom that when developers and publishers have made what they are fairly certain is a really good game that wouldn’t want reviews to go out a week before release to promote the game and build hype. matc7884
GC: The standard version of the game isn’t out till Tuesday and Microsoft wouldn’t have anticipated people getting copies before the premium edition. Also, having a review too early can run the risk that people forget about the game by the time it’s actually out, which is certainly a consideration for lower profile titles.
Zero respect Considering Rockstar got fined for paying below minimum wage only a few weeks ago, I’d say even £40 is too much to be paying for GTA 6.
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If a company that is making $1 million a day in revenue can’t be decent enough to pay all its staff a fair and decent wage it deserves the same amount of respect it gives its low paid workers. Anon
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Like what I like Really good point in your Mixtape article, about the poor opinion some have of non-games feeding into the Mixtape bashing.
I’ve seen quite a few sarcastic quotation marks put around the word game, when discussing Mixtape. I’ll grab one from the comments section from your article. ‘Suspicious article. I had already forgotten about this ‘game’.’
I think the debate as to whether a non-game, narrative game or visual novel should ever receive a 10 is fine. My opinion is yes, they are as valid as any other game.
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What’s happening with Mixtape though is not honest questioning of what deserves a 10/10. Which is a time honoured discussion.
It’s some saying I don’t believe a non-game should ever get a 10 and when one has and reviewed very well it’s very suspicious and must be because of the score being bought or maybe politically motivated.
Maybe it was, but don’t conflate the two. Asking if a non-game deserves a 10 is perfectly fine. Accusing a review of being bought because you think a non-game shouldn’t get a 10 is a serious accusation.
The former conversation is not being shut down, as some have suggested, by the latter receiving serious and needed redress. Simundo
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GC: Non-games are just an easy target, some people are simply angry that someone likes something they don’t, especially if it’s gained critical acclaim.
Inbox also-rans Anyone wanting to avoid paying £110 for the premium edition of Forza Horizon 6 can pick up a code here for just £72.99. That’s only £13 more than standard edition and the Xbox Store. I couldn’t resist at that price. Charlie H
If you’re spending the equivalent of Switch 2 on a plush Donkey Kong that doesn’t even look that good then I don’t know what to say, except… can you lend me 400 quid? Bosley
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The name and location of the shop have not been confirmed. During the raid, officers seized 31,020 cigarettes, 418 non-compliant vapes, and 3.05kg of hand rolling tobacco that was “hidden within the premises”, said a council spokesperson.
The spokesperson added: “The teams are currently considering potential legal action in relation to the address concerned and for that reason further information cannot be disclosed at this time.
“Where issues of this nature arise, they are addressed robustly by our Regulatory Services teams, within the full extent of the relevant legislative framework. This case involves officers from both the licensing team and trading standards.”
It is hoped that merging the firms under one leadership team will improve passenger experience
Railway firms in the East of England have been merged under one leadership team. Bringing together c2c, Greater Anglia, and Network Rail Anglia, the railway firms have said it aims to deliver a “more joined-up and reliable railway for passengers“.
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The change has been described as an “important step towards the establishment of Great British Railways (GBR)”. The planned state-owned railway company is expected to eventually operate most rail infrastructure and passenger rail services in Great Britain.
A spokesperson for Network Rail said: “Under public ownership, the integrated railway will be better placed to keep as much of the railway open as possible at the times customers need it most, including through more coordinated planning of engineering work and an even stronger focus on minimising disruption where possible.”
Over time, this integrated approach aims to improve how services are planned and delivered day to day and provide an “even more reliable and consistent experience for passengers”.
Greater Anglia and c2c provide for passengers in Cambridgeshire, London, Suffolk, Essex, Norfolk, and Hertfordshire, while Network Rail Anglia manages and maintains the infrastructure.
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“This is all part of our mission to build a passenger focused railway that supports jobs, growth and homes,” Rail Minister, Lord Hendy, said.
Jamie Burles, Managing Director, said: “By bringing track and train together under one leadership team, we can plan better, respond faster and deliver an even more reliable railway for passengers.
“Over time, that means better coordination during disruption, more effective planning of engineering work and a more consistent experience for customers and communities across the region.”
Fossil fuels are losing their grip on the global energy market as renewables provide a greater share of power.
That’s according to a global energyreview by the International Energy Agency (IEA), which declared that “the world has entered the age of electricity”, with many economies now electrifying at pace.
Overall demand for energy continued to rise in 2025, the report found, with a quarter of new demand met by solar – the first time that a renewable source met the largest share of demand growth.
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The IEA also highlighted the growing role of batteries in electricity grids. Battery storage, it said, was the fastest-growing power sector technology in 2025, a trend that’s likely to accelerate.
It wasn’t all good news, however. Demand for oil, gas and coal also grew in 2025 (by 0.7%, 1% and 0.4% respectively), albeit at a slower rate than in 2024. The rollout of electric cars, sales of which surged by 20%, kept oil demand “in check”, the IEA said.
Still, global energy related emissions still increased by 0.4% last year, when they needed to be rapidly falling. In one sign of hope, however, the IEA confirmed what other researchers had found: that China’s emissions contracted in 2025.
The company has been in business for over 40 years and produced workwear, school uniforms and bespoke protective clothing
Rachel Vickers-Price UK and World News Reporter and Jennifer Pinto
02:47, 15 May 2026Updated 02:51, 15 May 2026
A long-standing Scottish clothing manufacturer has collapsed into liquidation after more than four decades in business, leaving all remaining staff without work.
North East Rig Out (Aberdeen) Limited produced workwear, school uniforms and tailored protective clothing for clients across a broad range of industries, including oil and gas, engineering, construction, transport and retail. The Aberdeen-based firm has now shut its doors for good, with eight workers losing their jobs as a result.
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Insolvency specialists MHA have been appointed as liquidators following a voluntary resolution to wind up the company. Official documents lodged under the Insolvency Act 1986 confirmed that a meeting held on April 15 concluded the firm could no longer continue operating due to the scale of its liabilities.
According to the liquidators, the collapse was attributed to the prolonged difficulties plaguing Scotland’s energy sector, which has heaped sustained financial strain on businesses throughout the North-east.
As reported by The Herald, Michael Reid of MHA, who was appointed liquidator, said: “This is a difficult situation for everyone involved.
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“The company faced sustained pressure as a result of the prolonged downturn in the energy sector, which has affected many businesses across the North-east,” reports the Express.
“Unfortunately, eight people have been made redundant. Business assets have been sold by auction and the premises returned to the landlord.” The firm, also known as NERO, described itself as “the only direct workwear manufacturer in the Aberdeen area. With over 40 years of experience creating workwear, our garments truly are second to none.”
The enterprise specialised in crafting both standard and “made-to-measure” garments, including bespoke PPE and coveralls tailored for industrial clients.
It stated on its website: “Whether your requirement is one of our ‘off the shelf’ garments, a ‘made to measure’ coverall or garment, or a bespoke garment our designers and manufacturing team offer a service that is truly unique.
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“North East Rig Out manufactures and distributes a comprehensive product range of workwear, with focus on design, functionality, durability and comfort.”
The company additionally offered embroidery, heatseal branding and laser logo services for corporate clients, schools and sports clubs.
Its merchandise catered to sectors encompassing oil and gas, construction, automotive, aviation, shipping, military and public sector organisations.
GameCentral takes a look at the third wave of Virtual Boy games for Nintendo Switch Online and comes across a forgotten gem and an overrated oddity.
Playing through the Virtual Boy’s back catalogue, via the Nintendo Switch Online + Expansion Pack service, has been a peculiar pleasure. Discovering old and obscure video games is always fun, especially those that were difficult to obtain even at the time of their release, but the Virtual Boy is made even more interesting by the bizarre nature of the console itself and the fact that it was a Nintendo product.
The Virtual Boy’s big gimmick is that it displays games in stereoscopic 3D but only using the colours red and black. We’ve already reviewed the initial batch of games and the second wave of additions, including Mario Clash and Mario’s Tennis. And now, this week, a third wave has added another five games (six if you’re in Japan but we assume Virtual Fishing had too much Japanese text to be brought over here).
That brings the total up to 12 in the West, out of a promised 16 – including two previously unreleased titles, in Zero Racer (a F-Zero spin-off) and Dragon Hopper. We’re definitely interested in seeing those but for all these games we’re continuing to use a five point review scale, to make it clear they’re not compatible with our normal review scores.
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Virtual Bowling – it won’t bowl you over (Nintendo)
Virtual Bowling
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Developer: Athena
A lot of Virtual Boy games were made by Nintendo themselves, but they also roped in other Japanese developers, both big and small. Athena, which went bust in 2013, is one of the small ones, being known for nothing more famous than 2D shooter Strike Gunner S.T.G.
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Virtual Bowling is exactly what you’d expect and, in truth, almost completely uninteresting, except for the fact that its 3D effect is genuinely impressive, especially when the ball clatters towards the pins. The gameplay and presentation is very bare bones though, with a golf game style control system that has you trying to stop a cursor at just the right point to alter the direction and speed of the ball.
It’s perfectly functional but, as with Mario’s Tennis, the fact that there are no multiplayer options for any Virtual Boy games make it seem utterly pointless, and a bad idea both conceptually and in terms of execution. And yet, incredibly there were two bowling games released for the Virtual Boy, this one in Japan and Nester’s Funky Bowling, which isn’t available on Switch, in the West. It’s baffling.
Score: 1/5
Space Invaders Virtual Collection – don’t take it lying down (Nintendo)
Space Invaders Virtual Collection
Developer Taito
By the time the Virtual Boy was released in 1995 (by which point the PS1 had already been out for a year) Space Invaders was 17 years old and seen as a prehistoric relic by most people. So, like so many Virtual Boy games – and the console itself – it’s hard to understand the reasoning behind the Virtual Collection.
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Its name alone is a deception, as all it contains is the original game and sequel Space Invaders Part 2 (which is basically the same game but with a few different alien types). Both are available in their original 2D form and as new 3D versions, and there’s also a time attack and score challenge mode… but that’s it.
Space Invader’s gameplay is timeless but while the 3D effect does give a good impression of depth it looks like the aliens are laying on the ground rather than looming over you. And because the Virtual Boy only does red and black it somehow manages to be less colourful than the original – which relied on a cellophane overlay on the arcade cabinet to add colour to the game.
Score: 2/5
V-Tetris – it’s just Tetris (Nintendo)
V-Tetris
Developer: Locomotive
We’ll get to the interesting stuff in a minute, we promise, but first there’s this. Despite only having 22 games in total, the Virtual Boy somehow managed to end up with two bowling games and two Tetris games. In both cases, one was for the West and one for Japan, with this one being the Japanese Tetris game. We already reviewed 3D-Tetris and found it to be one of the better games on the console, since it treats the 3D effect as more than just a gimmick, by trying to display the familiar Tetris field as a wireframe 3D display.
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V-Tetris doesn’t do anything like that, it’s just 2D Tetris as it’s always been, but with a couple of 3D backgrounds, one of which features a faintly disturbing looking clown. It’s actually a perfectly good version of Tetris, with very smooth controls, but unfortunately all the music tracks are ear-bleedingly awful. Other than that, the options are almost identical to the Game Boy version – although there is an extra mode that lets you shift a block left or right by using the shoulder buttons.
Considering the console itself automatically warns you not to play it for too long, it’s really not a good host for a game like Tetris, where you’re trying to keep your run going for as long as possible. So, again, why were there two of them? Nothing about the Virtual Boy makes any sense.
Score: 2/10
Vertical Force – almost a great game (Nintendo)
Vertical Force
Developer: Hudson Soft
Here, at last, we come across something genuinely good. It’s by Hudson Soft, who are sadly no longer with us but were responsible for the PC Engine console and the classic Bomberman, as well the Star Soldier franchise – one of our favourite 2D shooters of the era. This isn’t technically part of the series, but it may as well be as the vertical scrolling action is very similar.
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However, it does have a unique gimmick and one that, unlike most Virtual Boy games, tries to take full advantage of the console’s features. As such, you control a spaceship in the normal shmup manner, but with the press of a button you can descend to fight at a lower altitude. Enemies and structures appear at both heights and its up to you to determine which is the optimum one for you to be at, at any given time.
That alone is great, because the 3D effect is really good, but there’s an unexpectedly wide range of ‘AI drones’ you can collect that all have different uses, from running off to attack enemies on their own to going back to repair you if you’re not actively attacking enemies at the time. If they get hit, you can store them away to repair them or you can sacrifice them to use them as a smart bomb.
The set-up is great but unfortunately there are some definite flaws, most notably the fact that many of the enemy bullets are hard to make out, given the monochrome visuals of the Virtual Boy. Hudson Soft try to compensate for this by giving you an energy bar, instead of you being killed in one shot, but that just ends up making it even less clear what actually killed you.
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That doesn’t matter as much as it might, because the game is surprisingly easy, but it’s also very short. Vertical Force certainly has its problems but it’s a shame it was never iterated upon, because there are some fun ideas here, including a recurring mini-boss that gets more powerful and learns from your previous attacks.
Score: 4/5
Jack Bros. – not quite as good as its reputation suggests (Nintendo)
Jack Bros.
Developer: Atlus
For many years, the character Jack Frost was the de facto mascot for developer Atlus. He may not be used in that capacity much anymore, but you can find him in virtually every Shin Megami Tensei game, up to and including Persona 5. Although, as a point of trivia, this was actually the first MegaTen game to ever be released outside Japan.
It’s immediately obvious that more effort, and budget, has gone into this than many other Virtual Boy games, with a proper intro and something approaching a plot, as Jack Frost, and his brothers Jack Lantern and Jack Skelton, find themselves trapped in the human world after Halloween.
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That interesting set-up doesn’t really translate to the gameplay though, which is essentially a maze game mixed with a dual-stick shooter. The Virtual Boy’s controller was relatively normal looking but had two D-pads, on the left and right. The translates easily to a modern controller, where you move the Jack of your choice with the left stick and aim his shots with the right.
Again, it’s an interesting concept but the game itself doesn’t make very good use of it. Although you’re constantly looking for keys, they’re clearly marked on the radar and there’s no actual puzzles, as you just blast everything in your way and avoid traps. There’s nothing necessarily wrong with that, but you spend a lot of time shooting enemies that are just on the edge of the screen, which is especially frustrating when you’re peering into the Virtual Boy’s headset.
There’s some impressive enemy variety (the brothers also all have different special attacks) and the boss battles are a highlight, but it all comes across as being something of a rough draft and very under-designed.
Score: 3/5
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Calling the Virtual Boy and its games strange is really underplaying it (Nintendo)
HAVANA (AP) — CIA Director John Ratcliffe met with Cuban officials including Raúl Castro’s grandson during a high-level visit to the island Thursday, Cuban and U.S. officials said.
Ratcliffe met with Raúl Guillermo Rodríguez Castro, Interior Minister Lázaro Álvarez Casas and the head of Cuban intelligence services, and discussed intelligence cooperation, economic stability and security issues. A CIA official confirmed the meetings to the AP.
Ratcliffe was there “to personally deliver President Donald Trump’s message that the United States is prepared to seriously engage on economic and security issues, but only if Cuba makes fundamental changes,’’ the CIA official said.
An official statement from Cuba’s government noted that Thursday’s meeting “took place … against a backdrop of complex bilateral relations.”
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While the U.S. stressed that Cuba cannot continue to be a “safe haven for adversaries in the Western Hemisphere,” the Cuban delegation insisted that the island presents no threat to U.S. security. Cuban officials also took issue with the nation’s continued inclusion on the U.S. list of state sponsors of terrorism.
Rodríguez Castro previously secretly met with U.S. Secretary of State Marco Rubio on the sidelines of a Caribbean Community summit in St. Kitts in February. While he’s never occupied a government post, he served as his grandfather’s bodyguard and later as head of Cuba’s equivalent of the Secret Service.
U.S. and Cuban officials also met earlier this year i n Cuba. The ongoing meetings between U.S. and Cuban officials mark the first U.S. government flights to land in Cuba other than at the U.S. Naval Base at Guantanamo Bay since 2016.
Thursday’s meeting comes weeks after the Cuban government confirmed that it had recently met with U.S. officials on the island as tensions between the two sides remain high over the U.S. energy blockade of the Caribbean country and as Cuba’s power grid has collapsed and energy to its eastern provinces has been cut. The U.S. blockade of fuel to the island has heightened its economic woes, with reduced work hours and food spoilage as refrigerators stop working.
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Earlier this week, the U.S. State Department reiterated that the U.S. will provide Cuba with $100 million in humanitarian assistance and support for satellite internet “if the Cuban regime will permit it.”
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