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Microsoft’s AI-Powered Copyright Bots Fucked Up And Got An Innocent Game Delisted From Steam

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from the ready-fire-aim dept

At some point, we, as a society, are going to realize that farming copyright enforcement out to bots and AI-driven robocops is not the way to go, but today is not that day. Long before AI became the buzzword it is today, large companies have employed their own copyright crawler bots, or employed those of a third party, to police their copyrights on these here internets. And for just as long, those bots have absolutely sucked out loud at their jobs. We have seen example after example after example of those bots making mistakes, resulting in takedowns or threats of takedowns of all kinds of perfectly legit content. Upon discovery, the content is usually reinstated while those employing the copyright decepticons shrug their shoulders and say “Thems the breaks.” And then it happens again.

It has to change, but isn’t. We have yet another recent example of this in action, with Microsoft’s copyright enforcement partner using an AI-driven enforcement bot to get a video game delisted from Steam over a single screenshot on the game’s page that looks like, but isn’t, from Minecraft. The game in question, Allumeria, clearly is partially inspired by Minecraft, but doesn’t use any of its assets and is in fact its own full-fledged creative work.

On Tuesday, the developer behind the Minecraft-looking, dungeon-raiding sandbox announced that their game had been taken down from Valve’s storefront due to a DMCA copyright notice issued by Microsoft. The notice, shared by developer Unomelon in the game’s Discord server, accused Allumeria of using “Minecraft content, including but not limited to gameplay and assets.”

The takedown was apparently issued over one specific screenshot from the game’s Steam page. It shows a vaguely Minecraft-esque world with birch trees, tall grass, a blue sky, and pumpkins: all things that are in Minecraft but also in real life and lots of other games. The game does look pretty similar to Minecraft, but it doesn’t appear to be reusing any of its actual assets or crossing some arbitrary line between homage and copycat that dozens of other Minecraft-inspired games haven’t crossed before. 

It turns out the takedown request didn’t come from Microsoft directly, but via Tracer.AI. Tracer.AI claims to have a bot driven by artificial intelligence for automatic flagging and removal of copyright infringing content.

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It seems the system failed to understand in this case that the image in question, while being similar to those including Minecraft assets, didn’t actually infringe upon anything. Folks at Mojang caught wind of this on BlueSky and had to take action.

While it’s unclear if the claim was issued automatically or intentionally, Mojang Chief Creative Officer Jens Bergensten (known to most Minecraft players as Jeb) responded to a comment about the takedown on Bluesky, stating that he was not aware and is now “investigating.” Roughly 12 hours later, Allumeria‘s Steam page has been reinstated.

“Microsoft has withdrawn their DMCA claim!” Unomelon posted earlier today. “The game is back up on Steam! Allumeria is back! Thank you EVERYONE for your support. It’s hard to comprehend that a single post in my discord would lead to so many people expressing support.”

And this is the point in the story where we all go back to our lives and pretend like none of this ever happened. But that sucks. For starters, there is no reason we should accept that this kind of collateral damage, temporary or not. Add to that there are surely stories out there in which a similar resolution was not reached. How many games, how much other non-infringing content out there, were taken down for longer from an erroneous claim like this? How many never came back?

And at the base level, the fact is that if companies are going to claim that copyright is of paramount importance to their business, that can’t be farmed out to automated systems that aren’t good at their job.

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Filed Under: ai, allumeria, copyright, copyright detection, dmca, minecraft, steam

Companies: microsoft, tracer.ai, unomelon, valve

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TEAC TN 400BT X/TB Brings Bluetooth Vinyl Playback Back in Style With a Turquoise Blue Limited Edition

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Bluetooth turntables have moved from novelty status into the mainstream of the vinyl market. Their growth is being driven less by traditional hi-fi ownership and more by changes in listening habits, particularly among younger buyers who already rely on wireless earbuds and headphones for most of their music. TEAC’s latest release, the $629.99 TN 400BT X/TB, reflects that shift by combining a conventional belt-drive design with built-in Bluetooth playback.

The TN 400BT X/TB is a limited-edition turquoise blue version of TEAC’s Bluetooth turntable platform, scheduled to arrive in Spring 2026. The finish is distinctive without being flashy, but the more important context is how products like this fit into the current vinyl ecosystem. Recent research indicates that roughly 40 percent of people purchasing vinyl today do not actually own a turntable. That reality may be good news for the record industry in the short term, but it raises longer-term questions for traditional turntable manufacturers if vinyl increasingly becomes a collectible rather than a regularly played format.

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TEAC TN-400BT X/TB Turntable

Bluetooth-enabled models like the TN 400BT X/TB are one way brands are attempting to bridge that gap, giving listeners who already own wireless headphones another practical way to engage with vinyl rather than letting records sit unused on a shelf.

At its foundation, the TN 400BT X/TB is a belt-drive turntable built around stable, no-nonsense engineering. A DC motor drives a high-inertia aluminum die-cast platter via a belt system designed to minimize vibration and speed irregularities. The table supports 33⅓, 45, and 78 rpm playback, making it compatible with modern pressings as well as older records. TEAC rates wow and flutter at 0.2 percent or less, keeping performance aligned with expectations at this price level.

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Bluetooth Built In Because Nobody Wants Another Box

Bluetooth is where the TN 400BT X/TB clearly reflects modern listening habits. The turntable uses Bluetooth 5.2 and supports SBC, aptX, and aptX Adaptive codecs, allowing vinyl playback to be streamed wirelessly to compatible headphones and speakers.

Pairing is handled via a single button with an LED indicator, and the turntable can remember up to 8 paired devices. This kind of functionality explains the category’s momentum: it lets vinyl coexist comfortably with wireless lifestyles instead of fighting them.

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For listeners who still prefer a wired signal path, TEAC includes a built-in phono EQ amplifier based on the NJM8080 op amp. This allows the turntable to connect directly to powered speakers or amplifiers that lack a dedicated phono input. A switchable line or phono output also keeps upgrade paths open for those who want to add an external phono stage later.

The tonearm follows a familiar and proven formula. It is an S-shaped, static-balanced design with adjustable counterweight and anti-skating, fitted with a universal headshell and gold-plated contacts. TEAC ships the TN 400BT X/TB ready to play with an Audio-Technica AT95E moving-magnet cartridge pre-installed, keeping setup simple while giving users room to experiment with cartridge upgrades in the future.

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Visually, the limited-edition turquoise blue lacquer finish sets this model apart from the standard lineup. The plinth is constructed from high-density MDF for rigidity and vibration control, while machined aluminum knobs, aluminum feet, and gold-plated RCA terminals reinforce the sense that this is meant to be a finished product, not an entry-level toy.

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Specifications:

  • Drive type: Belt drive
  • Motor: DC
  • Speeds: 33⅓, 45, and 78 rpm
  • Wow and flutter: 0.2 percent or less
  • Signal to noise ratio: 67 dB A weighted or better
  • Platter: High-inertia aluminum die-cast
  • Bearing: Low-friction spindle with brass bearing
  • Tonearm: S-shaped, static-balanced
  • Effective length: 223 mm, approximately 8.8 inches
  • Supported cartridge weight: 3 to 7 g, or 14 to 18 g including headshell
  • Included cartridge: Audio-Technica AT95E moving magnet
  • Cartridge frequency response: 20 Hz to 20 kHz
  • Bluetooth version: 5.2
  • Supported codecs: SBC, aptX, aptX Adaptive
  • Paired device memory: Up to 8 devices
  • Analog output: Gold-plated RCA
  • Output modes: Switchable line or phono
  • Chassis material: High-density MDF
  • Finish: Gloss turquoise blue lacquer
  • Dimensions: 420 × 117 × 356 mm (16.5 × 4.6 × 14.0 inches)
  • Weight: 4.9 kg (10.8 pounds)
  • Included accessories: Felt mat, headshell with cartridge installed, counterweight, dust cover with hinges, RCA cable with ground wire, AC adapter, user manual

The Bottom Line

The TEAC TN 400BT X/TB isn’t trying to reinvent the wheel — it’s a solid, well-built Bluetooth turntable that recognizes how people actually listen today. It sits above entry-level jobbies like Lenco and many Victrola-branded models in both build quality and cartridge setup, and it brings a more complete Bluetooth implementation than Sony’s earlier PS-LX3BT and PS-LX5BT, which have leaned toward casual convenience over flexibility.

At the same time, it doesn’t step into true high-end territory like the semi-integrated Technics SL-40CBT, which pairs wireless convenience with noticeably more refined analog performance. It won’t satisfy purist analog obsessives chasing every last nuance, but for the growing share of buyers who are new to vinyl or want a no-nonsense all-in-one experience with modern connectivity, the TN 400BT X/TB makes sense.

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Pricing & Availability

The TEAC TN 400BT X/TB in Limited Edition Turquoise Blue will be available in Spring 2026 for $629.99 USD in limited quantities. The walnut version of the same turntable is available now for $629.99 at TEAC USA.

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Tech layoffs, AI hype, and a misplaced future

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If you opened a tech newsletter or even the internet in early 2026 and thought you’d stepped into a dystopian screenplay, or you are the main character in one of Isaac Asimov’s writings, you wouldn’t be alone.

Headlines trumpet layoffs, companies blame “AI transformation,” and somewhere in the background, billionaires cheer hot-off-the-press artificial intelligence strategies. Here’s the uncomfortable truth: people are still losing their jobs, while AI gets most of the credit.

According to the most recent tracking data, the pace of layoffs in tech remains high in 2026. Outplacement firm Challenger, Gray & Christmas reported that U.S. employers announced 108,435 job cuts in January 2026, the strongest January for layoffs since 2009, and more than double the total from the same month a year earlier

Let’s put some names to these numbers because real humans were behind them.

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In late January 2026, Amazon confirmed 16,000 corporate job cuts, part of a wider reduction that has already seen tens of thousands of roles eliminated since late 2025. Revenue was high, investment in AI infrastructure was soaring, and yet people were still shown the door. 

Salesforce, a company that frequently boasts about its AI products, quietly cut fewer than 1,000 jobs across teams, including marketing and product roles. These cuts even hit a division tied to their own AI products, which had been touted internally as strategic. 

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Layoff reports also include giants like Meta and Block, financial institutions, and even non-tech conglomerates retrenching under cost pressures. 

Almost every layoff announcement seems to arrive with the same footnote: “This reflects our focus on AI and automation.” It’s catchy and convenient, and it shifts the conversation from “people lost their livelihoods” to “we are evolving.”

But there’s growing skepticism. Journalists and analysts have begun to use the term “AI-washing” to describe how companies attribute layoffs to artificial intelligence without clear evidence that AI systems replaced workers. They note that many organisations had no mature, scalable AI implementations capable of genuinely absorbing the tasks of entire teams before the cuts were announced. 

This matters because real evidence of AI displacing large numbers of workers in the sense of robots doing jobs humans used to do is still limited. A recent firm-level study suggests that the use of AI tools can substitute some contracted labour over time, but the magnitude of this substitution remains modest and gradual rather than explosive. 

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So when a corporate press release asserts “AI is transforming our workforce,” match that upbeat line with the more prosaic reality: financial pressures, slower markets, and the legacy of pandemic hiring adjustments still account for a large share of job losses. Analysts have pointed out that many layoffs associated with AI could be driven as much by economic necessity or managerial optics as by genuine automation. 

Europe is part of the story, too.

Tech layoffs aren’t an American story alone. In Europe, companies from telecommunications to manufacturing have either frozen hiring or cut jobs in response to slowing markets and external pressures.

The semiconductor maker ASML announced cuts of about 1,700 positions, while Ericsson is trimming around 1,600 roles in Sweden to adapt to a prolonged downturn in 5G spending. The consumer goods sector, banks, and industrial firms also announced job reductions in late 2025 and early 2026, reflecting a broader economic slowdown that goes far beyond a single technology trend. 

In many of these cases, AI barely enters the conversation, but the human impact certainly does.

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Biggest layoffs ever? Not quite. But it feels like it.

Putting it bluntly, 2026 isn’t yet the year robots suddenly outperformed entire industries and made humanity redundant. Historical layoffs like IBM’s roughly 60,000 job cuts in the 1990s or massive reductions during economic downturns like 2008  still rank among the largest single events in corporate labour history.

But what is different now is the narrative that accompanies it. Unlike blunt economic downturns, today’s layoffs are often framed as strategic transformations, a necessary step to embrace the shiny promise of artificial intelligence. 

That frame protects executives and investors, but offers little consolation to the people whose positions are eliminated in the name of “efficiency.” 

So, where are we headed?

Let’s call it what it is. People are losing valuable jobs, and many of the reasons offered for those losses are wrapped in tech buzzwords. AI has the potential to change how work is done; no reasonable person denies that, but conflating investment in algorithms with wholesale human job replacement is an oversimplification that does a disservice to anyone trying to make sense of this moment.

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If 2026 teaches us anything, it’s this: layoffs are real, painful, and often rooted in economic and strategic decisions that have little to do with machines spontaneously deciding they need fewer humans. 

And the rush to blame AI as a convenient scapegoat obscures the deeper, harder questions we should be asking about how we value people, work, and community in a world that is increasingly enamoured with the idea of automation.

So yes, layoffs are sweeping across companies large and small. No, there isn’t clear evidence that AI has replaced humans en masse. And if we continue to let that narrative dominate, we risk forgetting that behind every data point is a human life, someone whose value isn’t measured in lines of code or the future earning potential of a machine.

Where we go from here depends on whether we treat people as assets to optimize away or as the very reason innovation should serve society in the first place.

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ChatGPT rival gets more free features as ads arrive

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Anthropic has upgraded Claude’s free tier, adding features previously reserved for paying users. The timing comes as OpenAI prepares to introduce ads into ChatGPT, highlighting the different paths the two AI rivals are taking.

To start off, free Claude users can now create and edit files directly in the chatbot. Yes, Excel spreadsheets, PowerPoint presentations, Word documents, and PDFs are now real, supported formats in the free platform. The feature runs on Anthropic’s Sonnet 4.5 model, which is known to power Claude’s productivity tools.

What’s more is that connectors are now also available without charge. This integration links Claude to third‑party services such as Canva, Slack, Notion, Zapier, and PayPal. Free users can now automate workflows and connect conversations with external platforms.

Then, there’s the obvious upgrade of skill. The company now lets users teach Claude to complete specific tasks in repeatable ways. Now, Claude can handle structured processes more efficiently by loading folders of instructions, scripts, resources, and more.

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Other upgrades include longer conversations, interactive responses, and improved voice and image search. Together, they make Claude’s free tier more capable and closer to the paid experience.

Anthropic’s announcement appears timed to contrast with OpenAI’s move to add ads in ChatGPT’s Free and Go tiers. Claude’s update ended with the tagline “No ads in sight,” reinforcing the company’s promise to keep its chatbot ad‑free.

The rivalry has even spilled into the realm of marketing. Anthropic ran a Super Bowl ad poking fun at OpenAI’s monetization strategy, positioning Claude as a more independent alternative.

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For savvy AI users out there, the changes mean more choice. ChatGPT’s free tier will soon include ads, while Claude’s free tier now offers expanded tools without cost. Paid Claude plans still include higher limits and faster performance, but the gap between free and paid has greatly narrowed.

Anthropic’s move signals a clear strategy: attract users by offering more utility without advertising. Free tiers are becoming battlegrounds for user loyalty and frankly, a testing ground on monetisation within things we consume on a daily basis.

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Are Waterproof Sneakers Worth It? (2026)

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Running with wet feet, in wet socks, in wet shoes is the perfect recipe for blisters. It’s also a fast track to low morale. Nothing dampens spirits quicker than soaked socks. On ultra runs, I always carry spares. And when faced with wet, or even snowy, mid-winter miles, the lure of weatherproof shoes is strong. Anything that can stem the soggy tide is worth a go, right?

This isn’t as simple an answer as it sounds. In the past, a lot of runners—that includes me—felt waterproof shoes came with too many trade-offs, like thicker, heavier uppers that change the feel of your shoes or a tendency to run hot and sweaty. In general, weatherproof shoes are less comfortable.

But waterproofing technology has evolved, and it might be time for a rethink. Winterized shoes can now be as light as the regular models, breathability is better, and the comfort levels have improved. Brands are also starting to add extra puddle protection to some of the most popular shoes. So it’s time to ask the questions again: Just how much difference does a bit of Gore-Tex really make? Are there still trade-offs for that extra protection? And is it really worth paying the premium?

I spoke to the waterproofing pros, an elite ultra runner who has braved brutal conditions, and some expert running shoe testers. Here’s everything you need to know about waterproof running shoes in 2026. Need more information? Check out our guide to the Best Running Shoes, our guide to weatherproof fabrics, and our guide to the Best Rain Jackets.

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How Do Waterproof Running Shoes Work?

On a basic level, waterproof shoes add extra barriers between your nice dry socks and the wet world outside. If you’re running through puddles deep enough to breach your heel collars, you’re still going to get wet feet. But waterproof shoes can protect against rain, wet grass, snow, and smaller puddles.

Gore-Tex is probably the most common waterproofing tech in footwear, but it’s not the only solution in town. Some brands have proprietary tech, or you might come across alternative systems like eVent and Sympatex. That GTX stamp is definitely the one you’re most likely to encounter, so here’s how GTX works.

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The water resistance comes from a layered system that is composed of a durable water repellent (DWR) coating to the uppers with an internal membrane, along with other details like taped seams, more sealed uppers with tighter woven mesh, gusseted tongues, and higher, gaiter-style heel collars.

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Cohere’s $240M year sets stage for IPO

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As the top AI labs like Google, Anthropic, and OpenAI chase enterprise adoption, Canadian AI startup Cohere has been quietly cleaning up.

The startup told investors in a memo that it surpassed its $200 million annual recurring revenue target in 2025, hitting $240 million with quarter-over-quarter growth of more than 50% throughout the year, per CNBC.

Cohere was founded in 2019 and has the backing of enterprise tech investors like Nvidia, AMD, and Salesforce. The startup’s core tech is its Command family of generative AI models, which Cohere says are efficient enough to be deployed on limited GPUs — an attractive promise for enterprises looking to get a handle on cost and resource management. 

Last summer, Cohere launched North, a higher-level enterprise platform and AI workspace for secure, custom AI agents and workflows built on Cohere’s models. 

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Cohere’s CEO Aidan Gomez said last October that the startup may IPO “soon.” If “soon” means in 2026, Cohere may be contending against OpenAI, Anthropic, and SpaceX/xAI, which are all reportedly weighing their own public debuts.

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Today’s Apple event may only be the first of a shady pair

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You feel that? The butterflies in your gut? The clenched butt? Of course you do — because today is an Apple event day.

If you’re intrigued about what the company is potentially going to announce, we’ve got you. If you want to know how to watch it, friend, we’ve got you.

In this piece though, we’re looking at the possibility that today’s event isn’t a standalone extravaganza. Instead, it’s most likely one of a pair of events.

Excuse me while I button up my trenchcoat, find my magnifying glass, and kick-off a drinking problem. It’s detective time, pals. Here’s our first clue that today’s Apple event may be part of a pair:

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Okay, yeah, this isn’t exactly a bit of Sherlockian analysis, but a clue is still a clue — even if it just gives us the answer straight away.

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Thankfully though, this adventure doesn’t end there. We’ve got some more evidence to comb through.

A look at last year’s Apple events

If we stretch our minds back to 2020 (OH GOD NO), you’ll remember there were three Apple events at the rear end of the year. There was the September 15 one where the company announced new Apple Watches and iPads.

Next up was the October 13 Apple event. This is where the company announced the iPhone 12 range. Finally, we have the Apple event which took place on November 10. This was where the company launched its new Macs with the M1 chip.

Don’t worry, there is a point to listing all these events: Apple has recent history of spreading its product announcements over several events. This means that having a follow-up show after this one has precedence.

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The more I think about it, the more I’m convinced of what a good idea it is.

Let’s ponder this it from Apple’s perspective. Now the events are fully digital, there’s no need to worry about getting people in a room. For the public, it’s also much easier to understand a couple of products being updated, rather than dozens.

Then you have the media. Basically, every damn media outlet will cover the ins-and-outs of each event, meaning Apple will receive huge amounts of coverage for just… splitting up a video? Sending out some RSVPs?

It’s really a genius bit of PR and marketing.

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I’d say then it’s pretty likely we’ll be getting at least one more Apple event after today. It’s tough to know the precise product split — or whether it’ll be in October or November — but Gurman is probably right: one event that’s Apple Watch and iPhone, then another that’s iPad and Macs.

And lord, I can’t wait.

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Siri delays, Health delays, and Apple Creator Studio limits on the AppleInsider Podcast

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News that the improved Siri is delayed don’t fully ring true, but tales of Apple Health+ being at least trimmed down do. Plus one in four smartphones is now an iPhone, and Apple Creator Studio continues to have surprises, all on the AppleInsider+ podcast.

Close-up of two white smartphones showing camera bumps, with wireless earbuds and a silver smartwatch on a gray fabric surface, plus a circular black logo with lowercase letters ai
One in four smartphones in the world is now an iPhone, making it hard to call Apple an underdog

Sometimes news can be too bad to be true. While there is a report that all of the key new Siri features have been delayed, it doesn’t quite hold water.
Whereas longer-term reports of Apple cutting back on its plans for a Health+ subscription service seem more likely. Or at least Apple Health+ is sufficiently far off that nobody will remember these claims when it finally launches.
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Automakers lose emissions credits for start-stop technology under new EPA rules

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Start-stop is a relatively small feature with a dense engineering stack behind it. Modern systems tie together the engine control unit, starter-alternator hardware, beefed-up 12-volt or dual-battery architectures, and climate-control logic to shut the engine off during idle while keeping steering assist, brake boosting, and cabin comfort online.
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3D Printing Pneumatic Channels With Dual Materials For Soft Robots

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Pneumatics are a common way to add some motion to soft robotic actuators, but adding it to a robot can be somewhat of a chore. A method demonstrated by [Jackson K. Wilt] et al. (press release, preprint) involves using a 3D printing to extrude two materials: one elastomeric material and a fugitive ink that is used to create pneumatic channels which are dissolved after printing, leaving the empty channels to be filled with air.

By printing these materials with a rational, multi-material (RM-3DP) custom nozzle it’s possible to create various channel patterns, controlling the effect of compressed air on the elastomeric material. This way structures like hinges and muscles can be created, which can then be combined into more complex designs. One demonstrated design involves a human-like hand with digits that can move and grasp, for example.

In the demonstration the elastomeric material is photopolymerizable polyurethane-acrylate resin, with the fugitive ink being 30 wt% Pluronic F-127 in water. The desired pattern is determined beforehand with a simulation, followed by the printing and UV curing of the elastomeric resin.

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As is typical of soft robotics implementations, the resulting robots are more about a soft touch than a lot of force, but could make for interesting artificial muscle designs due to how customizable the printing process is.

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Fix blurry photos, upscale, and enhance image quality with this Mac app

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Aiarty Image Enhancer makes it easy to enhance photo quality, restore old photos, reduce low-light noise, fix soft focus, upscale images, and bring back natural clarity.

Photo editing software showing sidebyside comparison of a young child outdoors in an orange jacket and plaid shirt, with adjustment sliders and export buttons on the right panel
Fix blurry photos. Image source: Digiarty

While iPhones and the Mac Photos app have been collecting your photos for years, those decades-old photo assets often fall short on modern 4K screens and large prints.
Can you remedy old iPhone photos, low-light noisy shots, historical albums from early-2000s photo sharing sites, and soft, blurry scans?
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