Our favorite physical media format, Ultra HD Blu-ray Disc, turned 10 years old this year. Happy birthday, UHDBD! 4K Blu-ray, as it is also known, remains the highest quality video disc format in consumer use. VHS, LaserDisc, DVD, and standard Blu-ray Disc were all followed by something better in the physical realm, and we love the way UHD Blu-rays make our favorite movies and shows look on our TVs and projection screens.
DVD arrived in 1996. Blu-ray Disc followed 10 years later in 2006, and UHD Blu-ray Disc hit the market another 10 years later in 2016. So, is 2026 the year of another major format upgrade? Probably not.
While it is technically possible to store 8K video on optical media, there does not appear to be much consumer demand for anything beyond 4K. There is currently no announced commercial 8K Blu-ray Disc format, and the Blu-ray Disc Association says it is not working on one.
In our not-so-humble opinion, there is also no persuasive reason for studios, hardware companies, or consumers to spend the money required to create an 8K physical media standard. Let’s explore why.
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The State of Physical Video Disc Formats
The existing Ultra HD Blu-ray Disc standard is the most advanced physical video disc format in consumer media history. It supports resolutions up to 3840 x 2160 pixels (4K), with multiple flavors of HDR (High Dynamic Range) and fully lossless multi-channel immersive audio. The format uses 66GB dual-layer or 100GB triple-layer Blu-Ray discs, with maximum video data rates of 108 Mbps and 128 Mbps, respectively.
Here is a comparison of the video disc formats currently in use. We’ll round up to whole numbers to avoid getting messy.
Disc Format
Ultra HD Blu-ray
Blu-ray Disc
DVD
Consumer Launch
2016
2006
1996
Resolution
3840 x 2160
1920 x 1080
720 x 480 NTSC / 720 x 576 PAL
Frame Rate
Up to 60 fps progressive (60p)
Commonly 24 fps or 25 fps (progressive) for film; up to 60 Hz/50 Hz (interlaced)
60 fps (NTSC) or 50 fps (PAL) in interlaced format, 24/25 fps progressive.
Color Depth
10-bit
8-bit
8-bit
Color Gamut
Rec.2020
Rec.709
SD/BT.601 colorimetry
HDR Support
HDR10 HDR10+ Dolby Vision
–
–
3D Support
–
Yes, on select titles
–
Video Compression
H.265 / HEVC
MPEG-2, MPEG-4 AVC (H.264), VC-1
MPEG-2
Maximum Video Bitrate
108 Mbps on 66GB discs / 128 Mbps on 100GB discs
40 Mbps
9.8 Mbps
Disc Capacity
66GB dual-layer / 100GB triple-layer
25GB single-layer / 50GB dual-layer
DVD-5: 4.7GB / DVD-9: 8.5GB / DVD-10: 9.4GB
Laser Wavelength
405 nm
405 nm
650 nm
Disc Size
120 mm optical disc
120 mm optical disc
120 mm optical disc
Audio Format Support
Lossless high-resolution and object-based immersive audio, including Dolby TrueHD, Dolby Atmos, DTS-HD Master Audio, DTS-X and multi-channel PCM as well as legacy lossy formats
Linear PCM, Dolby Digital, Dolby Digital Plus, Dolby TrueHD, DTS Digital Surround, DTS-HD High Resolution Audio, DTS-HD Master Audio, Dolby Atmos, DTS-X
Dolby Digital, DTS, PCM and MPEG2
Copy Protection
AACS 2.x and related protections
AACS, BD+ and Cinavia
CSS and other studio-specific protections
Display Requirements
4K display and compatible protected HDMI playback chain for full 4K/HDR output
HDTV and HDCP-compatible HDMI connection for HD playback
Compatible SD or higher-resolution display
Ultra HD Blu-ray officially supports 24, 25, 50 and 60 fps progressive video, while its 66GB and 100GB disc capacities and maximum video data rates are part of the existing BDA specification.
Here is a list of common video resolutions stated as the number of pixels displayed on a screen for HD (high definition) and above. Note that not all of these are supported within the current Blu-ray Disc specifications:
Resolution
Horizontal/Vertical Pixels
Total Pixels
8K UHD
7680 x 4320
33.2 million
4K UHD
3840 x 2160
8.3 million
2K Theatrical
2048 x 1080
2.21 million
1080p FHD
1920 x 1080
2.07 million
1366 x 768 HD
1366 x 768
1.05 million
720p HD
1280 x 720
921,600
NOTE: Many earlier TVs marketed as “720p” actually used 1366 × 768 panels. True 720p video resolution is 1280 × 720 pixels.
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NHK 8K TV Broadcasts in Japan
The lack of a commercial 8K disc format does not mean that 8K video has never been put on Blu-ray Disc media. After all, BD is also a raw storage medium like a magnetic or solid state hard drive or USB thumb drive. And, as such, Blu-ray Discs can store virtually any sort of data.
A representative from the Blu-ray Disc Association revealed the BDA has licensed a 4K/8K BD-based broadcast-recordable format in Japan since 2018 that allows consumers to record satellite 8K broadcasts, including NHK’s BS8K service, onto compatible BD-R and BD-RE media. The specification supports HEVC video up to 8K/60p resolution and HDR using Hybrid Log-Gamma. The system uses compatible “BDXL” recordable discs with a maximum capacity of 128GB across four layers.
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That system was developed for recording broadcast television and is not a formal 8K Hollywood-approved movie-disc format or a successor to commercial 4K Ultra HD Blu-ray Disc.
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In practical terms, recording those broadcasts requires compatible Japanese BS/CS 8K receiving and recording hardware, the appropriate satellite reception system, and supported recordable Blu-ray Disc media. Recorded programs are captured on the recorder’s built-in HDD and can transferred to compatible BDXL optical media for long term storage.
The point is that 8K video on a Blu-ray-derived optical disc is already technically possible, but an 8K commercial or consumer disc standard is a completely different proposition.
Apple 8K Takes You Out to the Ball Game
Apple is taking a very different approach to 8K.
Beginning August 28, 2026, Apple will offer select live Major League Baseball games in Apple Immersive on Apple Vision Pro. According to Apple, the experience uses stereoscopic 3D video recorded in 8K with a 180-degree field of view. This is not simply the regular Apple TV baseball feed floating on an enormous virtual screen but a fully three dimensional VR type of experience designed to make the viewer truly feel like there are in the stadium (just without the $12 hot dogs and $20 beers).
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Apple is producing these immersive broadcasts with dedicated camera positions, bespoke commentary, dedicated replays and graphics that appear within the viewer’s space. Ambisonic microphones capture the stadium for Spatial Audio, while camera positions are intended to put viewers close to the batter, dugouts, outfield wall and other locations around the field. Just be careful when you go diving for that sacrifice fly.
Whether this application can eventually expand to other platforms or other programming is another story. More importantly for this discussion, Apple Immersive is not a physical format.
Why 8K Blu-ray Disc Is Unlikely
No 8K Movie Infrastructure
There is no end-to-end commercial movie distribution ecosystem built around 8K video.
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Some movies are captured at 6K, 8K or even higher resolutions, but capture resolution is only one part of the process. Editing, visual effects, digital intermediates, color grading, mastering, distribution and playback all have to be considered, and these are rarely done in 8K resolution.
Hollywood remains centered on 2K and 4K workflows for theatrical distribution, streaming and Ultra HD Blu-ray Disc. Digital Cinema Initiatives continues to support both 2K and 4K digital cinema packages, with most digital cinemas actually choosing 2K in order to save money on the hardware. And those choices should tell us something about how little urgency exists within the industry itself to jump to 8K distribution.
We’ve only just recently seen the first movie download platform and playback hardware to support 8K resolution. Kaleidescape launched the Strato K player with 8K video support in mid June. Now, two months later there is just a single short film available in the Kaleidescape movie store in 8K resolution. Meanwhile the company continues to grow its 4K and new enhanced 4K Cinematic catalog of both new release and classic catalog titles.
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Limited 8K TV Support
The consumer display market also shows no signs of an 8K revolution.
Samsung introduced consumer 8K televisions years ago, but adoption never developed as quickly as manufacturers hoped. By 2026, Samsung is effectively the last major television manufacturer still actively supporting the 8K TV category in the U.S., with products including the 85-inch Neo QLED 8K QN990H. It should tell you something when you realize that the company’s new flagship Micro RGB technology is only available in TVs with 4K resolution. Sony’s current U.S. television lineup is also centered on 4K models, while other major brands like LG and TCL have also pulled back from 8K TV development.
That is hardly the install base anyone would want before launching another physical movie format.
Samsung QN990F Neo QLED Glare-free 8K TV (2025 model)
Resolution Is Not the Sole Indicator of Image Quality
Video resolution is no longer the most obvious area where television image quality needs improvement. In fact, it’s not even in the top 3. According to the ISF (Imaging Science Foundation), the image qualities that make the most impact on a viewer’s actual enjoyment have more to do with color reproduction and contrast, which are already well-captured in the UHD Blu-ray Disc standard.
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ISF Imaging Hierarchy of Picture Quality Parameters:
Dynamic Range (Contrast)
Color Saturation (Richness of Color Reproduction)
Colorimetry (Accuracy of Color Reproduction)
Resolution (Detail)
The biggest recent improvement in consumer media quality has undoubtedly been the availability of HDR (High Dynamic Range). Movies and other content available on 4K BD in HDR can capture bright highlights and fine shadow detail. And a good display can display both specular highlights and dark details on screen at the same time. Add in wider color gamut, better tone mapping, higher brightness, improved black levels, superior video processing and more consistent mastering and you can capture some pretty incredible detail in 4K resolution from UHD Blu-ray Discs, even on the ginormous TV screens that are becoming more popular. The number of pixels ain’t the problem.
The arrival of RGB LED-backlit LCD televisions and other advances within the 4K ecosystem reinforce that point. Manufacturers are finding plenty of ways to improve picture quality without adding another 25 million pixels to the screen.
A New Production and Playback Chain Would Be Needed
A true 8K movie-disc format would require much more than adding “8K” to a box.
Studios would need authoring and mastering standards, as well as the hardware and software to support them. Replication facilities would need compatible production systems and (potentially) new disc technology, though the existing “BDXL” disc, with four layers and 128 GB of storage, would probably be up to the task of 8K resolution. In any case, manufacturers would need to build another generation of players, and consumers would need compatible displays.
The connection side is less of an obstacle. HDMI 2.1 already supports 8K/60 under appropriate configurations, while HDMI 2.2 expands bandwidth further and supports uncompressed 8K/60 with full chroma at higher bit depths. But having enough HDMI bandwidth does not magically create the content, discs or players required to use it.
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Economic Stress
Then there is the part Hollywood always notices: the money.
Studios would have to spend more creating, mastering and distributing 8K releases for a tiny install base. Hardware companies would have to develop new players for a physical-media category that is increasingly driven by enthusiasts and collectors rather than the mainstream market.
That is a difficult business case before anyone even asks whether consumers could see enough improvement to care.
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Why Hollywood Does Not Need 8K Blu-ray
The end-to-end production pipeline is one of the biggest obstacles to a commercial 8K disc format. Moving from 2K to 4K already increases processing, storage, rendering and mastering demands, and a true 8K workflow would multiply those requirements across the entire production chain. Hollywood can work in 8K, but the real question is whether the added cost and complexity are justified by a benefit most viewers may barely notice.
There is another wrinkle: some 4K Ultra HD Blu-ray releases are sourced from 2K digital intermediates and upscaled to 4K. That does not automatically make the resulting UHD disc pointless. Standard Blu-ray tops out at 1920 × 1080, while a 2K theatrical image is typically 2048 × 1080, and the UHD release can still benefit from HDR, wider color, 10-bit video and higher available bitrates. Again, it’s not just the number of pixels that matters.
In any case, Hollywood can still extract meaningful improvements from the existing 4K Ultra HD format without rebuilding the entire home-video ecosystem around 8K resolution.
If the demand is not there, Hollywood does not need the headache.
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Sit too far away, and you won’t see any difference between 4K and 8K.
Would Consumers Actually See the Difference?
Assuming a 4K Ultra HD disc has been mastered properly, the difference over standard Blu-ray can be meaningful, thanks not only to higher resolution but also HDR, wider color, better compression and improved mastering. Screen size and seating distance matter, but the jump from 4K to 8K is far less obvious. Having seen numerous 8K demonstrations, I have rarely found native 8K movie content dramatically better than high-quality 4K at normal viewing distances, which makes it difficult to justify asking consumers to replace their discs, players and televisions again.
Why 4K Ultra HD Blu-ray Disc Will Do Just Fine
Here is the more interesting contradiction: 4K Ultra HD Blu-ray can remain a viable format without ever appealing to the mass market.
Ultra HD Blu-ray already provides high video bitrates, lossless audio, immersive soundtracks, supplemental content, consistent playback quality and, most importantly for collectors, a physical copy that does not depend on a streaming catalog or studio license remaining unchanged.
Panasonic continues to sell the DP-UB820 and DP-UB9000, while Magnetar continues to manufacture and support premium universal disc players. Magnetar released upgraded versions of their disc players last fall and is still releasing firmware updates for its new and previous players as of August 2026 as this article goes to press.
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Physical media, however, is not experiencing a broad sales resurgence, despite all the attention surrounding collectors and younger buyers.
According to the DEG (Digital Entertainment Group), U.S. consumer spending on DVD, Blu-ray and 4K UHD Blu-ray declined 8.4 percent in the first quarter of 2026 to $185 million. That was still better than the 13-percent-plus decline during the first quarter of 2025. More importantly for enthusiasts, Blu-ray and 4K UHD Blu-ray each declined by less than 5 percent during the quarter as collectors continued to support premium formats.
That is not a comeback. It is something potentially more sustainable: a shrinking category finding a committed audience willing to pay for premium releases.
Major studios continue releasing films on 4K Ultra HD Blu-ray, while boutique labels such as Arrow Video, Shout! Factory, and Blue Underground cater directly to enthusiasts with catalog titles, restored films, steelbooks and collector’s editions. MVD remains an important distributor and retailer for boutique releases, while GRUV is Universal Pictures Home Entertainment’s own retail operation rather than an independent label. It may be hard to find UHD Blu-rays in brick and mortar retailers, but there is a thriving online marketplace for this and other physical media.
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What Actually Will Replace the Disc?
If something eventually replaces physical discs for quality-focused home theater enthusiasts, the most plausible candidate may not be a new physical media format, nor even conventional streaming.
A high-bitrate, locally stored download platform offers some of the convenience of digital distribution without requiring the movie itself to be streamed in real time. Kaleidescape is the most developed example of that model.
Kaleidescape’s existing movie players support downloaded 4K titles with bitrates up to 110 Mbps, while the newer Strato K adds native 8K playback and the company’s higher-bitrate 4K Cinematic format. Movies are downloaded to local storage rather than streamed during playback, which virtually eliminates the buffering and compression artifacts inherent in most streaming services. Kaleidescape has even joined the 8K Association to help promote the technology and format. However, last we checked, the Kaleidescape store still only had a single 8K title available to purchase. Meanwhile the service continues to build out its 4K and 4K Cinematic library with both new releases and classic back catalog titles.
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Sony Pictures Core takes a different approach. It remains a streaming service, but its Pure Stream mode can operate between 30 and 80 Mbps on supported Sony devices, putting its highest-quality streams much closer to UHD Blu-ray territory than conventional streaming services.
Ultra HD Blu-ray Discs, along with standard Blu-ray Discs and DVDs, have one major advantage over either model: normal playback does not require the owner to maintain an active account, subscription, storefront relationship or internet connection. When you want to watch a movie, just get up off the couch and grab it.
Pro Tip: Some disc-based bonus content and interactive features may require internet access.
Downloaded movies offer convenience and potentially exceptional quality, but they still depend on compatible hardware, digital rights management, studio agreements and the continued operation of the platform. While Kaleidescape has been in business now for over 25 years, there is no guarantee about its continued operation. Though with all the well-heeled Kaleidescape customers out there who have collectively invested hundreds of millions of dollars in their movie libraries and associated hardware, we think it’s a safe bet that the Kaleidescape platform will continue to thrive for the foreseeable future. Still, with content that is never truly “owned” but “licensed,” it’s something worth considering.
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Hancock was one of the first 4K UHD releases in 2016 from Sony Pictures.
The Bottom Line
Based on all the signs, 8K content is not “right around the corner,” and it’s definitely not worth waiting for. There is no commercial 8K format in active development, no meaningful consumer demand for 8K media, no broad 8K display market to speak of, and little incentive for studios to absorb the higher production, mastering, replication, and hardware costs that would come along with 8K.
More importantly, 4K Ultra HD Blu-ray Disc already delivers ample resolution, rich HDR capability, deep color gamut support, low compression, and lossless immersive audio that are sure to satisfy even the most critical viewers enjoying their favorite movies on today’s largest XXL flat panel TVs and projection screens.
And just because 8K isn’t currently on the table does not mean physical media is doomed. 4K Ultra HD Blu-ray has settled into a smaller but committed enthusiast and collector market, supported by major studios, boutique labels, hardware makers, and a 4K movie and TV show catalog that continues to grow. Discussions we’ve had with industry insiders also suggest that the UHD Blu-ray Disc specification will continue to expand, even if it doesn’t add a few million more useless pixels.
For movie fans who care about consistent playback quality, lossless immersive audio, bonus content, and having a physical copy that does not depend on a subscription, changing licensing agreement, or disappearing streaming catalog, UHD Blu-ray still offers a superior home viewing experience and a strong alternative or supplement to online streaming. For those who want the convenience of near instant downloads without the video and audio sacrifices of streaming, high quality download services like Kaleidescape offer another great option.
8K may not be right on the horizon, but maybe it doesn’t need to be.
Nintendo has just confirmed an official price rise on the Switch 2 is coming on September 1, upping the RRP on the console to £419. However, we’ve found to beat the rise.
Nintendo has officially confirmed that the Switch 2 will jump from £395.99 to £419.99 in the UK from 1st September 2026, part of a wider set of regional price increases the company announced back in May.
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That means buying now at £344.99 locks in a price that sits roughly £75 below where the console will officially retail from next month, turning what already looked like a solid discount into something closer to essential timing.
To give you more perspective, our tech expert Max Parker spent two weeks testing the Switch 2 across more than thirty games, both docked and on the move, and rated it a clear step up from the original console he still owns and uses regularly.
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He singled out the bigger 7.9-inch display as one of the console’s biggest wins, noting that the extra screen space makes handheld sessions feel genuinely more immersive and even makes dense menus in games like Cyberpunk 2077 easier to read.
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Parker also found the new Nvidia chip inside made a real difference in practice, with Mario Kart World running at a stable 60fps and even a demanding port like Cyberpunk 2077 holding up far better than anything the original Switch could manage.
The redesigned Joy-Con 2 controllers impressed him too, attaching with strong magnets instead of the old clip mechanism, which fixed the rattly, creaky feel that was one of his biggest complaints about the original console over the years.
Between a sharper screen, faster performance and a sturdier build that Parker praised as an easy win over the 2017 original, this is the kind of upgrade worth having before Nintendo’s own price rise erases the gap on 1st September.
At £344.99 rather than its usual £395.00, and with an official rise to £419.99 confirmed for next month, the Nintendo Switch 2 is about as good value as this console has been, or is ever likely to be again, according to Parker’s own verdict.
ASUS has expanded its desktop AiO lineup in India with the launch of the ASUS VM240 AiO, a new all-in-one PC designed for everyday work, learning, and entertainment. Priced at ₹66,990, the VM240 combines a 24-inch display, AMD Ryzen processors, and a space-saving design into a single desktop setup.
Alongside the VM240 AiO, ASUS has also introduced four new accessories in India: the Jelly75 mechanical keyboard, Wireless Mouse MD105, Marshmallow keyboard and mouse combo, and the ROG HDMI Cable LHR60.
ASUS VM240 AiO Specs
The ASUS VM240 is aimed at users who want a clutter-free desktop without sacrificing everyday performance. It features a 24-inch Full HD display with an adjustable tilt stand and a slim 22mm profile, making it suitable for home offices, classrooms, and entertainment setups.
Powered by up to an AMD Ryzen 5 processor, the desktop also includes up to 512GB PCIe Gen 4 SSD storage for faster app launches and multitasking. ASUS says the Ryzen 5 variant will become available in mid-September, while the VM240 officially goes on sale from August 20. For video calls, the AiO includes a 1080p webcam with a physical privacy shutter, dual front-facing 2W speakers tuned with Dirac audio, and AI-powered noise cancellation for clearer meetings and online classes.
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Four New Accessories
The VM240 launch is accompanied by a refreshed accessories lineup covering productivity, portability, and gaming. The standout product is the ASUS Jelly75 KD201, a gasket-mounted mechanical keyboard with hot-swappable switches, USB-C charging, and support for Bluetooth, 2.4GHz wireless, and wired connectivity across up to five devices.
The Wireless Mouse MD105 supports Bluetooth 5.0 and 2.4GHz wireless, offers adjustable DPI settings up to 2400, and can pair with three devices simultaneously. For users looking for a lightweight setup, the Marshmallow CW200 bundles a compact keyboard and mouse with multi-device support and a dedicated Copilot key. Meanwhile, the ROG HDMI Cable LHR60 supports 48Gbps bandwidth, enabling 8K at 60Hz and 4K at 144Hz output for gaming PCs and current-generation consoles.
The ASUS VM240 AiO and accessories will be available through ASUS eShop, ASUS Exclusive Stores, Flipkart, Amazon, and other retail partners.
EdSurge announced six new members to its Advisory Board, among them a mix of experienced journalists and education leaders.
Todd Frankel, Patrick Harris II, Nneka McGee, Ramona Schindelheim, Avery Thrush and Manoush Zomorodi have joined the board, each bringing a wealth of experience and expertise. The board will serve as a vital resource for the EdSurge newsroom, offering strategic insights and industry perspectives across all areas of coverage.
“Partnering with such a talented, versatile group of journalists and educators is a huge win for EdSurge and our readers,” says Sarah McKibben, EdSurge Editor-in-Chief. “With their unmatched expertise, this board brings both national perspective and deep classroom understanding to our newsroom. They will help us tackle pressing challenges like AI policy while ensuring our early childhood and K-12 coverage remains relevant, cutting-edge, and grounded in real-world impact.”
Designed to maximize impact while respecting members’ time, the board acts as a strategic, high-level advisory body. In accordance with the Institute for Nonprofit News standards, board members provide strategic guidance while holding no editorial influence or veto power on published content.
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Meet the Advisory Board
Todd Frankel
Todd Frankel is a Pulitzer Prize-winning reporter at The Washington Post. The D.C. native has previously worked at newspapers in Missouri, Washington, West Virginia, Kentucky.
Frankel brings award-winning journalism experience to the board, particularly in the role of business and economics in all areas of life. He anchored the lead story in a series that won the 2024 Pulitzer Prize for National Reporting for coverage of the AR-15 rifle’s role in mass shootings and American culture.
Patrick Harris II
Patrick Harris II is a storyteller and educator on a mission to ensure humanity is centered in the future of education. A former middle school teacher and dean of students in metro Detroit, Harris was named a 30 under 30 Honoree from the International Literacy Association in 2021 and an EdSurge Voices for Change Fellow in 2022-23. His book focusing on new educators, “The First Five: A Love Letter to Teachers,” was named a finalist for Best Professional Audiobook by the Audies. Harris is currently a doctoral student studying popular culture at Michigan State University.
Having previously written for EdSurge, Harris hopes to use his new involvement as a board member to support EdSurge’s efforts to highlight student and teacher innovation.
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“I deeply respect the work of EdSurge and its commitment to editorial independence,” Harris says. “I deeply appreciate the care EdSurge has for teachers and educators and how it comes through the compelling stories they report on and uplift.”
Nneka McGee
Nneka McGee is an educator and researcher who taught middle school mathematics and served as a district administrator. As part of her doctoral studies, McGee completed research on the impact of artificial intelligence in K-12 learning environments.
“I understand the importance of offering informative content that helps create a better understanding of an ever-changing landscape. The EdSurge Advisory Board provides an opportunity to be part of the conversation,” McGee says.
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Ramona Schindelheim
Ramona Schindelheim is an award-winning journalist and storyteller covering the future of work and pathways to economic mobility. She is a Top Voice on LinkedIn and her monthly newsletter, The Future of Work(ers), features reporting and interviews on the programs, initiatives and people helping American workers prepare for and find quality jobs and economic mobility. Ramona has worked in national and local news, including at ABC, CBS, NBC, CNBC and The Wall Street Journal.
Schindelheim brings unique perspective and expertise on work readiness and the need for educators to meet the moment. She decided to join the board “to help shape the narrative around the future of work and the role education must play in preparing learners and workers for the changing economy.”
Avery Thrush
Avery Thrush is an education policy analyst and writer, currently working as a LEE Fellow at the Massachusetts Department of Elementary and Secondary Education. After spending her early career as a sixth-grade science teacher, Thrush has led community organizing efforts and contributed to state-level policy initiatives related to artificial intelligence in education, school funding and strengthening career-connected education. She was selected as a 2022-23 EdSurge Voices of Change Fellow.
Thrush brings versatile expertise in the education field, from rural and Appalachian education to public schools as engines of democracy. She joins the board with the hope of elevating the voices and expertise of students and teachers, since they are the closest to the challenges facing education today.
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Manoush Zomorodi
Credit: Tory Williams
Manoush Zomorodi is an award-winning journalist, author, and host of NPR’s “TED Radio Hour,” whose work explores how technology is changing the way we think, work, learn and live. Her latest book, “Body Electric: The Hidden Health Costs of the Digital Age and New Science to Reclaim Your Well-Being,” grew out of a groundbreaking NPR–Columbia University public health project involving more than 20,000 participants.
She is also the author of “Bored and Brilliant: How Spacing Out Can Unlock Your Most Productive and Creative Self,” and her TED talks on the attention economy and the physical effects of technology on our bodies have been viewed more than 7 million times. Zomorodi hosts NPR’s “Body Electric” podcast, a six-part series on the physical toll of digital life and how to reclaim our bodies. A 2025 Rockefeller Foundation Bellagio Center resident, Zomorodi has won two Gracie Awards and a Webby Award and was named one of Fast Company’s “100 Most Creative People in Business.”
Zomorodi brings her expertise in the effect of media and tech on behavior and health to EdSurge’s edtech coverage.
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“I respect the work of the group and its readers immensely and want to support them [as they] figure out this next chapter for education and tech,” Zomorodi says.
Nv’s new chips need new datacenters, but you can’t have bit barns without power
Nvidia has made its fortune on the AI boom, but the company has a problem. It faces a growing number of roadblocks which, if left unchecked, could pop the bubble.
Thus, the AI arms dealer has been forced to play a game of Whac-a-Mole, shoring up the foundations of its empire by investing its spoils into ensuring its customers don’t stop buying.
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The latest example of this came Friday, when Nvidia announced it’d become a minority investor in Cloverleaf.
Founded in 2024, Cloverleaf specializes in laying the literal foundations – by which we mean the land and power – necessary to build bit barns so they can be leased by the cloud providers and model devs that actually pay the bills for Nvidia’s hardware.
Nvidia can only sell as many GPUs as there are datacenters to put them, and those datacenters can only be deployed where there’s adequate power to support them. And since its latest round of GPUs can’t just be dropped into any old bit barn, Nvidia is going to need a lot more datacenter capacity, and by extension a lot more power.
A new breed of datacenter
Up until 2024, the majority of Nvidia’s systems were air-cooled. Supercomputers, like those built by Cray and Eviden, were the exception to the rule. Unless you were deploying tens of thousands of GPUs, its accelerators could be deployed just about anywhere with minimal modification to the facility.
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That began to change with Nvidia’s Blackwell generation. You could still get air-cooled systems from Nvidia and its partners, and it certainly sold a lot of eight-way HGX B200 boxes, but deploying its most powerful NVL72 systems required liquid cooling that not every facility was capable of supplying.
Liquid-cooled facilities are harder to build than their air-cooled counterparts. Liquid-cooled racks tend to be more compute dense, and therefore heavier and power hungry to operate. That means in addition to larger UPS backups and beefier PDUs, these facilities now need a bunch of coolant distribution units (CDUs) to pump coolant around — about one for every one to three megawatts of compute capacity. Datacenters must be designed to support all this extra weight, and the problem is only going to get thornier as Nvidia transitions from roughly 250kW to 600kW racks starting next year.
With Nvidia’s Rubin generation of GPUs, air-cooled GPUs may as well be a thing of the past, at least in the HGX and NVL-style form factors that power the majority of AI training and inference deployments today. For the first time, Nvidia is offering the chips only in liquid-cooled varieties.
So, to sell its next-generation GPUs, Nvidia not only needs its customers to have adequate capacity, but also needs those facilities to offer the right mix of power and cooling.
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Right sizing for deployment
It’s well established that Nvidia prioritizes customers with datacenters ready to fill. However, many of the GPU-slinger’s biggest customers don’t actually own datacenters, but instead lease capacity from others. For example, Crusoe built OpenAI’s Stargate facility in Abilene, Texas, and Oracle runs it. Altman and crew are simply supplying the demand.
So, Nvidia has invested in model devs and neocloud partners by helping them get financing or even investing directly in their businesses. Nvidia’s investments in OpenAI, CoreWeave, and Nebius are just a few examples.
That works so long as the bit barns available for rent are the right size and shape for the hardware. But, as we noted earlier, many existing facilities aren’t.
To further reduce friction and make it easier for its customers to find space to deploy its kit, Nvidia introduced its DSX platform last fall and officially launched it this spring.
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In a nutshell, DSX is a set of blueprints outlining exactly how much power, cooling infrastructure, and space are needed to support a given amount of compute. It also provides tools to optimize that compute to minimize wasted capacity.
The power problem
But even designing to a spec won’t do bit barn builders any good if they can’t get their hands on enough power.
The proliferation of AI datacenters has begun to strain grid capacity, forcing many new ones to employ behind-the-meter power generation. For example, Nebius has begun using Bloom Energy’s natural gas fuel cells to power its datacenters, rather than relying entirely on existing grid infrastructure.
Nvidia’s investment in Cloverleaf is the latest example of how the GPU slinger is using the circular AI economy to its advantage. The terms of the deal haven’t been disclosed, but the benefits are obvious: Cloverleaf gets an influx of cash, while Nvidia gets greater control over the build process.
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As part of the deal, Cloverleaf is also embracing Nvidia’s DSX spec. In theory, this should enable bit barn builders to drop a DSX-compliant datacenter on a Cloverleaf-supplied site and be serving customers without delay.
For Cloverleaf, Nvidia’s spec includes a wealth of power-related capabilities, including DSX Flex, which allows datacenters to scale back their workloads in response to grid conditions. So if grid demand spikes during a heat wave because everyone’s AC just kicked on, datacenters know it’s probably not a good idea to kick off another training run. The tech can also be used to offload demand onto onsite power generation or storage systems, like batteries — all things a company tasked with supplying powered sites for datacenters might be interested in.
The deal is the latest example of how Nvidia is using its war chest to shore up cracks in the broader AI ecosystem before they become a problem. We wrote a few weeks ago about how the company was helping AI infrastructure startups secure financing in exchange for a share of the revenues, but it’s now clear Nvidia is attacking potential roadblocks from every angle. ®
At the local level, the robotaxi operator has outspent both Uber and Zoox in lobbying legislators in the District of Columbia. It has pressed local regulators to allow robotaxi services in the nation’s capital, including by inviting residents earlier this year to write in support of its rollout.
In New York state, Waymo has spent more than half a million dollars so far this year—more than double Uber’s lobbying spend—as it seeks a foothold in one of the largest taxi markets.
Its lobbying in the state intensified after Governor Kathy Hochul earlier this year walked back proposals that would have allowed autonomous vehicle companies to run services across most of the state.
Waymo offered to set up a $20 million fund to support drivers affected by the technology’s deployment, according to people familiar with the matter.
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In New Jersey, it has engaged lawmakers who are exploring a three-year pilot program to test deployments.
Waymo said in a statement that it was advocating for the rollout of autonomous vehicles and was not pursuing measures that would limit competitors or “prescribe” how the technology was deployed.
Uber, meanwhile, has been racing to make up lost ground in AVs after abandoning its in-house self-driving effort in 2020, committing more than $10 billion over the past year through equity stakes and robotaxi fleet agreements.
The ride-hailing group has warned several Democratic-led states against a carte blanche rollout and has instead lobbied for so-called hybrid networks that route rides to both human drivers and autonomous vehicles.
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In New Jersey, Uber lobbyists have proposed that any platform offering robotaxi services also use human drivers for at least 85 percent of all rides during a three-year pilot program.
Critics have accused Uber of seeking regulatory capture by attempting to keep rides flowing through its platform as it grapples with rising competition.
Uber has said it is false that they were “anti-AV or seeking to slow AV deployment.” It said hybrid networks “get the technology to consumers sooner while giving policymakers a practical framework to manage the transition.”
A former Starbucks cafe in Seattle. (GeekWire Photo / Kurt Schlosser)
Starbucks is eliminating 224 more jobs at its Seattle headquarters, according to a new state filing. The coffee giant says the layoffs don’t represent a new round of cutbacks, but rather the lingering effect of restructuring work announced earlier this year.
About 120 of the 224 are employees who were offered roles in Starbucks’ new Nashville office and declined to relocate, according to the filing. Those roles are expected to be filled in Tennessee.
The remaining 104 in the notice filed Thursday stem from the restructuring that Starbucks announced in May, and fall largely within the group that designs, sites and builds its coffeehouses.
The reductions are part of the “Back to Starbucks” turnaround CEO Brian Niccol launched after taking over in September 2024 — an effort that has paired store-level technology upgrades and a simplified menu with a restructuring of the company’s corporate ranks.
Starbucks has now eliminated 537 corporate jobs tied to its Seattle headquarters this year, across three state filings: 61 tech roles in May, 252 support center jobs later that month, and the 224 disclosed this week across tech and store development positions.
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Starbucks is targeting $2 billion in cost reductions over two years under Niccol, and has shed more than 2,300 corporate jobs companywide since last year, according to Bloomberg.
At the same time, Starbucks is building out its Nashville office, a $100 million investment expected to house 2,000 support jobs within five years. The company has said the majority of its corporate teams will remain in Seattle.
The design and development cuts come later than the rest of the May restructuring because the executive who leads the group, Stephen Piacentini, joined Starbucks from Chipotle in April, and the organizational changes in his group weren’t finalized when the May restructuring was announced.
More than 9,300 Amazon Web Services (AWS) access keys publicly exposed between August 2022 and August 2026 are still active and valid.
Truffle Security has been tracking this exposure for the past four years and says that 817 of the exposed keys were linked to companies, 526 of them being AWS root keys.
According to the researchers, 242 of the keys are associated with Identity and Access Management (IAM) users with the AdministratorAccess policy. This role has full permissions to create, modify, delete, and view virtually all AWS services and resources within an account.
They note that each key of the 768 live keys in the two sets “full control of a company’s AWS account.”
The company found 431,875 AWS secrets across code repositories, Git history, datasets, Docker images, registries, and CI logs and extracted 64,024 unique AWS keys that corresponded to 50,654 AWS accounts after removing duplicates.
However, the subset for which the researchers had complete credentials that could be used for re-verification was 10,616 keys, and 88% of them continued to authenticate as of August 10.
Amazon Web Services (AWS) is Amazon’s cloud-computing platform used by companies to host websites and applications, store data, run databases and servers, manage domains, and operate their online infrastructure.
Full control of a company’s AWS account could allow an attacker to access, exfiltrate, or wipe cloud-hosted data, take control of servers and applications, and create rogue admin accounts for persistent access
Threat actors could also use their access to deploy cryptominers, generating substantial charges for the company. Truffle Security says that only 262 of 2,754 readable accounts had a budget alert set up.
Hugging Face, a popular online platform where developers share AI models, datasets, and applications, was the largest single source of leaked AWS keys, accounting for 8,482 unique key exposures.
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Also, 17.9% of those keys were root, meaning the highest-privileged identity, which isn’t restricted by IAM permissions.
Roles of exposed AWS keys Source: Truffle Security
Truffle Security found that, for the 2,903 keys with available creation dates, the median age was 1,831 days (about five years), while the oldest had existed for 17.4 years.
Only 398 (13.7%) of those entries had a newer access key associated with the same user, suggesting most had never been rotated.
Age of exposed AWS keys Source: Truffle Security
To defend against potential abuse, the researchers recommend deleting all root access keys, reviewing IAM credentials by age, rotating or revoking exposed keys, and configuring budget alerts.
Also, any credential committed to a public source should be treated as compromised.
Truffle Security said its testing was limited to read-only metadata, and that it has notified all identifiable owners of the exposed credentials.
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Overall prevention scores can hide what happens after initial access. Once attackers are using valid credentials, prevention drops sharply.
The Blue Report 2026 measures defenses technique by technique across 338 million simulations run in customer production environments.
When an agentic AI system hands a task from a small model to a larger one — or back down again — it pays a steep tax: the receiving model has to recompute the entire conversation from scratch, driving up compute costs and latency. This is a major bottleneck for enterprises building long-horizon, multi-LLM workflows.
To solve this challenge, researchers at Nvidia have introduced a cross-model KV cache transfer technique that directly maps the prefilled KV cache from a source model into the target model. This technique aligns with real-world agentic applications where large contexts accumulate across many turns.
For real-world AI applications, cross-model KV cache transfer can reduce compute costs and latency on long-running, multi-LLM workflows — and it does so with simple linear math, not an expensive deep learning model.
Experiments show that, on compatible model pairs, this linear mapping process runs 2.7 to 25 times faster than recomputing the conversation while retaining up to 98% of the target model’s standalone accuracy.
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Why swapping models mid-session is so expensive
Examining how LLMs handle memory helps understand why multi-model workflows hit a performance wall in production. When an LLM receives a prompt, it must first execute the “prefill” stage, which is the initial forward pass that computes the keys and values for all input tokens and populates the Key-Value (KV) cache.
After that, it enters the “decode” phase, where it computes and generates the next tokens in the sequence. During this phase, the model reads from this KV cache to predict new tokens one by one, bypassing the need to re-evaluate the entire history of the conversation for each new token.
In multi-turn conversations or long-horizon agentic sessions, the context gradually becomes longer. Because the computational cost of the prefill stage scales directly with both model size and input length, processing these long sessions becomes increasingly expensive and introduces significant latency if the KV cache is invalidated.
This invalidation happens whenever the AI system tries to swap models mid-session, such as routing a complex reasoning step to a larger model or dropping to a smaller model to save costs. Because different LLMs have different architectures, they expect their cache inputs in different formats.
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As a result, any model switch forces the receiving model to repay the entire prefill cost from scratch to recompute the KV cache for the accumulated context.
Mapping memory between models without starting over
The Nvidia researchers studied cross-model KV cache transfer to see how developers can transform the KV cache of one model into the expected format of another without running the prefill phase again.
If solved, cross-model KV cache transfer has benefits in both directions. Small-to-large model transfer upgrades the quality of the output. For example, a cheap, small model handles the routine parts of an agentic workflow but struggles with a complex reasoning problem, and you map the KV cache to a larger model and continue the process seamlessly.
On the other hand, large-to-small model transfer reduces compute costs. A highly capable, large model might be used to unpack a massive, complex system prompt or synthesize a dense PDF at the start of a session. Once the heavy lifting is done, the session’s KV cache is mapped down to a smaller, more economical model to handle the rapid-fire, conversational turns that follow.
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There have been previous efforts to solve the KV cache transfer problem, but they suffer from a few key limitations. These include the need for expensive gradient-based training or very strict architectural constraints.
Cross-model KV cache transfer (source: arXiv)
For this initial study, the authors restricted their focus to within-family transfers, such as transitioning between different-sized models in the Qwen, Llama, or Ministral families. These models share tokenizers, training data DNA, and core architectural styles but differ in size and depth. However, this framework leaves plenty of room for future experiments. The researchers note the technique could eventually be expanded to cross-family transfers, mismatched KV head counts, or hybrid architectures that blend standard attention with other memory mechanisms.
The key finding of the Nvidia study is that cross-model KV cache is a significantly linear structure. This means you can do the mapping with simple algebra tricks and without the need for heavy neural network training. For example, when experimenting on KV cache transfer from a 14-billion parameter Qwen3 model to a 32-billion parameter version, the authors discovered that a simple linear regression mapping from one source layer to a target layer can recover 56% of the variance in the target’s keys and 32% of the variance in its values. When combining multiple source layers, those numbers climbed to 79% and 65% respectively.
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Nvidia’s three-layer KV cache transfer solution (source: arXiv)
To translate this linear relationship into a practical system, the researchers designed a closed-form per-head ridge mapper with three key components:
Per-head ridge regression: Instead of using complex deep learning to train the system, they fit a simple linear regression using a tiny calibration set of a few hundred text sequences. This technique solves a classic line-of-best-fit problem independently for every attention head.
Cross-layer source selection: Because the source and target models have different numbers of layers, the mapper evaluates and selects the most predictive source layers to feed into each specific target layer. This way, the system picks only the most helpful pieces of memory from the old model to construct the new model’s memory.
Content-space mapping: Before translating the data, the mapper strips away the RoPE encodings. RoPE, or Rotary Position Embedding, is a standard mechanism that applies a mathematical, position-dependent rotation to the data so the model understands the order of the tokens in a sequence. Stripping the RoPE values makes it possible for the mapper to generalize to sequences of lengths larger than its training data.
Putting the linear mapper to the test
To test whether the technique works, the researchers evaluated the transfer pipeline across six “matched-KV” model families. Matched-KV means the source and target models share the same KV head count and per-head dimensions, which is typical for different-sized models within the same family.
The model families included Qwen3, Llama 3.1, and Ministral 3, with tests for KV cache transfer across different sizes ranging from 3 billion to 70 billion parameters. Their experiments included a massive 8.8x parameter leap from Llama 3.1 8B to 70B.
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To cover a wide range of tasks, they evaluated the models on five core accuracy benchmarks (ARC-Challenge, HellaSwag, WinoGrande, MMLU, and GSM8K) as well as language modeling perplexity on WikiText-2 and a multi-turn conversation task called CoQA. To fit the linear translation mapper, they used a tiny calibration dataset of just 500 text sequences of 1,024 tokens each.
The researchers compared the framework against the baseline ceiling accuracy where the target model does a full, traditional prefill. They also compared their full system against ablated configurations, such as reducing the number of selected layers or deactivating different components. Additionally, they compared their simple method against a deep neural network trained with backpropagation to see if heavier deep learning could recover accuracy on pairs where the linear method struggled.
For four of the six tested pairs, the fast, closed-form linear ridge mapper retained 73% to 98% of the target’s standalone prefill accuracy — including the massive leap from Llama 3.1 8B to 70B, which retained 72.8% of target accuracy.
The mapper also runs between 2.7 and 25 times faster than re-prefilling. For example, when translating a 32,768-token KV cache from a Qwen3 14B to a 32B model, the transfer took just 278 milliseconds, compared to nearly 7 seconds for a standard re-prefill.
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The system also demonstrated high stability on tasks that run across many steps. When tested on multi-turn conversations, the drift, or accuracy loss, between the target baseline and the transferred cache remained incredibly small across 10 turns, proving it will not cascade into failure during long agentic sessions.
However, the straightforward linear approach did run into limitations on specific model pairs. For two of the Ministral configurations, the linear mapper degraded sharply because the simple linear fit failed to extrapolate outside calibration data. To fix this, the researchers swapped the linear mapper for a nonlinear multi-layer perceptron (MLP) with two 1,024-unit hidden layers trained on the same data. This added a complexity and training tax to the setup, but it recovered their accuracy to above 90%.
A bigger industry problem than one paper can solve
The introduction of cross-model transfer is part of a broader, industry-wide push to solve the KV cache bottleneck, which has emerged as one of the key hurdles for scaling enterprise AI. As developers push LLMs to process massive documents or code bases and execute long-running reasoning tasks, managing this memory layer is becoming as important as the models themselves.
Over the past year, researchers have attacked this compute and memory problem from multiple angles. For instance, Nvidia recently introduced dynamic memory sparsification (DMS), a technique that intelligently evicts less important tokens from the KV cache to cut reasoning costs by up to 8x.
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Other approaches focus on aggressive data compression. MIT researchers developed an algebraic compaction technique called Attention Matching that compresses the KV cache by 50x without degrading quality. Similarly, Nvidia introduced KV Cache Transform Coding (KVTC), which borrows media compression concepts to shrink memory by 20x without altering the underlying model weights.
Beyond compression, researchers are also attacking the computational overhead of memory retrieval. Optimizers like IndexCache strip away redundant layer calculations to deliver significantly faster time-to-first-token in long-context applications. And models like DeepSeek and the GLM series are optimizing the KV cache through architecture innovations.
As AI systems take on longer-horizon tasks and more complex architectures, the underlying memory infrastructure is becoming as important as the models themselves. Cross-model KV cache transfer gives developers one more tool for keeping inference costs down as they scale multi-model agentic systems.
A sale price under £45 for a doorbell with proper night vision and two-way talk is unusual on its own, and knocking £35 off a device that only launched fairly recently makes the saving even harder to overlook.
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Part of what makes the price worth it is the Retinal 2K video at the core of the doorbell, capturing a wider, clearer view of the porch than older Ring models, with up to 6x zoom to check faces or parcels.
That clarity carries into the evening too, since Night Vision keeps colour detail visible after dark, which matters most for the exact hours when parcels get left on doorsteps and porch lights don’t quite reach the pavement.
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Live View and Two-Way Talk build on that same visibility, letting you see and speak to whoever is at the door straight from your phone, whether that’s directing a courier to leave a package round the side or simply checking who’s knocking.
When the battery does eventually run low, the removal tool included in the box lets you pop the doorbell off the wall and recharge it over USB-C without needing to buy a second battery to swap in.
Privacy Zones let you block off a neighbour’s window or a shared path from the recording, and pairing the doorbell with an Echo Dot or Echo Show brings hands-free alerts and live video straight to whichever room you’re in.
Owners already installing the Ring Battery Doorbell (2nd Gen) have been quick to praise how simple it is to set up, with several reviewers highlighting the sharp video quality and the straightforward pairing with the Ring app and Alexa.
With the Ring Battery Doorbell (2nd Gen) carrying a £35 saving, sharp night video, easy peel-off charging and glowing early reviews all bundled into one deal, why wait for an event that’s still months away?
Salesforce partners say they have yet to see any meaningful revenue from Agentforce, two years after the CRM giant launched its AI platform, promising spectacular growth.
That’s according to a recent report from TD Cowen, which surveyed Salesforce partners and found muted interest in the technology, designed to let users build AI agents for customer interactions.
The survey of partners in the US, Europe, and Asia found growing customer interest in Agentforce, but no revenue yet.
Asked about interest in Agentforce AI Agents, 11 percent of respondents said they had not seen much immediate interest, while 56 percent said they expected to see interest but needed time for initiatives to mature. A third of partners said there was strong interest in Agentforce as they were starting to see buying and trial activity. However, none were seeing Agentforce become a driver of bookings activity.
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The report also noted weaker commercial growth among partners across Salesforce’s portfolio. A third were meeting or beating targets as opposed to 43 percent in the previous quarter. “Agentforce adoption [is] still subdued,” the report said.
Salesforce did not immediately return a request for comment.
In its most recent results for Q1 FY2027, ended April 30, the CRM vendor said its current remaining performance obligation – a measure of future contract values – had grown 14 percent year over year to $33.6 billion, “propelled by Agentforce, Data 360, and Slack, partially offset by softness in commerce and Tableau.”
“We are seeing incredible demand for Agentforce with annual recurring revenue now greater than $1 billion,” CEO Marc Benioff told analysts.
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Salesforce has backed Agentforce to help it beat the so-called SaaSapocalypse — where AI agents perform common enterprise tasks and obviate the need for software upgrades. It says Agentforce will help customers build, test, deploy, manage, and orchestrate AI agents in the enterprise.
The TD Cowen report is not the only dark cloud over the strategy.
“Our checks and customer conversations have not been strong, nor has the feedback been on Agentforce. What we can piece together in the disclosed numbers does not signal building momentum and, most recently, our CIO survey delivered another blow with Salesforce being a standout for the wrong reasons,” the report said.
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KeyBanc found that partners and customers thought enterprise data was not coherent enough to do meaningful AI work and that Agentforce, “as a product, just isn’t there.” ®
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