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Flock’s Sales Pitch Included Recordings Of Kids’ Gymnastic Classes

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from the we-can-perv-it-for-you-wholesale dept

Flock Safety’s reputation is in tatters, thanks in large part to its own actions. First sold as a high-tech add-on for homeowners’ associations and gated communities, it soon spread to law enforcement agencies and the cities that employ them. Promising plenty of access to an existing network of privately-owned cameras, Flock insinuated — if not actually stated as much — that cities buying its systems would have access to recordings and ALPR records gathered elsewhere in the nation.

That has largely proven to be true. Law enforcement officers with access to Flock’s camera network have used it to do things like track the movements of a Texas woman who was seeking an abortion and allowing federal officers to hunt down migrants to detain and deport.

Flock has been so bad on the PR front that national surveillance powerhouse Ring pulled the plug on its fledgling partnership with Flock following backlash to its heartwarming-except-for-all-the-dystopia Super Bowl ad.

Even before the Big Game debacle, Flock had been shedding customers. The private sector still seems as interested as ever, but cities were either turning down Flock’s overtures or terminating their contracts with the surveillance camera company.

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Flock still can’t get out of its own way, as Jason Koebler reports for 404 Media:

Residents of an Atlanta suburb have been rocked by the revelation that sales employees at Flock have been accessing sensitive cameras in the town to demonstrate the company’s surveillance technology to police departments around the country. The cameras accessed have included surveillance tech in a children’s gymnastics room, a playground, a school, a Jewish community center, and a pool.

While I can understand parents might appreciate cameras being used to protect their kids, they likely never expected that footage of their kids (sometimes clad in revealing clothing) would be used as a sales tool by Flock Safety.

In addition to Flock employees having access to these cameras and recordings, Flock (and its local law enforcement partners) have apparently been sharing this with hundreds of other government agencies. That’s what Dunwoody, Georgia resident Jason Hunyar discovered via records requests and an examination of information made available by Flock itself.

At the 3/23 city council meeting, Lt. Fecht told the public and the city council that only two external agencies (Brookhaven and Chamblee) can view our liveview cameras and that ‘anything liveview is definitely strictly reviewed and on a case by case’ basis’.

The city’s own audit logs prove otherwise. From the data in this file, just since the start of 2025, 1,271 external agencies have been granted permission to view live streams. 358 external agencies have been granted access to record these streams.

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We don’t know who else has been accessing this footage, but the data makes it clear certain Flock sales reps and officials are extremely interested in footage of people in pools, gymnastic classes, and fitness centers.

One Flock employee, Randy Gluck, who lives in Raleigh and is a business development manager for their 911 products, was granted live-view access to our cameras. He looked at 54 cameras, with very strange patterns such as clicking through 5 traffic cameras on July 21st last year before settling on the Dunwoody Library camera. The Flock data does not tell us when he stopped watching that footage, but he didn’t look at anything else for two hours.

Two days later, Randy clicked through 3 private cameras at the JCC before he settled on JCC camera ‘Main Pool Right’. It was over 3 hours later before his next view on traffic cameras. 

[…]

This brings me to Bob Carter – Vice President of Strategic Relations and Business Development for Flock. Bob spends a lot of time looking through both our live footage and recorded footage. Just since the beginning of last year, he has done this 185 times.

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Bob also has some interesting searches. On September 30th, 2025 – Bob looked at just one camera. This camera is in the gymnastics room of the JCC [Jewish Community Center].

A lengthy apology for all of this was given to the Jewish Community Center by none other than Flock CEO Garrett Langley. And while it’s nice to see an apology being offered, the apology doesn’t include any promises not to do this same sort of thing elsewhere, much less address the very real concerns that a number of Flock Safety employees have unfettered access to live cameras and recorded footage.

“You may have seen that questions have been raised about Flock employees’ access to security cameras near MJCCA property. While there is a lot of misinformation propagated by some of the voices making these allegations, I want to be direct and apologize for our poor judgement.”

[…]

“Because of our relationship with Dunwoody PD as a development partner–meaning we had explicit permission from Dunwoody to use their Flock system for both testing (for product improvement) and demonstration–Flock employees did occasionally access Dunwoody’s devices for those purposes,” Langley added. “I recognize that the choice to use MJCCA, rather than parts of the city, was a poor one on our part. I am cognizant of the additional, well-founded sensitivity of the Jewish community to security concerns at this time. Therefore, I would like to extend a formal apology to you and the entire MJCCA community for this poor decision. Candidly, it is because of the very real security concerns the MJCCA community is feeling that I am so proud of our partnership, and those with Jewish organizations across the country.”

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While Flock management is apparently angry that some of its employees are now being called “child predators” following the publication of these access logs, it’s apparently uninterested in curbing access or installing guidelines that might deter questionable viewing habits in the future.

As for the city itself, it doesn’t seem to care that many residents are opposed to further Flock camera use based on what’s been uncovered here. The state’s attorney general took time from his busy running-for-governor schedule to praise Flock and the mayor of Dunwoody for their continued partnership.

When something like this can’t deter cities from continuing to do business with Flock, it makes the allegedly heartfelt apology issued by the company’s CEO look a lot less heartfelt. This isn’t someone offering contrition and promise to do better to a potential customer. This is someone saying the sort of stuff that sounds like contrition but is ultimately meaningless because neither Flock nor the city government actually care what the general public thinks of them.

Filed Under: alpr, dunwoody pd, garrett langley, georgia, surveillance state

Companies: flock, flock safety

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Telehealth Abortion Is Still Possible Without Mifepristone

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Abortion provider Carafem’s phones were ringing nonstop over the weekend after a US federal appeals court reinstated a nationwide requirement that the drug mifepristone, one of two pills used for a medication abortion, must be obtained in person. The decision, handed down on Friday, left patients unsure if they could gain access to their treatment through telehealth. “People are afraid, and they’re angry,” says Carafem’s chief operations officer, Melissa Grant. “I had people contact us saying, This can’t be true. Do you still have the medication available? Can’t you just give it to me? They were bargaining.”

With the restriction in place, Carafem quickly pivoted to a backup approach. Instead of prescribing the two-drug protocol typical for a medication abortion—mifepristone, which blocks progesterone and prevents the pregnancy from progressing, and then misoprostol, which causes the uterus to contract—the organization began prescribing misoprostol on its own. While slightly less effective than the dual-pill option, it’s been widely used in the past. “We feel comfortable prescribing it,” says Grant.

Some Planned Parenthood clinics also pivoted to the misoprostol-only regimen this weekend. “Planned Parenthood providers are doing everything they can to make sure patients know that medication abortion is still safe, legal, and available,” says Danika Severino, vice president of care and access at Planned Parenthood Federation of America.

On Monday, the Supreme Court offered a temporary reprieve, pausing the appeals court ruling for a week. The measure allows patients to once again get mifepristone through virtual clinics at least until May 11, when SCOTUS will take another look at the case. Carafem and Planned Parenthood say they are prepared to shift back to misoprostol-only if necessary. Other providers, including the digital abortion clinic HeyJane, have confirmed that they will also take that approach if necessary.

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Mifepristone was developed in the 1980s in France and has been extensively studied for safety and efficacy. It was approved by the Food and Drug Administration in 2000. Under President Joseph Biden, the FDA first allowed the drug to be obtained by mail instead of in person in April 2021, during the Covid-19 pandemic. The agency permanently lifted the in-person dispensing requirement in 2023.

After the Supreme Court overturned Roe v. Wade in 2022, ending the constitutional right to an abortion, medication abortion via telehealth became a more sought-after option, especially for patients in states that adopted abortion restrictions. Approximately one in three abortions that took place in the first half of 2025 used abortion pills obtained through telehealth, according to public health nonprofit Plan C.

Access to mifepristone has become the next major battleground in reproductive health, with anti-abortion politicians and lobbyists seeking to reinstate in-person dispensing requirements on the drug and, by doing so, make medication abortion harder to obtain.

After conflicting legal rulings in 2023 sparked confusion over whether mifepristone would be available from virtual clinics, some of them planned to temporarily shift to offering misoprostol-only medication abortions. Some virtual clinics have offered single-pill options even before that. Carafem offered misoprostol-only medication abortions beginning in 2020, in an effort to provide patients with options for virtual care during the early days of Covid.

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Originally developed to treat gastric ulcers, misoprostol has been used for medication abortion since the late 1980s. It remains the primary method of medication abortion in many parts of the world where access to mifepristone is limited.

“Mifepristone and misoprostol are both very safe medications, and in general, having mifepristone increases the efficacy and decreases complication rates of medication abortion,” says Rachel Jensen, a fellow with the American College of Obstetricians and Gynecologists, which endorses the misoprostol-only protocol when mifepristone isn’t available. The single-drug regimen is also endorsed by the World Health Organization, the Society of Family Planning, and the National Abortion Federation.

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Educators: Why Are You Thinking of Leaving the Field?

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School’s (almost) out for summer.

When it comes time to throw open campus doors for the new school year in the fall, research tells us one out of every seven teachers won’t be returning — either because they moved schools or left the profession entirely.

But when the going gets tough, teachers don’t necessarily want to leave. Even when they’re burned out, they still love what they do.

So, the concerning data throughout the country tells a story about how stark the conditions of the teacher workforce are. In Wisconsin, for instance, teachers say they are exiting the profession at the highest rate in 25 years thanks to a range of issues, from poor leadership to safety concerns like students bringing guns to school.

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Worse, shrinking student populations and rising costs have forced school districts like Portland Public Schools to make staff cuts in the face of astronomically high budget gaps. Early career teachers are thinking hard about whether they even want to continue in their chosen field.

That’s why we at EdSurge want to hear from educators who have recently left or plan to leave their jobs for another sector: What was the deciding factor? What could your school (or district or state-level leaders) have done differently to change your mind?

Your responses will help shape our coverage, and we may be in contact for an interview.

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Microsoft’s new Xbox chief nixes Gaming Copilot for mobile and console, shakes up leadership

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Asha Sharma was named Xbox CEO in February after leading Microsoft’s CoreAI group. (Microsoft Photo)

Microsoft is pulling the plug on its AI-powered Copilot assistant for Xbox, winding down the feature on mobile and canceling its planned launch on consoles.

The pullback, announced Tuesday by new Xbox CEO Asha Sharma, comes barely a year after the company debuted the gaming chatbot as a centerpiece of its AI push into gaming, demonstrating the limits of Microsoft’s strategy of embedding AI across its product lineup.

Microsoft first unveiled Copilot for Gaming at the Game Developers Conference in March 2025, pitching it as an AI sidekick that could offer gameplay tips, coaching, and recaps of where players left off. A beta launched on the Xbox mobile and PC apps and later on the ROG Xbox Ally handheld. The console version was expected to arrive later this year.

Sharma’s decision to kill the feature aligns with the AI strategy she outlined in an April 30 post on X, where she said Xbox was “refocusing our AI efforts to solving player problems like enhancing real-time graphics, improving discovery, and deepening personalization.” 

She pointed to Automatic Super Resolution, which boosts image quality and performance in the background, as an example of AI done right — a contrast with the chatbot approach.

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Microsoft’s Copilot for Gaming on a mobile device alongside an Xbox controller. (Xbox Image)

It’s part of a broader set of changes by Sharma, who told employees in a memo Tuesday that she’s overhauling Xbox’s leadership team, including bringing in executives from the Microsoft CoreAI engineering group where she previously worked.

“Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers,” Sharma wrote on X, noting that the company promoted leaders who helped build Xbox while bringing in new voices to the gaming unit. 

According to CNBC, which saw the memo, the changes include the addition of four executives from CoreAI: 

  • Jared Palmer, formerly a vice president of product in CoreAI and a senior vice president at GitHub, will work on engineering, developer tools, and infrastructure.
  • Tim Allen, a vice president of design who previously led design and research at Instacart, will lead Xbox design.
  • Jonathan McKay, a former Meta director and head of growth for ChatGPT at OpenAI, will lead Xbox growth.
  • Evan Chaki, a general manager, will run a forward-deployed engineering team focused on simplifying development.

In addition, David Schloss, a senior director of product and growth at Instacart, will take charge of Xbox’s subscription and cloud business.

Two execs with more than two decades each at Microsoft are departing: Kevin Gammill, who oversaw Xbox user experience and game development platforms, and Roanne Sones, who led devices and ecosystem and will take a leave of absence before moving to an advisory role.

Sharma took over as Xbox CEO in February, replacing Phil Spencer, who retired after 38 years at the company. She had been running Microsoft’s CoreAI product organization and previously served as chief operating officer at Instacart and as a vice president at Meta.

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Since arriving, she has moved quickly, cutting Game Pass prices, dropping the “Microsoft Gaming” name in favor of Xbox, and adopting daily active players as the division’s new internal success metric.

The changes come as Xbox faces a sustained revenue slump. Gaming revenue totaled $5.3 billion in the most recent quarter, down from $5.7 billion a year earlier, and has declined in four of the past six quarters. Hardware revenue fell 33%.

Microsoft’s recent 10-Q filing also disclosed impairment charges in the gaming business, meaning the company has written down the value of some gaming assets, suggesting that parts of its gaming portfolio aren’t performing as expected.

Sharma described the decision to wind down Copilot on mobile and stop its development for consoles as part of a plan to “retire features that don’t align with where we’re headed.” Her post did not address the status of the Copilot beta on the Xbox PC app or the ROG Xbox Ally handheld.

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The feature drew skepticism from the start. Gaming writer Thomas Wilde called it “a solution looking for a problem” in a March 2025 analysis on GeekWire, questioning whether players wanted an AI chatbot alongside their games.

More recently, Wilde raised additional concerns about the feature pulling guide content from the open internet without attribution, writing that Gaming Copilot was “eating its own seed corn” by undermining the ecosystem of online guides it depended on.

The feature’s full lifecycle, from announcement to cancellation, spanned roughly 14 months.

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Lawsuit over delayed Siri features reaches $250M settlement

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Apple has settled a class-action lawsuit over its delayed Siri features.

While Apple’s promised Siri overhaul is still nowhere to be found, shareholders who sued over the delay can now rest easy, thanks to a huge settlement.

At WWDC 2024, as part of its Apple Intelligence announcements, Apple previewed major enhancements for Siri. The virtual assistant was supposed to receive an AI-powered cognitive boost, allowing for advanced in-app actions, contextual awareness, and more.

The company went so far as to feature Siri’s new capabilities in its marketing materials, including video advertisements. Things went south in a matter of months, however.

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Apple had to delay its planned Siri update, which led to a class-action lawsuit that was settled in December 2025. On Tuesday, as noted by The Financial Times, the settlement details were finally revealed.

The parties settled for $250 million, offering U.S. Settlement Class Members $25 per eligible device. Still, Apple could be forced to pay up to $95 per device if the number of claims filed is low. Part of Apple’s $250 million settlement will also go toward administrative costs and attorneys’ fees.

Eligible devices include iPhone models with Apple Intelligence support, purchased between June 10, 2024, and March 29, 2025, in the United States. This encompasses the entire iPhone 16 range, along with the iPhone 15 Pro and iPhone 15 Pro Max.

Those who wish to submit a claim will need to provide proof of purchase, the serial number of the eligible device, their phone number, and Apple Account information. Apple will begin inviting claim submissions within 45 days, as of May 5, 2026.

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Apple also provided a statement on the matter, as shared by 9to5mac.

“Since the launch of Apple Intelligence, we have introduced dozens of features across many languages that are integrated across Apple’s platforms, relevant to what users do every day, and built with privacy protections at every step. These include Visual Intelligence, Live Translation, Writing Tools, Genmoji, Clean Up, and many more.

Apple has reached a settlement to resolve claims related to the availability of two additional features. We resolved this matter to stay focused on doing what we do best, delivering the most innovative products and services to our users.”

As one would expect, Apple’s statement largely praises the currently available Apple Intelligence features, while treating the Siri-related settlement as little more than a footnote.

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The now-settled class-action lawsuit accused Apple of promoting “AI capabilities that did not exist at the time, do not exist now, and will not exist for two or more years.”

It was also said that Apple’s advertisements “saturated the internet, television, and other airwaves to cultivate a clear and reasonable consumer expectation that these transformative features would be available upon the iPhone’s release.”

At the time of writing, the long-overdue Siri features are still not available to end users. They are expected to roll out with the iOS 27 update, which is set to debut at WWDC 2026 on June 8.

However, Apple’s legal issues over its delayed Siri features are set to continue via a separate class-action lawsuit. This one is led by South Korea’s National Pension Service, which argues that Apple’s delays have cost billions in stock market losses.

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“It is no secret that Apple faced challenges and weathered ups and downs in its stock price in 2025, like many major companies,” Apple said in a February 2026 request to dismiss the suit. “But plaintiff takes a massive and unsupported leap by claiming that securities fraud caused the temporary price drops.”

Ultimately, it remains to be seen if this lawsuit will be dismissed or if Apple will reach a similar settlement as it did in its other Siri-related case.

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Reddit Is Making Some Mobile Web Readers Log In or Use the App Instead

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You might run into trouble if you try to browse Reddit posts without logging in on your phone. Some Reddit users have reported seeing a new pop-up when visiting the website on mobile that prompts you to download the app to keep reading. 

The social media platform said it’s running a test on a “small subset” of users who frequent the site on mobile browsers while logged out.

Multiple Reddit users have shared a prompt they encountered that says, “get the app to keep using Reddit.” I wasn’t able to replicate this message after deleting the Reddit app from my phone and poking around on the web version. Those who encounter the prompt while using their mobile web browser may be able to log in to continue without installing the app.

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A Reddit spokesperson told CNET the company is running a test to see whether users find the app more satisfying than a mobile browser.

“These users are already familiar with Reddit, and we’ve seen that the experience is much better for them in the app,” according to a statement from Reddit. “The app offers a more personalized experience, and users can more easily find communities that match their interests.”

Redditors who noted the change expressed frustration with having to be routed to an app just to browse something that was otherwise visible as a website in a web browser. “This is a website,” one user said. “I do not want to use an app to view your website.” Others suggested possible workarounds, like having the site display as a desktop site.

Running into a prompt to log in or download an app isn’t uncommon when using social media platforms. LinkedIn curbs my anonymous snooping, so I’ve resorted to screen recording to share TikToks with some friends who’ve avoided the app.

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During a quarterly earnings call last week, Reddit CEO Steve Huffman said that logged-in users spend more time on the platform than logged-out users, due to personalization.

“Seeing more users in the app, more users logging in, more users getting the personalization faster, drives engagement and, then, therefore, monetization,” Huffman said, according to a transcript of the call. “Again, all roads lead to basically the same strategy, which is: Help users find content that’s relevant to them and come back to the app more often.”

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The Metal Gear Solid 2 leak is massive and perfectly timed – modders are already dreaming big

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The full assets of Metal Gear Solid 2’s HD remaster were recently leaked on 4chan. An unnamed party used the notorious imageboard to distribute the source code for every version of the remaster across all supported platforms, including the PlayStation Vita edition. The leak also reportedly includes 30GB of raw,…
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Boston Dynamics’ Atlas Masters Every Shift in a Demanding Balance Routine

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Boston Dynamics Atlas Humanoid Robot Balancing Act
Boston Dynamics engineers just released new footage of their Atlas robot being tested. The machine is shown lurching from two feet to all sorts of weird positions, challenging its balance with each stride. It is not uncommon to watch it shift its weight from both legs onto one while the other extends outward like a spear, arms waving in sync to keep its center of mass stable as it totters about. Atlas quickly puts both hands on the floor and throws its entire body into a handstand, smooth as silk.



Then, just as you get comfy, the legs fly straight out in a horizontal line. Atlas manages to ease right back down again, with no wobble or drama, just flawless. Following that, the robot performs some gymnastics, moving into a clean stand-up stance and landing flat on both feet with barely a judder. Every recovery is a precision motion, as the software makes the smallest modifications on the fly, via the hips and ankles, to absorb the shock. The same process occurs in a cartwheel, where the arms and legs work in perfect harmony to keep the torso on track.


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We already know that Atlas is more than willing to do some heavy lifting for factories, transferring loads with steady hands from container to dolly without flinching, even in uneven flooring environments, and the balance system that allows the robot to flip also means it has the ability to step across uneven ground or recover when loads shift unexpectedly on the job, as the robot delivers results on both fronts with aplomb.


Boston Dynamics claims that its test teams fine-tune Atlas by subjecting it to simulation after simulation after real-world test, with the machine learning its way through to the point where it can detect its own position without relying on external cues to stay on track. All combined, its hydraulic/electric actuators respond faster than the blink of an eye to data from all of the numerous sensors, transforming moments of uncertainty into smooth sailing.

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Apple culls Mac mini, Mac Studio configs as RAM costs grow

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Apple has pulled even more higher-end configurations of its Mac Studio and Mac mini, removing some of the most expensive memory options as the entire industry deals with the RAM crisis.

The ongoing memory supply problem has claimed another victim from Apple’s roster. After the removal of the 512GB RAM option for the Mac Studio in March, Apple has slimmed down its product options a bit more, as component costs bite.

This time, it’s not just the Mac Studio that’s being hit. The Mac mini is also affected by the memory downgrade.

Prospective buyers of the M3 Ultra version of Mac Studio previously could buy the model with either 96GB or 256GB memory. However, as spotted by @BasicAppleGuy on X, potential shoppers selecting the model will no longer see the 256GB option, only the 96GB.

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During April, it was found that the M3 Ultra Mac Studio with 256GB was “unavailable,” while the 96GB version had a lengthy lead time. There was also a similar issue for the M4 Max version, which listed the 128GB capacity as unavailable.

Checks reveal that the 128GB option is also not listed at all for the M4 Max Mac Studio either.

At the same time, anyone looking at the Mac mini with one of the M4 Pro chips will see slim pickings when it comes to memory. Previously, it had an option for 64GB of unified memory, but that too has disappeared, leaving 24GB and 48GB options.

This is the second configuration change for the Mac mini in May alone. Earlier in the month, it removed the option for the $599 256GB capacity M4 model.

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Instead, consumers wanting the cheapest desktop Mac model will have to pay at least $799 for the M4 Mac mini with 16GB of memory and an increased 512GB of storage.

RAM bites

While Apple has so far insulated itself from the memory problems affecting the rest of the industry, it wasn’t going to be that way forever.

During the Q2 results call, current-CEO Tim Cook confirmed that the memory pricing problem is affecting Apple’s bottom line. While it didn’t affect the December nor March quarters due to carry-in inventory offsetting the issue, Cook said there would be a significant effect felt in June.

Into future quarters, Cook warned that there will be a further increase in impact, but added that Apple had a range of options available.

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Evidently, those options include lopping higher-priced configurations off the deck.

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Dropship Down Over Strogg Turf: Ten Minutes of Gameplay From The Awakening, Quake 4’s Canceled Expansion

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Quake 4: The Awakening Expansion Gameplay Footage
Over the past two weeks, those of us who spent hours mulling over the Strogg combat from Quake 4 have been in for a treat, a 10-minute clip of the previously unfinished expansion. The Awakening has appeared on the internet. That’s right, Justin Marshall has now produced a clean version free of the obvious watermarks that were muddying up prior versions of the footage. Anyone viewing can now see a truly raw early prototype build straight from the creators, with all of the bells and whistles intact as they were when the team ceased working on it.



Ritual Entertainment was the team behind the project, and they had the Quake formula down pat after honing their talents with one of their previous mission packs. Unfortunately for them, the parent firm, Activision, canceled the entire project after Quake 4 sales fell short of expectations. According to reports, the expansion was 95% ready at the time, with a few scraps reaching users via the version 1.3 patch. The original game had a napalm launcher and eight new multiplayer levels, as well as a new team-based mode dubbed DeadZone, which sparked a lot of interest.

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Quake 4 The Awakening Gameplay Footage Canceled Expansion
The new footage jumps right into the campaign, with cutscenes that use straightforward blocking and conversation to introduce the new group and task. It seems like a homecoming as we join up with the marines who have been through so much and hear their experiences as they trade them on the transport during Operation Sentinel. The squad joins up with Atlas walker forces and Hades infantry to take down one of Strogg’s oldest raw materials processing plants, as the aim is simple: get in there, grab some data, and then blow it up.

Quake 4 The Awakening Gameplay Footage Canceled Expansion
Naturally, not everything goes as planned. Anti-aircraft fire appears out of nowhere and whacks the dropship, causing it to take significant damage and rapidly lose altitude, with the crew calling out coordinates and warnings as the engines begin to shut down. You have to make quick judgments, and one of the team members must cut the harness so that the team can jump to safety or at least lower ground. It’s chaos, with shouts and the sound of metal ripping apart as the dropship battles to stay airborne long enough for everyone to escape.

Quake 4 The Awakening Gameplay Footage Canceled Expansion
When the crew hits the ground, the pace kicks up again, and we’re back in the Quake 4 groove, with Strogg turrets hammering the area and friendly walkers and troops locked down. You know the score; move low, use your cover, and wait for partner forces to call in reinforcements. There are supply tubes that provide a secondary route to the injured walkers for plate repairs. Clearing those tunnels and continuing the offensive are critical for progress.

Quake 4 The Awakening Gameplay Footage Canceled Expansion
Even though we are still looking at an early build, the level design maintains the tight flow of movement and shooting that defines Quake 4. The surroundings combine industrial Strogg architecture with the tight passageways and open kill zones that fans are already accustomed to. Of course, there are a few reminders that we’re looking at an unfinished prototype; placeholder textures and some weird animations here and there indicate that this is still a work in progress, not the finished product.
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Audio Advice Expands to Las Vegas as High-End Audio and Home Theater Push Moves Into Sin City

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Audio Advice is heading west. The Raleigh-based high-end audio and home theater retailer, already one of the largest players in the Southeast, has announced its expansion into Las Vegas with Chris Oram appointed as General Manager of the new location. After moving into the Midwest last year and with another Audio Advice Live event scheduled for August, the Las Vegas move suggests the company is no longer thinking like a regional retailer.

Sin City may be better known for casinos, spectacle, and bad decisions made after midnight, but it is also a serious luxury market and that makes it fertile ground for custom theaters, premium two-channel systems, and CI projects with real budgets.

The Las Vegas move also makes sense once you look beyond the Strip, the casinos, and the tourists who think a $38 cocktail is a personality trait. Henderson, Summerlin, Anthem, and other affluent suburbs around the valley have become landing spots for wealthy buyers relocating from California, Washington, and other high-tax markets, bringing the kind of homes and budgets that support serious custom theaters and high-end audio systems.

audio-advice-logo

Vegas is also no longer just a weekend escape hatch; it is becoming a major sports and technology market, with the Raiders already in town, the Athletics relocation underway, the Golden Knights proving that hockey can own the desert, and the NBA formally exploring Las Vegas as a potential expansion city. Add Mitch Marner’s new eight-year, $96 million Golden Knights deal to the mix, and yes — he can probably afford something with more channels than a Rogers cable package. Audio Advice Las Vegas might be arriving at exactly the right moment. 

Las Vegas Gets a Serious High-End AV Super-Showroom

Audio Advice is expanding into the western U.S. with a new super-showroom in Las Vegas, marking the company’s latest move beyond its Southeast roots and recent Midwest expansion. The new location will operate at 750 Pilot Rd, Las Vegas, NV 89119, with former Eagle Sentry executive and industry veteran Chris Oram appointed General Manager to lead the launch and growth of the storefront.

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Chris Oram

Audio Advice’s modern showroom model is built around letting customers experience complete systems in person, from smart home control and lighting to two-channel audio and full-scale home theater systems. That matters in a category where photos, spec sheets, and YouTube demos can only do so much. At some point, you need to sit down, dim the lights, press play, and see whether the system delivers or just looks expensive in walnut.

Chris is an exceptional leader with deep industry expertise and a proven track record of building high-performing teams and delivering outstanding customer experiences. His passion for innovation, operational excellence, and commitment to the client journey make him the ideal person to lead our expansion into Las Vegas,” said Jonathan Stephens, Chief Revenue Officer of Audio Advice. “We’re thrilled to welcome Chris to Audio Advice as we continue building world-class experiences for customers nationwide.”

Oram’s appointment also gives Audio Advice someone with established local market experience and a background in custom integration, which should matter in a city where residential AV projects can quickly move from “nice media room” to “Bond villain bunker with Dolby Atmos.”

I’m incredibly excited to join Audio Advice and be part of this next chapter,” shares Chris Oram, General Manager of Audio Advice Las Vegas. “I’ve admired Audio Advice for years. As a longtime YouTube subscriber, I’ve always appreciated their dedication to authentic, expert guidance and helping customers make confident decisions. They’ve also built an incredible community, something I’ve had the opportunity to experience firsthand at Audio Advice Live. I’m honored to bring that same passion for excellence to the West Coast and create exceptional experiences for clients in Las Vegas.”

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The Bottom Line

Audio Advice Las Vegas is a smart move because the company is not just opening another retail box with demo rooms and a few expensive loudspeakers under dramatic lighting. The bigger play is customer experience, education, and regional reach. Based on our experience at Audio Advice Live 2025, and with Audio Advice Live 2026 coming this August, Audio Advice has shown that it understands something a lot of the high-end audio industry still pretends not to know: people need to hear it, see it, touch it, ask questions, and feel like they are part of the process before they commit real money. “Trust us, it’s good” is not a sales strategy. It’s what villains say before the trapdoor opens.

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The Las Vegas location gives Audio Advice a serious foothold in the western U.S. and a market filled with luxury homes, custom integration opportunities, and customers who are not afraid of premium experiences when those experiences are properly explained. It also raises a very interesting question: could Audio Advice Live Las Vegas eventually become a thing? Nothing has been announced, so let’s not pretend the dice have already landed. But Vegas already has the hotels, infrastructure, airport access, and national draw to support something like that. CES is still huge, but outside of TVs and some scattered audio demos, it has largely stopped being a meaningful high-end audio and home theater show. That leaves room.

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Could an Audio Advice Live event in Las Vegas pull attention from T.H.E. Show Las Vegas or even T.H.E. Show SoCal? Possibly. Not because Audio Advice would simply be another show on the calendar, but because its formula is different. Audio Advice is a retailer with access to some of the best brands in the world, but its real strength is the face-to-face educational model: curated systems, real demos, expert guidance, and customers who can ask actual questions without being treated like they wandered into the wrong velvet-rope room. 

Audio Advice is betting that the West Coast and Southwest luxury AV market is ready for a larger, experience-driven showroom model. In Sin City, that may be one of the smarter bets on the board.

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AUDIO ADVICE LAS VEGAS
750 Pilot Rd
Las Vegas, NV 89119
Phone: (702) 381-1899

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